'Sup, /tg/! After taking part in a couple of civ quests, I'd like to try my hand at GMing one.Here's the rules:1) Your civilization can take a single action each round (unless you can reasonably justify two or more actions being performed at the same time, of course).2) Whenever you propose an action, roll a d20. I'll take the highest result each turn. The die result will also influence the success of the respective action, so feel free to re-roll for other Anons' propositions if you think they're good.We're going to play with the classic, relatively small set of starting civs (pic related), since all of those appear rather manageable as a first-time GM.Pick your civ and starting area, /tg/!I'll go and get some groceries. Let's see if we can have some decent ideas by the time I'm back.
DemonsSmall farm village
Dark elvesForestWelcome to the world of CMs mate, may your quests be long and gleefully wonderful.
>>41824919Elf. Forest >Muh Trees
>>41825114>>41825118Changing my vote from Elves To Dark Elves.Way cooler and we can be much bigger dicks.
CentaurSavannah if possible, if not then desert.
>>41825200I'd like to specify this is pine forest ideally
>>41825201What is up with the trend of people wanting centaurs lately??I don't see their appeal honestly.
Demon Human capital
Okay, so far Dark Elves / Forest leads with two votes. We'll start when any combination gets three.
We already have samefagging, great.
>>41825348>>41825086>>41824954>>418252748 Posters, One of these is a samefag
>>41825347Whoops, didn't see the third one.I'll just assume there was no samefagging involved. Even if there was, there'll (hopefully) be more games I'll be hosting.Okay, Dark Elves / Forest it is.Choose the element your Warlock-Archon is attuned to, three wins again.I'll begin writing up the start ...
>>41825314I see a tie between demon and elves.>>41825362>Assuming it's demonsGet the fuck out of here.
>>41825377Earth Elemental.>>41825378Demons are shit m8.
>>41825402Grass bitch for elemental
>>41825404>>41825377i agree chaos>>41825402gtfo toxic person
I hosted demons before my current civ, it went well for a few games, afterwards people lost interest.
Lets do chaos
>>41825422speaking of which hex you fucked that intro all up. loving the goblins like i was gnomes lmao>>41825189
Okay, chaos it is. Almost done writing up the start ...
" I remember the dark city. Beatifull, really, with its spires and its dungeons ... screams, echoing through the streets ... traders, offering slaves after anyone's tastes, at each corner ...They had to ruin it, didn't they? Annoying little species, those shaved monkeys. Breeding like vermin, expansive like a virus, but oh so self-righteous as they came, with their alliances and their torches and their siege machinery.Now we live like rats. Hiding in holes, for they hunt us - rightfully so, but still. We've forgotten so much and learned so little. Squabbling in the dirt.Enough, I say. We'll have our revenge, limb by limb, drop by drop. And maybe, maybe ...Maybe I will see the dark city standing once more. "Turn 0:Race: Dark ElvesArea: ForestPopulation: 21 Elves, 58 Slaves of various racesRessources: Food for two further turnsResearch: none [beyond starting conditions]Personalities: The Archon (trained in magic)Attunement: ChaosActions:a) Scout (choose a direction)b) Gather foodc) Research technologyd) Hunt for slavese) ?
>>41825474Eh, being lenient on the samefagging put me off, good luck.
>>41825535Sorry to hear that. I'm still getting the hang on all of this, didn't want to busy myself with playing the kindergardener on top of everything else
>>41825553>>41825566Remember to roll d20
Rolled 17 (1d20)>>41825576by power of the magma dwarves
Rolled 15 (1d20)>>41825566>>41825576shit sorry
>>41825576Higher or lower good?
>>41824919>using the wrong versionwhat are you, some kind of casual?
>>41825655>not knowing that different op's prefer different versions. what are you some kind of elitist prick?
The forest continues in the north. Your scouts report what appears to be a small group of human druids settling in a tiny village of treehouses.A slave dies of abuse.Turn 1:Race: Dark ElvesArea: ForestPopulation: 21 Elves, 57 Slaves of various racesRessources: Food for one further turnResearch: none [beyond starting conditions]Personalities: The Archon (trained in magic)Attunement: ChaosActions:a) Scout (choose a direction)b) Gather foodc) Research technologyd) Hunt for slavese) ?
