This weekends DH game got cancelled due to real life problems, so I'm bored. Let's make a Dark Heresy xeno together, using the rules that came with the GM screen.Let's begin with choosing if we want to make a Xenos Race (the creature is sentient and has a culture) or Indigen (the creature is basically a dumb animal, but also stronger and tougher).First to three votes wins.
>>32632301Lets go for Xeno.
A week ago, I made this same kind of thread and we made a race of hyperintelligent but tiny centipedes. Unfortunately, my internet provided decided to fuck me over, so I couldn't stay around and flesh it out. So sorry about that.
>>32632306Know what, let's just roll with a Xeno Race, and do an Indigen after that.Roll 2d10+15 for Weapon Skill.
Rolled 10, 3 + 15 = 28>>32632748Rolling.
>>32632800They're decent at close combat. About average, really.Roll 2d10+15 for Ballistic Skill.
Rolled 10, 9 + 15 = 34>>32632862Rolling for Ballistic.
>>32632875This race are excellent marksmen, with a natural talent for sharpshooting.Roll 2d10+15 for strength.
Rolled 1, 9 + 15 = 25>>32632936We're going to end up with Tau, aren't we.
>>32632952Let's hope not, but it looks like it so far. They're very average when it comes to muscle power.Roll 2d10+15 for Thoughness.
Rolled 5, 1 + 15 = 21>>32633009Here we go.
>>32633093These guys are pretty fragile!Roll 2d10+15 for Agility
a tau by another name are we
>>32633093confirmed for tau...
Rolled 8, 10 + 15 = 33>>32633166Come on, Agility.At least then we can be Eldar.
>>32633175Then we'll have to change it up a bit in the later stages. They could end up as psychic blobs or giant birds.
>>32633202Freaking ninjas, that's how agile they are.Now on to the mental stuff.Roll 2d10+20 for intelligence.
Rolled 7, 3 + 15 = 25>>32633245Come on, smart dudes.
>>32633259It's plus 20 for the mental stats, not 15. So that's 30. Not that much, but they're not complete idiots.Roll 2d10+20 for perception.
Rolled 10, 2 + 20 = 32>>32633315Right, sorry.Rolling.
>>32633355Their senses are okay. It would've been weird if they were terrible, for a shooty race.Roll 2d10+20 for Willpower.
Rolled 9, 8 + 20 = 37>>32633315
Rolled 7, 2 + 20 = 29>>32633395
Rolled 6, 7 + 20 = 33>>32633395If we rolled low perception, they'd just appear behind a dude with a shotgun. The sneakiest gits.
>>32633397They have balls of steel. It takes a lot to make them panic.Roll 2d10+15 for fellowship. Note that it's 15 again.
Rolled 2, 9 + 15 = 26>>32633441Here we go.
>>32633453Again, they're decent at getting along with each other. Last characteristic:1d10 + 5 for Wounds
Rolled 6 + 5>>32633501Rolling.So our guys are fast, agile and extremely good with guns, but are less tougher than a human.
>>3263354911 wounds.Keep in mind that characteristics can easily change, especially if we change their size.On that topic, roll 1d100 to determine roughly how their bodies are shaped.
Rolled 50>>32633591FER TEH EMPRAH
>>32633601Animalistic, in this case meaning Quadruped. For a sentient creature such as this, this could mean they're kinda like centaurs with four legs and an extra pair of arms, or they have tech that let them shoot and stuff without hands. I vote for centaurs.Roll 2d100 to see if they get the Sprint talent and the Sturdy trait.
Rolled 82, 61 = 143>>32633729Here we go.
>>32633729>four legs and an extra pair of armsThis was the first thing that came to mind when I read that.
>>32633741They have neither.Now? Decide what size they are. For some reason you can't roll on this table, so we're doing it manually.The sizes are:Miniscule (bugs)Puny (rat, servo skull)Weedy (human child, large dog)Average (human adult, Eldar)Hulking (ogryn, horse)Enormous (Elephant, tyrannosaur)Massive (Kaiju)Generally, larger sizes will make them much stronger and tougher but easier to hit, and smaller sizes will make them weaker and squishier but harder to hit.Roll 1d100 together with your choice, in the case of several answers the lowest roll wins.
