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/tg/ - Traditional Games


File: 1376776273565.jpg-(76 KB, 400x221, (23).jpg)
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Suptg Archive:

http://suptg.thisisnotatrueending.com/archive.html?searchall=Shadow+Quest+

Archive compiled using with only story posts for easier read-through (thanks to contributors!):

Chapters 01-10 (http://pastebin.com/jTWL7yBU)
Chapters 11-20 (http://pastebin.com/JytY1cDw)
Chapters 21-30 (http://pastebin.com/RW2seaqK)
Chapters 31-40 (http://pastebin.com/ADKwTdWi)
Chapters 41-50 (http://pastebin.com/fLRzR5PR)
Chapters 51-60 (http://pastebin.com/DQVfskYg)

Twitter (quest times, cancellations, updates):

https://twitter.com/ShadowMaster_tg

Theme music:

http://www.youtube.com/watch?v=I_izvAbhExY

---------
---------

Notes on Rolls and Voting:

When I request rolls, each set of three rolls counts for one action. For example, a two-step plan would take the first 6 linked rolls. A particularly bad failure can stop your plans early.

When rolling 1d100, I will consider criticals within the first ten linked rolls. Only criticals that occur in the first three rolls will be counted as "supercrits". This is still the case even if you'd have plan long enough to require more than ten rolls.

When I roll 1d20, the rules are the same, but I only consider criticals for the first five rolls, rather than ten. Criticals in the first three are still "supercrits".

When a plot choice results in extensive debate, I'll try to weed out the most popular trains of thought, and then call a vote on them. When voting, please respond with only a link back to the post and the number corresponding to your opinion. Other votes are discounted.

Finally, note that this is not a democracy; it is a benevolent dictatorship.
>>
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Recent Events Summary:

You have entered, and escaped the Archonium. In so doing, you have confronted your Temerity, embraced your Humanity, and helped Abigail achieve balance and return to the world. It's a trial that will sit with you, and her, for the rest of your lives...but it's one you've beaten.

You decided that your priority needs to be finding the Staff of Winds and healing Sir Flint of his parasite. Fang told you the location of the staff - Xile, the floating isles of the wind mages. Unfortunately, Xile is surrounded by fierce winds that make up the core of the spell that encompasses the entirety of Venia, making it totally inaccessable.

However, Fang also located the landing site of the Goddavi family, Flint's ancestors and the sole group that retreated from Xile before they cast the skysever as a countterattack against the Black Hand. If there's any clue to returning to the islands, it'll be there.

When you returned to Haven, you barely ducked a patrol of angels flying over the forest. They've set up camp - right where you need to go.

>cont
>>
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You've learned that Lucifer, an angel second only to Sandalphon, is leading an excavation effort - and his goal is the staff of winds. He's using Vonnegut's resources to accomplish this task as fast as possible, but his anxiousness to see it done created a rift between himself and the crime lord. You capitalized on that, earning Vonneguts allegiance and promising him access to your contacts, and to have him accompany you if you ever meet with the Black Lady, Queen of Vampiria.

But before Vonnegut could create his promised distraction, the earth split open - and the constructs of City 002 attacked in great force. You and your party managed to reach the inside of the excavation, and you've discovered it's an airship once piloted by Flint's ancestors, long since buried after they fled from the skysever.

The ancient technology recognized Flint's touch, and began to power up once again. Poised so close to finding the staff, you decide to pilot the wind-driven ship through the storm of the skysever to reach the islands of Xile, the floating kingdom of Aeolus.

Auriel and your party crew the bridge. Vonnegut and Sir Flint take the engine room; Abigail is now patrolling the inside of the ship, ridding it of any unwated guests. You've moved to the upper decks, where Lucifer himself is battling against a powerful robot powered by an earth dynamo. Their fight isn't good for the health of the airship - if you don't do something soon, you'll drop out of the sky before reaching your destination.
>>
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Ability Tree

GREEN abilities have been unlocked and learned.

BLUE abilties are unlocked, but are not yet purchased.

RED abilities are revealed, but locked due to prerequisites.

UNDERLINED abilities are active-use, as opposed to passive. Not all active abilities require mana.

All Revealed Ability Descriptions:

http://pastebin.com/da1T7CPS

Books the Main Character has read:

http://pastebin.com/dAXR00gP

Character Sheet including learned abilities and other important information:

http://pastebin.com/G4rLW2JR
>>
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Current Statistics:

HP: 67/81
Mana: 20/58
EXP: 17

Shards of Erebus:
(Isolation) - Normal
{Hunger} - Normal
(Silence) - Empowered
{Temerity} - Empowered

New Shards:
{Humanity} - Resonant

--Summoned--

Wisp - 1 mana to order

--Automatons--

Earthen Construct (currently in Haven)

--Equipment--

Utility belt with purse

--Inventory--

Moonsong Shards x 3
Sun-Moon Key
Lightning Key
Succubus Reagents x 1

--Current Location--

Above the Great Forest
>>
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You come to. You're not sure how long it's been. You stand up.

An evening sun is shining down on you. You hold up an arm to block the light. You're outside?

No, not outside - but you're on the edge of a huge hole blown in the top of the airship. It stretches down several decks, revealing intersecting hallways and stairwells. Snaps of magic spark at you where the wiring is broken and frayed.

"ShhKadoshw!" You hear Auriel's voice through a nearby speaker. It's distorted and warped by the damage. "Husltl damage iskh...we cashkt mskht hits!"

The message is garbled, but you get the idea. Stop the airship from being blown to bits.

You hop to the top of the hole to look around. You immediately feel dizzy.

You're standing on the edge of the airship, and you're high in the air - higher than you've ever flown. It isn't practical to go so high you can't land in a reasonable amount of time, but the airship has no such limits. The Great Forest stretches below you like a green rug covering the earth. The airship's wings appear delicate and flowing, as if it was built to be like wind. You're not sure if that's aesthetic, or if it holds some magical significance.

You glance up at the sky, and your eyes widen. The skysever is close, and it's huge - a massive, spherical cyclone of winds, big as a moon. You can hear the thunderclaps and the shearing of the air spinning on the edge of the globe at high speeds. You're hurtling straight for it.

You can see the airship's shields working to keep those forces at bay, wind fighting wind. It forms a sort of translucent barrier a short distance away, wrapping about the ends and pieces of ths ship. Touching it would probably be a bad idea.

>con't
>>
So like with Lucifer right next to us buying lighting resistance could be a good idea.
>>
http://www.youtube.com/watch?v=tsaDjEG4g2E

An explosion draws your attention. The robot is flung up out of the hull, lands on the surface. It's got a few more scratches, but it hasn't taken any more serious injuries.

Lucifer stalks forward out of the smoke. His eyes flick to you, and then back to his opponent.

What do you do?

>wait for an opportunity to strike
>attack the robot while it's down
>try to catch Lucifer unawares
>write-in
>>
>>26679747

You cannot purchase resistances in the middle of a battle.
>>
>>26679758
Silently curse everyone who voted to hide, then try to ambush lucy and throw him out the ship
>>
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Made this while waiting for SQ.

I wish I could make real images, but I can't draw for shit and photoshop is expensive.
>>
>>26679767

Damn it.
>>
>>26679758
>wait for an opportunity to strike
>try to catch Lucifer unawares
He can't use spatial warping at the same time that he's hitting something. Wait until he's about to smack the robot, then hit him with a Ray of Darkness.
>>
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>>26679781
And this one to accompany it!

I'm the guy who made the Flint-Sama images too. Master of shitty MS Paint drawings.
I regret nothing.
>>
>>26679665
SM you're my crack deala
>>
>>26679781
>paying for photoshop
If you're against pirating it for whatever reason, go get GIMP.
>>
>>26679758
>wait for an opportunity to strike

<Which one is going to be Lucy?>

If he trying his fancy movement displacement counter it with Fast Blink.
>>
>>26679804

http://www.youtube.com/watch?v=hCDAfa-NI-M
>>
>>26679758
>attack the robot while it's down
Let's get this goddamn power core and make sure it doesn't blow another hole in our ship.
>>
Rolled 48

>>26679819
Say SM, why is this ship equipped to fight the Sky-Sever when it was buried before the Sky-Sever Existed?
>>
>>26679758
>attack the robot while it's down
>>
>>26679817
you made me remember this. Quite fitting imo
http://www.youtube.com/watch?v=bZZcUdIdAt0
>>
>>26679843

It's not "equipped" per se. It just has a wind power core, which is a unique trait that Fang thinks will enable you to penetrate the storm winds around Xile.
>>
Vote 1:
>attack robot

Vote 2:
>attack lucifer, use Fast Blink if needed to counter his speed

---------
---------

6 turns until impact.
>>
>>26679884
2
Lucy is more dangerous
>>
>>26679884
1
>>
>>26679884
1
>>
>>26679884
>attack lucifer, use Fast Blink if needed to counter his speed
>>
>>26679884
2
>>
>>26679884
Not a vote, just tossing this out there. We can't let the ship take another hit from that robot's magic explosion attack thing. That shit took out a huge part of the ship.
>>
>>26679884
1
>>
>>26679891
>>26679908
>still not knowing how to vote and have it be counted
>>
>>26679891

just vote with a link and a number, or it doesn't count.
>>
Fast blink that fucker into the sever
>>
>>26679884
2
>>
>>26679884
1
>>
>>26679884
2
>>
Fast blink that fucker into the sever
>>26679884
>>
>>26679864
So there is only one wind dynamo, and this is it?
>>
Lucifer needs this ship as much as we do. The robot doesn't give a shit. Lucifer is a bigger threat, but if the ship goes down, everyone does, whereas we can take a few hits.
>>
>>26679884
1
>>
>>26679884
2
>>
>>26679712
What is this referencing? I can't remember.
>>
>>26679864
Ah, I've been wondering about that too. Let's hope it is...

Though from what I understood the airships just used their normal defensive shields to brace against the sky sever, so it just meant that it could take less punishment in total.
>>
>>26679946

Yes. All the other wind-based ships were defending their homeland when the Black Hand attacked.
>>
>>26679948
What this guy said!
Stop voting for 2 faggots
>>
why arent my dice working?
>>26679884
>>
>>26679884

cutting off votes
>>
Rolled 41

>>26679974
let me try
>>
>>26679974
Because you're retarded.
>>
>>26679884
>>
>>26679884

robot: 5

Lucifer: 4

Roll 1d100 to jump that sucka
>>
Rolled 16

>>26679996
>>
Rolled 83

>>26679996
>>
seriously, what am I doing wrong?
>>
>>26679989

email field, anon.
>>
Rolled 67

Looks like attack the robot barely wins.
Jesus fuck that was close.
It's almost like you fucks didn't learn anything when we hid and got a massive hole in the ship.

