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OPENING
>http://www.youtube.com/watch?v=F468us4qCUE

Previously: A young rocket met her friend, recently recovered from surgical modification that's put her at odds with others. The young rocket swears to take care of herfriend and guide her downa proper path.
A hug and a call later, they're shopping in Cekladon with a verdant and fashionable Rocket Cadet.

Learning of a wild dog's history during their shopping venture, The young rocket gains insight as to her fellows' relation with each other and her spooky friend warms up to a new living person.

With a day behind them, they retire for the evening only to be called into an emergency mission!

A storm's been brewing outside of the dome for the better part of a week.

What lies in wait for this Young Rocket within the open ocean?

Stay tuned to find out!

Known characters
>http://pastebin.com/k2xnqqvB

Monster Index
>http://pastebin.com/wxwgrCqb

Character Sheet
>http://pastebin.com/7CJx3gq1

Twitter:
>https://twitter.com/AoPHquest

Lore
>http://pastebin.com/vy0a6Z9r
>>
>>30741727
Reportan', Prof!
>>
>>30741737
>30 seconds after my post.

Were you refreshing? I'm so sorry...
>>
>>30741756
That's me. Writing now.
>>
oboy.
Time for disaster movies.
>>
>>30741756
Oh, I just hit a natural 20 on my "checking the catalog" roll.
>>
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for the thread

http://www.youtube.com/watch?v=JTszj4iZUMw
>>
Reporting, Prof.
>>
>>30741842
http://www.youtube.com/watch?v=RV2qiy1zaIc
http://www.youtube.com/watch?v=Lb6KUqMm_sA

These may be more appropriate. Looking for more ominous Water/storm music.
>>
>>30741908
http://rainymood.org/
Throw this on the storm song one.
>>
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>>30741908
so this?
http://www.youtube.com/watch?v=YzQJVHKM3Do
>>
>>30741978
>Enlarged Pic
>Almost screamed.
Excellent.
>>
>>30741978
Is this from a game?
>>
>>30742018
Call of Cthulhu: Dark Corners of the Earth

PC and Xbox
>>
So how many Gyarados do you think there are?
>>
>>30742162
They'd be rarer, I'd say. Magikarps probably don't have a high survival rate, which would explain the need for why they're so prolific.
>>
>>30742162
Enough to make us shit our pants.

Hah, no, just kidding.

It's actually enough to make us shit our pants several times over.
>>
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>>30742162
just tentacool

miles and miles or tentacool....
>>
>>30742238
Zubat of the sea.
>>
>>30742238
Are we gonna re-enact that scene in Finding Nemo?
>>
>>30742238
And Sharpedo, Sharpedo Packs everywhere.
>>
>>30742284
Maybe a ferligator or a marshtomp too?
>>
Yes, finally caught this live after catching up with the archives.

Prof, I have a question: I assume the world itself is still laid out the same, since Kanto, Johto, Mt. Silver, and all that are still a thing, right? If so, where exactly is the Kanto Dome located, assuming that's not some kind of spoiler?
>>
>>30742331
We have a map.
>>
>>30742322
We're....we're going to the ocean, anon.
>>
>>30742238
at least a prime target to grind psybeam on...

FINALLY GONNA LEVEL THE HORN

ONE STEP CLOSER TO DEWGONG!!!
>>
>>30742344
I ain't never saw no map. I mean, Ygg hasn't drawn a map for AoPH, has he?
>>
>>30742344
Where? I'm on mobile at the moment but I don't see one in any of the opening post links.
>>
>>30742354
Marshtomp live in the Ocean.

Probably around Deltas but still ocean.

I don't know about Feraligator but it doesn't say no.

I'm not going by Game because there's no way things would be confined like that. Prof threw that shit out first thing.
>>
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>>30742381
SM did, actually.
>>
>>30742261
If there is any justice, the oceanic creatures will be a bit more realistically spaced out than everyone seems to be assuming.
>>
>>30742412
>>30742381
Gimme a sec.
>>
>>30742377
So far, Poison's only really countered by Psychic by filtering it out of the air with psychic force.

So I'm not sure a migraine is necessarily going to kill Poison type animals that just lazily float across the sea.
>>
>>30742451
Well nevermind then.
>>
>>30742481
it will make them feel as miserable as we do
>>
>>30742481
>doubting Psychics
>>
>>30742451
Oh, cool, thanks.

So we're where Pallet Town would be. Huh, I assumed the dome would be more in the central area, around Saffron. ...Why is there a few bits of ruined road at Cycling Road...?
>>
>>30742535
That's broken bridge in the ocean

Don't try to compare it to canon Kanto
>>
>>30742535
Because Cycling Road is ruined?
we are in the verdant post-apokemocalypse
>>
>>30742451
Well, the Dome does seem big enough to put a city in it. Wonder exactly how big it would be to contain about 8 different quarters, each with their own culture.
>>
>>30742431
Marshtomp is a mud fish, so it'd be there.

Feraligatr is based on alligators, so would be confined in fresh water areas. Crocanaws, however, are apparently crocodiles, so they'd be able to cross the ocean. However, they don't live in them; they just cross through while heading to other areas. So meeting one would be exceedingly rare.
>>
>>30742588
That's right around the area Cycling Road is in canon, though. And the question still stands, why is there ruined highway outside the dome?

>>30742618
That was my theory, too.
>>
>>30742630
It's over 100+ miles wide.
>>
>>30742637
>That was my theory, too.
What theory?
>>
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The only thing similar is the general shape.
>>
>>30742632
>Croconaws cross an ocean to mature and become Feraligatrs

That'd explain their rarity; they'd practically be a protected species.
>>
>>30742680
As to why there is wrecked road when there's no sign of any advanced civilization outside of the dome.
>>
>>30742769
>protected specie
Are you new here?
>>
>>30742769
protected by who?
>>
>>30742842
He must be. His posts can be picked out from Anon because of it.

>>30742835
That thing is MASSIVE. It obviously is ancient as fuck. Prof already talked about it before.
>>
>>30742842
>>30742852
I meant in IRL terms...
>>
>>30742835
Um, what? All of us already know we're living in a post-apocalyptic world. When did you join us?
>>
>>30742889
Now you don't make any sense at all.
>>
Dawn came and you sortied with the other rangers. Bruise was consigned to take care of Lilac during your absence by Boss's order.

You suited up, receiving ten syringes of antidote, paralyze heal, and ten auto-awakenings to be administer by you CGS outfitted with aquatic proofing. You'd requisitioned a Volt Bident as they instructed you to be prepared however this was turned down due to the high demand and a no records of you training with polearms in the last two years.

It'd have gotten in the way of your guns anyway.

You sit under the deck of the ship awaiting deployment as water pounds away at the deck overhead. Sanna and Marine are next to you, anxiety gripping them both. You know it's Marine's first time outside of the dome. Sanna says that it isn't her first, but she doesn't want it to be her last.

She's a bit out of place here as a ranger that trained primarily with Celadon up until her acceptance into the Rockets. She qualifies as a marine ranger so long as she's equipped with a rebreather. She's assigned to ship duty while you and Marine are assigned to Search and Rescue.

It's your job to save lives. Leader Misty speaks to everyone, letting them know what to expect. She's in full ranger uniform, with her custom uniform allows for the fin-wings of her back proper clearance. There's a seriousness to her decorum and posture that you'd never witnessed back during your days training with her. This is Leader Misty when she means business.
>>
“Teams Alpha, Braver, and Cors are assigned to rescuing survivors from the wreckage. We need everyone off that ship before the next boat arrives. Teams Don, Esp and Far, will control the perimeter and provide backup to Alpha, Braver, and Cors if they require an assist. All reserve units will assist survivors and coordinate via short-range anything the survivors have to say regarding cargo.
When the second boat arrives the ship will be repaired and a skeleton crew will steer it back home.

There's no sign that this storm is going to let up. This operation needs to be quick and clean.

Operational hazards will be monsters, raging seas, and a strong underwater current not far from this rock the ship's crashed upon.
Monsters native to this area include Tentacool that we all know as Zubat of the sea, Sharpedo which is known for attacking ships at random despite Repel-tech, and a possibility of other unknowns given the size of this storm. Good luck and may Arceus give you speed and grace rangers. We're going to need every bit of it today!”

Misty ends the debriefing, opening a hatch and proceeding above deck to survey. As she does so, water pours in from the frightful tempest that lies just outside. You wonder at how she keeps her footing even as the boat rocks and crashes upon the waves, silently skimming them where it can and losing all contact at some intervals due to the nature of its speed. You check your index for Sharpedo. The image is blurry one taken in haste after the thing made a hole in the hull of a ship. Its great mouth looks like it could gnaw through even steel if given the chance. Or maybe your imagination is just filling in the blanks?
>>
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>>30742925
>You suited up, receiving ten syringes of antidote, paralyze heal, and ten auto-awakenings to be administer by you CGS outfitted with aquatic proofing. You'd requisitioned a Volt Bident as they instructed you to be prepared however this was turned down due to the high demand and a no records of you training with polearms in the last two years.


I like everything about this.
Alright, good, we have gear. Now we need to make sure we stay in contact with our team at all times.

>Pic related, do not forget.
>>
>>30742991
3 Rangers this time.

Where;s Aqua?
>>
>>30743016
And Goldeen Horn chick?
>>
>>30742950
this is a life-saving mission, not a combat one.

Try not to think about how all the wounded civilians may attract sharks.
>>
>>30743049
aqua's the starmie dude.
>>
>>30743081
He's talking about the one whose sister died.
>>
It's logged as an evil type with no notations on capture. It's thought to be an evolved form but its unevolved form has yet to be discovered.

“Always the studious one, aint ya?” You hear from your side. Sanna's looking over your shoulder, a bit quesy looking from the waves. Some of the other rangers aren't looking too hot themselves.

“Knowing is half the battle, right? If we win one part of it, we get an edge. Kitty told us that didn't she.”
“Yeah. She did. But sometimes look'n through that thing's intim- intimidat'n.” Sanna looks greener than usual even as she attempts to keep her composure.

The rocking doesn't bother you though. It's facing wild monsters again. Outside of the dome. It's nervewracking. What's more, one look at Marine and you can see how stoked she is even with the poor lighting in the underdeck. She's giddy. It's her first time outside of the dome and she's giddy.

“'Ey Marine? What're ya grinnin' about?” Sanna almost belches out, her condition worsening bit by bit.

Marine takes one look at Sanna and just about laughs, though she stops with a shake of her head,”I'm just excited, it's our first mission outside of the dome.” She slams her hardened shell-knuckles together, delivering a fierce percussion like bone on bone.
“I'm so stoked to see how I can handle a monster now that I'm stronger. Aren't you Cerulean?”

>[] "Marine... It's not like that. We could die."
>[] "We're here to rescue people. You're with me in Braver."
>[] "Just do your best Marine."
>[] Stay silent, stay focused.
>[] (Other)

A look around the room gives you familar faces. Bryan's here oddly enough and so is Misa. Otherffaces here are from Cerulean Gym, young and old alike along with others that may have taken aquatic implants later on.
>>
Time to be ELITE. In and Out quick, no dawdling and fighting. Don't be afriad to leave those that are trapped because if it will take to long to free them, though Marine should be able to Rip and Tear a path.
>>
>>30743097
sorry, I misread.
>>
Why do everyone pray to Arceus? Isn't he a pokemon as well? If anything, it would make more sense to have him as the devil instead.
>>
>>30743106
>>[] "We're here to rescue people. You're with me in Braver."
>>
>>30743106
>>[] "Marine... It's not like that. We could die."
>>[] "We're here to rescue people. You're with me in Braver."
>>[] "Just do your best Marine."


YOU THINK IS A GAME!?! REMEMBER OLIVER?!?!
>>
>>30743106
> "We're here to rescue people. You're with me in Braver."
"Just don't take any risks, Marine. I don't want to see you getting hurt, and our main priority is to protect the citizens."
>>
>>30743118
He is the creation god, people don't think of him as a monster.
>>
>>30743106
>>[] "We're here to rescue people. You're with me in Braver."
remember the beedrills? let's not hate tentacool too.
>>
>>30743106
>Marine, no, we're not out here for combat. We're here to save people, okay? Thinking like that could really get you hurt..."
>>
>>30743106
>>[] "We're here to rescue people. You're with me in Braver."
>>
>>30743106
>[] (Other)
Tell her to remember to not get separated or underestimate anything out here. Shit gets crazy real fast and you'll be half dead before you even know what the fuck just happened.
>>
>>30743118

To the heathen that speaketh of Arceus as a Monster:
May you be cursed to rot and die in the pit of the Reverse, the distortian take you and forever hold your soul.
>>
>>30743118
Nobody knows he's actually a monster except for Agatha and some others, probably. Lilac speculated he was a monster from Agatha claiming Giratina was a monster, or something close to that.
>>
>>30743106
>>30743142
>>30743163
>>30743187
>>30743210
> "We're here to rescue people. You're with me in Braver."

Let's try not to douse Marine's enthusiasm, but we should remind her of where her priorities should be. It's nice that she's excited to test out her implants against some monsters, but she should prioritize caution and safety above all else.
>>
>>30743106
>>[] "Just do your best Marine."

We should try to capture something, preferbly a Sharpedo. That would be a great bonus.
>>
>>30743106
>[] "We're here to rescue people. You're with me in Braver."
>>30743227
Sounds good. We don't want to scare Marine more than necessary. We want her to keep her confidence, but we don't want her to be OVERconfident.
>>
>>30743227
Nah, she's the type to like fighting. But if she goes into this with that attitude, she's gonna get herself, or worse, us hurt because of carelessness.

We're the leader, after all (I think here, anyway), so it's up to us to keep everyone level headed.
>>
>>30743253
NO.
>>
>>30743253
Capturing a Sharpedo isn't worth it. Just able to harvest teeth and sandpaper-skin.
>>
>>30743253
primary objectives before secondary ones
>>
>>30743253
>Capture Sharpedo
>Implying you'd even see it before you get ate
>Implying the second you see that fin you don't wet yourself and run.

Nigga you cray
>>
>>30743253
NOPE. Not in these conditions.
>>
>>30743260
And that was what I was suggesting? To remind her of what we're supposed to be doing?

This is not an exercise for her to try out her implants on actual targets. This is a rescue mission.
>>
>>30743285

Well, yes. That's why i said it would be a bonus.
>>
>>30743306
Agreed.
>>
>>30743106
>>[X] "Just do your best Marine."
>>
The best part is Sharpedo has access to Speed Boost.
>>
>>30743106
Prof, from how far away can Sanna control her tentacles? How long can she control them after detachment? And how well can our communication equipment work in this storm?