>>41825655No but your a namefag, So fuck off.
>>41825677Just look how dirty and unorganized the first one is, though. Stupid namefag.>>41825681> Gather food
Rolled 11 (1d20)>>41825681enslave the druidsfuck it start strong lol
>>41825655As I said, I'll use this one for now b/c it seems quite manageable. (No fucking clue how I'd GM anthropomorphic frogs.)Also: first time GM, so yeah: rather casual.
>>41825703Again, remember rolling please
Rolled 7 (1d20)>>41825704ENSLAVEMENT AWAY
>>41825758Rolling for him.
Rolled 9 (1d20)>>41825771if the site agrees with me that is...
Rolled 20 (1d20)>>41825771>>41825703At least Im not the only one
Rolled 10, 10 = 20 (2d20)>>41825677>pleb tastes>>41825686you're*why so salty?>>41825705acceptable excusevery well them, back to the game>have a few elves scout the druids>while the other elves oversee the slaves foraging food
>>41825655This guy pops in some civ just to shit on it unintentionally or he can just be a faggot.
>>41825785Which one was that for now?You quoted a) someone calling for enslavement and b) yourself, calling for food-gathering
>>41825822for this one >>41825703
>>41825833Allright, writing it up now ...
The hunt goes exceptionallly well. Your traps are filled with rich bounty, and your hunters come loaded under fat animals.The slaves appear to be relieved not to be on the menu any time soon.Turn 2:Race: Dark ElvesArea: ForestPopulation: 21 Elves, 57 Slaves of various racesRessources: Food for four further turnsResearch: none [beyond starting conditions]Personalities: The Archon (trained in magic)Attunement: ChaosActions:a) Scout (choose a direction)b) Gather foodc) Research technologyd) Hunt for slavese) ?
Rolled 1 (1d20)>>41825817>playing civ>offering the updated version>shitting upjokely asked OP if he was a casual, and you're the the one crying.>>41825876>have a few elves scout the druids>while the other elves oversee the slaves foraging foodafter that i recommend studying offensive magic. do we have any weapons, OP or we can force the slaves to fight tooth and nail?how do we control the anyway?
Rolled 15, 16 = 31 (2d20)>>41825907
>>41825907Most of you are remnants of the lost Dark Elven empire, so I'd assume a mix of finely-crafted weapons/armor and improvised or stolen rags for the rest.How you control your slaves is your call. Again, I'd assume a mix of well-forged shackles etc. and improvised ropes.
Rolled 18 (1d20)>>41825876>research technologyDoes this mean we research something specific? If so, chaos magic. Else, regular roll or whatever.please 4chins, don't make me spill any more spaghetti
Rolled 11 (1d20)>>41825974this
>>41825907replace scout with >>41825974if i may suggest, mind controlling will prevent slaves from rioting.
>>41826043I support this idea, mind control can go a long way if well done.
Research (chaos magic) it is. Writing now ...
The Archon and the older members of your group start reconstructing the magical knowledge of old - testing, formalizing, re-learning the basics. The inherent magical gift in your people shows: throughout the camp, minor sorceries are being performed.You won't win battles this way, but it's a start.During experiments regarding mind-control, three slaves become so badly deformed they have to be put down.Turn 3:Race: Dark ElvesArea: ForestPopulation: 21 Elves, 54 Slaves of various racesRessources: Food for three further turnsResearch: Chaos Magic (basic)Personalities: The Archon (trained in magic)Attunement: ChaosActions:a) Scout (choose a direction)b) Gather foodc) Research technologyd) Hunt for slavese) ?
Rolled 5 (1d20)>>41826102continue research
Rolled 20 (1d20)>>41826102a) ScoutProp the Druids Human Defenses, Just because we found out where they are doesn't mean we can instantly defeat them
Rolled 18 (1d20)>>41826140change tot his
Rolled 20 (1d20)>>41826102>Scout the human druids
Rolled 8 (1d20)>>41826140>Prop >I ment Probe, Sorry.
Rolled 12 (1d20)>>41826140>>41826150>>41826154the dark gods are guiding our hands todaywe can sent 3 to scout and the rest will force the slaves to build, right OP?