Safe is not always smart.

>>26679996
Rollan
>>
Rolled 10

>>26679996
>>
Rolled 56

>>26679996
>>
Rolled 86

>>26679996
>>
Rolled 16

>>26679996
>>
Rolled 40

>>26679996
>>
Rolled 96

Send him into the server

EAT THE BANDWIDTH EAT THE BANDWITH, EAT THE BANDWIDTH EAAAT THE BAAANDWIDTHHHH
*to the tune of "Ride of the Valkyries"*
>>
Rolled 37

>>26679996
>>
Rolled 69

>>26679996
Crit crit crit crit
>>
Rolled 33

Rolled 96

>>26679989


Send him into the server

EAT THE BANDWIDTH EAT THE BANDWITH, EAT THE BANDWIDTH EAAAT THE BAAANDWIDTHHHH
*to the tune of "Ride of the Valkyries"*
>>
Rolled 36

>>26679996
>>
Lets try talking to the robot
>>
>>26679996
Rolled 1d100: 100
>>
Rolled 9

>>26680060
Yes, we can have wonderful chats about rainbows.
>>
Rolled 84

a
>>
The robot doesn't care about the state of the ship - it's here for the sake of destruction. Lucifer, on the other hand, might have a vested interest in keeping it together. You conclude that your best bet is to attack the warrior.

You're on him in a flash. You slam your claws down into the gaps between its armor - and to your surprise, the arms split off and fly away easily. You pound on the robots chest, digging into the crevices you already made. It's slow progress, but if you can get the dynamo free -

You barely dodge as the robots arms fly back in a pincer attack. You leap away, and they smack together with a metallic clang. They speed after you!

The robot stands again. More of the small earth-cannons pop from its shoulders - nine more, in fact. Lucifer warps about as laser-lines of brown light attempt to slice him apart.

You note a new projection on top of the robot's head. It looks like a small dish mounted on a thin stick. You can feel earth magic radiating from it toward the flying arm pieces.

What do you do?

>give those hands a very firm shake
>lure them in, point blank cone of destruction
>try to reach the robot, destroy the head-piece that's controlling the arms
>some other strategy
>>
>>26680080
>try to reach the robot, destroy the head-piece that's controlling the arms
NO CONE OF DESTRUCTION
>>
5 turns until impact.
>>
>>26680080
Destroy that dish

It's resummoning the arms or something.
>>
>>26680080
Where are we? On top of the ship?
>>
>>26680080
>try to reach the robot, destroy the head-piece that's controlling the arms
>>
>>26680080
Lets go Titanic
>>
>>26680097

Yes, you're fighting on the very upper deck of the ship, on the outside of the hull. You're in the space between the hull itself and the magical shields.
>>
>>26680080
Destroy that dish yo.
>>
Rolled 48

>>26680080

>try to reach the robot, destroy the head-piece that's controlling the arms

try to get that delicous dynamo inside it
>>
Roll 1d100

1 action to slip away from the attacking arms
1 action to destroy that dish
>>
Rolled 27

>>26680142
>>
>>26680080
>try to reach the robot, destroy the head-piece that's controlling the arms
>>
Rolled 69

>>26680142
>>
Rolled 96

>>26680142
>>
Rolled 88

>>26680142
>>
Rolled 14

THE DARKNESS ATTACKS BACK
>>
Rolled 86

>>26680142
>>
Rolled 63

>>26680142
>>
Rolled 82

>>26680142
I gotta HAND it to you, Mr. Robot, you pack quite the PUNCH.

Oh my god I'm terrible
>>
Rolled 49

>>26680142
Rolling to disarm
>>
>>26680161

that's unlinked, so your second action is actually

>>26680159
>>26680160
>>26680164
>>
Rolled 55

>>26680142

>>26680178
Yaaaaay.
>>
The arms are fast, but you're faster. You meet them as they converge on your position once again, then duck down and deflect them past you. They spin up through the air, and their momentum carries them far before they can stop themselves.

You race toward the robot. Several lasers lance in your direction. You Ink a hole in your body, and they pass through harmlessly.

The robot starts to face you. You lunge forward, wrap a hand around the robot's antennae, and rip it out in one smooth motion. You keep your arm twisted around its head, using the neck as leverage to pull yourself out of the way of a retaliatory strike. The floating arms, which had been racing back to your position, clatter to the deck.

You feel a spike of lightning magic.

Roll 1d100 to react!

Impact in 4 turns (reaction does not count as a full turn)
>>
Rolled 45

>>26680215
>>
Rolled 40

>>26680215
REACTIONS
>>
Rolled 65

>>26680215

OOH pls ooooh ples.... NOW
>>
Rolled 73

>>26680215
>>
Rolled 32

>>26680215
>>
Rolled 32

>>26680215
>>
We should have Abby send the banshee up here.
>>
Rolled 36

>>26680215
>>
Rolled 75

>>26680215
HUNDRED GOGOGO
>>
Rolled 1

>>26680215
>>
Rolled 30

>>26680215
Crits pls
>>
>>26680255
That's not a crit.
What are you doing?
Stop that.
>>
>>26680255
Argh.
>>
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>>26680255
>>
>>26680255
the luck from the previous threads has returned
>>
Rolled 51

shit happens, okay? ease off on the little fella. Just how we're as considerate when you roll a snake eye.

seriously, how can you blame him?
>>
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>>26680255
>>
>>26680293
Oh, we're not even yelling at him. Just grumpy at the rolls.

Just wait until Redeath rolls a one.
>>
You release the robot and push up off its shoulders.

A beam of light and lightning swallows the robot below you. It clips you somewhat, but you escape taking a full-on blast.

>you've taken 2 damage (65/81)

The robot is in worse shape - still together, but there's noticeable damage around the housing on its torso that holds the dynamo. Lucifer warps in and smashes his hammer into the robot's chest before it can recover from taking the blast, slapping it back down the deck.

The hits the hull hard, but adjusts quickly, getting its feet back underneath it. It sprints across the hull for its arms. Lucifer doesn't make any immediate move, but watches you carefully, and waits.

What do you do?

>attack the robot from behind (schattenkrieg?)
>try to bind the robot with magic, or your shadow
>write-in

I won't try to list a million things every turn, there's a lot you could do. Physical attacks seem to be the default standby, luckily enough.

4 turns until impact.
>>
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>>26680293
>Just how we're as considerate when you roll a snake eye.
You're funny.
>>
>>26680293
>why isn't 4chan a hugbox
>>
>>26680255

I didn't see that before I posted, so a bad thing will happen on the next turn.
>>
>>26680310
Rip out that core.
>>
>>26680310

Gawping maw the dynamo. We will need the boost with Lucifer coming next.
>>
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>>26680331
>>
>>26680310
>attack the robot from behind
But no shatten. With our rolls, we'd barrel off the ship.

And nobody try to attack Lucy now. He didn't hesitate to attack us both, but he hasn't target us specifically, and we haven't targeted him. No need to make this harder on us than we need to. And since he needs the ship, we may be able to do some Vonnegut-style diplomacy after we take out the robot.

At the very least, diplomacy long enough for us to bind him and stab him in the back.
>>
>>26680310
Ink into his chest cavity around the dynamo, chestburster attack?
>>
>>26680310
Bind with our Shadow and tear that core out.
>>
gonna go with
>attack the robot from behind
>>
>>26680358

seconding inking into the robots core...
>>
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>>26680353
>>
>>26680352
>Gawping maw the dynamo.
You fucker.
We need these things.

Rare power source, very few can make it, many things need power, could be used to help repair airship, etc.
It's the last thing we want to eat for xp.
>>
>>26680310
Can we yell at Lucifer to do something about the whole falling out of the sky business?
>>
>>26680358
thirding
>>
>>26680375

The airship is still flying. You have 4 turns until you impact the skysever.

----------

Roll 1d100 for Ink chestbursting dynamo RIIIIP
>>
>>26680371
I wonder if Rand Paul will also become a meme.
>Like father like son.
>>
Rolled 55

>>26680390
>>
>>26680375
This guy has the right idea. We may be enemies, but we both want the same thing. Right now, to not fall out of the sky, especially when this ship is the only way to our mutual goal. If we can work with Vonnegut, however temporarily, we can have a tentative armistice with this fucker.
>>
Rolled 91

>>26680390
Shadow master used my idea, so happy
>>
Rolled 5

>>26680390
RIP AND TEAR
>>
Rolled 83

>>26680390
Let's get a crit to cancel that one.
>>
Rolled 23

>>26680390
>>
>>26680373

Lucy is right next to us. Do you think he will let us hold on to it? Or that we will have the luxury of taking it out with damaging it? I want a dynamo as much as you but we will need everything we have and some more to get on Lucifer.

Right now is not the time to play dynamo collector.
>>
>>26680390

Oh, I'm retarded. What the fuck are we supposed to do about that?
>>
>>26680401
And a 91 fuck yeah this quest is going great
>>
Rolled 90

>>26680390
>>
Rolled 81

a
>>
Rolled 95

>>26680390
>>
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Rolled 77

>>26680390
>>
Rolled 44

>>26680390
More rolls.

>>26680410
See >>26680399 >>26680354

Not to mention that he's yet to attack us directly. The only attack was one directed at both us and the robot, but if we aren't hostile towards him I doubt he'd just start attacking us.
>>
Rolled 39

>>26680390

26680418
Rolled 81
>>
Rolled 49

>>26680431
>doubting an angel won't be hostile towards a shadow elemental
u wot m8?
>>
>>26680431
Unless, of course, the effect of that one is Lucy attack us, causing some damage and also ruining our chances at diplomacy.

>>26680445
>Not understand the concept of temporary truce and shard goals.

We both need this airship intact. Nobody said we have to like each other.
We're also working with a slaver, if you haven't noticed.
>>
>>26680445
We aren't his priority, he's going to be much more concerned about the bot. If he can kill us both thats fine, but we aren't causing him any current trouble
>>
>>26680453
>>26680468
as soon as that bot is gone his sights will be set on us you turdburglers
>>
>>26680453
>shard goals.
Shared.
>>
>>26680472
And if that happens, then we can fight him.
And another fun fact, if we REALLY want to eat the dynamo after ripping it out, that's a thing we can do.

Except we don't.
>>
>>26680431

The moment the robot is no longer a thread he will attack us, he didn't choice to hold back on our account he was just concentrating his attack on the robot (in his perspective the bigger threat.) If you think he will hold back while we remove the dynamo you will be unpleasantly surprise.
>>
>>26680489
>if
implying he isn't just observing how we fight because he knows he is going to fight us very soon
>>
You sprint across the deck. You need to keep that robot busy before it can open any more holes in the hull.

