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File: Egwen School Quest.jpg (73 KB, 600x400)
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You are Sallazar, a young wizard who has recently left the army. You have taken a teaching job at Egwen Girls Convent.

In addition the Headmaster of the school wants you to run the schools adventurers club, to give some of the schools more unusual girls something fun to do.

The Adventurers Club http://pastebin.com/t467eb4q
Sheets in Excel https://www.dropbox.com/s/ba1zu710zhochvr/Character%20sheets.xlsx?dl=0#_=_
Classes and Races http://pastebin.com/wCst2V8B
Quest Rules http://pastebin.com/RG9EAvPq
Main Character http://pastebin.com/xHFh2iz2
Setting http://pastebin.com/ej98zdgD
Continent Map http://ibin.co/260vHqwvCza9
QM Twitter https://twitter.com/anAspiringQM
QM Askfm http://ask.fm/AnAspiringQM
Archive http://suptg.thisisnotatrueending.com/archive.html?tags=Egwen%20School%20Quest
And https://archive.moe/tg/search/username/Pally/type/op/


You whistle happily as you walk down the school corridor, so far, things are going well. You've helped keep two girls from the grasp of the Tunvarin Mages Guild; both Tisania and Nevyn are free to do as they please. And this morning, just two days after going to speak to High Priest Unzar-Shekuran, you have received a letter from Senior Magister Hoggle confirming that the contracts on two of the girls are annulled, and that Natalines presence “will not be required for the foreseeable future.”

Its not a perfect solution of course, should Natalines darker half show up, then things will get sticky. Your divinations concerning that have not yielded much: you know the host of Durzai is on this plane, but you haven't been able to find out anything else. You really need a Master Diviner for this.

The Baron is also dragging his heels over enforcing the contract being the Druids and Brand, and you believe he will be trying to appeal it soon.
>>
Still, overall, things are looking good. You look for a seat in the breakfast hall and see Cleya going past with a tray full of empty glasses, coming from a table filled with girls, mostly those from the Adventurers Club, including Nevyn, Calluna, Anlanesa, Syphoebeus, Phaysis and Safire.

“Would you fetch me one too please Cleya” you say, as Anlanesa beckons you over to sit with them.

“Of course Professor!” she says, heading for the tankards of various drinks on the sideboard.

“So” you say to the girls as you sit down “good morning all, and I hope you're looking forwards to tonights club practise: Taynathil and I have cooked up something special for you and I think you'll like it.”

Amid mocking cheers and fake groans the girls try to figure out what the surprise is.

“Gladiatorial Combat”
“Bear Riding”
“Why Wizards Suck and Rangers are Awesome”
“Spelling Competition”
“...Nerd”

“None of those” you say with a chuckle “No, we'll be out late in the woods practising evading capture, as well as night-time tracking, ah thank you” you say this last to Cleya as she starts handing around the drinks.

“We figure sooner or later you'll have to deal with a low-light dungeon, or forest encounter, so we might as well start practising how to work in all sorts of environments.” you pause to drink, adding “now, don't let Taynathil distract you with all sorts of innawoods nonsense, magic is still your best...girls?”

All of the girls have turned to look at Syphoebeus, who has just taken a long swig of her fruit-juice.

“What?” she says, looking at them.

“It's not working” says Cleya, sounding disappointed “Calluna are you sure you did it right?”

“I'm sure” she protests “I made it just-” The rest of her words are lost, you don't feel too good.

XXX

“How long am I going to be stuck like this?” you demand of the Headmaster, your voice sounding normal to your ears, but from the snickers and giggles, probably very different for everyone else.
>>
“I'm sorry Sallazar” booms the impossibly deep voice of the Headmaster, as you pace on his desk “I'm really not sure exactly how Calluna did what she did, it's certainly not a normal shrinking spell.”

“I'm sorry Professor” rumbles Calluna, bringing her head down to your height “Phoebe was meant to drink it, not you, I think it'll wear off in a day....maybe?” She and the other girls involved in the prank are in the Headmasters office

“And until then, what am I supposed to do?!” you demand, before trying another attempt to dispel whatever Callunas potion has done to you, to no effect.

“Why, teach of course” booms the Headmaster “todays lesson plan is rather full is it not?”

“How?” you grump “every time I speak all the girls start giggling.” the girls in the office prove your point.

“Use a spell to make your voice sound deeper” suggests the Headmaster.

“Or I could just take the day off sick” you say, folding your arms and glaring up at him “how am I supposed to carry books around when I'm six inches tall?”

“The other teachers have been covering for you a lot” says the Headmaster “asking them to do so again...”

“Ahh, fine, fine” you say, waving your hands “but still, how am I supposed to get around without being stepped on, carry all my supplies, draw on a chalkboard, hand out-”

“Well one of the girls will have to be assigned to help you” says the Headmaster, an amused look in his eye “I'm sure one of them won't mind you perched on their shoulder all day.”

Several hands go up, the girls wearing wide grins.

“This is so humiliating” you say.

“Now Sallazar” admonishes the Headmaster “I thought you were a bigger person than that.”

“Har, har” you say, rolling your eyes.

You're six inches tall, and stuck that way for a while.

Who will be your helper for today?

>Cleya
>Nevyn
>Calluna
>Anlanesa
>Phaysis
>Safire
>No helper
>Other (?)
>>
>>42667970
>Cleya
>>
[Meta]
Todays thread is going to try and bit a bit sillier than usual.
Hope you like it
[End]
>>
>>42667970
>Anlanesa
>>
>>42668012
Good thing you said that, the whole
>Lets totally go into a dark forest that is poorly warded and lose sight of eachother, while there are people who want to gut you and sell your parts
Had me running on high octane paranoia.
>>
>>42667970
>Chame
Should help her in recovering some face, and her flexible body will be amusing.
>>
>>42667970
>Cleya
>>
>>42667970
>Chame
>>
>>42668045
>Should help her in recovering some face
There is nothing about that relating to why others started avoiding her, so no, it wouldn't help.
>>
>>42667970
>Cleya
>>
What this is the last thread?
>>
>>42668076
For the next 6 month
>>
>>42667970
>Cleya

She'll behave
>>
>>42668083
Oh. Is another quest coming back for that period or is Pally dropping off the face of the earth?
>>
>>42668101
Psychic Rebel Quest will be running for three months after Pally has taken a week or two break.
>>
>>42668101
Psychic Rebel in 2 weeks or so
>>
>>42668101
Psychic Rebel Quest, followed by the return of Paladin of Joy.
>>
>>42667970
>Janrael, Safire or Cleya
Either of our wizard students
>>
>>42667970
>Phaysis
She's a good girl.
>>
>>42667970
>Safire
She can need to confidence boost from getting to stand in the front in a safe role.
Otherwise Janrael would probably be a good helper.
>>
Why were the trying to do this to Syphoebeus?

Isn't that a bit.. cruel?
>>
>>42668247
Personally I would definitly punish them for it.
Its not 'cruel', especially not to Phoebe who can grow at will anyway. But its certainly not okay to experiment on your fellow students like that.
>>
>>42668247
Because she is huge and if it worked she would be normal human sized.
>>
>>42668247
Cruel is overstating it, its not like Phoebe has any height related traumas, she'd probably at worst be annoyed.
And, IIRC she is already pretty big, so it would have just brought her down to their level
>>
Cleya can keep an eye on you, writing.
>>
>>42668321
Which one? I need to know. For Science. Teenage Monstergirl Science.
>>
>>42668528
The "Charm Person" one.
>>
We should have had Lucinda look after him. That would have been interesting.
>>
“Cleya” you say after several moments of deliberation. She's less likely to misbehave or try to put dolls clothes on you or something.

Your decision is met by one pleased grin, and a lot of disappointed groans.

XXX

You are an instant celebrity at the school; you are sat upon Cleyas shoulder, with an eyestalk curled behind you as a backrest as she walks to your first lesson.

Girls that pass you both in the corridor point, grin, comment on how adorable, cute, or adorably cute you are.

Before you get to your first lesson, Cleya is shaking with laughter.

“Sir” she gaps, in between giggles “are you sure you are up to this? I mean, it's a big job and all”

“Just keep walking” you say with a sigh.

XXX

Your lesson goes about as well as can be expected: you teach, students learn, and everyone makes size-related jokes, and wants to pick you up, offers to make you tiny clothes, invites you to pretend tea-parties to much giggling, and generally gets on your nerves.

The real problem comes at the end of the lesson though. The students have left, some giving you taps on the head using fingertips, and Cleya is collecting up everyones answers to the pop quiz you decided to run to keep them all quiet.

You're standing on your desk mentally preparing for another lesson full of fawning giant girls, when some paranoid battle instinct makes you turn around, to find yourself face-to-face with one of the schools cats.

The school has dozens of the creatures: they keep the pests away, and generally don't make trouble, but right now, this one is looking a lot scarier than usual.

It stands there, sizing you up, as if trying to decide what you are.

What do you do?

>Cast Spell Mantle
>Don't move; maybe it will ignore you
>Run
>Yell “CLEYA!”
>Other (?)
>>
>>42668591
>Cast Spell Mantle
>Forcecage it
>>
>>42668591
>Cast Spell Mantle
>Yell “CLEYA!”
>>
>>42668591
>Don't move; maybe it will ignore you
>>
>>42668621
this
>>
>>42668591
KILL IT WITH FIRE
>>
>>42668591
>Cast Spell Mantle
>Forcecage it
>>
>>42668591
>Yell “CLEYA!”
Sallazar needs a responsible normal sized person
>>
>>42668591
Oh my God. We need to ride it.
>>
spell mantle + force cage it is
>>
>>42668591
>Cast Spell Mantle
>Then stop moving.
>>
Whilst I'm writing, check this out

http://imgur.com/a/nd0yv
>>
>>42668875
"LOOK AT THE THINGS YOU CAN'T DO DIRTY THINGS WITH!"
>>
>>42668875
... lewd
>>
>>42668875
I don't get it, where is the dick?
>>
>>42668875
>no giant ice dildo bulging against the shorts
LimeBreaker is losing his senses.
>>
>>42668875
Ignoring the innuendo thats the first of those portraits I like. It looks really good, thanks to the artist.
>>
You summon your Spell Mantle with a thought and start casting a spell to trap your feline foe. As your hands start moving in the familiar gestures it crouches, and springs just as the cube of force energies appear around it, slamming into the unyielding wall with a hissing yowl of protest.

