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/tg/ - Traditional Games


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You are a creature of darkness and shadows. Stripped of your memory, you seek to learn your true nature and find your place in the world.

Suptg Archive: (scroll to bottom)

http://suptg.thisisnotatrueending.com/archive.html?searchall=Shadow+Quest+

Archive compiled using with only story posts for easier read-through (update status unknown):

http://pastebin.com/6RzLX9Yp

Twitter (quest times, cancellations, updates):

https://twitter.com/ShadowMaster_tg

Theme music:

https://www.youtube.com/watch?v=sLTQ5PlEWko
>>
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Events Summary:

Sir Flint met you convinced you to return to Evinbrook to fight against an approaching Kanian army, led by a demon lord. During the battle, you met Ila, a shadow mage who helped you restore power the Velarion so it could fight the Kanians. You also met the succubus, 'Annette', who pledged loyalty to you after witnessing your prowess, and who seemed to know something about Sir Flint's magic parasite. However, thinking her an enemy, Ila killed her.

The duke's plan to pierce the shield protecting the core of the Kanian forces succeeded. You managed to defeat the demon lord with the assistance of the angel Auriel and Sir Flint.

After the battle, you tried to help Sir Flint and Auriel copulate, but once their ignorance potion wore off, they had a negative reaction to your 'help'.

Well, you did your best.

Auriel has decided to join you, Flint, and Joey on your journey to find Adavan and Abigail, supposedly to protect your other two companions from yourself.

You've learned that, while she is stubborn in her prejudice against you...there are certain precedents that make it so. Whether you can convince her to abandon old assumptions is an open question, and in any case, you're not sure if you truly feel compelled to do so.

Feeling obliged to your friend Sir Flint, who seemed to find affection for Auriel during the battle, you assisted the angel in coming to terms with her feelings for him. You've arrived at a coordial truce with her, which should at least hold while Sir Flint requires your aid.

You've followed Adavan's trail into Tarun Gakth, a maze of ancient, twisted canyons carved out by a centuries-past battle between Geb, the Earth Lord, and Aeolus, the Wind Lord.

It wasn't long before you found yourself in trouble.
>>
Ability Tree

GREEN abilities have been unlocked and learned.

BLUE abilties are unlocked, but are not yet purchased.

RED abilities are revealed, but locked due to prerequisites.

UNDERLINED abilities are active-use, as opposed to passive. Not all active abilities require mana.

Unlocked Ability Descriptions Located in the following Pastebin link (full list in progress):

http://pastebin.com/AiG6EbYe

Books the Main Character has read can be found here:

http://pastebin.com/X59yWD5p

-------------------
Learned Abilities:
-------------------

-----------
Active (intent-use abilities that don't require mana)
-----------

Consume - Devour the latent energy of enemies and magical artifacts to add to your own power and restore your health.

Glide - Your aura allows you to glide, dropping safely from large heights or covering large distances if starting from a high position. Gliding is always stealthier than flying.

Flight - Spread wings of darkness to soar through the air. Carrying capacity is based on physical strength.

Supersonic - Fly at supersonic speeds. You'll move extremely fast, but suffer a large penalty to stealth and magic stealth. Takes 1 turn to activate.

Mimic - Take on the vague form of things you've seen. Won't stand up to close examination, but works well in the dark.

Snuff - You shadow can put out the lights it touches.

Blink - Sight-range teleportation. (Cannot blink through walls, through the ground, into places you can't see, etc. 5-turn cooldown in battle. Auto-cooldown if battle ends. You can only Blink yourself and inanimate objects on your person. Max range 1/4 mile or 0.4 kilometers)
>>
>>24712147
IT'S SHADOW TIME!
PAINKILLER EDITION!
>>
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>>24712181
-----------
Spells (and other abilities that DO use mana)
-----------

Shadow Strike - Strike the foe with needles of darkness. (base power 2. Costs 2 mana)

Shadow Assault - Launch a flurry of shadowy projectiles at the enemy. (base power 4. Costs 4 mana. Can hit multiple enemies)

Nightflare - Disrupt target spell or enchantment. (costs 2 mana)

Shade - Create an illusory projection of yourself to confuse enemies. (dodge buff. Costs 1 mana)

Spirit Whip - Lash the enemy with a whip of spirit magic. (base power 2. Costs 2 mana)

Bind - Trap an enemy in ropes of spirit magic. May spend 0 to 10 mana (determines strength).

Water Strike - A pressurized blast of water imbued with magical force. (2 base power. Costs 2 mana)

Purify - Spend 3 Mana: 100% chance to heal 1 ailment on target. Spend 6 mana: 85% chance to heal all target's ailments. Spend 9 mana: heal all of a target's ailments and the ailments of all those you are physically touching.

-----------
Summons
-----------

Wisp - A shadowy wisp from the Nether. (2 base shadow attack). Costs 1 mana to summon, 1 mana per action. Never breaks your control; if you run out of mana, it will merely vanish. [Level 0, Shadow]
>>
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Current Statistics:

HP: 33/37
Mana: 10/10
EXP: 2
Humanity: 65
Temerity: 42

Party Members:

Sir Donovan Flint - A knight of Dobshire, the capital of Arland. Fourth son of the lord and ruler of Arland. 29 years old. Wears iron armor and wields a two-handed longsword.

Joey - A young boy from Jacob's Field, now Sir Flint's squire. 16 years of age. No particular magical talent. Wields a shortsword.

Angel Auriel - Formerly a powerful angel of the Ringed City, now traveling with you, ostensibly to protect Sir Flint and Joey from you. 756 years old. Wears heavy plate steel and wields a one-handed sword and a wide, round buckler.

Equipment:

Utility belt with purse

Inventory:

Shadow Sword Shard
Fancy Sun-Moon Key
Mind-Scribing Pen
Succubus Reagents x2
Jen Fang's Diary (Abigail's father)
Summoning Textbooks (in saddlebags)

Current Location:

Tarun Gakth
>>
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>Last Time...

You flee from the giant golem, sprinting forward with Joey clinging to your back for dear life.

The golem unleashes its screech of steel and steam as its feet crush the ground just behind you in fierce pursuit.

EERRRRRAAAAAHHHHH
>>
Back in the saddle for some SHADOW QUEST!

Welcome back, SM! Good to see you again.
>>
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>>24712267

The ground shakes...

...but it's different. The shaking isn't from a footstep...it doesn't stop, and gets louder, louder!

RUMBLE - CRASH

ROOOOOUUUAAAAAGGGGHH

A huge worm emerges from the stone, a titan of flesh and scales. Its face is a giant mouth, circular, lined with hundreds and hundreds of rotating teeth.

You're caught between two giants.

Joey screams.

What do you do?!

>RUUUN
>double back, slip between the golem's legs
>fly above the worm
>use Shade to create a projection and confuse them
>some other tactic
>>
before we begin, i would like to take a moment pls to thank the shadow pls

dear shadow lord based shadow pls hear our prayer pls
pls make this thread a good thread pls
pls let us not devolve into shitposting about namefags and waifus pls
pls oh lord pls give SM the narrative strength needed to provide us with much entratainment pls, as well as spagoodi & lols when neccesary pls.

pls in Erebus name we pray,
amen pls
>>
Shit lets try to get away from this situation
>>
>>24712310
Shade. Let's see if we can get them to smack each other around.
>>
>>24712310

>battle music

http://www.youtube.com/watch?v=NSSpM91qSEY
>>
>>24712330
>not offering a prayer to the dice gods
You've doomed us all!
>>
We need joey to be safe
>>
>>24712310
Project a Shade, Try to make the Golem punch the Worm from Hell. Escape from the fight.
>>
>>24712330

lol

pls

>>24712294

hope you brought your spurs
>>
>>24712380
this pls
>>
>>24712372
No, the dice gods are like the Lady in Discworld. They have their favored ones, like Rincewind, who never dare to pray to them, but who always seem to find luck when they need it, though not always the luck they might want. But anyone who dares to actually pray to the Lady is doomed.
>>
>>24712310
>double back, slip between the golem's legs
>use Shade to create a projection and confuse them
A little bit of both.

Dart between the golem's legs, while projecting a shade of us climbing on the wormy thing. Hopefully, the golem will grab at the worm and enrage it while we slip out of view behind it.
>>
>>24712310
Wait, were we able to use the thing left by our lich friend? If not use Shade to create a projection and confuse them. Double back to see if we can find that sign.
>>
>>24712367
Awesome music. Let's rock.

How close are these two monsters to us and each other?
>>
>>24712445

No, you haven't activated the latest sigil. You assumed it was in the center of the canyon...which is everywhere around you, at the moment.
>>
>>24712481
By the way, did we see where Flint and Auriel went off to, or did we lose them?
>>
>>24712459

The giant golem is a stride behind you (about twenty yards).

The worm is vertical, erupting from the ground a good 50 yards feet ahead.
>>
>>24712481
Welp, Looks like we use the Shade and get them to fight each other plan.
>>
>>24712507

They're sprinting in the same direction you were, across the canyon. They're now far on the other side of the worm from you.
>>
>>24712508
And how fast-moving are they? Ignoring the sigil for a moment, what are the chances that we can fly straight up and avoid them both?
>>
>>24712508
Question:
Can we use shiva+ink to form a nozzle to further pressurize water strike? Because I want to watersaw open the golem's chest and fuck around with dat power source man.
>>
>>24712517

You tried flying up at the golem the thread previously, and it was able to catch you. You're more agile, being smaller, but it's pretty huge.

You're sprinting, and the golem is keeping up. But you're holding back a bit because Joey is wrapped around you, and you don't want him to fall.
>>
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>>24712310
>some other tactic
We should try to befriend the worm.
>>
>>24712512
Seconding.

I suspect the worm showed up to fight the golem anyway.
>>
>>24712515
Oh yeah, that horse that got pasted, did he have our books, or is that on one of the others?
>>
>>24712576

Creating enough pressure to do that with your body would probably hurt you, even if it worked. Fair warning.
>>
>>24712517
Remeber We have a passanger
>>
>>24712589

The books are in Flint's saddlebags.
>>
>>24712578
If we use Shade, we should probably make the copy of us fatter and slower, thus making the Golem and the Worm aim more for the copy then for us.
>>
I like the shade tactic, except for one thing

Will it work on the worm? Do e this thing even have eyes?
>>
>>24712615
WHEW. That was close. We already owe the Duke a dynamo...
>>
>>24712666
I doubt it even knows we're here. If this nigga was lurking underground, I bet the golem stomping around crushing the rock drew it up to the surface to see wtf is going on.
>>
>>24712666
>Will it work on the worm? Do e this thing even have eyes?

You're not an expert on giant burrowing rock worms.

Though you've hastily concluded that the sound of the golem smashing about probably drew it to your position.
>>
>>24712705
With how powerful we aim to get, we could give him so much more.

And he knows it.
>>
>>24712602
Noted.
How about this for a plan:
Shade to distract the golem, watersaw to hamstring one of it's legs, while the worm strikes at the downed golem we activate the sigil and gtfo?
>>
Alright, it seems like most people want to give a Shade a go.

Your projection can hold its position, or follow a simple command, such as -run forward- or -fly up-.

What do you want your shade to do?

Some basic ideas:

>bird: fly up into the sky, away from me
>split: shade goes one way, shadow goes another
>scarecrow: don't change position, but make as much of a visual distraction as possible
>>
>>24712780
Meant to link to >>24712687
>>
>>24712720
I wonder what kind of guy a giant burrowing rock worm expert would be...

