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How would you salvage this, /tg/?
>>
>Witch paladin

Bit of an oxymoron isn't it?
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>>33618629
maybe a person that fights for witches rights?
>>
Change the name and reduce the slutiness some and it would be okayish
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>>33618606
For starters, corsets are not platemail...
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>>33618606
MUSCLE WITCH!
>>
I throw it out and import Claymores instead. All the hotness but way more badass.
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>>33618660
...would certainly not be associated with any church that has what can be called a paladin.
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>>33618680
That looks like the lovechild of Samus and a walker mech.
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>>33618606
Witchers aren't inherently a bad choice. Just maybe toss on chainmail + breastplate (the real kind), make sure the main areas are armored, and maybe toss a helm on.
>>
That "potion mixing pouch" pisses me off.
"Hurriedly mixing potions in battle"?

"Feeling the right vial"?
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>>33618709
Pretty sure that's Gundam AGE-1 in loli form
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>>33618606
get rid of that horrid background info, say it's a warrior who likes potions.
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>>33618695
like you have a Circle of Witches and they could appoint someone to be their champion
thus a Witch Paladin, to uphold witchy ways
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>>33618725
>"Feeling the right vial"?
Giggiddy...
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>>33618720
>helmet
But then how can the enemy see that they're being bested by a girl?
Well, I guess maybe a helmet is OK if the entire upper torso is naked.
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>>33618689
this
>>
The last time this was brought up, people were, I'd say, 60-70% okay with it. At least the overall idea behind it wasn't too bad.
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>>33618750
That would be "Witch champion", then, right?
A paladin is usually ALWAYS associated with a religious warrior.
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>>33618739

>Wears gauntlets
>Tells the vials apart by feel
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>>33618739
I feel that the background is salvageable. The ideas are okay it's just the writer needs to be more coherent than what is show in the image.
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>>33618689
>Claymores
>hotness

Did you forget the part about how seeing them naked is boner genocide?
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>>33618606
Make them like nazghul.

-They don't wear the armor of dead paladins, they ARE dead paladins brought back to life by an occult practice, in order to re-balance the universe after overwhelming surges of positive energy. Sometimes, Paladins are granted their powers in life with the tradeoff that they MUST become Witchpaladins in death, in the belief that they can do more good in their life than they can bring death in their twilight.

-Witchpaladins are armored casters that wade into battle in thick, intimidating armor, and while they do often carry weapons on their person, they prefer to use touch-based spells and grapples to hold and magically choke their targets to death.

-Most importantly, find some name, ANY OTHER NAME than 'witch paladins.'
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>>33618606

Throw a house at her, that's how we dealt with witches back in my day.
>>
Oh look, its this thread again.
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>>33618781
It could be more like a very powerful knight, like the Knights of the Round Table or the Peers of Charlemagne.

Personally, I'd change the name, make the armor a little less slutty (god knows a girl in armor is hot anyway), and maybe focus on enchanting the weapons and knowing a few offensive spells. Sort of like a regular paladin, but instead of healing and smiting, it's offensive stuff.
>>
>>33618819
Just because they have a threehole doesn't mean you can discriminate, pleb
>>
I feel like maybe massive armor on your arms and legs, you know, the limbs which are the direct source of your mobility is a really bad idea. Why slow yourself down considerably with pieces of full-plate armor, but leave your torso completely exposed?
>>
>>33618845
That seems to be the idea. They're supposed to be some kind of super-spellsword, from the looks of it.
>>
The bit about mixing potions in battle is dumb, the only justification I could see is that these potions may be volatile and degrade or explode if kept for more than a few minutes...but you could just fluff it so that most of the time she's just got potions already made and maybe 2-4 vials ready to be quickly combined to make some high damage thing...not her entire alchemy kit on her back

conceal the ass, ditch the corset for something not retarded

aren't PALADINS supposed to fight for a deity?
>>
Change the name to "Paladin Arcanist"

Entire motivation is replaced with a study of magic for tools to better serve their respective god against the forces of darkness and heretics.

No armor taken from fallen paladins, that is heretical.

Necromancy is practiced as a form of restoration and redemption for the dead, rather than a foul butchery of corpses of fallen innocents. They only call upon the dead as an absolute last resort for those who have fallen, and they only restore the guilty for the sake of penance.

Potion mixing pouch is fine, but I'd try to make it less "LOOK AT ME, I'M ALSO AN ALCHEMIST" and more "I need some soothing potion on the frontline, and I know how to make these crappy first aid salves at a moment's notice".

I really don't know why they need to die young here. They have a wide variety of healing magic, high degrees of weapon proficiency, healing items they make rapidly, and are quick to fight for those around them. Even taking dangerous missions doesn't seem like it'd be a necessary catalyst for "very common" deaths at young ages.

Also, that armor really, really needs a do over.
>>
I wouldn't.
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>>33618606

Haven't you done this thread before..> ?
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>>33618886
That was only as of 4th edition. Technically you could fluff it so that they're in it for doing good like in 3rd edition.

Maybe they could have vials that are components to something explosive or acidic, and when thrown together they can use them offensively in battle? That prevents enemies from using them, as they won't know which vials to use or mix.
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>>33618909
Not in the last two years, no.
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I import witchers instead.
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>>33618606

I think the concept's neat

>Order of Knights
>Scours the land in search of monsters to slay and people to aid
>Trained in various forms of combat, magic, medicine, to be effective all around
>Gear is passed down

Give the chick a full suit of armor and change the name, even a change as minor as "Witch Knight" would be better, but at that point they're just Witchers
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>>33618989
How about Witch-at-Arms?
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>>33619047
Warwitch.
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>>33618606
>witch paladin
>dark champion of the people

Wow, talk about a red flag.
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>>33619047
Can men be witches?
Wizard-at-arms sounds horrible.
Might as well call them all spellswords then.

Or Metal Alchemists.
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>>33618819
FOR YOU
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>>33618781

Witches are usually associate with religion too, you know.
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>>33619081

Knight Caster

Witchslayer

Iron Magus
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>>33619104
Yeah, the part that has to do with burning them for shitting down the town well and turning the mayor into a newt.
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>>33619058
Which war?
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>>33618895
Chris, is that you?

I had a buddy playing a necro/pally gestalt with a smelly companion.
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>>33619117
>Knight Caster
Sounds like a garden-light brand.
>Witchslayer
That's the direct opposite of what is in the OP
>Iron Magus
And a woman would be Iron Maiden?
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>>33618895
I like this one.
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>>33619140
Which witch war is which?
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>>33619161
Which witch war is the one which the warwitch wore which?
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>>33618606
>Elemental spells
>Black magic
The balls?
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>>33619161
That witch with which the warwitch which was warring was witches was warring with.
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>>33619157

Okay, maybe those names aren't so good. How about:

Warcaster

Spellswinger

Blade Mage

Witch-Errant

PalaLich
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>>33619178
"The one of... ah... witch-am-I-call-it...."
>>
Rolled 1

The Uniform and Armor section I really like.

Scrap everything else and try again.
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>>33619206
>Warcaster
OK
>Spellswinger
GIGGIDY
>Blade Mage
Too non-descriptive
Witch-Errant
That sounds like combining two random things for no reason, so precisely like the OP
PalaLich
No.
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>>33618606
Easy, arcane paladins instead of divine.
Change the name too I guess.
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>witch paladins wear the armor of their fallen bretheren
Surely, that would be sisters, right?

Unless there are male witches?
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>>33619234

What, you don't like PalaLich?

Listen, you combine Paladins, holy warriors that fight evil and exalt their gods/beliefs, and a Lich, a ballin' ass skeleton wizard that shoots death magic and shit.