Rolled 13>>32633894Hulking, so 4 squares in size.
Rolled 70>>32633894> Enormous (Elephant, tyrannosaur)
Rolled 6>>32633894Time for KAIJU! Everyone loves a good monster to hunt/be hunted by.
>>32634002Shit, Kaiju it is.Giant, four legged, gun wielding kaiju that move like ninjas.
>>32634018Brace yourselves, Imperium. When these things learn how to fly a spaceship, you're in trouble. They're going to grab onto your Titans and go for a ride.#ImperialRim
>>32634063Considering how large these things are, they can serve as mobile weapon platforms.Sorta like the Elcor, but with an additional pair of arms in front of them that they can use freely for more guns.
>>32634110Imagine a pack of these things just annhilating Imperial forces. A species where every GuardsThing is also comparable to a shieldless Warhound Titan. >Imagine the Hive Mind redirecting a Hive Fleet for the sole purpose of consuming this species' homeworld, to gain their genetics for a new generation of Bio-Titans.
Well, that's certainly terrifying. So roll 1d5, to see what it's fear rating it, since this thing is SCARY.
>>32634167If we want to go along with the stats, they'd be a bit thinner that your regular kaiju. Probably grew up on a planet with a weaker gravity than Earth, where they'd hide in the giant grass, trees miles high, and fighting other predators like it.If they do go toe-to-toe with a titan, they slither and coil around it, and then try to crush them like a colossal Anaconda.
>>32634229Sounds like they'd have a hard time leaving their world then, if they grew up in such low gravity that being behemoths was possible. Also, i thought they were centaurs, not snakes?
>>32634207Not too scary, all things considered. Due to it's huge size, it gets +30 WS, +20 S and +20 T. Roll 4d10 to see how many extra wounds.
Rolled 7, 3, 9, 5 = 24>>32634259
Rolled 10, 2, 4, 4 = 20>>32634259My name is HUGE
>>32634273Roll 2d100 to see if it gets Unnatural Strength or Unnatural Toughness.
Rolled 93, 9 = 102>>32634259RAAAAAAAAWR
Rolled 20, 59 = 79>>32634295
>>32634302It gets Unnatural Toughness.Now, let's see the xenos classification. It's specialty, or role. Roll 1d100
>>32634250Only that they move on four legs, actually. We can have that and a giant snakelike tail, if they try to move upright in order to keep the balance.Basically they look like xenomorph brood mothers, only with guns.
>>32634360Transient Being. Yes, this is not just a huge, intelligent alien, it's also a freaking ghost that partly exists outside our reality, or as an energy gas or something. What the fuck.Roll 1d100 to see if it gets Incorporeal or Phase.
>>32634474Ghost titans. Damn, son. Maybe that's how they can get so huge, even in any type of gravity you want, because the bulk of their mass is actually outside the universe? That'd be cool. It could also be how they travel through space (each of them just sort of.... walks upside-left-red-down, and emerges on another world eventually?)Also also, it's how they protect themselves from anything that they can't crush or shoot, they phase out and bide their time.
Rolled 13>>32634474This thing's out of the webway.>>32634533Just imagine one of those materializing on top of your ship, ripping out its batteries and leaving it stranded in space.That's where they get their weapons from - anything stolen from passing ships and cruisers, converted into guns.
>>32634486It's Incorporeal. It can't be hit by normal weapons, nor can it normally hit physical beings.Last step: roll 1d100 for Distinctive Feature. Because being a giant ghost apparently isn't distinct enough.
>>32634568So right now we have literal intelligent ghost titants that just literally phase through anything in the physical world, are skilled in ranged combat and have ninja-tier agility?
>>32634580And to cap off this massive fuck you to the universe, it's also venomous. Nice. Compiling stats.
>>32634607It's a fucking energy being made from pure radiation and spacedust.