It might be prudent to ask Sanna to hand us a tentacle. Us and Marine, perhaps. We could use the tentacles to release impromptu paralyze spore attacks if we radio her which one (Ceru or Marine's) to release it in.
>>
>>30743455
>Implying spore attacks work underwater
I dunno how that would even work.
>>
>>30743430
>>30743253
>>30743106
>It's logged as an evil type with no notations on capture. It's thought to be an evolved form but its unevolved form has yet to be discovered
It has no notes on whether they want it captured. They know of it and have captured them before. They're useless for implants.
>>
>>30743479
We'll be rescuing shipwrecked civilians, so expect some monsters to come up to the surface.
>>
>>30743479
its makes the ocean a giant batch of paralysis tea, the least popular tea known to man and several pokemon
>>
>>30743479
It'd become like a liquid cloud of its own underwater.
>>
>>30743496
Makes sense.

>>30743493
Can we get a couple of tentacles from Sanna? And how do spores work underwater? Would it just release some sort of cloud underneath?
>>
>>30743499
I dunno, I'd imagine Poison Powder / Toxic tea is less popular.
>>
>>30743493

Oh. Then why are they still using a blurred picture instead of the captured Sharpedo?
>>
>>30743534
Maybe by the time they captured it, the thing was all bloody and beat up.
>>
>>30743534
To show how it looks in the wild. And what it does to ships.
You don't get that from the thing floating in a tank effectively asleep.
>>
>>30743499
It would also affect us.
>>
>>30743577
Yeah this
No spore tea, please.
>>
>>30743499
Wait, it would?
I remember in the show watching a Staryu wash off paralysis spores with water in the Misty fight...

Of course that might have just been an ability, but still.
>>
>>30743577
We've got Hydration.

And we'd just have to keep out of the way from where we release the stun spores. At least until it's been diluted by the ocean current.
>>
>>30743759
Hydration takes resting in the water.

Prof has said this multiple times.
>>
>>30743846
Yeah. And we can rest in the water. We're working in teams, after all.
>>
>>30743902
That would be suicidal if we're fighting a Sharpedo.
>>
>>30743567
Hey, Prof, I remember this from last thread

>Alter some abilities and increase the range of learnable moves.

What abilities were altered by our Remoraid implants' evolution into Octillery implants?
>>
>>30743902
HOURS it takes.

And this is a quick in and out mission. Don't be stupid.

And we don't want to waste our antidotes and paralyze heals.
>>
>>30743962
And the Sharpedo would be paralyzed?

It's not like we need to shove the tentacle into its mouth or anything. We could simply attach it to an ice shard and shoot it at its body. It's called stun spore, after all, so just contact with the body would be fine.
>>
>>30744028
Stun spore is ineffectual underwater. It is also raining. In the case that an aquatic monster is landed for capture Stun spore is highly effective.
>>
>>30744028
You're being stupid again. You can't shoot projectiles underwater. Plus that thing would be releasing it while attached to us.
>>
Did the anon that said they'd write a ceruxlilac smut fic do it yet?
>>
>>30744076
Why would it be releasing while attached to us?

>>30744065
Can we not shoot projectiles underwater? It seems silly, given the force with which we can normally fire above water.
>>
>>30744136
The force of water gun would effectively be a water jet. Ice shard would operate normally if need be though a pure watergun would be better for movement.
>>
>>30744136
Because we aren't controlling it. So we don't have a remote fire for it.
>>
>>30744187
The idea was to radio Sanna when to release the spores.
>>
>>30744208
She's got her own job in this, tending to the wounded.
>>
>>30744178
Hey, Prof, our Premature Freezer Array improves our ice moves by 1 rank, but I have to ask if the current conditions of the area we're going to will provide any bonuses for our water type moves too?
>>
>>30744208
That takes unnecessary time. Besides we aren't supposed to be fighting, just grab and run.
>>
>>30744251
And the idea was to paralyze any monsters so we wouldn't have to engage in a drawn out fight with them.
>>
>>30744178
Just a few facts about Sharpedo, since you guys are worried about it.

>Can swim 75-80 mph in an instant, but isn't suited for long distance chases. Can propel it out of the water like a missile (or torpedo der)
>Teeth that are broken grow back immediately.
>Eyes glow in the dark a deep red
>Travel in large packs, and known as 'bully of the sea'.
>Teeth sharp enough to tear through Supertanker iron hull

In summary
>You can not run
>You can not hide
>If Sharpedo is comin'
>We all gonna die.
>>
>>30744270
We're going to be running anyway. Or have Marine provide disraction because she has armor and won'r get fucked up nearly as easily.
>>
>>30744232
Prof, so long as you're answering questions
>>30743984
What improvements to our moves did our implants' evolution give?
>>
>>30744343
More dakka, more move possibilities
>>
>>30744313
http://www.youtube.com/watch?v=gbRHMdT4DS0

Here you go
>>
>>30744313
Given our eyesight, we'd be able to spot Sharpedo underwater.

And I'm not sure about Marine, but depending on what implants she has, she should have a fin on her head that can act like a radar. So together, we'd be able to detect a Sharpedo easily enough to prepare for it.

>>30744232
Does Marine have Mudkip's headfin?
>>
“Marine, we're here to rescue people, okay? We're on Braver, we're not here to fight unless they get past the other teams and Leader Misty.” You look at your friend by a half-glance as you adjust from another rock of the boat clearing a wave.
You hear Sanna letting all her sick out in a bucket a friendly ranger with blue markings, Long ears and sleek shiny fur along her arms. The Ranger pats her back.
“Sorry you have to stay on the ship hun, then again you might be better off.” The Blue Ranger smiles to you and Marine.
“I'm Nana, I'll be working with you two in Squad Braver along with another senior ranger, Chuckie. I'm strong and capable of listening for survivors beyond structure damage. Chuckie's best at gnawing through things. And firing from a distance.”

You introduce yourself,“Cerulean, I'm good at shooting and I'm a strong swimmer. I can also freeze things if need be.”
Marine does the same,” Marine, I'm armored as shell and strong. I can sense with my fins and I'm really strong.”

Nana bows her head sagely, a pleasant smile upon her button-nosed face and cute unscarred features. This woman must not get out of the dome often. If anything you could tell, she's likely better suited for support scenarios such as these.
“Pleased to make your acquaintance. I hope we all live through the day.” She turns her head and offers her hand to a man sleeping at her other side,”This is Chuck by the way.

The man has similarly slick fur over his body aside from his face, large incisors protruding and a flat tail laying lazily on the side of the bench.
Despite appearing lazy and relaxed something tells you that there's more to this guy's slumber than just sawing logs.
“Don't mind him, he'll be ready as soon as we're called up. I'll be the leader for Squad Braver this time around, do your best, okay?”
>>
>>30744497
>I can sense with my fins
Cool. Nice to have that question answered quickly.

So Nana can hear, Marine can feel, and our eyes will let us see. Can Chuck smell them?

Also, oh god. Chuck. Why did you reuse his name.
>>
>>30744497
What are they implanted with?
>>
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>>30744497
Chuck?
>>
You nod, staring at the lady. She's really nice. You'd definitely expect her to be from Cerulean gym like yourself given her calm demeanor. It's kind of like Misty, except-well, not Misty.
“Yes Ma'am!” Marine salutes and you follow, bidding Nana to only raise a hand.
“No time for that...” She looks down to Sanna, and pats the Celadon Ranger's head,”Turn around, I'll help you out a bit.”

Sanna gives the woman a bit of a stink eye before complying,” Noth'ns gunna make it w'rse..”

Nana massages Sanna's back and she starts looking better almost right away as she gives into the older ranger's molding of her tissue.

The pre-mission tension's left knots in your stomach, but nothing enough to get you sick like that. Gotta get ready, gotta think. But what could prepare you for this?
>>
>Guy has sharp teeth
>Sluggish
....
Totodile?
>>
>>30744669
>back rubs cure seasickness
POKEMOOOON
>>
>>30744693
HOLY SHIT I SEE IT TOO
YEAAAAAAAAAAH

Man that is a nice easter egg
>>
>>30744653
>>30744612
Meant for it to be Chuckie. I just had to based on his implants. It's fine anyway. He's not a Silph.
>>
>>30744624
Marill/Azumarill and Bidoof/Bibarel.
>>
>>30744669
Yoga
>>
>>30744497
Well, it'd be best not to underestimate Nana, since she and Chuck have been given command over us. I mean, we're still cadets, but we are Rockets after all.
>>
>>30744731
After double checking, it's gotta be Bibarel, doesn't have the beaver tail til it evolves.
>>
>>30744730
Hey, Prof, when we got our Psybeam, that meant we were training, right? Shouldn't we have gotten a Tenacity bonus too from our Macho Brace?
>>
>>30744693
It's because Azumaril is part Fairy.
>>
Nana is probably Tank as fuck.
>>
>>30744881
Yeah, since I doubt anyone would want to risk using Macho Brace here, in-between training sessions are going to be the only consistent way we're going to gain any benefit from the item.
>>
Hey Prof, would you mind adding in the +1 from the freezer array on the Ice moves in the pastebin? It would help make things more clear.

>Aurora Beam(0): A weak, though chilling beam is fired upon the enemy, the dazzling colors can drive simpler foes into a state of confusion.

>Frost Breath(3+1): Spew a deceptively cold breath at creeps through armor. Can penetrate into vital locations. (10 stam)

> Icy Wind (4+1): You have refined your power over ice, allowing you to conjure up a wind that generates lasting frost frost in passing, and a chill that breaches the skin. (7 Stam)

>Ice Shards (2+1): An attack performed by flash freezing water into ice and then deftly throwing it at the enemy. 3 Stam(Requires thrown weapon training for long range.)

>Ice Ball(0.5+1): Performed by freezing water into a ball as you launch it. Training may shed more light on this concussive attack.

>Ice Fang(0): An attack done via chilling fangs to leave a bite that chills the flesh, chilling the blood. (7)
>>
>>30744889
It is also an S.S. Ann reference.

Or if it's not it's a hilarious coincidence
>>
>>30744964
Oh right. That guy.
>>
>>30744945
Speaking about character sheets, I'm still wondering about getting 20 in a stat.
>>
Leader Misty comes back down the hatch, more rain misting in from the deck as she hangs half-off the ladder,”Closing in on the Mission Site! All hands to your stations! Reserves prepare to handle coms and emergency aid, Alpha, Braver, Cors get ready to jump at the bow! Don and Far get ready to dive at Starboard and Port-side. Esp get ready to support them with your Psi! I want any disturbances reported yesterday! Come on people!”

Everybody moves as a unit, clambering up the other hatches one after the other. You're surprised how fast Chuckie's eyes snap open, and the man rises looking a bit more portly than You'd have reckoned, whiskers twitching from a groomed mustache as he hurries on up just after you and Sanna with Nana at the lead.

The wind howls across the boat with harsh wind amidst the almost tropical warmth and heavy raindrops that splatter across the surface of the ship. Between the puddles that quickly drain out over the deck and the rolling waves you're thankful for the slip-proof and grooved plasteels of the deck that give just enough traction.

You stand at the fore, team Braver in the middle of the lineup for diving. You cast a glance to the two senior rangers at your side as they fit themselves with rebreathers and do the same for yourself due to the built in coms for a test.

Nana's voice comes through first,”Testing coms, testing. Copy?”
“Cerulean here, Copy.” You repeat.
Chuckie's next for the same, then Marine.

This way your team can hear each other underwater, and if need be, you can hear other ranger by swapping frequency at the press of a button.

The boat hits a wave and slips right through a great one that had obscured your view. Everyone hangs onto the railing for the brief moment that you all see the sea-life. Some fish and a couple monsters that ignore you all due to the vehicle-mounted Repeltech.
>>
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>>30744133
Sorry, but no. I ended up with the outline for a Ceru/Lilac WAFF piece, but I haven't done anything smutty lately. I had an entire week off work when I wrote Devon/Ceru, so I had a ton of free time to do it. I'll try to have the Waff fic done by the next thread.

>blurred picture of Sharpedo
>pic related

>>30745403
Is there any reason that Sharpedo is unsuitable for grafting? Is it just too violent to effectively harvest, or is it like in Pacific Rim, where its biology is such that you can't harvest it.
>>
>>30745403
Hey Prof, can you answer these questions
>Should we have gotten a tenacity bonus from when we trained Psybeam due to the Macho Brace
>What changed when we got Octillery implants (possible access to upper ranks we didn't know we couldn't reach before, offensive/defensive/tactical bonuses, new unlockable moves, etc.)?

>>30745483
>Is there any reason that Sharpedo is unsuitable for grafting?
We can only graft unevolved parts. So either basic or baby evolutions only (although the latter is unconfirmed).
>>
>>30745403
time to not use this rebreather for anything other than comms
>>
>>30745483
Grafts require the unevolved form of a pokemon that evolves, if it evolves. Sharpedo won't work, though Carvhana will.

>>30745513
>>Should we have gotten a tenacity bonus from when we trained Psybeam due to the Macho Brace
You test-fired and discovered Psybeam. Your aptitudes will be increased the next time you fire the moves that were upgraded.
>>30745513
>>What changed when we got Octillery implants (possible access to upper ranks we didn't know we couldn't reach before, offensive/defensive/tactical bonuses, new unlockable moves, etc.)?
You can learn a wider variety of shooting moves with some loose level restriction. I'll update it if you guys get stuck on a particular decision.
>>
>>30745483
>Is there any reason that Sharpedo is unsuitable for grafting?
Because they aren't basic pokes. If you want Sharpedo rangers, get a Carvanha implant and evolve it.
>>
>>30745483
Pity i would love you forever since Lilac x Ceru is most like not going to happen except in our dreams.
>>
>>30745513
>>30745585
Ohh right. Forgot about the evolved thing. And Carvanha is undiscovered. Definitely no sense in mucking around with Sharpedo then.

...hey anons. We're in the water.
Lagiacrus
>>
>>30742904
I've read the entire quest thus far. I didn't realize we'd been explicitly told that, though. And I don't know whether the characters know that.
>>
>>30745513
>Pikachu can be grafted
>Pichu is unconfirmed

Hm.
>>
>>30745403
So how many people are in Braver? and how many per squad?

And how many people are in the mission total?
>>
>>30745585
And we got more dakka
>>
>>30745585
>Your aptitudes will be increased the next time you fire the moves that were upgraded.
Ah, okay. So, new moves don't lead to an increase in tenacity, but upgrading moves we already know do? Is that right?
>>
>>30745630
Baby pokemon piss me off. They can use that for a bit of a bonus or choose the next juvenile since they're just babbies.