You reach the robot when it reaches its arms. You strain to run faster, but your feet are slick on the steel of the hull. You can get only so much friction. The robot's arms snap back into place!

Its torso spins a 180 as you slam into its chest. You ink your way into the nooks and gaps, and then forcibly expand. There's a long ugly creak as the torso bends. But your efforts are hampered by a flurry of punches slamming into your sides. You cling to the armor for dear life.

>you've taken 7 damage (60/81)

"Hold it steady!" Lucifer says. He raises both hands in front of himself. A magical sigil builds in front of him, white lines connected within the boundaries of a circle. Gold lightning crackles over them. "I'll finish it off!"

And he might just finish you off, too. But this might be your best chance to render this damn thing inoperable.

>3 turns until impact

There's a howling growing outside the ship. Past the robot's struggling limbs, you can see the skysever, looming up, up, up. The airship is a tiny black dot against a plantoid storm of wind and thunder. And you can feel it, too - the wind is seeping through the outer shields at an increasing rate.

What do you do?

>hold the robot in place. Don't let go.
>try to wait until Lucifer's spell is finished, and then release the robot.
>use the opportunity to Blink over and attack Lucifer while he's focused on his spell
>some other strategy
>>
Rolled 3, 14 = 17

checking on things
>>
Eat the dynamo if we get the chance, that thing will fall off the ship the moment this turns from a 1v1v1 into a 1v1.
>>
>>26680499
I never said he wouldn't attack us when we take the dynamo out. We can tank a few hits and once it is out, if you think we can't possibly even TRY to communicate with another sapient being, you will be "unpleasantly surprise."
>>
>>26680510
>hold the robot in place. Don't let go.
lets be fwiends fowevuh lucy
>>
Rolled 31

>>26680510
>try to wait until Lucifer's spell is finished, and then release the robot.
>>
>>26680510
Grab the damn things shadow with Dominate, then back off. I do not want to get Goku'd.
>>
>>26680510
>try to wait until Lucifer's spell is finished, and then release the robot.
>>
>>26680510
>trusting lucifer
how about no
drag the robot with us and use gaping maw fuck the core we can survive without it
>>
>>26680510
>try to wait until Lucifer's spell is finished, and then release the robot.

>>26680526
I'm the guy who's been on the "truce" side of this debate, and not even I'm that stupid. There's tentative discussions with an enemy, and then there's stupidity.
>>
>>26680533
seconding this
>>
>>26680510
>try to wait until Lucifer's spell is finished, and then release the robot.
and try to take the dynamo then we consume and then we talk
>>
>>26680510
>You strain to run faster, but your feet are slick on the steel of the hull. You can get only so much friction.
Is it bad that I imagined us running in place for a bit all cartoon style?
>>
>>26680525
Actually, talking to him might work.

Once we are past the sky sever, his only way out will be the airship, and if he tries to kill us, we can threaten to wreck it and strand him there.

Might not work if there are other fuctional airships there, but I'd rather fight him where he can't call for backup AND where we are no longer in danger of loosing the only chance at the Staff.
>>
>>26680541
This, gaping maw the fucker asap, does Lucifer think we're completely retarded?
>>
>>26680533
Hey, SM, can we move enough during Dominate that this would work?
>>
Rolled 76

>>26680533
This

if I roll a 100 then toplel
>>
>>26680510
Gaping Maw the core, we aren't gonna get a hole blown in us while piccolo prepares his special beam cannon
>>
>>26680510
just use bind on it are you guys fucking retarded?
>>
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>>26680551

Nope!
>>
>>26680533
This.
>>
>>26680510
>>try to wait until Lucifer's spell is finished, and then release the robot.

Bind the robot in place.
>>
Vote 1:
>gaping maw

Vote 2:
>shadow dominate, back off as much as you can to avoid getting blasted

Vote 3:
>Bind

Vote 4:
>hold it physically, release it at the last moment
>>
>>26680555
Thanks for being rational.
People seem to think I'm advocating "friendship with everyone" when all I'm trying to do is give words a shot. I never ever implied that we couldn't just backstab him or try to catch him off guard, but we're too smart to just mindlessly attack him like another mook.

And if things work out, all the better.
>>
>>26680567
>>26680533
Bind + Shadow Dominate
>>
>>26680583
1
>>
>>26680525

And went the attempt of communication turns to violence how we will hold the dynamo, protect it from harm and fight Lucifer at the same time? I can already see it falling overboard.
>>
>>26680583
2
>>
>>26680583
2
>>
>>26680583
1
>>
>>26680583
2
>>
>>26680583
1
>>
>>26680583
2
>>
>>26680583
3
>>
>>26680583
1
>>
>>26680583
1
>>
>>26680583
3
>>
>>26680583
2
>>
>>26680583
3
>>
You god damn idiots he is going to destroy the robot with us inside of it!
>>
>>26680583
Make sure to blink away if we're not clear fast enough.
>>
>>26680583
2
>>
>>26680583
1
>>
>>26680583
2
>>
>>26680583
1
>>
>>26680583
1
>>
I imagine Lucifer is like what Duke Vellik would have been like had he been born 700 years ago.
>>
>>26680583
2
>>
>>26680600

not enough time to do both
>>
>>26680583
3
>>
>>26680600
Just vote twice. The spam filter stops you from voting for the same thing multiple times, but you can vote for multiple options you like.
Unless you mean both at once.
>>26680620
That's why nobody's voting for 4, dumbass.
>>
>>26680583
1
>>
>>26680620
Neither Shadow Dominate or Bind puts us inside the robot.

Shadow Dominate just uses our aura, which wont take damage.
>>
Fun fact, gaping maw fags. If we eat the robot, he'll just target us with the spell.
I'd start deleting your votes if I were you.
>>
We should by Spirit Lash. Higher accuracy with 5 rolls over 3 and Lucy is Lightning and thus weak to Spirit.
>>
>>26680583

cutting off votes
>>
IDEA

Let's buy Mind Crush. A mental Spirit magic attack seems like the perfect thing to use on Lucifer.
>>
>>26680672

Hmm, that a good idea.
>>
>>26680672
Actually doesn't sound bad. Especially if we can use Isolation/Silence to drive him a bit more insane like we did with Iso on Xella and the Vog.
>>
1:9
2:8
3:4
God dammit.
>>
>>26680672
It's a good idea but we'd only have 2xp left
>>
>>26680583

maw: 9

dominate: 8

bind: 5

Roll 1d100 to eat.
>>
>>26680669
>>26680672
We can get it if we end up in a head on fight.

The ideal situation for fighting him would be after the ship has landed on Xile and is out of harms way.

That way, our ride is not in any more danger, we can have all our allies fight alongside us if needed.

>>26680692
No using shards, we already have one broken.
>>
>>26680698
So now we'e gonna eat the robot and Lucy is going to have nothing to fire at but us.
>>
Rolled 90

>>26680706
>>
Rolled 15

>>26680706
>>
Rolled 13

>>26680706
DICE
>>
>>26680706
better be quick
>>
Rolled 86

>>26680706
I hope I get a 1
>>
Rolled 58

>>26680706
We need a crit
>>
Rolled 59

>>26680706
>>
Rolled 22

>>26680706
Welp.
Now we are gonna take that spell to the face instead of the robot.
>>
Rolled 52

>>26680706
Come on!
>>
Rolled 28

>>26680707
>No using shards, we already have one broken.
Shit, that's right.
We haven't we meditated more?

>>26680706
>>
>>26680709
also he's gonna call us a little bitch cuz we got greedy
>>
Rolled 8

check
>>
Rolled 57

>>26680706
can we use hunger shard?
>>
>>26680707
They're all either normal or empowered.
>>
Rolled 53

>>26680721
Are you doing this on purpose?
>>
>>26680721
Everyone can still see it you retard
>>
>>26680744

Hunger shard?

Y/N
>>
>>26680756
Y
>>
Rolled 230

>>26680741
Well, someone didn't have a great roll.

If we consume the robot, can we still try to preserve the core, or are the CONSUMEfags just going to ruin all our power sources?
>>
>>26680756
how much would it help?
>>
Rolled 73

>>26680741
how is the crew doing so far
>>26680756
Y
>>
>>26680721
Will you fuckers stop deleting rolls. It wouldn't count anyways.
>>
>>26680756
Yes
>>
>>26680756
>>26680758
Is this correct SM, or is is a typo?
>>
>>26680756
N
>>
>>26680746

Seen likely, I don't think anyone is stupid enough to believe it can get away with it after all this time.
>>
>>26680766

Dave. Don't ask questions you know I can't answer.
>>
>>26680756
Y
>>
>>26680763
It's going to be destroyed in lucys next attack you double baka
>>
>>26680756
Y
>>
>>26680756
y
>>
>>26680756
Y
>>
>>26680756
No

Our second roll was terrible. Our shard isn't going to cover it at just normal.
>>
>>26680756
Y
>>
>>26680756
N
>>
Hmm

Vote 1:
>use hunger shard

Vote 2:
>don't use hunger shard
>>
>>26680811
2
>>
>>26680811
2
>>
>>26680811
1
>>
>>26680811
1
>>
>>26680811
1
>>
>>26680811
1
>>
>>26680811
1
>>
>>26680811
1
>>
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Dynamos?
>>
>>26680811
2
>>
>>26680763

Did you forget that there is one perfectly good dynamo in the ship we can study? What are you going to do with a dynamo anyway? Its not like we can build ships to use them on.
>>
>>26680811
1
>>
>>26680834
Rolling invalidates votes. Please vote without rolling if you wish to be counted.
>>
>>26680811
1
>>
>>26680811
1
>>
>>26680844
We have another airship that needs a dynamo
>>
>>26680811
1
>>
>>26680849
oh sorry forgot my dice
>>
>>26680844
We want it partly as a backup in case we break the one we have, and partly to provide a new one for the noraleiv, It's engine still works and if that can be salvages we might be ablt toe fix it eventually.
>>
>>26680811
1
>>
>>26680844
>Implying we don't have an airship to repair.
>Implying universal power sources can only be used on one thing ever.
>>
Roll 1d100 to power up that shard.
>>
>>26680857

That ship is broken as fuck needs more than a dynamo to get flying again. You can relax we can learn how to build more while studying the one in the ship or will find more in skyland.
>>
>>26680811
2
>>
Rolled 42