A PalaLich
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>>33619157
>And a woman would be Iron Maiden?

I'm not aware that "magus" is gender-exclusive. At least not in contemporary English.
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>>33618738
It looks like Madoka to me.
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>>33619081
Male witches are traditionally called warlocks. but really it depends on setting.
>>
Black Knight

Bog Knight

Witch Knight
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>>33619265
Check your privilege!
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>>33619277
Madoka with AGE-1 Titus limbs. It's a popular mod for Figma/Gunpla for reasons I don't get but don't argue with.
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Aren't these basically Spellswords in TES?
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>>33619129
>Yeah, the part that has to do with burning them for shitting down the town well and turning the mayor into a newt.

A lot of being a witch is worshiping a supernatural power. i.e., religious devotion.
>>
Pretty magical knight XXXX

Like Pretty Magical Knight Azure
or
Pretty Magical Knight Honeydew

Or Pretty Magical Knight Izalith
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>>33619234
>PalaLich
>No.
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>>33619266
I once played a skeleton Paladin for shits and giggles
I made so many fucking puns
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>>33619314
Original concept do not steal
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>>33618606
First off, give her some fucking armor for something other than her extremities.
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>>33618606

It's literally a witcher in heavier armor.
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>>33619305
Oh that makes enough sense.
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>>33618895
>No armor taken from fallen paladins, that is heretical.

I don't know of any religion that forbids passing on armor after you die.
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>>33619340
>>33619350
>>
I... don't see any problems.

Paladin|Warlocks are my favorite thing in 4e.

Why does this need salvaging? or is it just "she's showing skin, stone her?"
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>>33619391
So? Heavier armor is cool. I like heavier armor.
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>>33619328
Yeah, but the wrong sort.
Explicitly.
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>>33618667
>that shit at her thighs would dig into her skin and chafe like a motherfucker
>her hair is too nice
>no helmet
>two handed sword without accentuated quillons
>not enough protection around the torso
>form fitting corsets don't allow you to maneuver easily
>no shield
>that sword is too wide
>no pommel
>it must weigh a lot
>and i bet its center of balance isn't even near the crossguard
>whats the point of a single shoulder piece
>is a chainmail hauberk that expensive
3/10. Would not even consider adventuring with.
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>>33618781
Witches are usually religious, paladins are usually religious, good combo.
>>
This looks a lot like a Witcher, just with stupid stupid armour, and a gender restriction.

Make her wear practical clothes, and rewrite the content with a bit more objectivity, and you wouldn't really need to change any of the content at all.
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>>33618606
>using the armor that failed to save the last guy
>The complete lack of armor on her chest, head, or thighs
Suddenly the dying young bit makes sense.
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>>33619281
Warlock sounds like it should be wearing full plate.
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>>33619567

Protip: Witcher's already have a gender restriction.
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>>33619459
Except the heavier armor covers non vital bits. It still leaves the vitals as exposed as a Witcher's standard wear.
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>>33619567
>and a gender restriction.

Witchers are restricted to men, and the fact that it has a female with "brethren" used implies its multigender.
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>>33619574
Warlock Paladin maybe. Warlock in general? Maybe just a chest plate and robes.
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>>33619531
Not really. Witches draw their power from nature and spirits without the sort of reverence or fervor that a paladin uses to draw power from their diety.

A paladin getting their power
>OH THANK YOU! I AM NOT WORTHY!

A witch getting their power
>Oh cool, maybe a little faster next time yeah?
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>>33619590

You know what I mean. It's a different restriction.

All they really differ in is that Witchers kill monsters and sometimes have to help people in the process, and these ones help people out and sometimes have to kill monsters in the process.

That, and the armour. If she had the sort of light, practical armour that makes sense for a person who wanders around all day carrying all their own possessions, but sometimes has to fight, it would be fine. And they can even keep the armour legacy thing if they all have a sensible gambeson or jack-of-plate, weighted up in whatever pieces of armour were their legacy. Mostly arm/leg stuff, since chest/head stuff is less likely to fit and more likely to have been made useless by whatever killed the last one.
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>>33619665
>Not really. Witches draw their power from nature and spirits without the sort of reverence or fervor that a paladin uses to draw power from their diety.

Witches usually worship a deity. Sometimes, nature or a spirit being.
Paladins usually worship a deity or just champion a good cause.
Sometimes life and angels/spirits get thrown in.

Not very different.

Also,

>without the sort of reverence or fervor that a paladin uses to draw power from their diety.

No clue where this is coming from.
>>
Feeling a bit like a witcher, so let's start shall we.

First off, the name. Witch Paladin just doesn't roll off the tongue as well. Also, inherently oxymoronic. Witch Knight sounds better, as one Anon already mentioned.

>The Armor
No corsets. I know they look sexy, but that's just it. That's all they're used for. Women in armor are sexy enough as it is. Replace the corset with a leather chestpiece with metal plates engraved with runes. Keep the asymmetrical look of the cloak and pauldron, include a hood. AND FOR FURTHER DIETY'S SAKE, GET A HELMET.

Leather gauntlets with metal plates on the upper half, covering the tops of the forearm and hand. Defensive, yet allows mobility. Same with the boots and leggings. Keep the tabard, but extend the leather armor up to meet with the chestpiece.

Also, you had me at Legacy Armor. Keep that as part of the fluff.

>The Overview
Sacrificing themselves mind, body, and soul to their deity, Witch Knights walk a path shrouded in darkness in order to be able to see the light of guidance. They make deals with dark spirits and monsters to wield powerful magics, with their end goal being to purify all involved for their god's sake. They use their wicked energies to protect , and when a sacrifice is required their own lives are put on the chopping block.

Because of their God / Goddess' sphere of influence, most Witch Knights are female. Men are welcome to join their ranks, becoming Juggernauts.

>Potion Mixi-
NOPE. Axe it. Mixing potions mid-combat is risky and dangerous, better to have a few vials on that front belt to chug in the heat of danger.

>Magic
As stated with overview, Witch Knights delve into dark secrets and make pacts to wield spells and energies that they'll later attempt to purify in their God's name. Any spells that actively hurt one not involved in their quest are excluded except for a select few Witch Knights, such as those that practice Necromancy.
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>>33618606
Sounds like a female witcher. I'd drop the heavy armor for medium-light and salvaging from dead comrades.

I would then choose Alchemy or Magic as the other thing they have going for them. They can use Alchemy to improve their martial prowess for a short time or heal, or magic for buffs/versatility. They can choose to use one or the other, but both would be spreading them out.

The name is a tricky one, though. But Witches are associated with both alchemy and magic, so "Witch" can stay. "Witch Blade" is a possibility.

I would probably rework their cause and goals, though. Make them primarily LN or LG, but specify a "Witch Blade" code that isn't goody two-shoes.
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>>33619665
All a Witch is the name given to Pagan religious women by Christians. Some of the older religions would let Woman be in positions of power because fertility spirits, etc. and they became associated with dark magic because... they attempted to cast spells, usually ones involving religious rituals and meaning.

Later they'd continue to become considered worse and worse as Christianity grew, until Witches weren't really a thing and all non-christian religion became devil-worship because it was easier to explain. Easier to cast Wyches as evil and fucking Satan when you've already stomped out their religion and now could just make shit up without really being challenged.
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>>33618606
HOW YOU GONNA FEEL THE VIAL TOPS WITH THEM GAUNTLETS? HOW YOU GONNA MIX EFFECTIVELY IN THE MIDDLE OF COMBAT; SHIT AIN'T GONNA TITRATE 'CAUSE YOU ASK IT TO.

