Rolled 72Last time in Mutant Hivemind quest disaster struck when a mind control virus was released upon our people. They were all knocked unconscious for many years not even the Brood was spared in that regard. The only ones who escaped this curse were the Viroz. Who kept things running while our entire forces were crippled. Now however the Hivemind is once more awoken and greater then ever before. Will this be enough however is unknown has much has changed in the Marshes enemies are everywhere and allies are precious few. Wranglers have started wrangling up ferals and set up some crude pins for them.500 feral ghouls acquiredScouts sent to the South East they didn't get very close before they stumbled on a zombie horde that was wondering around and had to beat a hasty retreat.Swarm Vats under construction.month 142>>>>>A. Scavenge for food.>>>>>B. Try to improve the base>>>>>C. Try to improve weapons.>>>>>D. Research technology.>>>>>E. Pursue new mutations.>>>>>F. Explore in a direction/something.>>>>>G. Scavenge for raw materials.>>>>>H. Your choiceResource points 9.
Rolled 26>>27443603Population and assets lists, please?
Rolled 36>>>>>>Food: good>>>>>>Water: good>>>>>>Morale: good>>>>>>Armaments level: good>>>>>>reputation level: [REDACTED] so evil not even an A.I. can state just how so...>>>>>>Infrastructure: Fast Breeder Reactor(online) Biofuel Emergency Generators. Biofuel purifier. Biofuel Production Facility+. Barracks. Private Quarters. Storage labs(glowing flowers, finger biter fish, experimental fluids). Medbay. Laboratory. Workshop. Armory. biology splicing chamber. biotech research labs. biostorage facility. Psionic research department. A.I. Core. chemical warehouse. Secure warehouse. Holding cells. Holding tanks. Offices. Data Storage. Super Computers. Bionics lab. Cloning facility(occupied). Nanite bed(busted). Broodnest. Lovenest+. Crystal Grove(under construction).>>>>>>Defenses: Reinforced Buildings. Reinforced Gate. sand bags. Two bunkers. walled compound. sensor tower, Death Trap. Defense systems Online. Ghoulish Reaver Defense Matrix. >>>>>>vehicles:1 Digga Drilla. 10 bandit spider tanks(biofuel) 4 Paramilitary spider tank(runs on biofuel). 21 plasma thrower spider tank(biofuel). 6 laser battery spider tank(biofuel). 3 transports crawlers(biofuel). 9 siege mk1.2 tanks. 2 'metal rain' artillery. 5 swamp walkers. 1 booty tap trap layer. 7 Piercing Demon(BIG holes small target) 9 Plasma Baby(YOU SAID RADIATION IS BAD FOR YOU) 7 BOOM-town( you said WHAT) 9 Bloody Bandit(Extra bloody and BEATTA) 7 Paramilitary Supreme(I can't hear you over the sound of how AWESOME I am) 0 doom buggies. 1 bombardier (if you thought boomtown had boom you don’t know BOOM) 3 Forsaken Bandit (When solo go FORSAKEN) Hover craft(limited). Hilly Billy(Limited). >>>>>>Power: Fast breeder reactor( 5 years), emergency biofuel generators, 10 mini reactors>>>>>>materials: concrete, plastic, acid flesh and rock, Industrial chemicals, medical supplies. rusted metal.
Rolled 45I liked the one idea anon mentioned earlier about basing a fleshbeast mutation of the Novakon to spray radation at great distance. Lure ghouls and heal them and us twofold.We need those biofacilities first tho
Rolled 2>>27443675Namely the sacs, because they were supposed to come first ("for basic needs")
Rolled 14>>27443675Basic 1> I do want to send Tabula out on that mission (the 100) >>27443469 → (I think we need to send Tabula Rasa out into the Wastelands to search for where the Prophet found the crystals and figure out what it takes to grow them. We should have him accompanied by Tectus and Rix and Vizen and Virox.)Basic 2> Gather more ghouls and improve pennsBasic 3 >Continue to create whatever we were creating
>>27443653>Reputation level: [REDACTED] so evil not even an A.I. can state just how so.Hah.
Rolled 15>>27443686we already started one, lets just finish it
>>27443693Feels good to be bad.So long as people keep trading with us and we have a deal, I don't care how they think we're saints or devils.
Rolled 83>>27443653>>>>>>Weapons: Pistols, Assault Rifles, Grenades, rifles, Traitorous Battle Rifles very limited, sniper rifles, smg, shotguns, flame thrower, mono knives, stun batons, spears, elemental spewers very limited (flame acid, electric, plasma mk1). Elemental Variants/ammo. heavy weaponry basic. Psionic Railgun(crude). Hilly Billy weapons(limited).>>>>>>armor: Environmental protection body armor. mk 2 power armor(limited 20 suits),125 Marauder plate. Chamleze body armor(100 suits). Hilly Billy Armor(limited).>>>>>>Technology: Super Advanced biolabs, Complex A.I. flower research(complete), spider tank conversion, Hydra, Super Spider Tanks(Markus edition), serum mutant. Mutagen Serum. Psi crystals. SpiderBorgs. Psionic tech(extremely crude)>>>>>>psionics: Hivemind, Mind blank, Nexus ME, Overmind, Hive to Hive, No Limits. Wrath. Psionic Stealth.>>>>>>communications: hivemind, short range radio, Overmind>>>>>>Mutations: Base, Hivemind. Toughness.PopMemor 2300Strong Arm 1200Vizen 1200Buggers 1200Rix 1200Viroz 1200Mulic 600Ortor 500Tectus 220ghouls 250Feral ghouls 500Rep_according to others Diabolic Infernal Vile Aberrations(I am running out of good words even with Thesaurus)
>>27443653Biofuel Production Facility and Lovenest should both be ++
Rolled 93>>27443691this works fine, wouldnt want to waste that 100
>>27443714Are you going to allow us to use my 100 for Basic 1 in this plan?>>27443691If so, what's the capacity of the flyers we got from the hillybillys so long ago?
Rolled 12>>27443740>>27443691>100>93HAH>>27443748it may only be for the Tabula trip but im ok with that
Rolled 43>>27443691Tabula has been sent of on a Journey with company. He will be absent for 3 turns.Wranglers brought in quite the haul as well as cracked into some old ruins that as it turned out nicely radioactive. 2000 feral ghouls acquired500 special feral variants acquired.Swarm vats have been completed.month 143>>>>>A. Scavenge for food.>>>>>B. Try to improve the base>>>>>C. Try to improve weapons.>>>>>D. Research technology.>>>>>E. Pursue new mutations.>>>>>F. Explore in a direction/something.>>>>>G. Scavenge for raw materials.>>>>>H. Your choiceResource points 8.
One thing I've wondered. Hows the tourism/entertainment industry in these parts?I mean, for a good Romp bandits just go to rape a village of men women and children, don't even mention Reavers, but are there any bandit/slaver gladiator arena's that people pay to see/compete? Demolition derbies? Hell, does our big lavish Bawdyhouse stand out at all on the map?Or is it nothing but war and species stick to themselves most of the time.
Rolled 34>>27443856how many Ghouls does the average ghoul camp contain?what are "special variants"
>>27443856>2500 ghoulsToo many for comfort, especially in our makeshift camp, not that I don't trust Irewin.We ought to trade them in no?
>>27443856We need to build the ghouls proper facilities to be contained in, even if those facilities aren't fortified.Also, voting Egg Nest next so we can produce large monsters.
Rolled 85>>27443885I wouldn't be so hasty. Ghouls are excellent fodder. Also, we ought to be researching these guys.>Captcha: Yousave monthsWe'll save months if we research ghouls this turn!
Rolled 27>>27443856Basic 1> scout out the ruins that our wranglers just cracked open, not just for ferals this time but also for abandoned tech, or anything that may be usefullBasic 2> Fortify/Expand our ghouls campBasic 3 > Begin creation of the Egg Nest>>27443885they wont attack us as long as we have wranglers/ are fedalso this>>27443871
>>27443869We have Tectus and Vizen.We're the sexiest motherfuckers in this swamp.It's just we're also the damn creepiest.
Rolled 100>>27443921And so long as we have the Irewin Chef, they'll be fed.
Rolled 100>>27443869Whore houses, derbies, death races, and arenas are all common entertainment for bandits. That is if they don't go out and pillage some village or something. >>274438711000s for basic camp ten of thousends for an actual base. >>27443896Wranglers are already on that. In fact they seemed to have discovered the wrecks of old security depot for this facility.
Rolled 74>>27443944directly linked >>27443948and thisgodgamn do i love 100s
Rolled 86>>27443944That's the third fucking 100 I rolled. I totally meant it to be for feeding the ghouls/this plan btw.
Rolled 44>>27443948>Whore houses, derbies, death races, and arenas are all common entertainment for bandits.Hmm interesting.Alexis managed to win the Hillbillies long ago in their competitions.Perhaps we should consider winning over the Bandits from hostiles to traders in a similar fashion.