>>26680893
>>
Rolled 62

>>26680893
Come on!
>>
Rolled 43

>>26680893
>>
Rolled 52

>>26680893
>>
Rolled 46

>>26680893
>>
Rolled 1

>>26680893
>>
Rolled 70

>>26680893
Virgin sacrifice count: 13
>>
Rolled 6

>>26680893
>>
Rolled 91

>>26680917
I hate you
>>
Rolled 73

>>26680917
... you fucknut

>>26680893
>>
>>26680917
#swag
>>
>>26680917
So, how often do these 1s happen? Cause they seem a lot more common than 100s.
>>
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>>26680917
>>
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>>26680917
>>
>>26680917
We're REALLY sucking, this thread...
>>
>>26680917
Someone remind me why we kept rolling after we got a 94 and a 62?
>>
>>26680917
that´s my cue time to go the fuck to sleep ggood luck everyone
>>
Rolled 51

>>26680917
isn't this like your third one?
>>
>>26680951
To get a 100...
>>
>>26680945
They only seem common because most of the 100's get rolled either too late or unlinked or between posts.
>>
>>26680957
never come back
>>
Rolled 73, 35, 89, 32, 26, 20, 44, 3, 1, 72, 11, 38, 99, 23, 15, 11, 49, 20, 1, 9, 43, 92, 85, 87, 99 = 1077

>>26680963
>>
We decided to use hunger, and it breaks.
It's almost like every time someone makes a decision I disagree with we roll a 1.
Clearly I am an oracle, and you should listen to me.
>>
>>26680951

I always wonder that, no matter how good the first rolls are people keep rolling.
>>
>>26680972
>two 1s
>no 100
WELP
>>
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>>26680972
>Two 1s
>>
>>26680972
as you can see by my post ones are far more common than 100's.
>>
>>26680958
nope if one would count all my 1 in all the threads i posted it would add up to somthing like 3 or 4
>>
>>26680962
Look, with our luck, if we get a decent roll on a rather critical action, we don't need to risk ones for a 100 that will only grant a small bonus.
>>
Rolled 91, 11, 81, 17, 37, 85, 66, 5, 76, 26, 93, 51, 60, 86, 77, 5, 66, 99, 88, 39, 51, 59, 5, 51, 46 = 1371

>>26680972
>>
Aadsfasf, was helping my ex-girlfriend move in. Catching up.

In the mean time http://pastebin.com/pU96FBfY
>>
Rolled 21, 88, 54, 71, 5, 89, 37, 83, 54, 23, 69, 61, 33, 96, 74, 26, 34, 85, 35, 38 = 1076

>>26680972
>>
Rolled 33, 75, 72, 66, 32, 16, 40, 84, 42, 8, 1, 15, 92, 54, 28, 42, 100, 38, 89, 9, 71, 34, 82, 60, 6 = 1189

>>26680972
let me try
>>
Cursed Quest
>>
>>26680978

Clearly you are are a faggot, and no one should listen to you.
>>
>>26681020
first 100 all thread
>>
Rolled 60, 87, 94, 38, 49, 100, 43, 36, 90, 57, 39, 24, 91, 94, 27, 80, 36, 81, 77, 99, 41, 76, 78, 68, 52 = 1617

>>26681020
>1
Shit nigga these dice out for blood
>>
Rolled 84, 69, 13, 63, 45, 51, 41, 61, 21, 8 = 456

>>26680972
>>
>>26680972
>>26681003
>>26681017
>>26681020
100 rolls, and in all of them there is one 100 and three 1's.
>>
>>26681012
<3
>>
>>26681031
>>26681020
2 100's and all the other rolls had like 4-5 ones
>>
Rolled 16

>>26681012
YOU DID IT
YOU'RE A GOOD PERSON.
>>
Rolled 86, 73, 61, 88, 29, 45, 33, 32, 77, 46, 42, 56, 31, 60, 83, 55, 64, 47, 74, 37, 37, 24, 8, 79, 57 = 1324

>>26681020
and once more for luck
>>
>Mana: 16/58

You engulf the robot's left side, but eating through its armor is like chewing on a rock. You reach for Darkxis.

You can hear that mad voice inside your head as you surge forward. You take more punches, but you move inexorably toward the core.

The dynamo flares in protest. Suddenly, you're in a battle, your will against the force of a dynamo two feet away. It's more concentrated power than any single soul you've eaten. The earth spins like a top, throwing away your attempts to latch on and dissolve it. Darkxis's power is stretched to the breaking point, and you feel the shard snap.

>{Hunger} - Broken

Lucifer teleports right behind you. The sigil is poised before him. "Good work, Shadow."

Roll 1d100 to react
>>
Rolled 85, 78, 43, 33, 24, 50, 25, 42, 27, 40, 91, 4, 73, 96, 95, 29, 55, 7, 56, 91, 75, 91, 28, 72, 4 = 1314

Let's keep testing this. I don't know how they pick numbers, but if /tg/ dice really IS this shitty and we aren't just getting boned, maybe we should just let SM handle all the rolls with random.org?
I dunno.
>>
Rolled 51

>>26681073
REACTO
>>
Rolled 77

>>26681073
>>
Rolled 70

>>26681073
>more ones
>>
Rolled 15

>>26681073
We react now.
>>
Rolled 99

>>26681073
>>
Rolled 77

>>26681073
Hey dice, I fuk'd ur mom
>>
>>26681078
I've gotten two one hundreds and three ones with 25 d100s on random.org, so beware.
>>
>>26681092
damn, so close, yet so far.
>>
Rolled 1

>>26681073
this is what we deserve
>>
Rolled 100

>>26681073
>>
>>26681092
>>26681101
It's okay Redlisp. We feel the sting too.
>>
Rolled 91

>>26681073

a forget about sleep lets see where this while take us
>>
Rolled 75

>>26681073
Let this be a lesson. No more trying to eat generators made of raw magic.

And now Lucy is going to blow it all to shit.
And possibly us as well.
Fuck consume fags, fuck anti-consume fags, fuck everybody.
>>
>>26681108

No more rolls please.
>>
>>26681106
Noice troy
>>
>>26681108
... welp, its about time.
>>
>>26681106
Hurr Hurr

>>26681108
HA HA HA!
>>
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>>26681108
>>
Rolled 67

>>26681108

finally
>>
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>>26681108
YEEEEEEEEEEEEEEEEEEHAAAAAAAAAAAAAAAAAAAAW
>>
>>26681106
nice try msiter 1d1OO
>>
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>>26681108
ITS HAPPENING IM SO FUCKING HAPPY
>>
File: 1376781815022.gif-(3.33 MB, 640x360, DONUTS.gif)
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Rolled 470

>>26681108
FINALLY
>>
>>26681012
>wingplay
i am enjoying this.
>>
>>26681119
Consuming it is better than letting it be destroyed by Lucifer.
>>
>>26681119
>Let this be a lesson

Please shut the fuck up, without that 1 we could be full of exp.
>>
>>26681156
>1d1OO
>>
Rolled 416

>>26681138
>1d1OO
He rolled a 1d1.
Wasn't even trying to trick anyone.
>>
>>26681119
Especially you. Fuck you the most.

Now leave.
>>
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>>26681073
Wait, Hunger failed us?
Darkxis, I- I thought you were always there for us.
We can only rely on Isolation, I see.
>>
>>26681119
As opposed to...? You realise we tried to rip it out a couple of times? It didn't work and our hand got forced.
>>
Rolled 5

check
>>
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Rolled 24

>>26681108

posting for SM
>>
So I have a wild and crazy theory. The Fire element is closely related to humanity or at least intellect. My evidence:

Ignis had sentient lesser elementals. No other documented case of sentient elementals outside of elemental lords exists.

Demons are fire-related, and the most intelligible of all the summons.

Our own Humanity is a flame.

Combine that with SM hinting that servanting Obis, someone with powerful dormant fire magic, would be a really good idea and I think this is something worth investigating.
>>
>>26681167
his email say 1d1OO
>>
>>26681187
Text is shit
>>
>>26681012
I am in awe.
>>
Rolled 4, 7, 19, 11, 18, 6, 8, 13, 19, 20, 12, 11, 3, 3, 1, 4, 11, 7, 5, 6 = 188

>>26681180
test
>>
>>26681180
We have not had a single good roll from that. I'm worried.
>>
Rolled 492

>>26681156
>>26681170
>It's more concentrated power than any single soul you've eaten.
This isn't just "waaa I don't like your decisions," this is pointing out a fact that we need to consider whenever we try to eat a dynamo. It's fucking hard, and I doubt we could do it without amazing rolls or by using Darxis.

>>26681196
Oh, I guess the new dice display is a 4chan X thing.
>>
>>26681191
I'd be interested in looking up more on the thematic meanings of the elements in this world, when we have a chance later.
>>
Rolled 13, 9, 8, 11, 8, 14, 9, 18, 8, 15, 17, 7, 2, 6, 1, 10, 9, 18, 8, 12, 9, 17, 11, 3, 10 = 253

>>26681203
>>
>>26681209
>new dice display is a 4chan X thing.
Ah, that's very useful for rooting out Invisible text 1d1's
>>
>>26681209

We eat a dynamo before, so please shut the fuck up.
>>
You're faster than Lucifer thinks. You jump up, and escape unscathed.

The robot, however, is not so lucky.

A stream of pulsing lightning erupts from the sigil with strength you've rarely seen. The light is so bright that, for a moment, you're blinded.

When the spell fades, the hull has earned a second, long hole across the deck. The robot's left side, exposed from your attack, is seared and smoking. Its left arm is completely gone, and the left leg is twisted at the hip.

The robot falls sideways - and you're stunned to see it continue to move, using its remaining arm and leg as a pair to propel itself across the deck. You can't believe it's still functioning.

The howling winds suddenly jumps in intensity. You can feel it picking at you, nicking your skin - not enough to hurt, yet. Not yet. The skysever's storm is only a short distance away. It fills your vision.

>2 turns until impact

You land behind Lucifer, poised to strike. He seems momentarily confused as to your position.

What do you do?

>finish off the robot
>attack Lucifer
>bind or dominate Lucifer's shadow
>some other strategy
>>
>>26681209
We ate two dinamos before this one.
>>
>>26681230
We rolled terribly and then people stupidly tried to use darkxis when he wasn't even powerful enough. All of this while being targeted by a goddamn spell by Lucifer.
>>
>>26681249
10 mana bind getting tired of Lucifer's shit
>>
>>26681249
>>bind or dominate Lucifer's shadow
If we can lock him down, that would remove a lot of his power.
>>
>>26681249

Take the Dynamo! we need a spare...
>>
>>26681249
>finish off the robot
>bind or dominate Lucifer's shadow
not taking chances
>>
>>26681249
>some other strategy
Buy Mind Crush. Use Mind Crush
>>
>>26681249
He doesn't appear to think of us as an enemy.
Maintain defensive posture, and... I dunno, say something.
>>
>>26681277
You're kidding, right? Please tell me this is copyfriend trying to make you look retarded.
>>
>>26681261
>wehhhh wehh wehhhhhhh

Give it a rest, it's done with now.
>>
>>26681249
10 mana bind. He's weak to Spirit.

