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/tg/ - Traditional Games


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You are Ssen, a Lamia raised by a human Paladin who adopted you after killing the ones who birthed you. You are grown now, and Father has passed on. After a great deal of work, you have become a Paladin like your Father, and now take up his duties.

You are accompanied by your best friend from childhood, the insect druid Tricia; Mage, a magic user who ran away from his family of cannibal raiders known as the Ghouls (Yes, his name is Mage. It was his idea); Persephone, a 22-year old thief/ex-guerllia fighter (She goes by Peri), and Mari, a 13-year old prodigy scholar/now sniper, who has her mind and soul trapped within Peri's body; and Lea, a deeply religious musician/martial artist, trained by her father, a famous trainer for arena fighters, she's covered from her mouth down in bandages to hide the horrific state her body has become thanks to the 'cures' that saved her from cancer.

Your journey continues...

Opening theme song (NEW for Season 2!): http://www.youtube.com/watch?v=5si7w3uS9tU

http://suptg.thisisnotatrueending.com/archive.html?tags=Lamia%20Quest

1d4 chan page w/battle stats: http://1d4chan.org/wiki/Quest:Lamia_Daughter_Quest
>>
Going back to Coral Gate, to reclaim Lightmare and check on the Salt Court, you made some unpleasant discoveries.

You found that the entire Salt Court, 'King' Trevor as well, had vanished. The scene being remade into looking as if there was no one there in the first place.

You also discovered a secret message left for you. It was from Jessi, one of Robin Goodfellow's partners. They had been captured by the Dramatae, had masks forced upon them, and were now being forced to work for them.

What was worse was that, while Jessi was securing the Salt Queens, and Robin was aiding the main assault on First Wood, the note said that Ryan was orchestrating an attack on the returning mer army.

You rushed to what you thought was one of the most likely ambush spots and you were correct. You managed to stop masked hunters from capturing or corrupting the rest of the mer army.

Unfortunately, the REASON that was the LAST of the mer army was that Ryan had set up a triple staged ambush. With hunters all along the coast line, picking off the mer as they traveled back to their home. You had just managed to stop the last group.

This was a problem. The Dramatae had finally replaced their numbers with people who were smart, creative, and very competent. What was worse was that you considered them friends, too.
>>
You traveled to White Tree, hoping to find some clues at the Conclave, and to collect the Woodsman's Compass that Jessi's message said that you needed in order to reach the Dramatae's Grove. What you found was a teleport seal, one that took you to an underground 'thought laboratory' that belonged to Rage. You found his old plans for the Lightbringers, records of his actions, and a journal detailing his decision to turn upon the Dramatae, and how by involving you would cause things to change.

A little spying revealed that Rage's apartment was below the Holting manor. Lord Holting, along with being the last descendent of the Bear Tribe, was a powerful grain baron of the Citadel Kingdom. His house was full of servants, petitioners, guests, and a lavish treasure room that held the Woodsman's compass you were looking for...as well as a metallic Tragedy mask.
>>
Right we need to get up there. Secret passages. Stealh, something. Someone should also stay down here and flip through Rage's notes. They should look for the True Names of the Dramatae for spell reversal as well as anything else of use.
>>
Ah, hello again echo.

So, what is our order of priorities for today?

We want that mask, we need to save julian and the other captives, free white tree, warn granny the dramatae know about her, find a compass, meet? lord holting, and if possible, hug some little lamia sisters. Probably a lot I'm forgetting.
>>
>>24827729
we could come back when it's night time and people are sleeping.

Or we could contact lord holting directly and play some kind of crazy diplomacy cat/mouse game.
>>
Hey Echo, 47 threads later and I've finally caught up with the reading, I saw your quest and thought i'd have a look at it from the beginning, and I got sucked in completely! This quest is amazing and you should feel proud man.

Anyways, first time contributing to a thread so.... are there any insects strong enough to say... lift the mask and move it at all? If so, we might be able to use that to our advantage (a group of ants can be SO strong together).
>>
>>24827760
if we are going to wait till night time we should spend that time going over Rage's notes. I doubt anyone is going to come down here.
>>
>>24827829
I considered that, but what kind of self respecting maid wouldn't notice and annihilate ants carrying a mask?

With surgical cleaning precision.
>>
>>24827729
"Right we need to get up there. Secret passages. Stealh, something. Someone should also stay down here and flip through Rage's notes. They should look for the True Names of the Dramatae for spell reversal as well as anything else of use." You say.

"Maybe we should wait until late night." Peri says. "House will be quieted down, less chance of us running into servants."

Mari shakes her head. "Higher risk of Holting showing up, we know the masks give powers. I don't want to know what a full Dramatae mask can do. Also, it's a typical weakness of security that they get weaker during daylight hours. Because no one thinks that someone's going to try and break into a treasure display room in the middle of the day."

"Holting may not be here for a while." Peri says.

"Those teleport spheres that Tricia saw negate that possibility." Mari says.

"So...what? We just charge in, swords drawn, spells blasting?" Mage says.

Mari shakes her head. "No, someone would call for help. Holting's probably got warning spells, or ways to contact him."

"Then what?" Tricia says.

Mari shrugs. "I'm working on it. Give me a bit, I'm open for ideas."
>>
>>24827864
what do we want to look for then? These are all quite old. Also things like peace's location have probably been destroyed out of here.
>>
>>24827872
Well we don't necessarily have to bring them to us... maybe just stash them somewhere for us, somewhere where, when we make a surprise visit later on today or something along those lines (on behalf of the Old one, or some such thing), we can snag it.
>>
>>24827964
Peace isn't imaginitive and they haven't had to worry about operational security for Seven Ages.

>>24827947
Then our best bet is to take any secret passages we can find or take the less travelled routes. A place this size can't have a maid in every corridor.
>>
>>24827947
Man, why do all these wonderful opportunities have to be stymied by maids and junk?

We'd have to teleport back, get on our horse, and RIDE here if we wanted to talk to them, right? They'd get suspicious if we came out of the basement all howdy doo?

Well, we could try to sneak it, but that would almost certainly fail and start combat.
>>
>>24828008
Hmm. That has some merit. Where would we be able to get into on a legal-not-inspection? Since an actual warrant requires two paladins, if I remember cita-law correctly.
>>
>>24828076
I'm not sure, it might be good to see if Tricia can scout out some little hidey-holes for the mask first though, before we think the rest through. But the big idea is that if he thinks it's stolen, he won't think to look in his own house for it. We'd have to make sure no maids etc could stumble on it though
>>
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>>24827947
"Well, we could try to bust in on an inspection, but I'm not entirely sure on the legality of that. Do you have a count on how many maids there are, Tricia? Also, is there any way we could create a distraction to get them out of the area?"

Dear god I hope these aren't the other kind of maid.
>>
>>24828042
"I doubt Rage cleaned up after himself." You say. "And this place can't have a maid in every corridor." You look at Mari. "Secret passages?"

"No..." Mari says. "But there might be servant passages."

"Aren't those the same thing?" Lea says.

Mari waves her off.

"Rage was a really bizarre human being." Mage says, still working through his journals. "He doesn't so much as acknowledge the mansion, just referring it at to the Background Noise. This is his storage space...and the mansion he lives in...if I'm reading this right, is the 'Mansion of his mind.' Wow." Mage shakes his head. "The only other person he acknowledges as existing, apart from Peace, is his daughter...and he just refers to her as 'loyal staff, due to her biological tethers to myself, her capability and trust are of higher variances than others. I admit I find myself valuing her functions as well. She is efficient and professional." Mage says. "How touching...in a cold, weird, way."
>>
>>24827947
If there was a window in that room could Tricia use her insects to open it and carry the items out?
>>
Oh, this is when we discover that it's just a masquerade mask, and not the ACTUAL Tragedy mask, isn't it?

Calling it now.
>>
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Guys, I have a plan that's stupid as hell.

We could have mage try to palatte-swap Ssen with the camo spell, take her armor off so she looks like a wild lamia, and have her scare the servants away. If they are servants and not bodyguards. And no meddling kids show up.
>>
>>24828288
That is a terrible plan, not even Dawnchaser terrible, just terrible terrible.
>>
>>24828288
That still means a warning gets out and reinforcements come to kick our ass.

>>24828220
Considering Mari/Peri is the most "normal" of us, maybe she can try and steal a servant uniform and scout out for those passages.
>>
>>24828220
"Do the servants use the passages all the time, or only when there are nobles to stay out of the sight of?"
>>
>>24828288
Hmmmm.... only if we burst in through the front door... But... if we go with >>24828008, we could cause a distraction for the moving of the mask.... hmmmm... Personally, I'm not sure if we should risk something like that, but I suppose we COULD use that effectively. Still, I doubt the Dramatae will fall for it if they hear of it (which they will).
>>
>>24828160
"Well, we could try to bust in on an inspection, but I'm not entirely sure on the legality of that. Do you have a count on how many maids there are, Tricia? Also, is there any way we could create a distraction to get them out of the area? Any place you could stash the mask? A window?"

"Well, even if I could get the mask up to that window, the mask is inside a glass display case. I guess so people just think it's another one of Holting's treasures." Tricia says. "I can't get at it."

"As for staff...give me a bit." She concentrates. "30...at least." She shrugs. "They have a board full of names and tokens to show who's in, out, and if they're assigned attending to a guest. There could be more...but I see thirty."
>>
>>24828288
I'd imagine Tragedy also has some guards in addition to the servants, so not sure that would work.
>>
>>24828321
"Do the servants use the passages all the time, or only when there are nobles to stay out of the sight of?"

"That, or when they need to get from point A to Point B quicker than the usual way." Mari says.

Lea's already been searching the walls. "They wouldn't be too hidden would they?"

"Discreet, not hidden. Look for distinctive paneling in the walls." She shrugs. "I'm just going by what was at my house."

"You had servants?" Peri asks.

"Just two...I think they were let go after the poisoning incident." Mari frowns. "I hope they ended up okay."

"You cared for them?" Lea asks.

Mari shrugs. "They were servants. They have their place, and I had mine. I was polite to them...usually." She sighs. "I could have been nicer, but I never went out of my way to make their lives a misery."
>>
>>24828331
What about scaling the building from the outside? Would Peri be able to do that?
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>>24828331
Thirty servants who are most likely entirely innocent and have perfectly legitimate reasons to defend their homestead. Not to mention whatever magical warning systems these dramatae have. Great.

So, to counteract the magic detection, we can use Ssen's eyes to see where the trip is and avoid it heist-laser-grid style. To counteract the staff, I dunno. Send only one person using the stalking spell? Perhaps mage rides Ssen and refreshes the spell/applies sleep spells to servants as necessary?
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>>24828331
Actually describe the mask and see if it looks like the one Tragedy wears. I mean if its is power source then why in the name of the gods would he just leave it out in the open when it is not in use?
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>>24828444
well, it IS in his study, the place you display your treasures if you are rich and have guards.
>>
>>24828472
But is it the REAL one? If it was my source of ULTIMATE BULLSHIT POWAHS, i know i wouldn't just leave it out there.
>>
>>24828498
The Dramate arn't exactly bright.
>>
>>24828498
the only way to tell, really, would be to get mage or ssen to it to look at it. And maybe doing something clever with our lantern coin.

Rubbing it on the mask?
>>
Well, whatever happens, we need to get into the room somehow. How strong is our acid? What rooms are adjacent to the room we're after?
>>
Okay. fact one: Mage can weldcut through lantern metal, as per the compass.

Rumored fact two: A piece of the dramatae mask can uncorrupt lantern metal. Possible if smelted together.

Which means that we can test if it's the real mask by chipping some of it off and melting it together with a lantern coin.
>>
>>24828414
"What about scaling the building from the outside? Would you be able to do that, Peri?"

Peri shrugs. "Maybe...but first we need to get outside." She gestures. There aren't any windows in Rage's lair. The light comes from small spheres filled with that same luminous fungus they have in Bronze Peak.

"Are we sure that's the same mask?" You ask Tricia. "I doubt Tragedy would go far without it."

Tricia shrugs. "I've never met Tragedy. I'm just telling you what I'm seeing. It's a metal mask in the classic tragedy shape."

"Ah!" Lea says as part of the wall in Rage's sleeping quarters swings open. "Found it." She brushes away some cobwebs. "Looks unused."
>>
>>24828587
Following this logic, we only need to steal a small portion of the mask. If we weren't noticed on the way in, and weren't noticed on the way out, it could be several hours before anyone noticed anything was wrong with the mask.
>>
>>24828615
good job. Lets see where it leads.

>>24828627
part of why we want to steal it is to deny the Dramatae its powers.
>>
>>24828615
"Marvelous, we have a path. Tricia, could you keep a fly on the wall ahead of us, so that we can avoid any servants who might be coming our way?"

while we're walking
"Servants, huh, Mari? Wow. Were you just wealthy, or am I in the presence of a genuine noble?"
>>
Why does part of me want to start up a small terror campaign against the people of the house... sneak around passages, scraping our claws against the walls, or otherwise making creepy noises?
>>
>>24828615
"Well, we don't have any better ideas. Tricia, would you mind looking ahead for us so we don't accidentally run straight into some unlucky servant without warning?"
>>
>>24828780
because that would be quite fun if we pulled it off. maybe we'll do it on the way out if this specific set of servant's entrances are entirely forgotten, so as to blame the mask theft on ghosts.
>>
>>24828780
That would take WAY too much time to successfully pull off. We need to secure The Mask at all costs.
>>
>>24828730
"Marvelous, we have a path. Let's see where it leads. Tricia, could you keep a fly on the wall ahead of us, so that we can avoid any servants who might be coming our way?"

Tricia nods and a few flies come out of her sleeve. She holds up her hand. One of her fingers on her left hand is now skeletal. She frowns.

"That's never going to be not creepy." Mage says.

Tricia sighs. "I know." She adjusts her robes so her hand is hidden. "Can we no make a big thing about this?"

Mage nods. "Ssen is a Lamia. Mari/Peri are almost a lich. I'm a Ghoul. And Lea's...okay, she's the normal one." He squeezes Tricia's shoulder. "Creepy's no big deal for us."

"Thanks Mage." Tricia says. "You know, I'm not saying that your new haircut is bad, but were my cuts really THAT bad?"

"Yes." Lea, Mari, and Pari say at once.

The passage has really obviously been unused for a while. It's straight, and leads to a flight for stairs.

"Servants, huh, Mari? Wow. Were you just wealthy, or am I in the presence of a genuine noble?" You ask.

"Mostly rich." Mari says. "I think Grandma might have been slightly related to nobility. Dad was nouveau riche. Granny never liked him...or mom...but she was fond of me." She rolls her eyes. "I think she was just glad to have a new body waiting for her."

"How long has she been doing that?" Lea asks.

"You know." Tricia says. "Trivalon was so calm before we said he fucked up, his story about a new Overseer 'replacing' him...you think this is what the Dramatae do to useful people they want to keep around?" She holds up a hand. "Okay...other side of this door is a hallway. There's plenty of other doors with labels. I just saw one servant go through."

"Central traverse." Mari says. "It's for the big ones. These are the passages that lead all over the house."
>>
Well, it'd be fun to do on the way out, just scrape out claws on the walls, and just spout gibberish in our lizardspeak.

Also, perhaps we should do something to the other end of the teleport when we come out, just to make sure nobody tries to come back this way?
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>>24828950
Is there a door that leads directly to the treasure stash? If so, how many guards are on it?
>>
>>24828802
And then at the end, we step out of the passages and reveal...the monsters were real all along!

"It was really Paladin Serpent!"
"And your master would have gotten away with it, too, if it weren't for us meddling paladins!"
>>
>>24828950
"Hmmm... what way do the doors swing? "
>>
>>24829017
"Is there a door that leads directly to the treasure stash?" You ask.

"Kinda. The display room is in Holting's master study. But it's a separate room with a large locked door protecting it." Tricia says. "Ugh...all these eyes at once is giving me a headache...anyway...yeah there is a passage to his study."

"Which way do the doors swing?" You ask Lea. "Outward, into the traverse room."
>>
>>24829077
"Hmm...Mage, you got any spells to shape wood, for example into convenient doorstops? If they all swing into the traverse, you could block the doors from opening, and since they'd all be on the hallway side, the servants wouldn't even know what was blocking them."
>>
>>24829169
"Hmm...Mage, you got any spells to shape wood, for example into convenient doorstops? If they all swing into the traverse, you could block the doors from opening, and since they'd all be on the hallway side, the servants wouldn't even know what was blocking them."