WHY ARE YOUR EYES PURPLE?
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>>33619709
Paladins are usually depicted as getting power from a good through the intermediary of their iron hard boner for said good and the ideals that god represents.
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>>33618606
Not too much here that needs work, especially if one discards the art, which, frankly, doesn't even fully match the description given.

Change the name to Mystic Champion, as that has fewer 'buzzword' issues.

Ignoring the art, and changing the name, what are we left with?

Solitary warriors, trained in arcane arts, trained to focus with a specific weapon, but not unskilled in others. They wear piecemeal or self-made armor, are shrouded in mystery, and mix potions to aid their natural arcane abilities and physical prowess.

There's...really nothing wrong with that. Move the pouch to somewhere safer/smarter (bandolier, side hip, back of shield, etc.) and that's fine. Other than that, it's noted that their magics are fairly limited.

My only other big change would be the whole 'benevolent cause' bit of fluff. Make it instead that they are NORMALLY benevolent champions, but that they are trained to handle important and urgent threats to civilization. Some champions become jaded by their duties, others feel their talents make them superior to the common man.

So they're a mystic order of mage knights that people KNOW are trying to take care of something important, but some of them are dicks.

There. Done.
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>>33619790
The paladin bit wasn't what I was looking askance on.

The idea of witches as being bad was discarded before 1e was done with, let alone being less reverential. Even evil witches love their master.
>>
How much pussy did the DM who allowed this get?
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>>33619745
>>33619800
These two anons basically got it.
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>>33619745
>Because of their God / Goddess' sphere of influence, most Witch Knights are female. Men are welcome to join their ranks, becoming Juggernauts.

I'm going to go out on a limb and say I have no problem with dudes being called Witch Knights. And even if I did I'd still think "Juggernaut" was a weird and bad gender-alternate title.
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>1.Dump name.

Know what I like? Knight of the Goetic order[Goetic Knight for short].
Boom. Gets exactly what you want to express across without sounding like somebody threw two conflicting themes together, even though that's what it is. (Goetia = Greek for witch)

>2. Dump Armor idea.
I am going to be contrary here, but I actually like the armor design. Just gauntlets and grieves... Looks sick, really. And it DOES serve a purpose. No, it isn't full plate, and yes, full plate is already easy to move in, but this takes even more stress off, while protecting the arms and legs from dumb scratches and random shit happening. Protecting the core is a lot easier than protecting everything. Also, having only arm and leg protection allows for easy sitting. VERY important.

3. Potion pouch.
You know what would be even better? Being able to enchant any liquid, rather than relying on crazy obscure ingredients and chemi ..Alchemy. Nothing wrong with the pouch, but it makes it better if you can just do your thing without needing eye of newt.


Other than that, it's just another sword&sorcery type. Gish, mageknight, whatever you call it. It's not groundbreaking. Just tighten up the ideas and it's done.
>>
So that alchemy pouch has a dozen different reagents in it. How many kinds of potions does a battle wizard need at any given moment? Are the possibilities so endless that you can't just carry them pre-mixed?

Also:
>paladin
>no inherent emphasis on religion
>>
>>33619882
Yeaaaah, my brain was going "UUUUUUH. WUT DO" with the gender bit. Warlock Knight didn't flow off the tongue as well, and I knew that Warlocks were the male equivalent to witches. And from there I got Juggernaut for some fuckin reason.

So point to you.
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>>33619709
>>33619665

What exactly a 'witch' is varies from setting to setting, but is generally a woman who derives power from infernal/fae/pagan masters, to whom they are no less devoted than your average priest.

Paladins are holy warriors, meaning they are priests with martial training, who have further taken sacred vows to X,Y,or Z.

There's little evidence or reason to assume witches would be any less reverent/subservient than a paladin. A paladin is probably just LOUDER about it, since his god tends to be more socially acceptable.

As an example, witches were called whores of Satan, because it was believed they literally had to FUCK the DEVIL to get their powers.

No one ever thought holy knights were first sodomized by Jesus.
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>>33618606

it's a blackguard.

whatever.
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>>33618606
>Magus variant with witch spells and alchemy as a class skill, possibly with alchemist-style bonuses.

I really don't see what's wrong here. Just give her some armor that doesn't leave large open spots and you're pretty good.
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>>33619745
Juggernaut doesn't sound right. The name sounds more like some top heavy brute than a magic/knight mix.
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>>33619970
I know I know I know another Anon already got me over it. That was my brain going "UM WHAT DO."
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>>33618725
>he doesn't put braille on his vials so he can read them by touch
>laughingwitches.jpg
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>>33619905

I hear "Goetic" and I'm thinking knights who are trained to summon angels/spirits/demons, not potion-brewers.

Which is actually a much cooler concept, now that I've typed it out. You could have some who use them as familiars, others who let themselves be possessed, or maybe they're just invoked for a quick spell or buff or something.
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>>33618725
In plate gloves
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>>33619995
Braille-vial©
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THERE IS ONLY ONE KIND OF PALADIN.

THE KIND WHO'S NAME ISN'T A POTENTIAL OXYMORON AND WHO WEARS ARMOR THAT DOESN'T LOOK LIKE IT CAME OUT OF THE GYGAXIAN EQUIVALENT OF A GOOD WILL.

BUT I'M AFRAID YOU CAN'T FIX STUPID, /tg/.
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>>33619995
What sort of braille can you read while wearing gauntlets? It'd have to be a huge type size.
>>
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Also, unless this is some derivative of DnD, Why would you not have already buffed before combat VIA potions? Heck, you usually DO buff before battle in 3.5.

Difference is the amount of 24 hour buffs available, as well as amount of spells castable. And are potions necessary? Usually the potion would be for people who can't cast magic. As everyone can drink.

Unless they are going to be playing combat medic to people who can't cast spells and tossing them potions (Which brings up another question, if they are there, then why don't they cast the spells right there, and and keep it moving?)


The only way that potions would even be viable, is if you are playing a system that is not caster-friendly and requires a bunch of bullshit rules past a sentence in a magical language. Then, okay... Maybe the potion IS a better idea, but in that case, why play this witch paladin.
And why put it on their backs? Why not a satchel? And why can't they summon the potions they need when necessary?

1/10, would not play in this setting.
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>>33620173
>THERE IS ONLY ONE KIND OF PALADIN.
>Paladin is somehow a class that isn't magical
Nah, fuck you
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>>33620173
That armor is incredibly impractical.
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>>33620233

You mean like this?

Other than the pauldrons it looks fine to me.
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>>33620173
>THERE IS ONLY ONE KIND OF PALADIN
>Somehow doesn't realize that Smiting involves, I dunno, MAGIC. BOTH MAGIC -AND- WEAPONS.

Yeahno.
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>>33618606

Nice bust, reasonable hips and useful class abilities.

6/10 would objectify into a capable yet surprisingly feminine NPC love interest.
>>
>>33620264
Yeah, like that. Would you want to adventure in that?
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>>33620318

Ideally you wouldn't adventure in anything more than a breastplate or a jerkin, given the conditions adventures take place in.
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>>33620272
Smiting does not involve magic, it involves the fiery wrath of the one true god.
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>>33620173
>poorladin
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>>33620344
Yeah, just like half of the cleric's spells. It's still a kind of magic.
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>>33620341
>Ideally you wouldn't adventure in anything more than a breastplate or a jerkin, given the conditions adventures take place in.

This is why the heaviest my adventurer (fighter) goes is this.

Plus it just looks slick as hell.
>>
>>33618606
"Pagan" folk/natural magic using order of protectors/monster hunters. Some are said to consort with demons or spirits of the dead, whatever method to achieve their goals or target.