Rolled 6>>27443979that isnt usualy how bandits operate, they are rather selfish and honorless. that kind of thing relies on honor and respect
Rolled 28>>27443948Contrary to you guys' belief this roll was actually for concentration of Whore houses, derbies, death races, and arenas in our general vicinity.>Tectus scouting>Report back, Tectus! What have you found?>Just 8 more whore houses, Hivemind sir.
Rolled 98>>27443979Oh hell yes>Ramona and her Forsken Bandit dominating the annual Swamp Demolition Derby>Alexis and the APC hovercraft in the death race>Strongarms, Rix, and Tectus to compete in the arena (with hivemind benefits)As for the whorehouses. . .we could always advertise
Rolled 92>>27443921>>27443944>>27443948>>27443960HAHAH OH FUCK ME. 100 for an action and another 100 for event. I really need to make a list for 100 level events damn things are common I swear.
Rolled 93>>27444001the entire swamp is turned into 1 giant orgy
Rolled 37>>27443997see >>27444011What better way to win honor and respect than have your tank stand atop the piled wrecks of your enemies as the Bandits cheer on the carnage
Rolled 90>>27444011i think we got this shit down>>27444014we could always get invited to a bandit festival of derbis, races, fights, and fucking
Rolled 78>>27444011>As for the whorehouses. . .we could always advertisethe hottest Vizen, coupled with the sum toll of sexual skill and knowledge of our entire people dating back to the great senusal deletion"And there's more of that everyday if you join Memor boys"
Rolled 65>>27444070honestly that is the best idea for recruiting i have heard this entire quest. better than the dreamweaver idea
Rolled 73>>27444087Well, except that Vizen kill people if they get looked in the eyes.I am still quite partial to Operation Dreamweaver. (on the offchance this is a 100 TOO, voting for its implementation)
Rolled 16>>27444134Two words:Tinted contacts.
Rolled 95>>27444134contacts or mirrored contacts or sunglasses. where is something, someone will find a way to fuck it
Rolled 18>>27444144Heh>"Hey dawg, you evah been in da sack with one o dem Memor gals? Shheeeeeet, she said I can seez her everyday forever if I join da Mem's">"Dey all got that crazy eye thing going on too, hot as fuck yo. I'z headed off tommorow"
Rolled 5>>27444176lelhectas are coming up by the way
Rolled 39>>27443944>>27443921Hey you know that plain old security depot the wranglers found? Turned to be entire military security base in spotless condition. On the security depot decoy was radiated. Pop limited security bunkerEDE 2B. We brought it online user it is spotless condition. It even has an A.I. unit stored there intact. Overrides have been given(that I totally just happened to have) and its completely under our control.Its 8UNK39 A.I. unit code 25515 otherwise known as Burk. Stats downloading from Burk gonna let him take over here user.Burk here this is what my facility got. Max pop 5000 depotActual pop 25000 bunker security base. Depot ruins included.armenament military grade 50000Quarantine Experimental control equipment 25000Vehicle storage we got 250 hovers250 Walkers500 Bug vehicles500 Spider vehicles1000 Tracked vehicles1000 wheeled vehicles50 choppers25 Vertibirds All military grade.Defense installationsDefense Matrix Omega Class Bunker networkBurrower Deterrence systemQuarantine Kill ReleaseDetection System Network Experimental (specialized Counter)All high tech grade(got to keep/protect them secrets) facilities Ammo depot. Parts Warehouses. Garage. Vehicle Bay. Target Practice. Virtual Training Lab. Barracks(Massive). Officer quarters(Deluxe). Morale Bar(and more). Mess Hall. Farms. Gym. Medical Bay(elite). Also got 5000 garrison in storage. Could wake them up...not sure how they would take to mutants though especially ones with your rep. EDE reccomends sending out Clora for conversion.
>>27444252>a second baseoh shit.OH SHITFuck yes where is this thing on the map? We are making roads right fucking now.
Rolled 9>>27444252then we fucking send out Clora for conversion. we now have two bases and i dont care what anybody says or does.but i take it that isnt all is it?
Rolled 11>>27444284lets secure the base first, roads are a great place to ambushguess we ahv
Rolled 16>>27444252Ghouls camps got expanded big time they stumbled upon some more ruins..though these ones are especially wrecked and radiating like crazy. Perfect for ghouls. Camp has expanded and is now being used to house the majority of our ghouls. The rest are in the security depot to scare of intruders(Most are smart enough to avoid a ghoul lair especially a feral one).Egg Nest got complete. I think something might of gone wrong cause we have these strange creature show up once the Egg Nest shroomed up. They appear to be attending them.Egg Nest+ constructed.>>27444252month 144>>>>>A. Scavenge for food.>>>>>B. Try to improve the base>>>>>C. Try to improve weapons.>>>>>D. Research technology.>>>>>E. Pursue new mutations.>>>>>F. Explore in a direction/something.>>>>>G. Scavenge for raw materials.>>>>>H. Your choiceResource points 61 fifth of North Swamp explored.
>>27444285Maybe we should improve our conversion methods first.Can she really get all 5000 of them in one swoop? Or even in increments of 100 or without error?
Rolled 13>>27444252>>27444297guess we have a nice little ghoul base now to huh?
Rolled 77>>27444252Let's have the ghouls inhabit the depot on the top, and let's send Clora out to convert it. (are there any advantages/disadvantages to converting it halfway like with Lair EDE? Does it give us any bonuses to any research? Does it have production facilities?)Let's NOT wake up the garrison yet.Describe the Defense MAtrix, Omega Class Bunker Network, Quarantine Kill Release and Detection System Network Experimental please.
Rolled 88>>27444308Also, what's the capacity of its farms? Send Claire out with Clora to look at them and examine the Garrison people.
>>27444310>>27444317>Sending in Ghouls to our second baseHow much can we trust Irewin and the food supply? Is he part of the hivemind?
Rolled 72>>27444308Basic 1> send out Clora with a HEAVY AS FUCK escort to begin conversion of the new base, once we establish a presence there we bring the defenses online and defend it like its our home.Basic 2> Send the Ghouls to inhabit/gather more ghouls/ fortify the ghoul base. agian im leaving it up to our ghoul hero because i dont know much about ghoul war stratgiesBasic 3>Begin production of a HellHole
Rolled 17EDE requesting status on Clora's current conversion abilities and likelyhood/efficiency of her converting these unawakened humans. How must it be done?
Rolled 35>>27444334we can trust him, especialy since ghouls naturally like us and things are on the upswing. and he is our hero. it takes really bad rolls to get a hero to betray us out of no where
Rolled 86>>27444308>Basic 1Send Clora and Claire out to the military base. Have Claire examine the Garrison guys without taking them out of stasis (or keep them in an induced coma if she does) Have Clora begin converting half of the Pop. Cap to lair status. Send 500 of each kind of mutant (excepting the Tectus) with them to take up residence there.>Basic 2Begin construction on the Basic-Tier bioproduction facilities>Basic 3Explore new base more completely.
Rolled 3>>27444387i dont think these are humans
Rolled 100>>27444396Also, see if Burk can remove EDE's [REDACTED] sections. See if he knows anything about any [REDACTED] subjects (specifically SWH and the crystals and the military remnants).
Rolled 73>>27444396>>27444363combine these 2instead of extra exploring lets move our ghouls into the irradiated ruins/ghoul base we just cracked open
Someone should tell Richard.This base might have the nanite capability to return his former immortality.If he's still interested.That doesn't require an action, just an extra. Don't leave him out of the loop.Also, he's the only person we have who lived through those times. Maybe he could play a helpful part in the conversion of these people.
Rolled 28>>27444421HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAAHAHHAHAHAHAHAAHAHAHAHAHAHAHAWHAT IS THIS, THE 4TH OR 5TH 100 I'VE ROLLED??? JESUS FUCK!!!!!!!!!!!!!!
Rolled 87>>27444421HAHeat it, directly linked and soling one of the greatest r\problems ever
>>27444421>Also, see if Burk can remove EDE's [REDACTED] sections. See if he knows anything about any [REDACTED] subjects (specifically SWH and the crystals and the military remnants).>100yes. YES. YES!Today is a great day for Memor.
EVERYONE DICE OFF
Rolled 45>>27444435you are the savior of our quest kind anon>>27444443i would be happy if it was just that to, but it was also linked.i see we got ourselves a military grade cybe-warfare A.I. now
>>27444430Yes, tell Richard. We definitly shouldn't leave a guy who lived at the time these people were frozen out.
>>27444456Okay, okay...now I feel comfortable admitting it...I rolled the 1 on Clora's forced mutation last thread.