>>32634564They're probably fairly independently minded creatures, just because a well-socialized empire of these things would be absolute rape on legs.Still, even a small band, or a mated pair, would be capable of kicking in the teeth of all but the heaviest Imperial forces. Not that they need to though, they all know perfectly well that they can just leave when they've got what they want. If they want to get stuck in, sure, but they can pick and choose how they fight, in a way that most giant beasts can't. And yeah, Lootan ship weapons seems Orky as fuck, and therefore I encourage this to be one of the ways in which they get their heavy arms. >>32634607Ninja-tier for a Kaiju. They're still not Eldar or anything, they're just not going to get stuck in the rubble they inevitably create like you might think they would, and they'll move a little faster than you'd anticipate. >>32634612>>32634634I move that their "venom" is actually radiation leakage from whatever alternate dimension they shunt themselves/part of themselves into. >immenfe VelpagoCaptcha suggests they be named the Velpago.
>>32634650THE VERY BESTNow we need some drawfags to draw us some giant abstract-looking dimensional shambler types.
>>32634650Is this a scenario where these things are a race?Or is it just THE LAST OF ITS KIND?
>>32634694Well, the assumption is that they're a race, usually. In this case, the gigantic boogeygiants that can clear a Sector of Imperial life in a couple years, if they've a mind to.
>>32634680They're not totally amorphous or anything, dude, and they have material bodies. They can just choose to shift into... somewhere else, if they want to or need to. They are beings of this world, with a foot in another, so to speak.
Rolled 14>>32634650I... I actually think that wh40k is fucked.These guys can rectify anyone except for some especially angry daemons.
>>32634650We can have their "real" bodies be incorporeal clouds of radiation, energy and dust. Floating in those clouds are guns, debris, smaller ships and whatever else they managed to find around. They charge those guns as if flexing a muscle, and fire them at whatever they want, wherever they want.Basically their physical bodies are made of rocks and cannons. That's why their agility is ridiculous - it's a mess of moving parts and stones merged into one form and floating in space. Still not eldar level of agility because, if they want to move around, they have to be mindful of those bits and pieces. You blow them up, the incorporeal part floats back to wherever it came from and can try again later on.
>>32634737No shit. Where the fuck did I imply they are amorphous?
WS 58BS 34S 45T 41Ag 33Int 30Per 32WP 37Fel 26W 25Skills: Speak Language: native. We can give them more if we want to.Traits: Quadruped, Massive, Fear 2, Unnatural Toughness.Weapons: Toxic Punches (1d5-3 I + SB, Toxic.l think it's safe to say that this isn't a Tau anymore.This was fun, want to do another? How about trying an Indigen this time, or do you want to keep doing Xeno Races?Also feel free to flesh this thing out with skills, fluff etc if you want.
>>32634741Well, we could always give them the typical "apex predator" limitations. I mentioned earlier that they might only move in small social groups, both for food management and because they compete with each other on occasion as well.They could also be arrogant, not deigning to embrace the power of industry or collective labor.They might not even see other races as meaningful, since they can so easily evade them if they need to, so they simply come and go as they please, leaving devastation in their wake if they've a mind, like an extradimensional hurricane. You could also say that their reproduction rate is low, as is often the case with large beings. >>32634780"abstract-looking" isn't usually something one associates with a defined structure, bro. >>32634766And then there's this guy.
>>32634813*that's 35 wounds, not 25. Oops. Also I forgot to add Incorporeal.
>>32634813I thought they'd have a bit more WS, S, and T than that, based on >>32634259Oh well, you don't have to be musclebound when you can phase through things. And I guess any member of this race would also have PC stats rolled for it, since they're intelligent.
>>32634813Sure, why not.
>>3263485420 plus 25 and 21 is just 45 and 41, sorry. Keep in mind that it has a toughness bonus of 8, which is quite a lot.
>>32634903Are you guys okay with rolling an Indigen this time?
>>32634935Yeah, it just sounds odd to have something gigantic that's about as tough as a well trained human, lol. On the other hand, I like that a lot, because it means that this species isn't just one big "rocks fall, everyone dies" if you tried to include them in a game.
Let's see if this can keep up with the ridiculousness.Roll 2d10+20 for WS
Rolled 6, 3 + 20 = 29>>32635050Rolling.