After that, throw him at the Sky-Sever. Properly time a nightblaze to prevent him from vector-fucking out of the way.
>>
>>26681270
Bot is crippled, we can take it after we deal with Lu.

>>26681249
Try and Bind him, then chuck him off the airship, or at least out if range of it's barriers.

Lets see him spacewarp dodde the sky-sever
>>
>>26681263
>>26681269
>>26681275

>>26681249
>You land behind Lucifer, poised to strike. He seems momentarily confused as to your position.
Lucifer does not seem like he's about to try and wreck our shit.
I think this is a point where talking is in order.
>>
>>26681249
NIGHTBLAZE 10 MANA LUCIFER BEFORE WE STRIKE TO NEUT HIS ACCELERANGEL POWER
>>
>>26681289
>Bind him
>Nightblaze him afterwards

wot
>>
>>26681289
>Throwing away 40+ xp
>>
Gaping Maw Lucy.

>>26681298
he just tried to kill us.
>>
>>26681298
>He seems momentarily confused as to your position.

Because he lost track of us, not because he's suddnly friendly.
>>
>>26681298
he just tried to kill us, talking is not an option
>>
>>26681304
You can target a specific spell with it.
>>
>>26681298

Did you miss the fact that the spell has mean primarily for us?
>>
>>26681298
Wait, no, I'm fucking retarded.

I read that totally wrong.
Wreck his shit. Voting for Bind.
>>
>>26681298
Copyfriend pls go
>>
>>26681249
Go inside the ship. The boats about to get killed by the sky sever, we need to make sure everybody is alright.

Also tell Lucifer that he is a good guy and pat him on the back seductively

Requesting ShadowxLucy rapefic
>>
>>26681309
He won't die, he'll just fall and be heavily wounded.

We escape into Xile, and are no longer in danger of having the ship wrecked in battle.

We can go and eat him later.
>>
>>26681320
Oh, okay then.
>>
>>26681249
Shit. I want to at least try talking, but this is too advantageous a position to waste.
Ugh.
Shadow Dominate I guess.
>>
>>26681298
I agree, but I'd like to try to keep him still first, so let's try bind or dominate, THEN make it clear we won't attack if he won't.
>>
>>26681309
I'm playing the objective, and it won't guarantee death.
>>
>>26681283
>>26681333
Yeah, my bad. I've gone through the posts up to this point rather quickly, and misunderstood.

Who is copyfriend?
>>
Max power Bind seems to be most popular.

That'll be a turn, so we'll just do that and see what's up after.

>Wave Race 64 Announcer
>MAXIMUM POWER

>mana: 6/58

Roll 1d100
>>
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>>26681249
>Mind Crush - A brutal spirit magic attack directly into the mind of your foe. (costs 10 mana)
>>
>>26681360
Someone who copies namefag's names to make them look bad.
>>
Rolled 76

>>26681366
the power of Funk
>>
>>26681360
Copyfriend aka copyfag aka someone who takes on a namefag's name to make them look bad.

As if we would ever doubt our dear smutfag.
>>
Rolled 17

>>26681366
fuck, we don't have time for this
>>
>>26681360
When hatred for a namefag reaches critical mass someone starts copying them to make them look stupid.
>>
Rolled 32

>>26681366
BIND
>>
Rolled 65

>>26681366
>>
Rolled 4

>>26681366
>>
Rolled 10

>>26681366
>>
Rolled 52

>>26681366
>>
Rolled 42

>>26681366
CRIT CRIT CRIT CRIT
>>
Rolled 30

>>26681366
>>
Rolled 94

>>26681366
>>
nope, no crits, good or bad this time.
>>
Rolled 3

>>26681366
>Wave Race 64
I miss that... ;(
>>
>>26681423
How can you tell? I wasn't sure, myself.
>>
Rolled 33

>>26681377
>>26681380
>>26681388
looks like we're veritably fucked
>>
>>26681423
Thanks for pointing out the obvious again.
>>
>>26681298

He just tried to hit us with Lightning magic.
>>
>>26681438
nah spells work on 30+, we just don't get any special bonuses.

>>26681440
you are welcome.
>>
>>26681377
>>26681380
>>26681388

Well, looks like we're going with 6 mana against the guy that can bend light/time/space or something.
Physical battle is gonna be hard.
If there's a time to look into those XP-burn abilities, this is it.
>>
Rolled 69

>>26681366
rolls
>>
Rolled 4

check
>>
>>26681438
Magic is much more consistent. We didn't do that great, though.
>>
>>26681451
poor abby or flint. Nothing is going right.
>>
>>26681451
are these like ally checks?
>>
>>26681448
I just want to get him off this damn ship.
>>
>>26681451
yes
>>
>>26681451
shit does are some low check rolls i dont like this
>>
>>26681451
Seriously. All these rolls have been terrible. This is not good.

Fucking Sky-Sever is going to kill us all.
>>
Rolled 87

>>26681463
>>26681476
It's probably testing the ship's shielding against the skysever. Which means we'd be fucked and they'd be fine.
>>
>>26681463
>Master of assumptions and the obvious
>>26681476
SM probably isn't going to tell us.
>>
>>26681478
I tried to get us to Shattenkrieg the robot into him at the start of this mess, but there was a lot of confusion about the vote options and we went with hide :(
>>
>>26681494
People don't always catch the obvious. I count myself lucky that I am a master !!!
>>
Rolled 4

>>26681443
I don't know if he was aiming at us, i mean, we were holding the machine. He even complimented us on our performance!

How can you guys think he is a bad guy? Out of all the angels, he's the most backhanded, which means he's the most likely to deal with us.

He doesnt care about hyperion, all he cares about is power, which is now riding with us. Also he is top husbando material
>>
>>26681451
>Lucifer's Awareness check
>>
Once/If we bind him, it's time to toss him out of the fucking ship.
He put another hole in it. There will be no mercy.
>>
>>26681508
>more like master of idiocy and bad decisions
>>
Welp. This airship is definitely not going to be in working condition. Our only hope is to buy teleport or hope that the staff of winds can get us down
>>
>>26681518
Team Lucifer
>>
>>26681501
Eh, Schattenkreiging could have easily knocked -us- off of the ship and left us stranded.
>>
Ropes of spirit launch at Lucifer nearly point-blank.

He turns. His eyes widen. You can feel the spike of Lightning as he steps back, see him begin to Move -

The edge of one of your bindings catches his arm.

He slashes at them with a palm carrying light magic, cutting half of them down, but the spirit sticks on and drags him backward. He stumbles, and the spirit magic pins him down to the hull.

You can feel earth magic charging from across the hull. The dynamo is spinning up again. Shit.

A doorway leading onto the deck in the distance shudders open. It's Adavan - and a Banshee. They're sprinting toward you.

And then another door opens - angels! One of them is preparing a spell. "Highest!"

The wind is cutting at you, now. The airship is on the edge of the storm. The shields flare brighter, more opaque, straining to keep the wind at bay.

>you've taken 1 damage (66/81)

>1 turn until impact

What do you do?

>hit Lucifer with everything you've got; tell Adavan to get back inside
>go for Lucifer, but tell Adavan to attack the dynamo bot
>Lucifer is already recovering. You absolutely can't let that robot use its attack again (ignore Lucifer, go for the robot yourself)
>some other strategy
>>
>>26681518
he appeared behind us and tried to use a killer lightning spell on us.
>>
>>26681366
>>Wave Race Announcer
>those rolls

http://www.youtube.com/watch?v=vNDOcyEGhoQ&t=21

Also jeez, can't go on one week of vacation without things going crazy again right off the bat, I guess.
>>
>>26681539
>Lucifer is already recovering. You absolutely can't let that robot use its attack again (ignore Lucifer, go for the robot yourself)
>>
>>26681539
Tell Adavan to mind rape Lucifer. Nightblaze that robot's spell.
>>
Rolled 81

>>26681539
Just go inside. This shit can wait for later, I really would hate it if we got knocked off our magical artifact ship destined for exile
>>
>Tell adavan and banshee to handle lucifer and angels, take care of robot.
>>
>>26681539
>Lucifer is already recovering. You absolutely can't let that robot use its attack again (ignore Lucifer, go for the robot yourself)
I'm hoping the angels will cancel their spells and run to Lucifer if we dart away.
If I'm wrong, then this is a stupid decision.
>>
>>26681539
>>Lucifer is already recovering. You absolutely can't let that robot use its attack again (ignore Lucifer, go for the robot yourself)

Yell at them to get Lucifer off the ship however they can, then Ray of Darkness the robot.

We are on the outside of the ship, it won't do any more damage than the robot has already done.
>>
>go for Lucifer, but tell Adavan to attack the dynamo bot

If the robot fires again move so we are behind Lucy.
>>
>>26681539

we need to hold the ship to getter
>>
>>26681572
>Nightblaze
>In a magic-powered airship.
Haha, no.
>>
>>26681603
You can target a spell with it, dumbass.
>>
>>26681603
we don't have 10 mana left. You need that for the target spell thing.
>>
>>26681612
That's Nightflare, not Nightblaze, dumbass.
One is targed, one is an area attack.
>>
>>26681624
Read the pastebin, retard.

>Nightblaze - Spend 4 to 10 mana. Cancel enchantments and spells in an area around you. Success and range based on mana spent. (about 30 feet. Additional 20 feet per mana. Alternate: Spend 10 mana to attempt to cancel any one single spell in sight-range with a greatly enhanced success rate)
>>
>>26681624
Nightblaze has a targeted version.

Which costs 10 mana.

10 mana we do not have.
>>
>>26681624
>>26681612

Nighblaze has a single-target option. However, this alt also requires 10 mana, which you don't have.
>>
>>26681645
>>26681648
In other words you're both wrong, chucklefucks.
>>
>>26681644
>10 mana
No u, retard.
Nightflare is 2 mana. It's all we'd be able to use.
>>
>>26681539
Take the bot. Have Adavan and the banshee take on the angels and Lucifer
>>
>>26681659
Actually, it's 8. Because we bought Oneness.

retard
>>
Throw the fucking robot off the ship, he is endangering everything. And don't even start with your fucking muh dynamo!
>>
>>26681648
Oneness.
>>
We are RIGHT next to Lucy. Let Adavan and the Banshee deal with the bot
>>
>>26681675
Still more than we have.

Friend
>>
>>26681692
The bot is the actual threat to the ship, though. Lucy knows we'll die if the ship can't protect us from the sky-sever.
>>
>>26681692
Sure.