It recovers quickly and starts probing its prison carefully as Cleya rushes over, alerted by the noise the cat was making.

“Professor!” she gasps, test papers clutched in one hand as she protectively places an arm between you and the cat, “are you ok?”

“Of course” you say cockily “magic easily beats...uh...domestic cats.” That sounded better in your head.

“Yes Professor” says Cleya, sounding like she's suppressing a giggle as she picks you up and puts you on her shoulder “are you going to let the cat out?” she asks, as you head to your next lesson.

“Maybe” you say, glaring at the beast, but you release your forcecage spell once you're at the door, leaving a somewhat puzzled cat crouched on your desk, batting at the empty air in front of it with its paws.

XXX

Your other lessons also feature giggling students, bad jokes about your size...and a protectively hovering Cleya, who has multiple eyes out scanning for cats at all times. You're touched by her concern, but you just proved that you can take care of yourself.

Perhaps her overprotective attitude, and constant watch for cats is why she ends up bumping into another student in the corridors after your next lesson, and you go flying off her shoulder. With only moments to act you quickly activate your Spell Mantle to protect you from falling from such a height, as well as in case you get stepped on as girls scream all around you.

As luck would have it, you fall not to the floor, but into one of the schools old message chutes, so rarely used nowadays.
>>
Protected by your spell you tumble and bounce off the sides harmlessly, but the constant spinning and impacts stop you from mustering enough concentration to cast any sort of flight or other useful spell.

Eventually it ends, and you come to rest in a small alcove just large enough for a message scroll. You peer out but luckily there are no cats around. You don't recognise the corridor your message alcove comes out into though. Still, if you wander around, you'll find a place you recognise eventually.

You prepare to cast a scrying spell to locate Cleya, ready to teleport to her....and then you remember. You've been working on the schools wards, and they're at a rather delicate stage where teleportation spells within the school grounds might set you back weeks. Your wards are trying to map the schools complex arcane signatures over the next few weeks, specifically to help them pick out teleportation amidst the general magical background. You have told the other teachers no one is to teleport for the next few weeks, at least not within the school grounds. Doing so could spoil the map the wards are building, and result in them missing people teleporting in.

You can hear girls voices faintly in the distance, excellent, help is at hand...if you're willing to put up with more short jokes.

What do you do?

>Teleport to Cleya (you'll reset the wards)
>Head towards the girls voices
>Strike out on your own, you don't need no girls
>Other (?)
>>
>>42669324
>Head towards the girls voices
>>
>>42669324
>Strike out on your own, you don't need no girls
Imagine the size of the cooties we could get!
>>
>>42669324
>>Head towards the girls voices
>>
>>42669324
>Head towards the girls voices
PLOT! or not, I'm ok with ether
>>
>>42669324
>Head towards the girls voices
>>
>>42669324
>Teleport to Cleya (you'll reset the wards)
>>
>>42669324
>Strike out on your own, you don't need no girls
ADVENTURE
>>
>>42669324
>Head towards the girls voices
>>
go find girls it is, writing
>>
>>42669324
Does this mean one of the students are teleporting ether?
>>
Your ego can survive a few more jokes, but sooner or late you might run into more cats than you can handle without having to hurt them, you climb down to ground level, and head towards the girls voices.

As you get closer you recognise one of the voices: Evrumine, excellent.

You come to a door that isn't fully closed and slip inside the room. You can see Evrumine off to one side, away from the other girls, sat on a bench pulling clothes out of her bag. Out of everyone in the room only Evrumine is familiar to you, so you ignore the others and head over there “Evrumine, Evrumine!” you call out, from near her feet. She ignores you.

Eventually, with a frustrated sigh you get close enough to tug on a handful of the long fluffy hair around her ankle, she starts and looks down at you “what?!” she rumbles out, then squints and looks down at you “Professor?”

“Yes its me” you say

“Weren't you with Cleya?” she asks, bending down to pick you up in one hand, and bring you up to eye-level.

“We got separated” you say “look, I'm sorry to ask, but could I ask for a ride for a while?”

Evrumine looks dismayed “Normally I'd say yes Professor” she says “but I'm just about to go swimming.”

Ah. Now the clothes she's pulling out of her bag make sense...and you realise the girls on the other side of the room are undressing.

“Evvy?” one asks “who are you talking to?”

They all peer over, and you have a slight moment of panic. Tiny cute Sallazar might get away with a lot of things, but peeking in on undressing students is probably not one of them.

What do you do?

>Nothing, it was an honest mistake
>Pretend to be a doll or something
>”Evrumine, hide me!”
>Other (?)
>>
>>42669707
I meant None, stupid typo
>>
>>42669707
they have also been asked not to teleport either, yes.
>>
>>42669708
>Nothing, it was an honest mistake
>>
>>42669708
>Nothing, it was an honest mistake
Turn around and leave, you got lost and you will find you way around, Cats be damned.
>>
>>42669708
>Tell Evrumine to cover our eyes in her palm and tell the other girls we have stumbled in here, so they have to wait with the undressing a bit
>>
>>42669708
>”Evrumine, hide me!”

>>42669750
Headmaster won't be happy with this.
>>
>>42669708
>Nothing, it was an honest mistake
>>
>>42669763
>Headmaster won't be happy with this.
The Headmaster is protective, not psychotic. If Sallazar says it was a honest mistake he's gonna believe it.
>>
>>42669708
Changing >>42669736
>”Evrumine, hide me!”
>>
>>42669708
>”Evrumine, hide me!”
>>
>>42669708
>Nothing, it was an honest mistake
>>
>>42669708
>”Evrumine, hide me!”
>>
seeing a tie, so going for Evrumine hide me, writing
>>
“Evrumine, hide me!” you say. Evrumines eyes dart around in panic, looking for an appropriate hiding place, but you realise that she's someone who doesn't think well under pressure. Still, she does find you a hiding place.

Concealed from the other girls eyes you hear her say “no one, I was talking to no one.”

There's a pause and one girl says in a concerned-sounding voice “are you not feeling well Evvy?”

Another girl adds in a harsher tone “oh she's just mooning over someone like a lovesick idiot.”

“Or maybe”, adds another unkind voice “she's finally growing up, been visited by the red caller yet Evvy?”

“Shut up!” She rumbles, her body shaking “I'm not lovesick, and it's not that either, so shut up or I'll make you shut up!”

“So violent” says a girls voice “I'll bet its all that roughness and thuggery from that club.”

“Say Evvy” asks another girl “is it true that Professor Sallazar makes the girls wrestle naked for warm-up practise.”

Oh, that's a girl you'll be having words with later you think grimly, damn its warm in your hiding place.

“I'm not feeling up to swimming!” growls Evrumine, storming out of the changing room, carrying you with her. Mocking comments follow her.

When you're out in the corridor, away from them, you ask her “Evrumine, do those girls tease you a lot?”

“All the time” she says distractedly “mostly I ignore them, but sometime they get under my skin and I fight them, I know I shouldn't, but I get so mad sometimes and can't think straight, or I'm tired and can't think, or distracted and I can't think” she adds.

Yes, you can see how that can be a problem for her.

“I'll have to talk to them about that” you say, “in the meantime, thank you for hiding me, but I really would like to see where we're going”
>>
Evrumine gives an “Eep!” of shock and your hiding place grows noticeably warmer, as she just now realises where she hid you. A hand reaches in from above and pulls you up and out of her shirt, from where you were wedged in between her ah...womanly attributes. A very warm hiding place indeed.

“Sorry Professor” she says, putting you on her shoulder “I panicked”

“That's ok” you reassure her, trying to speak aloud any of the quips that spring to your mind, so many different ones.

“Promise you won't tell anyone?” shje asks, her face going red.

“Of course” of say.

“At all” she insists “I wouldn't want anyone to-”

“Be kept abreast of the situation?” you ask innocently

“Professor!” she wails.

XXX

You stick with Evrumine until you find a panicky Cleya, and spend the rest of the day under her nearly smothering care (but not as smothering as Evrumines care was....) and finally it comes to the evenings practise.

Due to your...condition, Taynathil is running tonights practise and she outlines the games rules to the students, answers questions, and finally comes over to you and Cleya.

“You're not coming” she says with her usual bluntness.

“Why not?” you ask, your ire rising.

“Because there's lots of predators out there” she says frankly “and looking after you is going to distract at least one of the girls from learning. You stay in the school, I hear you can just about deal with cats.”

“He can stay with me” says Cleya, cupping a protective hand around you “I won't get distracted...or I can stay with the Professor in the school.”

“Or I can” several of the other girls volunteer.

Taynathil shakes her head. Tonight its just the two of you. The other club trainers are out in the woods, acting as some of the games hazards.

What will you do?

>Go out in the woods
>Stay in the school
>Other (?)

And who will stick with you?

>Taynathil
>Club girl (who?)
>Other (?)
>>
>>42670411
>Go out in the woods
>Taynathil
>Get some rope and get tied to her so she can't throw you off.
>>
>>42670411
>Go out in the woods
>Taynathil
>>
>>42670411
>Lucinda
>Stay in the school
>>
>>42670411
>Go out in the wood
>Phaysis
Hey, an excuse to ride her~
>>
>>42670411
>Stay in the school
>Alown
>>
>>42670411
>Go out in the woods
>Taynathil
>>
>>42670411
>>Go out in the woods
>>Taynathil

Even if she is a bitch, instructors should stay together.
>>
>>42670411
>Go out in the woods
>Taynathil

That was beautiful Pally
>>
>>42670411
>Go out in the woods
>Taynathil
She's right, distracting the students would be bad. So we can ride Taynathil
>>
>>42670411
>Go out in the woods
>Taynathil
>>
>>42670411
>Go out in the woods
>Taynathil
>>
Taynathil, in the woods, with the six-inch mage.

Gonna be afk for 15 minutes, will post update as soon as its ready
>>
>>42670623
>Taynathil, in the woods, with the six-inch mage.
...and a 12 inch pianist?
>>
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>>42670847
Hah I got that joke
>>
“I really don't want to hang around in the school buildings” you say “and since you're so concerned about the girls learning” you say to the haughty elf “perhaps I should stick with someone who won't be distracted – you.”