The folk call them Witchblades, and it's a tradition begun among the elves, and passed through the ages to half-elven and even human women. Women make the best Witchblades as their natural ability to create and carry life makes them attractive to magical energies.
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>>33618606
So it's an order of knights that use arcane magic and alchemy instead of a paladins divine magic?
Doesn't seem all that strange to me.
True they wouldn't be proper 'paladins' but they seem for follow a code of some sort that might get some respect.
And honestly the armor isn't even the sluttiest i've seen by a long shot.
What's the problem here?
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>>33620460
Mostly just with the name being oxymoronic and the writing being inconsistent here and there.

That and some people are just picky. Like me.
>>
Honestly? Sounds cool to me. Maybe switch the name to Witchknight, with Witchknight being gender neutral, and focus more on the Alchemy side of things.

8/10 would play.
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>>33620498
The name isn't oxymoronic, though. Both are devotional classes.
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>>33620516
>>33620460

So basically it's a perfectly valid class and concept that's unfortunately cast in a bad light due to poor wording.
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>>33618695
>>33618781
>what are pagan religions
>>
Remove the "Dark" part, replace potions with one bottle of vodka, preferred weapons are hammer and sickle, magic includes spells like "Burning Fist of the Proletariat" and "Equality Manifesto".
Here we go, Comrade Paladin, Champion of the People.
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>>33619994
Why not just go for something masculine like Hexenknecht. Hexen being 'male witch' and knecht being 'servant', a fitting male name for a class that seems to be matriarchal.
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>>33620516

Well it kinda depends on how you're defining the terms and what sort of connotations those words evoke for you. It's not weird to think of a "paladin" as a Christian-esque holy warrior or a "witch" as pagan/Satanic devil worshiper.

I guess it's not oxymoronic, exactly, but the words certainly clash in a bad way for a lot of people. Not to mention it's a fucking train wreck in your mouth to say.
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>>33620068
Tis the better concept. Agreed.
Even better if they are a Hermetic order of knights. And how about this... They are ALL possessed, ALL have familiars, and gain their magical powers through their faustian pacts.

Yeah, that's essentially again, just a blackguard, but there is something blackguards lack. An order. They don't have that tight fraternal brotherhood full of classy SOB's that looked into the abyss disrobed, fornicated with it, and came back hard. No homo.
Taking in the dark seed (again ,no homo), each Knight of the order binds itself to a spirit, which through union teaches and fuels the knight's magick, shares history of the world, and generally serves the knight. Depending on the ranking, type and strength of the spirit bound, the knight gains the ability to summon it's familiar from the shade.

Occult shit, demons, brotherhood, having to pay dues, smiting foes, getting money, ironically doing good wherever they go, slaying wenches(in the bed) and gathering dark knowledge...

This is much better than OP's post.
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>>33620698
I'm guessing they don't have an order because more than one blackguard staying at one place leads to treachery, murder and overall assfuckery.
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>>33620698
sounds somewhat ebon blade'ish.
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>>33620698
>>33620640
These two kinda work together. A 'servant' to a higher power summons otherworldly deities by allowing them to possess their bodies.

That could also explain why they need to show skin. Possibly to expose the summoning 'brand' or 'tattoo' that allows the spirit into the body with a simple invocation rather than a complex ritual.
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>>33618819
>>33618851
It's actually because their bodies aren't able to regenerate things that happened before the yoma flesh was infused in them... which means they're literally cut straight down the center and they have their organs hanging out unless they're sewn up, because they weren't joking when they stated they have yoma flesh inside them.

it comes up in one of the more recent manga issues.
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>>33618606
Well, it seems to be another take on arcane casters or a holy warrior for a god of magic, effectively. Give them actual bits of armor and mark vials visibly.
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>>33620651
My point is that all the D&D deities are pagan in nature, and since 1e at the latest the assumption is that you're playing something similar if you have a cleric, ie. a bizarre mashup of witchcraft and holy warrior.
Re: the name, witch paladin has four syllables, so yeah it could be shortened.

>>33620698
The KOTSS is pretty much what you're describing.

>>33620727
While the concept of a blackguard is pretty far from that of a KOTSS or this (other than being badness warriors), nothing stops blackguards from cooperating. LE blackguards especially. They are all charismatic, ie. likely to be able to persuade each other to be friendly or helpful towards them. Its worth mentioning blackguards, thankfully, do not have a bizarro code of conduct.
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>>33620838
Yeah but treachery, intrigue and general assfuckery makes their secret club much a much more interesting place. Just gotta do it with "subtle" politics and a whole crazy web of knights wanting other knight's job because of reasons and prestige.
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>>33620806
Very similar to the sword of the arcane order Mystra/Azuth paladin/ranger variants, like the Shooting Star. Particularly memorable 3.x ranger/paladin alternate class features, because they're one of the only ways to build a top notch single class paladin or ranger.
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>>33620727
Yeah, but that is a dnd thing. The "black knight" need not be so chaotic stupid that such an idea falls apart.

I just think it would be sick to play the fantasy version of the illuminati. All the intrigue, the occultism, the politics, and the proxy wars, and then actually being the enlightened and good beings would be in my opinion pretty cool.
>>33620737
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>>33618795
clearly you've never worn or used gloves extensively in a profession. it's entirely possible to do plenty of tasks by 'touch'. Having a sense numbed isn't the same as not having it, there could be differently pronounced ridges that catch in different manners on your gauntlets.
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>>33618895
>No armor taken from fallen paladins, that is heretical.

using the armor of a fallen martyr/saint is heretical? fuck you bud.
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Ignoring Paladins for a moment, I never did like the idea of Blackguards being this lolevul or Antipaladin or whatever they do these days.

I feel it's much more fascinating and player-friendly a concept to play them as someone who follows a doctrine of personal strength and willpower above all else -- essentially the ultimate overachiever, who is willing to sacrifice things to achieve their goals, but strive far more to be strong enough to NOT have to waste and sacrifice to get what they want.

Thus it becomes an inverse Paladin, one who uses the darkness within to power themselves, in a sort of Dark Knight sense. In a purely mechanical sense, it'd be concepts like burning HP for temporary strength, or to unleash a nukespell, and bonuses such as rerolls or free passes when in competition -- for example, if your Strength is higher than your enemy, then you will ALWAYS succeed a contest of Strength with them.

Dark Knights can be a great concept without being silly or anti-hero as hell. It can just be a difficult and less-taken path of proving your might against the world, for good or ill.

Such as slaying demon lords for being too weak to properly wield power without becoming grossly corrupt and having to hurt the weak to prove their (lack of) might.
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>>33618606
I can't grasp how the bag on her back works. Also the whole armor is stupid as fuck.
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>>33620838
Me gusta

>>33620749
I actually like the idea of them not being servants to the dark though, but conquering it and dominating. Not unlike The Sith Order, (albeit without rule of two esque rules.)
Just having demons bound inside them, enslaved and controlled for their benefit

Also, Tagers.
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>>33620976
Nah that's just not good.
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>>33621014
Ok slick willy, you've defeated me soundly with your succinct arguments, so share with us what's a good idea, then?
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>>33620976
Well, it really depends on, naturally, what you mean.

Blackguards are, themselves, mostly useless, but a few evil types need dat profane grace. Whatever. Blackguards can work just fine as lawful evil and principled and shit.

There are 101 ways to have a spooky gish.
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>>33621068
I was arguing for the concept in broad, not just specifically D&D really, though it has a strangehold on most of those kind of ideas. I just like the idea of Paladin/Blackguard being two sides of one coin in ethics and means, instead of stale whitebread good/evil.