>>41826183Of course. Just be aware that splitting your group will often lower the chances of success though. (To be fair, not really in this case ...)
>>41826204>sent 3 to scout and the rest will force the slaves to buildeveryone agreed?
>>41826277Time to scout some Mon-Keigh
>>41826305A well, Would be pretty good, Maybe some cool houses for us Dark Elves, Keep the Rain off our heads n Stuff, Slaves can stay outside
>>41826305my bad, misread and though >>41826140 said to build defences.disregard what i said.albeit we should decide if we will build now or after we enslave the druids; i recommend after, so we can use their camp and force them to build treehouses for us.
Does everyone agree with>>41826324 ?
Rolled 1 (1d20)>>41826420i drather enslave the druids and make the grow tree houses for us.i vote for scouting and further research. rolling for research
>>41826420Nothing Better I guess. Can't build a gothic fortress becuase we have no stone, so this is fine.
>>41826475Welp. GG, guys.
>>41826485Nah, as I said: I'll take the highest ones.So, writing now for scouting / building well&houses.
>>41826497OP don't read this s-should i tell him the crits where rolled for scouting and my failure was for research? i like begin OP but i don't want to cheat
>>41826529Sorry, read it anyway.The way it works for me is: you make a suggestion, you roll. If your roll is the highest one, your suggestion will be put into action, and your die result will determine the success of the action.So your crit-failure will just be ignored b/c it wasn't even in the list of actions to be performed.
Your scouts return with news: in addition to the two-dozen or so druids, the village is home to a number of animals as well as some adult tryads and a patch of tryad saplings. They report not having seen any obvious weapons or defenses.The building efforts progress decently. Apart from a slave dying falling into the well, there are no serious injuries among the workers.The foundations for a simple hut for the Archon are laid.Turn 4:Race: Dark ElvesArea: ForestPopulation: 21 Elves, 53 Slaves of various racesRessources: Food for two further turnsResearch: Chaos Magic (basic)Personalities: The Archon (trained in magic)Attunement: ChaosActions:a) Scout (choose a direction)b) Gather foodc) Research technologyd) Hunt for slavese) ?
Rolled 11 (1d20)>>41826550>not picking the most popular, them rolling>making it easier by picking the higest rollwell, you're the CM. its not like i don't enjoy being OP anyway, especially in magic oriented evil civ. we BBG soon>>41826576you mean dryads?>look for food
Rolled 9 (1d20)>>41826576>b) Gather food
Rolled 7 (1d20)>>41826576>b) Gather food
>>41826648I figured the most popular one would usually get the highest one as well, b/c of more people rolling for it .. seems stupid now, I'll change that to simply most popular.Also, yes, I mean dryads.
>>41826576better gather some food
Rolled 12 (1d20)>>41826736fuck did it again
>>41825655>humans being average at everythingno
Allright, writing up food ...
Rolled 8 (1d20)>>41826648>>41826664>>41826678>>41826736We hungry
Rolled 10 (1d20)>>41826771Also rolling. Don't mind me ...
>>41826792WHY ARE YOU ROLLING?! I SEE YOU!
>>41826809prob to determine how strong will be the party attacking us next turn
The hunt goes as usual. Some hunters return with small forest animals, some empty-handed.During the afternoon, your sentries suddenly report a pregnant deer stumbling through the woods, followed by an elderly druid. He seems to have noticed a trace of your presence and acts alarmed, but still follows the mother deer.When the evening comes, he manages to catch up with it and calm it. They are currently spending the night in a small, sheltered cave not far away from your camp.Turn 5:Race: Dark ElvesArea: ForestPopulation: 21 Elves, 53 Slaves of various racesRessources: Food for three further turnsResearch: Chaos Magic (basic)Personalities: The Archon (trained in magic)Attunement: ChaosActions:a) Scout (choose a direction)b) Gather foodc) Research technologyd) Hunt for slavese) ?
>>41825655all those meanigless redundant furry things plus lack of core races and features, do not want
Rolled 2 (1d20)>>41826847Let's go check out this Druid.
>>41826847Research paralysis poison for hunting
>>41826870Define "check out"?