"Thought you said you'd ease up on the requests?" Mage says. He's smiling as he says it. "Yeah...I could warp the wood a little. That's easy enough to do, and would jam the doors a bit." He says. "Anything more and...well...it's risky."
>>
>>24828950
Risky? How so?
>>
>>24829298
"Jam should hopefully be enough. If we move fast, we could be through before they think of bringing any real power to bear against the doors; hell, there might not even be anyone trying to move through the traverse while we're there if luck's on our side, this is just insurance."
>>
Before we go barging into heavily trafficked areas, perhaps we should get Tricia to see how many bugs she can contact in the area? Holting is a grain baron and landowner, right? Complacent or unsanitary farming practices could lead to huge pest populations nearby, especially if they're relying on Citadel's power to keep the problem in check. It wouldn't be the first time.

If they do have a lot of food nearby, I imagine there would be a lot of moths and flies nearby, and the spiders that prey on them. They wouldn't have to be the dangerous kind, and Tricia wouldn't even need to keep perfect control over them. Just bring as many swarms of any of those into the mansion as possible and it would drive everyone sqeamish (AKA everyone from Citadel) outside rather quickly.
>>
>>24829077
"Tricia, headaches means you're probably overexerting. We have enough layout, I think. Bring back everyone but the flies in front of us why not?"
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>>24829369
Thing is, that might send them through the corridors we're currently in. Probably would've been better timed to execute that before we left the study. We can see what the others think though.
>>
>>24829429
"Tricia, headaches means you're probably overexerting. We have enough layout, I think. Bring back everyone but the flies in front of us why not?"

Tricia nods and gestures. She relaxes a little. "Ugh. I need practice for that."

You look at Mage.

"Jamming the doors should hopefully be enough. If we move fast, we could be through before they think of bringing any real power to bear against the doors; hell, there might not even be anyone trying to move through the traverse while we're there if luck's on our side, this is just insurance."

Mag nods.

"Ready?" Lea asks.

Tricia concentrates. "I don't see or hear anyone coming."
>>
So: We jam these main doors, move as quickly as possible to the study, get into the display room, get the case unlocked, and then book it.

That's the plan?
>>
>>24829623
Seems that way.
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>>24829636
do we want to make sure we know how the teleporter works first, or are we just goin'?
>>
>>24829661
Is there any way to find out before going?
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>>24829669
We could test the route between white tree and here, if we really wanted. We've not tripped any sentries yet.
>>
>>24829669
>Is there any way to find out before going?

You can always go back to Rage's quarters and spend time looking over his notes.
>>
>>24829699
would take quite a while proceed with the plan. Even if the Mask proves fake we'll at least get the compass we need.
>>
>>24829699
Yeah. So the choice is go back and secure escape route and then do plan, or do plan and wing escape route with bonuses for not-waiting-for-things-to-go-even-wronger.

Both of these options are tempting.
>>
>>24829715
yes. Compass is the primary objective. And it's in that treasure room too, if I understand reports correctly.

Anyone care about checking the way out, or are we going to just keep going? Because it will probably work, and checking is mostly paranoia.
>>
>>24829896
It'll be fine. Rage wouldn't dare risk stranding himself and risking having to interact with /people/ to leave.
>>
>>24829939
Okay, time for gamefaces. We're going to CERTAINLY have to avoid some laser-tripwires here. Magic laser tripwires.

Because this is a heist film.
>>
>>24829699
Too bad we don't have any specific ideas on which parts of the notes to peruse.
>>
>>24829724
If we don't secure this route, we could end up handing the Dramatae a vital strategic asset. On the other hand, we can make use of it ourselves as long as nobody knows about it (Rage seems to have kept this pretty well to himself).

His writing about the "mansion of his mind" reminds me of a bit from 1984: "Nothing was your own except for the few cubic inches inside your skull." And if Citadel has its way, not even that.
>>
>>24830064
I don't know if we really CAN secure this route, other than with sneakery.
>>
>>24829579
"As we'll ever be, I suppose. Jam the door and we'll continue. Hopefully nobody will notice our intrusion until we're long gone and have re-sealed rage's room."
>>
Rolled 15

>>24830210
"As we'll ever be, I suppose. Jam the door and we'll continue. Hopefully nobody will notice our intrusion until we're long gone and have re-sealed Rage's room."

Mage nods. The five/six of you enter the hallway.

"Start with the kitchen." Mari says directing Mage. He quickly goes t the closed door and taps his staff to the door frame. You can hear the creaking of wood. He gives to door an experimental tug. Then a harder one. "Yeah. That should hold a bit."

"Coach house next." Mari says.

Quickly, they go through all of the doors. The rest of you simply holding the doors closed as you wait for Mage to do his work.

You really really hope no one comes in.
>>
>>24830271
>15 people try to bust open the doors
>>
... is high good or bad? Its sometimes hard to tell.
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>>24830271
please tell me this is a good thing
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>>24830301
it depends on if it's a travel roll
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>>24830271
No one. Mage finishes up calmly and smiles. "Okay, that should buy us a minute or two...maybe." He says.

"Come on." Mari says and you go through the passage to Lord Holting's study. It's a very expensive looking room. Walnut walls, large paintings of tasteful art of Citadel skylines and parks hung around the room. It's almost as if you're inside Citadel and looking out onto it. There's a desk, with ledgers, and notes. Boring things filled with numbers about grain yields and territory. You have a feeling that the Princess and the Harpies would like to see these, get a sense of what's actually happening, rather than what Holting just says.

The door to the treasure room is off to the side, subtle and unassuming. An iron door with a little chestnut paneling. A heavy duty handle, and no key hole.

"Now...how do you work?" Mari says, looking at the door.

"Hidden keyhole?" Peri asks.

"Maybe...damn. This thing isn't lightweight, and I don't know if there' spells or not here." Peri/Mari says. "Give us a second."
>>
... try the bracelet. Or magic sight to hep them out.
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>>24830401
get to sealing the non-servant doors to this room. Or at least holding them closed.

"I hope you can figure it out Peri, I'd hate to have to smash in"
>>
>>24830463
>>24830414
You lock the normal door to the study, and Mage warps the doorframe a little, just for insurance.

"I hope you can figure it out Peri, I'd hate to have to smash in" You say.

"Alright. Hold on...hey see if that bracelet works." Mari says.

You put your hand with the bracelet onto the handle. Oh! The handle suddenly feels warm in your touch.

You hear a hum and a click. There's then another soft hum...and then one of the decorative brass trumpeter statues that line the door turns slightly so that the bowl of the trumpet is pointed right at your face. There's a pause followed by click...click...click...and then a THUNK.

The handle goes cold and the trumpeter turns back into place.

"What was THAT?" Tricia asks.
>>
>>24830414
Yeah, this first before the barricading then.
>>
>>24830622
"I'm just glad it didn't shoot arrows. I hope whatever crazy thing we have to do here isn't going to make those trumpeters go off."
>>
Wonder if we have to like... stick something into the trumpet? I'm terrible at puzzles.
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>>24830622
a security system. Remember that dangerous thing our dear friend was working on? The hand cannon? Those might be similiar.
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>>24830634
"I'm just glad it didn't shoot arrows. I hope whatever crazy thing we have to do here isn't going to make those trumpeters go off."

"Don't say stuff like that." Mage says. "The universe screws with us enough. It doesn't need you tempting it."
>>
>>24830705

Try to look at where the trumpeteer was aiming at. It was in Ssen's face, but perhaps her face was blocking line of sight to something? Or perhaps the trumpeteer was indicating something to look at?
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>>24830729
perhaps there's something in the trumpet itself?
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>>24830750
>>24830729
also, it COULD be a distraction trumpet. though I'd expect that more of comedy.
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>>24830729
Maybe it was scanning us. I don't know how detailed the scan could be, but I bet "Lamia" is not on the admit list.

Is this where Lea's token normality saves the day? (This looks like a job for...the normal woman!)
>>
Open the door.
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>>24830775
You, sir, could be a genius.

First, though, pitch it to the group.
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Err guys the reason why the trumpets returned to their normal positions instead of shooting is because we passed. The door is unlocked.
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>>24830831
hmm. Maybe try to open it, if it doesn't work have lea scan?
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>>24830831
The 'THUNK' kinda signaled that, not sure why no one posted that before you though.
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>>24830851
the thunk could mean any number of things.
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>>24830836

I suppose we could try to open it very gingerly. Wouldn't hurt (?).
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>>24830896
yeah, I'm for it.
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Meanwhile, in the dramatae headquarters:
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>>24831008
very real possibility. me might be facing Tragedy on his own turf.
>>
>>24830865
You try to open the door. Nothing. The door's still locked.

"Found something." Tricia says. "Holting stuck a note in this ledger."
- - -
Remember: Changed it again.
Speak clearly, or the damn door wont open.

* Complain to Peace that changing every three weeks is nonsense and annoying. Also that it is is NOT too simple. No one's seen the mask, let alone the Dramatae.
- - -

"No idea what this means." Tricia says.
>>
>>24831043
ah damnit, password protected.

Try.... Tragedy.
>>
>>24831043
"It means there's a password, my dear Tricia. Anyone have any good guesses? Feel free to try them while I look around and hope he was sloppy enough to write it down to help him remember."
>>
>>24831043
So the trumpet is listening for a password.

"The password for the air shield is: 12345."
"Swordfish" and "friend" are also classics.

"Changed it again" -- could be that he's just reminding himself that he's changed the code, or this could be a clue itself.

"Damn door" sounds like it has potential, or maybe "Open up!"
>>
The clue is in the note.

"No one's seen the mask. Let alone the Dramatae"
>>
>>24831043
>Also that it is is NOT too simple.
So it's a simple password and Peace is annoyed he would make the encryption so weak.
Should have remembered to use a capital letter and at lease one number in the PW.
>>
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>>24831193
It's time to hack the megaframe for the encryption locks
>>
Anyone got any good guesses?

Speaking loudly and clearly isn't good for stealth, so we need to get it right.
>>
Tragedy is my guess. Since he mentioned the mask and the dramatae.
>>
>>24831253
1984This is a joke.
>>
>>24831266
Rage might be a good guess since he's the traitor.
>>
I dont' think its someone elses mask since he said 'the.' He would have said her mask, or his mask. But The makes it more personal to him. To him theres The Mask. His Mask.
>>
>>24831339
Fair point. Anyone else for Tragedy as first guess?
>>
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Bear tribe?
Mask?
Dramatae?
>>
>>24831376
>overthinking trap
Shit, they've developed anti-lamia doctrines
>>
>>24831362
Sure, go ahead.

Hopefully our teammates have guesses too, if ours fail.
>>
guys.

what if it's "password"?
>>
>>24831515
That's guess two.
>>
I think for these guys the answer is always "Citadel"
>>
>>24831506
>>24831362
>>24831266

You grab the handle again. It goes warm. The usual sounds and the trumpet turns towards you. You look directly into the horn.

"Tragedy." You say clearly into the horn.

CLICK.

The handle no longer has any resistance in your hand. It swings downwards and the door opens.

"Wow," Mage says looking at the Trumpet. "How in the Myriad Darkness does THAT work?"

"No way Tragedy made that. Peace?" Tricia says.

"Mayb-holy...guys come in here!" Peri says. "Ohhh, you dream of days like this!"

The room is like an elegant museum. Little display cases and small alcoves carved into the wall. In these displays are gems. Diamons, rubies, sapphires, emeralds, clear orange topazes, pink diamonds. The works. The smallest is as big as a fig, the largest is as big as your fist.

There's also a collection of four compasses in one display case.

And in the center of this room, the piece de la resistance, is a silvery mask within a glass cube. You know that mask. You stared it down when they attacked you in Bronze Peak and almost killed Barney and Lea.

"How'd they get that glass so perfectly straight and clear?" Mage asks, looking at the mask.

"Huh." Tricia says. She's looking up higher on the walls. There's a series of, what look like, family portraits.
>>
>>24831691
Loot the room
>>
>>24831691
"Mask first, looking at all the interesting stuff later." See about opening the Mask case, look with Magicovision first. If we get it out, feel free to check out the pictures.
>>
>>24831691
Draw moustaches on the portraits. Make Dana proud.
>>
>>24831691
>get snack
>come back
>treasure room
best snack all day.

"Well, priority is the compasses- one of them is the one we need. the mask after that. I don't know about these gems. We're probably already doing enough stealing without 'em."

Give a look at the portraits, while we're here. They're of minor interest.

Also, magic vision UP. I want to be bedazzled.
>>
the password was tragedy?

Fucking amazing. This, my friends, is a citadel world.
>>
>>24831827
inb4 Magic Vision turns out to be Dragon Vision and Ssen feels the urge to STEAL EVERYTHING
>>
>>24831864
I already kinda do. Gonna have to settle for his mask and all the compasses.
>>
>>24831877
>>24831864
My first impulse is STEAL EVERYTHING.

That is the dragon impulse.

I must only steal what we need. I think.
>>
>>24831877
we should grab a few of the gems to make it seem less like it was us that broke in
>>
>>24831691
"Hey mari, any of these the kind you need for your soul thing?"
>>
>>24831851
It actually makes sense though when you use Lamia Logic.
>Mask never seen by Tragedy
>Have to be wearing mask to /be/ Tragedy
It's still Citadel level foolishness and his previous passwords were probably '12345' and 'password'.
>>
>>24831691
Along one side of the wall are a similar collection of spheres on pedestals that were in Rage's private study.

"Is that Lord Holting?" Tricia asks. Pointing at a painting that looks newer than the others.

"Yeah." Mari says. "It's from way back. He's much older now." She points. "That girl standing next to him? That's my grandmother, Lydia Glenn."

"THAT was the old hag?" Tricia says. "How old is Holting then?"

Mari shrugs.

"Creepy at how she's got a hand on Holting's knee." Lea says. "It's a little high up for my taste."

"Oh...oh! Eww." Tricia says.

"What?" Lea asks.

"Okay...this is Lord Holting, and that's his ancestors, right?" Tricia points to all the other pictures. "Look, they're all perfectly the same. Each time. Same chair, same flower, same look on his face...five generations, and three different painters."

Lea shrugs. "It might just be a family tradition. The painter sees the other older portraits and goes from that."

"Maybe." Tricia says. "But look at these last three...Holting's 'father' and his wife, look at her arm."

It's put exactly in the same spot that Lydia Glenn has her hand. It's the same as Holting. She's exactly the same in all the pictures.
>>
>>24831864
>STEAL EVERYTHING
https://www.youtube.com/watch?v=4om7AuID6BY

Dawnchasers! Today, we will steal the enemy! We can take anything!
Ghouls!
>Wot?!
Mer!
>Our direction is no longer clear.
The foul Dramatae!
>Rage! Stick to the plan!
>...No. I think not.
>METAL MASKS!
No.
>Ah...Dawnchasers.
Yes.
Dawnchasers! Today, we have the enemy. We have not failed!
>NOOO! YOU WILL FAIL!
We have failed.
>>
>>24831926
Clearly they are all the same people.

Now deface the images
>>
>>24831908
"Hey Mari, any of these the kind you need for your soul thing?"

"They're perfect actually..." Mari frowns. She looks back up at the pictures and then back to the gems. "Oh...this might be bad. Very bad."
>>
>>24831962
Oh...they're souls of previous snatched bodies?
>>
>>24831962
the eyes of the paintings are following us arent they...
>>
>>24831926
"I guess they really do play the long game. I can't wait to tell (someone think of a clever name to make fun of Mr Srs Bzns dragon here) that he got played."
>>
>>24831962
"Oh. Oh, so this room is actually horrifying. Thank you for pointing that out.

What do you suppose we do about... a room full of trapped maidens?"
>>
peri very nearly was stuck in here.
>>
>>24831926
... has Peace been swapping bodies?
>>
>>24831962
Just draw moustaches on the paintings already, we know Dana would.
>>
>>24832055
>moustaches
Only on the holtings. The wives are all stolen bodies, which I don't want to muss up.

The real question is what the fuck do we do with these soulgems.

>>24832050
No, holton's been. Also, this was the "personal issues" we foiled for tragedy. We killed his woman.
>>
>>24831962
Get ready to channel quick-quick. We may have to slap down some dramatae time-stop shit.
>>
>>24831988
"I guess they really do play the long game. I can't wait to tell Moldy-Oldy that he got played."

"No," Lea says. "The last descendant of the Bear Tribe hasn't betrayed him." He points at Peri. "She's been holding up the traditions of her family quite well actually."

"What do you suppose we do about... a room full of trapped maidens?" You say.

"Not just maidens." Mari says. "Holting's sons as well...he has to get his new body from somewhere."