It already makes poor sense for a Paladin to use divine power anyways, but you'd think they'd become something like a Ur-Priest if they fell or have an evil counterpart.
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>>33620976
The Ubermensch?

It would also be interesting to see a fantasy fascist nation. Perhaps having their call to arms being occultism and it's progress itself. Like, being violently against BEING muggle/goi. But as a personal thing.

Facist Magocracies are pretty fun. Just internalize the hate. Don't want to be ostracized, hit them books, bitch.
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>>33619512
>whats the point of a single shoulder piece
The left side is generally more threatened due to most humans being right-handed and wielding their weapons accordingly. Two-handed weapons are also often hels with the point on the right side.
If she had a one-handed weapon and a large shield, the armor would not be all that terrible considering fantasy standards, except for the lack of a helmet, the restraining corset, the strange thigh armor and maybe an additional armor segment for the left upper arm. But with this terribly unbalanced two-handed sword she is way too vulnerable not only to flanking but in any situation that involves two or more enemies. I can imagine nicer deaths than being gutted by a goblin with a rusty knife while you try to parry another one's strike.
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>>33621125
>I was arguing for the concept in broad, not just specifically D&D really, though it has a strangehold on most of those kind of ideas.

Well you're bringing up the D&D name, so I'm not sure what you expect other than to have it discussed in the context of D&D.

>I just like the idea of Paladin/Blackguard being two sides of one coin in ethics and means, instead of stale whitebread good/evil.

In 4e, you've got perfectly viable unaligned paladins of the death deity with all manner of ultraspooky powers. It also has blackguards-as-sith, although not very mechanically sound ones, they're still stylish. In 3e, you have various flavors of arcane, divine, and psionic warriors.

I don't see why you think its "stale whitebread" when there's a gigantic pile of supernaturally empowered warriors of everything other than good/evil: there's no benefit, when there's already a mountain of arcane/divine/psionic warrior classes, to recasting the classes about good and evil as something other than good and evil.

Not to mention that urpriests are perfectly good spooky knights.
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>>33621164
Ubermensch without the genocide or fascism. More of a "I stand alone and am strong enough to overcome" kind of mentality, striving for genuine supremacy of self.
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>>33621226
Dat Iron Pill
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>>33621066
Mechanically it's sound but the whole fluff with killing demon lords because hurr ur too weak for dis power is just...
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>>33621164
With all the bloodline based magic, and race based classes/deities/magics in existence, I'm partial to there being some faction or another about MUH BLOODLINE.

Not really sure if it should be the typical human supremacist faction (40k has got me permanently burnt out on that), or elves (justices of weald and woe have that niche covered I think), or maybe a draconic bloodline or something else. Alternately, a sorcerer focused faction.
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it's a really rough pass, but what I had in mind would be to scrap the armor part all together and go with lighter stuff. Since they're 'mixing potions in battle' you dont want to clip yourself on your pointy armor bits and stuff. Also dropping the heavy plate will make it so casting doesnt fail as often.

though i guess it's hard to reclaim cloth and stuff from fallen allies... but founding a group of warriors obsessed with seeing their allies die seems a bit silly. also why are they even called 'witch' paladins if they're more alchemist/mageknight than anything?
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i'd choose a better name. the rest isn't so bad.

it's basically just standard knight errant paladins with some ancestral magic thrown in. nothing wrong with that.
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>>33621295
Cuz witches have a folksy herbal remedy magic type theme, witches are the conceptual Lagrange point between druid, alchemist, and warlock.
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>>33621068
Why not a fight fire with fire order.
Or just an order of unknightly knights, using every dirty trick in their sleeves to win EVERYTHING.
You know, think about a "hero" that doesn't fight by the rules at all, and plays dirty as fuck using the most efficient solution to every problem. Hidden weapons, backstabbing, blowing up the BBEG's lair because why bother entering and so on.
Think pragmatism mixed with Adsrubael Vect tier assfuckery.
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>>33621332
So... a rogue? Maybe fighter/rogue.
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>>33618606
Just change the label from Witch-Paladin to Witcher.

Done.

Next?
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>>33621332
Well, holy liberator.
Rangers.
Fighter with dirty fighting.
Warlocks with eldritch strike.
Various gishy types.
Arcane trickster.
Avenger.
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>>33621344
Nope, functionally it's a "knight", just playing dirty as fuck. Like Paladin is all going by the book and whatnot, this is the polar opposite.

Not a ninja assassin whatever, just a dickass brawler with high enough charisma to bend people to his will and use them.
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>>33621381
I'm still getting "fighter/rogue" from your description.
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>>33621381
Yes, rogues work just fine for this concept. Str and charisma rogues exist in various permutations. Fighter-thieves have been in the game since first frikkin edition, always distinct from assassins and ninjas.
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>>33620749
At this point you pretty much have 4e primordial powered barbarians. Which would be cool as fuck in a mid to northern europe setting after coming from the middle east/ southern europe.

Druids = Priests
witches = wizards
Host Knights = paladins
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>>33621275
I am down for demonic/diabolic/aberration based magic. Just some straight up evil shit, and then everyone locking it in tight.

Less Mah race, more Mah demonz But having another faction like that is fine.

I mean having a racial cult is fine or whatever, but you have to have someone willing to dole out the boons to that race only. No odin or YHWH here. Just fucking demons that would rather serve a mortal than be where they come from
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>>33621275
Humans would be difficult because every human propably has a drop of elven and a drop of orcish blood.

Elves and Orcs also frequently mix blood with humans so you have a trinity for whom it wouldn't really work.

But who are well organised and keep themselves away from influences of other races? While making advanced weaponry?

Dwarfs.
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>>33621513
>implying dwarves don't fuck humans left and right
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>>33621448
See Goetic Magic in Tome of Magic for example of morally ambiguous occultists with a combat emphasis, involving vestiges which include but are not limited to fiends that seek hosts to escape nonexistence.
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By adding pants. I couldn't care less about the corset, just make sure they count as wearing light armor on the chest.
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It doesn't need it? There's not a single thing here any more obnoxious or wanky than standard paladins.
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I love the idea of a marshal tradition focusing on passing on weapons and armor, but really, that's the only unique idea here. We've just got shitty generalists who have a tendency to bite off more than they can chew because Muh Heroism.

You want to fix this? First, don't use generic terms for their name. This is a group, not a job title. The subtitle is shit as well: the "Dark Champion of the People"? This suggests that people have a reason to see them as using evil forces for the public's sake. The use of Necromancy really needs to be played up for that one.

Mixing potions mid battle? That's junk as well. Tiny bottles like that shouldn't be able to hold the proper reagents for anything spectacular. Have fun pouring one into the other singlehanded, without looking, anyway. Also, one solid hit into a hard surface could crack the vials, wrecking everything and causing random effects (most of which are tethered to your ass, woo safety.) Ideally, this would be dumped completely, as they already have magic. Just pack healing/warding potions in sheepskins.

Uniform description needs to actually describe some identifying feature. Do they all wear cloaks? Brown and maroon dress sashes?

The magical section just tells us that they collectively know all types of magic. Gee fucks, how amazing. And yet most of them favor necromancy, which is also cool and provides plenty of character design opportunity, but I fail to believe that none of them have successfully rebirthed someone. Not when they're a collective of magic users. If it's impossible, we should have some sign like "tried in vain". There's not much that can be fixed here, though... it's all too vague about anything meaningful, instead focusing on what we should already understand (like skilled mages having stronger/broader magic.)

Weapons as above.

My question is, who the hell is funding this operation? An ancestral tradition (for lack of a better term) wouldn't come from a group that serves some crown (cont)
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>>33621678
(cont) because they wouldn't need to hold onto these things. If they're poor though, how can they afford recruiting and such good marshal/magic training?