Rolled 9 (1d20)>>41826874
Rolled 2 (1d20)>>41826847>d) Hunt for slavesGET ME DAT DEEROld man is optional
Rolled 9 (1d20)>>41826881Let's go fuck up this motherfucker!
Rolled 20 (1d20)>>41826874will be usefull to capture slaves, imagine paralysing a whole army, them calmly mind enslaving them all.
Rolled 6 (1d20)>>41826898DARK GODS HELP US STEAL THEIR TREE POWERS
Rolled 6 (1d20)>>41826874
Okay, poll's closed. Developing paralysis poison and fucking up poor old man it is.
>>41826919>>41826943>>41826870>>41826898the dark gods do not smile apon us this day.
After a routine patrol, one of the group approaches the Archon exitedly, holding a small bundle carefully wraped in cloth: a small, dirty-brownish mushroom he believes to remember from the markets in the dark city. A careful examination (and a helpless, mouth-foaming slave) later, it is confirmed: you have rediscovered one of the most potent paralyzing plants known to your people.During the night, two of the younger members of your group approach the cave the old druid is hiding in and slit his throat. They then discover that the deer has given birth during the evening; the deer, driven berserk with motherly instincts, crushes one of the elves against the cave wall before succumbing to the blade of the other.The survivor brings back two newborn fawns.Turn 6:Race: Dark ElvesArea: ForestPopulation: 21 Elves, 53 Slaves of various racesRessources: Food for two further turnsResearch: Chaos Magic (basic)Personalities: The Archon (trained in magic)Attunement: ChaosActions:a) Scout (choose a direction)b) Gather foodc) Research technologyd) Hunt for slavese) ?
>>41827112Oops, 20 Elves, of course
Rolled 20 (1d20)>>41827112I suppose we deserved that.>b) Gather food
Rolled 6 (1d20)>>41827112Let research more poison, this time slow acting with intent to kill.>>41827168Oh boy all that food.
Rolled 12 (1d20)>>41826756you disgusting pleb>>41827112>attack druidsdo not kill, make sure you paralyze them all, so we can mind dominate them and use them to grow food and houses for us.or, if my roll is bad, this >>41827168
Okay, gather food it is.
In accordance with the old pacts, the animals of the forest gather at the druid's cave to see his soul off to the next world.Your hunters await them.Turn 7:Race: Dark ElvesArea: ForestPopulation: 20 Elves, 53 Slaves of various racesRessources: Food for six further turnsResearch: Chaos Magic (basic), Paralysis PoisonPersonalities: The Archon (trained in magic)Attunement: ChaosActions:a) Scout (choose a direction)b) Gather foodc) Research technologyd) Hunt for slavese) ?
>>41827352>Construct Pen For Fawns, Animal Husbandry GO
Rolled 10 (1d20)>>41827368Better get some more deer, though. We don't want deformed food.
Rolled 6 (1d20)>>41827368This
Rolled 14 (1d20)>>41827352More magic, I don't care how.
>>41827368After this we should get more deer, Who needs horses when you can get antlers, Free Spiky Bits, Clearly Superior.
Rolled 1 (1d20)>>41827444Forgot to roll
>>41827467Oh God Dammit.
>>41827484Don't worry, fam. He has.
Okay, so: build a pen and think about breeding or catch some more deer? Seems to be a tie atm
>>41827525Build A pen for now, We can catch more next turn, Don't want the ones we have wandering off.
Rolled 10 (1d20)>>41827352took me a while to realized we killed the animals.it shouldn't take too many elves to build a pen, so the rest should research more mind control
>>41827555Well, fuck edgy one-liners, I guess.
Rolled 19 (1d20)>>41827308>build a pen and try to domesticate the deer.>>41827444>deer cavalryYes, please.
Okay, building a pen and researching mind control ...
Rolled 10 (1d20)research advanced lewd techniques
The slaves build a decently-sized pen that could provide space for a small herd of animals.The older elves and the Archon work on applying their newly rediscovered skills towards the conrol of lesser minds. By the evening, they manage to collectively have a slave strangle his son.Turn 8:Race: Dark ElvesArea: ForestPopulation: 20 Elves, 52 Slaves of various racesRessources: Food for five further turnsResearch: Chaos Magic (basic), Mind Control (basic), Paralysis PoisonPersonalities: The Archon (trained in magic)Attunement: ChaosActions:a) Scout (choose a direction)b) Gather foodc) Research technologyd) Hunt for slavese) ?