Also keep in mind this thing doesn't haveq physical body in our world, so toughness doesn't really represent how tough it is, really. It's weird.
>>32635070It's below average when it comes to fighting. This can change, though.Indigen creatures don't have BS, since they're too dumb for guns. Roll 2d10+20 for strength.
Rolled 6, 2 + 20 = 28>>32635170Here we go.
>>32635188Eh, more mediocrity. Could be worse. Roll 2d10 + 20 for toughness.
Rolled 1, 9 + 20 = 30>>32635214
>>32635223THE most mediocre of Indagens!
>>32634737Actually, you're thinking of Phase. These are Incorporeal, they are unable to take physical form even if they wanted to. Which makes them slightly less of q threat. Unless they develop psychic powers or warp weapons, that is.
>>32635223Yeah, these are very average this far. 2d10 + 20 for agility.
Rolled 2, 9 + 20 = 31>>32635314
Rolled 3, 9 + 20 = 32>>32635277Does ballistic cover breath weapons and similar stuff?>>32635314Rolling.
>>32635333MORE MEDIOCRITYAnd yes, breath weapons are ballistic skill. If our creature gets one, it will get a BS.Now roll 2d10 for intelligence. Don't add anything, it's a stupid beast.
>>32635399Or rather, something like fire breath would work like a flamethrower, so instead of rolling BS the target rolls Agility. But something like poison spit or launched spikes would use BS.
Rolled 9, 8 = 17>>32635399The most stupid beast!
>>32635500I wonder if this means it is somehow aware of how mediocre it is.
>>32635514And it's really depressed about it.
>>32635500Ironically, it's pretty clever for an animal. Huh.2d10+25 for perception.
Rolled 2, 4 + 25 = 31>>32635530
Rolled 8, 10 + 25 = 43>>32635530The most cunning mediocre beast!
>>32635542And we're back in familiar,mediocre territory.Roll 2d10 + 10 for Willpower.
>>32635625Is it just me or are we making a human?
Rolled 5, 7 + 10 = 22>>32635625 More or less human.
>>32635668Finally something less mediocre.Indigen creatures get no Fellowship.Roll 1d10 + 7 for wounds.
Rolled 5 + 7>>32635733Here we go.
>>32635689Neanderthals invented the first synthetic glue. They were possibly smarter in some ways than the modern humans they met. It's just that they bred slower and were less social and adaptable.
>>3263577512 wounds.Okay, roll 1d100 for what form it is.
Rolled 83>>32635869Rolling for humanoid.
>>32635910It's avian. Could also be like an insect, a balloon, a bat or something even stranger, but the point is it moves above ground. Toughness is reduced by 10. Roll 1d100 to see if it flies or hovers.
Rolled 21>>32636002It's a bird? It's a plane?
Rolled 89>>32636002Giant bird, here we go.
>>32636055No, it just hovers a meter or so above ground. This thing is lame.Time to pick a size. Remember: Miniscule, Puny, Weedy, Average, Hulking, Enormous or massive. Roll a 1d100 with your answer, lowest gets picked.
Rolled 42>>32636130Massive. Like a giant balloon of flesh and air.
Rolled 50>>32636130MORE KAIJU ZEPPELINS.
Rolled 77>>32636130Average. Because it is, duh, average.
I think it's safe to say we should try one more Inidgen after this turd balloon.
Massive it is again. Looked up the rules for Hoverer, it's like flight but with a top altitude of 2 meters.Roll 1d5 to see how scary it is.
>>32636172And even among other turd balloons, this one is average.But determined! It's the giant turd balloon that could!
Rolled 3>>32636228Nat 1.
>>32636172Okay, but after that I need sleep. It's fun, though.
>>32636257Why the fuck is this more scary than that Kaiju ghost titan we rolled earlier.
>>32636263Is this chart available online? This could actually be a lot of fun.
>>32636257It's scary, despite being a giant sack of gas that just slides along over the ground. Roll 4d10 for extra wounds.
>>32636316It's in the Dark Heresy GM kit, if you want to look it up.
Rolled 5, 7, 6, 6 = 24>>32636328Rolling.>>32636305It's power is spreading mediocrity everywhere.