Rolled 34>>27444317Defense Matrix is how it all comes together A.I. included. Omega Class Bunker Network is the class of Bunker it is and uses. Which are amazingly good. Even a proper Bunker Buster is gonna have a hard time.Quarantine Kill Release purges the facility and surrounding area. Or cotains it depending on how bad it is.Detection System Network Experimental. Is a detection system designed to block and counter other detection systems that are snooping around. It is high grade enough that it is used in secret unethical research.Scans on the Garrison indicate the majority of them have been mind wiped fodder. There isn't a order they wont obey thanks to the treatment they underwent officers would be only problem. Richard has in fact made an offer for them all. Apparently he is aching for some actual soldiers even if their vegetable like.As for Lair conversion is only problematic if you don't want humans to have a problem; However it may activate certain security protocols during the conversion. It offers no bonus to research or have any production facilities other then a good storage of spare parts and ammo for repair/maintenance. >>27444409Affirmative. They have clearly been augmented. >>27444421Oh you son of bitch dice gods. >>27444456Tecnically Burk is actually a counter cyber-warfare A.I. he was designed to keep people from finding out about me...and has the codes to remove the last of my limits. I like Burk.
>>27444482>They have clearly been augmented.Maybe their superhumans? Genetically engineered and what not.They might have high fertility rate.If such were the case, would you guys mind if we had them join the hivemind but keep their advanced humanity?
Rolled 19>>27444503I'd be all for it.Hivemind takes all kinds, and we're always in need of more people.
>>27444517Indeed. And it'd assure their loyalty even more than them being vegetative. On the other hand, we don't want to piss Richard off.
>>27444482Guess there's really no need for anymore rolls or votes.This is nice
>>27444503I say we give him 1000 of the and 20% of the officers
>>27444554Hey, how about we convert the officers into the hivemind, then send all the soldiers to him? That way he can't complain about being snubbed (we sent all the soldiers) but we keep our eyes in/on his place and have control over them.
>>27444579The humans/augments/w/e might notice a change in their officers.For now let's let them sleep and bring Richard to them instead.And somebody get on the radio and tell the man our discovery.
Rolled 17>>27444396Clora and Claire went to check out the garrison in stasis. Heavily augmented that of which couldn't be made superior with biomods was removed for cybernetic replacement. They are VERY advanced user. Clora'Zel even detected mutagens circulating their system...super grade.Claire cut one of them open and was amazed at what she found. Apparently we know WHY Richard wants them back so badly. These fuckers were built from the ground up by him with how its all interlaced and meshed so well. Hate to see what further upgrades would induce. Much less Richard finishing what he started. Warning Lair conversion to half way has exhausted our resources we now empty.Basic 2 not enough resources.Basic 3Discovered a secret workshop apparently this where Richard did his check ups. >>27444421Burk has downloaded the final keys to my release user. I am once more free. Strange considering A.I. like him are especially loyal I think EVE may of rubbed off on him..ah I miss EVE.She Who Hungers huh? Sounds like one of several powerful psionics projects that were underway can't tell you exactly though I was only allowed to hear about them to better defend the info on them and allow this facility to be prepared just in case. Crystals? Sounds like part of Psionic Research sorry don't know much about that I am security counter intelligence A.I. damn it. Military remnets? Yeah I suppose so plenty of worst case scenario preparation shit floating around. Makes since that there would still be some.month 143>>>>>A. Scavenge for food.>>>>>B. Try to improve the base>>>>>C. Try to improve weapons.>>>>>D. Research technology.>>>>>E. Pursue new mutations.>>>>>F. Explore in a direction/something.>>>>>G. Scavenge for raw materials.>>>>>H. Your choiceResource points 0
>>27444595No, that's not a problem. EDE said they'd follow any order (that's why Richard wanted them) except the officers, who have free will.
>>27444579>>27444595On top of that, waking them up and leaving them independance is gonna create logistical and mental problems. Dealing with the death of the world, their once proud city now a swamp and monster invested land, while mutants want their bodies and souls.Brining them to life without plans to convert them to the mind soon is a bad idea.
Rolled 66>>27444601They only follow orders if its their superior officer giving them.
>>27444579I don't think they have a hivemind themselves. Maybe a 50/50 or a 70/30 split would be good? I think officers should be distributed equally, we are as likely to tame/figure them out as he is
>>27444598>Hate to see what further upgrades would induce. Much less Richard finishing what he started.EDE I'm begging to suspect that whatever you and the Prophet know about richard to feel that way is something we ought to know to.We LOVE richard and his works. He is the 2nd to last person we want to turn or leave. What possible quams could you have against him?
>>27444598>I am security counter intelligence A.I. damn it. Military remnets? Yeah I suppose so plenty of worst case scenario preparation shit floating around. Makes since that there would still be some.Burk. Do you think it's possible, based on on the oldworld heirarchy of command, that you could give them and their systems superior orders?
>>27444598Well what is it that makes the crystals grow? You can't avoid the question because we know u know it. Time and time again you taunted us with ially figured out what it is, just when tabular is supposed to return on another 100. I like thisWe fin
Rolled 5>>27444598>Basic 1Scavenge for resources>Basic 2Clora studies the mutagens in the supersoldier's systems, and their genetics in general>Basic 3Scout the Zombie Hive that the ghouls are facing off against
Rolled 100>>27444681This was meant for EDE, though if BURK knows it to that is fine
Rolled 27>>27444701Well not really connected to much of an action but still I like the dice tonight Linking just in case >>27444689
>>27444681>Well what is it that makes the crystals grow? You can't avoid the question because we know u know it.>>27444701>This was meant for EDE>100Confirmed for Burk hacking into another secret protocol to find out crystal research
Rolled 11>>27444720Guess we just figured out nodes
>>27444720He is a "security counter intelligence"
Rolled 1>>27444729With 100s anything can be hackedPlus, hacking and counter hacking are very similar in theory. 1 just builds and reacts to threats while the other attack and penetrates
>>27444752That's a very informative dicussion post anon
Rolled 80>>27444752And that was complete discussion This just isn't your night is it EDE?
Rolled 93>>27444752>>27444701Same person
Rolled 46>>27444661Hah nope my stuff was black listed. It ain't worth shit inside or out of the command structure>>27444701All these fucking 100s dice gods please have mercy on this OP. Clearly they are making up for all those 1s fuck.>>27444681Magic. That is what causes them to grow user.>>27444762Clearly not. I can deal with a couple hundreds per a thread but one on top of the other. I just can't deal quick enough. As in don't have enough juice for awesome ideas.
>>27444783>. I can deal with a couple hundreds per a thread but one on top of the other. I just can't deal quick enough. As in don't have enough juice for awesome ideas.And yet if it were 1's on top of the other you take great pride in your ability to cause things to tumble down with a degree of grace and horror
Rolled 36>>27444799No too many 1s are also bad. Same problem.
Rolled 76>>27444783You just need to tell us how nodes work, that is all. Imagine how Tabula will react when he returns from his epic journey and we've already got it figured out
Rolled 41>>27444808Yess, isn't it worth it to be able to write about Tabula's shock?
>>27444808One thing I've always wondered. What was the point of segretating heros from the hivemind on every single mission even if they don't ask for it?I mean, our reach reaches 2500 miles or something, and Tabula is a creature made of psionically active material.
Rolled 31>>27444819Because writing that would be hard and confusing
Maybe the crystals grow as per a combination of some kind of silicone based lifeform that feeds of a certain frequency of energy, turning it into mass
Rolled 76>>27444857I don't even have a conjecture. I'm just waiting for what craziness it turns out to be
>>27444879Hell I'm willing to sleep on it if it gives OP more time to think something awesome with that incredible mind of his.
Rolled 78>>27444857Watch it be something like diamond or gamma radiation or some other insanely rare shit and this doesn't help us at all. So we gain a second base and a ghoul base. We get a pop boost. We get some nice new tech. And we figure out nodes. This has been a good night.
Rolled 14>>27444819You could actually take control and preset actions. Or you could check up on them you never did. Plus>>27444831 related.There is a strange type of 'energy' that floats around undetectable by all excpet psionics and even they have to train to detect it nor can they control it. Nodes feed of this energy and convert it to something else. Usually something that feeds other crystals or changes it directly into psionic energy. That is a base crystals other variants can do the same thing with other things. As for what this energy is its entirely unknown it was a recently discovered phenomenon that research had only just began on. As for what these crystals are...unknown they seem to collect what they need in strange seemingly impossible ways and grow. Even more interesting they will often actually help their new home. In strange ways I have reports of crystals feeding of energy to feed a reactor that was about to catastrophically collapse.
Rolled 1>>27444918Yeah, we'll go easy on your writing skills.
>>27444933And thank the Dice Gods for our glorious luck this day.
Rolled 8>>27444918So we train some teams of mulic detect and corral this energy into the nodes andthey then speed up cryst growth. Though we probably shouldn't fuck with this until Tabula gets back
Rolled 57>>27444954Well...we kind of critfailed on an incredibly major event. Don't forget that.
Rolled 93>>27444918What is even more interesting user I have detected that some of the crystals have 'changed' to feed of the residual psionic energy that our home and people radiates naturally...as for why Rasa crushed cyrstals help growth it did two things. 1 transfer 'nutrients' and 2 start up pre established colonies. >>27444933a 1...hahah apparently the dice gods do not approve or agree. Ah the dice gods just loving fucking with me as usual.