Also, if you intend to tame any animal, specify what you want to do: try to befriend it or attempt to bring it under your full control.
Rolled 9 (1d20)explore north, find more things to enslaves
Rolled 6 (1d20)>>41827690Find More Deer, Two Fawn's ain't gonna cut it need a breeding population
Rolled 8 (1d20)>>41827690>Drow>BefriendI don't think so.>>41827768This.
Rolled 12 (1d20)>>41827729Explore hard.
>>41827555>nobody checking emfaggots>>41827682>By the evening, they manage to collectively have a slave strangle his son.you doing well OP.i'm assuming this mind control is puppet level, but can we get Evil Presence style futher down the road?
Rolled 7 (1d20)>>41827682Research ents (living trees) to literally fuck them
>>41827897If we still have that one dead elf's corpse can we put him in a living tree?, Even in death I still enslave you?
Rolled 6 (1d20)>>41827897MAGIC!
Rolled 7 (1d20)>>41827915http://overlord.wikia.com/wiki/Evil_Presence_Spellthis right here should be our main spell.
>>41827925We should put have elves willing to turn into trees or just someone how create life with a decent thought process.>Pick dark elves>Go straight edgy and start enslaving pleb slaves>mind control>mind control
>>41827897>>41827925>>41827960Be aware that your attunement is Chaos. So if you try to create walking trees with your magic, the result wouldn't exactly be happy ents.
>>41827975Shit, I loved those games. No clue how I forgot about that ...
Rolled 13 (1d20)>>41828015Well then let's do it, just have fire ready, we can unleash these beasts on our enemies if it works.
>>41828121Was just about to post how we're having a tie, but I think "living trees" has the majority now
>>41828143why kill them if we can enslave them? i vote for mind control.i have unused trips and a dubs so you you must
>>41828143let's do mind control
For long hours, the Archon leads the older elves in fruitless attempts to animate one of the pine trees surrounding the camp.When it starts to get dark, they make one final attempt: ritually slaughtering one of the slaves, they manage to turn it into a twisted being of oozing wood that corrupts the ground it stands on. After mangling two slaves, it takes some wavering steps into the forest before collapsing into a puddle of steaming slime.Turn 9:Race: Dark ElvesArea: ForestPopulation: 20 Elves, 49 Slaves of various racesRessources: Food for four further turnsResearch: Chaos Magic (basic), Mind Control (basic), Animate Trees (basic), Paralysis PoisonPersonalities: The Archon (trained in magic)Attunement: ChaosActions:a) Scout (choose a direction)b) Gather foodc) Research technologyd) Hunt for slavese) ?
>>41828219>>41828261Sorry, that was a bit late ... also, if you want to play the "dups/trips" card (totally forgot about that one), do so when you get them, please.
Rolled 9 (1d20)our population keeps dwindling for inane reasons, BREED
Rolled 11 (1d20)>>41828268Research that cursed magic harder. We will have an army of Trees
Rolled 20 (1d20)>>4182826810/10Let's not do that near our home next time, shall we?...is it still corrupting the land around it?>>41827768This again.
>>41828292Lets's do this, I'm not rolling cause 20. but we need to start doing >>41828283soon
>>41828292There is a two-meter wide trail of what looks like bleeding earth where it walked.The puddle has quickly been absorbed into the ground, though.
>>41828275>>41827833>>41827555 Evil presence down the road at least?
>>41828292Nigga why do we keep wasting 20s on mundane shit like food and animals?
Two votes for catching deer and multiple from last round for advancing your knowledge of mind control. Everyone cool with that?
>>41828429Because we don't even have a base set up yet and people want to fuck with trees.
>>41828466Sounds good boss
>>41828466Sorry, getting tired. What I mean is: Your older group members focus on the research, while the younger ones take the slaves to catch some deer. Everyone cool with that?
>>41828488Works for me, brah.
>>41828488you're the bosswhat time is/where do you live?