(imagining a mix of Steve Irwin and that Shadow of the Colossus protagonist)
>>
>>24712793
Split.

Have the shade charge back at the golem and Shadow can continue on the forward path of gtfo
>>
>>24712793
Split please. Also, can Shades make noises? Because if it can, make it as loud as possible.
>>
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>mfw I actually catch a Shadow Quest thread reasonably on time for once

>>24712793

Voting for Scarecrow
>>
>>24712844
>can Shades make noises

Yes. Noted.
>>
>>24712720
Hang on, if this worm is drawn to sounds, I think we want to create an auditory distraction, not a visual distraction. How can we do that?
>>
>>24712801

CRIKEY THIS FELLA HERE HAS GOT DIS SHINY RUNE ON IT BACK THAT IF I STAB IT WILL HELP BRING MY GIRLFRIEND BACK TO LIFE! LETS STICK MY HAND IN ITS MOUTH AND POKE IT WITH A STICK!
>>
>>24712874
Don't forget to jam your thumb up its butthole
>>
>>24712867
OK, then Shadow should be as Quiet as possible and get away in the direction of the worm, while the shade goes straight towards the rock monster and makes as much of a racket as possible.
>>
>>24712874
I'm not proud to admit that I laughed at that.

But I did, so good job.
>>
>>24712874

CRIKEY

You quickly gather your shadow and cast a projection of yourself, sprinting forward!

Roll 1d100
>>
Rolled 14

>>24712978
>>
>>24712945
We have Joey with us, so getting HIM to keep quiet is the number one priority.

We know our own plan, but he doesn't.
>>
Rolled 74

>>24712978
>>
Rolled 14

>>24712978
>>
Rolled 88

>>24712978
>1
>>
Rolled 93

>>24712978
Rolling to feed Joey to the worm.
>>
>>24712945
No, the Shade needs to fly towards the face of the Worm for maximum punchage.
>>
Rolled 76

>>24712978
>>
Rolled 52

>>24713004
It's the worm that goes by sound, not the golem.

>>24712978
>>
Rolled 68

>>24712978
>>
*sigh* two 14s in 3 rolls. I really do hate /tg/ dice sometimes.
>>
>>24713024
I'm hoping the worm would jump and aim for the source of the noise, just as the golem throws his punch.
>>
>>24713056
>I really do hate /tg/ dice sometimes.
Apparently they hate you too.
>>
>>24713056
If we go by three out of five, it's not so bad...
>>
You take a sharp right as your projection speeds forward toward the worm, shrieking and growling like a version of yourself gone mad.

>mana: 9/10

The golem sweeps down with a hand...aimed straight at you!

But you dodge, flickering to the right before it hits. A gust of air blasts dust in your face as the hammer of stone rockets by. Joey seems too scared to scream anymore, but you've gotten by the golem!

The worm rumbles across the ground toward your projection, engulfing it within its mouth. You can feel the magic burst on contact with it. The worm continues forward straight toward the golem.

The golem lifts a foot as the beast nears...you think it's going to try to kick it!

What do you do?

>focus on finding Adavan's sigil
>let the giant strike the worm, then try to cut its other leg out from under it with a pressurized water strike
>cut the leg out using other means (specify)
>get out of range, and keep to the wall of the canyon until you reach Flint and Auriel. You might survive another mistake, but Joey certainly won't
>>
>>24713056
>>24713128

Just so you know,

Your illusion failed to fool the golem (those two 14s).

I used the next three dice for your dodge, an obvious second action, which you made quite handily.
>>
>>24713162
>focus on finding Adavan's sigil
Surely these two monsters will be busy with each other for a few minutes.
>>
>>24713162
>>focus on finding Adavan's sigil


if the golem and the worm start duking it out it would be best just to find what we need and leave
>>
>>24713162
our of range pls, we can go back for the sigil when the munsters have killt each other to death
>>
>>24713162
>>get out of range, and keep to the wall of the canyon until you reach Flint and Auriel. You might survive another mistake, but Joey certainly won't
Get Joey out of here before he gets splattered.

Then we can try the water cannon thing if only because it's the coolest option.
>>
>>24713162
Keep going and don't look back. Hopefully, the worm might keep stoney occupied.
>>
>>24713162
GET AWAY
>>
>>24713162
Focus on the sigil.
Once we get that we can chose to stay or run.
>>
>get out of range, and keep to the wall of the canyon until you reach Flint and Auriel. You might survive another mistake, but Joey certainly won't
>>
>>24713240
we can always come back... but with Joey here we can't really concentrate on fighting these titans.
>>
>>24713162
get out of range. Joey may be useful alive, but he's deadweight for us. get him onto one of their horses.
>>
>>24713162
I'm in favor of
>let the giant strike the worm, then try to cut its other leg out from under it with a pressurized water strike

The golem is going to remain a threat even after the worm is gone, but if we can dispose of the Golem, the worm is likely to leave due to the source of the vibrations going away.

Trying to get our party through the canyon with the golem still rampaging around is going to be next to impossible, so it's best to try and deal with it while it has a distraction besides us.
>>
>>24713162
Look for the sigil.

Whichever creature wins, we probably won't want to stick around afterwards/
>>
Keep Joey alive. We need comedic relief, so the story doesn't get too grimdark.
>>
>>24713280
>implying Flint and Auriel's awkward romance isn't funnier than Joey's fail-filled antics.
>>
>>24713280
We'd still have Sir Flint and his pockets full of spagetti.
>>
>>24713219
Though I guess getting Joey out of the way first is probably the right thing to do even if we DO plan on fighting the two big rock monsters.
>>
>>24713292

That's true, but I'd hate to be responsible for Joey's death all the same.
>>
>>24713280
Joey is like a bag of chips you keep lying around for when you get hungry late at night. He's a future snack, not a party member.
>>
Ok, you've chosen to hug the canyon wall and get Joey out of there.

Roll 1d100
>>
Rolled 23

>>24713348
>>
Rolled 88

>>24713348
Joey go splat
>>
Rolled 60

>>24713348
Rolling for certain doom.
>>
I think Im going to indulge in a bout of Gambler's Fallacy and say theres no way my rolls will be this bad all night!
>>
Rolled 40

>>24713348
whelp, there goes Joey
>>
Rolled 3

>>24713348
>>
>>24713370
>>24712999
Two 88s.

What
>>
Rolled 67

>>24713348
>>
actually I think we have it. We're pretty fast and the Golem is kicking the worm.
>>
>>24713383
Fuck you, me.
>>
>>24713383
;_;
>>
good thing its not a nat 1 and its past the top 3.
>>
>>24713392
Hitler is rolling with us tonight.
>>
>>24713343
Now, now. Occasionally he has somthing enlightening to say. He figured out that the music riddle was a riddle before Flint did, and that "not a monster, just something else" scene was endearing.
>>
I wonder if eating the worm would be easier the eating the golem... All we would have to do is to get inside it and CONSUME.
>>
>>24713530
We'll wait and see who wins to find out that...
>>
>>24713530
Can we consume something with that much girth? I don't know if we can take it all in, even if we stretch as wide as we can.
>>
You turn and sprint for the far wall of the canyon.

The golem's foot reaches the worm, and there's a tremendous smack of stone on flesh. The golem's foot actually lifts the worm up into the air, crushing into its side...

...and the worm reacts, twisting, constricting around the leg of the golem! They fall together, tumbling across the ground.

<Hold tight!> You extend a few arms and strap Joey to your back. You sprint faster, then faster - because the rolling mass of worm and golem is headed straight for you.

You're running as fast as you can.

You flit by the edge of the canyon like a shadow, and an instant later, the golem and the worm crush into the stone wall. The jagged canyon rock cracks and falls in a landslide of dust and rock. It billows out behind you, rushing over you as you continue to sprint.

But the cloud slows, and eventually, you're free. The roar of the worm fades slightly, and a long rumble shakes the ground. You reach the end of the canyon.

<Flint! Angel!>

"Shadow! Here!"

You find Flint and Auriel astride their mounts, hesitating at the mouth of another canyon. They both look relieved when you stop before them and drop Joey off. He rolls on the ground, then props himself up on his hands and knees. "...holy...shit..."

"Never a dull moment," Auriel says.

You all glance back into the canyon. The shower of dust is slowly drifting across the stone. The worm's rumble continues to fade...

What do you do?

>head back and look for the sigil
>continue on, it's too dangerous
>some other strategy
>>
>>24713530
If it can chew its was through rocks, I'd assume it has nasty stuff inside it. Like acid that's on fire or something.
>>
>>24713558
pls
no
stahp
>>
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>>24713558
>>
>head back and look for the sigil
fooooood

Oh and Abigail.
>>
>>24713566
>>head back and look for the sigil


we need a direction to go to if we want to leave
>>
>>24713566
Well, let's look for the sigil. And check in with Joey as well. Not many people nearly die by rockworm/dwarven golem.
>>
>>24713566
>head back and look for the sigil
We'll be lost forever in these canyons without the sigils to show the path.
>>
>>24713566
Gotta get that sigil before it gets destroyed.
>>
>>24713566
>head back and look for the sigil
We need to find that sigil at all cost.
>>
<Hold here,> you say. <I'm going to find his last sigil.>

"Alone?" Flint asks.

>scout the canyon alone
>ask for someone to accompany you (specify)
>>
>>24713566
Go back and look for the sigal, but be as cautious/sneaky as possible
>>
>>24713685
Go alone, we can be sneaky while we're alone and not attract too much attention.
>>
>scout the canyon alone
Yes, I am the stealthiest and the quickest. Hopefully I can escape notice until I have a direction.
>>
>>24713685
Alone.
They're all far too squishy and slow in a situation like this.
>>
>>24713685
Yes, alone.

Flint and Auriel may be capable fighters, but when the enemy is a giant rock monster, I don't see them doing anything but getting killed horribly.
>>
>>24713685
You're the best person to do it and if worst comes to worst like it always has been, you can fly out of there.
>>
>>24713685
I don't think they'd do well in that. Although Auriel does have some strong magic still, even without being an angel.

I'd kinda like to see what she can do.
>>
>>24713685
Alone, we are a sneaky sneaky shadow.
>>
>>24713685
Alone. More stealth and that worm is probably burrowing; might pop up at the current location and we want it to be heavily guarded.
>>
>>24713685

>alone

hopefully it was the golem that bit the dust so we can CONSUME it's core
>>
>>24713726
Yeah, now I see why it took a freaking Elemental Lord to destroy the dwarves once and for all...
>>
>>24713685
I say Flint. We need to talk about Auriel and her affection for him, and give him some advice, as well as find out a bit on whether he likes her likes her.
>>
>>24713685

<I'm faster, quieter,> you say. <And I can take a hit from that golem and live.>

Auriel nods. "The shadow, in this instance, is right. We should stay out of this one."

"Use caution," Flint says. "Find the sigil, and get back."

<Indeed.>

You creep down into the gorge.

After the tumultuous battle, its quiet. You keep your aura pressed low and stay as quiet as you can. Eventually, you enter the cloud of dust hanging over the stone. It's like a fog of yellow silt.

You press yourself to the floor of the valley and search for the sigil...