>>30745638
4 in Braver. 3-4 in each other squad with more in reserves.
There's a second boat coming in with a repair crew and a third that will manage more for the repaired escort. You're first in for first rescue.
>>
>>30745630
Pikachu is the base poke.

Pichu is a pre-evol
>>
>>30745585
>You can learn a wider variety of shooting moves with some loose level restriction. I'll update it if you guys get stuck on a particular decision.
I'm still a bit confused by what you mean here. Are you referring to custom skills or new unlockable moves?

>>30745630
Unconfirmed if baby grafts are usable, like basic, or unusable, like evolved forms.
>>
>>30745685
You didn't train with the macho brace in the past week because Ceru was still evolving.
>>30745693
Octillery moveset. Can I finish writing to the next vote?
>>
>>30745630
Baby pokemon are dumb.
I think so anyway
>>
>>30745719
Oh, yes, go ahead. I thought you had already finished writing.
>>
>>30745687
so we got like 24 rangers total right now?

We're so fucked
>>
>>30745788
Every single time there's a group bigger than 4 or 5 in SnK, it's a bloodbath.
>>
>>30745719
>You didn't train with the macho brace in the past week because Ceru was still evolving.
Ah, okay. We learned Psybeam not from training, but from a test fire. Got it.
>Your aptitudes will be increased the next time you fire the moves that were upgraded.
But what do you mean by this? If we use Psybeam now, our tenacity will go up? Or was my earlier assumption right? I'd just like a clear answer.
>>
>>30745788
Why the pessimism, anon? That's a good number.
>>
>>30745788
I'm having Claymore flashbacks.
"Oh wow, there's like 30 Claymores here, what could go- *everyone dies*"

>>30745845
Optimistically, that just means there's 23 other people standing between us and whatever is gonna try to kill us. That's 23 meatshields!
>>
>>30745834
We're so fucked.
>>
>Sharpedo is evil type
>we have an esper support squad

They're not going to help if it's dragging you down by the leg, are they? Or can they still psychokinesis you out of the water despite the evil mind in close proximity?
>>
As soon as that wave is cleared you see a ship that's hanging out in the middle of the sea, tipping over one its port-side with a giant rock supporting its girth. Not the largest ship, likely manned by at least fifty people, six rangers on guard duty.
You all knew it's missing due to its tardiness. Any ship not on schedule is presumed to be wrecked. You learned that from Leader Misty. This one is definitely a wreck, but they were lucky to have landed on a rock.

Over all coms you catch Leader frequency,”Don and Far, Dive!”

The rangers jump in among the waves, shortly after hitting the next wave, the boat turns abruptly with jets erupting from its starboard to forcibly extinguish further forward momentum.
This Rescue boat was built for speed and maneuverability.

“Alpha through Cors, Dive!”

With your heart pitter-pattering in your chest, your body moves as it's told to despite getting rocked by the boat's maneuvers. You clear the railing and land in the water feet-first as you'd been taught, entering into the rocky waves.

The saltwater hits and you open your eyes, taking your first breath through your gills and rebreather. The salt is a bit uncomfortable, but manageable as your second eyelids slip over for protection and your nostrils reflexively plug themselves despite the rebreather.

You look down and all you see is a dark sea with lights glimmering from those depths now and again. Light visible from the ocean's floor. You never would've thought. It's like looking at the night sky, save for the fact that the lights are sometimes obscured by large things far below the depths. Thankfully they've not taken notice yet taken notice of you or the boat.
>>
>>30745845
We need like 50 minimum.

This is open ocean shit. Packs of Sharpedo. Giant Corphish picking off rangers. Tentacool/tentacruel everywhere. And every other Water monster looking for a snack.

We need everyone.
>>
Nana leads the three of you to the ship as the other teams swim a perimeter, keeping out any new threats of the mission area.
Before you there are red orbs gleaming in the lightly lit water like glass blood. They almost seem to stare at the four of you.

“Tentacool ahead, counting six. Ceru take them out, they are no-touch.”
“Copy!”

You turn on your Aquatic 3P gear and zip ahead, stopping short of the odd floating bodies that ride the waves. You align your guns...

>[] Water gun to push them out.
>[] Psybeam to scramble their brains!
>[] Icicle Gun to put them down.
>[] (Other)
>>
>>30745893
fuck we are gonna fight a water version of Leo the sliver haired lion King
>>
>>30745948
>[X] Psybeam to scramble their brains!
>>
>>30745948
>>[x] Psybeam to scramble their brains!

lets test this bad boy out

Live fire test!
>>
>>30745933
What is your basis for deciding all that? Why do you think the rangers can't handle themselves?

>>30745948
>Watergun
Let's preserve our stamina for now. Watergun is free, right?

>>30745966
Psybeam wouldn't really be useful here, though, since they're poisonous to the touch. Better to clear them away.
>>
>>30745933
>Giant Corphish

You mean Crawdaunt, right?
>>
>>30745948
>>[] Icicle Gun to put them down.


all psybeam does at this stage is give headaches.
>>
>>30745948
>Psybeam, scramble their brains

Take that poison bitches, we did our homework!
>>
>>30745948
>[x] Psybeam to scramble their brains!
I really liked the descriptive writing in this part.

>>30745950
>Sea lion
The irony of us being killed by a Dewgong would be amazing.
>>
>>30745950
And start to evolve our pokes in ...interesting new ways...
>>
>>30745948
What is the stamina cost on psybeam?

It would be better to not waste stam on them if it's higher than 5. Just use water gun instead.
>>
>>30746005
>>30745997
It still gets a bonus.
>>
>>30746042
Water gun isn't free stamina wise. It's just not gonna cost us water.
>>
>>30745948
>[] Water gun to push them out.
>[] Psybeam to scramble their brains!
Do both. Psybeam because it's twice as effective and watergun to move them out of the way for our squadmates.
>>
>>30745997
Why would them being poisonous to the touch mean psybeam is less useful? My only concern is that it is low level.
>>
>>30745948
>[] Icicle Gun to put them down.
we've got lots of water about for reloads. Shoot 'em.
>>
>>30746001
Yes
>>
>>30745948
>[X] Icicle Gun to put them down.
>>
>>30745948
>Icicle Gun

We're not sure what'll happen if we try Psybeam in combat and fail the roll. And since Water Gun alerts them, we might as well kill them.
>>
>>30746094
Less useful since they'll still be floating in the same spot.
>>
>>30746086
Water Gun doesn't cost any stamina, according to the pastebin.
>>
Right, I've thought of a solution as to why Psychic is SUPER EFFECTIVE vs poison.
They confuse the brains and biology of the Poison-type and disable their immunities a bit in the attack. It's quickly corrected but the damage is still done.
>>
>>30745948
>>[] Psybeam to scramble their brains!
Might as well take our new move for a spin.
>>
>>30745997
>Watergun
>on a water poke
>that is underwater and fairly shielded from water based attacks
nigga you just went full retard.
>>
>>30746091
That seems like it's gonna cost us unneeded stamina though.
Water gun is just gonna irritate them. Psybeam is the only one that would cause some real damage.
>>
>>30745948
>>[x] Psybeam to scramble their brains!
>>
>>30746086
>Water gun isn't free stamina wise.
It actually is.
>>
>>30746102
>>30746121
>>30746122
Icicle Gun is a poor choice given their typing and their bodies. Let's not waste the stamina.
>>
>>30746144
Water Gun to PUSH them away. It's not to damage, but to move. You need to think beyond the typing.
>>
>>30746133
>Make them poison themselves
That's hilarious. I love it.
>>
>>30746149
Water Gun doesn't cost any stamina.
>>
>>30745948
Alright, if Water Gun doesn't cost any stamina, use it after Psybeam.
>>
>>30746133
I want to argue against that, but why not.
>>
>>30746170
Water is even worse

>>30746172
Then they'll attack the boat when it comes by, they told us to take them out.
>>
>>30746133
Huh. That would actually make it so the more poisonous something is, the harder esper moves hit it,
>>
>>30746201
Hey, if you have better fluff, I'm all ears. I literally just thought of it.
>>
>>30746218
>Water is even worse
It's meant to push them out. Have you not been following the discussion?
>>
>>30746246
read the second part of that.

Pushing them out of the way is a minor temporary thing that we cannot do to 6 tentacool at once effectively enough to do anyhting serious.

We would need at least Hydro Pump to have a chance at that.
>>
>>30746238
Not that guy, but how about the structure of the poison molecules acts as a psionic energy focus, causing the poison to refract and reflect and generally bounce the energy all through the body many times more than normal. Like how a microwave vibrates water molecules, but with more POKESCIENCE.
>>
>>30746286
Prof described that, at our level, our Water Gun would be like a water jet under the surface of the ocean.
>>
>>30746133
>>30746238
Or psychic is also the home of healing moves; the unmitigated purifying energies of psychic attacks are unkind to monsters that are biologically poison.
>>
>>30746310
that is much worse than Profs
>>
>>30746286
>>30746321
Wait, since we're underwater, does that mean we can fire continuously? If so, I think that solves that problem.

Anyway, Water Gun is effectively a free action here, since it doesn't cost any stamina and we've got unlimited ammo in the ocean. It'll be fine to add it in.
>>
>>30746310
>>30746329
I have to agree on that.
>>
>>30746321
You do not understand how a water jet works do you?

Very short range, very little damage, only good for self propulsion.
>>
>>30746352
What's with that tone? Are you acting like a dick to every anon who talks to you?
>>
>>30746404
No, just to people who seem stupid. Plus you sound like that guy who just got here and started spouting random stupid false bullshit.
>>
>>30746404
>>30746352
Stop.
>>
>>30746404
You're new here, we can tell.
>>
>>30746465
( ;_;) sorry
>>
>sharpedo attack
http://www.youtube.com/watch?v=1nzd0R_OeOc
>>
Psybeam wins.

Stamina: 95%

Ten:+2 R:+2 Aquatic Combat: +2

1d20+6

VS DC 19

!!!

SUPER EFFECTIVE
SNIPER BONUS
DC reduced to 16 CRIT DC set to 20
>>
Rolled 19 + 6

>>30746612
>>
Rolled 13 + 6

>>30746612
>>
Rolled 13 + 6

>>30746612
>>
Rolled 19 + 6

>>30746612
>>
>>30746603
>That bad CGI
Still horrifying. This reinforces my persuasion that the ocean is terrifying because it eats people.
>>
Rolled 6 + 6

>>30746639
>>30746642
>>30746647
>>30746648
all successes. Thats gotta be some sort of record

>>30746612
>>
Rolled 8 + 6

>>30746612
CRIT DC set to 20
Wait, what does that mean? I don't understand how that changed anything.
>>
Rolled 10 + 6

>>30746612

>>30746639
>>30746648
We are so fucking elite.
>>
>>30746612
PROF
PROF
WHAT DOES PSYBEAM LOOK LIKE?
>>
ELITE?
>>
>>30746711
5th one's a failure. Whole thing feels. GG guys. it's over.
I'm kidding. Enjoy your Critical attack.
>>
>>30746750
Wooooooo
>>
>>30746750
>Tentacool explodes
>gg no re
>>
>>30746612
Did you mean crit DC set to 2?
>>
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>>30746731
like a rainbow...OF DEATH!
>>
>>30746750
>nat 1
>Sharpedo from nowhere
>we live, but as a quad amputee
>>
>>30746750
You've changed the rolling rules, it seems. Will you be editing the pastebin later to show the new explanations?
>>
So we have super effective at 2x

And we have a critical at 2x (i think?)

And we have Sniper at a + 50% of total damage
>>
>>30746720
>>30746777
This looked self-explanatory to me. The roll is a crit as long as it adds up to at least 20 with modifiers instead of needing to roll a 20 for the crit.
>>
>>30746889
I'm speaking for any other changes he may have implemented.
>>
>>30746789
>>30746612
>ceru shoots goddamn lasers out of her hands
>tentacools explode
+1 impressed squadmates bonus
>>
>>30746873
I don't know if prof is using Gen6 crits or Gen1-5 crits. 6 crits are more common, but only 1.5x (2x with sniper) base. 1-5 are less common, but 2x (3x with sniper) base.
>>
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328 KB PNG
>>30746873
I'm sorry, but I can't hear you over the sound of how fucking elite we are.

Alrighty then. Things went poorly for us in the Esper Village, but we kicked ass at the Power Plant and taking down the hypno-kid. We're also doing okay with Lilac so far.

I think things are turning around for us.
NOTHING COULD GO WRONG.
>>
>>30747035
You just jinxed the entire mission
Thank you so very much for that.
>>
>>30747035
yay art! but we a fattie!
>>
>>30747148
That's a very old pic made for catgirls in general, not for AoPH.
>>
>>30747148
It's not Ceru. Just a random pic.
>>
>>30747179
>>30747182
oh...
>>
>>30747035
More like Kitty.

By the way. Danger Zone.

Threshold is 10. 1d100.
>>
>>30747148
that's old art of not ceru
>>
Rolled 9

>>30747188
Every time you say that I hear that song.
>>
Rolled 69

>>30747188
Toot toot welcome to the failboat.
>>
Rolled 54

>>30747188
elite?
>>
Rolled 50

>>30747143
Duh.

>>30747148
That's not fanart. Just something I ran across. Thought it seemed appropriate.

>>30747188
>>
Rolled 83

>>30747188
Roll.

>>30747201
Hah.
>>
>>30747201
Kenny Loggins ghost has cursed us!
>>
>>30747201
Well, we're fucked, time for Sharpedos.
>>
>>30747201
>http://www.youtube.com/watch?v=yK0P1Bk8Cx4
Just for you.
>>
>>30747238
God damn, and after a failure too... it's just too perfect.

Aw well. We did pretty well against Tentacool
>>
Rolled 77

>>30747188
>>
Rolled 66

>>30747188
obligatory 7th roll
>>
>>30747238
I saw that you added the +1s on the Ice moves in the pastebin. Cool beans!

Sorry to keep doing this, but adding a note on the end of Icicle gun that its rank is equal to the average of Water Gun and Ice Shards +1 would be good.
>>
Rolled 16

>>30747188
90+?
>>
>>30747235
...Kenny Loggins isn't dead though. Although, if he was, we could totally get Lilac to channel his ghost and provide us with a theme song.

BWHAHAA I jinxed us! Get ready for some healing-type writing!
>>
>>30747281
>..Kenny Loggins isn't dead though

that's what makes it so mysterious
>>
>>30746939
Gen6 crits are 2.25x with sniper, base*1.5*1.5. and they only more common than previous gens if you have stage 2+ crit enhancing effects (focus energy, items, etc), or you have the affection buffs from single player.
>>
>>30747278
Danger zone rolls are: Roll under and a new challenger appears! This post or in the near future.
Over? Progresses smoothly.
5 roll range.
>>
>>30747332
Basically the equivalent of stepping into some shit in the tall grass, yeah?
>>
>>30747332
I assume Encounter Rolls are basically 'move through tall grass, make a check to not encounter more!"