Caber Toss Lucifer into the robot and knock them both off the ship.
>>
>>26681720
This. I like you.
>>
Rolled 6

>>26681685
we have seven mana asshat
>>
>>26681719
the banshee can shout the bot off the ship, we kinda lack that sorta move.
>>
>>26681539

Could we run into the ship through the hole near the Golem, ripping out it's core as we pass?
>>
>>26681624
The AoE one also has a 10-mana single-target line of sight mode for long distances that the AoE wouldn't be able to handle.

I feel like we should just get this robot off the ship at all costs. Toss it into the Skysever core or something for all we care. See what it does to solid matter.

>go for Lucifer, but tell Adavan to attack the dynamo bot
Adavan is definitely good, but I dunno if he's good enough to handle the Ring City's second in command, plus his lackeys with just one summoned creature as backup.

We're probably better equipped to handle Lucifer anyway, seeing as his main advantage is speed, which is something we can actually make a run at matching. The robot is tough and big, and its big magic is obviously bad news, but it's not terribly scary otherwise, and Adavan can probably handle it.

The robot will also probably be focusing on either us or Lucifer while charging due to his directives, so Adavan will have the element of surprise to some extent, whatever that actually does for him.
>>
>>26681685

Like I was saying, 8 mana, which you don't have.

Confirm plan:

>you focus on the robot
>Adavan mind-attacks Lucifer
>Banshee tries to intercept angels

Y/N
>>
>>26681749
Yeah sure
>>
>>26681749
Y
>>
>>26681736
Hold on a sec, I'll get to that.
>>
>>26681749
Y
>>
>>26681749
N

I prefer to deal with Lucy ourselves, and Adavan is weak against lightning
>>
>>26681749
We've got 7 mana right now because of regen, right?

Damnit, if only we had 1 more...
>>
>>26681749
Y
>>
>>26681749
y
>>
>>26681749
Y
>>
>>26681749
sure
>>
>>26681767
Mana burn
>>
>>26681766

Adavan fought in the last war, he probably knows how to deal with lighting base enemies.
>>
>>26681767
Wait

We had 16 mana before we used Bind

Wouldn't we have regenned at least 2 mana since then?
>>
>>26681767
We could always do it next round. That robot needs seen to right this second anyway.
>>
>>26681749
Y
>>
>>26681749
Y
>>
>>26681783
We regenerate one more mana next turn, so we kill the robot that is about to explode, then turn around and negate Lucifer's shield.
>>
next round we enter the Sky Sever
>>
>>26681766
>I prefer to deal with Lucy ourselves, and Adavan is weak against lightning
Spirit and Lightning are strong against each other; it's not just that the Greater element beats the Lesser element 100% of the time or anything like that.

It's also probably way easier to dodge lightning than it would be to dodge your brain turning itself inside out, which means Adavan might actually be advantaged as far as that matchup goes.

>>26681749
Sure, why not.
>>
>>26681767

Regeneration in dark areas.

The deck of the ship is exposed to full sunlight, though that is rapidly changing.
>>
>>26681766
We'll fuck the robot and then double team Lucy, guys a bit tied up a the minute so he's not going to obliterate our m80 anyway.
>>
>>26681821
We really need Pure Darkness.
>>
>>26681837
its a while off. the center tree is costly.
>>
>>26681837
Got to finish the entire physical Shadow tree for that.
>>
Vote 1:
>just throw the robot overboard

Vote 2:
>consume the dynamo

Vote 3:
>try to cut the dynamo free

Vote 4:
>attacking the robot is too risky. Just try to Nightflare the building spell

----------
----------

>>26681837
Pure darkness won't change that fact.
>>
>>26681865
3
>>
>>26681865
3
>>
>>26681865
4
>>
>>26681865
2
>>
>>26681865
>2
>>
>>26681865
...But the thing that it and Hydra connect to probably will.
>>
>>26681865
3
>>
>>26681865
2
>>
>>26681865
2
>>
Lucy is occupied now, and we have allies. Get that goddamn dynamo.
>>
>>26681865
2
>>
>>26681865
1
>>
>>26681865
2
>>
>>26681865
3
>>
>wanting to consume an magically protected dynamo when our Hunger shard is broken,
>>
>>26681865
2
>>
>>26681865
3
>>
>>26681865
4
>>
>>26681865
3
>>
>>26681865
3
>>
>>26681865
3
>>
>>26681865
3
>>
>>26681865
2
>>
>>26681865
3
>>
not that I don't appreciate the flattery of being mimiced but are you sure you want to vote for CONSUME?
>>
>>26681865
2
>>
>>26681865
2
>>
JESUS FUCK I DON'T CARE IF YOU DON'T WANT TO TAKE IT BUT STOP TRYING TO CONSUME THE DYNAMO OUT OF SPITE.
DARXIS IS BROKEN.
HOLY FUCK, WE CAN'T POSSIBLY ROLL WELL ENOUGH.

Yes, i mad >:(
>>
>>26681865
1
>>
What the fuck is with these Redaeth votes. Did copyfriend break the spam filter?
>>
>>26681865

cutting off votes
>>
>>26681913
>hurr durr we can't concume if hunger is broken
>>
>>26681948
>>26681951
You can't possibly expect us to use logic at this point.

>>26681954
It filters by IP, not name or subject.
>>
>>26681960
>hurr durr the dynamo is being actively protected by enchantments and we already failed to eat it before
>>
>>26681960
>hurr durr we can consume something now that we couldn't consume before when using hunger.
>>
>>26681951
>>
>>26681982
>hurr durr we got a one when we rolled to use hunger
>>
>>26681997
>hurr durr we used hunger because we couldn't eat it without him and got great rolls outside of that 1, which wasn't in the first 3
>>
walk the plank: 2

CONSUME: 10

for science: 10

420NIGHTFLARE: 2

------------
------------

NEW VOTE:

Vote 1:
>consume

Vote 2:
>cut the dynamo free
>>
>>26682027
2
>>
>>26682027
1
>>
>>26682027
1
>>
>>26681994
lolowut isn't even that bad.
And I'm sure you're grumpy about him insulting your genius "consume the dynamo" plan, but he's right.
XP isn't that important.
>>
>>26682027
2
>>
>>26682027
2
>>
>>26682027
1
>>
>>26682027
1
>>
>>26682027
2
>>
>>26682027
1
>>
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>>26681978
>>26681982
>>26681997
>>26682025

Live with your shame.
>>
>>26682027
2
>>
>>26682027
2
>>
>>26682027
1
>>
>>26682027
2
>>
>>26682027
2
>>
>>26682027
2
>>
>>26682051
I didn't vote for consuming the dynamo. That's doesn't mean I can't see him for what he is; a pretentious faggot.
>>
>>26682027
2
>>
>>26682027
2
>>
>>26682027
>All these people voting 1 just because they think keeping the dynamo is dumb.

Jesus, I think both of these options are fucking stupid when we could just boot it out, but we already tried consuming and failed miserably.
>>
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>>26682069
>>
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>>26682069
>not posting verson with Isolation
>>
>>26682116

>saved
>>
>>26682027
1
>>
>>26682027
2
>>
>>26682027
2
>>
Roll with the punches guys, throwing a fit when things don't go the way you want is childish.
>>
>>26682027

cutting off votes
>>
>>26682027
1
>>
>>26682142
Some people have thrown a fit, others have argued a different point.

Those two are not the same thing.

Though the people throwing a fit tend to get more attention
>>
File: 1376785002282.jpg-(121 KB, 500x664, shadowrainbow.jpg)
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>>26682116
>One of two of our greatest fuckups has the most drawfaggotry.
>>
>>26682142
the best of plans will fail when rolls are bad or below average
>>
Rolled 20, 18, 16 = 54

consume: 7

cut: 13

Roll 1d100

My roll is to check on things.
>>
Rolled 35

>>26682181
>>
Rolled 85

>>26682181
>>
Rolled 15

>>26682181
>>
Rolled 89

>>26682181
>1
>>
Rolled 7

>>26682181
>>
Rolled 15

>>26682181
100 coming right up.
>>
Rolled 41

>>26682181
>>
Rolled 25

>>26682181
>inb4 everyone votes to eat it as soon as its out
>inb4 we have to do a new vote every few posts to see if we eat the dynamo or not because people want XP more than resources
>>
>>26682181
Well, at least our allies are doing well.
>>
Rolled 95

>>26682181
pls 100
>>
Rolled 8

>>26682181
ROLLING TO CUT THAT FUCKING THING OUT
>>
>>26682181
a 20 some having a great time now
>>
Rolled 100

>>26682186
>>26682194
>>26682196
see guys there was no need to argue because we failed regardless
>>
>>26682181
damn hopefully we've done enough damage that the DC is low.

Also nice whomever got that 20.
>>
>>26682225
FFFFFFffffffffffffuuu
>>
>>26682225
Every fucking time.
>>
>>26682186
>>26682194
>>26682196

Roll 1d20
>>
>>26682225
hue
>>
>>26682225
12th roll and unlinked.

Dammit.

Hopefully we at least interrupt the detonation.
>>
Rolled 9

>>26682239
>>
Rolled 2

>>26682239
there is no need for anger
>>
Rolled 17

>>26682239
ROLLING TO NOT DIE!!!!
>>
Rolled 16

>>26682239
>>
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>>26682225
>>
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>>26682225
>>
Rolled 19

>>26682225
FUCK
YOU
>>26682239
ROLLING FUCK PISS CUNT
>>
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>>26682225
>>
>>26682251
>>26682248
Ehhhhh.
>>
>>26682225
Kill thyself.
>>
>>26682257
That's like the 12th 100 I've rolled throughout Shadow Quest's entire course.
>>26682274
I shall not because I knew I was going to roll a 100 when I posted and I posted anyway.
>>
>>26682248
>>26682251
So we either didn't make it or cut it real close and probably paid for it.
>>
>>26682307
Hopefully that 20 that SM rolled for allies (?) meant something good.
>>
>>26682330
Probably Adavan turning Lucy's mind to mush.
>>
Isobro probably broke to stop the robot's attack.

Prepare for Seal integrity warning.
>>
>>26682369
i kinda want to see what happens if the seals break. also, wasn't iso already broken?
>>
>>26682369
>Implying we don't want to open the door just to see what happens.
>>
>>26682381
nope
>>
>>26682381
Nah it's at normal. We repaired it at Tarun Gakth.

Everyone freaked out over the nat 1 for Humanity fusion but it was a whole lot of nothing.
>>
>>26682381
>i kinda want to see what happens if the seals break.

The greater elementals come back and we have no backup.
>>
>>26682384
No, we really don't.
It might just be something cool, but there are theories out there that are too dangerous to ignore.
>>
>>26682369
look at the bright side guys now that the hunger shard is broken and we can repair it with humanity
>>
http://www.youtube.com/watch?v=hmSqWEvxjc8

<Adavan, my attacks are no good! Try to attack Lucifer!>

<Understood!> he calls back. He has to shout to be heard above the screaming winds.