Roll 1d100
>>
Rolled 50

>>24713808
>>
>>24713805
Then again, alone might be a better idea...
>>
Rolled 9

>>24713808
Doomed...
>>
Rolled 58

>>24713808
>More bad rolls
>>
Rolled 93

>>24713808

Jesus here, don't worry guys I got this.
>>
Rolled 86

>>24713808
>>
Rolled 33

>>24713808
>>
Rolled 15

>>24713808
Bloodshed and despair.
>>
>>24713839
>dat roll
BRB joining Catholicism.
>>
Rolled 68

>>24713839
>>24713840
pity these two rolls came late... but depending on the DC we might not be doomed.

Though we really should get more stealth stuff.
>>
Rolled 42

>>24713839

thank you Jesus
>>
>>24713823
>>24713826
>>24713829

Mein Gott.

Well at least it isn't MEQ...
>>
>>24713839
YOU GOT IT, JESUS!
>>
>>24713839
Jesus saves! He takes half damage.
>>
>>24713839

Not bad, for your first roll, Jesus.
>>
oh if the golem does spot us is our Magic Sense good enough to trace where its power is coming from?
>>
>>24713915
Forget that, can we use it to find the sigil?
>>
>>24713931
i wanna eat the golem.
>>
You spend a few minutesspent combing the canyon...

...buuuzzzz...

The sigil flares. The triangle rises, turns, and points toward the end of the canyon you just came from, but you think it's indicating the canyon one over from where Flint and Auriel are waiting.

You begin to creep away...

...but a break in the dust clouds catches your eye.

The wrecked canyon wall comes into view. Dust roils over the body of the golem. Pistons jerk irregularly in its joints. The lights on parts of its face and eyes flash and blink. Half-buried by rock, it doesn't move. Nearby, you can see a second titanic hole carved into the rock - probably where the worm drilled back into the earth.

What do you do?

>mission accomplished. Get back and move on before it wakes up.
>investigate the golem. Who knows what you could find?
>something else
>>
>>24713959
Sure. But let's find out where we're going next first, and then we have the option of a rapid exit if things go wrong.
>>
>>24713959
Please don't. We have squishies to protect.
>>
>>24713959
Easier said than done.
>>
>investigate the golem. Who knows what you could find?
CONSUME!
>>
Rolled 52

>>24713988
Investigate golem, CONSUME core.
>>
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>>24713988
>>investigate the golem. Who knows what you could find?

OMNOMNOMNOM
>>
>>24713931
>Forget that, can we use it to find the sigil?

No. Adavan made the magical signature of the sigils especially weak so others wouldn't find them by accident...which is why the Kanians didn't come across it at Jacob's Field.

Your only real recourse is to carefully follow them from juncture to juncture.
>>
>>24713988
>investigate the golem. Who knows what you could find?

Investigate cautiously, but keep an eye out for the worm.
>>
>>24713988

>investigate the golem

lets CONSUME that core if we can find it
>>
>>24713988
>investigate the golem. Who knows what you could find?
>>
>>24713988
I just know the worm is going to try to ambush us, but I really want to eat the golem's power source.

Let's go investigate, but listen closely for vibrations in the rock.
>>
>>24713988
Signal to Flint about the golem and staying quiet, then OBSERVE the golem for unusual movement.

Might not be a golem, might be a dwarven mecha!
>>
>>24714044
Before we eat it (which, sure, let's), let's poke around and see if we can figure out what makes it tick.
>>
>>24714044
Let worm eat us... Crunch our way out of its digestive track.

CONSUME.

Return to Golem

CONSUME.
>>
>>24713988
>investigate the golem. Who knows what you could find?

Maybe try sending images to the golem? See if it's just a machine or if there is some sort of mind behind it.
>>
>>24713988
Investigate the golem. If we can consume its power core, it becomes IMPOSSIBLE for it to pursue us if it has repair mechanisms in place that would get it back in working order.

>Nearby, you can see a second titanic hole carved into the rock - probably where the worm drilled back into the earth.
God I hope this is the hole the worm made and not one of the mentioned openings into the Timorian Deep. (Whatever that is. We never really asked.)
>>
>>24714092

no

we will not befriend the golem, it's there for eating
>>
>>24714062
That would be pretty smart to do. The thing might have a self destruct sequence...
>>
>>24713988
>dare you search for cheap xp
Yes. Yes I do. Though if Flint is still in range we might want to send of a quick thought message telling him we might be about to do something stupid, so watch out for danger.
>>
>>24714119
What about possible dwarves in it? Should we eat them and deprive the Duke of a possible group of ex-airship mechanics?
>>
>>24713988
Check out the golem. Sounds like it's mechanical, and the Duke mentioned he was researching Dwarven tech. Maybe there's some relic we can salvage from it that we could trade to the Duke for his favor.
>>
You send Flint an image of the wrecked golem, and a feeling of curiosity, and, of course, great caution.

You work your way toward the fallen mechanical monstrosity.

Roll 1d100
>>
>>24713988

Investigate! Be prepared to make a break for it if it starts threatening again though.
>>
Rolled 42

>>24714180
>>
>>24714175
But the dwarves are dead. This is probably a robot.
>>
Rolled 86

>>24714180

Shadowy tendril fingers crossed
>>
Rolled 5

>>24714180
>>
Rolled 10

>>24714180

Allah here, heard Jesus was in this thread
>>
Rolled 29

>>24714180
>>
Rolled 75

>>24714180
Saint Peter bless my dice.
>>
>>24714217

Allah unless you start getting good rolls like Jesus pls go
>>
Rolled 90

>>24714180
>>
>>24714119
It's not about befriending. It's about testing out the capabilities of ancient tech and to see just how advanced it is.
>>
Rolled 61

>>24714180

Noms for the noming god !
>>
Rolled 20

>>24714194
Are they? The Duke just said that no-one ever sighted a dwarf since the canyon came into existance, not that they all are dead...
>>
>>24714175
If there's an elemental core, we Consume, if not we might not ge any xp at all, so I'm fine with cutting the driver loose. Let's just make sure that worm doesn't eat the rest of the party while we dally here.
>>
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>>24714227
Christianity delivers.

>>24714217
Islam fails.
>>
I hope the dc was low.
>>
>>24714291

We got one good roll, one average roll, and one terrible roll.

Yeah.
>>
Rolled 1

>>24714291
Don't we always?
>>
>>24714321
Oh god...
>>
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>>24714321
>>
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>>24714321
>>
...
...
dear gods what have you done?
>>
>>24714321

FUCK man take the dice out of your email field when you're not specifically rolling!
>>
>>24714187
>>24714198
>>24714200

A grey-brown glow flares from the robot's head. You freeze.

A broken arm lifts off the ground. Rock pieces itself together, melts, fuses, and solidifies. Its left arm looks as good as new.

The robot doesn't move, and the remainder of its body is still pretty busted up. But then, it lasted this long out here...it's probably fixing itself as you stand there.

What do you do?

>it's only a matter of time, and you don't know what else it's capable of. Back off for now.
>rush in. If you can find whatever is generating that power, you can stop it before it can repair itself.
>>
>>24714321
WELL, glad we got THAT out of the way!

(preps soothing creme)
>>
>>24714321
you are so lucky that wasn't linked to SM or I'd find you
>>
>rush in. If you can find whatever is generating that power, you can stop it before it can repair itself.

thank god that roll was so late
>>
>>24714362
>rush in. If you can find whatever is generating that power, you can stop it before it can repair itself.
>>
>>24714362
>>rush in. If you can find whatever is generating that power, you can stop it before it can repair itself.
>>
>>24714362
>>rush in. If you can find whatever is generating that power, you can stop it before it can repair itself.
one less danger
>>
>>24714362
>rush in. If you can find whatever is generating that power, you can stop it before it can repair itself.

if we can't find whatever is powering it we can always run away
>>
>>24714362
>rush in. If you can find whatever is generating that power, you can stop it before it can repair itself.

Hopefully find a power source that we can consume?
>>
>>24714362
>>rush in. If you can find whatever is generating that power, you can stop it before it can repair itself.
>>
>>24714362
RIP AND TEAR
>>
>>24714362
Hurry in there and fuck it up before it gets mobile again.
>>
>>24714321

Not linked to decision-post, doesn't count.

You got lucky...

...THIS TIME.
>>
>>24714362
"choose a or b"
>>24714384
>>24714386
>>24714400
>>24714403
>>24714404
>>24714410
steam roll B
>>
>>24714362
>rush in. If you can find whatever is generating that power, you can stop it before it can repair itself.

Said as much here, but I suspect I need to vote again for it to count.
>>24714110
>If we can consume its power core, it becomes IMPOSSIBLE for it to pursue us if it has repair mechanisms in place that would get it back in working order.
>>
>>24714419
Whatever you say, babe.
>>
>>24714362
>rush in. If you can find whatever is generating that power, you can stop it before it can repair itself.
>>
>>24714435
DO NOT TAUNT HAPPY FUN SHADOW MASTER!
>>
>>24714433
exactly, for all we know it still has us as its target and will follow us
>>
>>24714321
Remind me how long it's been since we rolled a 100? 5 threads? 7?

>>24714362
Try to find what's powering it and eat it. We really need just a few more exp for some detection powers, especially life sense for these canyons.
>>
>>24714454
Implacable assassin golem, follows its target to the ends of the earth; does not breath, does not sleep, does not stop.
>>
>>24714435
(hands over soothing creme to tsun tsun)
>>
>>24714487
I think a nice lubricant might be more timely.
>>
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>>24714435

If you want me to keep the 1, just say so.

We all know tsunderes like it rough.

>>24714414
>>24714413
>>24714410
>>24714404
>>24714403
>>24714400
>>24714386
>>24714384

>my face

Roll 1d100
>>
>>24714362
We should probably aim for the head, fellas.
>>
Rolled 51

>>24714526

CAAAAAW CAAAW CAAAAWW
>>
>>24714526

Jesus here again, Don't worry guys
>>
Rolled 41

>>24714526
Deus vult!
>>
Rolled 48

>>24714526
>>
Rolled 68

>>24714526
>>
Rolled 47

>>24714526
1 number 2.
>>
Rolled 1

>>24714526
tsun tsun can go fuck himself
>>
Rolled 39

>>24714526
>>
Rolled 79

>>24714526
Fuck robots.
>>
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Rolled 46

>>24714526
But my body isn't ready yet
>>
>>24714548
Oh the irony.
>>
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>>24714548
And so can you.
>>
>>24714536
>>24714526

>Jesus forgets his dice

we are doomed
>>
>>24714548
YOU, can go fuck yourself
>>
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>>24714548
>>
>>24714548
Oh wow.
>>
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>>24714548
Ha.

Ahahahahaaha
>>
>>24714548
And now, you can too!
>>
Rolled 69

>>24714526
Hail satan!
>>
>>24714581

TIME TO REV UP THOSE HAPPENINGS
>>
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>>24714548
Well, we're boned.

The dice gods are fickle, and cruel, and evidently utterly fucking relentless.
>>
>>24714581
oh come on, just have it attack us somehow and well fuck it up some more
>>
Rolled 74

>>24714581
SM! I've been saying this for a while but maybe you should change the crit system! Everyone knows /tg/ dice roll low.
>>
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>>24714581
>robot's face when
>>
>>24714608

The irony.
>>
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>>24714548

Jesus Fuck, that's like two 1's within fifteen minutes of each other
>>
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>>24714548
>>
>>24714581

rolling to counter the 1
>>
>>24714633
Apparently not.
>>
PLEASE tell me we're still using best three of five. PLEASE.
>>
>>24714633
Nice job, sparky.
>>
Rolled 1

>>24714633

pls stahp /tg/ dice and roll properly
>>
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>>24714658
>>
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>>24714658
>>
>>24714658

hahaha
>>
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>>24714658
Salt and burn this thread.
>>
Rolled 41

>>24714658

Harr harr harr... Harr.