So you want this fixed? Here's an easy bit of fluff to adapt for whatever you need:

A band of freelancers operating outside the realms of lords, *name* possess a reputation for using magic and physical prowess to hunt monstrosities. They often run recruiting drives in the towns they rescue, looking for children who show signs of magical talent. Their worn armors often bare scars from battles of long-past members, both honoring the dead and disguising the degrees of combat the wearer has actually participated in. This helps to hide the high mortality rate of these warriors, who are lucky to live long enough to see *important age milestone in-universe.* Although their magical paths often vary, special focus tends to be put on necromancy, either for reasons sentimental (a dead pet or fellow warrior) or practical (the undead can still fight, and rarely lose morale.) Some rumors revolve around the group having achieved perfect rebirth through their necromantic powers. The truth is that even they have not been able to fully resurrect a fallen comrade, a sobering fact kept secret by their bestowing of armor upon those who look similar to the deceased.

So /tg/, how'd I do? Granted, I didn't put too many specific details in there.
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>>33621600

I'd remove the belly dancer flap thing now, it looks super silly with pants on.
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>>33621760

eh, if space marines can have them.
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>>33620534

You mean more or less entirely like the standard polytheistic DnD setting, except that modern paganism is retarded?
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>>33621867
Not any worse than monotheism...

Also, D&D polytheism is a mix of Christianity and polytheism. You worship one god at a time, and unlike pagans, you also automatically view that deity as someone you want to *emulate*.
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>>33621760

eh, if space marines can have them.
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>>33618606
With cleansing fire
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>>33621407
Mechanically, yes. It's just a bit underwhelming though since I kinda understand what that anon has in mind.
For example:
There is a town, in this town lives a man. Said man is a well liked celebrity and a huge benefactor of this town. He's also an evil cunt dabbling in murder, necromancy and what have you. Let's say a PC sees him in the act once, but can't really get any solid evidence no matter what, because the evil dude isn't retarded and covers his tracks really well.
Thus the PC KNOWS the guy's no good but can't prove it. Your standard gallant knight paladin would intercept the dude in public, call him out on being an evil monster and then challenge him to a duel, proving to every single person watching that he's a thunderous cunt molesting the benefactor of this fair city. Then he'd kill the evil dude after a long and pretty equal battle.
Now, the Not-so-gallant knight would fabricate evidence, spread rumors, cast a hex/poison the evil dude, make sure the dude challenges him to a duel for some petty reason in public, and then kill the weakened and disgraced villain.

It just doesn't feel right to call the second PC a fighter/rogue even if it's mechanically correct.
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>>33618606
>Witch Paladin

So churches are massive community witch covens where the grateful townsfolk gather to give thanks to the various spirits witches commune with that assist every day to day life, kinda like Schirke from Berserk with he spirit thing?
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>>33618851
They have mutilated body parts stitched into their bodies which gives them their powers, not to mention the fact that said mutilated body part merges with their flesh resulting in nasty scars, visible veins, and warped Tzimicie tier flesh.
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>>33622119
Okay. That... sounds... exactly like how a fighter/rogue or other skill based class would handle the situation.

Using skills to harass someone before killing him is exactly what a skill based character does.
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>>33622150
Yes, mechanically. However slapping a fighter/rogue label on that just doesn't feel right RP-wise.
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>>33622185
He's a roguish fighting person.
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>>33622208
A Dick Knight
>>
Miracle Worker

The Miracle Workers are benevolent, heroic champions who spread the messages of (insert lawful-good god) through their works. They abandon all earthly possessions and relationships to take this path in life - many come from poor and/or abusive families.

It is very common for Miracle Workers to die young, either due to the violence of heathens or sacrificing themselves so their comrades may live.

They carry small vials of holy water which they can turn into potions, though they have little to no control over which potion they end up making.

There are a limited number of Miracle Workers at once - they wear the plate armor of their predecessors, which vanishes from their corpse and shows up back at the church when they die. Fighting without the full set on is widely considered to be a grave sin.

Some argue that the miracles these paladins work are magic, and should be forbidden to any kind of paladin. Apologists often counter with the notion that mages are in complete control of their own magic, whereas (lawful good god) decides when and what the Miracle Worker can do. Neither side has yet to provide any proof of these claims
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>>33622244
>Miracle Worker
>Not Thaumaturge
Close.
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>>33618606
These are like the good witches from Terry Pratchett's books, aside from trucking around in armor, and using less practical magics. I don't see an issue here.
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>>33622244
Sounds like all out WITCHCRAFT to me.
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>>33618606
The only real issue I see is the limited numbers thing. I also don't get why they choose to wear the armor of their predecessor. Aside from that, this isn't a horrible design.
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>>33622344
>I also don't get why they choose to wear the armor of their predecessor
It's a perfectly good armor! Why would you want to waste money on new armor when this one is still good?
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>>33622368
It's not, they even express that the armor's in bad shape, and it failed the predecessor, it's likely to fail you.
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>>33622387
Sure, it has a few patches here and there and might not look shiny enough, but it's still good.
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>>33622368
Sister, would you have us be known as an order of graverobbers and beggars?
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>>33622439
But you know what they say about women who wear shiny new armor.
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>>33622460
"Don't mess with them because a woman in unmarred plate probably knows how to defend herself"?
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>>33622387
>Valueing human life over money

Shekels dont fall from heaven, anon
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>>33622487
Mistress Alina, why is the treasurer of this order a Gnome?
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>>33619789
Purple eyes is actually a thing (if rare)
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>>33622482
Nah, it comes off very easy and they don't wear much under it.
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>>33618725

Depending on how OP potions are in the setting, that might make perfect sense. Like, two armies meet and one forgot to bring potions so they charge immediately.

Over in the other army, the Captain reacts

Roger's Fifth! Blow "Prepare to Receive Charge!"

/* bugle call */

Camera pans in on a grizzled 35-year old or so:

>PreeeSEEENT... POUCH!

The slap of a thousand hands hitting leather simultaneously in the front two ranks.

> FIRST VIAL! TWO DROPS! THIRD VIAL! ONE DROP! FOURTH VIAL UNTIL COLOR CHANGE

Errybody desperately does advanced titration while a pack of howling berserkers run at them. Suddenly Private Thiddo has the mix right, his beaker changes from piss-yellow to crystal green.

Thiddo throws it back like it's Tequila.

Thiddo grows angelic wings. Beyond the hills, you hear the seven seals breaking in a staccato of crashes. Each of his seven arms, a flaming sword. Each sword, a world-breaker. The icy cold of space beyond the stars emanates from his gaze, and the world trembles as the sun darkens.

>ThisIsntEvenMyFinalForm.jpg

Later, in the barracks:

THIDDO YOU GOD DAMN PISS STAIN, THAT WAS THE SORRIEST MIX I HAVE EVER SEEN! EIGHT WINGS?! EIGHT? AND YOUR FINAL FORM WAS SMALLER THAN THE BARON'S COCK, YOU PUSTULE. NOW GET IN THERE AND MIX UNTIL YOUR ARMS FALL OFF!
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>>33622568
Underestimation is a good thing too.
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>>33622597
...They are sluts, that's what the shiny armor implies.
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More armour, shorter hair, replace loin cloth with full tabbard or surcoat.