>>32636305It's horrifyingly lame. Or maybe really gross.
>>32636328The Fat Sack That Should Not Be?
>>32636305Kaiju titan cant hurt you despite being terrifyingThis thing just floats around and crushes you, while oblivious to your presence.>it might also be a blank, a gaping sucking mediocrity machine sapping your will to live
>>32636355Roll 2d100 to check for unnatural strength or toughness.
>>32636381Great, it's Nurgle's fart given form.
>>32636352No PDFs, shucks.
>>32636328The fear that something like this is not extinct in the WH40k universe.
Rolled 33, 57 = 90>>32636417Rolling.
>>32636449Good point. In a universe of war, how DOES the FATSACK survive?
lets hope someone rolls something good and becomes some hyper intelligent psyker fart
>>32636443Sorry, I don't have it on my phone. Using the dead tree version.
>>32636462Spreads by dividing itself. You shoot it, two more pop up from its remains.
There are rules to create xenos? Aw fuck yeah, where can I find them?
>>32636450It has both! Roll 1d100 for Classification.
Rolled 44>>32636509>it has bothHow.
>>32636503As I've said before: the Game Master's Kit, a pamphlet that came with the Dark Heresy GM screen.
>>32636503Gee... let me think>>32632301>>32636352>nope, I give up
>>32636527It's both tough and strong, due to being HUGE AS FUUUUCK.
>>32636527It's gotta have SOME kind of trick up its.... sleeve?
>>32636583Probably a floating mass of tentacles and gasses, instead of just a balloon.
>>32636583It has the power of being huge and disappointing. Terrifyingly disappointing.
>>32636583and then it turns out its parasites are mind controlled velociraptors
>>32636527It's predatory. A lot of their stats go up, since this is clearly an apex predator. Roll 5d10 to see how much.
This thread needs a draw fag
Rolled 3, 6, 7, 10, 3 = 29>>32636625a floating apex predator balloon, this is so damn stupid, I love it
>>32636625Giant Fart Bag: Deadly apex predator. Oh god, this turned out better than i ever hoped.
Rolled 8, 8, 8, 4, 9 = 37>>32636625>predatoryIt's a giant flying jellyfish made from meat.
>>32636662Feeds on ambitions and hope, leaves only crushing disappointment behind.
>>32636628It seriously does. Also some writefags to write some Imperial scholar's reaction to these things.
>>32636672I can feel the warp overtaking me. BECAUSE I CAST MYSELF INTO IT TO GET AWAY FROM THE MEATBLIMP. IT IS A FAR BETTER PAIN.
>>32636641Good, those will be added to it's final characteristics. It also gains Silent Move (because of course it's sneaky) and Tracking, along with Dark Sight and Natural Weapons. Roll 3d100 to see if it gets Sprint, Natural Armour and/or Toxic.
Rolled 60, 3, 8 = 71>>32636811c'mon all three, add to the ridiculousness we've already got
>>32636829No sprint sadly, but its armoured and toxic. Roll 1d5 to see how good the armour is.
>>32636836"NURGLES FART" COMING TO A THEATRE NEAR YOU!
>>32636811>it's sneakyI just pictured this thing trying to sneak up on someone. My sides.
>>32636864WE NEED NO SPEED TO RULE THIS WORLD. ALL HAIL MEATWAD.
Rolled 5>>32636864meatwad stronk
>>32636699I'm not proud of it but this is my attempt>titanic jellyfish ballsack monster
>>32636900O.O holy shit, we made a giant killer balloon with armour like a tank
>>32636878It needs silent move to avoid bumping into stuff all the time. It's a giant, meaty blimp that can't fly above the treetops.
>>32636932Anyone have that black and white image with a giant tentacled human skull thing, captioned "RUN"?That's sort of how i imagine this beast, since it's so scary and armored.
Last step before I complete this freak: roll 1d100 for distinctive features. Let's make it extra special.
Rolled 68>>32637001it's time
>>32637010Toxic again. Reroll.
>>32637048DOUBLE TOXIC. EVEN NURGLE CANT TOUCH THIS SHIT.
>>32637052Unnatural Agility. Yes, it's fast too. Okay, compiling now. These things both need names, btw.