Captcha: 1st avegree
>>
Rolled 99

>>24714658
lel
>>
>>24714581
okay, suggestion. I say we adopt a different sort of dice system
>Any Doubles: STUPID LUCKY
>100: SO BRILLIANT IT'S STUPID
>90-98: Stupidly Successful
>60-90: Successful
>40-60: Neutral
>10-40: Not So Good
>2-10: SO STUPID THAT IT'S BRILLIANT
>1: LUCKY STUPID
>>
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>>24714658
IS THIS REAL LIFE?
>>
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>>24714658
>>
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You rush toward the creature. If you can find what's powering it, you can take it out of commission for good.

The creature's chest shudders. Steam pours from cracks as a sort of door extends, then folds away, revealing the internal metallic workings of the huge creature. You're suddenly flooded with a sense of the magic on its insides...

Machines clank out from its belly. There's five - eight - no, twelve in total, soldiers made of iron. They tower at least several feet above the largest humans you've seen, and they move much faster and with more precision than their larger friend.

Glowing brown eyes are all focused directly on you.

What do you do?

>time to run.
>slip past them. Into the core!
>attack. Blast through them!
>some other strategy
>>
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>>24714658

Oh for fuck's sake.
>>
>>24714692

y so late Buddha? D:
>>
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>>24714658
>mfw
>>
>>24714710
>>slip past them. Into the core!

SMALL TIME.
>>
>>24714710
>>time to run.
>>slip past them. Into the core!
>>
>>24714710
Fly up to the walls and hang on.

Then blast them with water.
>>
>>24714710
>slip past them. Into the core!
>>
>>24714703
>requests Ogre Quest dice mechanics
Not likely, but I agree with the sentiment to change the dice rules.
>>
>>24714710

>time to run

fuck this dice God's hate us today time to play it safe
>>
>>24714710

Not sure if worth it or not.

I kinda want to eat its core.

slip past them.
>>
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>>24714658
I don't even know what to say.

I guess this is where our story ends.
>>
>>24714760
>because Shadow Quest
>>
>>24714710
>>slip past them. Into the core!
>>
>>24714710
Core time, don't fuck around.
>>
>>24714710
Do the machine soldiers speak with Arnold Schwarzenegger's voice?

In any case, run away! We've seen the sigil, and these little niggas are bound to fuck us up.
>>
>>24714703
Lets not take the Ogre dice system.
I don't think we need it.
>>24714710
Send them feelings of curiosity, but slip past them to the core if they make a move to attack.
>>
>>24714710
another shade, send it back away from everyone. have it make noise to perhaps get a wurm on it, get to core
>>
>>24714710
Wait till it punches, then Teleport behind it and ink inside it's insides to find it's core.
>>
>>24714710
Ink ourselves flat and seep down through the wreckage to get around these guys.

Then on to the core!
>>
>>24714801

Attempting to communicate is a good choice.

>you all roll 1s
>nothing happens except steel soldiers emerge from the golem
>you all want to try to slip by them.confront them

wat
>>
>>24714814
Seconding this idea.
>>
>>24714703
maybe not this exactly, but I'd agree to a revision of dice rules
>>
>slip past them. Into the core!
>>
>>24714851
>Attempting to communicate is a good choice.

To clarify, I mean good as an additional alternative, not "that's the choice you need to make".
>>
>>24714851

The dice can only hate so much
>>
>>24714851
>>24714874
IF communication actually would do anything, if not>>24714806
>>
>>24714874

I don't know, we haven't gotten any sense that these things are intelligent I guess, but we can try!

Worth a shot. Stay out of their range in the meantime though.
>>
>>24714851
Well, at least we didn't suggest grappling them.
>>
>>24714801
This first, then >>24714814
>>
>>24714874
It should at least be attempted.
These guys seem pretty advanced as they are still alive after all this time so that suggest some kind of intelligence.
>>
>>24714874

can we cast bind on multiple targets?
>>
>>24714851
>>24714874
some sort of communication sounds doable, if not some combo of
>>24714806
>>24714814
>>
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HAHA TIME FOR SHADOW QUE-

OH FUCK WHAT'S HAPPENING IN THIS DICE-FORSAKEN THREAD
>>
>>24714943
Maybe if we can make them loose track of us we can mimic one?
>>
>>24714874

You hold your position.

Perhaps these things can communicate? They don't seem to be controlled by any nearby mages.

You send the machines a feeling of calm, and an Impression of great curiosity.

The machines are silent. But their eyes flicker.

Suddenly, the machine in front moves. It points a finger over your shoulder. A garbled series of pops and clicks and static rises from it. But even with your natural ability to Translate...you can't understand a word of what it's saying.

What do you do?

>...time to leave robot territory.
>enough of these games. Into the core, one way or another! (will bait for a punch and Blink into the core)
>something else
>>
>>24714967
Mimicing the giant worm seems more likely to result in Shadow learning more about copulation.
>>
>>24714882
THE DICE HATE US ALL THE TIME
>>
>>24714974
Dive directly into the core and consume, fuck all the fake niggas
>>
>enough of these games. Into the core, one way or another! (will bait for a punch and Blink into the core)

I still want to eat it.
>>
>>24714974
can we impress feelings of peace onto it?
>>
>>24714851
>Send an image of the big golem and us skipping down the forest, hand in hand, friends! The tiny golemsl are behind us, throwing flower petals behind us while skipping
>>
>>24714974
send more impressions, keep trying to communicate
>>
>>24714974

ask them to nod if they wish us to leave
>>
>>24714974
Impress on them the lack of communication: them talking, and us not understanding. Then impress on them the idea of them sending images to us or communicating in some other way, and us understanding.
>>
>>24714974
Impress confusion
>>
>>24714999
>>24715014
for shits and giggles>>24714974
>>
>>24714999

seconding this
>>
>>24715028
I like it.
>>
>>24714974
Back away. Try to communicate further while we leave.
>>
>>24715028
Seconding this because impending charades.
>>
>>24714974
Act peaceful. Put your "hands" forward and sit slowly on the ground in a nonthreataning pose. Then let's try sending an Impression of us being peaceful to it.
>>
>>24714974
Send an impression of confusion and of them drawing an image in the ground.
>>
>>24714974
I'm concerned that these guys aren't being powered by the same core as the golem, and will beat our ass if we go eat the core now.

Let's take a few steps back and see if they follow us. If they just want to protect their mech while it repairs itself, I saw we leave peacefully.
>>
>>24714974
i still want to try for that core, but lets keep trying to get to them. they don't seem hostile for now lets see what we can do
>>
wait, can we impress it with the feeling we're friends with the dwarves?
>>
>>24714999

>this joke again
>dem trips

I'm torn.

Meh, too random at the moment. That was with Flint; these are strange creatures you don't know who could possibly be very hostile.

Writing...
>>
>>24714999
YOU REMEMBERED! AWW!
>>
>>24715076
We don't know them well enough to fake that.
>>
>>24715076
if they're sentient they may hold resentment to dwarves that left them
>>
Further communication seems to be the general consensus.

Does anyone else want
>>24715076
>>
>>24715076
Want it.

>>24715090
Shadow standing next to a short bearded guy and the feeling of friendship to accompany it.

Seems that'd be sufficient.
>>
>>24715109
Nah, let's stick to trying to find alternative forms of communication.
>>
>>24715109
No. We have no idea how they'd react, and whether or not they'd be hostile about that.
>>
>>24715109
I'd rather communicate our inability to communicate, first, and try to fix that.
>>
>>24715121
Them walking up and shaking hands might be enough, but first we should impress confusion and ask for writing or pictures.
>>
>>24715109
I would be, but we don't exactly know what dwarfs look like do we? Unless one of the books mentioned them. But continue communication away.
>>
>>24715109
naw lets just kill them. I mean they are robots right? You guys cant be THAT dumb can you?
>>
>>24715181
There's a lot of them and they're robots. They may prove hard to kill.
>>
>>24715181
yes they can.
>>
>>24715181
They seem to understand us, stopped, and are now trying to communicate.

I don't see why we need to attack.
>>
>>24715181
They *might* have a creamy dwarven center.
>>
You Impress a feeling of confusion. You send images of them talking, and you not understanding. You waver in uncertainty. You then impress them with an image of peace.

But as you're trying to from the last image, the lead iron golem jabs its arm a second time. You hear what you think is the same pattern of sounds, louder, more forceful. It's capped by a short, extra bit.

The giant golem's other arm is piecing itself together...the legs are still crushed, and its torso hasn't moved.

What do you do?

>leave
>try an Impression involving friendship with Dwarves
>Blink into the core and find the power source
>Use shade to distract them, and get into the core
>attack the robots outright
>something else
>>
>Blink into the core and find the power source
>>
>>24715235
ATTACK THE ROBOTS OUTRIGHT LETS GO SHIVA ON THESE PASTY NIGGAZ
>>
>>24715235
>>Use shade to distract them, and get into the core
Save blink for when we crit fail again and have to get the fuck out.
>>
>>24715235
>try an Impression involving friendship with Dwarves

This. But not faking like we already are, just like we want to be.
>>
>>24715235
>impress euphoria upon them, use shade to distract, then run past.
>>
>>24715235
Pretty sure this might get ugly if we don't leave, so leave.
>>
>>24715235
>Use shade to distract them, and get into the core
I'd rather save blink for a quick escape if they corner us in the core.
>>
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>>24715235
DWARFS
>>
>>24715235

>try an Impression involving friendship with Dwarves

if that does not work THEN we CONSUME the core
>>
>>24715235
>>try an Impression involving friendship with Dwarves
>Use shade to distract them, and get into the core
>>
>>24715262
I like it.
>>
>>24715235
Look at what the iron golem is jabbing it's arm toward.
>>
>>24715235
I'm guessing they're telling us to leave, so I'd assume if we want the core to just fucking take it.
>>
>>24715262

seconded
>>
hold up now If they do take the dwarf bait we might be able to use them to escort us through the canyon.

AND THEN WE EAT THEM
>>
>>24715292
Oh god, it would be hilarious if he was pointing out another monster sneaking up behind us.
>>
>>24715292
You briefly glance back.

The golem isn't pointing toward anything in particular...just, away.
>>
>>24715235
They want our friends. Nod, but send another impression of peace, with a layer of apologizing behind it. Offer help with repair and your unique talents, in exchange for peace to you compatriots.
>>
>>24715313
Maybe it's just asking us to leave?
>>
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>>24715325
SHADOW
PLS GO
SHADOW
PLS
>>
>>24715271
changing my vote to Shade to distract them then slink around to the core.
>>
>>24715313
Impress the feeling of Go Away? at them.
>>
>>24715235
>>try an Impression involving friendship with Dwarves
>>
>>24715322
How about sending an impression of us and the fixed golem beating up on the worm?
>>
-----------------
-----------------

Vote 1:
>more communication. Try to clarify their words. Impress a feeling of friendship with dwarves.