You lunge for the robot, leaping over the scare in the hull left form Lucifer's spell. The construc is still moving, but awkwardly, and you catch it without difficulty. You dig your claws into the armor, desperately trying to remove the dynamo before another magical explosion can damage the ship.

The Banshee jumps and glides toward the angels. Its screech strikes the angel's spell, continues forward, and blows him to bloody pieces on the spot. The other angels dive wide to flank the Banshee as it lands, and they're quickly locked in close combat.

Adavan stays near the doorway to the airship. You can feel a surge of spirit at Lucifer's position. The angel's hands fly to his temples, and his face twists in pain. He tosses and turns, firing magic around himself blindly to try and cut the last of your bindings. The hull is damaged, but he doesn't open any more holes.

The earth magic reaches a peak.

-TCK-

The dynamo pops free, and the spell dies. You clutch the powerful sphere of earth close to your chest, and sigh in relief.

The airship enters the storm.

Clouds engulf your vision. The shielding buckles. Thunder slams your ears, drowning out everything shriek of the winds - a banshee's wail that never ends. You're forced down to the ground. You clutch at the hull, desperately trying to find purchase, but there's nothing to grab. You scramble for safety before the winds blow you away like a leaf.

>you've taken 5 damage (62/81)

You reach the gap in the hole blown open the by the robot, and clench a hand around its edge - just in time. The winds increase to a force capable of ripping you off the deck, and your body flips into the air, held down only by your arm.

All you can see is grey pierced by flashes of lightning. Wind tears at you.

One of your claws slips.

Roll 1d100
>>
>>26682369
Nah its only bad if it's less than 30%, we would be at 50% with temerity and silence.
>>
>>26682417
>repairing shards with humanity
DO YOU EVEN BALANCE AND JUSTICE
>>
Rolled 8

>>26682418
WHHEWHEWHEWH
>>
Rolled 61

>>26682418
>>
Rolled 10

>>26682418
AAAAAAA
>>
Rolled 72

>>26682418
FUDHEFUCK
>>
Rolled 92

>>26682418
MOTHERFUCKER
>>
Rolled 31

>>26682418
Rollan

>>26682437
>>26682442
Yoooooou
>>
>>26682420

For your reference, this was the warning when you tried to use another shard after weakening one:

-------------------------------
Warning!! -- Warning!! -- Warning!!
-------------------------------

Automatic warning system activated. Response: Basic Protocol Violation

Note:
Current power division protocols cannot maintain 100% seal integrity if more than one power node falls below 30% capacity.

If warning is overridden, a seal breach is possible. Recommendation: use alternate power source.

Force override?
Y/N
>>
Rolled 68

>>26682418
HOLD ON AAAAAAA
>>
Rolled 27

>>26682418
>>
Rolled 36

>>26682418
>>
Rolled 65

>>26682418

Push Through It!
>>
>>26682420
But anon, that's not how it works.
>>
>>26682418
>drowning out everything shriek of the winds - a banshee's wail

>drowning out everything BUT the shriek
>>
Welp.

Let's hope an ally can save us because we fucked that up.
>>
Rolled 95

>>26682418
I won't be able to roll a 100 this time most likely. But I'll try..
>>
>>26682418
Well. That dynamo is the least of our worries now.

ああああああああああああああああああああああああ
>>
>>26682491
Good try. Too bad it's just a little shy.
>>
>>26682466
Can we just kill ourselves now and save everyone further shame?
>>
>>26682418

How about we use blink?
>>
>>26682509
I didn't realize it's too late also that was the eleventh roll.
>>
Rolled 94

>>26682522
We could switch to rolling low for dice and then get ten one hundred in a row.
>>
blink is good. fast blink is also good.
>>
>>26682418
please

please no more rolls
>>
>>26682528
Probably our best bet at this point
>>
>>26682437
>>26682441
>>26682442

Your claws slide back over the metal, peeled away one by one. You've never met something your strength couldn't match, but all the world's wind is hell bent on tearing you to pieces.

For a moment, you think to blink into the ship, but you can't see a damn thing. You can't blink if you don't know where you're going.

Well...you could try.

The dynamo is still tucked into your body.

If you let it go, you might be able to hang on.

>you've taken 7 damage (55/81)

What do you do?

>I didn't fight tooth and nail to compromise now!
>I've got to let the thing go, it's not worth it!
>Blink, somewhere, anywhere but here!
>>
>>26682537
NOW IS NOT THE TIME REDE- wait.
Oh.
OH.

PREEMPTIVE BLINK IF WE FALL OFF THE SHIP.
>>
>>26682566
Blink within one of the holes in the hull that are close by.
>>
>>26682566
Buy pocket. Problem solved.
>>
>>26682566
gaping max the dynamo so we don't lose a turn then grab on
>>
>>26682576
>>26682566
Oh.

Shit.
>>
>>26682579
oh lol well thats simple
>>
>>26682583
oh, ya... this is a perfect time to use it isn't it?

... still I'd rather eat it.
>>
>>26682566
Oh, SM, you devious bastard.

>Let go of the fucking dynamo

Fixing an airship isn't worth flying into almost certain death.
>>
>>26682586
We wouldn't be able to eat and hold on.
>>
>>26682566
Gaping Maw dynamo?
>>
>>26682586
The full action takes a turn anyways.

>>26682566
Can we earthforge things to hold unto?

>>26682583
Will that take a turn?
>>
>>26682601
Gaping Maw allows you to eat and not lose a turn.
>>
>>26682566
Would it be possible to buy pocket and store it now?

Not even sure if we'd want to, but we should know if it's even possible before we debate it.
>>
>>26682566
Buy pocket son, TIME TO FLUFF A SKILL
We got dis
>>
>>26682579
we can't see anything
>>
>>26682566
>I didn't fight tooth and nail to compromise now!

Let us trust in the die.
>>
>>26682599
The dynamo is inside our body, how the hell would dropping it help us get a better grip?
>>
>>26682583
BUY FOOKING POCKET
>>
>>26682566
Earthforge around us to keep us on.
>>
>>26682566
Buy pocket.
>>
>>26682615
It allows you to combine a consume action with an attack, not to do it instantly.
>>
>>26682620
Yeah I reread it and changed my suggestion.
>>
>>26682621
>trusting in dice
>2001+12
>>
>>26682566

We can feel Adavan's aura right? How about we blink right there?
>>
>>26682630
Use the dynamo to power that Earthforge too.
>>
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>>26682615
We're barely holding on to the ship, now is not the time to consume something. It requires concentration.
>>
>>26682566
PLUG INTO THE DYNAMO AND USE ITS POWER TO FIGHT THE WIND TO GET BACK INTO THE SHIP
>>
>>26682637
we have to be able to see where we are blinking to
>>
>>26682623
>I didn't fight tooth and nail to compromise now!
>I've got to let the thing go, it's not worth it!
The options imply pretty heavily that it's one or the other.
>>
>>26682624
>>26682631
Can we use pocket without falling off the ship?
>>
>>26682566
Earth dynamo powered Earthforge to keep us steady.
>>
>>26682655
And /tg/ will always got for the third option, even when there is none.
>>
>>26682566
Shove the Dynamo into our pouch... if not...

HAUL ASS!!! even if we have to Earthforge some anchoring points...
>>
>>26682674
Earthforge some anchoring points
With what earth?
>>
Vote 1:
>blind blink attempt

Vote 2:
>buy pocket, cast it to secure the dynamo (this -will- take a turn)

Vote 3:
>abandon dynamo, latch onto ship

Vote 4:
>attempt to siphon off some power to earthforge the hull
>>
Can a Tao'd out Darrkness Within give us the physical might we need to drag ourselves back into the ship? Maybe.
>>
>>26682698
4
>>
>>26682698
4
>>
>>26682698
2
>>
>>26682698
4
>>
>>26682698
4
>>
>>26682698
4
>>
>>26682698
2
>>
>>26682698
2
>>
>>26682698
2
>>
>>26682698
4
>>
>>26682698
2
>>
guys I don't think further warping the hull is a good idea.
>>
>>26682698
1
>>
>>26682727
Pocket takes a turn, and syphoning power to earthforge means we get to keep it, if we succeed.
>>
>>26682694
watch us attempt to siphon off some energy from the dynamo and we'll roll terribly and the dynamo will shatter
>>
>>26682698
4
>>
>>26682698
2
>>
>>26682698
4
>>
>>26682698
2
>>
>>26682698
4
>>
>>26682744

everything takes a turn, I was just making sure people realized that pocket was a spell and would indeed take a turn like any other option
>>
>>26682741
Earth is powerful against wind. And we need to not die here.
>>
>>26682770
Wind is powerful against earth also.
>>
>>26682762
Well, pocket means we keep it, but go flying off the ship.

Charged Earthforge (Hopefully) means we keep the dynamo and get back to the ship.

We have to roll for whatever we do anyway, right?
>>
>>26682698
4>2>1>3
>>
>>26682698
1
>>
>>26682770
... We aren't using earthforge on the skysever.
>>
>>26682698
4
>>
>>26682698

cutting off votes

>>26682787

AHAHAHAHAHA
>>
>>26682698
4
>>
>>26682785
>We have to roll for whatever we do anyway, right?
So we'll fail regardless?
>>
Earthforge, as a spell, is more consistent then a regular move. It's our best bet.
>>
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>>26682807
>>
>>26682799

THAT IS A BRILLIANT IDEA!!!!

SM WE MUST CAST EARTHFORGE ON THE SKYSEVER TO PUT IT IN A BOX!!!!
>>
>>26682807
Well that laughter isn't encouraging.
>>
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>>26682807
>>
jesus christ, i turn up and this is a trainwreck. didnt we spend the last two threads saying we wanted to get the dynamo for study, possibly to help us create our own? i dislike the ADD this quest has
>>
>>26682833
have you read every post up until this point?
>>
Welp. Our greed may get us killed, /tg/.
>>
>>26682833
We did. I don't know why the fuck everyone decided DURR CONSUME.
I could understand not wanting the dynamo, but then just kill the fucking robot. I think they were doing out of spite for people who wanted to save it.
>>
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>just got moved into a new apartment today
>finally get internet set up
>"fuck yeah now I can finally get in on Shadow Que-"
>mfw

God dammit, every time, I jump in right at the moment when we're about to fuck ourselves over
>>
>>26682853
Fuck life functions, acquire dynamos.
>>
>>26682833
Combat is our Ritalin.
>>
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>>26682807
>>
>>26682854
They just wanted XP. It's always about XP.
>>
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pocket: 7

earthforge: 10

Well, roll 1d100 to earthforge the magically enchanted hull that is keeping the airship from being torn apart.