Which is why the music from the game plays in my head when you find a pokemon in tall grass.
>>
Rolled 10

>>30747332
1d10 right?
>>
>>30747370
Why are you rolling?
>>
>>30747407
Whoops. I mistook what Prof said for rolling for severity. Something bad happens and we roll for severity.

My bad.
>>
You tune into that strange power that you'd only fired in testing before. They reminded you of an Esper's psionics. and if Leader Roxie's Ranger School medias are to be believed, it should be effective against these since they're poison.

You fire the beam and the water distorts with the glow of psionic power pushing through the waves. The things tremble for a moment, unleashing a shrill screech through the water. You increase the pressure instead of shirking, forcing them to slack from the assault.

Whatever it did, they seem to have lost much of their luster now. They float dead with their translucent bodies slowly disappearing

“Psionics?” Chuckie laughs over the com, “Interesting. Remoraids?”

“Evolved a bit, but yeah. How'd you know?” You radio back with a little glee.

“Popular choice from Johto. You Rocket kids get some of the best picks.”

Nana comes in over the comes.“Cut chatter please. Marine, Chuckie can you clear the bodies? We don't need poison waters on the way back. If anything they should keep Sharpedos clear.”

“Roger Nana.” The two speak in unison. Marine swims around, swallows a load of water and forces out a current to carry the wave with Chuckie zipping above the waves and coming down with a slap of his powerful tail completing the jellyfish's expulsion from the mission area.

Nana radios to another team to watch out for the lot.

The three of you push forward with M3P gear, driving through the water at accelerate speed.
“We board the ship from the starboard side. Chuckie, gnaw a hole above the breach of water. It can be fixed later. We need an in.”
“Roger Nana”
>>
The portly ranger breaches the surface and latches onto the boat. As you come up near him along with the others you see him shaving the metal off with an unhinged jaws and overly large incisors. As soon as he's got a good grip in though, a whole panel is peeled out of the way with a surgeon's care.
“These boats have a volt system running through the hull. It's hooked up to a Repel-Tech system that's powered by A few jumbo Voltorbs.” Nana explains to you and Marine, notably without you asking.
It suits you though. You didn't really know about that.

The boats back in Cerulean Quarter's lake and fisheries don't need things like this.

Chuckie removes his rebreather now that you're all about to board, “Looks like the system's been powered down. Don't feel a charge in my whiskers.”

“A wonder that we haven't had to deal with more monsters. It's likely that the rock saved them from the sea in more way than one.”

“We chart this area?” Chuckie asks back to Nana.

“I believe so, but we didn't have this rock registered. Or this may be another area. Navigation is so difficult at sea...”

“Wait, the Repel is down?” Marine takes off her rebreather as she enters the wet underbody of the ship.
“Shouldn't they turn it back on?”

“It mighta gotten damaged in the wreck. Could be a short if they powered on. Repair will have to take care of that. Not our mission.

You enter the ship as well. Overall it's larger than the rescue boat. Bulkier and larger while still appearing capable of speed. You'd estimate that it's at least four stories including the keel. Big, but not too big.
>>
>>30747563
Ygg is kill
>>
You notice something inside of the ship. Aside from the storm raging outside, it's quiet. No engine. There's no people rushing to meet their rescuers. Isn't that a bit weird?

“Where are the people?” You ask, looking up and down the maintenance halls of the hull.

Nana seems to take notice at your word, unfurling her long ears. They flick and twitch some as they listen intently.
“Odd. I hear some movement in here, but it's...” She frowns,”Sluggish. Lazy? Doesn't really define Rangers or sailors.”

“We should be prepared for anything, right?” Chuckie's mirth dissipates as he pulls back his lips to expose his Rodent's fangs and arms a bident, the electricity crackling between the spikes.

>[] Get ready to rip and tear the first thing that moves. (Melee)
>[] Proceed with extreme caution, be ready to fire at the first thing that moves.(Ranged)
>[] Try to relax a bit. Report to the other teams via short-com.
>[] (Other)
>>
>>30747825
>[x] Proceed with extreme caution, be ready to fire at the first thing that moves.(Ranged)

our bread and butter
>>
>>30747825
>[] Proceed with extreme caution, be ready to fire at the first thing that moves.(Ranged)
I think we have a zombie scenario going on.
>>
>>30747825
>>[] Proceed with extreme caution, be ready to fire at the first thing that moves.(Ranged)
cue MUK
>>
>>30747825
>[] Proceed with extreme caution, be ready to fire at the first thing that moves.(Ranged)
>>
>>30747825
MUK
>>
>>30747825
>[] Proceed with extreme caution, be ready to fire at the first thing that moves.(Ranged)

Stay alert, use all of our senses, especially smell. If there are any smells that seem out of place tell the rest of our group.
>>
>>30747825
>Sluggish. Lazy
IT'S PARASECTS

ZOMBIE FUNGUS PARASITE PIRATES
>>
>>30747888
keep that rebreather on?
>>
>>30747825
>”Sluggish. Lazy?

slowpoke?
swalot/gulpin?
magcargo/slugma?

where was this ship coming from?
>>
>>30747888
Unlikely considering the sea would fuck the spores like crazy.

Muk is more likely. There were no human survivors.
>>
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>>30747825
>[] Proceed with extreme caution, be ready to fire at the first thing that moves.(Ranged)
>Report to the other teams via short-com.

Snorlax. They found a Munchlax in the wild. During transport, it got into the food stores and evolved. There are no survivors.
>>
>>30747920
Then they deserve it for letting it escape.
>>
Okay. You're ready to fire.

What's the first ting you fire?

>Psybeam
>Icicle Gun
>Water Gun
>>
>>30747962
>Ice ice baby
>>
>>30747962
>Psybeam

most likely to be be effective
>>
>>30747962
>Water Gun

It'll stop anything coming at us, but is also non-lethal enough that it won't kill them if it's a crew member.
>>
>>30747962
>>30747984
Agreed, Water Gun is a good nonlethal force gun right now.
>>
>>30747962
Water.

Non-lethal is best. We can switch easily enough to something else and water doesn't cost any stamina.
>>
>>30747962
>Psybeam
>>
>>30747962
Water
>>
>>30747962
>>Water Gun
>>
>>30747962
Water first, since we don't necessarily know the ship is compromised.
>>
>>30747984
We're gonna be facing a Giant Muk

>>30747962
so psybeam
>>
>>30747962
can we do water gun in one hand, psybeam in the other?
>>
>>30748050
Yep.
>>
>>30748047
You literally do not know that for sure. No evidence.
>>
>>30748073
>>30748050
You mean, at the same time?

Better to err on the side of caution, I think, and just spray first with a water gun.
>>
>>30747962
>Water Gun

We don't know what we're going to be up against, it's non-lethal to civilians, it doesn't cost stamina, it's not really hard to refill them considering the circumstances, it has solid stopping power, especially if we fire using both hands. And if it's an enemy it'll soak them with water which will make freezing them with Icy Wind easier.
>>
>>30746133
So psychic makes the poison pokemon unfold the muscles that keep the poison inside the glands, effectively dumping poison all over their insides.

>>30748050
Seconded
>>
>>30748047
You sure about that champ? Kinda like how we were gonna fight a bunch of Kadabra during the Silph Investigation?

It could very well be anything from a gigantic Muk to an OC. It might be a carnivorous Ditto for all we know.

I already voted for Water Gun because I don't want to see us give some poor crew member a lobotomy via friendly fire psybeam.
>>
>>30748155
Unrelated, but I DO wonder what Psybeam would do to human brains...

Scrambled eggs?
>>
>>30748050
This works
>>
DANGER ZONE
Threshold 20

1d100 Roll, roll, roll!

Special circumstance: Clearing threshold will give pre-emptive!
>>
Rolled 30

>>30748214
>>
>>30748114
>>30748155
Psybeam is also non-lethal to civs.

Just causes a headache.
>>
Rolled 40

>>30748214
ROLL!
>>
Rolled 9

>>30748198
Didn't we get hit with it before by Alexis? I'd assume it'd be concussive force+confusion/disorientation.

>>30748214
>>
Rolled 73

>>30748214
Time for everything to go horribly.
>>
Rolled 9

>>30748214
>>
>>30748214
elite?
>>
>>30748229
RIP
>>
>>30748229
Oh you.

>>30748214
Question, how would have picking melee affected this roll?
>>
Rolled 10

>>30748214
>>
>>30748229
He said when we first unlocked it that right now all i does is cause a migraine.

>>30748229
>>30748251
The dice system really must be changed
>>
Rolled 55

>>30748254
fuck.........
>>
>three failures

Aw, hell.
>>
>>30748229
iT's non-concusive, a beam that only affects things on a psychic level, it passes through walls and shit.
>>
It's fine, guys. This is just an encounter roll.
>>
>>30748306
Still, doesn't this mean we don't have initiative, and instead the monster strikes first?
>>
Rolled 81

>>30748306
Oh yeah.
Shouldn't we be happy we rolled to encounter it? Since that means we can flush it out faster?
>>
>>30748323
It means that we don't get to surprise it.

Gotta roll for an attack to, you know, attack.
>>
dese rolls

http://www.youtube.com/watch?v=-M534TyxBGI
>>
You go on edge as you flick your ears about to listen, fur standing up on your tail and freezing over into sharp spines and you keep your palms forward and at the ready. Your guns open up and the organic barrels jut out without the amber spines. No icicles this time.

The three of you move carefully through the maintenance halls, Chuckie watching the back while Nana takes the lead, ears slowly moving and twitching now and then like a radar system.
Marine keeps her knuckles up ready to wield her might strength against the first thing that crops up.

“This is indeed strange... The movements are sluggish and heavy like they're not quite used to walking. We could be dealing with monsters here.”
Nana adjusts her radio,”Relay to Misty, Relay to Misty. Team Braver is in the area of operation. No survivors sighted on the maintenance...” She trails off as she looks on ahead.
You peek around Marine to see what Nana sees. There's blood on the walls, trails of fingerprints red and not quite fresh as stagnant blood greets the air. You can almost taste the copper from where you are with your enhanced senses.
Nana approaches with caution, a whisper,”Signs of struggle. Something strong, dragged someone instead of killing?”
She glances back to you and Marine as she rests by the turn of the corridor.
“It'll be all right you two, We're going to clear them-” She's cut off as a slimy claw reaches around, quiet as death. Your heart sinks and the world moves in slow motion as you realign your guns to the monster's hand.
You see the abyssal claws sink into the flesh of her face as surprise and horror slowly sink in, beads of blood blooming from the kind woman's face as she begins to scream. You can't move fast enough though, you just can't correct this quickly enough.
>>
The claw's grasp affirms itself and pulls, tugging at fatty blue flesh as it smashes her head against a pipe, and smears her gray matter over the wall as it pulls back. Red bits of brain drip onto the grating and a low guttural growl whispers into your ears a melody of primordial fear.

Your gun is in position but the claw is gone.

You were too late.

A second sickening crunch is heard without a struggle. You really don't even want to look, your heart beating a million miles a minute.

>[] Fight back your fear.
>[] Scream for the others to run.
>[] Enter Evil Mode.
>[] (Other)
>>
>>30748630
God damn.
>>
>>30748630
Oh geez. Haunter?

>Fight back your fear.
>>
>>30748630
"Gotta stay calm, gotta keep cool-"
>Freeze the immediate vicinity with Icy Wind.
>>
>>30748630
What did the claw look like. Specifically.

Color? How many claws? Approximate size?
>>
>>30748630
>>[] Fight back your fear.
>>[] (Other)
com the others, hostiles are on the ship. Nana is confirmed KIA
>>
>>30748630
>[] Enter Evil Mode.

We must not fear. Fear is the mind killer.

If we freak out, we're gonna die like Nana did. Have Marine move around the corner to attack while we slice the pie and provide sniper fire from behind her.
>>
>>30748630
>>[] Fight back your fear.
>>
>>30748630
Oh...we rolled a d100 for that.
Okay...that's cool.
God damn it.
>>
>>30748630
fight the fear
>>
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>>30748695
Forgot my picture. It seemed relevant.
>>
>>30748630
fight it

Don't you think that's a little much? killing an experienced ranger in 1 shot?
>>
>>30748630
>>[] Fight back your fear.
>covering fire into the darkness
>>
>>30748687
Dark blue like the deeps of the sea, five claws. Webbed, Big enough to cover a face.
>>
>>30748630
>[] Enter Evil Mode.

Operate on instinct, switch to Icicle guns, and start chilling our surroundings. Look for a good opportunity to Frost Breath the enemy or fill it with holes. No mercy.
>>
>>30748727
Actually it was specifically said that it looked like she didn't leave the dome much at all, and she didn't have any scars or whatever.
>>
Shit man, I knew we should've known those guys were red shirts.

I KNEW IT THE NICE ONE IS ALWAYS FIRST TO DIE

>>30748727
You make a good point...if it one shotted an experienced ranger, we should probably get out of here.
>>
>>30748750
Golduck?
>>
>>30748750
So it's an OC.

Fuck
>>
>>30748762
what was Nana's typing? water/?
>>
I blame the Anon who mentioned Deep Ones in the last thread. You just HAD to give Prof ideas.

That's like Rule 0 of Quests- You NEVER give the GM ideas of how to hurt you.

>>30748779
Probably just Water. Seemed like she had Marill or Azumarill.
>>
>>30748779
Warer/Fairy/Normal(She also had Furret.)
>>
>>30748779
something like that. Maybe fairy too.

Doesn't matter, tho. If it has the ability to claw people through walls it may very well be a Haunter.
Unless it just has really long arms like Windego are suppose to.
>>
>>30748750
OC or Golduck.

Golduck makes sense cause Esper could mind control the civs, and i hope it is because then there's probably only 1.
>>
>>30748750
Either Golduck, an OC, or possible part of the Totodile line.
>>
>>30748792
joke's on you
im having fun
im a sadist
>>
>>30748810
>Spoilers
>In a quest
What's wrong with you you sick monster.
>>
>>30748214
You know this is almost a 50% failure rate, right? There's a 49.8% chance of rolling at least one critfail.

http://anydice.com/program/3670
>>
>>30748801
It had poison and it was blue with webbed feet and claws.
>>
>>30748750
Sounds like an OC mon to me then. Fuck.

Also, Frost Breath doesn't have the +1 applied to the level in the pastebin. Does the freezer array not work for it?