>>41828478It wouldn't matter if we were using those 20s efficiently!
>>41828539>let's use something determined entirely by chance efficientlyUh. How?
>>41828519Hamburg, Germany, so it's 20:45. I'm just used to getting up pretty early. Also, I had a dentist's appointment yesterday, and for whatever reason my body takes about 32 hours to get rid of the anesthesia, meaning I'm still slightly slushy in my head.
>>41828597Your english is fantastic sir
Sorry for the delay, gents, my gf just came home and we had the "how was your day" ten minutes. Writing up catch-deer&mind-control now.
>>41828597>Also, I had a dentist's appointment yesterday, and for whatever reason my body takes about 32 hours to get rid of the anesthesia, meaning I'm still slightly slushy in my head.I know an easy fix for that.It's pic related
Rolled 11 (1d20)>>41828610Thank you! Also sneak-rolling again
>>41828597nearly 15 in here, i been awake since 19 yesterday, guess i'm gonna sleep at collegue again... ya serious? i need a very high dose and it wears off in 6 hours >>41828623nice demon, source?
Rolled 1 (1d20)>>41828631Sacrifice a slave and call out for a god, see if you get any response.Train dark elves on being rangers wth bows, if we don't have bows start researching them.Next time we try to reanimate a tree we should be far from our land and cage it before the ritual.
>>41828687We probably just summoned a god of light and justice with this roll.
>>41828687>needing gods to do shit>begin this much of a weaklinghe still writting btw
Rolled 10 (1d20)>>41828583>not understanding something as simple as don't vote for useless mundane shit if we don't need it.We don't need to set up a farm when food is not a forseeable problem.>>41828687Oh boy god is gunna be mad. Let's try to neg this with a 20.
Your hunters manage to track a fairly sizable herd of deer. Using the slaves to drive them in their direction, the hunters lay in wait. Two slaves die in the resulting stampede, but the result is worth it: almost two-dozen deer are now locked safely in the pen.After the promising animation-results of the previous day, the Archon and the older elves turn back towards unlocking the secrets of controlling lesser beings' thoughts. Again, the key turns out to be blood: sacrificing one of the infant fawns, a single elf manages to control one of the slaves for the rest of the day, including soiling himself and walking through thorny shrubs for two hours.Your sentries report roughly a dozen druids and a big number of animals approaching the approximate position of your camp.Turn 10:Race: Dark ElvesArea: ForestPopulation: 20 Elves, 47 Slaves of various racesRessources: Food for three further turnsResearch: Chaos Magic (basic), Mind Control (slightly advanced), Animate Trees (basic), Paralysis PoisonPersonalities: The Archon (trained in magic)Attunement: ChaosActions:a) Scout (choose a direction)b) Gather foodc) Research technologyd) Hunt for slavese) ?
Also, not sure how long I'm going to continue, I'm getting really exhausted, see >>41828597
>>41828721>Research technologyOffensive magic. Those druids are looking to pick a fight.
>>41828733So if this is the end post, when do you plan on hosting again? Are you going to archive this on SUPTG?
>>41828718>ignoring the perks of having a god on our side>being edgy and depend on slaves with mind control
Rolled 7 (1d20)>>41828758I agree with this.
Rolled 8 (1d20)>>41828721We need to get our breeding on guys, there's exactly 20 of us
Rolled 15 (1d20)>>41828758Adding my own roll to this because I have the mental awareness of a slug.
Rolled 5 (1d20)>>41828798Let's see if we can get a better roll.Thanks for running, OP, if you can't go on.
We further our study of blood magic in the field or penismancy, our adept penismancers are now able to ellicit or deflate raging hardons on targets of their choice within visual contact range.
Rolled 15 (1d20)>>41828774>wanting a demanding faggot that can back stab your whole civ >not using mind control>not begin edgyfucking pleb>>41828721oh no, not this sacrife bullshit...when you gonna host next?>make and arm traps
Rolled 8 (1d20)>>41828877Cockomancy Drow.I mean, if that's the direction people want to take it in, I can get behind it, purely for comedic value.Rollan for dick size.
Rolled 13 (1d20)>>41828923You're not rolling hard enough.GET HARD!