Peri checks the glass. "Well...here's the deal. The mask and the compass have these doors." She opens the case for the compasses. "Voila." She grabs them and stuffs them in her pack.

"The gems..." She shakes her head. "The glass is a solid pane. The only way we're getting them is if we break them out."

"There's wards on those panes too." Mage says. "I can see them. We smash them, they'll know we're here."

"Could we just teleport out?" Tricia asks.

The necklace that Rage's Daughter gave you has no reaction at all to Tragedy's teleport spheres.
>>
>>24832185
How did they get them IN if it's a solid pane?
>>
>>24832222
Magic.

>>24832185
See if Mage can dispel the wards. If not, we leave them for now. We really REALLY don't want Holting to know we've been here.
>>
>>24832185
"Marvelous work on the mask and compasses, either way. These gems though... I can't let this stand, but I also have no idea what we would DO with them once we got them. Would breaking them free the people in there? Do they even want us to do that?"
>>
>>24832222
>How did they get them IN if it's a solid pane?
The put the gems in the alcover first, THEN put the pane in.
>>
>>24832185
smash the teleport spheres. It will hopefully prevent Tragedy from teleporting in while we're breaking out.

As for the gems... anyone have a sack? We can use those as proof that Lord Holting is, well scum. And Mari might just get everything.
>>
>>24832185
What's the pane set in? Just into stone?
>>
>>24832266
>smash the teleport spheres. It will hopefully prevent Tragedy from teleporting in while we're breaking out.
This.
>As for the gems... anyone have a sack?
Everyone else back to the teleport room then we smash the glass, bag everything then quick-quick downstairs?
>>
>>24832261
Forget the gems. Guys Mari even said a natural, uncut imperfect gem was better for their purposes.
>>
If we could just sort of... melt the alcove, we might get in there without triggering the ward.

Though, we probably still would.
>>
>>24832380
>forget the gems
we don't need them for mari. We need them because they are full of souls. Captured souls.
>>
Lets not touch the Tragedy mask directly. It might put a bunch of Citadel magic into us.
>>
>>24832344
hmm might work. We could have everyone grab as many Notes of Rage as possible. But this involves Splitting the Party. So its risky.
>>
>>24832402
Oh my well isn't quartz a stone?

Stone to mud.
>>
>>24832404
I don't think anyone is wearing gloves except for maybe Lea. Have her handle that.
>>
>>24832324
Forgetting to ward the brackets holding the pane in place does seem in character for the not-terribly-security-conscious Mr. Holting.
>>
>>24832402
Even if we do grab the gems, what do we do with them? It's not like we have spare bodies to dump them into.

I still think it's way too much risk for a nonexistent gain.
>>
>>24832448
The only real thing we could do for them is use them as evidence, and then break them so they're no longer trapped. Or keep them until we figure out something bodywise, or a way to talk to them to ask what they want us to do.
>>
>>24832448
Well, we were thinking about magical prostheses for Princess Mumei...why not build whole bodies?
>>
>>24832448
Only solution is if Mage can stone-to-mud them all so they can move on to the afterlife in peace. It's really doubtful we can get bodies for them because that's as immoral as kicking them out of theirs in the first place.
>>
>>24832492
Let's not break them right away though. Let's make sure we do whatever need be done in order to correctly free them.
>>
>>24832259
"Marvelous work on the mask and compasses, either way. These gems though... I can't let this stand, but I also have no idea what we would DO with them once we got them. Would breaking them free the people in there? Do they even want us to do that?"

"We can't just leave them here!" Lea says. "This is an abomination of the highest order!"

"Mage, can you dispel the wards?" You ask.

Mage shrugs. "I can try."

"How about the stone then? Can you turn it into mud and get around the glass?"

Mage tilts his head from side to side. "Maybe."

You turn to the Teleport Spheres. They're made of stone, plus covered in magic. That's going to be a job that's a bit more than just smashing it with Beacon.

Peri pops the glass case around the mask open. "Okay...it's all yours Ssen." She says. It's obvious that the pair don't want to touch the thing.
>>
>>24832516
if we find a way to talk to them, we could offer them jobs as, say, watchmen.
>>
>>24832551
use anti-mind control potion
>>
>>24832506
Maybe.
>>
>>24832551
>>24832571
yes.

>>24832560
I wonder if theres such a thing as golem bodies in this setting.
>>
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>>24832551
Pick it up, but use a handkerchief to do it.

You know, that frilly handkerchief we've been keeping secret from everyone else.

>>24832571
>>24832590
Handkerchief is enough, no potion.
>>
>>24832622
If we start tripping Citadels, we'd better have Tricia or Lea ready to knock us out and force-feed that potion (if it works that way).
>>
>>24832551
"Well, here's hoping I don't go all citadel-nuts on you guys. Probably won't happen at all."
>>
>>24832689
>Tasty_bunny_hunting.Ssen.dream
Not sure they want to be anywhere near Fanged Death.
>>
>>24832622
Take the whole damned thing. With the compass gone, they'll already know we were here, and particularly with the stones.
>>
>>24832723
To clarify, i meant take the whole mask.
>>
Why haven't we defaced the portraits yet? We need revenge for the terrible decision that we made involving that "flattering" painting back in citadel.
>>
>>24832701
"Well, here's hoping I don't go all citadel-nuts on you guys. Probably won't happen at all." You say.

Lea hands you a piece of cloth. You gingerly take the mask in hand.

Roll 1d20, lower is better
>>
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>>24832723
>>24832749

yell, duh we take the whole mask. We're just using some protection is all.
>>
Rolled 12

>>24832786
No whammies.
>>
Rolled 11

>>24832786
nat 20.
>>
Rolled 14

>>24832786
I told you guys we should have used the potion
>>
Rolled 7

>>24832790
What could go wrong?
>>
>>24832821
hey, it's only the tragedy mask. We'll probably be hit with THE SADS.
>>
hopefully 12-13 is low enough
>>
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>>24832807
>>24832809
>>24832821
Ugh. 12.33 average. Piss.
>>
>>24832844
and now Ssen goes :C and gives everyone the sad puppy face.
>>
>>24832871
It is a failure for attack rolls, so there's that.
>>
>>24832622
>You know, that frilly handkerchief we've been keeping secret from everyone else.
That one that smells of... snake?
>>
>>24832844
Brace for knowing what it feels like to lose everything we've ever loved. I doubt it'll hit suicidal despair depths, since we didn't nat 20, but still this is gonna get us right in the feels.
>>
>>24832916
If you asked Tricia, yes.
>>
>>24832935
I'm actually surprised we didn't nat 20 this.
>>
>>24832807
>>24832809
>>24832821

You're next to Father's bedside. He's gone. You have to go get Father Uriah and Uncle Alexander...you knew this day was coming for a while...it's no surprise.

Father said that passing in bed, family at his side, was one of the finest ways to die.

You need to leave...you need to move...you need to stop the tears that are running down your face.

Right now though...you don't think you can move at all.
>>
>>24832981
we're saving the nat20 for when we touch peace's mask.

Comedy is fine too.
>>
>>24832966
Search fold of armor for handkerchief, find it missing, "What? Where's my-"
>Trisha pulls it from robe sleeve and thrusts it toward us while staring at her toes.
>Most awkward of silences.
>>
>>24833013
"This isn't the hard part"
>>
>>24833013
Oh man, THIS memory.

Well, I suppose we can be sad next to him for a little while. Until we can stop crying.
>>
>>24833013
Death is not an end, but a change. Change is inevitable, terrifying and yes, painful, but we welcome and conquer it. We wouldn't be our father's daughter if we didn't.
>>
Father's last words:

"You're a dragon"

So, the thing that would break ssen out of crying at this point in time is probably something along the lines of
"I'm a dragon"

right?
>>
>>24833137
Honestly, who said we need to stop crying? sometimes life hurts. If losing Dad doesn't hurt like hell, we don't have a heart.
>>
Tricia: still be "sworn enemies" with Ssen, so we can't use you to cheer us in this memory.
>>
its the not moving part... we can cry but we need to move too.
>>
>>24833178
yeah, true enough. Keep crying a time.

I'm just kind of confused how we're going to get out of dreamzone.
>>
>>24833101
You take a deep breath, and remember Uriah's words, the words of the Teachings.

Death is not an end, but a change. Change is inevitable, terrifying and yes, painful, but we welcome and conquer it. We wouldn't be our father's daughter if we didn't.

"This isn't the hard part." You say.

"Could have fooled me." Mage says. You're back in Holting's treasure room. The mask is in your hand.

Mage and Mari are trying to figure out the wards on the glass.

Lea is watching the teleport spheres.

Tricia is using her swarm to deface the Holting family portraits. She looks at you. "You okay Ssen? You're crying." She holds open a sack to hold the mask.
>>
>>24833206
yes. Okay. Keep crying, but go get uncle alexander. Or uriah. Whichever is closer.
>>
>>24833223
just remembering a bit of tragedy. But I'm alright.

Dump the mask in the sack.
>>
>>24833223
"Yes. Don't touch the mask."
>>
>>24833223
"Yeah, I'll be fine. Thank you hon. Just thought of Dad. I suppose I still miss him more than I thought I did."
>>
>>24833223
"The mask lives up to its namesake. Here."
put the mask in the bag, and brush away your tears
"I just need a minute here"

Take a minute. Because jeez, tragedy mask, we had nicely buried that memory behind layers of goofy adventure. The entire point of the adventure, in fact.
>>
>>24833223
"I-it's nothing, just some memories is all." put the mask in the bag and watch Mage and Mari work next to Tricia.
>>
>>24833276
>don't touch the mask
An important point.
>>
>>24833223
Would there be a way to leave a flower where the mask was? I'm feeling a little Dramatic
>>
>>24833360
I -knew- we should have collected those blank masks for something. It would have been so perfect!
>>
>>24833360
Leave a paper trollface mask.
>>
>>24833395
We could've even painted it! With Venom.
>>
After we take some time, we should probably help mage with whatever the crap we told him to do. Melting stuff.
>>
>>24833423
No poison. Poison positively identifies that we were ever here.
>>
>>24833449
Not if it's Tricia's.
>>
>>24833223
>defacing the portraits
I fucking love you echo
>>
So, say the dramatae reversed our enlightenment on us with spell reversal.

Would it actually make us more powerful?
>>
>>24833449
Who else in the myriad darkness would break into Tragedy's treasure vault and steal everything in the middle of the day?
>>
>>24833288
"The mask lives up to its namesake. Here." You drop it in the sack. "Don't touch it. Anyone. I need a minute."

You walk back out into the study. And take a deep breath. You feel a hand on your shoulder and Tricia is there.

"Just some old tragedy. I thought of Dad. I suppose I still miss him more than I thought I did." You wipe your eyes.

Tricia pats you on the shoulder and goes back into the treasure room.

A deep breath, a stretch, and a little bit of holding the medallion, and you're okay to stop being little Ssen Patrick, and go back to being the Paladin Serpent.

"Alright." Mage says. "So I think I have a solution." He points at the gems. "It's a clear Dawnchaser plan, and it involves putting magical energies directly on flesh. If I can do it right, I can put a localized spell of stone to mud around a person's arm and hand. They'll reach through the wall, which will melt at their touch, and they'll be able to grab the gem and pull it back." He says. "The list of things that can go wrong with this are enormous. Like 'lose your entire arm' would be in the middle of the bad things that could happen."
>>
>>24833489
Would be nice if we just destroyed the woman's face in each painting. Twist the knife hard for Tragedy.
>>
>>24833497
"Strike me down and I shall become more powerful than you have ever imagined!" True Strike for 5 turns
>>
>>24833520
sounds like a plan. Hopefully Jeremy can replace arms.
>>
>>24833520
I wonder if we extend our claws if he can just cast the spell on them instead...
>>
>>24833520
"Do you mind if I ask why we don't just... melt an arm sized hole?

I'm sure there's a very good magic reason, I'd just like to hear it before risking my arm. Unless any of you guys want to volunteer."
>>
>>24833582
Ooh, we can grow back our claws. Good idea
>>
>>24833520
Tricia can replace the bugs in her body right?

If so, she's our candidate
>>
>>24833520
Could we cast the spell on e.g. Beacon or some other weapon, use that to dig a mud tunnel, and then reach through?
>>
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>>24833609
if our claws are long enough to chopstick-grab the gems, this is feasible.
>>
>>24833617
she can't replace her skeleton.
>>
>>24833617
No. We don't even want to know how crazy the magic interaction could be.
>>
>>24833617
Flesh, maybe. She admitted to Granny that she couldn't add to her swarm, whatever that entails. Bones, I dunno.
>>
I like the claw option.
>>
>>24833659
>>24833649
>>24833648
Disregard my idea then, sounds a bit too stupid
>>
>>24833696
>696
claw option is good, but only if our claws are long enough.

We might consider using the tip of the tail too, or getting peri to do it. Because peri wants to get a new body anyway.
>>
>>24833600
"Do you mind if I ask why we don't just... melt an arm sized hole?" You ask.

"I can try, but it's less accurate." Mage says. "I could get a small hole, or I could melt the entire wall, or the shift in the stone would crack the glass and set off the seal." He says. "This way is more accurate and wont set off any alarms." He shrugs. "Personally...I say we just smash, grab, and book it."
>>
>>24833721
Your claws can extend about three inches out at their fullest.
>>
>>24833757
Alright, I'm willing to risk an arm for them. Lets do it.
>>
>>24833782
fuck it, smash it and leg it
>>
>>24833757
"Would... would it work on hair?"

HAIR LASSOS.
>>
>>24833757
Honestly yeah smash, grab and haul ass.
>>
>>24833823
"Would... would it work on hair?"

Mage shrugs. "Maybe, but you can't move your hair on your own. You can't just throw it into the stone. It's mud, not water. You need to push through it." He shrugs.

"What about a fork or a pair of sticks?" Mari suggests.

Mage shrugs. "Possible, but we go back to the big risk on cracking the glass, plus if we lose the grip on the stone while it's inside the wall, then it'll be trapped in solid rock when the spell expires."
>>
>>24833757
Could try melting a very small, arrowshaft-sized hole to see if we can get it right, then widen the hole once we've got it placed properly.

And if we set off an alarm, blow the joint and book it. But I am NOT in favor of risking ANYONE'S arm on this for the sake of stealth.
>>
>>24833757
"Alright, smash-n-grab it is. Everyone ready to go?" after a pause " Who would like to do the honors?" Roll out.
>>
smash and grab almost garuntees a battle. I'd rather risk an arm.
>>
>>24833893
How about a few bugs to carry the hair loop?
>>
>>24833895
Yep. try melting a hole, if it fails, GRAB AND RUN SO FAST.

How fast can we loot a room of gems?
>>
>>24833935
>>24833963
Combination: small hole for the hair rope, bug carries it through and loops it around, then we recover it.
>>
>>24833963
no, wait, wait, wait.

We still need to sabotage the teleport first.
>>
>>24833926
Well, lets not forget that we have 3 options.
Smash and Grab (guaranteed grab, high risk to escape)
Arm-in-mud (Risk of losing arm, silent escape if successful)
Mage makes a hole (No personal risks of bodily harm, moderate risk to escape)
Forks-n-stuff (Essentially same as Mage making a hole except possibly leaving behind obvious magic signs)
>>
>>24834031
hurr forgot "more than"
Can't type tonight
>>
Smash and grab.

Subtly is for those who hide in the dark
>>
>>24834001
>bugs grab all the hairs on ssen's head
>tie several to each gem
>OKAY PULL SSEN
>most painful hairdressing

So heavy, so comical. Relies on bugs strong enough to swim through mud.
>>
>>24834071
>burrowing insects aren't a thing
>>
>>24834120
no, they are. I just mean that's the foibling point of the plan.
>>
>>24834071
>>24834120
btw deliberating on our plan is costing us precious time during which the help comes ever nearer to discovering something is up with the doors. I say we smash and grab.
>>
>>24834205
Yeah, we need to make a move.
>>
>>24833935
"How about a few bugs, carrying a hair loop?" You say.

Mage nods. "It could work." He sighs. "Although that would take a lot of concentration and focus. Not to mention time."

Lea looks at the sphere. "We've been here for close to two hours. The sun will be setting in about an hour, hour and a half. If Holting's coming back to his house...it'll be soon."

"It'll take longer than that to do the bug-rope plan." Mage says.
>>
>>24834205
I say try mud manipulation to make a small hole, when that fails and sets off the wards, the plan becomes smashgrab.