>>30748774
>>30748803
>>30748801
Golduck is 3 claws.
So is Haunter.

This thing has 5 apparently

>>30748630
>[] Fight back your fear.
>[] (Other)
Blast a Psybeam through the wall where the arm came from and retreat.
>>
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>>30748604
>>30748630

It's Ditto....

The real ditto. Pic very related
>>
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>Nana died first.
>>
>>30748803
It's not Golduck, Golduck has 3 claws on each hand, this guy has 5.

Might be Feraligator or an OC.
>>
>>30748837
Feraligator is way too loud and noisy, I'd think.

It's probably OC.
>>
RIP in pieces Nana.

Monsters need to be eradicated. Anything that you can't make gross egg babbies with gets killed. This is just insane.
>>
>>30748837
OC sharkmen.

Did you see the pic from the end of last thread? It's them.
>>
>>30748855
>implying the Deep Ones don't want to make some gross egg-babies with you
>>
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>>30748834
oh god it's been so long since i've seen any mention of those strips
;_;
>>
>>30748837
Feraligator claws aren't webbed though.
>>
>>30748820
That's what you're mad about?! I'm mad that he's having fun!

>>30748810
So am I. Watching horrible things happen to us is like crack.

>>30748834
...my smile is gone for good.

>>30748856
Mega-Sharpedo. It has legs.
GASHUNK
>>
Fight back your fear.

Ten+2 R+2

Murdered Comrade by unknown Monster!
DC21
>>
>>30748829

>yfw Prof now bases Ditto off of John Carpenter's The Thing.
>yfw when Chuckie is actually The Thing.
>yfw when you have no face because it got eaten
>>
>>30748856
Why do we need OCs, anyway? I get that, for instance, there aren't many pure Ice types in the 1st gen, but surely using some Pokemon from later generations would make more sense than making up OCs?
>>
Rolled 15 + 4

>>30748630
Prof, our eyes can see in the dark, right?

So if we lost sight of this thing, it's not because it's hiding, but because it retracted its hand fast enough?

And apparently, this thing is moving really slowly.

So our enemy here probably has really long arms.....

>>30748876
Rolling.
>>
Rolled 16 + 4

>>30748876
elite?
>>
>>30748872
>Mega Sharpedo
>THERE IS A MEGA SHARPEDO
Hooooly shit that is terrifying.
>>
Rolled 12 + 4

>>30748876
You're inserting your fetish again Prof.
>>
Rolled 12 + 4

>>30748876
>>
Rolled 4 + 4

>>30748876
>>
>>30748866
Yeah Deep Ones are almost certainly gonna be in the Human egg group.
>>
>>30748889
Ech. Failed by 1 point.
>>
>>30748884
>>30748889
>>30748892
>>30748895
>>30748896
DOOOOOOOM
>>
>>30748884
Yes. It retracted its claw very quickly after reaching around the corner.
It was a very sudden and ruthless attack.
>>
>>30748916
probably just panic fire
>>
>>30748905
Can we make up that 1 point by thinking of a way to bring ourselves back to reality like before?

Like, clawing at our leg to distract us from the horror or something. Let us concentrate.
>>
>>30748889
Close.

Burn a point of tenacity for ourselves?
>>
Rolled 17 + 5

>>30748876
Should went Dark.
>>
>>30748876
>Ten+2
Shouldn't it be +3?
>>
>>30748923
>It was a very sudden and ruthless attack.
EVIL TYPE

EVIL TYPE

EVIL TYPE

Psybeam useless.
>>
>>30748930
Oh, too late.

>>30748932
+1 point for every 2 above 10.
>>
>>30748876
51.2% chance of failure.
>>
>>30748932
Nope, ten 15, bonus rounded down.
>>
>>30748884
>>30748889
>>30748892
>>30748895
>>30748896
You may burn a tenacity to retain your composure. Will you do so?
>>
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>>30748876
damn
>>
>>30748964
Only one point?
Sure.
>>
>>30748938
>>30748954
Then why didn't we suffer any penalty at 9 Tenacity?
>>
>>30748964
1 point is fine, since we're not even getting a bonus from it yet.
>>
Rolled 3 + 4

>>30748932
Wait, I thought it was +3 Ten. Shit.

>>30748938
Late anyways?

Damn.
>>
>>30748964
I think yes

fear is the mind killer, if Marine sees us, the experience elite rocket freak, then her never been out of the dome on a mission ass ain't gonna take it well
>>
>>30748964
1 point...

Well, it won't drop our roll bonus...
FUCKING FUCK SHIT FUCK
>>
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>>30748964
yes
>>
>>30748972
Same deal. -1 point for every 2 below 10.
>>
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>>30748964
Burn it.

I'd like us to hit 20, but freaking out now seems like a good way to Bad-Endsville. If we panic, everyone is gonna panic, and then we all die.
>>
>>30748964
Don't, I want to actually get our Tenacity up, not keep on spending it. A failure now is worth future successes.
>>
>>30748972
Rounded towards 0?

>>30748964
I'm against this. might need it later.
I'm gonna feel terrible if this ends with Marine dying.
>>
>>30748999
Could you just imagine us without the Macho Brace?
>>
>>30748964
Burn it. Can't go losing our cool.
>>
>>30748964
yeah, someone needs to.
>>
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when my fear is gone I will turn and face fear's path, and only I will remain.
>>
You hold still, trembling with anxiety from the sudden loss of your squad leader. She had been so reliable... And then in a moment she'd been taken away and destroyed without warning. You can barely get yourself to look around the corner of the corridor, however you do manage to cup a hand over Marine's mouth and pull her back before she screams.

You hear the monster moving around the bend. Dragging the body away with the low ringing of the metal grating in its wake. Chuckie looks back, unaware of what just happened. You cup a hand over his mouth before he says anything and slowly shake your head with fearful tears welling up in your eyes.

Immediately, he seems to understand and sink back.

You hear the creature's indecipherable growl met by another's. It almost sounds like a language before the wet plop of something heavy lands on a grate.

The other thing moves away the sound of lazy dragging and wet, clumsy, yet muffled steps squishing over the grates of the maintenance halls.

You hear the other's sound get closer, and you signal forward. Chuckie, getting in position with his Bident, and Marine not too far away with her own support. Your steps all quiet as a rattata to avoid being heard. You swear you can hear the beating of your own heart getting louder, and louder. Thumping so loud that you swear the monster can hear.
It's forever and a moment for it to come around the corner...

You see it breach, large predatory eyes locking upon Marine, the first thing it sees. In a moment its claw, large and powerful reaches for her, intent to crush the young ranger out of her shell, or whatever other evil intention the beast must have in mind.
Chuckie immediately stabs forward with his bident, aiming for the creature's thickly muscled shoulder.

>[] Icicle Gun!
>[] Psybeam-Auto head
>[] Water Gun
>[] Frost Breath

>Target:
>[] Head
>[] Legs.
>[] Arm
>>
>>30749205
>[X] Icicle Gun!
>[X] Head
>>
>>30749205
>[x] Icicle Gun!
>[x] Head

Do NOT use Psybeam. It's obviously an evil type or at least is using evil moves.
>>
>>30749205
>>[] Frost Breath
>[] Head
Fuck You.
>>
>>30749205
So, wait, why didn't she hear the thing coming? Does Marine's radar fin even work here?

>Icicle Gun
>Head
>>
>>30749205
>>[] Icicle Gun!
Head
>>
>>30749205
>[] Psybeam-Auto head

>[] Head

we know its part water. so ice and water won't work so good.

we gotta try psybeam, we don't know if its evil type for sure
>>
>>30749205
Ice that thing's head. Fuck monsters.
>>
>>30749205
>[] Icicle Gun!
>[] Head

You mentioned its large predatory eyes, those make good targets.

Also, Snarl at it as well, it might help. And we should get Evil Plot up and running next time we have a chance.
>>
>>30749249
She was talking.
>>
>>30749205
>[] Icicle Gun!
>[] Head

Let's see how it deals with a giant icicle to the face. Water type or no, face stabbing is generally something that works.
>>
>>30749205
>[] Frost Breath+Quick Attack
>[] Head
Against fearful foes, show no fear.
OHGODOHGOD WEREGONNADIE
>>
>>30749283
>Frost Breath+Quick Attack
Can't yet. We need to level Quick Attack more before we can chain it.
>>
>>30749205
>[x] Icicle Gun!
>[x]torso
>>
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so they look like this?
>>
>>30749265
Oh right, we should use Snarl since it's a free action.

It's not like it could hurt
>>
Kind of. Less fish-heady. I'll give a better description next post. You literally just saw it turn the corner.
>>
>>30749267
What about marine? How far can she even sense anyway?

>>30749265
>>30749338
We'll want to stay quiet. The thing has a companion nearby.
>>
>>30749326
Prof did say those gave him an idea for OC
>>
>>30749345
Wait a sec...this thing is using sonar, isn't it?

Damn, if only we knew a sonic attack...
>>
>>30749338
It's got backup. We don't wan't them getting alerted early. Split seconds matter, as we just saw with Nana.
>>
>>30749372
>>30749356
Good counterargument.
>>
>>30749372
but they communicated most likely about Nana, I don't know if they know about us but they know they're not alone
>>
Icicle gun! -Head

Stamina: 92%

+2 Ten R+2 rank
1D20+4
Not very effective...
DC set to 18 Critical DC 22


>>30749338
Snarl could make it retarget you. Snarl only hinders special/technical attacks.
>>
Rolled 12 + 4

>>30749436
>>
Rolled 7 + 4

>>30749436
>>
Rolled 20 + 4

>>30749436
>>
Rolled 10 + 4

>>30749436
elite?
>>
>>30749452
FUCKING YES

BOOM HEADSHOT.

GET FUCKED, FISHMAN.
>>
>>30749452
HAH!
>>
>>30749452
You
I like you a lot.
>>
Rolled 3 + 4

>>30749436
>>
>>30749452
Damn right, head shot. 300 confirmed kills.
>>
>>30749452
ELITE

What's that? Not very effective? I can't hear you over the ICICLE STUCK IN YOUR HEAD
>>
>>30749452
Bitch-ass fish nigga went down like a Somoli pirate.
>>
>>30749402
And they don't know our tactics.
>>
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>>30749452
we got something for the R&D boys!
>>
>>30749436
72.54% chance of success
>>
>>30749452
now its there turn to be afraid.
>>
>>30749506
no, there's us
>>
>>30749487
>>30749452
recover corpse.
Report chryssalids got to the civilians.
There are most likely no survivors.
>>
>>30749528
Oh man, I really enjoyed playing that XCOM game. It was always so satisfying whenever I killed a chrysallid with a 1-2 shotgun blast. Even more when they try to attack the next turn and get a face full of plasma.
>>
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>>30749528
>chryssalids
You called?
>>
>>30749552
Assaults were just about necessary for those awful things. I hated the civ-rescue missions that dealt with them.
>>
>>30749556
...Please tell me you didn't get an idea for a new OCmon.
>>
>>30749556
>chryssalids form when the M-virus forgoes a host
Great, Parasite Eve AND XCOM
>>
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>>30749556
>>
>>30749574
Civ rescue was total bullshit. The way they could do shit off screen where you had absolutely NO chance of saving some of those civs was ridiculous.
"Oh you didn't rescue everyone? Poor rating."
"FUCK YOU AT LEAST I DIDN'T DIE"
>>
>>30749584
I can't take that thing seriously.
He's way too happy to see you.
>>
>terror from the deep cruise liner terror mission
>squad leader dead three turns in
>chryssalids confirmed
Oh boy this isn't going to be fun at all
>>
>>30749608
>Chrysalids
>Terror from the Deep

THE STREAMS ARE CROSSING OVER
>>
>>30749602
Why wouldn't it be happy to see the mother of its child?
>>
Someone had to say Chryssalids.
They had to realize that they were playing Poke-Xcom.

Time to get sent back to Sabrina.

But seriously, next post is going to be a hard choice.
>>
>>30749673
fall back or go for civies?
>>
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>>30749673
>Xcom
>>
>>30749673
Ugh what?

Gonna have to choose whether to throw Marine under the bus, or ourselves?
>>
>>30749673
Hard choice? I take it you mean continue into mystery, or retreat at the sight of unknown assassin mon?

I am in favor of retreat, personally. Losing a team member is a big mistake. Course, contacting Misty is a good idea anyway.
>>
>>30749686
I'm kidding.
I hate chryssalids with enough passion to not throw that at you/
I have parasect for parasite shenanigans.
>>
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>>30749694
I just hope we don't get raped by fishmon
>>
>>30749694
>>30749705
Are you completely misunderstanding the conversation?
>>
>>30749686
Haha, I know you anon. Your anger amuses me.
>>
>>30749718
I can't help it. It's an automatic response at this point.
>>
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>>30749707
>>
You shift your aiming for the thing's face. You'll split it open like a melon for Nana. Your amber spines extend and you unleash water that flash-freezes into a spike of ice directed right for the thing's head.
Mid-reach, it sees the sudden pillar of ice and loosely gasps as its profile is breached by a foot-long ice spike.

Right between the eyes. It falls limp right away, nearly collapsing into the grating. Chuckie's Bident catches it in time, and Marine steps over carefully to pull the body back along with the other Ranger. She's gone from excited and gung-ho to deadly quiet and serious.

You slip on your rebreather and tune into the channels,”Braver here, we have hostiles on board the ship. Nana is confirmed KIA. Repeat, We have Hostiles on board the ship. Nana is confirmed KIA.”

You listen for a moment, the radio returns,”We have Tentacruel outside, Braver. Repeat, Tentacruel outside!” It's Leader Misty. “Confirmed no survivors?”

You look to Chuckie and Marine. They're both as on edge as you and about ready to just quit where they are... You wonder what boss would do. What he would say.

You look down at the abyssal creature, purple blood dripping from the hole in its face as your ice slowly melts. It has the impression of a nose, large fangs like some sort of deep-sea fish and colorful fins adorning its body in place of a head of hair, contrasting its deep blue with a blooming of reds and purples.
Its muscular, far muscular than you'd have liked a monster to be or look. It's about the size of Bruise with similar muscle groupings swelling beneath its slimy flesh.

It smells like fish. You shudder, you love eating fish.

>Choices Cerulean, choices.