Taynathil gives you a sceptical look “are you so sure I won't find a family of badgers to keed you too?”

“Are you so hateful of badgers that you'll force me to burn them?” you riposte

“Fine” growls Taynathil, snatching you from Cleyas shoulder with more force than is needed “don't even think of slipping inside my clothes, dwarf-lover.”

You notice Evrumine blushing, how did Taynathil know....?

XXX

You're sat on Taynathils shoulder as she moves silently through the forest, watching the girls unseen as they hunt each other in the darkness. You have to hand it to her, as annoying as she is, she can fade away in the wilderness like a shadow: several times girls pass within arms reach of Taynathil, utterly oblivious to her presence.

Eventually the two of you find a pair of students slacking off.

Kittrane and Safire are sat at the base of a tree, Kittrane is leaning back against the trunk, her legs outstretched, her arms behind her head.

“Are you sure we won't get in trouble for this?” Safire asks, sitting and fidgeting.

“Relax” says Kittrane “we'll just say we couldn't find anyone, besides, this whole game is a waste of time: it doesn't help our magic or our combat skills, just take a break.”

Safire seems to consider this “I'm cold” she says “maybe we should get going with the game to stay warm.”

“I'm plenty warm” says Kittrane “fire demon remember? Generate my own heat and everything.”

“Well I'm not” retorts Safire “I'm getting cold just sat here.”

Kittrane sighs, shifts and raises an arm up, inviting Safire to sit cuddled up close to her “fine, come here, I'll keep you warm.”

As Safire looks conflicted, you notice Taynathil drawing her bowstring, an arrow notched.
>>
“What are you doing?” you whisper next to her ear.

“Teaching” she says, barely audible “an arrow in the tree next to Kittranes ear should wake her up.”

What do you do?

>Let Taynathil do it
>Go and yell at the students
>No, let them rest, Safire needs a friend to get close to
>Scare them with a spell (spooky noise default, or write-in)
>Other (?)
>>
>>42671134
>No, let them rest, Safire needs a friend to get close to
Sacrifice a little in an area, but strengthens their union.
>>
>>42671134
>>Let Taynathil do it
Us much as I want buddy time, this is the teacher response.
>>
>>42671134
>No, let them rest, Safire needs a friend to get close to
>>
>>42671134
>Let Taynathil do it
>>
>>42671134
>Scare them with a spell (spooky noise default, or write-in)

Ask Taynathil to make spooky Elf Noises.
>>
>>42671134
>Let Taynathil do it
>But let them hug first
>>
>>42671134
>>Let Taynathil do it
>>
>>42671134
>No, let them rest, Safire needs a friend to get close to
>>
>>42671134
Scare them with a spell (spooky noise default, or write-in)

Sing. Sallazar's singing is disturbing.

Or >>42671209
>>
>>42671134
>No, let them rest, Safire needs a friend to get close to
After they had time, then let her arrow them
>>
>>42671134
>No, let them rest, Safire needs a friend to get close to
>>
>>42671209

>ask for spooky Elf Noises
>she starts moaning
>"I said spooky not Lewd!"

Wanna back this just so we can say that.
>>
I think letting them rest won, just, but please check my count.
>>
>>42671134
>Scare them with a spell (spooky noise default, or write-in)

Something amusing is my vote.
>>
>>42671299
If we count Arrow and spooky noises on their own, it did.
>>
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>>42671302

Oh my god. Try to perform some wizardly ventriloquism and make it seem like Safire moaned sensually as soon as she cuddled up with Kittrane.
>>
>>42671328
Well, they're different votes, so yeah.
>>
>>42671355
Sure, but sometimes if things are close people argue about intent vs. intent, and obviously both were for scaring them up for the sake of the exercise rather than letting them rest, just different ways of doing it.

So counting them together wouldn't be unreasonable, hence I specified.
>>
I'm counting them as seperate, but I agree they could be amalgamated into a scare (how?) option and I'll keep this in mind for the future.
>>
>>42671378
People have gotten pissy about getting their votes lumped in with another, superficially similar option before.

All of the votes for noises were for the sake of comedy anyway, but since they were lower overall, you'd probably wind up getting an arrow if they were all counted by intent, which defeats what the votes actually wanted.
>>
In this case, it's useful to have criteria to judge votes. If it's cute, count them together, if it's not cute, disregard them.
>>
“Let them rest” you tell Taynathil “Safire needs to make friends, and so does Kittrane, though she doesn't realise it.”

“You're too soft on them” she murmurs “letting them slack off sets a bad precedent.”

“We're not trying to train soldiers” you counter “we're teaching young girls, yes they need certain skills, but they also need to be socialised properly.”

Taynathil thinks about that for a moment, before trying to bargain “you just think I'll hit them with my shot, don't you?”

“The thought never crossed my mind” you lie.

“If you're so worried” she says “just use some magic, scare them with a spooky noise or something.”

“Like what?” you ask “the scary sounds of elves moaning in the woods, rolling around in a pile of leaves?”

“I could just throw you at them” she offers “instead of firing an arrow.”

She backs away from the two, as Safire makes up her mind, cuddling up to Kittrane, who drapes an arm around her.

You and Taynathil keep bickering as you depart to watch the other students.

XXX

Shadowing some of the other students, Taynathil suddenly stops, and heads off in a different direction, before you can ask her why, you spot a large shape moving through the woods, that resolves into a bear, what is her smelly pet doing here- no wait, that's not her bear, its smaller, and darker in colouring.

Taynathil plucks you off her shoulder and sets you on a tree branch “wait here and try not to look too edible” she whispers.

“What are you going to do?” you ask.

“Talk to it” she says, as this should be obvious.

“And I'm waiting in a tree because...?” you ask.

“Bears can be stubborn” she replies “if it doesn't want to go, I might need to hurt it a little, I would be so very, very upset if you got stepped on” she somehow fails to sound sincere.

You wait in the tree as she heads off to chat to the bear. You keep a look out for your students, as well as anything that might try to make a meal out of you.
>>
Below, you see Chame sneaking by, then stop, and melt into a large dark pool, that changes colour to match the soil and leaves underneath her, forming into a living trap.

You shouldn't interfere, you should really just watch and see what happens, but you've been meaning to ask Chame if the others are still giving her the cold shoulder.

What do you do?

>Keep your distance and watch
>Head off to watch other girls
>Talk to Chame (just wander down? spring the trap?)
>Other (?)
>>
>>42671629
>Keep your distance and watch
>>
>>42671629
>Keep your distance and watch
>>
>>42671629
>>Keep your distance and watch
Get ready to spooky them all
>>
>>42671629
>>Keep your distance and watch
>>
>>42671629
>Talk to Chame
Use magics to call her.
>>
>>42671629
>Keep your distance and watch
We can ask her later, after dismissing the rest of the club.
>>
>>42671629
>Keep your distance and watch
>>
>>42671629
>Talk to Chame (just wander down? spring the trap?)

>spring the trap
>>
watching it is
>>
You stay in the tree and watch, eventually Janrael sneaks by, walking unwittingly over Chame, only to yell out in surprise as dozens of tendrils spring up around her. Janrael tries to take flight but the formless mass that is Chame quickly binds her wings and limbs, leaving her trussed up on the forest floor.

The Chames head and neck grow out of the mass restraining and blindfolding Janrael.

“Gotcha” she says smugly, looking down on the writhing and jerking Janrael

“Very funny Chame” says Janrael through gritted teeth “Let me up and I'll thank you properly.”

“Oooh scary” says Chame “maybe I should gag you too?” For a second she does so, then removes it.

“I'm starting to see why people don't like you” Janrael says “now are you going to let me up or not?”

“I'll let you up” says Chame, grinning “just answer one question for me: does being tied up excite you? Just a little bit?”

“Get off me!” growls Janrael

XXX

All in all the seek and evade game was successful, with the girls learning new tactics and gaining respect for each others skills and abilities, particularly those with powers suited to this.

They head back to school late at night, tired and muddy, but jubilant.

“Ok girls” you say, from atop Cleyas shoulder “wash, and then bed.”

Once they have cleaned up, the girls head to the dorms, only to be met by the Headmaster “Ah Sallazar” he says “still not back to normal, ah well, never mind, I had planned for this.”

“Really?” you ask, suddenly wary

“Yes” he says, somewhat apologetically “I'm afraid you can't sleep alone in your current shape, the schools cats-”

“Can't get through locked doors, or a forcecage spell” you point out.
>>
The Headmaster chuckles “they have lived as a school for novice mages for years” he points out “and some are former familiars, I saw one walk through a wall the other day. You'd be safe from most with your magic, but for my peace of mind...I'm going to have to insist that you spend the night with someone big enough to scare off any cats. The other teachers are already asleep, and I like my privacy, so the girls will have to do.”

“Headmaster!” you protest, as all around you girls volunteer “a teacher, sharing a bed with a student, no matter the size – yes, thank you Chame, we all know what that gesture means – Headmaster you can't seriously-”

“I trust you not to do anything untoward” he says seriously “but just in case...pick three girls, that way you'll always have two around you as witnesses that you did nothing wrong.”

Again girls volunteer to guard you through the night.

Your response?

>Absolutely not (sleep alone)
>Fine (pick 3 girls, who?)
>Other (?)

Next update is last update tonight
>>
>>42672087
>Absolutely not (sleep alone)
>>
>>42672087
>Absolutely not (sleep alone)
>>
>>42672087
>Phaysis
>Nataline
>Evrumine
Nice, pally.
>>
>>42672087
>Chame
>Lucinda
>Nataline
The fun combo
>>
>>42672137
>Tisania
Anon, you're going to give her a heart attack
>>
>>42672087
>Chame
>Lucinda
>Tisania
>>
>>42672087
Bottle of air + bag of holding + some bedding.