Vote 2:
>use shade to distract them and reach the core
>>
>>24715376
This could work out.
>>
>>24715365
This might be better. Impress regret and sadness at them, along with lonliness.
>>
>>24715064
Yeah, this is the big worry. We could tell that the interior of the large golem was emanating magic on sight, probably because it was a reasonably strong signal. Can we tell if these smaller golems are powered internally or fueled by an external source from where we stand?

Is magical energy even transmissible through the air over long distances? I don't know if we're well-studied enough to know this shit.

>>24715235
I don't think we have enough knowledge of the dwarves to actually pass this off if the golems we're talking with ARE dwarvish.

We DID, however, have some minor contact with the queen of the Elves (part of which involved helping save her life,) and the Elves and Dwarves were historically antagonistic toward one another.
>>
>>24715389
>>use shade to distract them and reach the core
>>
>>24715389
1
>>
>>24715389
1
>>
Rolled 30

>>24715389
GO FOR THE CORE
>>
>>24715389
2
>>
>>24715389
>2
>>
Vote 2:
>>
>>24715389
2

Robots are evil. Don't trust them.
>>
How about we skip all this nonsense and eat the core of the prone giant robot before it fully repairs itself? It's pretty obvious the little guys here are for temporary defense for the repair procedure.
>>
>>24715396
>>24715391
>>24715376
>>24715375
>>24715365
impress a feeling of our tentacles going into and out of their mothers tight pussy
>>
>>24715376
This might work in conjunction with this post >>24715365
>>
>>24715389

1
>>
>>24715397
Unless SM is being all new-age with tech elves, these are more likely dwarven in nature.
>>
>>24715389
>>24715433
now linked together!
>>
>>24715389
Voting 2
>>
>>24715441
>implying robots would understand sexual imagery
>>
>>24715389
2
>>
>>24715389
1) but with >>24715376 mixed in.
>>
>>24715389

1 for new dwarf friends

and if it does not work THEN we eat the core
>>
>>24715441
No.
>>
>>24715389
2.

They don't want to communicate besides making us go away. If they wanted to talk, they could've done so rather than trying to smash us with their giant golem.
>>
>>24715389
1
>>
>>24715389
>>more communication. Try to clarify their words. Impress a feeling of friendship with dwarves.
>>
>>24715389
everyone wants to get Heal... yet no one is willing to actually eat things.

voting 2
>>
>>24715389

1 and if it does not work we can always eat the core after this
>>
>>24715397
1
>>
>>24715389
1
>>
>>24715389
Vote 2:
>use shade to distract them and reach the core
>>
Looks like 2 won out.

Roll 1d100

Action 1: distraction
Action 2: get into the core
>>
>>24715389
2
>>
>>24715449
>Unless SM is being all new-age with tech elves, these are more likely dwarven in nature.
We've already been told that Dwarves were rock, metal and magical technology while elves were soil, trees and animals.

Both Earth, but philosophically opposed to one another.
>>
Rolled 59

>>24715534
>>
>>24715389
2
>>
Rolled 99

>>24715534
>>
Rolled 54

>>24715534

...Baby seals? Being Clubbed?
>>
>>24715389
1.
Last chance for them.
>>
Rolled 76

>>24715534
>>
Rolled 54

>>24715534
God be praised!
>>
Rolled 16

>>24715534
>>
>>24715389
1 and friendship with the ROBOTS, not the dwarves.
>>
>>24715534

Actually, hold that, 1 really got a surge of votes at the end I didn't see.

Writing for more communication.
>>
Rolled 13

>>24715534
Let the 1s flow through you
>>
Rolled 27

>>24715534
YOLOOOOOOOOOOO>>24715554
>>
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>>24715554
>>
>>24715554
yes!
>>
Rolled 63

>>24715534
>>
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>>24715554
>>
>>24715549
>>24715554
>>24715555
stop rolling, clear you email everyone
>>
>>24715566

...eh...

...unless everyone suddenly wants to keep their 99.
>>
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>>24715566
>>
>>24715566
...

computing

...

Fuck.
>>
>>24715566
Noooooo!
>>
>>24715573
>>24715571
and to think, we could have killed them had Shadow Master not have seen those hippie communication votes
>>
>>24715566
Oh, excellent.

>>24715588
No, 1 it is.
>>
>>24715588
Keep it.

Please god.
>>
>>24715588
Well I certainly don't want to fucking waste the likely only good roll we're gonna have so YES CONTINUE.
>>
>>24715588
99, 99, 99!
>>
>>24715602
fuck you faggot

>>24715588
keep it dont listen to those pussy ass niggaz
>>
>>24715566
Consume.

>implying robots are worthy of our friendship
>>
>>24715566
>>24715588
Communication. Friendly with them, friendly with dwarves, beating up on the wurm.
>>
keep the 99
>>
>>24715588
The shadow hungers!
>>
>>24715620

Robots ARE worthy of our friendship!

I mean, come on man, they are a step up from women in that regard, cold, unfeeling, but they don't have bitchfits.
>>
>>24715588
keep
>>24715599
fuck you they are solid metal giants with not obvious magic source, and there are 6 of them
>>
>>24715588
Why not use the 99 for communication?
>>
>>24715588

could the 99 transfer over to the communication?

if not just go for the core I guess
>>
I did call it for number 2, and everyone wants the roll, so I suppose we'll go with that.

Writing.
>>
>>24715588
Well as much as i like my dwarves it is a 99
>>
>>24715588
Please please PLEASE communicate.
>>
CAAAAWW CAAW
[Keep the good roll]
>>
>>24715588
Hey man, we rolled for eating the core. I say we stick with it.
>>
>>24715656
unless the 99 can be used for 1
>>
>>24715588
ROBOT FRIENDSHIP AHOY!
>>
>>24715650
wait, yeah why not just do this
>>
>>24715588
WORM KILLING. They might be good eats!
>>
>>24715655
>>24715650
Fuck communication, core!
>>
>>24715668
Only a 100 can cancel a 1.
>>
Rolled 14

>>24715687
Worth a shot.
>>
>>24715662
>>24715668
>>24715679
go back to suckign dick faggots let the kill train start. Ive been wating to kill sum niggaz to make up for having a small dick
>>
>>24715650
PLEASE, can't we just do this for once?
>>
>all these people
>once again
>denying chances for exp that SM is literally trying to serve us on a platter

Almost as bad as that mage in the siege of Evinbrook.
>>
>>24715687
dude, I meant use the 99 for CHOICE 1
>>
>>24715650
>>24715656
Surely we could use the 99 for this.
>>
>>24715717
You mean like that giant worm? Tasty.

>>24715668
>>24715714
>>24715728
>>
>>24715717
i know, i know. these guys are idiots.
>>
>>24715566
>>24715588
>>24715656
I rolled it, I say use it for core
>>
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>>24715712
>>
Strange guys, its almost as though we cant communicate with the robots...but no, its just because we keep rolling 1s isnt it?

You guys are fuckign this thread up
>>
That magic inside the golem is powerful.

You've tried to communicate with these things, but it's been a useless endeavor. Besides, the golem attacked you outright. These smaller soldiers must just be stalling for time.

You sprint forward.

Three robots converge with unnatural speed, hammering in with their fists and connecting with solid strikes. A fourth robot digs its hands into the ground. A brown aura twists around its chest, and the combination attack is completed as a stalagmite spears from the earth and right into the heart...

...of your projection.

>mana: 8/10

The image shatters, but you're already by, sprinting toward the door to the golem's core!

But another row of the robots sprints to meet you. What do you do?

>blast through with magic
>slam through with a physical attack
>launch another illusion and leap over their line
>some other strategy
>>
>>24715712
>let the kill train start
Couldn't help but think of this:
http://www.youtube.com/watch?v=mb7LvUnx_8s
>>
>>24715762
I can't tell who you're directing that at.
we're both shitting it up?
>>
>>24715767
Another illusion, and then CONSUME
>>
>>24715767
>>slam through with a physical attack
>>launch another illusion and leap over their line
shade or try to blast through with a quick sonic
>>
>some other strategy
Ink and shade at the same time. Go subtle while your shade looks like its trying to bowl them over. If the door has no cracks CRUNCH your way through.
>>
>>24715790
im directing it at the people who dont share my views and are literally begging shadow master to do what they want even though the outcome was already decided and it was going to work out for once
>>
>>24715767
RECOMMUNICATE PEACE. SAY THAT WE CAN HELP STOP THE WORM WITH OUR POWERS. NOW!
>>
>>24715793
>then CONSUME

You'll need to specify. I assume you mean one of the robots, because you haven't found what's powering the golem yet.

>stopping to consume a robot with 11 others sitting around you
>just saying
>>
>>24715815

They are fucking robots.
>>
>>24715809
Second.
>>
>>24715815
>People are now trying to waifu the robot
>Please god free me from this world
>>
>>24715767
Berserk our way through.
>>
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>>24715767
Pic related.

Physical attacks have served us well thus far.
>>
>>24715831
Granted. What's behind them probably isn't.
>>
>>24715809
Going with this. Create another Shade and make us a hard to perceive target.
>>
>>24715809
Third
>>
>>24715850

The dwarves are fucking DEAD.

The GOLEM is a ROBOT powered by MAGIC.
>>
>>24715836

Does anyone else want berserk? There are no allies around to harm...
>>
>>24715835
and now you've said the word, you should know better than to bring that shit in here
>>
>>24715809
Thirding.

Ink flat against the floor, and project another shade in the place we were standing while we ooze past undetected.
>>
>>24715865
But will we retain enough control to CONSUME?
>>
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>>24715865
RIP AND TEAR
>>
>>24715865
It makes it hard for us to distinguish friend from foe; does it mean we can't distinguish between better and worse targets, too, such as getting through their ranks towards the core?

If so, don't. If not, do.
>>
>>24715809

Or, more subtle. Two main trains of thought are physical or more tomfoolery.

Vote 1:
Hulk smash (activate berserk)

Vote 2:
Shade + Ink
>>
>>24715865
Let's give one more try to stealth.

But if that fails and they pile in on us, go berserk.
>>
>>24715831
So? That doesn't mean the REST OF THEIR NUMBERS WON'T HUNT US DOWN AND KILL US while we walk through their terretory for destroying their golem.
>>
>>24715902

2 nigga.
>>
Unless we can have enough control to eat I say no to beserk.

>>24715902
Vote 2:
Shade + Ink
>>
>>24715865
That'll be plan B if these guys are still a problem after consuming the core.
>>
>>24715865
Go for it.
Shiva.
SHIVA.
/MOTHERFUCKING SHIVA!/
>>
>>24715902
Shade + Ink. If detected, berserk.
>>
>>24715865
Ehhh maybe.

If we shade first, then we'll maul them while they're distracted.
>>
>>24715836
Sure, why not.
>>24715863
It's that nobody has seen a dwarf in ages, but that doesn't mean all of them are dead.
>>
>>24715902
well I guess we can HULK SMASH since no allies are around
>>
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>>24715902
Voting 1.

>mfw
>>
>>24715900
>does it mean we can't distinguish between better and worse targets, too, such as getting through their ranks towards the core

No. You'll maintain a sense of your overall goal, that smashing the enemies between you and your target is better than smashing enemies that aren't directly in the way.
>>
>>24715902
BERZERK A NIGGA


>>24715815
this is what has been going on. Why did it take so long for all of you to realize we couldnt communicate? Whats the definition of insanity again?
>>
>>24715902
1
>>
>>24715902
2
>>
>>24715902
>1
SHADOW SMASH
>>
>>24715902
1
>>
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>>24715902
1
>>
Alrighty, Berserk is activating.