Good?
>>
SMASH AND GRAB
>>
>>24834224
alright then, if hes coming back soon anyway... Smash And Grab.
>>
>>24834224
"Okay. Melt a hole, mage. If the ward goes off, get ready to smash and grab. Get our loot sacks ready, we'll have to be fast. Fast fast."
>>
>>24834261
>fast fast
Quick quick.
>>
>>24834261
you mean quickquick
>>
I think we should risk an Arm or try a stick in the mud

wouldn't it be yanno... bad if a paladin is caught stealing from a noble?
>>
>>24834280
redeath is slow slow
>>
>>24834276
>>24834280
yes. my mistake.
>>
>>24834224
We need chances of success on the arm thing. Because if we lose an arm, that's a liability. Especially since whatever alarm is in place will likely go off if we fuck this up.

And make no mistake, we're not risking someone ELSE'S arm. That's not something a good leader can ask someone else to do.
>>
Rolled 7

>>24834261
"Okay. Melt a hole, mage. If the ward goes off, get ready to smash and grab. Get our loot sacks ready, we'll have to be fast. Fast fast."

Mage takes a deep breath and puts the end of his staff against the wall.

"Let's see what goes wrong NOW." He mutters.
>>
>>24834302
FUUUUUUCK
>>
>>24834302
piss fuck shit.
>>
>>24834238
That has my vote. Arrowshaft sized at first, then widen.
>>
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>>24834302
SHIT COCK
>>
>>24834344
don't worry, if we run fast enough the hired help won't see us. Only the dramatae.
>>
>>24834302
The wall starts to give a little and a small amound of mud drips from the wall. Mage lets out a sigh of relief...then he growls in the back of his throat. "It worked, but the other magics in this place are slowing it down. No way I can do this quickly for all eight of them."

(5 Lord Holtings and 3 Lady Glenns)
>>
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>>24834302
>>
I'm not sure if echo was aware of time being a factor until that one anon said something

fucking shit man, might as well smash and grab now
>>
>>24834378
grab 1 holting and 2 glenn, then smash the rest. As we should be able to hit two simultaneously ourselves and our companions can hit the other four for a complete grab. Then we run for Rage's Study.
>>
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Well, if we HAVE to smash and grab to get out of this in a timely fashion, let's at least do it quietly.

Is anyone here profecient at cutting glass? Peri maybe? Or can we do it with our claws?

It would trip the ward, but not the servants.
>>
>>24834427
I agree. We need to get at least one holting and one glenn gem and get the hell to Rage teleport area.
>>
>>24834449
It would also take longer, giving the Dramatae more time to react.
>>
>>24834420
>>24834427
how many can Ssen snatch at once?

We should get the rest out with the mud trick, and then have Ssen grab like, five and quickquick out of there. Or however many she can carry.
>>
Just smash and grab and get the fuck out
>>
>>24834486
Isn't that where the Dramatae would come in through, if they responded?

I mean, maybe we should just take what we can then run. No smashing, no alarm/ward triggering.
>>
>>24834514
they come through the TRAGEDY teleport ring.

Or just fucking appear.

The rage one seems to be in misuse.
>>
>>24834514
I really hope this isn't an auto-teleport ward

That'd be all kinds of suck
>>
>>24834536
>>24834559
I'm still not really comfortable triggering the wards. We get a few out, don't risk losing anyone, AND we got the Tragedy mask.

That should be enough for now. Let's not get greedy now.
>>
>>24834378
Seriously smash and grab now.
>>
>>24834509
You sigh and shake your head. "Alright. Enough of this." You say. "Everyone pick a gem. On three."

"Now THIS is a proper Dawnchaser plan." Tricia says.

Lea gets a small stone paperweight from the office. Everyone else gets ready to use their weapons.

"Before we start to run like headless chickens because the Darkness is on our heels. Who's getting the last three?" Lea asks.
>>
>>24834655
THIS IS A RETARDED PLAN

ABORT! ABORT! ABORT!
>>
>>24834629
its not being greedy, its attempting to save lost souls who have been trapped for far too long.

>>24834655
Since we aren't using beacon or clang we can use quick quick for the last three I think.
>>
>>24834655
ssen, tricia, and peri.

Or all of 'em are ssen, if we're putting the gems in a sack. Since ssen has the highest weight carrying power.
>>
>>24834655
I will
>>24834681
Do you want to deal with Lord wassit face for sure?
>>
>>24834655
quick quick from the get go. stretch for a second or so to get ready before the burgling, don't wanna pull a hammy.
>>
>>24834722
we lack hamstrings... no legs.
>>
>>24834722
yes. Be sure to stretch out while you are giving your answer on the 3gem issue. I already gave my answer earlier, and don't want to doublevote.
>>
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>>24834737
>>
>>24834695
It's greedy to want to win all the time, and it's foolish to expect it.
>>
>>24834722
>>24834712
>>24834695
"I will." You say. You stretch your quick-quick muscles and get in position. You can actually break another glass open with your tail pretty safely.

"Okay..." Mage sighs as everyone gets ready. "On your mark Ssen."
>>
>>24834737
Don't want to pull a quickie then?
>>
>>24834805
1

2

3
>>
>>24834805
"Get crackin!"

this is the best pun I could come up with.
>>
>>24834805
"Light, don't let us fuck this up. Three, two, one."
>>
Rolled 5

>>24834881
"Light...don't let us fuck this up." You say.

"Amen." Lea says.

"Three, two, one. Get crackin!"

SMASH!

Glass and blue sparks everywhere. The others all grab their gems and make a break for it. You have a gem in one clawed hand and a gem in your tail which you quickly toss into your hand the gems go into a bag. You shift quick-quick over to the other gems and again, SMASH SMASH.

You grab the last two gems.
>>
>>24834980
... high is good right? Right? RIGHT?
>>
>>24834980
I hope that check is for the dramatae, and not us.
>>
>>24834980
fuck
>>
>>24834980
You look over your shoulder. You can see the golden sphere start to pick up a not-violet glow of incoming magic. You have three seconds before you get company.

And judging by the amount of glow...it's going to be a LOT of company.
>>
>>24834378
Regarding the teleport stones, rather than smash them or something, could we bury them in something such that when Tragedy next tries to use them he ends up embedded in a solid object, and hopefully dead? Do they work that way?
>>
>>24835075
Quick Quick the fuck out
>>
>>24835075
After these messages, we'll be right back...so plan a battle strategy.
>>
>>24835075
LEG IT. Or applicable appendage.
>>
Everyone rush out of the room and we mustard gas the place.
>>
>>24835075
>3 seconds

Can we run while producing gas?
>>
>>24835075
I was going to type something witty, but my capcha was "slow Fiescou." I do not have high hopes
>>
>>24835080
My vote.
>>
>>24835075
Oh. Too late, I guess. I thought we were going to do something with those *first*...

Did we already figure out how breakable they are? If not, can we grab the violet one and pitch it out a window or whatever's handy?
>>
>>24835088
If it's anyone who's NOT in on the Dramatae conspiracy, I reccomend a Bavarian Fire Drill.

"By the authority vested in me by Her Illuminated Self and the Light and all his teaching, everyone in this household is now under arrest!"
>>
>>24835088
Dramatic tension. You don't have anywhere to go. You don't have anything else to do. Echo, you motherfucker, you just want to watch us squirm. and I love you for it.
>>
Are we effected by our own mustard gas?

if not. gas the fuckers while the party scrams
>>
>>24835088
If it's anyone who's NOT in on the Dramatae conspiracy, I reccomend a Bavarian Fire Drill.

"By the authority vested in me by Her Illuminated Self and the Light and all his teaching, everyone in this household is now under arrest!"

Which is so unlikely because they're going to be teleporting in. A pity.
>>
>>24835134
no, because it's our own venom.
>>
>>24835075
So, suggestion: everybody but Ssen gets a headstart towards Rage's teleport spheres, Ssen grabs the violet sphere, smashes it if possible, throws it out a window if not, starts producing the area-effect poison gas, and then follows, stopping the gas before getting to Rage's room.
>>
>>24835157
smashing the window would let the gas out
>>
I am for mustard gassing these guys, I hope robin isn't on the quick response.

I hope they're just blanks and passions.
>>
>>24835188
It's an either-or. If we can smash the sphere, done. If we can't, throw it out a window. If we can't do either of those, gas the inbound folks.
>>
>less than 10 second reaction time

FUCK citadel, you're bad at most things, but this thing you are good at.
>>
>>24835075
>>24835125
>>24835157
Er, the golden one, not the violet one, obviously.
>>
So, what do we do if we can't gas them? That takes three rounds, if echo isn't feeling generous.

My plan B: Escape to the door to the treasure room, seal and lock it, then bar it from the outside.
>>
>>24835296
I was fully assuming it'd take three rounds. Ssen gives the others a one-round head-start, then takes off after them, leaving a cloud of gas in her wake.
>>
>>24835327
That's risky. Though, we're not using clang OR beacon, so we can go full defense with quickquick. Something we've not used since we fought granny, I believe.
>>
Do we know if poison clouds dissipate?
>>
What about teleport sickness? I doubt all of the chucklefucks porting in handle teleportation as well as the Dramate, much less be people they'd send to murder us.
>>
>>24835369
not without a way to escape.
>>
>>24835385
that... could be lucky for us. Or not. Depends on if you get used to teleporting or not.
>>
>>24835369
They'll surely dissipate eventually. I don't think we care how quickly, as long as they're enough to slow down the inbound teleporters.

However, we do care how quickly we can stop generating the gas, since we have to stop before catching up to the others in the teleport room.
>>
>>24835399
well, I mean like after an hour or two would it disperse onto walls or something like, say, a powder cloud or fluid cloud would. I'm a little worried about servant fallout.
>>
>>24835419
We're rather deep in the vault, it would probably settle and we can always smash a window to let the gas out
>>
>>24835444
yeah, okay. The poison should dissipate by the time they eventually break in.

Though can we leave the fuck out of the vault as soon as we get it gassed? I am so afraid of getting locked in.
>>
>>24835488
There are windows
>>
>>24835505
>windows
in the VAULT?
>>
>>24835556
I remember someone saying something about windows
>>
>>24835556
Nobody ever accused the Dramatae of being practical.
>>
>>24835573
there are windows on the way out, yes.

But I don't think there are any in the actual VAULT.

I do not want to be trapped IN THE VAULT.
>>
>>24835556
Very high up windows. It looks like you're inside a parapet or tower. They're small little slit windows.
>>
>>24835615
ah, marvelous.

Still dun wanna get trapped.
>>
Okay, so, our battle plan is:

Everyone retreats, Ssen buys time for the others while activating gas, gas the place up and then seal the door, turn off gas while running back to team in rageportal.

Is that the entirety of it?
>>
>>24835615
Alright, it will take three full turns for you to generate the poisons within you. Then you can either let the fumes emit from you, or you spit out a mass of venom and bile that will be the source of the gas.

It'll take you the same three rounds to get out of the room and into the servant's passage.

Or you can use the three rounds to get out, and slam the vault door close.

You can also try and whack the golden orb with Beacon...but screwing with magic always is risky.
>>
>>24835736
... fuck it whack the orb
>>
>>24835754
Now THAT is a proper Dawnchaser plan.
>>
>>24835754
Whackanorb.
>>
>>24835736

So we can fumigate the room...

Well, that'll stop persuit pretty damn well, but considering how virulent chemical weapons tend to be in confined spaces we pretty much WILL kill a few innocent servants in this building, if not ALL of them (depending on how close to actual vaporous Flourine this stuff is).

I'd recommend a good strong whack on that orb, and if it doesn't work, book it quickquick!
>>
>>24835736
close the vault. after spitting poison gas inside
>>
>>24835803
ya, backup plan if whackanorb doesn't work.. so start making that poison spit.
>>
>>24835803

Good thought, the vault might hold the gas in.

My opinion on the gas, though, is that it's like white phosphorous...always an alignment violation.
>>
>>24835736
Spend three rounds generating the gas, have everyone else use that time to get out, then while the newcomers are choking/suffering teleport sickness we leave too.
>>
>>24835736
I'd say full retreat. Both the poison and damaging the orb are too risky in my opinion. What if our friends we are trying to free are with them? And I doubt a closed door would be enough to slow them down in time.
>>
if Beacon wasn't so important I'd suggest tossing the spear at the orb

but alas
>>
>>24835736
Alright lets play whack-an-orb.
>>
>>24835797
Good point. we did barricade a bunch of doors. Chances are we'd gas a bunch of servants locked in a room somewhere.

Is this orb in the vault? if so we book it, slam the vault door and teleport out via rage's study.
>>
>>24835736

A new thought...could we use Stone to Mud to warp the floor/ceiling around the vault door, thus welding it shut?
>>
>>24835797
>>24835790
>>24835754

Screw it. Plans and poison and running. Right now, you're done with cleverness. Now is the time for hitting things.

You put away the last two gems, grab beacon and Clang, and then swing your weapon down upon the golden sphere as hard as you can.

Roll 1d20

You smash Beacon into the
>>
Rolled 18

>>24835939
>>
Rolled 13

>>24835939

Dear Light, please don't let me fuck up...
>>
Rolled 11

>>24835939
>>
>>24835939

Also...aborted post JandleCack style...creepy.
>>
>>24835955
>>24835957
>>24835967
So a 15ish. Seems decent enough for us.
>>
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>>24835939
>smashing teleporter mid-use

This is going to turn out really bad
>>
>>24835980
14
>>
>>24835990
I agree.
>>
>>24835974
That was me just screwing up.

>>24835967
>>24835957
>>24835955
42/3=14

There's a harsh CRACK. And the haze of magic not-violet light disappears...then it starts to slowly reform again.

You've now got about fifteen seconds before company arrives.
>>
>>24835990
But he isn't wearing a RED shirt.
>>
>>24836037
Now is the time to build up poison and shut the doors after spitting into the room
>>
>>24836037
Keep hitting orbs. Whichever one is glowing.
>>
>>24836070
nah, we bought time, so we best use it.
>>
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>>24836067

I am opposed to the use of lethal gas, even on enemies. There are better, far less painful ways to kill a man. Pic related, only EVERYWHERE.
>>
>>24836067
I agree with this.
>>
>>24836037
fifteen seconds? That sounds like a round or two. Maybe even three, depending on how time works.

Get up a good acid loogie going, and hawk it in the room from outside the door. Make sure everyone else already cleared out before this happens. Probably with something like this
"Get out the door! Be ready to seal it!"

unless they're already out the door, in which case we can skip that part.
>>
>>24836067
Still against this, like I said, what if our friends who have been masked are among the ones teleporting in?
>>
Cheese it guys. No one saw us. Lets get out of here.
>>
>>24836125
>>24836124
>>24836100
okay, fine.

Let's just seal the door then. Seal it and run. Skip the poison.
>>
>>24836125
They can probably track the mask.

>>24836140
No apply poison we need to leave and buy as much time as possible.
>>
>>24835939
Book it with the extra time, seal the door behind us.
>>
>>24836124

This. No gas!
>>
>>24836167
Okay, so I'm going to call for a vote. It's obvious you want to bolt, slam the door and jam it shut. The question is if you want to leave poison or not.

Yay or nay. I'll let it go to a vote.
>>
>>24836167
whether or not they track the mask is unimportant.

the dramatae are free to know we did it. What's important is that the servants don't know, so the dramatae don't tangle us with legal nets.
>>
>>24836218
nay, it might be Robin and crew being sent to stop us.
>>
>>24836218
Nay. Can't risk hurting coerced friends.
>>
>what do you want to do /tg/
>BOLT SCRAM THE FUCK OUT
>okay, how do you want to do it?
>POISON
>NO POISON
>RABBLE

I laugh every time we run into this situation.
>>
>>24836218
Nay!
>>
>>24836218
No poison.
>>
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>>24836218

Nay. SO MUCH NAY. The use of chemical weapons is NOT BEFITTING OF A PALADIN.
>>
>>24836283
Look, we're gonna be killing people terribly sometimes.

We're just not doing it this time because we can just lock them in. If we couldn't do that, the situation would be different.
>>
We need to get some caltrops or something that we can cover in Black and drop behind us next time we need to make an escape.
>>
>>24836296

No excuses. A good excuse gives way to a bad excuse, and then to no excuse at all.

Remember the Tao of Vimes.
>>
>>24836302
I wonder if any lamia besides us use the black.

I mean, citadel ones don't. WE didn't know we could. What about the kids?
>>
>>24836339
I'm a more "moderation in all things, even sometimes moderation" kinda guy.
>>
>>24836339
And fool doesn't use every tool he or she has available to them.
>>
>>24836218
Yay.