>[] “Civilians confirmed dead. We're pulling back.”
>[] “Negative, we'll move forward with caution.”
>[] (Other)
>>
>>30749752
>>[x] “Negative, we'll move forward with caution.”
>>[x] (Other)
request back up

curse my lawful good nature
>>
>>30749752
>>[x] “Negative, we'll move forward with caution.”
>>[x] (Other)
>>[x]"If the walls are covered in bloody handprints and there are bodies all over, are we allowed to assume all the civilians are confirmed dead?"
>>
>>30749752
>>[] “Civilians confirmed dead. We're pulling back.”
>>
>>30749769
... seconding.
>>
>>30749752
>[] “Negative, we'll move forward with caution.”
>>
>>30749752
Forward with caution. There's at least one more, but how many can there be?
>>
>>30749752
"Negative, survivors seem unlikely but not impossible? Orders are to proceed?"
>>
>>30749752
>>[] “Civilians confirmed dead. We're pulling back.”
these things kill everything that isn't them
>>
>>30749752
>"Negative, requesting back up as we secure the entrance and identify our first kill."
>>
>>30749752
>Water and Fighting type
Whoa. Holy shit, that is badass.

Or rather, I assume fighting.

Maybe we SHOULD try Psy beam...
>>
>>30749793
Actually, ask this.
>>
>>30749769
>curse my lawful good nature
>my
You may be voting for the right thing, but it's for the wrong reasons.

Play the character, not the you.
>>
>>30749752
>>[] “Civilians confirmed dead. We're pulling back.”
they're dead, and we know it
>>
>>30749793
I want to ask this. Tell her we spot blood, and vicious unidentified monsters, but no bodies yet (I think you said there weren't any bodies)

Ask for orders.
>>
>>30749752
>[] “Negative, we'll move forward with caution.”
> Requesting team to aid in extraction if called for
>>
>>30749752
>"Negative, but presuming unlikely. Requesting backup."
>>
>>30749812
This
>>
>>30749780
They might be used for certain acts of hand holding.
>It's about the size of Bruise with similar muscle groupings swelling beneath its slimy flesh.
Doesn't that sound like a coincidence?
>>
>>30749752
>>30749815
Oh, that sounds good. Ask for a team on stand-by to help extract us and, possibly, any civilians we find.

>>30749818
Negative on back-up. We won't want to alert these creatures.
>>
>>30749793
>>30749752

ask if orders are to proceed.
Explain that, uh, left the ship a REAL bloody mess. And are everywhere.
>>
>>30749752
Professor, this.

>>30749845
>>30749828
>>30749812
>>30749805
>>
>>30749752
>[] “Negative, we'll move forward with caution.”
>>30749845
Guys, it's really disappointing to see how cowardly some of you are. Don't half-ass things. The decision is obviously on us to either lie or tell the truth. Half-ass commands like asking them what to do will obviously depend on the situation. There's 2 monsters aboard and one of them killed a person? Keep going.
>>
>>30749841
Christ, it's like you *want* to recreate an aliens movie.

We're going to get picked off one by one. We need backup.
>>
>>30749871
Stealth is the key. These creatures are slow moving, so we can evade them well enough if we keep an ear out for them.
>>
>>30749752
We should snap a picture though going for a full body rather portrait would probably be best at this point. Recording the entry can wait I suppose, but
>Fish-like aquatic humanoid, sluggish on land, but able to strike with brutal strength, exhibited awareness enough to kill from around corner with long arms. [not sure if suggestion of lingual capacity are supposed to be classified]
>>
>>30749883
>These creatures are slow moving,
Tell that to Nana
>>
>>30749891
>>30749752
yes.
snap pokedex shots.
>>
>>30749752
>“Negative, we'll move forward with caution."
>>30749870
Just because we're not a liar doesn't mean we're suicidal. But fine, have it your way.
>>
>Marine has sonar

http://www.youtube.com/watch?v=568inXx6z0w
>>
>>30749891
Oh right, we should totally do that.

Probably shouldn't use the word "humanoid".
>>
>>30749752
>>30749891
This. Remember to jot down some notes about the creature in our index. Aside from its appearance, note how it killed Nana. It's unused to movement on land, but it has a long reach that allows it to make stealthy and quiet attacks. It's claws are also strong enough to crush a ranger's head/
>>
>>30749891
Seconding snapping a pic of the corpse.
>>
>>30749905
use marine's sonar like this.
>>
>>30749891
Oh, yeah, let's do that.

I got a name for this one too.
>Aboleth.
>>
>>30749930
>I got a name for this one too.
>>Aboleth.
Interesting. Abomination Goliath? Or...
>>
>>30749920
Should we mention possibility of Evil/Fighting capabilities?

If we get into an extended match with one, we should see if it's immune to Psybeam or not.
>>
>>30749948
http://www.d20srd.org/srd/monsters/aboleth.htm
>>
>>30749948
Indeed.
>>
>>30749891
>>30749930

I wanna throw my hat into the naming thing

Dagoon

Dagon(pic from >>30741978) +Lagoon
>>
>>30749961
That's more squid than deep one
>>
>>30749975
That also works.
>>
>>30749975
Dagoon's better, yeah.

Pokemon names should always either be simple or puns.
>>
>>30749988
Yeah. I don't know why that guy suggested it. They're big gross immortal psionic eel things. Hardly punchy at all.
>>
Make sure to note if you're rescinding votes. Right now, we're mostly even between staying to identify the pokemon and pushing forward.
>>
>>30750003
Mostly because It sounded cool.

Dagon reminds me a lot of dragon, which doesn't feel appropriate.
>>
>>30749883
they are not slow like must hunters they save their power for quick sprints or so and so when they see prey
>>
>>30750011
Um, those aren't conflicting votes.
>>
Should we really be taking a pic of this thing?

It's likely that everyone but us is just going to be sent to Sabrina for mind wiping and the entry will be cleared.
>>
>>30750040
That's a good note. Glad someone noticed that.
>>
>>30750020
Dagon would work better for a huge one maybe their final form that is male only and their female only final form could be Hydra
>>
>>30750020
I can respect that.
>>
>>30749752
Aside from the other observations, we should note its quick reactions. It wasn't even a second when it turned the corner, but as soon as it saw Marine, it extended its hand to crush her.
>>
>>30750082
>>30750087
Besides, as far as I knew, Aboleth just meant a deep sea abomination.

I think it qualifies, though I understand if people disagree.
>>
Ok. So they live in deep water and they're punchy.

What about naming them "Deepfist"?
>>
>>30750020
Dagoon

Dagon is king shit of the Deep ones, second only to dread Cthulhu in their culture

FYI forced interbreeding/rape is a thing with those guys

maybe Aboleth can its evolved form
>>
>>30750073
fuck ya studying big cats as a kid payed off
>>
>>30750101
Deepfist sounds too awesome to use on amphibious rapemonsters from the sea.
>>
>>30750068
On the chance that it is of the humanoid egg group, we won't get mindwiped since we're already privy to this information.

The only secret information is that some monsters are actually mutated humans. Aside from that, notes about them are free for dissemination to all Rangers. Remember that we named Hypno?
>>
>>30750040
yeah, I'm leaning more towards water/fighting.

prep psybeam.

wouldn't we get points towards perception with this?

it's so mediocre at 10....
>>
>>30750068
At the very least, free perception points.

>>30750073
>>30750040
>>30750103
like cheetahs?
>>
>>30750102
Ah. My bad then, I didn't know.

Really should play that game. I hear good things.
>>
>>30750122
yep
>>
>>30750120
So it's Water/Fighting with pseudo Dark?
>>
>>30750103
You see a lot of predatory fish and even sharks do that too.

Running after prey is too much work when you can just kind of laze up and burst is much more efficient hunting.
>>
>>30750140
We won't know for sure until we Psybeam one.

For science!
>>
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>>30750131
its pretty good, IDK if they fixed the PC bugs though (it makes the end game almost impossible)

It's largely based of the Call of Cthulhu module Escape from Innsmouth.
>>
>>30750146
ya that and groups wounding something and waiting for it to tire are the main two hunting tactics I think
>>
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>>30750140
the Bruise-esque musculature leads me to think fighting

Nana could have been the victim of Close Combat.

these fuckers hit hard and fast.

we need to bottle neck them in a narrow hallway to limit their freedom of movement and just wail on them from a distance.
>>
>>30750146
Hey Prof, how old is Chuckie supposed to be? He was described as a man, so I would of thought he'd be an adult. It's kind of a silly image to picture that guy following Ceru's orders, although given Ceru's status as a rocket and his seeming lack of initiative, it'd be understandable.
>>
>>30750201
So Psybeam.
>>
>>30750208
It's actually so. As a rocket she has good standing and is known as elite despite still being a technical "trainee."
Adult rangers don't really look down on ranger children either.

Would you look down on a Riolu or a machop?
Ni'rena was a poor example, but he almost managed to kill the dome so...
>>
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>>30750226

hopefully psybeam is not just only super effective but confuses some of them into attacking each other and creating chaos among their own.

If they're dark type.....fall back request evac DO NOT PURSUE LUBU

also proceed in manji formation with Marine being sonar/motion tracker
>>
>>30750101
We haven't actually seen them punch, but they are muscular.

What about "Deepfit" or "Bulkfish"?
>>
>>30750255
Ni'rena was a poor example of what?
>>
>>30750264
Shit formation. Back is unguarded.
>>
>>30750271
Of a child that's capable of doing a lot. We've met him. He's not that smart or capable, but he's got a lot of power.
>>
>>30750270
We saw the punch
>>
>>30750264
I don't think they're dark type, since we know they have to be resistant to water somehow, and their muscular form was described as similar to Bruise. It seems quite logical to assume they're Water/Fighting.

And actually, that is a cool ass typing too. You don't see that often.
>>
>>30750279
I was think a triangle since we don't have an old bridge builder to make everything worse
>>
>>30750279
It's a good thing the enemy ninja that episode Never kills him because he sucks.
>>
>>30750291
We did, but she died.
>>
>>30750279
Marine should be point guard. With her radar fin, she should be able to sense anything standing around a corner without having to come near it. We'll take up rear guard since, next to Nana, we'll have the best ears to listen for anyone approaching from behind.
>>
>>30750283
It was less of a punch and more of a clawing followed by grabbing her head and slamming it into the wall.
>>
>>30750286
Poliwrath is the only one that comes to mind

loved that fucker. Bulky and packs a punch.

Mind reader+ Dynamic punch all day
>>
>>30750286
Heh.

And people didn't want to take Psybeam.
I'm just gonna take a moment to be super proud.
>>
>>30750310
And we're a gunner
>>
>>30750318
Now we need bubblebeam to accompany it.
>>
>>30750313
Oooh, I forgot all about Poliwrath

Damn. I never got to see that guy in the game. A shame, he was awesome.

Man, just imagine if that Poliwag kid had survived. He'd be so powerful all on his lonesome.
>>
>>30750279
>>30750310
Makes sense.

Plus, these creatures seem to rely on sight to hunt. If it relied on vibrations, it and its companion would have sensed Ceru and the rest of the squad around the corner. They wouldn't have split up if they did. Their sight and reaction time is superb, though.
>>
“Negative, survivors seem unlikely but not impossible? Orders are to proceed?”
“Affirmative. We need...” There's a break in communication for a moment,” -To confirm. Recover Nana's personal effect and destroy the hostiles. We're-” There's another break in Leader Misty's Comm.
“-Busy out here. Radio Alpha and Cors.”

You end the communication and radio the other two teams, informing them of the hostiles. They confirm that they've yet to encounter them at their own respective entry points.

Chuckie looks around the corner, his back against the opposite wall, peeking ever so carefully.

You take off your rebreather, returning your voice to this situation yet maintaining critical silence. You take your own look after Chuckie backs off. A trail of blood, Nana's last memento to the three of you as you're given a chance to follow the creature. You swallow hard, holding your tears back.

You take a picture of the monster that kill Nana, you'll figure out a name and archive the thing later. The claws of its long arms are still bloody. You frown at that.

Marine touches your arm and you quietly reassure her as the three of you move forward, fulling the trail of fresh blood out of the maintenance halls taking excessive care to be quiet in your tailing.

You eventually find the thing leading you to the cargo bay, and that's when Marine gets nervous, pulling back a bit and whispering quiet as a mouse,”There's people in there, I can feel it. And those things. There's at least ten of them.”

“You feel them now?” You whisper harshly to Marine, somewhere in your hear you realize that Nana could've been saved with a bit more attention.

“Tight places, I can't work with. This, I can. What's the plan?”

Ten monsters in cargo, human captives. Monsters taking human captives... What is going on here?
>>
>>30750342
It could only be able to sense vibrations in water?

But yeah, it probably doesn't have echolocation either.
>>
>>30750286
>since we know they have to be resistant to water somehow,
Water resists Water and Ice. We've only used Ice on them. The Water typing is obvious and the resistance to Ice says nothing about their secondary type.
>>
“Ceru, some of them are different in there. Not all of them are like the one we saw.”

Chuckie peers in, whiskers twitching,”Sure enough, there's a different one in there. It's pointing the big ones around. Skinny itself. A leader?”
Chuckie leans back with the two of you,”Look, I'm no good at taking charge and our mission hasn't changed. You two are rockets in good standing and you've got a good head Ceru. Tell me what you want me to do and we'll do it.”

> Got a plan?
>>
>>30750347

If we became aware of one before visual contact, through sound or whatever, can we use Lock-On -> Psybeam to wallhax them without exposing ourselves to easy counterattack in case they are immune?
>>
>>30750356
There's only one entrance to the place?

Can we get Marine to use her radar fin to come up with some sort of mental map of the area? We really need more information than there being a room with monsters and hostages in it.
>>
>>30750347
Damn, this makes the second quest that has weird monster mating rituals professor...I am starting to get suspicious of you.

Anyway. 10 is way too many to attack outright. Can Marine find out patrol paths? Or are they clustered? It'd be nice to grab the people we can and run.
>>
>>30750356
>>30750347
Do we have explosives? Because I don't see us killing these things in a straight up fight.
>>
>>30750347
>they've got HUMAN CAPTIVES
awwwww fuck how do we deal with hostages

>>30750356
>got a plan?
figure out what made this monster leave its post, and get more of them to do the same so we can reduce their number.

After we kill as many as are feasible, snipe their commander and begin operation civilian reclamation storm.
>>
>>30750356
Well what can Chuckie do exactly?

I'd say there's a good chance the skinny one isn't Fighting but is instead Psychic, but I'm not too sure about that.
>>
>>30750351
>I said water
Whoops. I meant Ice.
>>
>>30750347

Vox the Inquisitor. Request exterminatus. This planet is damned to the warp, the daemons have overrun and the "civilians" are obviously cultists in collusion with the arch-enemy.

Do not bother with extraction, we go with to stand by the side of the Emperor.

Emperor be praised.
>>
>>30750356
Wait for Alpha and Cors to meet up before we storm a group of ten of them holding hostages.
>>
>>30750356
"Knowing what you can do/ what you're best at would be nice, Chuck...ie."
>>
>>30750356
First we radio in Alpha and Cors, tell them our location and that we've found ten humans being kept as hostages.