Roll 1d100
>>
Rolled 70

>>24715965
>>
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>>24715925
>since no allies are around
>mfw we roll a 1 and find that Joey followed us to help and we tear his head off in the melee
>>
Rolled 75

>>24715965
rolling
>>
I'm trying to decide if we should save up for Mighty Strength or Diamond Shell or go for Observe.

Magic is cool and all, but it's situational and based on a finite resource, speed, raw physical damage, and stealth can be used in every single encounter to some degree.
>>
Rolled 53

>>24715965
>>
Rolled 40

>>24715965
I'm going Bearzerk
>>
>>24715928
>>24715902

>1

GET TO THE CORE DESTROY
EVERYTHING IN OUR WAY
>>
Rolled 10

>>24715965
!
>>
Rolled 49

>>24715965
>it continues
>>
>>24715902
Berserk
>>
Rolled 52

>>24715965
Blood for the blood god!
>>
>>24715975
>>24715983
>>24715986
we'll take it, stop
>>
>>24715935
Well then I'm certifiably insane enough to not have all the golems in the canyons trying to kill us. I'm pretty fuckin loco, mang, to not have us be crushed to death by ALL THE GIANT GOLEMS.
>>
Rolled 100

>>24715975
>>24715983
>>24715986
notbad.jpg
>>
Rolled 96

>>24715965
.
>>
>>24715986
>>24715983
>>24715975
yay something good can happen
>>
Rolled 45

>>24716005
No. I want to see what happens
>>
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>>24716021
Aww yeah.
>>
>>24715985
I think observe and sense life will serve us better in the canyons
>>
>>24716021
notbadindeed.jpg
>>
>>24716021
why not linked to SM
>>
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>>24716021
saneripbinpaen[rbmaetibniaetnbionaeibniaep]jtmg]ijaetinhg]poaeibgoiaentio[buiaetjih[brFINALLY
>>
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>>24716021
>>
Rolled 37

>>24715965
pls no dice gods

we're sorry for going astray, we beg your forgiveness.
>>
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Rolled 25

>>24716021
>>
>>24716021
pity it wasn't actually linked to the post. Just like that 1 it doesn't count.
>>
>>24716021
Too bad it's not linked.
>>
>>24716021

The rules that apply to bad rolls...

...must also apply to good rolls.

This wasn't linked to my post, so it doesn't count.

But you rolled pretty well anyway so no sweat.

Writing.
>>
>>24716021
Have the dice stopped hating us yet?

I-Is it over?
>>
>>24716073
>>24716071
>>24716040
>emphasizing that it wasn't linked
I think you're working for the golems.
>>
>>24716091

No, he didn't link to SM, it doesn't count.
>>
>>24716091
nope even in victory we are defeated
>>
>>24716093
>implying Shadow Master can't check his own posts...
>>
>>24716084
....Fuck.
Forgot about that
>>
>>24716151
its alright man you did good anyway. You helped to break us free of our curse
>>
>>24716180
nah the dice were just taunting us. Its still there.
>>
Rolled 79

>>24716180
What curse is that?
>>24715965
>>
>>24716180
The curse never ends. It just hides and waits for the most opportune moment to strike.
>>
>>24716206

The Curse will only end when we destroy Flint's parasite.
>>
>>24716180
>oh hey guys you rolled pretty ok there
>too bad you can't have this nice sweet 100

No, the dice are just being bitches now
>>
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>>24716214
>>
>>24716199
>>24716206
We've been rollin bretty good lately, and withh the first 100 in months, i think its fair to say things are starting to become better
>>
>>24716203
The curse of the goddamn 1's we keep getting...
>>
https://www.youtube.com/watch?v=7t_59E37ndg

These iron creatures aren't normal...not soft, like men.

You can't hold back.

You feel as though you flick a switch somewhere inside you...and instinct takes over.

The robots move in unison, surrounding you. Some of them glow with power. Others prepare steely fists.

Your arms lash out to reach them.

You punch one with three of your arms twisted together. It flies backwards, bowling over a companion, its chest dented in so far as to cut it in half.

Another robot leaps at you from behind. Your tendrils spike out without you thinking. You impale the golem, then throw it off your body, sending it careening into a robot that was preparing one of the earth-manipulating spells.

You slam into the line of robots blocking entrance to the core. They fly back. Two of them grapple your body, clawing, beating at you, but you simply drag them forward. You sweep through the entrance to the core, knocking them off of you by slamming them against nearby protrusions of rock and steel.

You've damage some of the robots, and killed 4.

The other 6 are right behind you.

Your senses tell you that the source of magic is above you.

>you've taken 3 damage (30/37 HP)
>berserk is active for a minimum of one more turn

What do you do?

>go for the magic source
>hold your ground at the narrow entrance, take out the robots as they come
>some other strategy
>>
>>24716266
>go for the magic source
>>
>go for the magic source
>>
>>24716266
magic sauce pls
>>
>>24716266
go to da magic
>>
>>24716266
Take them out. Shadow Assault.
>>
>>24716266
PUNCH AND CONSUME,YOU ARE HUGE, THAT MEANS YOU HAVE A HUGE POWER CORE, PUNCH AND CONSUME
>>
>>24716266
>hold your ground at the narrow entrance, take out the robots as they come

Get them in a line and just spear through all of them.
>>
>>24716266
>go for the magic source
We hunger!

They will be no match for us once we have this power.
>>
>>24716308

You can't use other abilities while you're in berserk.
>>
Rolled 14

>>24716266
>>go for the magic source
>>
>>24716266
>>go for the magic source
shadow assault them first
>>
>>24716266
>>hold your ground at the narrow entrance, take out the robots as they come
>>
>>24716266
Power source.
>>
>>24716266
>https://www.youtube.com/watch?v=7t_59E37ndg
mfw realizing that Shadow Master designs his encounters to fit the titles of Two Steps from Hell songs.
>>
>>24716266
MAGIC SOURCE

Even if we just dislodge it, it stops the golem getting back up.
>>
You're trying to hunt for the power source.

Roll 1d100
>>
Rolled 44

>>24716266
>go for the magic source
>>
>>24716334
Seconding.

Blast them with Shadow Assault and rush to the core while they're stunned from the attack.
>>
Rolled 73

>>24716365
>>
Rolled 31

>>24716365
h-here i go....
>>
Rolled 28

>>24716365
>>
Rolled 15

>>24716365
rolling
>>
Rolled 20

>>24716365
>>
Rolled 11

>>24716365
Rollan for power core hunting
>>
Rolled 25

>>24716365
Fuck.
>>
Rolled 95

>>24716365
>>
>>24716355

Actually, it's the other way around. Two Steps has a huge library.

At first, anyway. I've started thinking of encounters that could work with certain songs...this isn't one of them, but their music is admittedly great inspiration.
>>
Rolled 91

>>24716365
>>
Rolled 80

>>24716365
>>
>>24716373
>>24716389
>>24716381
it's something
>>
>>24716326
Will that be able to change later on? I know you can't answer much about ability tree questions, but will berserk always limit us like this even with all applicable future upgrades?
>>
>>24716407
>>24716412
>>24716414
why?
>>
>>24716373
>>24716381
>>24716389
That'll do pig. That'll do.
>>
hopefully our magic sense lends us a huge bonus to that DC.
>>
>>24716407
>>24716412
>>24716414

I wish you'd have rolled sooner. Oh well.
>>
Rolled 77

>>24716365
>>
>>24716429
>>24716435
pls dont be mad, i didnt mean to dissapoint ;_;
>>
>>24716440
thanks shadow
>>
>>24716431

No.

Berserk represents a significant large physical bonus. Letting you use magic while berserking might be too powerful.
>>
>>24716485
Is this...an actual answer?

Who are you and what have you done with Shadow Master?
>>
>>24716472

No one's mad at you pls.

Writing.
>>
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>>24716472
that'll do pls, that'll do
>>
Rolled 8

>>24716498
We've gotten straight answers occasionally.
>>
Do we get a penalty to noncombat options when berserking?
>>
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>>24716472

I rolled the 73.

Nothing wrong with your roll.

You sleazy cunt.
>>
>>24716526
Not on the future of the skill graph we haven't.
>>
>>24716528

I dunno, can you maintain a conversation or sneak around quietly while BOILING WITH RAGE AND POWER?
>>
>>24716556
I wonder how bad it would be to roll a 1 for diplomacy while berserking...
>>
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>>24716588

Something along the lines of Doomguy.
>>
>>24716498

Meh, I figured it was obvious anyway.

------------
------------

You can feel a pulse of magic above you, sending out shoots and sparks into the body of the golem...you clamber up into the tangled metallic innards of the machine, using pistons and thick supporting beams to lever yourself up. You ink through spaces that have been crushed tight.

The robots are right on your tail! Their steel bodies are more articulated than you realized...they're easily following you through the nest of the machine.

One of them grabs you! It pulls you down, clawing at you! You manage to slip away, but the rest of them are parallel with you. You're in danger of being surrounded.

>you take 2 damage (28/37)

You struggle upward...you suspect the power source is in the golem's head.

What do you do?

>up!
>change direction, try to break their circle
>drop back, fire magic up at them
>use shade to try and make them split up
>some other strategy
>>
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>>24716588

Doomguy.
>>
>>24716633
Shade some more and press on.
>>
>>24716633
Can we supersonic up without dieing?
>>
>>24716633
KEEP ON ATTACKING UP
>>
>>24716633
>>use shade to try and make them split up
keep heading up!
>>
>>24716633
FORWARD UNTO EXP, using shade of course
>>
>>24716633
Up we go.

We can worry about these guys once we have consumed the glorious power of the golem.
>>
>>24716633
Supersonic to the power source, no more fucking around.
>>
>>24716633
Shade and snag that magic source!
>>
>>24716710

Supersonic would require a line of sight, otherwiese

>Squish
>>
>>24716633
Nowhere to go from here but UP!
>>
>>24716710
Turn to activate, turn to deactivate, no thanks.
>>
>>24716687

>going supersonic inside a crawl space

Dude.
>>
UP TO THE POWER SOURCE

Roll 1d100
>>
>>24716737
seriously, my thought exactly
>>
Rolled 5

>>24716756
>>
Rolled 61

>>24716756
Dice for days
>>
Rolled 76

>>24716756
>>
Rolled 95

>>24716756
rolling. just in case this needs to be said. no supersonic
>>
Rolled 78

>>24716756
H-here I go!
>>
Rolled 89

>>24716756
rolling pls
>>
Rolled 78

>>24716756
>>
Rolled 4

>>24716756
>>
>>24716767
thank you
>>
Rolled 76

>>24716756
>>
Rolled 99

>>24716756
>>
>some other strategy
crunch through one. They won't break their protective circle for anything.
>>
>>24716773
>>24716778
>>24716796
DICE GOOOOOOOODS
>>
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>>24716767
you.
>>
>>24716767
>>24716768
>>24716771
This is the only occasion where I'm glad for the two out of three thing.
>>
>>24716796
And that's roll 10. No further rolls counted...
nice save
>>
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Rolled 2

>>24716796
>>
Rolled 7

>>24716756

>Be gone for a few days.
>Read archived threads.
>Read this thread.

