!!/d8K0QcQ9P7 12/05/08(Fri)13:02 No.3118191|
-+6 Int, -4 Wis, -2 Cha
- -2 to Will saves
-Base Speed is 30ft
-Choose 10 of the following Skills to be Class Skills: Appraise, Concentration, Craft (Alchemy, Mechanical, Clockwork, Electro, and Steam-powered), Demolitions, Disable Device, Drive, Knowledge (Arcane Lore, Architecture, Chemistry, Engineering, Tactics, and Technology), Open Lock, Pilot, Repair, and Research. Craft and Knowledge Skills are taken individually.
-+4 to all the chosen Skills above.
-Receive 1 extra feat at first level
-Receive 10 extra skill points at first level.
-Receive 4 extra skill points at each additional level.
-At the beginning of each day a Spark must make a Will save (DC15) or temporarily lose 1 point of Wisdom (a player can not go below 0, but if Wisdom drops below that of a sentient creature, 3, they will become insane); for each point of Wisdom lost, the DC for the next days save increases by 1 and the bonus for the players chosen Skills (see above) increases by 1. The lost Wisdom may be recovered by not making any checks for the listed Skills for an amount of days equal to triple the amount of Wisdom lost.
-Automatic Language: Any, Bonus Languages: Any
-Favorite Class: Mad Scientist