I doubt that the Deep Ones would bother having two separate capture zones, so no reason not to team up.
>>
>>30750360
THIS
>>
>>30750356
>>30750366
This. Before anything else, we need information.

Get Marine to try and give us a better description of the room's interior while we ask Chuckie what he's capable of.
>>
>>30750380
Hm. Leaders don't necessarily have to be psychic, but the fact that it's not big and bulky does suggest it must control the others somehow. What better to control a group of Fighting types then with the ability to crush their brain like a grape.

We have dark moves, but...they're all melee.
I don't want to get into melee.
>>
>>30750360
Do not forget about this!
>>
>>30750387
Storming them probably isn't a good idea.
>>
>>30750360
>>30750400
We would need to be able to see them first to guess their position, so we'd have to expose ourselves for a moment, I think.
>>
>>30750356
I say guerrilla tactics, snipe the leader fall back to a defensible position and bottleneck them.

>>30750375
>awwwww fuck how do we deal with hostages

They're not going to kill their fuck slaves

>>30750380
bibarel/rattata graft most likely

range attacks and teeth can gnaw through anything.....

I GOT IT !!

we could also go up a floor, have chuckie gnaw a hole through the ceiling above the hostage room and snipe them from up there
>>
Can't we take a picture and forward it to Misty? There are 10 Dagoons here, 3 rangers can't doo jackshit.
>>
>>30750356
Lure them away with noise. We have to have string or rope or something that we can set up a clangy thing at the end of a hall. Make it so they round a corner and step into a hallway looking for another person, only to step into a killzone where we blast them with dual Icicle guns and the mouth-mounted psybeam.

Once that's done, have Marine help us pinpoint them through the wall to Lock-on and psybeam.


I don't really understand the layout of the ship too well, but Chukie could be useful for getting through the walls to set up ambushes.
>>
>>30750393
This
>>
>>30750417
...Not a bad idea, but it might take too long?
>>
>>30750356
What happened to calling for backup?

We need to stealth and take them out one-by-one. Predator vs. Predator. Ice is out, and Psybeam is no OHK. Lockon is a definite must.

So we either quick attack and hope it's enough or Psybeam and hope the others can finish the job.

We can also try our hand at evil moves, but if they're fighting, it won't end well.

Psybeam is silent, right?
>>
>>30750426
THIS.

REMEMBER >>30742991, ONLY PROCEED WITH A FULL PARTY
>>
>>30750356
What exactly are Marine's capabilities?

We've trained with her for like a year. We should know,
>>
>>30750451
We can shoot three Pysbeams at a time
>>
>>30750413
Yeah, I meant 'wait before we storm' to be more of a exaggeration + preclusion, but it came off more like a suggestion of successive actions
>>
>>30750393
Reasonable. We'll need to have a proper plan ready in case circumstances force us to act soon (such as the hostages starting to get killed), but there's no reason why we shouldn't try to regroup.
>>
>>30750436
not too mention I forgot psybeam doesn't need line of sight.

marine sonars their location
we wall snipe
Chuckie covers
>>
>>30750451

Ice did OHK that last one. So it's not as weak as you're making it out to be.

Double Ice + Psybeam would probably destroy them in one blast barring absolutely shit rolls.
>>
>>30750454
She only just rejoined us.
>>
>>30750426
>>30750451
>>30750453
>>30750393
>>30750457
This. Use your radio people!
>>
>>30750366
2 entrances on either side via catwalk. Another pair down at the maintenance levels.

>>30750373
You have Volt-orbs but two of you would be out of a secondary power source.
>>30750360
This is possible.

>>30750375
>figure out what made this monster leave its post,
Most likey would be your initial entry caused them to investigate. The pair that went were satisfied with one kill, figuring that Nana was the culprit.

>>30750389
Gnawing/biting through virtually anything. Polearm mastery. Watergun and yawning.
>>30750451
Your backup is the other two teams that are also onboard the ship.
>>
Some things we want Professor

>Info: Both regarding what Marine and Chuckie can do, and seeing if either can learn anything about the monsters in the next room. Patrol paths, clusters, patterns, anything
>Reinforcement: Call all other teams and inform them we have the location of the hostages, as well as a massive cluster of enemies. We NEED them to help us, or we ain't saving anyone.
>>
>>30750393
Also, thought up a horrible alternate name for Dagoon.

Deepound. Or just Deepon.
>>
>>30750454
I think she has at least a Krabby
>>
>>30750465
It's 1/2 effective. we only won because of crit + Sniper
>>
>>30750454
Super strong. Water Gun. Shell armor. Pewter Beat 'em up training. Radar.
>>
>>30750465
>>30750455
I was assuming that all our actions HAVE been using all 3.
>>
>>30750486
Squirtle and Mudkip. Doesn't say what she can actually do, though.
>>
>>30750475
If they are on the ship then fucking call them already, we found the King Boss Man of the attackers plus ALIVE HUMANS.
>>
>>30750356
We can't fight them in there, there's too many of them, and we'd have to worry about the hostages. Not a good situation.

Also, check the corpse we have with us, do they have gills?

The jumbo Voltorbs might be useful, if we can lure them into a trap we can use those to zap the ever loving fuck out of them. We have to use the environment to our advantage.

Are there pipes running

Are there things around us we can improvise to work as weapons, whether they be nasty chemicals, explosives, or just very pointy objects?

Can we tell if these guys are cold blooded or not? Because we might be able to make them sluggish or something by slowly introducing cold air into the ventilation system.
>>
>>30750475
Then we radio them, and gather intelligence for now.

I don't like the odds of 3 vs 10.
>>
>>30750475
attempt to lure some into an ambush location with suspicious noises.
Use psibeam through a wall to eliminate them as they pass by the ambush position.
>>
>>30750499
mudslap and potentially lower their accuracy?
>>
>>30750486
We can pick you out of the crowd newfag
>>
>>30750496
Unfortunately, I don't know how well her training holds up against things that can crush skulls with hands...

Bah. Her defense is gonna take a real pounding from these god damn things.
>>
>>30750498
Nope
>>
>>30750513
The big ones might be dumb enough to fall for that, but we shouldn't underestimate the apparent intelligence of their leader.
>>
>>30750513
No attacking until we radio the other 2 teams inside the ship.
>>
>>30750521
Most Rangers can crush skulls with hands. We can.
>>
>>30750515
I've been here since thread ten.

sorry I didn't commit Marine to memory so deeply. only thing about her I remembered was shell
>>
>>30750530
YEah, I agree.
Bottleneck is a good idea, but not with a leader to guide them. If we're gonna wall snipe, it has to be against this guy. And we don't even know what his type MIGHT be.
>>
>>30750475
What level are we at? Are we on a level above the monsters or on the same level as them?

We should try to go for the height advantage. See if we can't snipe their leader from the catwalks.
>>
>>30750545
Might be Ice
>>
If Lilac was here, she could kill all of them.
>>
further reconnaissance, com hq with confirmation of survivors and the situation at hand and request back up


sound good?
>>
Hm...

Hey Professor.
Does 'polearm mastery' also mean 'THROWING polearms mastery'?

If so, maybe we can get Chuckie to bean leader guy in the face with an electro Bident.
He's gotta at least be water type, right?
>>
>>30750560
If Lilac was here she would SINK.
>>
>>30750564
We don't want to needlessly disarm Chuckie.
>>
>>30750564
hard to be the leader aquatic fish people rape cult/tribe if he wasn't water...
>>
>>30750551
You're on the upper level looking down at them.
>>
>>30750562
>request back up
We just did and they ain't comin.
>>
>>30750564
Ohhhh, very good idea
>>
>>30750560
and she would, INCLUDING THE HOSTAGES.
>>
>>30750576
That's useful.

Maybe we can borrow the bident, Lock-On to the leader, and throw it right into its beady little fucking eyes, one prong for each eye. Might take it out of commission.
>>
>>30750576
Alright, so whether we wait for everyone to regroup or we're forced to act, we should always start the action with locking on and sniping the leader.
>>
>>30750577
He means our other 2 teams.
>>
>>30750576
So we have clear shots?

Is there wall in the way? Ceiling?

Could we lock-on and snipe them from here?
>>
>>30750601
We can do it best cause Lock On. But what do we use?
>>
So:
>[] Inform the other teams of hostage location.
>[] Scout the area.
Then
>[]Lock on+Snipe the leader?
>>
>>30750619
Sounds good to me.
>>
>>30750619
The last action depends on whether or not we SHOULD act before the other groups arrive. So at our discretion.
>>
>>30750619
yes

I think the leader might be psychic...

still better than ice or water
>>
>>30750619
If you can sneak a [x]thin them out in there, I'd like that, but otherwise good.
>>
>>30750619
>[X] Inform the other teams of hostage location.

Can't we wait to see what the other team leaders have to say first Ygg?

I'm against hitting the leader because the minions could go berserk and kill the hostages
>>
>>30750619
>>[]Lock on+Snipe the leader?
I have reservations.

What if the muscletards think that the hostages did it and start killing them?
>>
>>30750619
About sums it up, yeah. If we can't take out the leader, we need to book it. He has control over all the muscle, after all.

HOW we snipe him is still up for debate...
>>
>>30750619
Sounds about right to me.
>>
>>30750645
We gotta do something, man. I assume the other teams are gonna offer input anyway, at the least.
>>
>>30750648
>>30750645
This. Can't we vote on what to after we radio the teams, you know, AFTER we radio the teams?

It seems a little stupid Prof.
>>
>>30750619
I'd like to lay a trap of some kind as well.

Maybe salvage one of the Jumbo Voltorbs that is on the ship, the voltorb should still be functional, set it up on a floor covered in salt water, and after we murder the leader we draw the remaining hostiles to the trap and fry some fish.
>>
Stealth roll...
Ing+4 R+2
!!!

Esper Danger

1d20+6
DC23
>>
>>30750648
ifwe hit the muscle tards, then they'll just freak out

they might be able to guess its us from line of fire and just go after us


there's no real good solid answer here...
>>
Rolled 7 + 6

>>30750671
Rolling for stealth.
>>
Rolled 10 + 6

>>30750671
>>
>>30750671
49.8% chance of success.
>>
>>30750645
>>30750648
These are valid points.
>>
Rolled 3 + 6

>>30750671
>>
Rolled 5 + 6

>>30750671
I got this.
>>
Rolled 18

>>30750671
>DC23
It's like you don't want us to succeed.

don't forget bident throwing if the other two don't have long-range.
>>
Rolled 15 + 6

>>30750671
elite?
>>
Rolled 10 + 6

>>30750671
>>
Rolled 9 + 6

>>30750671
>Esper danger
DAMN IT I KNEW IT!
>>
>>30750671
We gotta hit fucking 17? Confirmed psychic
>>
>>30750671
>>30750694
Does this count, Prof?
>>
>>30750694
Oh jeez, if this counts...
>>
>>30750694
Why the fuck couldn't you have remembered your fucking modifier?
>>
>>30750694
FUCK, I FORGOT THE MODIFIER

it's been too long since I last rolled on AoPH...
>>
>>30750694
you mod forgetting.............

>>30750699
no mods, no count
>>
>>30750694
>forgot the modifier
You jackass.
>>
>>30750694
>18+6
>24
>>
>>30750671
Hold the fucking phone, is this a stealth roll for the radio?

Why the fuck couldn't we go a few feet away from the leader?
>>
Unfortunately the modifier was forgotten.

Let's see how this goes...
>>
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>>
>>30750694
It's basically a 50/50 chance.

http://anydice.com/program/3672

3 out of 5 rolls in this thread have had the exact same chance.
>>
>>30750724
Yeah that's a bit...
>>
we're losing hostages at the very least over this.....
>>
>>30750724
Wait, what. Were we being stealthy for the radio?

>>30750728
How could it sense us by the radio if we're not even in the same room?
>>
>>30750724
It's a stealth roll for surveying the area more thoroughly.
>>
>>30750728
>Geurilla warfare(2): (+2) to rolls made under cover of wood.
A shame this doesn't apply to sneaking
>>
>>30750713
>>30750712
>>30750703
I deserve all your scorn.
>>
>>30750728
Well, you're consistent with modifierless rolls, at least.
>>
Rolled 20 + 6

>>30750671

Rollin! Not forgetting the modifier either!
>>
>>30750743
So we entered the same room?
>>
>>30750746
>Under cover of wood
>wood

doubt Galleons are still in vogue anon
>>
>>30750755
You only rub salt in the wound, dude.
>>
>>30750755
Motherfucker
>>
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>>30750755
>>30750755
>>
>>30750755
Why bother rolling now? Do you even understand the rules? Honestly, if you don't know anything about what we're doing, don't participate until you've completely read up.
>>
Rolled 20 + 6

>>30750755

HOLY FUCK! PLEASE TELL ME THIS COUNTS!
>>
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>>30750755
>>
>>30750757
we're like above them on catwalk
>>
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>>30750772
>>30750755
>>
>>30750772
what the flying fuck
>>
>>30750755
God, why. You're only making this more frustrating, you know.

>>30750772
GOD.

GOD I'M SO ANGRY NOW.

WHY.

I AM SO FUCKING ANGRY NOW.

SOMEONE PLEASE DO SOMETHING.

TO STOP THIS PAIN.
>>
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>>30750755
>>30750772
>>
>>30750772
I hate you.
>>
>>30750772
please stop

neither one of them counted its over
>>
You people getting angry at dice rolls is always hilarious.
>>
>>30750772
YOU KEEP RUBBING SALT IN OUR WOUNDS.
>>
>>30750805
It's the principal of the thing, anon.
>>
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>>30750755
>>30750772
>>
>>30750805
RP is serious business, if you can;t understand it stop posting.
>>
This is hilarious and aggravating at the same time.
>>
>>30750805
>You people

Why you say that? Is it 'cause I'm black? Git yo bitch ass outta my thread honky. I is so tired of you.
I can't even do this shit with a straight face. I hate ebonics.
>>
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>>30750829
>>
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>>30750829
>>
>>30750829
We're obviously all angry black men.
We're just attracted to pokemon like purple drank to the ghetto
I'm sorry.
>>
>>30750853

Bitch ass nigga. Yo dumb ass don't know no ghetto! Bitch thinkin we all drinking purple drank, like we use it to grip an' sip. Real niggas have the tur-kwise drank.
>>
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There are at least 10 aquatic rape Bruise class monsters that are going to push our shit, literally in the worst case scenario. with an esper calling the shots.

I suggest psybeam like motherfucker and fallback to a more defensible position.

sorry hostages but this shit just went SNAFU.
>>
Oh god this is horrible.