Hang it off a ceiling lamp. If sal returns to size he wont come crashing down and no cat is going to be interested in the bag.
>>
>>42672087
>Fine.
>Phyasis
>Phoebe
>Janrael
>>
>>42672087
>>Absolutely not (sleep alone)
>>
>>42672087
>Absolutely not (sleep alone)
>>
>>42672087
>Fine
>Cleya, Nataline, Lucinda
I think we should reward Cleya some. Extra study sessions are nice.
>>
>>42672087
>Cleya
>Nataline
>Chame
>>
>>42672087
>Absolutely not (sleep alone)
>>42672137
changing from this
>>
>>42672087
>Fine (Nevym, Phaysis, Chame)
>>
>>42672087
>Absolutely not (sleep alone)
>>
>>42672247
Why the change of heart, anon?
>>
>Chamefag samefagging his waifu for "muh lewds XDDDDD"
Faggot, I'm so glad to not have to keep having to put up with your shittery after this thread.
>>
>>42672087
>Absolutely not (sleep alone)
>>
>>42672265
People picking retarded choices like Chame and Lucinda, which make absolutely no sense for Salalzar to pick because they WILL make problems.
If anons can't keep it in their pants, then no one gets to have fun.
>>
>Mfw all these sleep alone votes
>>
>>42672269
I'm sure he'll be disappointed.
>>
>>42672269
Thanks for reminding me this is going on hiatus....
>>
>>42672285
You give them less credit than they deserve.

Chame is in a really bad situation right now and could use a talk or incentive.
Lucinda knows Evrumine likes Chame and could help them come together.
>>
>>42672087
>Fine
>Phyasis
>Phoebe
>Janrael
>>
>>42672087
>Chame
>Lucinda
>Tisania
>>
>>42672293
I feel your pain.
>>
well, taking the 'sleep in a bag' vote as a sleep alone one, this means votes are tied between alone, and not.

Writing...alone.
>>
>>42672087
>Fine
Chame
Lucinda
Evrumine
>>
>>42672343
Compromise: we sleep in the bag on the ceiling of the room three of the girls are sharing.
>>
>>42672343
>>
>>42672311
Chame isn't helped by talks with Sallazar. She is clearly not very concerned with improving her reputation with everyone else. As long as she is unrepentant, no one can help her.
We could have helped her by properly punishing her so that the girls don't get incentived to do it themselves, but anons rather
threw a hissy fit and didn't punish her at all and made it escalate. Your fault, really.
>>
>>42672343
Boo.
>>
>>42672374
Don't samefag for stupid shit next time.
>>
>>42672386
I didn't.
>>
>>42672379
Sallazar isn't the only one that'd be with her, you idiot. Two other girls would be there, and they could talk among themselves, you genius. Not to mention that Lucinda has no reason to dislike Chame for what she did and is currently legion of 4 girls, she could have helped her.

But no. Everything is lewd for you. Everything can only be lewd, to you. You're the cancer killing Pally's quests.
>>
>>42672269
Instead you can look forward to that haremfag in PRQ trying top push Kay.
It never ends. Never.
>>
>>42672424
>Two other girls would be there, and they could talk among themselves
Which they can all the time anyway?

If helping Chame would have been the inention then Chame, Kittrane, Cleya would have been the combination, since those are the ones that need to talk things out. Or Chame, Cleya, Anlanesa, since those are the people she hurt.

Not
>"Lets put all the most lewd girls together because reasons XDDDDD!!!!111!"
>>
>>42672424
How is she helped by getting to talk to the only people that DON'T dislike her and she can talk to anytime. That doesn't even make the slightest bit of sense and makes it rather obvious what the real intentions behind those votes were.
>>
>>42672424
Putting Lucinda, Nataline and Chame in the same bed as Sallazar was a stupid idea and there's no amount of cancer accusations that will change that.
>>
>>42672474
They mediate her return to the group.
>>
>>42672483
They've already been doing that, guess what? The other girls think she's a shit still.
>>
You shake your head “no” you say “Headmaster I know you only have my best interests at heart, but no, I can't do it”

Despite a chorus of disappointment from the girls you usher them to bed, and then head back to your own quarters, placing protective spells around the place, before drifting off to sleep.

You have to fight off three attempts made by cats to eat you that night, how do they keep getting through your wards?

Still, the next morning you're back to your usual size, swell, almost, you think you've lost an inch or two of height.

XXX

Thank you for playing, I hope you enjoyed a quest that was (I hope) very different to those I usually run.

For your actions today you have gained 2XP and the club has gained 5XP.

I an switching back to Psychic Rebel, I anticipate the first new thread to be around the 9th of October – I will post on twitter closer to the time.

Egwen Girls School will return in April 2016, I hope to run an April Fools silly thread when it comes back, but might not.

And finally, please don't get too annoyed when the vote (Or QM tie-break) doesn't go your way, you can always try and get it right next thread.
>>
>>42672483
Lucinda said she'd help Chame with that to Evrumine a few threads ago, there's no reason to assume she hasn't been keeping that promise.
>>
>>42672483
I see no reason why they couldn't have already done that? Clearly it didn't work.
Chame doesn't need a opportunity to talk to the people that already are okay with her despite being a shit. She needs a opportunity to talk to the people who don't want to talk to her.
>>
>>42672506
Thanks for running boss I eagerly await the return of this quest.
>>
>>42672506
>you think you've lost an inch or two of height
So he's now a certified midget?
>>
>>42672436
It's pretty much impossible for that guy to win, even if he had unanimous support.

I'm just hoping it doesn't wind up like Bokin where players transfer their hate of the faggots that like him to the character.
>>
>>42672424
>You're the cancer killing Pally's quests.
No, people with no sense of restraint being unable to keep it in their pants and voting for stupid shit for getting fap material are the cancer. The anti-reaction wouldn't need to be so strong if you fags wouldn't be so obnoxious about it.

>>42672506
Thanks for running Pally.
>>
>>42672550
>I'm just hoping it doesn't wind up like Bokin where players transfer their hate of the faggots that like him to the character.
I think thats more meme than genuine feelings by this point.
>>
>>42672424
Except that was clearly not the intent at all. It was all the lewd and troublemaking ones ones, for lewd things. If the intent was to help her getting, Cleya, Kittrane or Analesa with a neutral party like Janrael or Sysphoebus would have been what was voted for.
>>
>>42672506
Hey Pally... would a bonus alt reality post be too much to ask? Not now, but later perhaps?
>>
>>42672712
I'm going to bed now, if this thread is still alive when I wake up in 8-9 hours, I'll post a non-canon alt post.
>>
>>42672735
>>
>>42672735
...you're cool.
>>
>>42672712
>>42672748
Way to confirm you're just in it for the lewds, faggot.

Anyone want to start a discussion so we can hit autosage before Pally wakes up?
>>
>>42672506
Thanks for running.

The quest was certainly a mixed bag. I liked the concept, but I will be completly honest and tell you that there was way too much fucking around with non-adventure club/non-dungeoncruising bullshit that distracted from the core of the quest.
Nothing wrong with mixing things up, but mixing things up before we even had the chance to establish a routine with our club weakened the premise heavily and ended up making the quest about everything but the actual dungeon adventures.
Which was a huge shame, because those were fun, and I would ghhave liked to have rather more of thoise than random subplot shit.
The random subplot shit should have come later.
Hell, that entire thing with Nataline, Tisania and Nevryn could have easily been split apart into three different events to break up the dungeon adventure routine.

Some of the girls didn't even get their first dungeon yet. And we could barely try out most of those abilities they got.
More of the plot should have revolved around the club rather than peripheral stuff. I really liked the drama with Chame, even if anons being more like teenage girls than the teenage girls kinda messed it up, thats the sort of shit it should have had more of. Not drama, but intra-club relations and business to take care of rather than pointless waifus from the past interrupting the little dungeon adventure we got.
Bottom line, way too little actual dungeoncrawling. Which was a shame and I hope gets fixed next round.
>>
>>42672802
This, I agree with.
I liked the quest, but there was WAY too much shit that wasn't about the adventure club.
>>
>>42672802
Other than waifus of wizards past, I can't think of a single instance of anything being off-core.
>>
>>42672802
Being unable to stick to a theme and making a candy bag of a quest is a problem Pally already had in PRQ.
PoJ definitly benefitted from having tighter focus of things to take care of, until round two when Pally took the habits learned from PRQ and started dropping drama bombs on players all the time, which culminated in the retarded ninja-necromancer giants that can ignore all divine/arcane/deific abilities at-will because pally can't be bothered to come up with explanations.

>>42672890
The entire "they gonna get enslaved" thing as one big block would come to mind as problem.
>>
>>42672802
I agree with most of that, still had a lot of fun with this though.
>>
>>42672957
Except that was related to the club, the school and three of the students who are in the club, and served to flesh out the backstories of several of the girls as well as recruiting Tisania.
>>
>>42672890
>the dwarf thief
>slavery contract
>waifu past(still sad Pally chickened out and made her a chick)
>the whole thing with the druids
>dream realm in Callunas head
Not saying none of those should have happened, but ALL of them was too much.

>>42673024
It had nothing to do with the club as adventurer club.
>>
>>42673024
Still not directly dungeon diving and is drama bomb more or less for the sake of it. Pally has the unfortunate tendency to unfocus in his quests and drop one drama bomb after another.
>>
>>42672802
The quest isn't about dungeoneering, it's about the girls doing the dungeoneering. There is only so much you can do with just dungeons.

>Some of the girls didn't even get their first dungeon yet.
Meh. Do you know why Nataline and Tisania's plots came up like that? It's because are not looking for the girls that can be recruited. Nataline and Tisania had to shoved down our throats because anons stopped recruiting all the girls and decided to ignore anyone not in the club already. That's why pally had to bring their plot before the time.
>>
>>42673078
I forgot about the dwarf thief, but he got wrapped up in one thread anyway.

Slavery was related.

Not arguing waifu thing.

We chose that, and it was related due to it's potential relation to getting Calluna a druid teacher and existing relation to one of the other teachers of the club.

That was pretty much a dungeon made by one of the girls in the club, run by several other girls in the club, in order to elaborate on the backstory of several girls in the club. Not seeing how it's unrelated.

>It had nothing to do with the club as adventurer club.
It did concern one of the girls that was already in it and the adventurer club isn't the sole focus, no matter how much you want it to be.