>>32637107"OH MY GOD WHAT THE FUCK-"
>>32636932And the first monstrosity we created
>>32637107For the ghost thing, maybe Astral Render, since someone mentioned it tears chunks off voidships to use as weapons?Titanis Stellarum?Titanis Energio?Stellarum Carnagio?
>>32637228my sides, they've left this dimension
>>32637250The Gamma Giant?Sounds like a superhero.
>>32637257Eh, you pay peanuts you get monkeys
WS 72S 64T 40Ag 41Int 20Per 31WP 2236 WoundsSkills: Silent Move, Tracking, AwarenessTraits: Unnatural Strength, Unnatural Toughness, Unnatural Agility, Bestial, Dark Sight, Hoverer 8, Fear 3, MassiveNatural armour: 5Weapons: toxic tendrils (1d10+12 R, Toxic)Okay, I have time for one more, if you want. Xeno Race or Indigen?
>>32637426Xeno, so when you're gone we can flesh it out
>>32637426lets go for another xenos race
ITT: We create Sentient Space Hulks, Giant Flying Jellyfish, and now some third thing.>MFW
Should we keep rolling characteristics one at a time, or can I ask you to roll them all in one go? Would save time, but be a lot less suspenseful.
>>32637538I think saving time is a good idea, since you have to leave or whatever.
>>32637562I don't have to leave, it's just that I started late afternoon and it'smidnight soon. So my hand is getting a bit cramped. But technically I have a lot of time left.
>>32637617HI MA IM ON TEH INTERNETZ
>>32637564yes.also, I'm going to try some writefaggotry involving the first encounter with the ghost titan xenos. Featuring the 1st Membranes
so people gonna roll for the new fluffy overlord or what?
>>32637637Shameful display of summerfaggotry
>>32637639Why are you digging up an ancient homebrew?
Let's do this the old fashioned way, its not like I've got anything better to do. Roll 2d10+15 for WS
Rolled 6, 8 + 15 = 29>>32637697Rolling.
Rolled 3, 5 + 15 = 23>>32637697
>>32637693Because psychers are the only ones who can even affecť those things.
>>32637697Stronk!2d10+15 for BS.
Rolled 7, 10 + 15 = 32>>32637778Here we go.
Rolled 3, 5 + 15 = 23>>32637778
Rolled 9, 5 + 15 = 29>>32637734>>32637794Noice.
>>32637815Meh.2d10+15 for strength.
Rolled 1, 3 + 15 = 19>>32637835
Rolled 7, 8 + 15 = 30>>32637835
>>32637734If the titans are incorporeal, how do THEY hurt things?
>>32637873dakka ya stoopid git
>>32637852Weaksauce2d10+15 for toughness
>>32637873Well, they have ridiculous ballistic and are made from toxic energy or whatever.They can move through you and your flesh just sloughs off.We could fluff them triggering guns when they're passing through them - so the cannons that are near it will aim at their allies instead of at the giant radioactive monster.>>32637835You're not using the first roll? >>32637811
Rolled 1, 2 + 15 = 18>>32637911c'mon space turtle men
>>32637873Psychic powers of their own? Or warp weapons.
>>32637935Do they have psychic powers? was that part of the table?
>>32637925all I feel is shame
>>32637921Crap, you're right. I missed one. Sorry, getting tired and this is a pain to do on my phone.
So now we're making Space Invalids?
>>32637925Glass jaws2d10+15 for agility
Rolled 7, 3 + 15 = 25>>32638014
>>32637957You can get species where everyone are psychers. Here, Not every member has psychic powers, but some of them could.
>>32638009Ridiculously strong but fragile space invalids.Probably giant fat dudes carried around on robot dais.
>>32638051>>32637925>>32637852Man, these things are pathetic. Let's hope for some maxxed out intelligence for that Psilon feel.
>>32638051Mediocre.2d10+20 for intelligence
Rolled 5, 2 + 20 = 27>>32638112
Rolled 7, 5 + 20 = 32>>32638112Brains!
>>32638009Having low stats often prompts the most interesting creativity. MAX POWER ALL THE TIME gets boring, you know?