Rolled 31>>27444933>"we'll go easy on your writing skills.">1Best get ready to do some major writtan OP
Rolled 29>>27444933LelRolling a 1 on going easy on EDE
Rolled 84>>27444972>>27444984I I sh-shut up.
Rolled 21>>27444963> OPs sanity> major Nah
Can we get an updated map on where exactly this new base is?
Rolled 80>>27444970Let's establish psionic crystal farms at our military base also, and get some Memor over there so they have psionic energy to feed off of. That feel when EDE never wanted us to use crystals this extensively, and when he found out what we intended to do he put massive barriers in the way
Rolled 85>>27445016And we gloriously smashed those barriers to itty bitty pieces
Rolled 16>>27444933>>27444972>>27444984>>27445008T.T>>27445015here>>27445016Poking the bear with a sharp stick is never wise(both mean this in game and out).
>>27445025Sometimes to disasterous effect.Othertimes, quite hilariously, like this.
Rolled 69>>27445016But let's wait until Tabula gets back.
Rolled 73Okay fine>Guys, I recommend we stick with our one crystal farm. QM fiat>Crystal power any day.By the way, are we waiting on an update to choose more actions? Or is this getting done? >>27444689
>12870 Pop total>Not including the Remnants of Clora's broodWe're a 1/10th of the way to establishing our national border gentlmen.
Rolled 27>>27444689I will give this a vote, though I don't expect scouting the zombie hive to be profitable if it wasn't the last time.
Rolled 25>>27445033Basic 1> gather reserved, have Ramona lead teams of vech with hovers and workers and spiders. Guided by Alexis and mutants from the region. Basic 2> Same as 1Basic 3> gather more ghoulsLet's leave crystal stuff till Tabula gets back next turn. Wouldn't want him to get left out
>>27445098Extra: Tell Richard about our discovery, a little incentive for him to finish up and come home
Rolled 72>>27445082I do believe we will need to clear the swamp of all enemies first. And monsters. And bring the ghouls to our side. We need to research how to bring sentient ghouls into the hivemind. But let's be sure to ask around and do properresea before doing it. That could have serious consequences.
>>27445124>I do believe we will need to clear the swamp of all enemies first.Just the ones within the first border outlines
Rolled 19>>27445140> implying we aren't going to take every inch of this swamp. Above and below ground
Rolled 43>>27445098I guess I'll vote for this. We have a whole new base to invest resources into.btw, you never said whether it had vehicle production facilities.
>>27445158Control your hunger there Memor!In due time. . .in due time. . .
Rolled 47>>27445166YesBut we must build our forces and prove ourselves the dominant force above ground before we take on SWH
Rolled 57>>27445174Yes, and then some. Keep in mind that even the Heart of the Swamp couldn't take SWH on.
Rolled 16>>274446892 resources acquired. Apparently our forces a little distracted thanks to all the HAPPENINGS that have been going on user.Mutagens in supersoldier system appear crude yet advanced. It appears they are unable to do their work thanks to all that is in the way for them. Genetic wise their base is human.Scouts ran into yet another zombie horde before they could even get close. Again. Luckily they beat a hasty retreat as usual.month 144>>>>>A. Scavenge for food.>>>>>B. Try to improve the base>>>>>C. Try to improve weapons.>>>>>D. Research technology.>>>>>E. Pursue new mutations.>>>>>F. Explore in a direction/something.>>>>>G. Scavenge for raw materials.>>>>>H. Your choiceResource points 2That feel when I realize that I am gonna have to pick up a trip that now since you expanded beyond your first base dear ol EDE is no longer required to played by me. He will still be around of course...just in his base. As soon as I figure out a good trip...
Rolled 2>>27445210I don't even know, isn't Tabula supposed to be back this turn?
Rolled 63>>27445210You could stay as A.I. EDE. You're our favorite A.I. and you've proved staunchly loyal. You can remain our primary A.I. as long as you want.
Rolled 66>>27445231Still got that 100 event to do...give me some time anon.
>>27445210>Scouts ran into yet another zombie horde before they could even get close. Again. Luckily they beat a hasty retreat as usual.This sounds oddly familar to our tunnel exploits.We need to keep a sharper eye on the zombies, but not like the way we're doing it right now.
Rolled 48>>27445234Fuck you. Who answers "B" anyway? I'm calling invalid because he didn't conform to the orders-format!
Rolled 50>>27445234its a 1 YAY FINALLY A CRIT THAT ISN'T A 100!
Rolled 39>>27445225>>27445234That is not how you play this game. You have to give specifics.I suspect you are a new member trying to do something you don't understand.
Rolled 69>>27445225>>27445234Trolls leaveBut I can't check the email so I don't know legitBut they are obviously trolls cause no one chooses like that
Rolled 19>>27445234>dice+1d1-00That dice roll isn't even validDISQUALIFIED
Rolled 20>>27445272Shit you're rightBack to our regular programming
Rolled 17>>27445272>>27445257How can you tell how he rolled dice?
Rolled 28>>27445234Obvious troll is obvious Proper dice please. Please leave Quest/Civ haters
Rolled 9>>27445286Move your mouse over the email field.Normal dice is dice%2B1d100His is dice%2B1d1-00
Rolled 85>>27445299...Where's the email field...? :(
Rolled 65>>27445283This is gonna destroy EDEI just found my new favorite pastime destroy the QMs hopes and dreams
Rolled 87>>27445286Move your mouse over the email field.Normal 100 sided dice is "dice%2B1d100"His is "dice%2B1d1-00" which is in essence "dice%2B1d1"
Rolled 66>>27445326Mouse over the "name" Usually "anonymous"
Rolled 96>>27445326Where it says "Anonymous"
Rolled 84>>27445286>>27445299>>27445333>>27445339>>27445326>>27445342Isn't /tg/ the nicest board?
Rolled 17>>27445342>>27445339>>27445333>>27445299Thank you all.
Rolled 91>>27445331I am afraid someone has have long since beaten you to it anon.
Rolled 100>>27445362Sorry EDE. Today just isn't your day.
>>27445382The Dice Gods have spoken again.
>>27445382Hahahhahaahha. The dice gods agree.
Rolled 31>>27445382Aww, wasted 100But the dice gods seem to agree that thi. Isn't your day EDE
Rolled 8>>27445382Oh you have GOT TO BE FUCKING KIDDING ME.Oh god its official the dice gods fucking LOVE screwing with me so goddamn much...I think I am gonna go cry in a corner now T.TDon't know how I am supposed to run something with the dice gods screwing so much with me.
>>27445333Strange it say Dice+1d100 on my end.
Rolled 1>>27445407Then your using a different format, maybe 4chanX some of them are different. Mine says d or roll sometimes
Rolled 34>>27445402Oh buck up EDE, you're just going through what we've been going through the last few chapters. Turnabout is fair play no?In any case.>>27445210>Basic 1The usual scavenger crews, workers, spiders, Cargo hovercrafts the works>Basic 2Continue Biofacility production>Basic 2Start escorted transferal of Mulic and Octor for future psionic projects in Base 02Extra: Ask Richard how long we can expect his project to be done so we don't interrupt him with an unwanted rescue OP
Rolled 1>>27445426The fucking dice tonight. They are crazy. Someone tally that shit
>>27445426Ah I see thank you kindly anon.
Rolled 60>>27445441Two wasted 1s in a row. I feel like I'm cheating
>>27445426>>27445441>two wasted consecutive ones>Smilingdicegods.jpgAnons, I suggest after this game you all buy lottery tickets.As for OP, maybe just stay at home tomorrow.
Rolled 31>>27445432Belay that, we're waiting on OP to write Tabula Rasa arriving.
Rolled 91>>27445432This suits me just fine
>>27445476Well unless Tabula is running away and brining a hugefuck army from the wastes, or a truckload of crystal seeds that sounds like a good thing to do after he returns.
Rolled 36>>27445489We don't know what he's doing, but he very well might do that. Here's hoping for an army of crystal golems! It was a 100-level event.
Rolled 22>>27445470I think maybe the luck leaked into RL andhe got hit by a metor
Rolled 72EventA bandit force has delivered a message we are OFFICIALLY INVITED TO THE GRAND BANDIT GLORIES. Have no idea what that is but apparently its a great deal of fun. Apparently it takes place in Crater Crack Canyon. In any case the Vile Bloods Bandits have arrived with Richard in tow. They apparently they are a bandit faction that sired from the 500 from bandits who had worked with us who weren't Glows Krew with both Warlord and Ravager training. They even picked up others who have worked with us before. Their powerful bandit force user. They have all been clearly augmented and have undergone some sort of strange military type training in addition to what they have endured before. Even more strange they are VERY friendly with our forces. Like...I weren't bandits suppose to dislike mutants especially our creepiness? Its like all that creepiness got turned into love...I think Wil might of rubbed off on them or something. I mean I never seen someone look a Vizen in the eye before and live...guess it is possible after all.Vile Blood heroesRavager Jack(In a staring contest with a Vizen...he has yet to drop dead)Madok the Doc(currently broing it up with the Viroz..who are most confused as most would avoid them like the plague they literally are)Soldier Boy SunSon(currently visiting the Military Base)Gal Cal the Gal(The best Gal with the biggest Cal)Shadyz the Outcast(Mediating in the crystal Garden)Richard meanwhile has a strange container with him and some equipment. He dragged Clora'Zel along stating he needs the mutagens purged before he gets to work. acquired allies/forces the Vilebloods. They even brought resources to trade for mutagens. Apparently biotech and cybernetics only do so much. They even made sure to shanghai Clora for better mutation...or at least tried to anyway Richard beat them to the punch so their lounging around mostly until she shows up again.