"Never a dull moment." Auriel had the right of it there.
>>
>>24716687
>>24716710
>he wants supersonic flight
>indoors
Uh. We have REGULAR flight too, y'know.

>>24716633
Flying up through the machine should free ourself up to strike at pursuing golems as we go.

It gives us an accuracy penalty, but +dodge should make up for it, considering our main goal isn't to kill the little golems, but to keep them from getting a good grip on us and dogpiling.

Even less-accurate attacks should help us with that.

Also kind of interested in how the Skysever might react to flight within the body of a giant Earth-powered construct. Will it be even stronger? Will the Earth magic counteract it slightly? Will the Skysever even care since we're indoors?
>>
>>24716832
skysever affected us when we were in a cave, just a heads up.
>>
>>24716832
It's a crawlspace. How does one fly in a series of airvents?
>>
>>24716853

That explains why we don't remember seeing any bats inside the caves.
>>
>>24716873

Painfully.
>>
>>24716873
>nowthisispodracing.jpg
>>
You blast up through the tangled weave of steel, gaining back your lost ground. As it gets tighter toward the neck of the robot, you suddenly have the advantage, inking and slipping directly upward. They're forced to take another route, a slightly wider passage on either side of the neck.

You burst up into the head.

It's relatively spacious. Strange outputs glow on the walls...dots, text, flickering with magical power. A display of the golem itself is front and center. Both arms are shown in green light. The torso and head are red. The legs are yellow, and steadily turning green. Perhaps this indicates its state of repair?

But you don't have time to ponder it. In the center of the room is what appears to be a small dynamo. The pedestal is rests on is connected by a hundred cables and bolts and beams, out to the rest of the structure like the center of a brain.

It reminds you of the orb you saw on the smaller golem, far back in the Old Forest Keep.

What do you do?

>CONSUME
>take the orb. Maybe it will be useful.
>make a stand here. Target the robots at the bottleneck, then take time to investigate the golem.
>something else
>>
>>24716926
>CONSUME

Dynamo? Dynamine!
>>
>CONSUME
>>
Rolled 54

>>24716926
consume pls
>>
Rolled 10

>>24716926
CONSUME.
>>
Rolled 35

>>24716926
CONSUME
>>
>>24716926
>make a stand here. Target the robots at the bottleneck, then take time to investigate the golem.
then
>take the orb. Maybe it will be useful.

I want to be able to research this shit and make our own dynamo. CONSUME-fags need to learn to think in long-term.
>>
>>24716926
It is our nature to consume.
>>
>>24716926
Consume dynamo.
>>
its not a dynamo.
>>
>>24716926
CONSUME
>>
>>24716926
don't ask, just feed us
>>
>>24716977
Second
>>
>>24716926
Make a stand here. Shadow Assault if they all group up, otherwise physical attack.
>>
>>24716977
Good thinking. Stare at it for a bit, *then* eat it.
>>
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>>24716926
>>
>>24716926
also we beat like 4 iron golems, no exp?
>>
>>24716992
It's still a magical artifact and SM straight up said they are more useful when keeping them than consuming all of them.
>>
>>24716926

Take it.
>>
>>24716926
I want to Drive this fucker. Getting to Abigail with a massive fucking mecha is the way to travel in style!
>>
>>24716926
Research time. Take it, and hack our way back out.
>>
>>24716633
It occurs to me that if we kill these robots, we could take control of their giant self-repairing mech.
>>
CONSUME-FRIENDS.

Consider the following.

It's a power source of Dwarven technology.

What other things require a power source?

Possibly Doors.

THINK OF THE DOORS.
>>
>>24717021
He does that when we are done.
>>
>>24717022
Exactly this. Do not consume... KEEP. This is probably worth so much to the right person.
>>
>>24717039
A world of this.
>>
Rolled 83

>>24716926
>take the orb. Maybe it will be useful.
then try and but the hell out of the golem. through a wall preferably
>>
we need xp more then we need a pet project that will see no results until we get to adavan
>>
>>24716926
We is Mr. Shadow. We is best scientist.
>take the orb. Maybe it will be useful.
>>
>>24717021

>also we beat like 4 iron golems, no exp?

Later.

--------------
--------------

You didn't come this far to admire the inner workings of the golem.

You know what you have to do.

Roll 1d100
>>
Time to gundamjack this shit!
>>
Rolled 77

>>24716962
Ehh, screw it. I change mine to
>take the orb. Maybe it will be useful.

We can just CONSUME it if things get hairier. I was mainly worried about the little robots chasing us all over.
>>
>>24716926
Must...resist...urge...to...consume....
Take it. The soldiers will probably power down if we do.
>>
Rolled 90

>>24717070
>>
>>24716926
Take it.
>>
>>24717070
>>
Rolled 70

>>24717070
take it
>>
>>24717070

CANCEL THAT
>>
>>24717055
or think of CONSUME
>>
Rolled 19

>>24717070
Ok then.
>>
Rolled 59

>>24717070
rolland pls
>>
Rolled 21

>>24717070

Blegh.
>>
>>24716926
TRY TO COMMUNICATE WITH THE ORB!

It might be 'sentient' enough to work, right?

If not, hold the line, and research.
>>
>>24717070
NO! JACK THE MECHA!
>>
Rolled 1

>>24717070

Someone say hurr hurr do no eat, then suddenly it seems so bright not to eat.

Please consume
>>
Rolled 64

>>24717084
>>24717086
>>24717101
god damn it. we get 3 good to great rolls and then we change our mind
>>
>>24716853
It's more a matter of trying to figure out how long it takes for the Skysever to kick in/what does it consider flight?

It obviously doesn't effect people who are jumping. (Unless it does? That'd be really silly.) Does it effect an object thrown into the air? What about an object thrown into the air with an engine attached to it? What if that engine is only capable of propelling it sideways? Downward?

Can it be used as a weapon by magically lifting a target, or does it target the cause of the flight?

Does it only require an intention to defy gravity, regardless of effectiveness?

It's been 700 years; I'd imagine there are Magic-Scientists who have done this research by now.

>>24716873
I mean, we're capable of magical flight. It's not like we need room to flap our shadow wings.
>>
>>24717104
Wait what huh?
>>
>>24717110

THINK OF CONSUMING THE THINGS BEHIND THE DOORS.
>>
>>24717129
Get out
>>
>>24717129
Ahhahahaha
>>
>>24717129
>>24717136
Seems like a good abort time.
>>
>>24717104
B-but, we got awesome rolls...
>>
>>24717129
you are so lucky SM canceled the roll...
>>
>>24717129
The dice would disagree with you.
>>
Rolled 85

>>24717129
Pfffffffffffffff

This thread needs lots of bleach.
>>
>>24717129
Thanks for making this decision easier for us.

Take the orb,
>>
What is going on?
>>
>>24717070

I apologize for retconning twice in one thread. I want to keep things moving, but perhaps I should just let discussion go on sometimes.

As a consolation, you will keep these rolls for your decision.

>>24717101
>>24717085
>>24717084

It seemed like the vast majority of the voters were changing to "take orb, do not eat".

So...

Vote 1:
>CONSUME

Vote 2:
>take orb, do not eat
>>
>>24717104
THANK GOD! PHEW!
>>
Vote 1:
>>
>>24717188

2.
>>
Rolled 91

>>24717188
>Vote 2:
>>take orb, do not eat
>>
>>24717188
CONSUME, no metagaming here. Plus we are berserking, itd be dumb and unrealistic to stop now
>>
>>24717188
>Vote 2
We can always consume it later if we have to.
>>
>>24717188
2.
>>
>>24717200

Berserking ended last turn.
>>
>>24717188
2

More useful in the long run and we can always consume in a pinch.
>>
Rolled 61

>>24717188
2. take the orb. koolaid man our way out. hope the little bots dont follow
>>
>>24717188
save it for now, but mark my works I will CONSUME that orb
>>
>>24717188
2
>>
>>24717142
>I'd imagine there are Magic-Scientists who have done this research by now.

Of course there are!

Too bad you haven't met any of them...
>>
>>24717188
>2
>>
>>24717188
2
Plus, we can still eat it later if we need some energy in a pinch. So don't eat it.
>>
... honestly I dislike retcons. They slow things way done. We should just live with whatever cutoff time SM has.
>>
>>24717188
That second one isn't a roll.

Also: 2
>>
>>24717188
>Take orb, postpone eating until we see how dynamo removal affects the large golem/its smaller guardians.
>>
>>24717188
I STILL SAY WE KILL THE CREW AND TAKE THE GOLEM FOR OURSELVES!
>>
>>24717188

uh, that's

>>24717086
>>24717101
>>24717114
>>
>>24717231

I know your type cunt, you say this NOW but when opinion shifts into the direction YOU want you'll sing a different tune.
>>
>>24717188
I think it would be neat if we found a way to control this thing.

Take orb.
>>
>>24717188
>1
>>
>>24717188
2.

What could go wrong with carrying around a beacon of earth magic while trying to keep a low profile? But seriously, this could make a descent gift for the elves if we need to barter for the earth/wind key or something.
>>
>>24717188
>>CONSUME
>>
>>24717194
>>24717243
You forgot to become anonymous for your double vote, there, redaeth.
>>
>>24717188
2
>>
>>24717235
>>24717238
>>24717229
>>24717224
>>24717222
>>24717219
>>24717220
>>24717218
>>24717214
>>24717207
>>24717196
>>24717195
guys guys, IC why would we take it? What motivation do we have for picking it up? We dont know anythign about dwarfs! This seems awfully out of character for me
>>
>>24717264
I think he was just making sure his post was linked. He did it earlier in this thread.
>>
Rolled 65

>>24717283
It looks like a mini dynamo. We want to learn about them, and this should be easier to study / replicate.

And good luck getting a real dynamo to experiment on.
>>
>>24717283
It looks like a dynamo, and we want to learn how to make those.
>>
>>24717283

Because we are in a strange and hostile territory and KNOW very LITTLE about the inner workings of possibly a FUCK TON of Rogue DWARVEN Machinery running about?

Also, we didn't CONSUME the Shadow Shard of the Sword yet, should we consume that too?
>>
>>24717283
We have shown interest in making a dynamo of our own, this is basically a small dynamo, we know dwarves made dynamos, and we know that the duke is trying to make his own as well.
>>
>>24717283
We've been trying to figure out how to make a dynamo for a while now without too much success. Maybe having a working one to study might help with that.
>>
>>24717301
This, and we can always eat it after we figure out what makes it tick (or spin).
>>
Rolled 73

>>24717283
yes we know nothing about dwarves. but we do want to know more about dynamos. i want to make one. and having an intact one to study at our leasure would help with that. even if it is a small one
>>
>>24717283
der anon
>>
>>24717283
We've already tried to make our own dynamo, and the Duke mentioned how awesome Dwarven technology is.
>>
You have to yank hard...but the metal bends for your strength. You grunt and strain, beating and striking the connecting shell away from the mini-dynamo. You lift it off the pedestal.

The inside of the golem goes black. Of course, that poses no problem for you. The dynamo still glows slightly.

The robots arrive in the head-room. They line up on either end of the entrance, seemingly unhampered by the dark. They stare at you, holding the orb.

On impulse, you raise the orb, as if to smash it.

They all flinch.

...oh ho...

What do you do?