>>42673081
Neither is dungeon diving.
>>
Does anyone have a plan for how we're going to deal with Jade? Just storming the manor would result in Reaper calling down as much force as he can muster on us.
How are we going to deal with Garrax and Kulrathe?
Void powers when?
What is Calluna's warform power anyway?
>>
>>42672957
>which culminated in the retarded ninja-necromancer giants
Gotta be honest, that was so retarded that I'm honestly unsure if I'm gonna bother coming back to PoJ after hiatus.
That sequence of events was basically Pally telling us that nothing we do or plan or take precautions matters at all because he just handwaves it away for the sake of hamfisted drama bombs.
Especially since nothing even remotly interesting or worthwhile came out of it and there were easily half a dozen other ways to increase the tension.
>>
>>42673200
>Does anyone have a plan for how we're going to deal with Jade?
I still favour going Nightmare on Elmstreet on her ass with Kay.

>>42673164
Slavery wasn't related to the adventurer club. It was related tot he girls yes, but it had nothing to do with the adventuire club, which was about adventure and dungeon diving. And it clearly distracted from both of these things because it was just Sallazar doing things on his own.
>>
>>42673252
Could have voted to involve the girls in them more.
>>
>>42673278
The girls weren't ready to be involved in these things especially because there was too little focus on them.
>>
>>42673278
None of them were ready, Sallazar has been played to keep that sort of crap away from them consistently, and it'd only cause more troubles quite frankly.
>>
>>42673278
Not really, because there was no way to build up to it. We didn't go from small problems to big problems.
We had to do both at the same time and in conflict with eachother.
>>
>>42673252
Tisania and Nevyn's quests involved the girls to some degree, with Nevyn we went on that little mini-quest and Tisania's allowed to make what will hopefully be the first steps towards really helping her afterwards. Nataline's was mostly just a backstory dump on the entity she was and the associated religion, but it'll be useful once the actually dangerous part starts. Also getting to recruit Tisania and Nataline, that's a plus.

The club doesn't matter beyond it's purpose as a mechanism to let us consistently interact with the girls and have the girls interact with each other. Them, their problems and their development are the primary focus of the quest, not it.
>>
>>42673200
>Does anyone have a plan for how we're going to deal with Jade?
Dream visit.
>How are we going to deal with Garrax and Kulrathe?
Kulrathe dies. No question.
Garrax can bend the knee if he wants, but realistically he is gonna try to subjugate us and die too.

>Void powers when?
Hopefully soon. But only Pally and AA know.

>What is Calluna's warform power anyway?
Titanic Shape, seemed pretty obvious to me.
>>
>>42673430
>as a mechanism to let us consistently interact with the girls and have the girls interact with each other
It failed at that because we didn't actually doa lot of that. We barely interacted with most of the club.
Largely also because Pally refused to accept our atztempts at pacing things and getting to know them before increasing club size and he felt the need to keep pushing unrecruited girls at us which inflated club memebership and caused us to have barely any interaction with most of them.

And yes, the primary focus was the dungeon adventure. That was literally the pitch of the quest when Pally suggested it. Dungeon adventure club.
>>
>>42673430
>Nataline's was mostly just a backstory dump on the entity she was and the associated religion, but it'll be useful once the actually dangerous part starts.
Which was all wholly and completly irrelevant to the quest at that point.
>>
>>42673311
>>42673326
>>42673412
Nataline's quest wasn't dangerous or risky. It would probably have been beneficial.
>>
>>42673484
Psychic Rebel was also pitched as Psychic Rebel. We're barely associated with the rebellion, and psionics is only a small part of our powerset. You remind me of the guys that keep complaining about that.
>>
I'm not saying I disagree with you guys, but I think the complaining and pointing out flaws is a bit late. Everyone was pretty content when that stuff was happening.
>>
>>42673541
>Psychic Rebel was also pitched as Psychic Rebel. We're barely associated with the rebellion, and psionics is only a small part of our powerset.
Actually it was pitched as someone in a sci-fi setting with powers fighting against a alien ruling caste.
Which is totally a thing we still do.
Hell, in the initial set-up for the protags Pally had even originally said only 2/4 would even have psychic powers.

>>42673545
>Everyone was pretty content when that stuff was happening.
Thats completly wrong though? Anons repeadetly complained about too little dungeon stuff happening. All the time.
And its not too late at all, Pally can learn from it for the next round.
>>
>>42673545
We're giving a critique and feedback anon. The fact other anons are taking offense when Pally asked for this is kinda weird. This is stuff that can in the anon's opinions help the quest be better.


>>42673528
Nataline's was also easy as fuck to handle, having the girls help was irrelevant cause it came down to talking to 3 people.
>>
>>42673200
>Does anyone have a plan for how we're going to deal with Jade?
Dream visit was popular.

>How are we going to deal with Garrax and Kulrathe?
Violence, probably.

>Void powers when?
Most likely when someone pisses Shee off enough.

>What is Calluna's warform power anyway?
Possibly Titanic Shape, possibly Warform with a couple pre-bought Champion powers, possibly something new and spooky.

>>42673484
The pitch was Monstergirl School, IIRC.
>>
>>42673592
I don't remember complaining, maybe I should re-read some.

>>42673606
I'm not taking offense, I was just pointing out it seems a bit late. I hope Pally gets something useful from this because he is one of the better quest writers.
>>
>>42673614
>The pitch was Monstergirl School, IIRC.
I remember the dungeon adventure thing was the main pitch because when Pally asked which quest he should run next I spoke pout for this one because I like dungeon diving.
Pretty sure the monstergirl thing came later.
>>
bump
>>
What do you think the girls will be doing after they graduate?
>>
>>42673154
I'm considerably upset that we have not met all the girls yet, much less recruited them. It feels like massive failure.

I hope when the quest continues, the first thing to happen is meet and recruit Rani and Amara.
>>
>>42676426
Porn stars, all of them. Including Safire. Specially Safire.
>>
>>42672735
3 hours to go.
>>
>>42678906
1 hour and 45 minutes
>>
I'm here earlier than expected, but I'm writing both the scene, and a response to feedback. Should have both done in 60-90 minutes
>>
>>42679820
>>
>>42676845
The idea we absolutely need to recruit every name on the list is pretty silly to me, and was clearly damaging to the quest.
It ended up in hording a bunch of girls in the club we never interacted with in any fashion because we never had the time, so they degenerated to just names on a list. That sucked. We shouldn't have gotten new girls forced on us before the girls we already had were properly developed.
They aren't even remotly properly developed yet, so recruiting EVEN MORE names on the list just because is nonsensical.
I'd rather have a few well developed characters than a whole bunch of names we never do anything with because we don't have the time.
>>
“Alright, fine” you say, conceding the Headmasters point. You consider which girls to pick, some will be well behaved, and some...won't be. You doubt any would try to intentionally harm you, but you are much smaller than them.

And the girls you pick, well, maybe this can serve more than one purpose, such as getting some of the girls to talk...and maybe tweaking the Headmasters nose to stop him from pushing you around so much. Lets see how much he trusts you with the girls.

“I pick” you say each girls name carefully “Nataline, Lucinda, and...” you pause for effect “Chame.”

The disappointed groans from those not picked are soon overtaken by the giggling, and suggestive comments.

The Headmaster looks momentarily taken aback, before giving an indulgent smile “so Lucinda and Chame” he says in an amused tone “for fun, and Nataline to keep them in line?”

Girlish giggling intensifies as he speaks.

XXX

Sleeping arrangements are shifted around to allow you and your three guardians a room to yourself, and the first thing you do is cat-proof it, blocking off exits and entrances, whilst still letting air circulate so you don't suffocate.

Then the girls get ready for bed. You tun your back to the wall for this, until...

“Professor look out!” yells Nataline, you turn to see a giant pair of panties flying at you, accidentally thrown in your direction, by a smirking Lucinda, you dive aside and avoid any underwear-related injuries.

That was close, those things are big enough to-

Really? Really Girls?

You dodging skills are put to the test as more underwear gets accidentally thrown in your direction by the giggling, increasingly naked trio. Fortunately your constant ducking and dodging has you focusing on incoming objects, not other sights to be seen.

When the last article of clothing hits the floor you say somewhat breathlessly, your eyes closed “ok, enough, girls get dressed, and go to bed.”

“I sleep in the nude” says Chame.
>>
>>42680166
Pally, says that he's having trouble posting. Wants everyone to know he hasn't abandoned or anything.
>>
>>42680166
Thanks a ton for writing that up Pally, I knew it would be hilarious, you've already got me laughing my ass off. I really do get a kick out of how you write these situations. Thanks for all the hard work you do!
>>
>>42680166
>Pally is having trouble with posting so he has provided me with the text to post. So glad I asked for it. Its great!
“We know” says Nataline, you can imagine her rolling her eyes “but you can look like you're wearing clothes.”

Eventually mattresses are piled up on the floor together, and the girls arrange themselves in a triangular formation with you in the middle of them, as they lie on their sides facing you.

“Good night mini-mage” says Lucinda, grinning.

“Good night tiny-teacher” adds Chame, smirking

“Good night small...uh...Sallazar” finishes Nataline, trying to hold up the theme.

“Har, har” you say, sat up in your tiny coverlet “actually, if you're all not too tired, I wanted to discuss something with you.”

“Oh, here it comes” says Chame “which girl does he was to marry after graduation?”

You give her a flat look “actually” you say “I want to figure out how to help a girl who has been ostracised because of her own mistakes.”

That shuts Chame up. Lucinda and Nataline exchange glances, as Chame looks suitably chastised.

“Now that its over” you say “I expected it to be well, over.”

They all exchange puzzled looks “What to do you mean Sir?” asks Nataline.

“Well” you say “in the military, soldiers had disagreements, and once it was settled, that was it, you had to go back to trusting people with your life, even if you didn't like them.”

“Was there a lot of disagreements in the dwarf army?” asks Lucinda, her eyebrows raised.

“Like you wouldn't believe” you say “and I'm not even talking about old clan and family grudges that stretch back generations – the younger dwarves mostly ignore those, no it was the usual stuff of someone stealing someone elses spare crossbow firing pin, or boot polish, or giving a harshly-worded critique on poetry night, or-”

“Wait, poetry night?” asks Chame “we're talking about dwarves?”
>>
Is posting back?
>>
“Oh yes” you say, remembering “Every Sevenday was poetry night, anyone could take the stage, no matter their rank, and anyone could critique it, again irrespective of rank. Sometimes the feedback got pretty harsh” and you leave it unsaid, sometimes it was more about the soldiers character than his poetry.