We're fighting a War here. Any set of liquified lungs is yet one more asset we've denied our enemies. It's ugly, but it's necessary.
>>
>>24836218
Nah. We keep it a surprise.
>>
>>24836368

You want a red cystal on your amulet with that bloodlust, Occuli?
>>
>>24836368
Wouldn't it also be better to keep such a thing as a trump card?

We haven't used the gas function in battle yet, they're probably unaware that we even have it, along with the eye-visors
>>
>>24836368
ya remember what granny told us you gotta use what you have
>>
>>24836385
oh shit, it is still a surprise, isn't it?

we should check to make sure the lamias citadel has in its army can't do it.
>>
I say use the gas. I doubt a Dramatae is going to trust his inner sanctum to somebody who could turn traitor when their mask is removed.
>>
>>24836218
Nay. Yay to leaving Clear all over the door handle as we slam it though.
>>
>>24836389
that is not bloodlust that is using what you have
>>
Even though I share sentiments with the poisoners, my vote is NAY.

It would be a different vote if the situation was slightly different.
>>
>>24836389
Look man, not even that guy but

Not using a weapon we've been given is extremely stupid

We don't have to use it now, but not using our poison gas ever would be realllll stupid

too bad we never got down-time to try mixing and match the 3 colors
>>
>>24836414

My point is that we're not like the Grey Wardens or something. Destroying your enemy any way you can is the Dragon thing to do, and the last time we acted like that, Lea kicked us in the soul.
>>
>>24836424
its a shame we can't make non-lethal [irritant or otherwise] gas

teargas or just smokescreen would be terribly convenient
>>
>>24836218
I think the Nays have it. This is probably going to kill us but oh well.
>>
>>24836218
I say Yea obviously, but the way the vote went its obvious we aren't going to
>>
>>24836434

Not using a weapon because it's too terrible to use isn't stupid at all.

We're a paladin! Killing an enemy without remorse, pity, or even a chance to redeem themselves is a failure on our part of the highest order!
>>
>>24836450
> being a dragon is bad

Is lea threatening to leave enough of a deterrent to be choosing the "dragon-option" ever?

No

We just bias towards the paladin lamia scale rather than the dragon lamia
>>
>>24836500
War is a horrible thing. All death is horrible. And yet we fight and kill. Ignoring a weapon is foolish in these circumstances.
>>
>>24836450
She got on our case because we focused more on destroying our enemy than helping others. She has no problem with us using whatever tools we have available as long as we don't lose sight of our mission.
>>
>>24836474
Agreed.

You lunge for the door, and as you slam the door you can see the other active spheres start to glow. Oh, great. It's going to be a BIG party!

You push the other trumpet statue over and in front of the door, and you give the desk a big shove as you push it in the way as well. (The vault door opens out into the office.) Then you make a break for the servant's entrance.

Down the dark passageway, a bend here and a turn there, and now you're in the central traverse.

Roll 1d20, lower is better
>>
>>24836500
They'd be just as dead if stabbed them with Beacon.

So not using it because "it's too awful!" is straight up hypocrisy. Unless you think that Bleeding out or having your bones crushed isn't a terrible way to die.
>>
>>24836500
You can't give everyone a chance.

There or those who will use that "chance to redeem" to stab us in the gut as we offer our hand
>>
>>24836500
Can't save anyone if you're dead.
>>
>>24836500
look, bro, we redeem where possible. But we also kill the fuck out of evil doers on a regular basis. We have pity and remorse, obviously, but we'll still do it.
>>
Rolled 3

>>24836530
>>
Rolled 19

>>24836530
>>
Rolled 11

>>24836530
>>
Rolled 5

>>24836530
>>
Rolled 12

>>24836530
nat 20 powers active
>>
11
>>
Rolled 9

>>24836530
>>
Rolled 15

>>24836540
>>24836543

FFFFF
>>
>>24836539
>>24836540
>>24836543
There but for the Grace of His Light.
>>
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>>24836539
>>
>>24836540
Fuck you anon
>>
>>24836570

I'm putting away my dice now.
>>
>>24836531
>>24836533
>>24836537
>>24836538

You've all got a point, I've gotten a bit hyperbolic. I just really don't like the idea of using that stuff on other people. Not even as a last resort. It's just wrong.
>>
>>24836597
oh don't worry, that's not our last resort.

Our last resort is melting someone's bones while they're still alive, leaving them a wailing puddle.
>>
>>24836616
Nah, give em a dose of Black with it to shut them up.
>>
>>24836543
>>24836540
>>24836539
33/3= 11

You get there in time to see a large man in what looks like a coachman uniform shoulder open the door that leads to the stable.

"Okay! I got it open. Looks like they're all st-" He stops dead as he looks straight at you.
>>
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>>24836616

Ugh, I'd forgotten about that.
>>
>>24836643

"Gangway! Gangway! Coming through!"

Barrel through him like the snake train.
>>
>>24836643
"Not a word."

>GTFO
>>
>>24836643
Lamia hiss
<You saw nothing!>
>>
>>24836643
"By the power vested in me by Her Illuminated Self, I order you to evacuate this entire damn building! NOW!"

It's time for the Bavarian Fire Drill.
>>
The proper way to do this:

Cross your eyes, make a silly face, wave your fingers above your head, and splash him with your flash. In an instant.

I call it the crazy ted method.
>>
>>24836705
er, splash him with your HIP FLASK in a flash.
fuck.

I missed important words.
>>
>>24836673

I agree, but you can't command people to panic. You have to give them a reason.

Let's think. What will make everyone run, immediately? Besides just hissing like a feral Lamia and making a scene.
>>
>>24836722

There are armed men right behind me coming to kill everyone in this manor. For the love of His Light, man, run for it!
>>
>>24836722
Tricia's friends?
(This might cause some problems if it gets blamed on her, or on wasp witches in general)
>>
>>24836722
The Point of the Bavarian Fire Drill is to use assumed authority, brevity and yelling to get people to do what you want.

Being a Paladin, we don't really need to "assume" the Authority. So that just leaves the yelling and repeating "No time to explain. RUN!"
>>
>>24836722
Elven separatists have infiltrated the building looking for Lord Holting.
>>
>>24836756
perhaps shorten it to
"Run for it man, they're COMING!"
>>
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>>24836760

>authority

A bomb tech at a dead run outranks EVERYONE.
>>
>>24836771
>>24836776

Add these two together and it's perfect.
>>
>>24836771
Fey Court's looking to follow up on their sucess with the Paladins by grabbing the largest grain baron in Citadel.
>>
>>24836790
how about "Run for it man, the ELVES ARE COMING!"

This is just a synthesis suggestion, take or leave.
>>
>>24836831

I would reverse it as something like "Elven sepratists! Don't ask, just RUN!"
>>
>>24836643
"Run! I'm being chased by a bigger monster!"
>>
>>24836831
Yeah that'll do.

But for the record, I really want to [ab]use our authority to clear out a building in a mad panic someday.
>>
>warn staff of elves
>robin is response crew
>comes to chase us
>staff sees masked elves
>DRAMATAE ARE ELVES
>withchunt for dramatae

I hope.
>>
>>24836776
You grab him by his coat. "Run for it man, they're COMING!" You yell.

"Wha? Who...You're that Paladin Ser-"

"Fey Court! They're here for Lord Holting! Get everyone out! NOW!"
You yell.

"But...but...Fey Court? Here? How? I..."

"HURRY! By the power vested in me by Her Illuminated Self, I order you to evacuate this entire damn building! NOW!"

He nods and turns around running and screaming for everyone to get out.

You bolt down the passage way to Rage's lab. You go down the stairs, left, left, a right, another flight of stairs, and one more right and you fling open the door...and are looking at a crossbow and glowing staff.

"Oh thank His Light." Mage says, as he and Peri lower their weapons. "Hurry and close the door!"

You close it and Lea and Tricia get to work barricading it.

"Mage and I were working on something." Tricia says. "I think it's possible to get one of the other teleport spheres working again. I mean, White Hall's hardly safe. Right?"

"The problem is that it would be a blind jump." Mage says. "We don't know where the Stone Hall teleport puts us."
>>
>>24836800
>>24836831
>>24836771
>Around elves watch yourselves.jpg
>>
>>24836877

This is far too convenient to happen.

Unless we roll a nat 20 or something...
>>
>>24836903

Anywhere's better than here. We'd have to explain ourselves, and we're TERRIBLE at that!
>>
>>24836903
>leaving nightmare again
that poor horse. Also we're going to port in 400 feet above the place.
>>
>>24836903
Also we'd be leaving Lightmare AGAIN.
>>
>>24836903
Let's think for a second about where the working teleports take us. Because I don't know if we want to reactivate the teleporters leading to friendly territory; we don't know if the Dramatae deactivated them or the power of us taking those cities from Citadel did, and if the latter we might be opening up a way for them to follow and attack.
>>
>>24836903
"Anywhere beats /here/. Do it, I trust you both."
>>
>>24836903
Do it. I hope Lightmare forgives us for leaving her behind... again.
>>
>>24836938
Heh. It will have taken us 48 threads, but Ssen will have finally fallen.
>>
OH! Grab as much of Rage's notes before we go.
>>
>>24836964
This, definitely.

>>24836903
If we're willing to leave Lightmare behind, I say we take the working teleport via the sphere with a wood grain on it.

Alternatively, we could teleport back through White Tree, hope they can't figure out right away which one we used, and do something to barricade the teleport destination so their attempt to follow us is deadly. I like that option best.
>>
>paladin and crew enter abandoned white tree conclave
>former master was accused of necromacy
>they don't. come. back. out.

That village is now terrified.
>>
>>24836903
"As long as it doesn't put us in a Wall I think we'll be all right. So obviously given our usual run of luck it'll either put us in a Wall or 10 feet above Peace. Let me get ready."

Hold Beacon in a downwards, stabbing motion.
>>
>>24836942
. . On second thought, yeah. We need to stop ditching our loyal steed. Retracting>>24836945
>>
I'm all for going to stone hall.

The townspeople will care for our horse.
>>
>>24836964
This. Just wrap that big ol' tail around EVERYTHING.
>>
>>24837023
no man, I remembered, he's in a village that likes us.I'm sure they'd rather feed our monster horse than have it rampage.
>>
>>24837023
Unless you have a reliable way of hiding a 600lbs Snake Woman, I doubt we have a choice.
>>
>>24836903
Question for Mage: If we can get one of the other teleport spheres working again, will it continue to work, or stop after we use it?
>>
>>24837054
yep. To ssstone hall!
>>
>>24837048
Not that anon but you have a point.

>>24837069
Ask this.

Also, can we take some of the pieces necessary for these teleporters with us through to Stone Hall? That way we can hack into their network later?
>>
>>24837005

Son, I believe you just found a believable way to screw over the Dramatae.
>>
>>24837069
You're talking like we're NOT going to have it sent as far undersea as possible.

We're at war, and if that means tricking the Dramatae into teleporting a small batallion into an underwater Grotto is what it takes to win, than that's simply what we must do.
>>
>>24836903
If we go White Hall we end up in the vault, right? Why not use our chemical weaponry there? A closed vault would be the best place for our gas.
>>
>>24837054
Giant train?

Oh man. Our wedding dress is going to be ridiculous if we want to have a proper train that drags behind us. That or we'll have like ten feet of snake-tail hanging out the back, which might cause problems for the ring-bearers. (Do people have weddings like that here, or do they jump a broomstick, or what?)
>>
>>24837116
it's gonna be the LONGEST train.over 40 feet long.
>>
>>24837115
That's a *great* idea. Everybody through, everybody except Ssen out of the vault, Ssen generates poison and leaves it there, and then Ssen leaves and closes the vault.
>>
>>24837015
"As long as it doesn't put us in a Wall I think we'll be all right. So obviously given our usual run of luck it'll either put us in a Wall or 10 feet above Peace. Let me get ready." You say.

"Lea, Tricia, get as much of Rage's books as you can." You shout.

"Got it!" It takes a few minutes but the girls come in with a sack filled with Rage's books, scrolls, and notes. Hopefully they'll have some use.

"I hope Lightmare forgives us for leaving him behind...again." You say.

"Eh, he'll eat someone and go to sleep." Tricia says.

"Lightmare loves children!" Lea says scandalized.

"That's what I'm afraid of." Peri says.

There's a pounding on the servant's door, as well as the sound of someone breaking through the regular door to Rage's rooms.

"And that's our cue!" Tricia says. "Punch it Mage."

"If we can get one of the other teleport spheres working again, will it continue to work, or stop after we use it?" You ask as everyone grabs onto you.

"I have NO idea." Mage says. "I'm just hoping that this trip doesn't kill us. But I'm using my own magic, and that means that MY special token is something these masked fucks can't recreate." He points at his wristband/staff shackle. "Now hold onto your organs."

Mage strikes the stone sphere with his staff.

roll 1d20, lower is better.
>>
Rolled 5

>>24837193
>>
Rolled 18

>>24837193
>>
Rolled 7

>>24837193
>>
Rolled 12

>>24837193
>>
Rolled 16

>>24837193
Hoping for the best
>>
10
>>
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>>24837161
>40 feet
Pffft. Amateur.
http://www.nydailynews.com/life-style/fashion/2-mile-long-wedding-gown-train-breaks-world-record-article-1.1048048
>>
Question: When did we go from first roll to average of first 3?

not opposed to it or nuthin' just wondering when it started
>>
>>24837230
>dragging on the ground
>not being carried by a legion of little girls
I dissaprove.
>>
>>24837203
>>24837206
>>24837211
Average of 10.

Works out okay i think
>>
>>24837243
like, three threads ago. It's an experimental thing.
>>
>>24837243
Last thread, as an experiment.

Kinda hoping the experiment ends soon. It massively increases the chance of both 1s and 20s, and I don't think the 1s are worth the 20s (or when lower is better, the reverse).
>>
>>24837243
two threads ago it was discussed that the first roll wasn't really working out... battles stretched out for far too long...

so we're trying averages.

Honestly I think it'lll be the same thing but we'll see.
>>
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>>24837211

Forgot to pray to the Light with that roll, but it seems to have worked out.
>>
(the biggest problem with going an average of three.. is you get averages.)
>>
Rolled 3

>>24837272
We basically become more likely to get 1's, 20's, or numbers in the neighborhood of 10.5. The average is...well, no more or less biased than /tg/ dice. Not sure if that's good or bad.
>>
>>24837272
Reminder:
http://suptg.thisisnotatrueending.com/archive/24790017/#p24795811

Averaging is strictly worse than a single d20 for all DCs from 11 to 18. Plus it increases the likelihood of critical failures.
>>
>>24837304
Yep. Then as >>24837261 pointed to there is increase of 1s and 20s happening because they overrule all other rolls. It's, again, a bad system that will prolong battles. Whatever. I'm still for a best of three or even two system personally.
>>
>>24837203
>>24837206
>>24837211

There's a flash of light, and the usual shift of stomach shifting horridness. Then you're breathing fresh air...for about two seconds. Then you're soaking wet, and in a little pain as you all fall into the fountain in front of Stone Hall's Conclave.

You look up, blinking...into a carved face of your favorite pain in the ass. Isen put a statue of himself in front of the Conclave to replace the destroyed one. He made a big deal about using 'pieces of the old, to herald in the new' which means he was cheap and used stone from the ruined building to make his statue. And this statue has Isen looking pensively at an orb in his hand...contemplating the mysteries of the universe no doubt.

Guess what that orb actually was?

"Ssen..." You hear Mage groan. He's stuck handing from Isen's outreached hand, his robes got stuck on the statue and he's just hanging there in mid-air. "Can I turn Isen into a frog and you eat him?"
>>
>>24837338
.... I'll think about it
>>
>>24837304
Well we dont have the time to IN character get a BAB or something of the like. Unless us beating the dramatae this time sets them back months we wont either. And hey it means we dont spend 4 hours to kill mooks with 2 HP.
>>
>>24837338
"He'd probably enjoy it."
>>
>>24837338
"When you say eat, do you mean cooked or raw? I'm told their quite the delicacy over in Phoenix Empire."
>>
>>24837338
LEAVE THE AREA NOW!!! Hide we cant be found here by the goons that are sent after us.
>>
>>24837338
"Perhaps later. But at least the stone wasn't buried somewhere." [whole-body shudder.]