In fact just remove the witch part and replace with Alchemist and you've got something that makes a lot more sense.
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>>33622605
That doesn't seem terribly relevant to their effectiveness as wizard-knights.
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>>33622625
But what would people think if every girl in the witch knight order was a slut.
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>>33620344
>one true god
>literally a class from a polytheistic game

Good Lord but it's true what was written upthread: You can't fix stupid
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>>33622409
Is that why it only covers one arm? Because it's good like that?
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>>33622636
>But what would people think if every girl in the witch knight order was a slut.

They would probably think that they're all sluts.
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>>33622697
It... it's still good.
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>>33622707
No. Go get the missing parts replaced, like the helmet, and then we'll talk.
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>>33622722
Will you pay for them? They're expensive and I have no money at the moment.
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>>33618606
>polytheistic monotheist
A total oximoron. I think Witch Knight would be less problematic.
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>>33622636
That they're better than those stuffy MUH SMITE assholes.

As long as they fight effectively the common folk won't care much.
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>>33622732
How could that be? You stole all the gear from a bunch of dead sluts! What did you spend it on?
(woah, de ja vu)
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>>33622732
Looks like it's time for you to sell your services. I know a lot of the people you work with don't have much money, but they won't have any money if they're dead.
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>>33622636
That they're all sluts, so then they go all HEY GURL GIVE ME MUH GOLD AND GET TO WORK, and then they get a fireball in the face.
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>>33622745
Potion reagents are expensive and witch knights don't earn much.
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>>33622722
>>33622732
That gives me the idea that all the order of witchadins have maybe one or two complete sets of armor, to share between all of them.
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>>33622866
Poor as fuck witchadins would be pretty nice.
>Oh so your order renounces all worldly posessions, that's very noble
>N-no we're just bad with money
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>>33622866
>Only one pair of witchalok Blades exists, and all witchaloks must share them.
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>>33622557
Only in albino.

They're also shit in the sun.

Trust me, I know.
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>>33619206
Spellsword is my go-to name for non-divine magic using soldier things.
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>>33618606
How the fuck are they supposed to feel the potion markings through those metal gloves?
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>>33621882
Henotheism.
Standard D&D religious practices are Henotheistic.

We have discussed this here on /tg/ before.
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>>33620173
Why did you go into the detail of changing the color of the gems in the cape pin and the sword? I'm curious.
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>>33619206
Panzerhexe
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>>33618755
The helmet looks like a girl face
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>>33622914

>Death Laser Witchalok Attack 1
>As lasers go, this one is pretty good.
>At-Will ✦ Arcane, Implement
>Standard Action Ranged 10
>Target: One creature
>Attack: Charisma vs. Reflex
>Hit: Target is pushed 2 squares and dies until the end of your next turn.
>Level 21: Aftereffect: The target dies twice.

This one never fails to make me lose my shit completely.
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>>33622941
We've discussed this entire subject including the witch paladin before.
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>>33622976
Why not just have the armor engraved with MEAN WITCH somewhere.
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There really isn't that much difference between a healer and a traditional 'real' witch.
A witch paladin is perfectly feasible. It would just be a knight herbalist shaman combo thing.
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>>33618606
I only managed to keep the zettai ryouiki.
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>>33622741

Nah, polytheistic polytheist. D&D paladins = polytheistic pagans, same as anyone else, with about half worshiping a Goddess.
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>>33623409
Sorry, henotheistic henotheist.
>>33622941
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>>33618606
1.) Ditch the over complicated greaves and gauntlets.
2.) Get her some torso protection. A maille byrnie or cuir bolli. Either with upper arm protection.
3.) Plated tall boots that protect the shins and feet with minimum mobility hit. Either an armored skirt or strap on plates for thigh protection.
4.) Thick gloves.
5.) An oiled cloak to keep off the wind and rain: doubles as a blanket.
6.) A helmet with a nasal
>>
>>33622914

>3D8 + Charisma modifier necrotic damage and the target is sad.

My fucking sides.
>>
>>33618895
>I really don't know why they need to die young here
Because of the skimpy outfit.
>>
>>33623384
> not keeping the single-weapon proficiency

She's a Paladin-Witch-Warblade gish. Dunno why you would give her more proficiencies.
>>
>>33618606
Well, since marxist wiccans are the worst thing in the *real* world, and we clearly don't want that in our games, there's only one possible way to salvage this garbage.

Witch Paladins are paladins devoted to fighting witches with their own weapons. Except for worshipping Satan, that's not on. They use alchemical reagents to neutralize the potions and curses used by witches, and then smite them dead for the glory of the true Lord.

They also wear armor, not corsets and thigh high boots.
>>
>>33618795
Dude, I can read Braille with soft gloves on.
>>
>>33619781
Actually, the term "witch" is unisex (though often associated with feminity). Otherwise you're absolutely right. Witchcraft started being categorised as a "false belief", then became "THEY WANT TO KILL US ALL THEY FUCK DEMONS BURN THEM!"

Also, funnily enough, it was the countries on the North of Europa, that were Protestant, that had the harshest treatments inflicted on those accused of witchcraft and the highest number of condamnation to death.

In comparison, the Spanish Inquisition actually required evidences and had proper trials, which resulted in very few deaths.
>>
>>33621226
So, closer to the Nietzschean Übermensch?
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>>33618695
and what if you have a lawful Neutral god of magic?
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>>33618606
>chosen from childhood
>most witchadins have a serious case of depression due to lack of childhood
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>>33618606
Everyone is judging character, I'll just dit here and into the art.
Mouth looks uncomfortably large as shit and is low on the face. the ends of the mouth should line up to the pupils. The anterior superior lilac spine in nonexistent. The pauldron can't be comfortable like that and would side down in a real fight in design functionality isn't exceptionally important, but at least have some. The hair in the front view is clearly seen going over the cape, yet you see it behind her waist, what? Also, line-weight. Use it to accent form, focus, and tension, right now the line quality is shit and it's working against the piece.
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>>33619590
Wasn't Cirrila a female witcher?
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>>33623932
The hair was made transparent to show off the back shit like the cape was.
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>witch paladin
Ranger?
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>>33623932
You should also wonder why the pouch of potions are placed on her ass.
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>>33624021
I was about to say. Thigh/side would be better.

>>33623959
Make the cape and loincloth a cheongsam instead.
>>
>>33623959
I mean, just the front view.
>>33624021
>>33624052
Yeah, but it would be vary hard to keep still because again, her superior anterior iliac spine is nonexistent. You don't need to learn anatomy but at least learn proportions and land marks.
>>
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>>33623959
His point was probably this.
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>>33619230
>Liking literally the worst section
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>>33620068
SHAMAN KING!
>>
Is it just me, or has she no panties on? It looks like one gust of wind to put her fully on display.
>>
>>33624110
Maybe there's 1.5 ft long dick hanging behind the cloth. Would explain the lack of underwear, have fun finding the proper size.
>>
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Look, it's a female version of The Witcher.

Fuck, I hate The Witcher. I also hate Witch Paladins.
>>
>>33624125
But why do you hate The Witcher?
>>
>>33624123
That's even more of a liability in combat. A 1"5 flopping round would bash against your own armor, and distract you from fighting.
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>>33624153
Strap an axe blade to it and use it for combat then.
>>
>>33624110
Witches are sluts like that.
>>
>>33624153
It's a Witchadin combat penis. Secret technique passed down from the predecessor and so forth.
>>
>>33624153
Couldn't you just clad the dick in armor and use it as blunt striking weapon? Could train to fight with it properly, think how some lizard creatures use tails.
>>
>>33624136
The same reason I hate rogues, DeviantArt, Reddit PUA edgelords and the post-SNES Final Fantasy games.
>>
>>33624216
Because of your rampant autism?
>>
>>33624208
>>33624208
>>33624191
You'd think they'd mention that in the notes.
"Taught the Secret Witch-Penis Flowing Fang Technique"
>>
>>33624208
But if she gets a boner it'll lose flexibility.
>>
>>33624259
All the better to poke people with.
>>
>>33624216
But he loves to rock himself back and fourth, repetitive actions and Rush albums.
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>>33624259
Clearly combat masturbation is a vital skill
>>
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>>33624219
Yeah. Disliking shitty mary-sue animu shit designs means I have autism.
>>
>>33624328
>Geralt
>Mary Sue
Oy vey
>>
>>33624259
It also works as a staff and ranged weapon.
>>
>>33618606
Not using paladin as the multi class for starters. Should probably take magus or something, because even though her witch spells will be pretty useless to her at least she still has her hexs and potions and shit. Then she can wear a heavy Armour, and cast from the magus spell list without problem.
>>
>>33624328
I don't think Sephiroth is a mary sue, for one, he's wrong the ENTIRE game believing to be part of the ancients.