“Dwarves, reading poetry” says Lucinda thoughtfully, then shakes her head “No, I just can't see that, you're joking with us.”

“I'm not joking” you say “sometimes fistfights erupted, noses were broken and beards pulled, it was taken very seriously, but the next day, everyone had to pretend it hadn't been a problem.”

“Did you write any poetry?” asks Nataline.

“We're getting off track” you say, fighting down the embarrassment of that particular memory “why do the other girls still treat Chame like she's not wanted?”

Nataline and Lucinda exchange looks, then both speak at once, Nataline stops speaking, and lets Lucinda go first.

“Its several things” says Lucinda “the lack of harsh punishment means some girls think Chame got away with it, and so her being given the cold-shoulder is seen as punishment.”

“Part of it is a worry of a repeat performance” says Nataline “Chame almost broke up some very close friends – girls she knew, and some girls think if Chame gets close to them, she'll know all she needs to know to do it again. If they're strangers to her, she won't know what to say whilst impersonating someone to make the other girl believe its her.”

Chame starts to look shamefaced at this.

“Have you seen the little black dot badges?” Lucinda asks you, you shrug, keeping track of the girls ribbons and badges is not something you've spent much time on.

“They're a 'I'm not Chame' badge” says Lucinda “which is kinda stupid, since Chame would probably just duplicate all their badges and ribbons, regardless of their meaning. However more and more girls are wearing it as a 'I don't like Chame' badge.”
>>
Chame only looks lower at this.

“Ok” you say “point taken, how do we fix this?”

Again both girls speak, this time Lucinda gives way.

“I think Chame doing some sort of punishment is a start” Nataline says “something that girls know is punishment for her, something, boring, repetitive, and no fun.”

“So no following the Professor around wearing nothing but a slave collar and leash?” asks Chame, perking up a bit

“No” says Lucinda “because everyone knows you'd enjoy that. I'm talking cleaning an entire floor of the school, hauling rocks, painting the clubhouse on your own, something boring.”

“But that's” Chame starts to protest, then gets it “oh right, yes, punishment.”

“And” adds Lucinda “your sense of humour needs work.”

“But I'm cheeky and fun!” protests Chame

“And the targets of your jokes aren't always willing” Nataline reminds her “Why not tone it down, or make yourself the butt off the joke – trip and fall, make a pigs face, something that gets a laugh without hurting others.”

“Or if you want to get a laugh and have girls laugh with you” says Lucinda slyly “you could always target a teacher...say the Professor for example. That way you can have you fun, and get the girls on your side, without upsetting anyone.”

“Only if you like detention” you threaten.

“With a collar and leash?” Chame asks with a grin

You lie down “Goodnight girls” you say firmly, but add as candles are blown out, and darkness descends “and thank you, that's given me a lot to think about.”
>>
And now, in response to your comments. This might come off as a disjointed mess, I'm trying to put all my responses into one big block.

Well, ok, two blocks: firstly the critique of the way I do things, secondly, how anons would like to see things change from here.

Metacontent ahead, hide and don't read if you don't want spoilers.

If I come across as petulant or blaming the players, please forgive me, dealing with honest feedback about ones self can be hard, also its early morning and I just woke up.

The Way Pally Writes/QMs

Death-Giants in Paladin of Joy
This is a tough one, because no one likes admitting they screwed up, especially me.
I bought these guys in to provide some sort of tangible threat to Sireyis domain, rather than a threat to her personally. However, being a victim of my own love for power bloat, they had to be able to do some impossible things, such as bypass the ward that protects her entire country.

I do have an explanation for it, which in its most simplest form is that as they know so much about Deific Powers, they can rules lawyer their way past them using time-consuming and expensive methods. Contrived I'll admit, but I wanted to avoid having another enemy who is simply more powerful than Sireyi (as in, individual people more powerful than her, rather than their race/nation as a whole more powerful).

How they did this was to remain a mystery in-game, with it finally being explained after further interaction with them.
>>
Dungeoncrawling vs Other Stuff
This quest was supposed to be about dungeoning, but also about a group of girls growing up. As you no doubt can see from the drama-heavy backstories, I wanted a lot of character interaction. Characterisation is a weakness of mine, and I wanted to try and improve by practising it.
Nevertheless I am aware that the balance has shifted too heavily in that direction, and plan to shift it back to the dungeon stuff.
I intentionally tried to give girls detailed back-stories that were discovered in play rather than just dumped in a pastebin, but I can see that I've taken too much away from what was meant to be the core focus of the quest.

Too Many Girls Too Fast
This I was thinking about when I did it, and I couldn't really think of a good solution. Introducing girls all at once would have (did) result in a massive cast with not enough time spent on each one, something I've been guilty of before.
Introducing them over a long time would result (I think) in the late-comers being underpowered because of lack of XP spent on them, and unpopular due to anons already having favourite girls from those they have known the longest.
My fix was to shove in as many as I could, then spend time with them exploring backstories, however this took the focus of dungeoning.

My Drama-Bomb Addiction
Hi, my name is Pally, and I'm an addict...
I guess an explanation and some self-reflection is needed here.
When I run a thread I have a pre-written OP, and some short paragraphs outlining scenes I want to include in the thread later. So not a lot of outline, and this leaves me with a lot of room to think on my feet and use ideas that, to be honest, are spur-of-the-moment. Some are good, others are not.
>>
I think what happens is that in low-drama updates, when the main character is going around, doing regular stuff, players still vote but don't comment or argue much. I then fall into the trap of thinking that what I'm writing is boring, and unengaging, and feel like I'm failing somehow.
I then pull some crazy ideas out of my arse, throw it in the quest, and watch everyone go nuts, and feel like I've got the players interested again.
Stupid? Yes.
I also know that's a road that leads to some character jumping over a volcano whilst riding a shark, swordfighting ninja's, disarming a bomb, trying to propose to a girlfriend on the phone whilst fighting magic-cancer. So I know I shouldn't, and yet I still do it, usually when I'm tired or distracted.
In my defence I often spend most of a day/evening doing nothing but the quest, hammering out updates as fast as I can, and maintaining focus for that long is hard for me, a poor excuse, but its all I got.

What Needs To Change?

Note that this is not a definite plan, and as always I would like to hear players views on this. If you read this once the thread has died, please use Askfm, twitter or other threads I run (after the main thread has finished).

Death-Giants in Paladin of Joy
They are not the main focus of Paladin of Joy, but rather were meant to serve a specific purpose: namely a threat to Sireyis realm. They can easily be faded out of the quest with a simple explanation. Since they were manipulated into attacking Sireyis realm by someone else, once they discover the truth they decide to leave it alone, and go and bother someone else.

Dungeoncrawling vs Other Stuff
I am aware that the balance has shifted too heavily in the direction of drama, and plan to shift it back to the dungeon stuff.
I obviously want to avoid a pure dungeon simulator with flat characters, but will try and make the dungeoning the core focus rather than just an add-on.
>>
Too Many Girls Too Fast
This is mostly a problem that's hard to unravel, due to having already happened. I would like to introduce the last two girls on the list later, and will try to make it more natural rather than forced.

My Drama-Bomb Addiction
Most of this is going to be self-discipline on my part, such as asking myself if a plot twist, problem etc is appropriate, fits the tone of the quest, adds to it rather than messes it up and has it been foreshadowed and planned, or am I just throwing it in to watch the resulting player panic?
There are some things the players can do, first and foremost: Call me on my bullshit.
If you think something is too contrived, contradictory, or just plain dumb, say so.
Secondly, and more selfishly, please keep adding comments to votes even during quieter updates, or talk about waifus, or powers, weapons, anything to let me know that you're still interested, and that what I'm writing isn't putting you to sleep.

So in summation: thank you for the comments, please keep them coming in future threads, and if you see something I'm getting wrong, please do point it out, I am listening, and I am willing (usually) to change.

Also, thanks for saying I'm one of the better quest writers, that means a lot to me.

Keep the feedback coming, and try not to let it get to you when someone says something about me that annoys you.

As selfish as it sounds, I'm asking for feedback for my benefit. By all means disagree with someone if you think they are wrong, but don't feel obliged to defend me: I am inviting people to have their say, good and bad, about me.

And thats about it, though I'll monitor the thread for any questions people have.
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>>42680495
>I bought these guys in to provide some sort of tangible threat to Sireyis domain
Why not use succubus infiltrators serving a different succubus-domain evil god? They could have done exactly the same things, and posed exactly the same sort of thread, just by being subversive instead of brute forcing.
That would have been a challange that actually be adressed, paranoia and fear among the Oreian population towards newcomers. And there would have been a easy explanation for how they got in.

Really any sort of infiltrator from the LoL, Demon Gods or Delax would have served this purpose by subterfuge.
I'm not really seeing why the ninja death-giants needed to be brought out when there were so many obvious possible culprits.
Was there a particular reason those couldn't be used?

>>42680516
>They can easily be faded out of the quest with a simple explanation.
They can't, because WE still need to seek them out because you decided they still had several souls we need to recover from them. Sireyi can't just leave them IC.

>>42680516
>I think what happens is that in low-drama updates, when the main character is going around, doing regular stuff, players still vote but don't comment or argue much. I then fall into the trap of thinking that what I'm writing is boring, and unengaging, and feel like I'm failing somehow.
Fair enough. Though it might be pointless of me, I'd like to point out that experience in other quests shows that not a lot of talking happening between updates doesn't mean people don't think or aren't engaged by the writing.

Really all I'm asking for is for you to come up with how something happens before having it happen.
Or make it interesting. I didn't complain about Reaper getting dropped on us and then just running into our realm that was supposed to be safe, because it both made sense how it happened and led to interesting development that also resolved the issue.
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>>42680495
>I do have an explanation for it, which in its most simplest form is that as they know so much about Deific Powers, they can rules lawyer their way past them using time-consuming and expensive methods.
Doesn't really explain how they evaded Heaven's Gaze. Or why Velya didn't warn us they could do that.
I realise you personally just plain forgot, and that just happens sometimes, but it makes it a-thing in-setting that needs to be adressed too.