It's going to be entertaining that we beat Wendy here.
>>
>>24837338

Distance to the nearest Blacksmith (hot forge)/cliff face? We need to make sure no one can follow us.
>>
>>24837369
Sounds like Mage's armband is needed to activate this teleport stone. I think we're safe.
>>
>>24837382
Not a bad idea, just in case they find a way to deactivate the stone and reactivate it under their own power. Wait a bit, if it starts glowing then make sure whoever follows us is going to have a bad time of it.
>>
>>24837369
Smash the orb. It'll take a while for the passions to get to Rage's hideout in all the confusion we caused, if they even know where it is.
>>
>>24837369
why if people attack us here the town guard would help us
>>
>>24837353
The problem is that it will average on 9-13 ranges a lot which is a miss most of the time.

>>24837338
"Some other time Mage. Let's just get this stored somewhere safe and out of reach of all.."
>>
>>24837338
By the Light...Isen really does have beautiful women falling all over him!
>>
>>24837338
"You never told me you could turn people into frogs!"

help mage down. we need to get outta here.
>>
>>24837402
oh my god IT'S TRUE
>>
>>24837398
Against the full forces of the Dramatae? That'll just turn it into a slaughter.
>>
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>>24837393

I would rather watch it while dangling it over a furnace or similar orb-destroying thingy.
>>
lets go melt this mask down.
>>
>>24837419
a slaughter of their forces seeing how they would appear in mid-air
>>
Rolled 17

>>24837378
"I'll think about it. Perhaps later...although he'd probably like it. But at least the stone wasn't buried somewhere." You say as you and Peri/Mari get out of the fountain and Lea helps Mage down.

There's a mass of conclave students just staring at the scene.

"Get that stone. We need it some place safe and out of reach." You say.

Mage points his staff and blasts off a chunk of Isen's arm.

"That felt waaay too good to be healthy." Mage says as he grins.

Lea grabs the piece and smashes it against the ground, breaking apart Isen's hand and freeing the Stone Sphere.

"Are you sure this will only work with your bracelet?" Lea says.

Mage shrugs. "Probably?"
>>
>>24837442
>extra roll
That was Isen's spot check.

He saw it all.
>>
>>24837442
Not good enough get the orb and bury it somewhere or hang it over a pit of lava.
>>
>>24837442
.... please be a good roll.
>>
>>24837442
"Or not!" Mage says as the sphere starts to give off the usual magic light.

"EVERYONE GET BACK! NOW!" Peri screams. The Conclave students take off.
>>
>>24837442
>Mage shrugs. "Probably?"

"Probably? Then howsabout we go dangle it over something hot and/or unpleasant, and wait a bit to see if it starts glowing?"
>>
>>24837464
no no, we put it underwater.
>>
that wasn't a good roll. Throw the orb WAY up in the air... use our tail to hit it higher.
>>
>>24837470
Whack it with Beacon again to buy us some time, while we find something to do with it that'll stop the inbound forces.
>>
>>24837470
Smash the thing against the ground.
>>
>>24837470
great we would have been fine if it was still in the air
>>
>>24837470
Smash it.
>>
>>24837442

"No."

Beat it with Beacon. Bought us some time before. Then destroy it without risking our favorite ranseur.
>>
>>24837470
FUCK!!!
>>
Die, evil time-off destroying orb! All we have left is travel time! ALL WE HAVE LEFT!
>>
>>24837470
Shove it somewhere small and confined.

Squish.
>>
Drop a cloud of gas on it so they teleport into it.
>>
>>24837538

>middle of an open plaza
>lethal, corrosive, HEAVY gas

No.
>>
>>24837497
>>24837489
>>24837496

"No." You say.

You slam Beacon into it.

1d20

How about we do best of 3, but if you get a 1, the top score is erased.
>>
Rolled 13

>>24837591
>>
Rolled 17

>>24837591
>>
Rolled 5

>>24837591

Dear Light, please don't let me fuck up...
>>
Rolled 4

>>24837591
Sounds interesting
>>
Rolled 7

>>24837591
>>
>>24837591
I like it
>>
Rolled 9

>>24837591
>>
>>24837591
I need to start writing down some of these alternate rules, in case the dice start getting cheeky in future Quest threads.
>>
>>24837472
Don't suppose we could toss it into the Harbor?
Or is that too far?


We seem to have 2 options either of which help the enemy.
1) Destroy it, then we won't be able to hack into their teleport network
2) Don't and they'll teleport shock troops in right on top of us.
>>
Rolled 12

>>24837565
Why not? We don't generate that much gas and the students have already cleared the plaza. Whatever it'll do can't be as bad as what the Dramatae will do.
>>
>>24837601
>>24837603
>>24837607
about 12 average.

Not good.
>>
>>24837642
3) Don't, but put it somewhere that will injure, kill, or trap the inbound troops.
>>
>>24837659

Was low or high good for that roll?
>>
>>24837675
we'll do that if this smack of it buys us time.

If it just destroys it then oh well.
>>
>>24837678
He didn't say, so it's probably high
>>
>>24837675
This was working on the assumption that we had seconds to spare and didnt have time to reach such a location.
>>
>>24837603
You crack the sphere. The magic haze disappears again. It doesn't instantly reappear either.

"Give it." Mage says. He grabs the sphere. "Does anyone mind if I melt this thing into mud?"
>>
Highly off topic
Heres the ones I've encountered that I kinda like.

BFQ: Skillset based. Roll above 70 For every point in a skill you get another dice. to roll, every success is a a degree of success, crits are two degrees and critfails are negative 2.

SM: DC rolls, you have a DC, two outta three rolls that beat the DC garuntee success. Crit fails and crits after the first 3 but within the first ten modify your roll. (you still succeed or fail but something helps or harms you)

Best of Three: Generic, used in more quests then I can name. Sometimes uses a modified Critting like SM.

>>
>>24837704
Nope
>>
>>24837704
go ahead.
>>
>>24837704
"Not nearly as much as I mind a Batallion of blank Masks swarming the place. Do it."
>>
>>24837591
>How about we do best of 3, but if you get a 1, the top score is erased.

That would look like this:

1: 58/8000 = 0.725% (cumulative 2-1: 0/8000 = 0.0%)
2: 121/8000 = 1.5125% (cumulative 2-2: 121/8000 = 1.5125%)
3: 151/8000 = 1.8875% (cumulative 2-3: 272/8000 = 3.4%)
4: 208/8000 = 2.6% (cumulative 2-4: 480/8000 = 6.0%)
5: 292/8000 = 3.65% (cumulative 2-5: 772/8000 = 9.65%)
6: 403/8000 = 5.0375% (cumulative 2-6: 1175/8000 = 14.6875%)
7: 541/8000 = 6.7625% (cumulative 2-7: 1716/8000 = 21.45%)
8: 676/8000 = 8.45% (cumulative 2-8: 2392/8000 = 29.9%)
9: 760/8000 = 9.5% (cumulative 2-9: 3152/8000 = 39.4%)
10: 790/8000 = 9.875% (cumulative 2-10: 3942/8000 = 49.275%)
11: 766/8000 = 9.575% (cumulative 2-11: 4708/8000 = 58.85%)
12: 688/8000 = 8.6% (cumulative 2-12: 5396/8000 = 67.45%)
13: 556/8000 = 6.95% (cumulative 2-13: 5952/8000 = 74.4%)
14: 400/8000 = 5.0% (cumulative 2-14: 6352/8000 = 79.4%)
15: 268/8000 = 3.35% (cumulative 2-15: 6620/8000 = 82.75%)
16: 163/8000 = 2.0375% (cumulative 2-16: 6783/8000 = 84.7875%)
17: 85/8000 = 1.0625% (cumulative 2-17: 6868/8000 = 85.85%)
18: 34/8000 = 0.425% (cumulative 2-18: 6902/8000 = 86.275%)
19: 10/8000 = 0.125% (cumulative 2-19: 6912/8000 = 86.4%)
20: 1030/8000 = 12.875% (cumulative 2-20: 7942/8000 = 99.275%)

Common DCs:

DC 10: 4790/8000 = 59.875% (with 1d20: 11/20 = 55.0%)
DC 11: 4000/8000 = 50.0% (with 1d20: 10/20 = 50.0%)
DC 12: 3234/8000 = 40.425% (with 1d20: 9/20 = 45.0%)
DC 13: 2546/8000 = 31.825% (with 1d20: 8/20 = 40.0%)
DC 14: 1990/8000 = 24.875% (with 1d20: 7/20 = 35.0%)
DC 15: 1590/8000 = 19.875% (with 1d20: 6/20 = 30.0%)
DC 16: 1322/8000 = 16.525% (with 1d20: 5/20 = 25.0%)
DC 17: 1159/8000 = 14.4875% (with 1d20: 4/20 = 20.0%)
DC 18: 1074/8000 = 13.425% (with 1d20: 3/20 = 15.0%)
DC 19: 1040/8000 = 13.0% (with 1d20: 2/20 = 10.0%)
DC 20: 1030/8000 = 12.875% (with 1d20: 1/20 = 5.0%)

So: almost no critfails
(0.725% chance), but would still mean that DCs 12-18 are worse than with a
straight 1d20.
>>
>>24837704

"Assuming that will work. Convenient as it might seem, a teleport network the enemy can use is no good to us."

The moment they busted down Rage's door our plan to subvert the teleport system was doomed.
>>
>>24837704
"Unless you think you can learn something from it, or break into their teleport network, go right ahead."
>>
>gem smashed

Okay. we need to A. give a fucking report on this to avery or isen, this shit is nuts.

B. drop off the gems with whomever the lead magical researcher here is.

C. GO SEE GRANNY AND THE LILLUNS. We can tell granny the dramatae know. Then take her to the beach.
>>
>>24837745
They already have access to it anyways so i doubt much will change. For what little time we had access to it we put it to good use. Now we just need ways to destroy it ASAP.
>>
Tricia's with us, right? I mean, she hasn't been mentioned recently.
>>
>>24837704
Do it! We can't afford to give them an easy way to send troops here.
>>
>>24837804
oh shit.

HEADCOUNT BEFORE WE DESTROY THE THING
>>
>>24837705
Best of three, though, requires DCs calibrated accordingly, and all of the DCs in this quest were calibrated for a 1d20. We really don't want to steamroll through combat, either; that's a different kind of not-fun.

Here's what best-of-three looks like:
http://suptg.thisisnotatrueending.com/archive/24790017/#p24795515


Personally, I'd still advocate a straight 1d20, and if it seems like we're failing too much, just give us a few more opportunities to boost our to-attack +s.
>>
>>24837804
OH GOD. NOOOOO!!!!!!!
>>
>>24837721
>>24837723
>>24837735

"Not nearly as much as I mind a Batallion of blank Masks swarming the place. Do it."

"Pity." Mari says.

"Convenient as it might seem, a teleport network the enemy can use is no good to us." You say.

"Didn't say not to do it." Mari nods.

Mage closes his eyes and concentrates. There's a flare of magic light and Mage's hands and robes are now covered in mud. He wipes his face off. "I could have thought that through better.
>>
>>24837843
w-w-w

tricia is here

right?
>>
>>24837832
No what we need is a way to speed up combat. So i still advocate taking the time to give us a straight BAB. A +5 should do nicely.

A 1d20 for skill checks is fine. Combat should not take 3+ hours against fucking mooks.
>>
>>24837832
Though those charts are very nice I've seen nights where quests roll nothing but losses, even with a best of three. TG dice definately are time based.
>>
>>24837843
ECHO. Is Tricia with us?
>>
Falling asleep

Things to do: tell grany that the Dramatae DO know she's alive and in Stone Hall but that in Rage's calculations for them at least she wasnt considered a threat as long as she stayed where she was.

Talk to Avery about the crystal soul jems, the paladins being gathered in Citadel, I dunno what else all.
Should we come right out and tell him about the entire citadel conspiracy yet? He's seen the edges of it everywhere as we run around and beat down problems.
>>
>>24837860
Tricia is here. Yes. She's just dripping wet and trying to keep herself together. Teleporting isn't very kind to her seeing as she has a LOT of little bits and pieces that get shuffled around.
>>
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>>24837860
>>24837836
>>24837819
>>24837804

Easy there anons, Echo isn't that cruel.

Are you, Echo?
>>
>>24837885
Oh thank sweet mother mary mercy
>>
>>24837843
We need to find and destroy the one in Bronze Peak as well.
>>
Since we have Tragedy's mask I'm guessing that means Holting's no longer a major threat?
>>
>>24837865
I'm agreeing with you completely. We just need to pump our bonuses a bit more when we can.

>>24837869
And I've seen quest sessions with a half-dozen critical successes, too. These things vary. I'm happy with our past sessions in this quest.
>>
>>24837885
Well then lets go help her stand. Give her soemthing to lean on.

Then its off to Granny and to get this mask melted down. Then... well we head back to White Tree for our nightmare.
>>
>>24837896
no, he's still a political threat. He was never the one we feared in combat, either.

It was peace and her ZA WARUDOs that we feared.
>>
>>24837885
Okay, thank you.

For fuck's sake, I go out for an hour and NOBODY thought to ask for a headcount?
>>
>>24837910
No we need to destroy the Orb in Bronze Peak as well. We cant have the Dramatae teleporting forces in and killing everyone.
>>
>>24837843
Alright. We have a giant pile of Rage's paperwork; let's get it in front of Isen and Avery, with the warning that now that the Dramatae know we have it their plans may well start changing to compensate.

Let's also show them the Tragedy mask, and revel in our momentary success. Then let's get ourselves some uncorrupted Lantern coins.

And let's take the time to visit Granny while we're in Stone Hall.
>>
>>24837941
that can wait after we deal with the army in the Grove. We need to nip that in the bud first.
>>
>>24837910
>>24837941
can we spend like, one night here? I wanna talk to granny, the kids, avery, isen, billings...

also, we owe someone a cart.
>>
>>24837832
Agreed, go back to the d20 already. These rolls are so consistently average we might as well not roll at all.

>>24837869
Again, that's not how time seeds work. The rolls are still spread out like a random distribution, just predictable if you know the algorithm.
>>
>>24837941
>>24837960
considering the distances and our lack of a Nightmate that might be the fastest route to the Grove. Mage uses the once from Bronze Peak to sneak us onto their grid. Mind you it'll probably be guarded now.
>>
>>24838026
we can try out this new system for a little while, if its always success for the next 2 threads we can try a different system. Somehow I doubt it though.
>>
We are now at the top of the Dramatae's shitlist. We should finish our business here and leave so Stone Hall isn't caught in the inevitable backlash.
>>
>>24838065
>We are now at the top of the Dramatae's shitlist.

What do you mean "now"?
>>
>>24838065
Agreed with this. Melt the mask first so they cant get it back then leave.
>>
>>24838065
To be clear, obviously they're massively cheesed off by this, but I think we've been on the very top of their list ever since we prevented Sandover from becoming the next Rage.
>>
>>24838096
we need to at least warn granny. And deposit/do something about these gems. And give the heads up about possible hostile action to avery.
>>
>>24838110
>>24838083
the man has a point. they DID say kid gloves were off.
>>
>>24838083
I mean killing us is now priority number one. Before we got the mask they were more concerned with getting the story back on track. Dramatae can be replaced at their leisure but masks cannot.
>>
>>24837910
You go over to Tricia. "You got yourself together?"

She leans on you and holds up her hand. "Just...give me a moment."

"Well...well...well...the Paladin Serpent." A voice says. You look around. You don't see any of the students around.

"Uuhh, Ssen..." Tricia holds up the sack that the Dramatae mask is in.

"Breaking and entering into a high nobles' house. Theft. Not to mention destruction of property." The voice says from the bag. "I can have you declared anathema and have your mantle ripped from you for this."
>>
Meet with Granny, hand the notes over, melt the mask.

Oh and do soemthing about those gems.
>>
>>24838125
This is why we melt it down NOW!. Forever denying them an entire Mask is crippling.
>>
>>24838126
In the end Tragedy I believe stealing souls is a much greater crime then anything you can lay upon me.
>>
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>Holting returns to the Manor
>>
>>24838125
>>24838144

Don't forget that the Dramatae masks may be key to purifying the rest of the lantern coins.
>>
>>24838154
Lets go to the nearest forge and Destroy This Mask!

NOW
>>
>>24838126
"Stop begging Tragedy. Its not my fault your a Light damned idiot". Then proceed to melt the mask down.
>>
>>24838125
Basically this is the first time we've ever threatened the system as a whole instead of just this cycle.
>>
>>24838126
"Funny, I was thinking the same thing about your little collection."
>>
>>24838126

Prove it.
>>
>>24838175
his servant saw us.
>>
>>24838126
"Forcing aside your descendants' souls and stealing their bodies -- you're one to talk about theft."
>>
>>24838126
"Oh? And I suppose that stuffing other people's souls into little gems and stealing their bodies is perfectly fine by the Light?