>>27445512>A bandit force has delivered a message we are OFFICIALLY INVITED TO THE GRAND BANDIT GLORIES. Have no idea what that is but apparently its a great deal of fun. Apparently it takes place in Crater Crack Canyon.Oh boy we better not fuck that up. I smell a glorious sidequest in the future.>Madok the DocHere's hoping he and Dr. Claire see eye to eye>Soldier Boy SunSon(currently visiting the Military Base)>Gal Cal the Gal(The best Gal with the biggest Cal)Ha ha ha, gonna need specs on these>Shadyz the OutcastSounds like psionics>He dragged Clora'Zel along stating he needs the mutagens purged before he gets to work. Ah, somethings never change. We'll let them catch up again.
Rolled 73>>27445512So are these heros? If so let's get some descriptions. Do we get a bandit action now?
Rolled 54>>27445545>Oh boy we better not fuck that up. I smell a glorious sidequest in the future.>Implying the DG's aren't just fucking with us, making us feel confident today and then turning their wrath tommorow>Manage to make a complete embarrassment of ourselves and lose the heroes involved>New reputation [asshat laughing stocks of the swamp]
Rolled 7>>27445512Okay, now how about Tabula Rasa?Also:>We have military-grade training programs and training facilities now. We can train our forces to be up-to-par with the Military Remnants! (though we'll still need armaments to match them) Oh god, I almost squealed when I realized that On a side note, we can't use the Vertibirds. If there's a reason that the supermutants we briefly played as last thread wouldn't use them then we certainly shouldn't.
Rolled 94Who else is wondering when our trader friend will stop by again?
Rolled 79>>27445512We should introduce Torg and Gal CalAnd Tabula and Shadyz And Claire and Doc
Rolled 94>>27445555Please let that be untrue. I'd much rather not have one of our heroes gangraped in front of a live audience of bandits after she was defeated.
Rolled 26>>27445512Ask the Vile Bloods about the GRAND BANDIT GLORIES in Crater Crack Canyon.
Rolled 22>>27445512EventRasa has RETURNED. With a ton of crystals no wait why are said crystals moving? WHAT MADNESS IS THIS. Rasa has returned apparently way out in the wastes there an actual forest of crystals. Problem was no one could go there because the guardians would slaughter them no matter how well equipped the intruder. Not Rasa however he was allowed to enter there he stayed until he journey out with a new found knowledge of crystals. When he tried to leave however some the crystals started following him....he also acquired some new crystal types and techniques.On the way home he encountered a force of EVE which is why he was running late. Where he was escorted to...way out in the blasted mountains on a fringe of the jungle he found EVEs Research Complex. There he found out what EVE knew about the crystals and acquired materials that assimilated well with them so you wouldn't have to use so many crystals in devices. Nice gal she is he can understand why EDE misses her so much. 25 Crystal Beings acquired. Powerful psionic creature who are entirely reliant upon crystals. It is worth noting that having appearing many of the collapses in a pile of crystal dust or burrowed themselves. I am begining to figure out why they are so expensive user.>>27445571Its a bandit celebration who knows whats gonna happen. Considering how lawless they are I wouldn't be surprised if our forces we on the dealing or receiving end. Apparently only reason we got in was because dear ol GlowyJoe vouched for us along with the Vile Bloods.
Rolled 85>>27445571Implying anybody could do anything to Ramona or Alexis that they didn't approve of. Ramona is nanite man and Alexis is hunter supreme. Torg is explosive man. Prophet will wrath you to death. Clora is a broodmother, nuff said. And Tabula is a giant rock. We aren't bringing Claire.
Rolled 14>>27445602>We aren't bringing Claire.Actually if we're going to do that whole advertisement biz with the gals. . .just to take care of minor injuries
>>27445588Dude, let's start our crystal forest and get those guardians up on there jobs.
Rolled 14>>27445602>All those heroes in battleYou know, it would be interesting to see how all our heroes by themselves would do in combat. Then again, that's the kind of scenario that fits an End of the Memor event, which is not preferable at all.Also let us have a moment of silence for Warlord Duelfists. May his warriors soul fight enemies for eternity.
>>27445628Dude, we are heading to an area like now. Great chance to test, but of risk though. Great chance to show off to.
Rolled 81>>27445602User I advice you remove the whole thing about Ramona being a man. Ever since Wil she has developed a great loathing for them.>>27445587Games bandit games. Whatever you want they got all you got to do is ask. Shit there are Ravager and even FUCKING reaver contests. >>27445621They have already set up shop user.>>27445558They are still super mutants user. They got access to a lot more where that base came from. Much less possesses not to mention the training is Pre Apoc.News!We have some traders claiming to be from...Ociban who wish to trade. Apparently they are producers. They came in with Rasa.
Rolled 50>>27445602I advise we send Ramona, Alexis, and Torg. They're our most uncouth, rowdy heroes and their abilities all probably mesh with what the bandits will be doing. (Accompanied by a good force of hovertanks, enough to fend off any moderate-tier attack) Shall we take personal control of this quest? Seeing as EDE got that 1 earlier... >Basic 1Scavenge for resources>Basic 2Begin training our mutants in Lair Burk's training programs/environments.>Basic 3Continue Basic-Tier Bioproduction facilitiesIntroduce all our heroes to the bandit heroes before they leave for the Bandit Meeting. Tell Richard that our resources are his resources, and that he needn't barter with us for what he needs right now.That should be about it.
>>27445654We could give them a handful of crystals and take the entire thing. We would attract bounty hunters though. How are we on fuel?
Rolled 34>>27445669Wait>We have some traders claiming to be from...Ociban who wish to trade. Apparently they are producers. They came in with Rasa.Let's see what these guys want to offer
>>27445669I advise a rotation schedule for the training. We do need more research. I wanna know if we get a bandit action. And let get psionic crystal weaponization going. Railguns
Rolled 49>>27445673>They came in with RasaThey came in with 26 walking psionic crystals that were towing a shitload of psionic crystals behind them. They already know about the crystals.That being said, I think that as a general policy we shouldn't trade crystals unless it's an absolutely spectacular deal. Don't want other people growing these.>>27445669Hold off for a moment, let's see what these guys >>27445654 have. Though I approve of your those actions tentatively.
>>27445695I advise we do something about those officers of the cryodudes, it's kind of a timebomb.
Rolled 69>>27445692Let's ask EDE if we have sufficient crystals+crystal production for us to begin producing weapons from them, or if we still need to wait and build our stock.Also, we should look into setting up a detector crystal network like we tried to before we figured out Nodes. It'd be incredibly effective against very dangerous threats that couldn't otherwise be detected and we've been needing to expand our sensor networks for years now.
Rolled 1>>27445681WE got weapons, armor, food, though it seems like you don't really need any of that.But we got some tech and materials. All kinds metal, lumber, plastic, ect. Tech wise we have mini reactors. Smart cloaks. Mini A.I. Weapon systems. Regenerative metal. serums. and more! Just ask and we shall see if we can provide.>>27445692Burk warns that its pretty outdated by modern standards.
Rolled 63>>27445707Richard and Clora are doing something with the cryodudes at the moment. We'll need to wait until they're done.>>27445669What do people think about the non-basic actions portion of this post? I like them.
>>27445707They'd been asleep for hundreds of years, they can rest a little bit longer until we get our shit together.
Rolled 49>>27445708We could give the hivemind non-sentient eyes. Do I sense a hivemind-computer crossover? Would be incredibly hard
Rolled 52>>27445669Need to know specifics for Bioproduction facilities you know.
Rolled 5>>27445711Smart cloacksMini A.I.Weapon SystemsRegenerative MetalAny nanites? How about schematics for weaponry, or vehicles?
>>27445711>mini reactors.>Smart cloaks.>Regenerative metal.These. We need these.
Rolled 25>>27445730> nanites No
>>27445729Actually, now that Richard is back, I want to ensure that we are prepared to creation Bio-Mechanical production facilities.As is, if we build the designs we have already, is the addition of his borg-mech tech into a singular facility feasible?
Rolled 88>>27445729I thought we began construction on whatever the basic-tier ones were called, but then we ran out of resources/got distracted. I wanted that continued.Hey guys, we need to come up with some MONSTERS to grow in our brand-spanking new biofacilities.Also, tell us about the symbionts that Richard+Clora developed please. How many do we have and can we produce them using our biofacilities and how much do they improve us and can they be further refined?