Hell, 99% of my bitching at scenes you write are so you know were inconsistencies are so you can make up explanations for it afterwards, because even if you just made a understandable human mistake, it kinda impacts how things work in the setting.

>>42680504
>This quest was supposed to be about dungeoning, but also about a group of girls growing up. As you no doubt can see from the drama-heavy backstories, I wanted a lot of character interaction. Characterisation is a weakness of mine, and I wanted to try and improve by practising it.
The thing is, if instead of dungeoning we would have gottena whole lot of character exploration and interaction,. i don't think there would have been a problem. But we didn't get much of that either. I think Sallazars own "quests" should have been more geared towards stuff the girls can contribute to. There was, IMO, too much times Sallazar doing things alone because they girls couldn't contribute to the situation, and too little stuff of Sallazar interacting with the girls.
Possibly due to your lofe of powerbloat and "epic" happenings. The beginning of this sort of quest, just doesn't lend itself to that sort of thing.

>>42680504
>Too Many Girls Too Fast
A valid concern, can't really argue that. Though I would say that it could have been easily rectified by introducing the girls while still keeping them out of the club like Janrael.
And in terms of pwerlevel, the trainings-system combiuned with just making teams of people of relatively equal experience would have solved that.
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>>42680530
When will you give us the Angelic Orgy Smutbin for PoJ?
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>>42681128
After the Mili and Chesi experimenting smutbin.
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>>42681147
Are you guys forgetting the vampire-angel loli tentacle smutbin?
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>>42680799
>Was there a particular reason those couldn't be used?

Mainly because I didn't think to do so. I had the giants already sort of introduced when Ebonsong and Sireyi fought them in the goldmine, and thought they would make good antagonists, but executed it badly.

Thank you for the ideas.

>Sireyi can't just leave them IC.

Very true, but as I said before, part of their plot was that they had been manipulated into going after Sireyi, when that gets cleared up, they could easily offer her the souls that were taken as peace offering, bdue to this not being a fight they want right now.

>>42680975
>Doesn't really explain how they evaded Heaven's Gaze. Or why Velya didn't warn us they could do that.

A fair point, and yes, an error on my part.

And thanks again for the feedback guys.

>>42681128
When you gimme Patreonbucks I'm joking
>>
Nice scene, Pally. Almost exactly what I thought it would be, but with less Evrumine+Chame discussion. A pity it's not canon and we can't use it to help Chame when the quest returns, but hey, the avoiding any possibility of even mentioning lewds is more important, right?
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>>42681927
Literally nothing in that are things Evrumine and Lucinda can't tell Chame anyway. So the scene didn't need to happen.
Hell, nothing of that were things anons hadn't already said need to happen.
If idiots wouldn't have flipped their shit and done everything to avoid having their waifu punished we wouldn't even be in this situation.
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>>42681927
>and we can't use it to help Chame when the quest returns
You realise nothing in that scene helped in helping Chame at all?
If anons had been interested in helping Chame they had voted for Kittrane, Cleya, Chame to help Chame talk to those two.
The putting otgether of Chame, Lucinde and Nataline was just lewdfaggotry and no amount of whining is gonna make people believe otherwise.
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>Sireyi can't just leave them IC.
Oh, she can. She definitely can. It's a chocie she can make. It's not an easy choice, but it's still one available. Life is not that easy, and sometimes it's harsher than usual, specially for rulers and deities.
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>>42682113
In theory she can, but it'd be pretty OOC considering how she has behaved in regards to Oreians before. And there is basically no way anons won't vote for saving them anyway.

Especially because she is both their ruler and their deity, she has a responsibility for their souls.
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>>42682149
I, too, am all for risking an interplanar war with bullshit ninja death-giants.
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>>42682171
We rule a nation of over a milion beings who are innately predisposed to subterfuge.
I think we would have managed something. At worst it'd have been another job for the Belt Notchers.

Though I heavily prefer the current idea of just getting them handed back and forgetting this dumb nonsense ever happened.
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>>42682205
Even if we brush this under the carpet, a lot of shitty fallout came from that whole thing. Like Sireyi making Mili read more from the BigBadBookofBadThings and having her come home every week or so, which has disruptive effect on the way Mini-Paladin will work if Mili isn't as isolated from her parents as she should be for it to properly work.
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The powerbloat is real. I'm seeing some absurd modifiers in this quest, that i hoped wouldn't exist at all.
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>>42682515
>in this quest
Oh boy. This is the least powerbloat quest Pally had sofar.

Except Mini-Palading if you count that.
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>>42682724
Mini-Palading is Pally's fetish quest, and you fucking know it.
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>>42682724
I know, but it's still slowly happening.
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>>42682795
All of Pallys quests are his fetish quests. But I don't see what that has to do with the conversation.

>>42682860
I'm not saying it isn't a relevant complaint/concern. We already asked Pally to tone down the XP we get. Possibly needs to be toned down even more, considering how much TP we get in addition.
I'm also concerned about powerbloat in mini_paladin, but that is a far off concern right now.
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>>42682887
Mili it's Pally's Innocent-subby self-insert
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>>42683099
I don't even know what that means.

I can tone down XP gain further if players prefer though.
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>>42683170
It's not about XP gain, it's about power limits.
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>>42680467
>“They're a 'I'm not Chame' badge”
Who wears those badges? Do anyone in the club wear them?
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>>42683489
in-character, you don't know

But yes, some do
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>>42683655
Wow, so rude of them.
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>>42683688
Considering what Chame did and the fact she got off scot-free, It's fitting.
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>>42683688
Unsurprising considering they were the ones she actually harmed to begin with.
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Is Safire going to take Kittrane for herself?
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>>42685386
Yes. She's gonna fight Phoebe for it.
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I guess I'm the slowest slowpoke ever, because I had wanted to ask that question for ages and constantly forgot.
What could be the connection between Chesi and this school?
The name "Egwen" got mentioned by the fortuneteller we visited.
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>>42685744
Considering she also referenced Shee, I think she was just the meta-fortuneteller and there wasn't any specific connection.
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Now, lately I've just been sitting and chatting with Pally instead of participating in discussions like these through the threads, but with some of the concerns I have to say I'm really just confused.

>Death-Giants in Paladin of Joy

At first I didn't even remember what people were referring to, I'd always thought of them as simply the Grey Giants rather than ninja-necromancers, but now that I'm aware that they are what people are complaining about... Well I'm just confused.

The Grey Giants are painted to be a massive race who learned how to kill their God and have continued to kill Gods as time has gone on. I'm not really seeing how them having the ability to secretly infiltrate a God's realm and attack them is that out of character for the quest. We've seen time and time again that arcane and divine magic both have weaknesses that can be exploited and sometimes they can be flat out ignored if you go about things the right way. The Grey Giants have simply shown us something we already knew. It is possible, through unknown means, to subvert Deific power. This is something that should be obvious, how else would you kill your own God, let alone Gods that know you exist and want to kill them.
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>>42686338
>Now, as far as Power Limits and Power Bloat

I'm just baffled. The only thing I can think is that it must be a matter of shit taste.

But even then, I don't understand why there are anons who frequent the quest then. Power bloat and a lack of limits is literally a feature, not a bug and is a strong theme of every quest Pally runs.

>PoJ
Literally a young deity coming into her powers, and even at her current level there are non-deific individuals who could probably match her power. Especially if she couldn't use Deific power. And we are fighting an Undead, plane consuming monster who was barely fought back by much older deities than us.

>Physic Rebel
You are the Prophesied descendant of 5 old Gods who, if you can defeat your brethren and win their favor, will empower you to join their number. Oh and theres massive insane Fae creatures who have overtaken your part of the cosmos and posses incredible power.

>Egwen
We are a powerful young wizard in our own right, who still has room to grow, who is tasked with teaching the descendants of fusions of humans and incredibly powerful and often unique monsters and Gods. These girls already posses incredible power and we are going to take them and train them to do play dungeoneering and also teach them how to defend themselves and hopefully imbue them with good life skills.

An immensely high power level is the lifeblood of Pally's quests, so I'm not really sure why people dislike it.
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>>42686360
>An immensely high power level is the lifeblood of Pally's quests, so I'm not really sure why people dislike it.
Give someone too much too fast, you start looking like all the trashy power fantasy wankfests that people deride for being shit. RE:Monster, Eragon, Twilight, etc.

There is such a thing as pacing, which Pally is not that good at, between insane bloat and drama bombs everywhere. Which is why we're giving a critique. It's basically Pally handing out too much too fast, We're getting powers outthe wazoo for next to no effort. That makes the players bored. Kinda like a shonen we know in 3-4 threads we'll come back to any threat and beat it with ease bordering on laxity.

Having high power and epic scaling is fine, but unless your players feel like they're working to get it, it's boring as hell.
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>>42686454
Alright. Thats reasonable, you at least, don't seem to hate a high power level, merely want progression to be slower and more difficult?
Aside from XP reduction, any thoughts on how to achieve that?
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>>42686483
The really nice stuff or powered abilities don't just need to have exp thrown at them. You need to have the character in thread devote time to it. Sometimes lots of it. Additionally certain things should only be unlocked after perception altering or world shaking experiences. If you've ever read Snakecatcher quest you see what I mean, the MC had to devote study time to it, which affected his relationships, and he had to go through a big event before he got mastery of Alchemy down.
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>>42686338
>I'm not really seeing how them having the ability to secretly infiltrate a God's realm and attack them is that out of character for the quest.
Good thing to know you didn't pay any attention at all. The issue isn't they could circumvent deific power. The issue was that they could circumvent deific power in addition to literally every single other protection ability from Sanctuary, over Heaven's gaze to simple telepathic communication by our succubus guards.
And since you don't pay any attention I apparently need to tell you Pally literally admitted it was handwaving just to make that event happen.

>>42686360
>Power bloat and a lack of limits is literally a feature
Its not. Its a "feature" in PoJ but it also leads to such nonsense like the ninja-death giants, because power bloat means Pally needs to come up with even more over the top stuff to challenge the character until he can't anymore and needs to hamfist things in by just handwaving the problems away, like he did there.