You're already faking my public appearances at your little get-togethers; not like you'd need real *evidence* if you wanted to pull a stunt like that. Your minions consider me a false Paladin already."
>>
>>24838175
Remember that guard did see us and identified us, so yeah he can.
>>
>>24838183

He could have told his servant to say so.
>>
>>24838126
Sure. I can have the gems filled with human souls and the mask seen assaulting a paladin and a civilian in Bronze Peak submitted as evidence.
>>
>>24838126
"Oh, and it wasn't breaking and entering. It was breaking and leaving."
>>
and when it comes to swearing under oath we can just lie. I'm sure that will work wonders in a setting with magic.
>>
"well, if you INSIST on removing my kids gloves by force, I guess you can."
>>
>>24838126

The punk has nothing on us. We have his phylacteries. Drop one word of those and his word is piss in the rain.
>>
>>24838126
"And I went through all that trouble protecting you from those Fey Court assassins. Frankly I'm hurt."
>>
>>24838223
we won't lie. We'll tell the truth. His place was directly connected to the vault we were legally investigating.
>>
>>24838237
It's a joke.
>>24836903
>>
>>24838216
That too, though I'd point out that Citadel isn't listening to Bronze Peak anymore.

>>24838223
Testifying under magical truth detection would be an ideal scenario for us. There's a pile of completely true things we can say that nobody seems to believe otherwise.
>>
>>24838237
not to mention the mask fitting the description of one worn by someone that attacked a paladin, punishable by death.
>>
>>24838227

To formalize:

"I'm sure you could try. Of course, if I felt the need to show the world what your family has been doing these past few centuries, you'd be hard-pressed getting a coin for your grandmother, let alone getting me excommunicated. Oh wait, hold on-I think I have your grandmother here, let's ask HER opinion!"
>>
>>24838263
...that's hilariously perfect.
>>
>>24838126
"You Dramatae sacked a town, I'm just returning the favor. Get it? I've got Tragedy's mask in a sack?"

"But no, seriously, pissing me off won't get you anywhere. So shut it."
>>
I'm worried if he can talk through the mask, he can cast spells through it. Or teleport it back. We can't stand around chatting.
>>
>>24838308
Agreed melt it NOW or break it in half, i dont care which.
>>
>>24838154
"Forcing aside your descendants' souls and stealing their bodies -- you're one to talk about theft.

"You're already faking my public appearances at your little get-togethers; not like you'd need real *evidence* if you wanted to pull a stunt like that. Your minions consider me a false Paladin already.

"In the end Tragedy I believe stealing souls is a much greater crime then anything you can lay upon me." You say. "And don't bother begging Tragedy. Its not my fault your a Light damned idiot."

"Return the mask. Now." He says. "You destroyed our sphere, but I will direct your pet ghoul what to do to send it back. Do it now, or I will kill Robin Goodfellow and his partners. They're with me right now."

"Hi guys." Robin's voice says. "He has us on the floor of his vault. We all have knives at our throats. The bastard's a pretty powerful magic user even without the mask." He sighs. "I would really like to not die."

"Fuck the establishment! Don't do anything to help these boor-swab-gee pigs!" You hear Ryan yell faintly.
>>
>>24838126
"Go ahead Tragedy. Take that weight off my Shoulders. I've been thwarting you before I earned this mantle, I can thwart you after your little underlings take it. You don't scare me. Your kind cannot possibly scare me."
>>
oh god damnit.

line it with clear poison then send it back I guess.
>>
>>24838321

And kill the most competent minions you've found yet, just to spite me? You know I can't return the mask, so save yourself the loss of resources, and have them do something more productive. You're a more practical man than this, of that much I am certain.
>>
>>24838321
"Ah, good man that robin is. In fact, the thread that he might anonymously be among your ranks is the only reason any of your men are still alive. I'd really re-consider killing them, or else you'd be handing me a huge advantage."
>>
>>24838321
"Do you really want to piss off a class 1 destabilizing factor? Because that would really be a Tragedy."
>>
>>24838321
"So if I destroy this mask and permanently cripple the dramatae's abilities, you'll also get rid of the only intelligent people you have working for you? Neat."
>>
>>24838321
You are also a fucking WORTHLESS LAIR!!!!! Go ahead kill the only competent people you've had access too since you murdered Rage. I guarantee you that i will win at that point, seeing as you, Comedy and Peace are all total idiots. Seriously TRAGEDY as a passcode, who in their right minds does that?!?!?!
>>
>>24838321
"That's funny. The lives of three cutpurses against destroying one of your precious masks?"

"Not seeing how that's a good trade."
>>
>>24838321
"Go ahead. If you're as a bad a boss I think you are, they'll probably thank you for it anyways."
>>
so we're going with the Shame the Dramatae route?

Alright we should be walking and talking then. To the nearest forge!
>>
>>24838321
"So. That's the deal. Robin and company for your Mask. What makes you think I'll believe the likes of you?"
>>
Could we surprise him by sending ourselves back with the mask? We could probably kill him without the mask powering him up.
>>
>>24838387
True, that.
>>
"Tragedy, look over my records. you have them.

Have I ever once stopped for a hostage situation?"
>>
>>24838420
Not a bad idea, walking towards a forge would definitely help towards calling his bluff.
>>
>>24838420
Agreed. TO THE FORGE NAOW! Before they get a lock on the mask a TP to it. Tragedy is just trying to stall for time.
>>
>>24838385
I can get behind this. Also, >>24838387 bringing up pants-on-head password might be appropriate.
>>
>>24838345
Holy shit did you really just fold so easily? We're not going to win this war without deaths. Thousands of them. A Dramatae mask is easily worth three. In fact we were lucky to get one so easily.
>>
>>24838423
Or at the very least grab Robin & co and teleport back out.
>>
>>24838451
Seconding that. And that's assuming they're willing to go through with it.
>>
>>24838454
we don't have any teleporting capabilities. That was all Citadel magic.
>>
>>24838321
"The fact that you have better security on your soul gems than your mask speaks volumes about your intelligence."

Also, isn't the mask key to purifying the Lantern Coins?
>>
>>24838321
We could play along, and get the instructions for teleporting the mask back, which Mage could probably use to teleport something else back instead. Playing along would buy us some time, anyway.
>>
As for the 'folding so easily' we try and save as many as we can. Its what we've always done.
>>
>>24838321
"Kill them and we melt the mask down, and Peace will kill you herself because your sheer incompetence got one of the Masks destroyed."
>>
>>24838451
Robin doesn't want to die.

That's reason enough for us to try to save him. And if that means Tragedy gets his mask back, so be it.
>>
>>24838470
We have the mask and Holting's gonna tell us how to teleport it back, I was hoping Mage could modify that.
>>
>>24838486
Doesn't work very well; we're going to melt the mask down anyway.
>>
>>24838484
yeah, but we have this guy by the BALLS. we can haggle some. He has us by the throat, but we have his balls.
>>
>>24838489
Robin is also under their thrall. He could just be forced to say that. We don't know for sure.

Remember the note they left. They WANT to die rather than be forced into slavery.
>>
>>24838494
we could always hold off until we rescue Robin.
>>
>>24838460
It's ALSO likely that they're still under the Dramatae's control.
>>
>>24838321
We do have Rage's notes. Those we'd be willing to trade for Robin and company.
>>
>>24838489
And you are nuts teleporting back into such an obvious trap. Seriously He has a bazillion guards with him, we are NOT going back there, FOR ANY REASON.
>>
Since they're actually playing seriously now why would they not just kill us if we are teleported back to give them the mask?
We're better off dead than alive to them at the moment.
>>
>>24838502
>Remember the note they left. They WANT to die rather than be forced into slavery.

No, they didn't say that.

http://suptg.thisisnotatrueending.com/archive/24790017/#p24791856
>>
>>24838516
apparently the mask can be sent solo.
>>
>>24838387
"You are a fucking WORTHLESS LAIR! Go ahead kill the only competent people you've had access too since you murdered Rage. I guarantee you that I will win at that point, seeing as you, Comedy and Peace are all total idiots."

"They've served the purpose we obtained them for." Tragedy says. "They're expendable now."

"That's funny. The lives of three cutpurses against destroying one of your precious masks?

"Not seeing how that's a good trade. What makes you think I'll believe the likes of you?"

"Because you're a Paladin. You are pledged to protect life. The lives of the here and now." He says. "As for trust...say yes...and I'll send one of them to you. Alive and unharmed. You'll also be allowed to remove their mask." He says. "A show of good faith."
>>
>>24838510
His plan is to have us teleport the mask back to him. He doesn't expect us to come along with it.
>>
"Robin, hang in there, this guy is obviously bluffing. You're the only thing keeping them afloat at this point, I have defeated them if they kill your crew."
>>
>>24838484
Neutralising a Dramatae saves more lives than three thralls they're probably just trying to bluff with anyway.
>>
>>24838534
"No."
>>
>>24838534
"Tragedy. Just for saying that, when I kill you, I will melt your bones. You have a deal, you shadow wandering son of a bitch."
>>
>>24838534
"Because you're obviously the most trustworthy of people around."
>>
>>24838534
"Very well send me the girl."

"I'm a Caligo Clarus. I fight in the Darkness. And sometimes its very dark indeed and I have to choose between pressing on... or falling." Dump the mask into the forge.
>>
>>24838557
So after all that drama about telling Peace of fuck off when she tries to make a trade for her life, we cave into Tragedy's demands.

So consistent.
>>
>>24838580
Tricia's life*
>>
>>24838534
"If you could really send one of them to me directly, what stops you from sending an army to me?"

"But I've got a better deal for you. I've got Rage's notes right here; send Robin and his friends back alive, and you can have those back. Otherwise we let Peace know you lost them *and* the mask. Remember what happened to Rage, when he screwed up? They can always find another Tragedy."
>>
>>24838534
"Oh, so now you WANT me to be a paladin? Not two minutes ago you said you'd have my paladinship revoked. You better start coming up with a deal that involves helping your friends comedy and peace, since this mask is already doomed. I'm coming up on the forge now, in fact, so speak quickly."
>>
If we give him the mask then the cycle continues and thousands more will continue to die for Citadel's storytime. I like Robin but his life isn't worth that cost.
>>
>>24838534
Ha..hahaha.ahahah.AHAHAHAHAHAHAHAHHAHAHHAHAHA!!!!!!!!!!! (break into peals of helpless laughter) (recover) Light above Tragedy you really are fucking utterly pathetic. Like i said go ahead, do it. KILL THEM!! Let me win forever. Ill have to go thorugh this EXACT SAME thing when we kill Citadel once and for all, just on a larger scale. Ill just have to get used to not saving everyone, now wont i?
>>
>>24838587
Peace was a pact with the Devil.
This is a hostage situation.

Learn the difference.
>>
We should be careful here, we're getting a little too close to the little dragon.
Obviously neither option is really going to work for us at the moment, lets bring up Rage's notes and look for a third option.

>>24838606
We don't know that they can't make more of the greater masks, this might just be a temporary set back, a great one, but still a temporary one.
>>
>>24838580
>>24838587
yeah, we didn't even cave for TRICIA'S FUCKING LIFE.
>>
>>24838534
If you are the mage Robin claims you are, then I dare you to claim your mask yourself. You are dead without your mask and doomed without Robin and company.

So many have already died in the quest to end your group and the Citadel, It would only serve to test my faith to keep your mask from you.

So face me if you dare, Tragedy.
>>
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>>24838608

Not this.
>>
>>24838623
Either way, we still need the mask to purify the lantern coins.
>>
>>24838623
yes. Rage's notes is the best alternate deal for him.
>>
>>24838623
It will also purify the Lantern Coins, a PERMANENT boost for us. as well.
>>
>>24838613
What are you talking about.

Peace was basically holding Tricia's life hostage by tempting us. It was only through sheer willpower we managed to duck out of it.
>>
>>24838623
There was only one Lantern. If they could make more masks I think they would have done so by now.
>>
>>24838613
Not much of one. We sat right there and decided we wouldn't make a deal with Peace to save Tricia's life, and if we wouldn't do it for her there's not a soul in the world we'd do it for.

I still say we remind him what happens to Dramatae who screw up like Rage did, ask him what Peace will do when he kills huge assets for their side to make up for his own mistake losing the mask, and then offer him Rage's notes.
>>
>>24838534
And keep the others trapped in the agony masks? No, all or none.
>>
>>24838613
>They're both deals with Dramatae for somebody's life
I'm not seeing a difference. Also we've refused all the other hostage situations we've been in as well. Like those occuli in the bear shrine.
>>
>>24838668
This seems to be the only middle route.
>>
err guys if hes going to killed for losing the mask why would he take the notes? dead is dead.
>>
We should tell him that we did not accept Peace's offer to spare our own mate, and ask him how he expects us to accept this trade
>>
"Look, tragedy, you have a nice hostage situation here. I've been in a few of those before. Lea, tell me, did we stop the bad guys in those situations?"

wait for her answer

"Did we let the presence of hostages allow an evil man who would take more hostages later go?"

wait for answer

"There you go tragedy. It just doesn't make any sense to go along with the demands of a man who takes hostages. He will just take more hostages and make more demands."
>>
>>24838668
We should read him Rage's vision of the future of Citadel and his reason for betraying the Dramatae. See if we can shake him up a bit.
>>
>>24838685
He'll take the notes because he might use those in turn to bargain for his life with Peace.
>>
>>24838668

Seconded.
>>
>>24838694
Could be an interesting result.
>>
>>24838696
Indeed. Peace might not even know that Tragedy has them, and what they say.

>>24838694
Heh, not a bad idea.
>>
"If you could really send one of them to me directly, what stops you from sending an army to me?"

There's no response. You get the idea that the man is upset that he didn't think of something like that.

"But I've got a better deal for you. I've got Rage's notes right here; send Robin and his friends back alive, and you can have those back. Otherwise we let Peace know you lost them *and* the mask. Remember what happened to Rage, when he screwed up? They can always find another Tragedy."

"Rage didn't screw up. He betrayed us." Tragedy says. "Peace forgives error, especially when it is not of personal action. She does not forgive betrayal." He says. "The Tragedy Mask is unique...but it is not totally irreplaceable."

"It's true." Robin says. "The asshole's got another Tragedy mask on. It's not the same as the one you took...but it's got the same juice."
>>
>>24838742
"The password was "tragedy". I got it in one guess. HOW many times did peace tell you to pick a better one?"
>>
>>24838742
"You're the one who has a mask on, Robin. How am I meant to trust you're not just saying what he wants you to say? Especially seeing as you specifically said earlier that he didn't have a mask."
>>
>>24838742

While this nutcase keeps talking we need to come up with a plan B. Some way to force him out if he takes too long.

We could always threaten to out him as a practicing necromancer. If he doesn't think Peace will hang him, the Occuli definitely will.
>>
>>24838742
Thats sooo utterly beautiful. You truly are a completely IDIOT!!!!!!!! My Light, here i was raising the town guard and everything for all three of your imminent arrivals, i was SOOOOOOOOOOOO looking forward to killing all of you.
And for what its worth i dont care if Peace gave you Rage's mask Tragedy. This one has far more uses than you know.
>>
>>24838742
"Well then why do you want it back, Tragedy?"

"While you're thinking about how to answer that in a way that DOESN'T sound like an obvious lie, let me do a little reading. It's something out of Rage's notes: the reason he betrayed Peace... and I think you should hear it."

Then we read it to him while we're on our way to the forge.
>>
>>24838791
I don't like reading your post due to the parsing.

I also don't like the content.
>>
>>24838742
"Errors of personal action, like, say, using a password of 'Tragedy' on the Tragedy mask? Or do you mean errors of personal action like killing your best tacticians to make up for losing it, and poking a class 1 destabilizing factor with a stick in the process? Sufficiently advanced negligence is indistinguishable from betrayal.

In any case, Peace herself tried to bargain using Tricia's life, and as much as it tore me apart, it didn't work. So what makes you think this will?"

>>24838799
I do like the idea of reading to him from the notes.
>>
We only need a piece right? can we chip a piece off.
>>
>>24838742
"But it was so EASY getting the mask. Surely Peace wouldn't think you so stupid as the leave your most treasured possession in a position so easy to steal? I mean, you literally told us the password to your vault. If THAT'S not betrayal, I don't know what is."
>>
>>24838742
"If it's not irreplaceable, why take these measures? Tragedy, if you kill those three, Citadel goes to War. Can you afford that, given your current circumstances? I wonder, will Peace forgive you? I doubt it."
>>
>>24838742
And yet you are hiding behind a couple of cutpurses like a child behind his mother's dress. Tragedy wanted me to spare Comedy in exchange for Trica's life and I did not accept. How do you think Robin and company compare to that? How much value do you think you carry when Comedy is the one Peace is interested in protecting.