I believe it's a tie between offensive magic and "breeding" (I assume you mean search for new slaves). Let's get that sorted out.Also, yep, this is the last turn for today. I hope I'll be back tomorrow, probably around the evening (in eurofag-time).>>41828761suptg? Please explain. If possible, in "my-brain-is-acting-borderline-autistic-right-now"-terms.
>>41828884>implying it'll be demanding>admitted to being an edgelordWhat a faggot.
Rolled 18 (1d20)>>41829006GET HARDERcaptcha is bananas
>>41829007suptg is where most people like to archive their threads so people can read them laterhttp://suptg.thisisnotatrueending.com/
>>41829007Um no, we meant expand elf population not slave one
>>41829070Atm, our time-scale is one day per turn. You'd have to wait really, really long, especially given that Drow probably mature rather late.
>>41829126ah, well let's get slaves then?
>>41829022>not getting the joke>implying an evil god won't demand blood>begin this much of a faggot>>41829139we should enslave the druids, they could use their healing power to make us breed faster
This thread is now archived (http://suptg.thisisnotatrueending.com/archive/41824919/).There'll be no forms of cockomancy, phallusorcery or bonermagic,There's still the tie between "offensive magic" and "get slaves" then, but given the fact that you don't really have any obvious sources of slaves around and a band of druids is marching for your camp, I'll just put my foot down and go for "research blow-up-sorcery".
>>41829252go for it
Rolled 7 (1d20) Another sneaky roll
>>41829169>implying every evil god demands blood>tries to change his lame comeback into a 'joke'>trying this hardThat's cute faggot>>41829252Blow it up!We should really stop depending on slaves and be a prideful race that don't need weaklings to do our dirty work, maybe ally ourselves with another evil race for trading. If we use slaves use them for experiments to improve our magic.
During the day, the Archon and the elders immerse themselves deeper into the legacy of magic that is in their blood. Using the results of the studies of the previous days, they manage to painfully extinguish some of the smaller forest ainmals, corrupting their very flesh second by second like a slow burn.The druids and their animal-companions seem to have trouble locating the camp; one of the elders assumes it has to do with the poisonous remains of the monstrous tree, slowly seeping into the very roots of the forest.Come the afternoon, they start splitting into smaller groups, combing through the trees in search for the thorn in the lands side. In the evening, one of the groups - more by chance than anything else - stumbles upon one of your sentries. Several birds rise from the treetops and swarm out, no doubt reaching for reinforcements, as the handful of druids and their companions start to move purposefully towards your camp. The battle is on.Turn 11:Race: Dark ElvesArea: ForestPopulation: 20 Elves, 47 Slaves of various racesRessources: Food for two further turnsResearch: Chaos Magic (basic), Mind Control (slightly advanced), Animate Trees (basic), Offensive Magic (basic), Paralysis PoisonPersonalities: The Archon (trained in magic)Attunement: ChaosActions:a) Scout (choose a direction)b) Gather foodc) Research technologyd) Hunt for slavese) ?
Phew, that's it, gents. I'm off to sleep and/or die.It was a real pleasure, glad my first Civ Quest seems to have entertained a number of you rather well.See you tomorrow (hopefully) and have a nice evening (or whatever the fuck it is where you live)!
>>41829493This is one of the most well-written civ threads I've seen in a while. See you tomorrow Renn-friend.
>>41829493Sleep on you German Faggot, enjoyed the thread
The usual dripping noise of the caves are disturbed by the clanking of metal coming from the northernmost tunnels.
>>41829398>>evil goods are cool and nice, they won't demand things !>i KNOW its was not a joke! i know a joke when i see one!>hur dur ur cute fgt!>blow shit up fug yea!>evil races don't need slaves, we do shit urselfs>dark elves, one of the most back stabbing, evil and prideful races, should have allies!>i suggest do what we already doingsure /b/rah, i'm the faggot one
tripfags making thread shit, about time it's over
>>41829690Again trying too hard, not even going to reply to all of the autistic post.>thinks every race knows of their existence>assumes every race knows we backstab>assumes we will even backstab>sure /b/rah, i'm the faggot one>sure /b/rah>/b/rahYour post is screaming faggot, why even have trips if you don't even contribute to anything? kek