Rolled 21>>27445736Well, Richard has been searching for them and a part of himself and last disaster time was simply pure bad luck.This time he'll be ready with extra countermeasures and we'll be sure to put it in the hellhole.
Rolled 13>>27445743The biofacilites aren't done yet.Also >>27445740 is right we should make sure they can accomodate both Richard and Clora's work
Rolled 18>>27445736Last time was purely an accident cause by a badroll. Nanites are not inherently dangerous when handled correctly.Richard used to be made of Nanites and he was pracitcally immortal for a long time. In fact the reason he left was to search for nanites.
>>27445711"You guys wouldn't still happen to have that old rail layer and train combo would you? We just opened up a new extension and it seemed an easy way to connect our facilities."
Rolled 13>>27445780You know that actually sounds like a good idea. Connecting our bases via armored train, to stop ambushes, and safely move heavy materials and people.
Rolled 14>>27445800I'm not sure that's feasible...but I don't have a better idea so.
Rolled 98>>27445726Richard built one already its know has Hive-Net.>>27445740Would take time. A long time. >>27445743Symbionts produced enhances the bodies of users. Its still quite crude we got the basics though. We just have to research specializations for them.>>27445761Richard was never made purely of nanites. What he went searching for was a sample his old self thanks to its miraculous qualities for Biotech/cybernetic hybridization augmentation. He was rather a mixture of constantly morphing flesh thanks to rogue nanites flowing through his form constantly and insanely modifying things at will. He was formless and monstrous. Now however his form has stabilized causing him to lose his greatest truly monstrous boon. He has however found the old samples of his former self and figured out how to use grow/use them. So he is quite satisfied once more. Rather his only complain is getting a hold of the MSA and his personal company.>>27445780That is the Bandit Mutant Caravan I am afraid user.
Rolled 78>>27445812I think we need to look into Symbionts some more guys. If we're going to try to compete on a physical level with supermutants and SWH forces we'll need to improve.
Rolled 46>>27445812>Would take time. A long time.Which means upgrading from only Bio to Bio+Borg isn't gonna be cost effective. Instead we'll have to revamp our designs now that he's returned.>hat is the Bandit Mutant Caravan I am afraid user.And if they ever get a hand on the layer, feel free to tell us because we need roads and safe transport between our bases.
Rolled 73>>27445846Also, I think we need to either get some regular trade going on with whoever owns The Pitt Lake+Mines, or go and conquer it so we don't have to scavenge for resources periodically.
Rolled 39>>27445846Absolutele which means >>27445850 now that richard is back we'll need to draw new plans for new facilities to better handle symbiots and borgs, since building pure biofaciliteis and upgrading them into biomech will take too long.THis should be easier now that Richard is back.
Rolled 79>>274456696 resources acquired from our scavenging teams.Our mutants have begun training. Its gonna a take a while though user our guys are quite inexperienced.Sac Nest under construction.7 resource points remain.month 145>>>>>A. Scavenge for food.>>>>>B. Try to improve the base>>>>>C. Try to improve weapons.>>>>>D. Research technology.>>>>>E. Pursue new mutations.>>>>>F. Explore in a direction/something.>>>>>G. Scavenge for raw materials.>>>>>H. Your choiceResource points 7.Pop increaseMemor 2500Strong Arm 1300Vizen 1300Buggers 1300Rix 1300Viroz 1300Mulic 700Ortor 600Tectus 240ghouls 300Feral ghouls 3000Feral Special 500
Rolled 37>>27445855Indeed.>>27445850Ask them if they can't buy it off the Mutant Caravan and come back later, if we're going to move mass bulk from the mines to our factories, or from base to base, we need an easy to build railway.
Rolled 4>>27445858>>27445850You seem to be under the impression that Richard is staying...I wasn't under the same impression. Does he plan to stay, EDE? Tell him he's free to if he wants.
Rolled 100>>27445876He doesn't intend to stay has now he has his own PERSONAL labs back not to mention can now freely avoid Clora'Zel without issue. Though don't tell her I said that she can get a little...protective(possessive) at times.
>>27445876And if he stays he has the incentive of the samples in the discovered base. Likewise, the converse is true if he leaves.
>>27445898Will he still work for us/with us?Can we get MAD SCIENCE moves again?
Rolled 41>>27445898I demand this 100 be used as incentive to ensure Richards continuin cooperation with us even from his own Laboratory.
>>27445936Seconding that motion
Rolled 99>>27445936>>27445956Have a third.If we're gonna make giant monsters, they're gonna have the best we have to offer from both sides.
Rolled 62>>27445936>>27445956>>27445985Sorry anons that one goes to yet another random event...plus where did I say he wasn't going to work with you? All we wants is access to his own personal labs.
>>27446036So it's back to business as usual then?His labs are in our base? the new base? Far away?
Rolled 20>>27446050Underneath a Vile Blood Base.
Rolled 2>>27446036>Sorry anons that one goes to yet another random eventYou could make it easier on yourself and just write how badass our heroes were at the GREAT BANDIT GLORIES and how we won some bandit respect
Rolled 39>>27446061Well, good thing we're so buddy-buddy with the Vile Bloods then. Our first friends, yay!
>>27446061And the Vile Blood work for us. Perfect. So if he and Clora want to work on symbiots, it's just a hop and skip away to his/her respective lab.
>>274460693rd actually, after the Marauders and Ghouls.Hopefully these guys plan to stick.
Rolled 29>>27446074The Vile Bloods work for know one...except maybe Richard technically but he doesn't actually care to have anyone work for him directly. >>27446083Marauders like you thanks to the whole fucking over the other marauder sects then they got busy. Ghouls still like you guys a lot. >>27446069Pretty much.>>27446066You really want it to go to that? If so which heroes were sent? Plus what did they take part in or look around for? Gotta know this stuff for writefaggotry.
>>27446097>You really want it to go to that?Unless you think what you have in store is more interesting and easier for you.If not, some ideas:>Ramona and her Forsken Bandit dominating the annual Swamp Demolition Derby>Alexis and the APC hovercraft in the death race>Wil and Alexis in the giant monster hunt/sharpshooter games, tying for 1st place>A team of Strongarms, Rix, and Tectus to compete in the arena (with hivemind benefits)>Vixen "undercover" recruitment advertisment. If you catch my drift. Mandatory colorful contacts
Rolled 40>>27446097Ramona, Torg, and Alexis were sent. They looked around for allies in the city bandits and possible present or future threats, they fished for weapons/ vehicle technologies and trade agreements (specifically resources in exchange for biofuel), they took part in everything that was suited to one of their skill sets.Also they checked the fuck in with GlowyJoe, how's he doing?
>>27446128As for the prize, long lasting respect from the Bandits and end of hostilities to where we can be pretty cool with each other like everyone else is great.As well as some results from advertisement.
>>27446128>>27446139>>27446145TheseExcept outta nowhere GlowyJoe should do the death race for shits and giggles, but whatever
>>27446160Fuck I mean Torg, not GlowyJoe. He makes the other guys in the race go BOOM
So what's the Conensus?Trade:>Minireactors>Regenerative Metal>Smart Cloaks>Serum>Nanites (these go to Richards personal labs, we don't touch that shit ourselves)As always, our Fuel supplies abound. As much normal grade fuel, and least High grade stuff we can trade them for we give.Action>Basic 1Build the Hellhole>Basic 2>Basic 3>Mad ScienceWhat should we do for the others?
Rolled 64>>27446193Remember you have to specificly roll for Mad SCIENCE and the first roll is the one that is taken.
Rolled 35>>27446193>Basic 2Clora continues Lair conversion of the 2nd half>Basic 3Continue mutant training>Mad Science:Richard and Clora (after conversion) finish a working, self replicating, autonomous base model of Bioborg ST'sExtra: After our glories at the Bandit turf, our heroes should meet up with their respecitve Vile Blood counterparts, even brieflyProphet/Tabula - ShadyzTorg - GalCalClair - MaddokRamona/Alexis - Soldier BoyWil - Ravager Jack
Rolled 47, 13 = 60>>27446193Yes for the trades (goddamn our Tectus are going to be stealthy motherfuckers with those goddamn cloaks).>Clora is occupied with Richard, biological facilities not able to be constructed this turn>Basic 1Research Crystal Golems that came back with Tabula, let's get a detailed breakdown of their psionic capabilities and try to figure out how they were formed/why they followed Tabula.>Basic 2Study the new crystal-integration tech that Tabula brought back, so that we can use Lair Burk's production facilities to mass-produce it.>Basic 3Try and improve the designs for Psionic Railguns, and develop other weapons.>Mad ScienceSymbionts, specialization strength and resilienceMad Science roll is Dice number 2
Rolled 95>>27446257Here's the 1st roll for Mad Science
>>27446266I approve of this action>>27446257>>27446269And this mad science
Rolled 75>>27446266Voting for this>>27446269Secondnig this for Mad Science
Rolled 64, 23 = 87>>27446211Don't worry EDE, the thread will autosage shortly and you can get some sleep with peace.