>leave with the orb, communicating that they're not to follow
>consume the orb, then kill them
>some other strategy
>>
>>24717283
At worst, it's a panic button. If we ever need a kickstart, we chomp on a dynamo.

We might be able to find a way to recreate it, otherwise.
>>
>>24717327
>leave with the orb, communicating that they're not to follow

This. Make it clear that we'll eat it if they follow.
>>
I'm pretty sure this orb is their power source as well. Unless we sense something in them. They will fight for it.
>>
>>24717327
Lets leave. Now.
>>
>>24717327
Leave with the orb.
>>
>>24717327
>>leave with the orb, communicating that they're not to follow
>>
>>24717327
Clearly, we can use this to force them to communicate and if they don't we can threaten to smash/consume it.
>>
>>24717327
Let's see if we can bargain with them. See if they're more reticent to communicating now.

Then we eat them after we get some answers.
>>
>>24717327
nope out of there.
>>
>>24717327
I'd say CONSUME since they'd follow if we take it
>>
Rolled 74

>>24717327
>leave with the orb, communicating that they're not to follow
but be prepared for them to not like that. they probably wont let us leave with it
>>
>>24717327
Impression: Peaceful communication or OMNOMNOM! Their choice.
>>
>>24717327
I wonder if consuming the orb would kill them...
>>
>>24717374
>>24717327
second
>>
>>24717327
Robots, you are my slaves now!

Kneel before Shadow!
>>
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Y'know it just occurred to me.

When we tried to create our own proto-dynamo before, we just made a ball of shadow and spun it around.

What if we were to make several layers of shadow, and nest them together, and THEN make them move around? Like a gyroscope or something similar.

That might be the secret! Nested Layers!
>>
>>24717374
Yes. I like this.
>>
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>>24717417

>Dis nigga
>>
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>>24717417
>>
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>>24717417
I like what I see
>>
>>24717374
COMMUNICATE PLEASE! Image of writing implements, NOW!
>>
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>>24717417
SCIENCE UP MIN THIS MOTHERFUCKER
>>
>>24717480
in*
>>
>>24717327

Now that you have their attention...you decide another attempt at communication is in order.

You impress upon them a sense of peace, and of you talking. <Can you understand me?> you say. And then you impress two feelings, one after the other...confusion, and acknowledgement.

One of the robots lifts an arm to the others. It steps forward, then speaks in its garbled language. It shakes its head, then points at its head.

You don't find that particularly enlightening. Any meaningful communication seems quite unlikely.

What do you do now?

>leave with the dynamo
>something else
>>
>>24717327
Has anyone suggested that we blink the fuck out of dodge yet?
>>
>>24717475
...wait! That just gave me an idea! What if we make them use our magic pen? Make it write what they are thinking!
>>
>leave with the dynamo
>>
>>24717374
Communicate. All the peaceful resolutions!
>>
Rolled 23

>>24717519
this pls!
>>
>>24717519
This is crazy enough to work!
>>
>>24717519
This fine gentleman has the right of it.
>>
>>24717505
Tell them to use the MAGIC PEN!
It will write down their thoughts!
>>
>>24717519
>>24717505
this, THIS
>>
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>>24717417

SCIENCE!
>>
>>24717519
YOU ARE THE SMARTEST PERSON I HAVE EVER KNOWN

this pls
>>
>>24717519
And they draw scribbles.

Still'd like to try though.
>>
Isn't the pen in flint's bags?
>>
>>24717505
Try to follow it's train of thought. Impress an image of it's head with a sense of curiosity.

>>24717519
Or this. This works too.
>>
>>24717519
THIS PLEASE! We still have the journal of Jen Fang, right? It might have some pages left over!
>>
>>24717542
01101000
01101001
>>
>>24717417
Wait,
Guys wait
Guys I
I have
Guys
I have an idea
What if we
Guys
BECOME A LIVING DYNAMO

We have shiva and a mini dynamo core in our hands, let's do this shit.
>>
>>24717563
Nope, we're carrying the pen, just not the books.
>>
>>24717568
Hmm, I wonder how our companions are doing right now? They should be safe outside, right?
>>
>>24717519

...writing...
>>
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>>24717417

>Shadow Master's face when some random anon discovers the secrets of the Dynamos.
>>
>>24717584
that sounds REALLY cool, but i don't think it's a good experiment at the current time
>>
>>24717417
>>24717519

SCIENCE UP IN THIS MOTHERFUCKER
>>
>>24717606

You slowly withdraw your pen and journal from your satchel.

You extend the two implements to the robot. It doesn't move. You waggle your arm slightly, emphasizing your intent. The robot hesitantly takes the book and pen.

The pen leaps to action. The book flips open in midair. The robots tense slightly, but don't move.

The pen starts scribbling across the pages at a furious pace, scratching, scraping, scrawling. it flies over to you, then jabs at your belt.

You remember the portable inkwell. You open the pocket. Immediately, the pen dips itself, then flies back to the journal and continues to write.

You Impress the robot with curiosity, and a sense of peace once more. You impress it with an image of words flying out of its brain and landing on the book.

The eyes of the robots blink in quick succession. The pen freezes for a moment.

The lights stop blinking, and the pen begins to write again, somewhat more slowly. Then it stops.

You reach out for the book and examine the freshly minted pages.

>con't
>>
>>24717417

Each layer moving in a different direction...that will either completely fuck or completely fix the stability.
>>
>>24717713

And because of magic's volatile nature to tampering of any kind, it would make sense as to why no one has been able to dissect an existing dynamo to figure this out!
>>
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>>24717695
>>
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>>24717695
>>
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>>24717695
>>
>>24717740
That make me laugh more than it should have.
>>
>>24717740
I giggled heartily.
>>
>>24717695
YES! ROBOT AQUANTENCES WITH A SUPER ROBOT! TODAY IS A GOOD DAY!
>>
>>24717695
1101000
1100101
1101100
1101100
1101111
100000
1110111
1101111
1110010
1101100
1100100
1010
>>
>>24717740
Well played
>>
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>>24717695
>>
>>24717695
"Hello World."
>>
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>>24717417
>>24717713
>>24717739


It's either completely wrong or so correct it's not funny.
Or maybe a third option which is the development of an entirely new process to create dynamos.
>>
>>24717830
Or maybe, because we've detected large amounts of magic from every dynamo so far, we might need to also use mana. Or, a mana pool.
>>
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>>24717695
>>24717740
I made it better
>>
>>24717872
I giggled
>>
>>24717858
So... Stand in the spirit mana pool back in Jacob's Field and then just keep channelling?
>>
>>24717779
You literally wrote a bunch of gibberish.
>>
>>24717899
Nope.
>>24717798
This anon had it.
>>
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>>24717872
last one I promise
>>
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>>24717872
>>
>>24717695

The first few pages are totally unintelligible, and repetitive.

You flip past the nonsense to the part where the pen wrote more slowly. You have a feeling, that if anything nonsensical has been written, it will be there.

It's in another language...but as you stare, the words shift, and become meaningful.

MECHANIST MISSIVE
CURRENT STANDING ORDERS
-none-
CURRENT STANDING DERIVATIVES
-reparation attempt active (enemies: 1)-
--sub derivative: protect power core
---sub derivative: discern enemy intent
----sub derivative: destroy enemy
-ENEMY 1
--Element: Shadow
--Nature(s): Elemental, Vaporal, Shapeshifter, Converter
--Assessment: Aggressive. Extreme danger.
---subassessment: Shadow element(?) -> earth
----subassessment: communicative. Reasonable(?)
-communicae received: telepathy. data reconstruction successful.
-communicae attempted: lang-1. Comprehension(?)

...there's a certain logic to the writing...but it's intensely...alien.

What do you do now?

>write-in
>>
>>24717916
Huh, and yet every translator I ran it through called it gibberish.
How odd.
>>
>>24717975
GO FULL BERZERK SHIVA
>>
>>24717975
<How long have you been here?>
<Is this power source keeping you alive as well?>
<If I spare your orb, what would you do?(with me)>
>>
>>24717975
Can we reprogram them?

Probably not.

Well, RIP AND TEAR.
>>
>>24717975
Can we write back in this language? Try to convince it that cooperating with us is the best way to protect the power core as we are in possession of it. Try to get them to follow our orders.
>>
>>24717975
Apologize with mind. Ask if they want help with their worm problem, then ask about their leadership.
>>
>>24717975
By "reparation attempt", did you mean "repair" or "reparation"? Two very different things there.

In any case:

Give them the impression of them communicating with us, us comprehending what they say, then us making a new dynamo following their directions, and finally us giving them their dynamo back and being on our way.
>>
>>24718040
>Can we write back in this language?

You don't understand the logic or syntax of this language.
>>
>>24717975
>CURRENT STANDING ORDERS -none-
Cross out the "none" and write "protect shadow elemental."
>>
>>24717916
>>24717978
That was sarcasm by the way.
It's gibberish, also that Anon wasn't replying to you.
So stop lying.
Hello world would at least start with a 0.
>>
>>24718024
>>24718046
>>24717975
these
<I wish to learn the arts of your masters the Dwarves, can you help me?>
>>
>>24718059
The pen reads thoughts, it doesn't rewrite them.
>>
>>24717975
Write on one of the pages. Hopefully it translates it to their language for them.

<Your directives have become irrelevant. Your creators are dead, their war is long finished. You are... Free?>

Then let them see it.
>>
>>24717975
Wait, have we actually used verbal communication with these guys? Now is the time to acknowledge that we can understand these guys.
>>
>>24717975
Well, if they intend to destroy us, I suppose we'd better fight out way out.
>>
>>24718046
>By "reparation attempt", did you mean "repair" or "reparation"? Two very different things there.

I guess you'll just have to figure it out.
>>
>>24717975
Impress POSITIVE images. Ask for help, offer help for them in return plus the core.
>>
>>24718078
Just didn't bother with the leading zeroes.

"hello world\n"
104,101,108,108,111,32,119,111,114,108,100,10
decimal 104 = binary 1101000
decimal 101 = binary 1100101
and so on.
>>
>>24717975
Impress the word comprehention. Nod vigorously.
>>
>>24718086

>Write on one of the pages. Hopefully it translates it to their language for them.

That won't work.

Your ability to Translate gives you a sense of the meaning of the words. But their positioning and order is strange. You can't recreate it in a form that they would understand.
>>
>>24718024
>>24718046
>>24718086
some combo
>>24717975
>>
>>24717975
Impress someone building them
Impress that person dying
Impress them going about things
Impress us coming along
Impress them serving us as a question

See what they do

>inb4 nothing
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>>24718086
Worth a shot. Not sure they'll go for it though, I don't think they're intelligent so much as a good impression of it.

But we should probably at least try to negotiate before we slaughter what could be (Partially?)innocent beings.
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>>24718121
And you didn't see how that can throw off the message?

Whatever.
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>>24718144
Worth trying anyway. They might be able to analyse the language.
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>>24718046
This. The whole point of taking this dynamo was to study it and recreate it; if they can help us do that, that's all we want.
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>>24718144
Try it anyway. If they don't seem to respond, put across roughly the same message via impressions instead.
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>>24718200
Why not write in a language we know as we talk to them? Maybe they will learn or switch to a language we know.
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Let's try communicating in the language they are using. Don't worry about the syntax right now, just see if they can comprehend us that way.

If not, let's stick to the impressions.
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