You don't have any way to get the mask back short of coming here in person.
>>
>>24838799
>why do you want it back then
oh, I like that. Chills.
>>
>>24838828
I mean Peace wanted

fuck
>>
>>24838828
Oooh. Telling him that Peace chose Comedy over him is even better for inducing infighting than reading from Rage's notes.
>>
we really need to remind tragedy about our history with hostage situations.
>>
>>24838742
"Errors of personal action, like, say, using a password of 'Tragedy' on the Tragedy mask? Or do you mean errors of personal action like killing your best tacticians to make up for losing it, and poking a class 1 destabilizing factor with a stick in the process? Sufficiently advanced negligence is indistinguishable from betrayal.

In any case, Peace herself tried to bargain using Tricia's life, and as much as it tore me apart, it didn't work. So what makes you think this will? Oh, and if you're wondering, she tried to bargain for us not killing Comedy. Not you."
>>
>>24838742
Oh really now, You think that, considering i didnt trade in the life of the one i love deepest for Peace's offer to no kill Comedy, that i would bend, even the tiniest bit for this? Oh and FYI Peace want to save Comedy over you. I should know i asked her why myself when she tried , AND FAILED, to get me to spare Comedy. So please take some time and rethink your position. You worthless little WORM!!!
>>
>>24838885
Yes. Lets say we may as well have let Tricia die, while she's standing right in front of us.
>>
>>24838908
we already told her about this. She knows.
>>
>>24838908
We explicitly told Tricia about that right away already.
>>
Definitely mention the little deal Peace tried to make with us.
>>
>>24838908
She knows.
>>
>>24838908
>keeping secrets from Tricia
>2013
>>
>>24838908
>"BAWWW MAI WAIFU!!!!!!!!!"
Stop it we already told Trica. We told her instantly, so its in the past now.
>>
>>24838937
Heck, the only things we don't tell tricia are the things that are too akward/boring to tell her. I don't think she cares about lamia heat cycles.
>>
>>24838954
... though she probably should.
>>
We should also emphasize that Peace placed Comedy's life above Citadel itself.
>>
>>24838805
"Errors of personal action, like, say, using a password of 'Tragedy' on the Tragedy mask? Honestly, it was so EASY getting the mask. Surely, Peace wouldn't think you so stupid as the leave your most treasured possession in a position so easy to steal? I mean, you literally told us the password to your vault. If THAT'S not betrayal, I don't know what is.

"Or do you mean errors of personal action like killing your best tacticians to make up for losing it, and poking a class 1 destabilizing factor with a stick in the process? Sufficiently advanced negligence is indistinguishable from betrayal.

"In any case, Peace herself tried to bargain using Tricia's life, and as much as it tore me apart, it didn't work. So what makes you think this will?"

"While you're thinking about how to answer that in a way that DOESN'T sound like an obvious lie, let me do a little reading. It's something out of Rage's notes: the reason he betrayed Peace... and I think you should hear it."

You read off Rage's description of the vision that he had. Of a universe that was Citadel. Stars smothers, planets harvested, and the city ever growing, built upon a harvested universe and the souls of its inhabitants.

"Okay." Robin says. "I don't care what this guy says or does. Do NOT give him that mask."

"Fuck..." You hear Jessi's tone. "You mean Ryan was RIGHT the ENTIRE TIME?!"

(cont)
>>
"Look, your position is one of VERY little strength. I don't even know if that's actually robin and his crew there or some of your actors. I ahve to say YES to your deal before you'll even give me any proof. What kind of crazy person do you think I am?"
>>
>>24838981
>24838981
"Ryan was right about everything this entire time. Right from the beginning. About the ambush, the bags, everything."
>>
>>24838954
She probably already knows about that, too. It'd be hard for her not to.
>>
>>24838981
"No. Cultural Marxism is NOT a practical or realistic way to run a society, sorry Ryan. Wait, you mean Ryan suspected something as bonkers as this?"
>>
>>24839002
I'm pretty sure there isn't really anything we've not told her...
>>
>>24839028
Have we told her we are totally adopting granny's kids?

I don't think we've ever mentioned it on-screen while tricia was around.
>>
>>24838981
"Told you so!" Ryan says.

"Enough!" Tragedy says. "You don't understand. There IS no way to continue this Golden Age. One Generation makes perfection, the second one does fine, the third only slips a little, but then it just decays and ROTS." He snaps. "THAT is what progress is, and THAT is what you represent! Rot. Death. Destruction. I have saved more lives and created more happiness than you can EVER attest to. I BUILT the Guilds with my own two hands. Have YOU created anything? Have you done ANYTHING other than preach and spread death? Anything that I have done that the Light frowns upon is endlessly outweighed by the good that I have done. Who are YOU to think yourself above me? I am a SAINT! Citadel NEEDS me, Peace NEEDS me...and...and even if they are clever...if it will cause you ANY amount of pain. Then I will kill something that you value, Serpent. Just to spite you. These are your friends, yes? Part of your cadre...well I am TAKING them from you. Unless I get what is MINE."

You can hear him screaming. "And don't think that I won't take a little pleasure in this...or my time. You took my Lydia from me. I was a professional about it, and kept myself above such foolishness as revenge...but when the opportunity is right before me."

You've arrived at a forge. The blacksmith is a little weirded out at how you're all talking to a sack...that's talking back. But Lea shoos him away with a few coins.

"You have turned down hostages before...but let me tell you one more thing." Holting says. "A man that dies while wearing a Mask of Citadel...their souls will belong to Citadel. They will be part of the great city...forever. You may not care about their lives, but I doubt you want THAT to be their ultimate fate."
>>
>>24839057
Even Citadel can die. And those souls will be free.
>>
>>24839057
There souls will be free upon Citadel's death. Of THAT i can assure you. Go, tell your Master i am coming for her, YOU AS WELL, once im done with these soul Gems.
>>
>>24839057
"Robin, please tell me what you'd like to happen to tragedy before the line is cut. I figure you should get to pick."
>>
>>24839057
>You took my Lydia from me.

Interesting. That's a new one.

In any case:
>>24839085
This.

>>24839092
And this.
>>
>>24839057
A GILDED AGE. You bind the world in Chains and call it happiness. PEOPLE HAVE THE RIGHT TO CHOOSE YOU PIECE OF FILTH!

Then melt the mask.
>>
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>>24839057

"The same fate awaits you if you cost Peace yet more resources through your own pettiness."

Then describe in lurid detail how horrible it'd be to be consumed by Citadel. He's a Lich. If there's one thing they're really scared of, it's death with no phylactery.

Also, is it me or does Holting sound a lot like this guy?
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>>24839057
Still you hold the knife to your own throat in hopes that I will reward you for being but a tantruming child. If Peace needed you so much, he would have asked me to spare you instead of Comedy.
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>>24839057
Then you should keep your WHORE on a safer path next time you fool.
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>>24839138
this is good.

Then do this
>>24839092
if it doesn't work.
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>>24839138
Nicely said.

And: "My only regret is that Peace will deprive me the pleasure of killing you myself."
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>>24839155
nah, not exactly Paladin.
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>>24839166
Tragedy doesn't need to know that. We're putting on a show of intimidation here in the hopes of getting Robin back.
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>>24839057
"Jessica. Ryan. Robin. I'm sorry. May the Light punish me duly for what I'm about to do."
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>>24839166
I disagree
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>>24839057
"Your happiness is nothing more than a flimsy lie, shaken by every stray breeze. I offer people the chance to find their own happiness."
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>>24839175
We arent going to. Theonly way they come out of this alive is if we give the Mask back. That is NOT happening at this point, in any way, shape or form. He IS free to try and take it back.
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>>24839057
"Last chance, Holting. As you said, Peace forgives mistakes; let them go and you have Rage's notes and my word that we will not tell Peace or Comedy of your negligence. Otherwise, you're the one that's going to be part of Citadel forever. You're the hostage, here; make your choice."
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>>24839219
we can still try to get him to see that killing them is pointless in hopes of rescuing them tater
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>>24839248
yes. That's what i'd like to do.

Perhaps even tell him it would make us stronger.
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>>24839057
"Nothing. I let others create for themselves."
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>>24839248
No he's DEAD set on causing us whatever pain he can as he burns to his own death in short order. So they will not be spared. They were kidnapped SPECIFICALLY for this type of situation. But we have demonstrated that that doesnt work in any way shape or form twice now with FAR more important people, to us at least.
Their lives are simply not worth the mask. Its a sad truth we CANNOT save everyone.
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>>24839268
We have done that twice. He didnt listen to us at all.
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>>24839248
Yup. If he's only killing them to try to hurt us, then there's little point in doing so as we won't even know if he has or not once we melt the mask. And thus he might make the sane choice and leave them alive as minions since we called his bluff.
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>>24839127

"Tell me, Ssen, if you CAN. You have destroyed so much. What, exactly, is it that you have CREATED? Can you name even one THING?

I thought not."
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>>24839302
I brought a little light to people. That is the best I can hope to do. After that its up to them.
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>>24839302
>what have you CREATED? Can you even name one thing?

Stone hall lizardman citizenship treaty. Though, we're more about SAVING the things other people make than making our own.
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>>24839057
>You took my Lydia from me.

By the way: this is presumably Lydia Glenn, Mari's grandmother and Tragedy's wife.

That also explains why Holting was pay-asking people to cover up her death.
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>>24839354
yep.

But yeah, we totally killed his wife. and it was totally mentioned WAY earlier in the story.
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BTW what page are we on right now?
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"Still you hold the knife to your own throat in hopes that I will reward you for being but a tantruming child. If Peace needed you so much, he would have asked me to spare you instead of Comedy.

"As for the soul, the same fate awaits you if you cost Peace yet more resources through your own pettiness.

"And in the end, even Citadel can die. And those souls will be free. Of THAT I can assure you.

"Robin, please tell me what you'd like to happen to tragedy before the line is cut. I figure you should get to pick."

"Just make sure he sees it coming." Robin says. "Fuckers like this have AMAZING collapses when they see that they can't stop death."

"Crying and pissing themselves." Ryan says.

"Blubbering like cowards. It's going to be very entertaining." Jessi says.

"So, I want you to make sure that when you get this ass...he sees it coming. And I want you to dedicate his begging to us." Robin says.

(Cont)
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>>24839057
"I don't claim to have built anything. That's for others to do. My job is to cleanse the world of maniacs like you and your associates, and to eventually free EVERY LIVING THING from the darkness Citadel casts. People will die in the short term. Maybe a lot. But I'm prepared for that."

"Because I am a Paladin, and that is the burden I will always bear... long after all you claim to have built is crumbled to dust."
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>>24839372
"I have a question." Mari says. "Am I really your relative? Am I really related to the Bear Tribe?"

"Of course not." A scoff. "I discarded that body at the first chance I got...you're connected to them in so far as when the body that I was within procreated, you were a result. There are many others who can make the same claim, I imagine."

"I'll accept it anyway. It belongs to me, not a douche like you...you betrayed them to Peace. Didn't you?"

"When you are old, and your body is weak, and you feel the end approaching...you will feel the fear. And you will do ANYTHING to conquer it. Death is evil...and there is no one on their deathbed who will deny that they would not sell much for a single day more. I got a good bargain...and the Bear Tribe...they preached their words about the monsters and wisdom...but I saw what they were deep down. They weren't enlightened folk trying to understand people...they just despised being human. So they flattered the monsters, tried to learn to be like them, even fucked a few...they despised the weakness of humanity. I just helped show them the truth."

Mari shakes her head. "Just another scared, old, bigot. Hmph. I was hoping for more."

"Yeah. He's pretty much going to kill us anyway at this point." Robin says. "You really pissed him off." He sighs. "There's a grave in First Wood Cemetery. Hermia Bottom. Please leave flowers on it and tell her that Lysander didn't die in a gutter."

"I have a manifesto in my locker in the Coins at Bronze Peak." Ryan says. "You have that printing thing...I want everyone to read it and understand the plight of the masses."

"Plant a black rosebush under a white oak tree at midnight for me...and my ghost will break free and I will haunt most impressively." Jessi says. "Please...oh but not in White Tree or Bronze Peak. If you could do the ruins of Coral Gate...oh now THAT is a place for a ghost."

(cont)
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"Last chance, Holting." You say. "As you said, Peace forgives mistakes; let them go and you have Rage's notes and my word that we will not tell Peace or Comedy of your negligence. Otherwise, you're the one that's going to be part of Citadel forever. You're the hostage, here; make your choice."

"I will end you. This is just the beginning, Paladin Serpent." Holting says. "Your world will be ASHES, do you hear me?! I WILL BURN EVERYTHING YOU HAVE TO CINDERS!"

"Fuck this bastard over, Ssen." Robin says. "See you in the Summerlands."
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>>24839402
Good luck Robin. May your Journey be short.
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>>24839402
"Yours will be a bright journey, you three. Brighter than mine anyway.
Do it."
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>>24839402
"Lightspeed robin"
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>>24839402
"May all of your Journey's be blissful and short. Ill make certain HIS isnt."

Melt the mask.
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>>24839380
>Death is evil

He's crazy, but he's not wrong there.
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>>24839450
Death is true neutral.
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Once we destroy the mask/cut the line

"You know I really wish I could accept hostage deals. But if I accept one, then everyone will know to just take some hostages if they need to get away with murder."
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>>24839402

"You won't get the chance, Holting. Peace will make sure of that."
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>>24839450
Death is natural course of life. Nothing evil about it.
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>>24839462
Agreed with this sooooo fucking hard.
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ah, death is just merciless. It happens and theres nothing that will stop it from happening.
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>>24839473
"When the first living thing existed, I was there, waiting. When the last living thing dies, my job will be finished. I'll put the chairs on tables, turn out the lights and lock the universe behind me when I leave."irs on tables, turn out the lights and lock the universe behind me when I leave."
— Death, The Sandman
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>>24839450
Yes, he is. Death is the inevitable outcome of life. It's natural, and it's something we all have to face eventually.

Refusing to face it, and killing others to avoid it... THAT is evil.
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>>24839473
Read more Pratchett.
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>>24839450
Death isnt evil. If i was some people would not die, like ever. The great Scythe is utterly fair AND utterly certain. Just wait your turn. Its all you have to do.
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Also we are halfway down page 9 right now, in case anyone cares
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>>24839513
I do.
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>>24839460
Yeah, point. Was taking it more as a metaphor, there, but you're entirely right. It's a completely neutral horrific tragedy.

>>24839464
"natural" does not make something good, or evil, nor should you accept something because it's "natural".

>>24839491
Refusing to face it is foolish. Accepting it as "natural" and "inevitable" and refusing to fight it is more so. Not at the cost of others, agreed; that's too far. But it's worth fighting.
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>>24839513
we are fine till we hit page 10, /tg/ is rather slow at this time of night.
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>>24839529
Someone need to archive it anyways.
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it was, someone mislabelled it as #47 but its there.
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>>24839528
You can fight it all you like but it will happen in the end. Death will not simply go away because you're fighting it. All you do is delay it at best.
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>>24839560
We're achieved already.
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>>24839560
its been updated, I will see if I can get the title fixed in the next few days.
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>>24839584
The boundary between fiction and reality is getting a bit thin here in this discussion. For the purposes of the story, that's fairly self-evidently not true, as four out of five Dawnchasers would agree. For the purposes of our own reality, delaying is quite valuable by itself, and I refuse to believe we will never reach a point where we can delay it indefinitely.
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oh man, robin and crew are dying. They were some of my fucking favorites.

And there's really not much we could have done to stop it. I just figured the dramatae wouldn't sacrifice their GOOD pieces so quickly.
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>>24839638

I have one final hope: cut the line. Tragedy knows the best way to spite us with this is to make us watch it. If we refuse to watch, then he might hold back, if only so he can kill them when we're watching.
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>>24839638
Assuming Peace doesn't show up for some discipline, or Tragedy actually goes through with killing them
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>>24839673
yes. Goodbye, robin, cut line.
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>>24839673
Yup. He'll happily torture them to death while we're listening, if he knows we're listening. If he knows we're not, there's the slightest chance he might do the rational thing and leave them alive.
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i wonder if we had taken the boat to catch up to the Mer if we could have caught at least Ryan at the rapids.
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should we ask Robin what he wants to do with the gold? we do owe them a considerable sum.
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>>24839709
oh, yeah, next of kin. That'd be nice.
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>>24839701
No point wondering.
>>24839709
Smelt it into a bar and beat Holting to death with it?
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