>>33624313
Hey, what's wrong with Rush?
>>
>>33624328
>Anything with a powerful character
>Mary Sue

English is a language, Anon. Words mean things.
>>
>>33624355
>gets laid all the time
>member of some dying order
>some magic witching dude in a world of low-magic
>can dual-wield swords with ease in a semi-realistic world

Yeah, he's not a mary-sue.

Keep shilling.
>>
>>33619745
>>Potion Mixi-
>NOPE. Axe it. Mixing potions mid-combat is risky and dangerous, better to have a few vials on that front belt to chug in the heat of danger.

All the writer need to stay is that's done outside of combalt, like a Witcher...
>>
>>33624355
tbh I've always seen Geralt as sort of Mary Sue done right. sure he is one of the last of his kind, he is smarter than other witchers, he is uber badass and so on and so on, but those things dont make him typical mary sue because there is a substantial and annoying burden attached to every badass aspect.
>>
>>33624411
you can carry two light swords if you are not plate armour or something.
>>
>>33623384
>for killing
>non-scimitar sword

Enjoy being a pacifist.
>>
>>33624411
>gets laid all the time
So?
>member of some dying order
Pretty much dead order, actually. And what does it matter?
>some magic witching dude in a world of low-magic
It's not exactly a low-magic world. And witcher sigils don't even count as cantrips compared to actual magic there.
>can dual-wield swords with ease in a semi-realistic world
He pretty much never does that though. He only carries two swords for different types of monsters.

Also he gets seriously fucked up every time he fights stuff tougher than say, ghouls. And most people fucking hate his kind.

>>33624432
Pretty much, but he's not really any smarter than other witchers. The ones with similar track record to him are pretty much just as cunning as he is, and in most cases fitter than him.
>>
>>33624411
I've never got the impression that the witcher was 'low magic' just not something as magic powered as DnD .
>>
>>33618606
Regardless of how stupid the idea is, I've got to admit it's pretty cool.
That name though. Why not just call her a Witcher?
>>
>>33624411
Being powerful and popular doesn't make one a mary sue, anon. Otherwise you could say Gandalf is a mary sue
>>
>>33624492

Anyone better than me is a mary sue.
>>
>>33618665
>reduce the slutiness
It's a witch, charming and distracting enemies is her thing by definition
>>
>>33624668
Fair enough.

I did change my mind later in the thread and used the phrase "combat masturbation" so I'm not going to argue with you.
>>
>>33624682
>combat masturbation
And now you have my attention.
>>
I made an Alchemical Knight alternate class for the Magus, personally.

>>33624110
Fits for most of the medieval period for people wearing pant-like things.

Codpieces don't fit on women that well.
>>
>>33625101
But why don't they fit?
>>
>>33625110
Cause it looks kinda stupid.

Unless you are into that thing.
>>
>>33625152
What thing?
>>
>>33624734
I feel like it doesn't require explanation
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>>33624734
With this feat you no longer provoke an attack of opportunity when masturbating in combat.
>>
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>>33618680
>>
>>33625347
BEING GUNDAM IS SUFFERING
>>
>>33625323

Surely there are more feats that branch off this.
>>
>>33619512
>>her hair is too nice
>not keeping your hair clean
check out this pleb, he doesn't even go into battle to dazzle the enemy with his fabulous locks
>>
>>33623013
>>33622976
Because it'd be more effective to have a helmet with a smug anime girl facemask. Your enemy would get mad just looking at you.

I'd even wear one as a guy.
>>
>>33625713
>I'd even wear one as a guy.
Because you'd just love looking like a 2D girl.
>>
>>33625713
>payday 2.png
>>
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>>33625750
>Because you'd just love looking like a 2D girl
So what if I do Anon?
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>>33625782
Just pointing out, it kinda diminishes the relevance that you'd do it to get the enemy mad if you'd do it anyway.
>>
>>33619789
>SHIT AIN'T GONNA TITRATE 'CAUSE YOU ASK IT TO.

That was unreasonably funny.
>>
>>33618824
I think you just described WC2 deathknights
>>
So what a paladin is to a cleric, these folks are to sorcerers.

In this setting some people are born with innate magical powers, they're Witches. The Witch species. The Mystics. Mazoku. Whatever.

And these Witch Paladins are the Jedi while the Sorcerers are just wizards who didn't have to go to wizard college.

Or, if the whole Jedi style born with innate powers bit isn't the important part, let's make the whole Dark Champion thing more integral to the concept. If this setting has good Dark Knights, like Cecil from Final Fantasy 2 (4?), if Darkness does not Equal Bad but people still believe it does, then show me that. Give me a reason to believe that you are both dark and draw on the powers of darkness, and what the upshot, the positive outlook, of the Darkness is that most people don't bother to find out.

For my part, I'd love for a setting to have Dark Gods that weren't necessarily evil gods, but weren't just Dark for coolness sake and beloved by all fucking either. Its like Diablo Necromancers or even Infernal Exalts; they have a reason why they could plausibly believe they're doing a good thing, they're fighting for the right side and what is natural, but everything about them is antithetical to the current human experience/cosmology.
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>>33618629
Rashemen.
>>
>>33618755
Armor is glamored pink.
>>
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>>33622595
Funny shit, bro.
>>
>>33621712
Hmh. Like the philosophical bend. Couple it whit the aesthetics on in the thread and we are on the right path.


Now for the justification. The reason they favor necromancy is because they move in small groups, sometimes pairs and it is not unheard of to go alone. A simple trip to a battlefield or a cemetery and you get yourself a dozen or a hundred combatants ready to fight without sacrificing other lives. Thus allowing you to take on large number of bandits and such without the chance of them scattering and reforming later when you are gone.

The Alchemy is used as doping or as support. Not done during combat but before it,since your mission first involved scouting and information gathering preferably under disguise. Aside from that in disguise alchemy can give you resistance akin to light Armour, and the extra speed, grace and wits to escape without letting people know you use magic thus warning them some magical fighters are about. As you return to your camp or whatever you can get some specialty mixes, potions, poisons, debilitating or boosting smoke bombs etc. And if not in direct combat but fighting a disease you can try and make some cures for the sick, or in high society potions for vanity or virility - thus you can always help or game a situation. Thus someone like you will always be a boon to have around even if some practices of yours are questionable.


Regarding necromancy i would suggest specialized subsection like lotr army of the dead, calling in ghost and others who are dead as a chance to reclaiming their peace or gain redemption. And for the less savory side inviting and remembering the consecrated dead of unfinished business or mild ptsd for fallen soldiers to fight again at their side. - this way they are not hunted by priests and such but tolerated.

When no one is looking they will do the usual and general necromancy for the greater numbers, then putting the dead to rest leaving none the wiser



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