>>32638128Pppbbbrt2d10+20 for perceptionIs this archived yet, by the way? Just curious.
Rolled 5, 10 + 20 = 35>>32638183
Rolled 7, 2 + 20 = 29>>32638183Come on, blind dudes.
>>32638152Besides, the other two started kinda boring, and look what happened to them.
>>32638199Finally something they don't suck at. 2d10 + 20 Willpower
Rolled 6, 6 + 20 = 32>>32638199So we have stronk dudes with hyper good senses that are otherwise subpar? I'm imagining this race relying on ambushes. Burrowing, maybe?
>>32638152Crunch is separate from fluff.
>>32638251Fluff is based on crunch here. Otherwise it's no fun.
>>32638244We can get burrowing if we're lucky, actually.2d10+15 fellowship
Rolled 7, 8 + 15 = 30>>32638312Just watch as these are the most social fuckers in the game.
>>32638342Indeed they are. Pack ambush hunters!
>>32638342Huh, they kinda are. Good, anyway.Roll 1d10+5 for wounds
Rolled 8 + 5>>32638370
Rolled 2 + 5>>32638370Rolling.
>>3263838213 wounds. Pretty good. Okay, 1d100 for form.
>>32638446It's bipedal. No disadvantages or bonuses.Now size, you know how this works by now. I'd suggest making something thats not massive this time, but I can't stop you.And don't forget the 1d100 with your answer.
>>32637639fuck it.I don't know where to start.if some one else wants to write, feel freeI was going to have a commisar recounting how they encountered the rex phantasmos during an engagement against some orks, and originally thinking that the xenos were illusions created by the psykers, only for one of the imperator titans to kill one, or something
Rolled 78>>32638553Let's go for Weedy. These things swarm their prey.
Rolled 70>>32638591I say we go for tiny, it's like the borrowers or some shit like that
Rolled 49>>32638553Tiny as hell.
>>32638608We're freaking smurfs in here. -30 WS ( won't go under 5, though), S is divided by4, -10 T, only one wound.Roll 1d100 for classification.
For extra awesome, these tiny things could ride the Blimp Predator.
>>32638783Didn't the Globo Noxia have parasites or something? Maybe these are them?Or maybe they're just a minute species of life, thinking that the Globos are their entire world, never knowing anything else exists?
>>32638766Warlike. It's the freaking Wee Free Men. A bunch of their stats are raised, roll 4d10. They either get two combat oriented traits that I pick or Natural Weapons. You decide.
Rolled 9, 6, 8, 2 = 25>>32638876Let's see what we get.
Rolled 2, 6, 4, 5 = 17>>32638876I say combat traits.
>>32638876Holy shit, it's really them.
Combat talents it is. Roll 1d100 to see if they get Swift Attack in addition to this.
>>32639046Nope.Last roll: 1d100 for distinctive feature.
,>>32639098Tough. Their toughness are raised by 1d10Roll it, and I'll complete this.
And yes, I'm a bit disappointed by these tiny guys too. Kinda boring compared to blimp predator.
Rolled 7>>32639140So in addition to their high wounds, they get this? Must be made of stone or something.
>>32639189Actually they just have 1 wound now, since they're miniscule.
so anyone gonna take over after current GM leaves or will thread be ded
WS 8BS 38S 6T 15Ag 27Int 27Per 35WP 32Fel 301 woundSkills: Speak Language (native), AwarenessTalents: Basic Weapon Training (you get to decide which one, FrenzyTrait: Miniscule
>>32639266Depends if anyone else has found the generator
That's all I can do for tonight. It's been a blast, and if you liked it I can come back in a week or so, if I have a lot of time to kill.
Nobody's even going to fluff these smurfs?
>>32640369I certainly like the idea of them riding around on the balloon creatures from earlier.
>>32641809Obviously they're so small that they create they're entire communities on the backs of the giant balloon monsters.
>>32645422They're using the giant monster's detritus (skin, broken hair, whatever) to wage wars against each other.
>>32639536We have made plastic army men into a raceThey gather together in massive warbands aboard the Global in order to drop upon their enemies