We need fucking Freeze Dry.
>>
>>30750875
And, amongst all this, we've got anons like this making things worse. Stop panicking like a bitch-ass cracker white boy, nigga.

FEAR IS THE MIND KILLER, BOYYEEEEE!!!!
>>
>>30750875
Yeah, basically. I feel bad, but we team is prioritized above all others.
We get found out, retreat under any circumstance, and report to all others what we found.

Hoping these things can't swim faster then us.
>>
>>30750903
What? No, our priority is to safeguard civilians, even at the cost of our lives. That's what we signed up for. We're Rangers.
>>
>>30750888
It's fiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiine. They might start killing the hostages now that they know rangers are in the area so we will get a running start at least.
>>
I just noticed that the Icicle Gun shot we did didn't cost any stamina.

Side effect of our evolution?
>>
>>30750918
You can't guard anyone when you are dead.
>>
They're not going to kill the hostages

They're going to take them back to their lair and rape them
>>
>>30750919
Why would they do that?

If anything, he'll just send more goons to investigate.

We spam psybeam on the goons, and leave the leader without any meatshields.
>>
>>30750918
No. That's no how we are.
>>
>>30750918
We aren't directed to sacrifice ourselves senselessly. The team's safety is more important, as mean as it sounds.
We're outnumbered, with possible Esper here. That is a recipe for disaster we're very familiar with.
>>
It really depends on how alerted they are.

is it " I think I heard a noise" or "SEIZE THEM!"
>>
Chuckie's teeth lets him gnaw through anything, right? We should have him be prepared to drop the areas these monsters may pass through.

>>30750937
>>30750950
>>30750953
And your attitude is horrible because you automatically assume we'll die. You have no confidence at all in our abilities.
>>
>>30750918
That's not how Rockets operate Anon.
>>
>>30750961
...against Esper mystery sea monsters, and hulking brute fishmen that outnumber us? No, I don't, especially not with tg dice on my side.

I am not going to be responsible for the death of our team because you wanted to prove how brave you are, anon.
>>
>>30750961
Those replies are for a post that specifically said that we should save the civilians even if we die trying to do so.
>>
>>30750961
This thing 1HKO our squad leader. There's 10 of them and ones an Esper
>>
>>30750953
He's got a point, however. Your thinking just assumes the worst. You don't plan any strategy at all. You just assume we fail and you're already thinking of retreat.

You're as bad as the anons who voted that we leave the ship earlier.

It's true that we should not needlessly risk ourselves, however, that does not mean we should run at all signs of danger. Calmly analyze the situation instead of acting like a panicked chicken.
>>
>>30750958
more like
"Ah, another mind scurrying through this metal cave. Surrender, resistance is futile. Your genetic diversity shall be added to the service of Dagon."
>>
>>30750961
>having faith in /tg/ dice

Yeah nah, yar a cunt matey

>>30750987
See >>30750982
>>
>>30750987
They know we're here.
>>
>>30750985
She got killed because she was right next to it and was taken by surprise.

Marine and Chuckie should be more capable in close combat.
>>
>>30750996
This is what we signed up for.

It's why we're ELITE.

Plus in theory teams A and C will be on their way shortly.
>>
>>30751004
Chuckle is a shooter
>>
>>30751004
That doesn't mean we can take them all on. They are clearly not baby mons, and they outnumber us by a factor of more then 3. That is NOT acceptable engagement options, no matter how strong you think our teammates are.

Maybe if we were level 40. But we're not.
>>
>>30751011
Which is why we aren't supposed to die for a few civvies, there's plenty of them to go around.
>>
>>30750983
>that specifically said that we should save the civilians even if we die trying to do so.
That post was a reply to posts that said we should run away already.

I didn't suggest we rush in now. I didn't suggest retreat was not an option. I was saying that we must risk our lives because it's our duty.
>>
>>30751022
But we don't have to, since reinforcements should be on the way, seeing as we found the survivors and the enemy.
>>
>>30751022
And we're in the catwalks. They're down a level below us.

This is what I was talking about. You're too busy panicking and you don't bother thinking about the situation.
>>
>>30751032
You said we should either save them or die trying. That means that retreat is not an option.
>>
>>30751040
If our team gets here in time, and we can pull back to a more acceptable engagement position? Sure.

But we're not gonna open fire Rambo style when they spot us this post.
Which they will, since we failed the stealth check.

>>30751044
No, I thought of that. Either stairs, or the fishmen are gonna jump up here. They have the muscle for it.
>>
>>30751040
THEY KNOW WE'RE HERE
>>
>>30751047
>What? No, our priority is to safeguard civilians, even at the cost of our lives. That's what we signed up for. We're Rangers.
Here's what I said.

You guys have been talking about dying when there's no chance of success.

>>30751058
>No, I thought of that. Either stairs, or the fishmen are gonna jump up here. They have the muscle for it.
And Chuckie can gnaw on the catwalks to make them fall.
>>
>>30751058
We should get one volley in before the tactical retreat.
>>
>>30751073
>our priority is to safeguard civilians, even at the cost of our lives.
That literally means keep the civs safe or die trying.

and chuck isn't instant, and we would fall too, that's just a dumb plan
>>
>>30751074
>Implying
Those things were described as insanely fast when in combat, they are going to either run to the catwalk or run behind cover.
>>
>>30751074
Well, yeah. of course.

Retreating back into the ship is a given I figured.. I dunno how smart the Esper is but he'll probably try and hold hostages.
>>
>>30751110
they have a quick lunge and we're on a catwalk above them, we should be able to take some snapshots (not the photo kind)
>>
“Radio Alpha and Cors. Let them know what we found.” You direct Chuckie as you turn to Marine,”Alright, we need to scout and we need to do it carefully, okay?”

Marine nods to you slowly affirming herself. You've never seen her look quite this meek, yet she seems to notice the look you're giving her and clean up her expression. “Right. We sneak, figure out what we can do...” She nods again, resolving,”Okay, let's do it.”

Chuckie creeps back down the hall as he speaks through his com to the other teams. You and Marine creep forward into the cargo hold, peering down at the situation from the catwalks going prone to reduce your profile.

You see the thin one that Chuckie mentioned, it approaches a pair of the brutish ones, utters some of their indecipherable gutter, and then directs them to open the Cargo Hold's bay door, the one that would be used door unloading.

As you stare at the thing you get a good look at it. Unlike the brutes, this one is very thin and orderly with some shapely curves and a far more humanoid face, It actually would look like a ranger if it wore one of your jackets, albeit an odd one. It bears a bio-luminescent crown of fins that glow a luxurious yellow. The brute that dragged away Nana presents the dead ranger to the lead-monster, holding her up by her head, only to place another arm under it to cradle her like a proper offering.

The creature runs a clawed hand over the dead Ranger's face. You can't see what it did. In the next moment, it slaps the brute twice, coming around with a backhand for the second time before shrieking at it out of the blue.
The thing recoils instantly and shirks away, setting the corpse down and sulking away with an almost sad backwards glance.

The leader places its claws upon its head and slowly shakes it back and forth in a very human gesture.
>>
You can see that there are other humans in there, lying on the ground and then stacks of bodies maimed and mutilated. Of note, there are rangers in that pile.

The ship creaks with the storm raging on outside, something shifts and your footing almost gets thrown off, a close call.

The leader creature moves to the sleeping people and seems to touch them gingerly, tracing around their foreheads and cheeks with something almost akin to affection. Yet that picture is ruined when it places a claw under a particularly young civilian's throat and lifts them up via psionic energies.

The creature looks right up at the catwalk that you're hiding at and you duck your head down and out of the way.

(Hear...You... Show... Or... It- She... Dies.) An unnaturally high pitched guttural voice enunciates and feels out every word in your mind as if to work out the distinction of the meanings to form something that makes sense to you.
An Esper monster. You take a deep breath. Another esper monster, may the distortion take them.

>[] Show yourself.
>[] Evil mode and retreat.
>[] Launch your offensive.
>[] (Other)
>>
>>30751125
It wants them alive.
>>
>>30751133
>>[x] Show yourself.

just us.

prep psybeam
>>
>>30751133
Volley of icicles and retreat
>>
>>30751133
Godamnit.

Let only Cerulean show herself, we could try and buy time until the others get here.
>>
>>30751133
>>[] Show yourself.
>>[] Launch your offensive.
Show yourself and begin locking on with our remoraids.
Lock on as hard as possible while he is talking. As many stacks as we can.

Then headshot him.
>>
>>30751133
>Evil mode retreat.
>>
>>30751146
why the fuck would we psybeam an Esper?
>>
>>30751133
>Show yourself
Buy some time for the arrival of the other teams.

If needed, prepare to use Snarl, Feint Attack, and Icicle Shot on it. See if we can't use Lock On too.
>>
>>30751133
>Nasty Plot
>Stand up
>Lock-on
>Icicles to the brain
>>
>>30751133
Strange. It might be feeding off psychic energy here. It didn't like that the bulky one smashed Nana's brains in, I assume.

So they are gathering food it looks like.
>>
>>30751160
This
>>
>>30751133
These
>>30751156
>>30751160
>>30751166
Lock On to it while we talk.
>>
>>30751166
>Feint Attack
Why?

Why would we get in close when it has muscledudes around?

Snipe the fucker.
>>
>>30751160
I don't think Lock-On is a thing that stacks. You just hit your next attack. Focus Energy is the move that increases your crit chance and stacks. If you want to power up I'd recommend Nasty Plot.
>>
>>30751164
it half resists everything we can shoot

psybeam has a chance of confusion
>>
>>30751167
/vote this
>>
>>30751133
>Lockon
>Show only us.
>Hope to hell and back Lockon works properly when the opponent has a meatshield.
>Talk

Comeon, Mom, don't fail us now.
>>
>>30751182
Icicle Gun is effectively rank 4.

Psybeam is rank 1.

He may resist both, but Ice will do more damage.
>>
>>30751178
Can be comboed into long range attacks.

In any case. It seems hat you'd all like to fight this creature.

>Stand up.
>Nasty Plot.
>Talk while locking onto the Esper.
>Fire when ready.
Yes?
>>
>>30751198
Yes, with Feint Attack and Snarl.
>>
>>30751198
fine, good as any

and just us stand up tell the others to fall back
>>
>>30751198
Noooo let's not fail Mom a second time. Lockon and Nasty plot, but be sincere with the talking.
>>
>>30751198
Might as well start this party.
>>
>>30751198
Unless he convinces us otherwise, yep.
>>
>>30751198
I'd like to retreat as soon as we fire at it. But yeah, this is good.
>>
>>30751198
Snarl if he starts doing brainfuckery.

>>30751211
Feint Attack will put us over the evil move limit and throw us into Evil Mode lock and we'll have to roll to get out of it.
>>
>>30751214
What, why the hell would we do that? We don't want to alert him to the presence of the others, if we can help it. Since he doesn't just instantly notice our presence like the Hypno or Goldie, it means he may not have sensed them. We don't want to risk giving away their locations.
>>
>>30751217
Nasty Plot is like yelling deafenly loudly how you want to murder them in gory detail to an esper.
>>
>>30751217
I pray this is bait
>>
>>30751211
No need for those when we're already using Nasty Plot. Adding more Evil moves actually makes us have to roll to get out of Evil mode.
>>
>>30751229
we don't have to do it verbally. I assume there are gestures for this
>>
>>30751133
YOU SAID NO MORE SHADOWRUNS, PROF

YOU PROMISED
>>
>>30751228
>>30751239
Oh, I didn't notice Nasty Plot.

>>30751198
Forget Snarl, then. Keep the Feint Attack.
>>
Maybe it can't read our mind?
>>
>>30751249
>Forget Snarl, then. Keep the Feint Attack.
Are you sure? Snarl applies a -2 modifier to espers.
>>
>>30751198
2 evil moves at one time is safe, right? We don't need to roll for that?
>>
>>30751247
I said it'd be a while.
You're still rescuing people.
There were just complications.


So, talk and no Nasty Plot?
>>
>>30751249
opposite
>>
>>30751260
we talk.
The nasty plot is that we are locking on while we are talking and will fire at first sign of mental attack.
>>
>>30751260
Okay, forget Nasty Plot. If it needed us to fail a stealth roll to notice us, it's not going to be able to easily read our minds.

Use Feint Attack and Snarl.
>>
>>30751260
Can't do both?

Prepare Nasty Plot and Snarl then, just in case.
>>
>>30751260
What does Nasty Plot even do?
>>
>>30751198
>>30751249
We Feint Attack after we listen to its speech, then after considering his speech, we can then either agree to his shit or blast him away.

Possible?
>>
>>30751260
fine

snarl at the first sign of mind fuckery
>>
>>30751275
It doubles special attack.
>>
>>30751272
This makes sense.

>>30751260
Talk, no nasty plot, when we attack, we use Lock On, Snarl, Feint Attack, and Icicle Gun.

>>30751276
It probably forced the ship to crash. We'll just talk with it to make for time.
>>
>>30751276
Blast is the only option
>>
>>30751275
Literally makes you run through different methods of murder to figure out the best or most interesting one for a target as you go into detail in your mind.
It's something you got from Crytten and it's crybaby facade.
>>
>>30751260
yeah this. Be prepared to Feint+Snarl and keep the Lock on.
>>
>>30751260
No, keep Nasty Plot.

Lock on and then brain him the second we can.
>>
>>30751294
No we keep Nasty Plot but save Feint Attack for if he trys anything.
>>
So hey, can someone re-archive this thread when we're done?

>>30751305
Nasty Plot is useless in making it not hostile towards us. Nasty Plot fills our head with murderous thoughts. What's it going to assume aside from us planning to attack it? No, we rely on our own mental defenses to keep it out.
>>
>>30751301
What is the point of using Feint Attack over it in this situation? I don't understand the other anons' logic.
>>
Number vote. Reply with only link and number.

Option [1]: Talk sincerely. Lock On, No Nasty Plot or Snarl.
Option [2]: Kill monster scum. Lock on, Nasty Plot, Icicle gun, Snarl.
>>
>>30751198
No, don't use Nasty Plot since that would guarantee that he knows we're planning on attacking him.

Just use Lock-on.
>>
>>30751305
This
>>
>>30751324
1
>>
>>30751324
1
>>
>>30751324
2
>>
>>30751324
2, but replace Nasty Plot with Feint Attack.
>>
>>30751324
1
>>
>>30751324
1
>>
>>30751324
1
>>
>>30751324
2
>>
>>30751324
2
>>
>>30751301
Speaking of that, I've been thinking we could also get Fake Tears as an option, considering Crytten's nature.

Maybe we can train it later and use it in dire Charm situations as an emergency diplomacy modifier.
>>