I should throw you into more situations that threaten to separate you from your loot. You guys will bite every time.

How about some old fashioned Doom Paul?
>>
Rolled 21

>>26682887
>>
Rolled 28

>>26682887
>>
Rolled 42

>>26682887
I KNEW IT

WHAT ABOUT "THERE'S NO EARTH TO FORGE"

DO YOU NOT COMPREHEND
>>
Rolled 66

>>26682887
I invoke the power of baby seals for this roll.
>>
Rolled 11

>>26682887
Rolling a 1.
>>
Rolled 4

>>26682887
WHY DIDN'T YOU RETARDS JUST FUCKING BUY POCKET
>>
Rolled 22

>>26682887

OH GOD
>>
Rolled 36

>>26682887
>>
Rolled 5

>>26682887
WE'RE GONNA FIND A WAY THROUGH THIS
>>
Rolled 26

>>26682887
I feel obligated to inform you that I am actually five people so there were really 11 people voting for pocket
>>
Rolled 49

>>26682887
look what retards did
>>
Rolled 58

>>26682887
why do we even try?
>>
Rolled 88

>>26682887
>>26682911
>>
>>26682911
I got confused by him saying it took a turn. I though it wouldn't work.
>>
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>>26682895
>>26682904
>>26682906
So fucked
>>
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>>26682933

>>26682895
>>26682904
>>26682906

Roll 1d20
>>
>>26682851
yes, yes i have. its sad.
>>26682854
we really have a one-track mind when it comes to anything like this
>>26682874
combat used to be ritalin. this, though, has been a clusterfuck of retardation
>>
Rolled 11

>>26682952
>>
Rolled 8

>>26682952
this is the part where the dynamo shatters right?
>>
Rolled 9

>>26682952
Ain't gonna fuck up here.
>>
Rolled 6

>>26682952
BABY SEEEEAAAALS
>>
Rolled 8

>>26682952
>>
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>>26682952
>>
Rolled 12

>>26682952
based dice
>>
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Rolled 18

>>26682952
So fucked
>>
Rolled 20

>>26682952
>>
Rolled 1

>>26682952
>>
I step away from the computer for an hour and this is what i come back to. You assholes are going to get shadow killed for a few extra xp. You guys know that you can get xp anywhere right.
Airship dynamos are only worth 20 xp anyways this is probably less then that.
>>
Rolled 1

>>26682952
>natural 1
>>
Rolled 16

>>26682952
あああああああああああああ
>>
>>26682966
>>26682968
>>26682970
You all fucked up

I hope you're happy.
>>
>>26682977

a little late buddy
>>
Rolled 32

>>26682977
>>26682983
>>26682985
What.
>>
>>26682984

We wanted one specifically to study and see if we could replicate.
>>
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>>26682966
>>26682968
>>26682970
>>26682971
>>26682973
>>
Welp. Game Over guys.
>>
>>26682985
Nice call.

>>26682977
TOO LATE WHY
>>
>>26682977
>>26682983
>>26682985
Why Dice Gods
>>
>>26682987
I don't even care at least I didn't roll a one like two other people did
>>
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>>26682985
>>26682983
Ohhhhh boy.
>>
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>>26682966
>>26682968
>>26682970
>>
>>26682985
fuck
IDIOTS
making decisions, coupled with bad rolls.

im going to bed.
>>
>>26682984
>Dynamos are only good for xp
Listen. I wanted to ditch it to survive too.
But you're a retard.
>>
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>>26682977
>>26682983
>>26682985
>>
>>26683015
>How do d20 rolls work
>>
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>>26683011
>>
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>>26682952
>>
We will never step foot on an airship without eventually trashing it.
>>
>>26683011
>game over?
>>
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And then we were thrown off the ship.
>>
>>26683011
I'll hold your hand if you be gentle.
>>
>>26683011
>plan delta?
>>
So.

Hypersonic doesn't sound too bad anymore.
>>
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>>26683061
>>
>>26682994

As pointed out before this is even more stupid reason for not throwing it off because the ship has one perfectly good dynamo. We should have consume it before this or throw it off the moment we were falling off the ship.
>>
Fuck it

Just Erasure and Supersonic through the sever.
>>
>>26683051
Some things just can't be done by some people.
My group can't fight a vampire without TPKing.
Shadow can't ride an airship without wrecking shit.
It is the way of the world.
>>
>>26683059
We would have failed a "Hold on" check with those rolls anyway.


If we get one clear sight to the airship, or anything else for that matter, we are burning a hypersonic.
>>
>>26683088
Goodbye dynamo.
>>
>>26683087
We want the dynamo for the other ship

You know

The one without the dynamo

The teleporting one
>>
>>26683111
Teleporter broke anyways.

Would have been nice to have for the engine anyway, or for studying.
>>
http://www.youtube.com/watch?v=8mJJzFAiKEY

In the eye of the storm, an idea strikes you. You're holding an island of earth - why not use its power? Don't cling to the ship - make the ship cling to you.

The earth rises to your call. It seems to recognize you.

The steel of the hull, flowing with protective wind magic, seems to die as the power of the dynamo flows over it. You bend the adamant up, and around your arm.

The winds howl even louder. It rips at you, tearing hunks of your body away and shredding them. Something's wrong!

And then you realize the shielding near you is gone. The earth magic destroyed it.

The skysever slices through your arm like a hot knife through butter.

>you've taken 11 damage (44/81)

You spin into the storm. The dynamo repels the winds, but the fury of the skysever will not be quenched. You scramble to keep a grip on it as you tumble through the winds, lost, directionless.

Roll 1d20
>>
Rolled 12

>>26683132
OKAY
>>
Rolled 14

>>26683132
This is it. This is how we die.
>>
Rolled 11

>>26683132
It's-over.jpg
>>
Rolled 3

>>26683132
>>
>>26683132
ADAMANTIZE OURSELVES
>>
Rolled 15

>>26683132
>>
Rolled 425

>>26683132
NO MORE ROLLING
WE DO NOT WANT TO CRITFAIL HERE
>>
Rolled 2

>>26683132
FUCK EVERYTHING
>>
>>26683143
>>26683153
Fairly good rolls....
>>
Rolled 211

>>26683163
Oh never mind it's done anyway.
>>
>>26683142
>>26683143
>>26683153
Well, that's not bad at least.
>>
We might need to start using Great Heal.

Also, I think mana regen might be going now since it's probably blocking out the sun by now.
>>
>>26683142
>>26683143
>>26683153

You reaffirm your grip on the dynamo, barely keeping it against your chest.

You think to cast magic, but you can hardly focus; it will be difficult to gather anything together. You start to open your wings - and then you let them vanish to smoke before the wind rips you apart for daring to attempt to fly.

What do you do?

>there's nothing you can do. Wrap your aura tight, and hold out until you're flung clear of the storm
>use some ability
>something other strategy
>>
>>26683111

The one that is broken as hell and we don't even know if it can be repair or that an earth dynamo could work for the engine that use to work with a shadow dynamo. Lots problems there main one being that getting throw off the ship was not worth a dynamo.
>>
>>26683193
>use some ability
Adamantize.

I can't believe you guys got us into this situation, christ...
>>
>>26683193
>There's nothing you can do...
MY ASS

SCAN THE ABILITY LIST, ANONS
WE PLAN
>>
>>26683132
Like a raccoon stuck in a honey nut nail trap.
>>
>>26683193

Buy teleport, use it to get to the ship.
>>
>>26683223
The ship doesn't have a mana pool as far as I'm aware. Certainly not one we encountered.
>>
>>26683223
Can only go to mana pools with that.
>>
>>26683193
Just hold on
>>
>>26683223
anon
what are you doing
anon please
do you even know what you're saying

this is not planning
>>
>>26683193
>Buy Teleportation
>Fuck off to Tarun Gakth
>>
>>26683223

I mean teleportation. You get what I mean.
>>
>>26683243
We've got to be at a mana pool to teleport anyways.
>>
>>26683193
Use Erasure on the Sky-Sever around us.

>Erasure - All chaotic matter and energy you touch is permanently and totally erased. Lasts 2 turns. Use caution. (10 EXP)

>energy
>>
>>26683243

You can teleport -between- mana pools. You need to be at a mana pool to teleport between them.
>>
>>26683193
DW + Adamantize.
>>
Would supersonic be of any use? It generally doesn't use our wings.
>>
>>26683253
>you touch
No. This is a terrible idea.
>>
>>26683253
Would that erasure the dynamo as well?
>>
>>26683253
SCHATTENKRIEG
>>
>>26683193
Create a mana pool and then spam the shit out of Great Heal
>>
>>26683253
That still wouldn't tell us what direction the ship would be in, and it would run out before we could get anywhere.

On the off chance that it removes the barrier totally, that just means the angels get in too.
>>
Rolled 9

I say we use Deep Focus and Fast Blink to pinpoint where the ship is and get there.
>>
>>26683193
Use blink to try and keep near the ship, Ask Abby/Addavan/SOMEONE for help
>>
>>26683285
This might work? Chain fast blink like a fucking necron ship.
>>
>>26683285
>>26683288
This honestly may be our best bet.
>>
>>26683279
>Create a mana poo
I feel like this is a bad idea.

>>26683288
>Ask Abby/Addavan/SOMEONE for help
This. Telepathic alert.
>>
>>26683193
>>26683285
>>26683288
Deep focus, try and find the direction to either the ship or the heart of the storm at Xile, then fast blink powered by the Dynamo.
>>
>>26683303
Could work, how much mana do we have?
>>
>>26683285
I can't believe it but I'm seconding redaeth's suggestion.

What has this crazy venia come to.
>>
How much water do we get from Surge? Maybe we can swim back to the ship. Swimming is completely different from flying.
>>
>>26683279
I don't think this is a situation where we can make a mana pool. If we can't construct one during combat, I don't think we can make one while being flung around and crushed by the sky sever.
>>
>>26683285

Could be our best option, keep blinking to where the ship is until we can see it directly.
>>
You shout telepathically into the storm. There is no answer.

What do you do?

>Hold oooonnnn!!!!
>Deep Focus, try to find the ship!
>Purchase and use adamantize to give yourself extra weight, then use Darkness Within. Power through the winds.
>pick a direction and use supersonic. You've got to get out of here.
>>
>Deep Focus, try to find the ship!
>>
>>26683402
>Deep Focus, try to find the ship!
>>
>>26683402
>Purchase and use adamantize to give yourself extra weight, then deep focus, try to find the ship!
>>
>>26683402
>>Purchase and use adamantize to give yourself extra weight, then use Darkness Within. Power through the winds.
>>
>>26683402
>Deep Focus, try to find the ship!
>>