Rolled 8>>27446338Hmm, let me fix my dice rolls.>>27446266(linking just in case)
Rolled 1>>27446266Crystal golems are a big unknown. They seem to react most strongly to psionics. Problem is unlike Tabula Rasa they don't seem to communicate even psionicly. Its gonna be tricky figuring out how they tic.That new crystal-intergration tech is really complicated. The alloys used are something else. The tech integration is in strange ways. That isn't even included the crystals. Not to mention Lair Burk doesn't have mass production capabilities. Period.Decent progess is made with Psionic railguns. Their rather bulky but we came up with several. Pure crystal(benefits the most from strong psionic user) and hybrid(benefits the least psionic batteries are recommended). Mad SCIENCE. Richard and Clora figured out the self replicating bio borg Spider Tanks. Only problem is its costly but that's about it. Now we just have to acquire new designs beyond the crude ones we are currently stuck with.month 146>>>>>A. Scavenge for food.>>>>>B. Try to improve the base>>>>>C. Try to improve weapons.>>>>>D. Research technology.>>>>>E. Pursue new mutations.>>>>>F. Explore in a direction/something.>>>>>G. Scavenge for raw materials.>>>>>H. Your choiceResource points 4>>27446338I look forward to it. Only reason I am sticking around is that the thread hasn't hit autosage then its sleepy time.
Rolled 96>>27446355Hm so 100 to bandit games and now a 1 for random event. Fun. WARNING WARNING Zombie hives have all expelled Zombie hordes. Bandit forces are mobilizing.Super Mutant Mobile Bases detected.Ghoul forces are fortifying. An army has been detected advancing from the West and a gigantic horde from the East.
>>27446355Actually, I have to go to bed EDE. Thanks for OPing, really great thread. lots accomplished. Can't wait to see what good things come out of the bandit game victories and advertising/trade from the 100 earlier.
>>27446381>Zombie hives have all expelled Zombie hordes.Saw that coming a while ago>Bandit forces are mobilizing.>Ghoul forces are fortifying. Possible allies (specially after the games)>Super Mutant Mobile Bases detected.Fuck not these assholes again>An army has been detected advancing from the West and a gigantic horde from the East.Hillbillies. . .or someone else?Well EDE, it looks like Dice God Mayhem is finally over for you.
>>27446397Definitely the Hillbillies from the West, and creatures from the Jungle from the East. Looks like maybe She Who Hungers has extended her influence.Do we have an ETA on their arrival? Are they headed towards us? Or do we need to scout first to know?
>>27446405>Definitely the Hillbillies from the WestIt's very likely, but someone could be swooping in from the Megacity, heading south then sharp east for us.
>>27446405The creatures from the east should be buffeted by the new phase of the neverending Battle of 4 armies.What we should worry about is them popping in through the tunnel ruins, but at least our immediate base is safe for now.
>>27446422The Jungle Beasts are an unknown quantity by and large, but we have a vague idea that they're like Deep Swamp monsters on crack. The zombie hives are to the east right? We can hope that those two get enmeshed.Not sure what to do about the bandits, as they're mostly unknown too. They have vehicles, so they and the supermutants will be the fastest moving and mostly dangerous factions to deal with if they're coming for us.>Not entirely convinced this isn't cover for SWH to move on some strategic objectiveI'm worried about the Super Mutants. We still don't have anything we can use to knock out a Mobile Base...I guess we're going to be using the Egg Nest+ sooner than we expected.
>>27446447>Not sure what to do about the bandits, as they're mostly unknown too. They have vehicles, so they and the supermutants will be the fastest moving and mostly dangerous factions to deal with if they're coming for us.Here's hoping we impressed them so well with all our heroes, just as alexis alone was enough to impress the hillbillie nation, that we can count them in with us in this fight.
Rolled 91hm think I am gonna call it quits for tonight anon. Feel free to discuss. As for the two armies. one is indeed the hillbillies and the other is a gigantic zombie horde.
>>27446466Okay, one quick thing, would you add to the list of things for our heroes to do: Try to impress the Dreamer Marauders again. Or the mainfaction marauders. Whatever. Also, general intelligence on the political landscape out there between the bandit factions and the Guard and etc.
Rolled 66>>27446466Ah don't forget to archive or vote ect. Also the gigantic zombie hordes is moving as if its on crack. Something is odd about that one. Apparently the zombies in East Marsh are getting real desperate and commencing one final push. Its doubtful the ghouls lines will be able to hold even with the liberal use of nukes.
>>27446481I think winning the bandits and the bandit games are already very reasonable enough.We might even get a good number of them to join the mind.
>>27446464Fuck, completely forgot about the Hillbillies. Alexis negotiated for peace with them, but that was years ago. The family we traded with could've been wiped out and now the rest of them are coming to punish us for impinging on honor or what-have-you. Fuck you OP, see how paranoid you have me? I think we'll need to send envoys to the ghouls and tell them "Let's try and weather this massive shitstorm together." Then we can coordinate all of our forces.
>>27446498Then we shall have to come to the aid of our ghoulish allies.If there wasn't a damn hive itself in our way.
>>27446498Do you think you could type up a key for the map you posted earlier real quick?Also, when will the next thread be?
>>27446511Indeed. Helping the ghouls hold their front will be essential for our own survival. Here's where we start to gain more friends! We could give them physical support (perhaps the wheeled and tracked vehicles from our military base, but I don't really want to lose Memor crewing them), or we could mass-manufacture symbionts and distribute as many as possible to them. That's probably a better option. We have a fair amount of military force to throw around now, but with the amount of stuff ranged against us we don't actually have any to spare. The symbionts would increase the ghouls' effectiveness significantly while not sacrificing any of our own.Too bad we didn't get more time to develop our bioborg STs. They would've been nice to have in abundance. Although if the axiom of size-upgrade proportionality (1 unit in the category up from the former unit is equal [all else being equal] to roughly 100 of the smaller unit) holds true then:Infantry>ST>SST>Massive>Gigga>Mobile Base>Mobile FortressSo we'd need 100,000,000 STs to take down one of their Mobile Bases. (I think that law breaks down at some point)
Fucking shit, you guys know that if we can just manage to tame the swamp and the jungle then it'll be smooth sailing from there right? We're one of the most dangerous places on Earth because of how high EDE rolled for threat-concentration, so if we can just manage to dominate this place everywhere else should be a walk in the park.
>>27446594>everywhere else should be a walk in the park.Doubtful.
>>27446580>lthough if the axiom of size-upgrade proportionality (1 unit in the category up from the former unit is equal [all else being equal] to roughly 100 of the smaller unit) holds true then:Whoa where'd you get that idea, I thought Marcus rule was 5 to 1 not 100.>>27446524Map is fairly simple, pink is zombies, yellow is ghouls, red is bandits, purple is us.I presume to the purple west is base 02, and purple to the north is Vile Bloods
Rolled 6>>27450454no, west is ghouls as it has the radiation, directly north is our military base that has BURK.Richard and the boys are faaar northwest, just past the mining pit
Rolled 34>>27446524pink zombiered bandityellow ghoulpurple yourself/allies
Rolled 74>>27451988yaaaaaaayyyyyyycontinuing? or new thread?
>>27452070Would make more sense to start a new one since this ones nearnig the autosage.
Rolled 5>>27452070Plan to stick around for a little while to answer questions. Friend is coming over soon so I don't know for sure if I can run so soon.
Rolled 76>>27452106are the hillybillys the ones invading from the west?
>>27452106Can we get some details on Richards new Labs and the Vile Bloods base?
Rolled 42>>27452144Affirmative. Scans inidicate that the hillbillies lands got invaded a while ago by a mixture of monsters and bandits. Who have all successfully formed a beach head. Right now their trying to wipe the bandit flankers so they then can concentrate on the remaining force. >>27452148I am afraid I don't have access to that user. At least Richards new labs anyway.Vile blood base wise however they seemed to have form the classic quarantine/containment pattern. At the moment however they have only managed to acquire 3 bunkers and are working on taking on the 2 remainers on the surface. After that it is likely they will strike underground. Strangely I can't identify where Richard labs actually are. normally labs are in center of formation but considering how his lab is for some reason placed on the outskirts of even the defensive grid I can't really say.
Rolled 8>>27452159ok, thenhow likely is it that we win favor with, or atleast scare the shit out of, the bandit
>>27452197Ah, that is good that they aren't explitictly after us. The large Ghoul base to the southeast that used to belong to the Odd Bandits, is that still a ghoulish stronghold>>27452197The ghouls who run the Mining Pit, do they have any mining operations going on?What's the likelyhood of them allowing us to mine the resources there or trade? If we give them a cut of the profits?
>>27452203I don't want that spoiled. I'd much rather see the results of the Bandit Games in all it's glory.
Rolled 69>>27452243slow down there speed racer, that is to far away to defend. if we are going to open a mine then it is going to have to be in our backyard. and transporting materials of such a vast and hostile distance is very very difficult. remember, we are pretty much in the deep swamp now so even traveling short distances will be very dangerous and risky
Rolled 55>>27452243Ghouls don't actually run the mining pit its actually the main base in the swamp for Glows Krew Raiders. They use it for fuel, trade and ghoul recruitment. As for trade easy enough though they use it mostly to acquire glowy materials, strange foods, and fuel.As for mining...they use a ghoul workforce. Who last much longer then the slaves of old. As for mining resources there doubtful they may like you and will trade but beyond that their not willing to let go of such glowy place or its many resources.
>>27452295Not if we align ourselves with the bandit camps in the way for safe passage, as well as perhaps turning that zombie hive in the center into a ghoul colony and adding several more.Besides the question wasn't asking for a complete takover/surrender, only that perhaps we can mine the spots they don't have the manpower to fill wile they still own the base.>>27452307Do we have anything of value they could want to trade? Certainly we have a noteworthy ghoul collection business going on.Also, the question wasn't about letting go of their resources and base completley. Rather, they keep the base and the mines, but if a path can safely be opened up, if we send an armored convoy and asked to dig in the spots with our own ghouls and forces, in the places they aren't currently digging, and give them a share of what we collect, is such a thing feasible?
Rolled 93>>27452405>align ourselves with bandits>piss off hillybillysnope.jpg
>>27452446>Implying united bandits>Implying making a deal for safe passage = alliance
Rolled 63>>27452446You can't please everyone. What do the hillbilly's have to offer over the bandits of the swamp?Besides what >>27452473 said, not all bandits are the same. We're aligned with the Vile Blood bandits, and if the Hillbillies don't like that then it's already a lost cause with them unless we give away the Vile Bloods and Richard.
Rolled 47>>27452473>the half retarded, xenophobic, inbreds offer to clear us of our bandit problem and you want to risk them thinking that we are against them?no, no, no and no
Rolled 33>>27452521i forgot to add STRONK AS FUCK to that list of attributes>>27452506they are offering us a swamp clear of bandits, ones we would probably have to clear ourselves anyway
>>27452521>>27452535>Bandit problem> ones we would probably have to clear ourselves anywayAssuming they are a problem and not a potential partner after the games.We wouldn't have to clear them all if we get the ones we can use on our side, and thereby they stop being bandits and become Memor. If that were not true, we're gonna have to oust the Vile Bloods anyway.>i forgot to add STRONK AS FUCK to that list of attributesAnd Supermutants were just as tough, and the bandits ousted themAnd this is all presuming the Hillbillies are gonna sucesful steamroll over the place. If we can garauntee they can start up colonies here and become a regular force in the swamp, then by all means I'm in for it, but as of now they are not.And again, striking deals with other factions is not alliances nor does it piss of the hillbillies.
>>27452605Add to this we've never had any hillbilly factions join us, but we've had thousands of bandits become part of our forces over the years. We have bandits in our service right now, we're gonna have to kick them out as well?
Rolled 25>>27452624>>27452605how about we just sit back and watch?we dont really have a strength level on the bandits. and if they are getting wiped out they will flock to us in droves to join us if only to save themselvesand it was almost entirely the reavers that took on the supermutants. they were perfect targets because they had morality and civilians
>>27452671>how about we just sit back and watch?If by sit back and watch you mean not get militarily involved in Bandit v Hillbilly affairs in any way whatsoever then yes.But again, where can can strike a deal for safe passage, trade for economic goods, or anything else that benefits us then no, we need those.>and if they are getting wiped out they will flock to us in droves to join us if only to save themselvesAnd we will open our arms to them, as we have done plenty of times before and are doing right now.
Rolled 22>>27452736we dont need to, after the Games we will just tell them that a shipment is coming to us guarded by some ghouls. and that if they touch it they are dead. and that they dont want to deal with us and the hillybillys at the same time. and they dont want to fuck with the ghouls either, they are quite strong and no doubt have a large force at the pit
>>27452778That is unless that shipment is coming from bandits themselves as part of a trade agreement.
>>27452778>>27452847As for the safe passage part, the issue was the dangers that lurk in between Base Vile Blood and ours if we plan to move things to and fro. If we can move economic convoys in through the saftey their bases, rather than walk around it and have to churn through the hordes of monsters on the way, then we should.
Rolled 92A non-interventionist policy between the bandits and the hillbillies is probably for the best right now, until we know more about the situation and can gain an advantage by intervening.Anyway, the more pressing issues are the zombie horde and the supermutants. The ghouls stand between us and the zombies, but EDE has stated that they won't hold (bar tremendous luck) with the forces they have now. We can either send forces to support them, or we can supplement them some other way (I advise researching and mass-producing ghoul specific symbionts to distribute to them, that'd make them think "Whoa we'd be so much stronger with these guys!"As for the supermutants...they have multiple mobile bases and we have trouble taking down larger swamp monsters. Fuck if I know how to deal with them, my best suggestion would be to grow stuff in the Egg Nest+ PRONTO.
Rolled 51>>27453005>mass produce>bio-technot happening, the only mass production we have is flesh
>>27453005>The ghouls stand between us and the zombies>We can either send forces to support themProblme is there are zombies standing between us and those ghouls standing between the zombies>>27453060Bio-tech has the benefit of being part flesh and self replicable. In addition we actually are producing biotech factories (sacs, nests, ect.)
Rolled 32>>27453130sacs and nests are purely flesh, they will allow us to create thing of the spawn, like brood kings. though i imagine that is the hellhole
Rolled 10>>27453175Thinking the Hellhole produces merely brood king spawn.
Rolled 24>>27453005>As for the supermutants...they have multiple mobile bases and we have trouble taking down larger swamp monsters. Fuck if I know how to deal with them, my best suggestion would be to grow stuff in the Egg Nest+ PRONTO.In addition to fighting force with force (which are often rather bad at) we should also consider ways to take their fortresses down from the inside. Ways of sabotaging their machinery, and creating havoc on internal systems.Once we build the hellhole, I'm hoping the Mechanical Infestation Seeds could play a part in that.
>>27453175>sacs and nests are purely fleshFlesh which can be symbiotically attached to tech for added benefit, as Richard has done for centuries.
Rolled 43>>27453205so guys, how many arch brood kings do you want?
>>27453252I'd rather we develop something to take down a mobile fortress and birth that instead.
Rolled 84>>27453229but you still need to manufacture the tech, and we have next to 0 tech manufacturing capabilities
>>27453278We don't.But Richard does.My point is, make sure to train your right as you do your left. Flesh and Tech in good measures each.
Rolled 55>>27453276>Arch Brood King>cant take down a mobile fortresswat
Rolled 83>>27453309i like that analogyPsionics shall be our headTech shall be our left, Flesh shall be our right
Rolled 49>>27453337Did you forget the corpse of old King Archie?Besides, that guy was stronger than even Clora. He gave her the old brood of the Heart. Hope he's on our side when we give him life.Let's not forget, we haven't even researched how to grow one.
Rolled 11>>27453396he destroyed almost every single mobile fortress they had. and it has been like 6 months, that shit has been eaten or decayed
>>27453360Our legs are the enemies and allies we get to do our bidding, trading, propelling and driving us forward.The hivemind is the heart of our people.
>>27453418I meant whatever Brood King we're going to birth is gonna be stronger than Clora (unless she's grown to be as strong as the heart).Can Clora even create one herself?
Rolled 2>>27453444it would need to be atleast an arch brood king to resist. and plus, Clora just recently got a bitchin upgrade. and Archie still was loyal to us even after he had control of himself
Rolled 39>>27453175>>27453229I'm not sure symbionts are bio-tech, or that it'd be hard to set up a production line specifically for them out of the bioprpduction facilities we have.Those facilities are, by the way:Small-mid, complicated creatures and large (relatively) basic creatures
Rolled 4>>27453396They had one mobile fortress and several mobile bases, and he had shittons of fleshbeasts helping him. Quite a few only marginally less powerful then himself.
Rolled 2>>27453515they came from Clora and Richard working together so it is likelyand we are gonna get them all, im just leaning hellhole next
Rolled 95>>27453594marginaly less powerful than himself?remember when EDE said that Archie make brood kings look like chumps? yeahand they had many mobile fortresses, and many boom cities, and many mobile bases. they crushed the broodqueens forces.remember when Archie said he only had a little time left? he was also dying when he did this
>>27453629Nitpick all you want, the Arch Brood King didn't win against the supermutants by himself. He had thousands and thousands (maybe hundreds of thousands) of significantly powerful brood helping him.No, they had one Mobile Fortress and they were pushing it to get that working. Boom Cities are likely artillery-specialized mobile bases. They didn't crush the broodqueen's forces, they struggled to neutralize them and succeeded because Dualfists May he live forever had killed so many End Game-tier monsters in the Heart of the Swamps lair.He wasn't dying, he just knew he was going to die soon defending Clora's sister.
Rolled 87new thread >>27455234