Bu, not every quest is PoJ. PRQ was SUPPOSED to be about being challenged and things being a uphill struggle. That was the POINT, hence why powerbloat diminished the quest.
And Egwens was about young girls growing into their strength, having them gain too much power too fast makes the concept fall apart because it leads to ridicioulusness where they need to get challenged by dungeons and opposing teams that are way more powerful than Sallazar is by the beginning of the quiest.
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>>42686360
>An immensely high power level is the lifeblood of Pally's quests
Its not, the power sperg is cetrainly not what makes Pallys quests interesting to me. If you feel that way, fine, but I don't.
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>>42686360
I don't think anyone is complaining about the powerlevels in PoJ, except maybe in Milli Quest.

As far as I've seen, people complain about Psychic Rebel Quest for not being Psychic Rebel. It started as one, but then lost its focus to become a reskinned PoJ: a young girl ascending to divinity and fighting monsters of incredible power.

As for this quest, IIRC, Pally said it wouldn't have high powerlevels and it would be kept simple in that regard. These are teenage girls on school. If anything, they should only reach epic power levels after graduating and going on adventures, not attain quasi-divinity inter-planar powers so easily.

And there is also what >>42686454
Did you know that Sallazar became a master professor after one or two threads? Even though he had absolutely no experience teaching anyone, or the vocation for it? But lo and behold, he became a top tier professor practically over night.

I blame the XP system for this. The same goes for every other skill and power, with the exception of Nevym's emperor displacer beast upgrades. On the other hand, she discovered how to shapeshift by spending XP.

Evrumine's minotaur powers were done better than most, during that duel. Theme was fitting to the situation too.

>>42686483
Plot. Drama. Adventure and side-quests. Actual time investment.
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>>42686338
>something that should be obvious, how else would you kill your own God, let alone Gods that know you exist and want to kill them
Ask the Lord of Life, he did it too. And he doesn't use Deific power at all.

The problem with the giant attack wasn't the handwaving away of deific power, he could have found some explanation for that. But in addition to all the other handwaving necessary to have that scene happen it was simply too much.
Not to mention all the plotholes it rbought, like why Velya didn't tell us they could do that. Or how it already needed to come up with a contrivance as to why they attacked us to begin with considering they avoid deities.
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>>42686541
>>42686611
Makes sense to me, I could see those being reasonable alternatives despite the hard break from the current system.

>>42686551
>>42686690
>The issue was that they could circumvent deific power in addition to literally every single other protection ability from Sanctuary, over Heaven's gaze to simple telepathic communication by our succubus guards.

Handwaved or not, I personally, don't see the issue that way. The battle and however it went down was, in my mind, clearly a plot event and all of those things could reasonably have been handled by the system if necessary.

I do agree that the plotholes bother me, and I'm interested in how Pally will handle that. I don't necessarily mind an event happening and plotholes being filled in later, provided they are indeed filled in.

>>42686592
I'm not saying that its what makes Pally's quests interesting, I'm saying it makes up a significant part of his world building and continually has a strong impact on the events of all of his quests. In my opinion, what makes Pally's quests interesting are the stories that he tells and the interesting places and characters that fill his worlds.
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>>42686338
>and have continued to kill Gods as time has gone on
They don't, they outright avoid gods and want nothing to do with them at all to tghe point of abandoning their raids to certain places entirely if it risks bringing them into contact with gods.

The issue here, beyond the overall issue of railroading etc., is that it broke the setting and quest.
Quite simply because the implication of a hundreds of milions strong empire of giants that can attack at-will wherever they want whenever they want and there is nothing Sireyi can do about it, because their ability isn't rooted in the setting and rather just fiat, forces players to metagame by ingoring them. Or forces Sireyi to never again leave Oreia or go to absurd lenghts of effort, like making dozens of True Simulacrums or something, to deal with this.
If the giants were the main-threat, MAYBE this would be understandable. But they are not. They are a side-plot we need to deal with alongside everything else.

Their ability to ignore deific power was just a example of plain unhealthy power-creep. We met several other outright god murdering threats that couldn't ignore deific power. Sure, anything can exist. But certain things shouldn't exist because their implications are harmful to the story. Such as hundreds of milions large empires of giants who can suppress arcane/divine/deific power completly unnoticed and undetected and are strong enough to slaughter hundreds of succubi in minutes without it being noticed by a settlement right next to the battlefield.
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>>42686871
>The battle and however it went down was, in my mind, clearly a plot event and all of those things could reasonably have been handled by the system if necessary.
Except that Pally outright admitted they can't, he literally said he handwaved it.

>I don't necessarily mind an event happening and plotholes being filled in later, provided they are indeed filled in.
But they weren't, even when the plotholes were brought up, Pallys answer was "I dunno". Seriously, he just didn't give it much thought ecause he wanted this thing to happen no matter how much sense it made.
Which is just not okay, especially since basically the same could have been accomplished with actually reasonable threats that don't need to break the setting to happen. And he would have thought of those if the idea of having to hamfist something so nonsensical in would have given him pause to reconsider and think of something less over-the-top.

That really the problem with handwaving away things like that, it encourages lazyness. If Pally would have not gone with that because it required too much handwaving and had spend the time and effort to think of how to do this (have Sireyis realm be threatened in a way Sireyi can't kill with lightning) he could have come up with a different and better plot without needing to force it by going for the power-creep.
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>>42686871
>In my opinion, what makes Pally's quests interesting are the stories that he tells and the interesting places and characters that fill his worlds.
Then I don't see why the power creep is necessary, you can have all of those things without that. Or even the "lifeblood" of his quests.
>>
>>42686338
Anon, I can barely understand you over all those slurping noises you're making.
>>
>>42682171
>>42682205
>Not dragon rushing them and splitting the horde.
We can hurt them and gain favour with our big guns.
On the power level thing I agree it's a bit higher than I would like and I would love to see some lower lever play as party members doing stuff like trying to talk the lords into letting the king be more help or investigating a police coverup. That way we can keep MC as our slege hammer but still use scalpels at times too.
>>
>>42687347
>We can hurt them and gain favour with our big guns.
There are 500 milion of them. I kinda want to come back to Oreia not being in ruins.
>>
>>42687001
>>42686891
I see where you are coming from and to an extent I agree with you. Excessive handwaving can certainly become a problem and I think the quest could benefit from less of it.

Despite that, I still feel that the Grey Giants (something I had been wondering about for a while) are something that can be an interesting, and at this point, too powerful of an enemy to take on directly. In fact, this could serve as an interesting continuation into interplanar politics. And despite how much we would love to save our succubi friends from them, we may need to consider an attempt at suing for peace, perhaps through a more powerful God, which may end up with us having to let those friends go. I would prefer if we could negotiate their return... but you can't win every battle and you can't topple every evil empire, regardless of how much fun it would be to try.

While the implementation and further introduction of the giants may be the result of a handwave, I still think it could be an interesting opportunity. It does all depend on how Pally and the Players handle it, so who knows.

>>42687027
To an extent you can, but the characters and situations that currently exist are a result of that high powered setting. I simply don't see it as purely negative or positive aspect of the world, it can lead to great things and fun gameplay if done right, which largely, I feel that Pally does.

>>42687056
Sorry I'll try to speak more clearly. I appreciate your patience and understanding :^)

>>42687347
>On the power level thing...
While I have no problem with the current power level, I'm actually really enjoying the side stories with the Belt Notchers and would like to see more of our strike team being deployed
>>
>>42687437
>are something that can be an interesting
There is nothing interesting about a oponent that you can't interact with in any meaningful fashion because he can do wahtever he wants and you can't stop him without putting the entire quest on hold forever.
>>
>>42687437
>I still think it could be an interesting opportunity
Its not, there is literally nothing they contribute to the story that can't be done without the handwaving and problems that particular one brings.
We already got a intro into possible interplanar politics, we already got three different factions that got both means and motivation to attack Oreia ina way Sireyi can't deal with, but in that case because its a complex to deal with and not because of the QM saying "No-uh".

>we may need to consider an attempt at suing for peace
Could you maybe try.. I dunno, reading? Your insistent refusal to have a clue what you're talking about isn't really helping to have a conversation.
>>
Not him, but think of the PoJ as a videogame's extra, secret boss. There is some event to let you know it exists, but can avoid it until the end game or post-game content.
>>
>>42687384
Threaten to stick their soul steel trick in every bookshop on any plain we can reach? Yes they're a big threat but we can come up with some bullshit oneshot DP spell that would show we can make it not worth their trouble to try if we put best girl on research or just take out enough high level spell casters that they won't be able to respond before we use our new dragon domain power to tell every good dragon how to loot their stash and give them a war on so many fronts they'll need to put us on the back burner. I'm not saying any plan is perfect but we can find ways to hit back if we put our minds to it.
>>
>>42687437
>Despite that, I still feel that the Grey Giants (something I had been wondering about for a while) are something that can be an interesting
They can't be interesting because they are nothing but a plot device whos entire "character" as faction needed to be gutted and thrown out of th window to make this "event" happen to begin with.
Even more, they aren't interesting because things you can't do anything with aren't interesting.
We can't negotiate with them, because there is nothing of relevance we can do 'to' or with them. While they can do whatever they feel like and there is nothing Sireyi can about it.
Thats not interesting. Thats not "a opponent too powerful to attack directly". The LoL is that, the Qwekir are that, to an extent, for now the Frost is that.
All those factions are too powerful to directly fight, but they still operate within a power-scale reasonable to the system, or are kept non-interactive.
The LoL doesn't personally show up to stomp out Oreia and murder everyone we love for a reason. because invincible threats you can't deal with getting dropped on you just because is shit storytelling. And the LoL we could at least actually 'fight', we might lose, but we could do shit.
Similar to Reaper, he got dropped on us and we had no realistic way to defeat him, but we could DO things that had meaningful impact, even if it was ultimately futile.
With the giants we can't, because there is just a face-less mass of 500 milion of them and if we attack or fight them, they just circumvent us by sheer mass.

>>42687437
>To an extent you can, but the characters and situations that currently exist are a result of that high powered setting.
Hence why we want a less high-powered approach in a new quest where that isn't the case yet?
>>
>>42687456
>>42687512
I completely disagree that they can't be interacted with in a meaningful fashion. They are a very large empire who could easily have a number of enemies (who we've yet to hear of) which keeps them from wanting to start a potentially very costly interplanar war with some new deity with significant backing. Just because they hate us doesn't mean they are stupid, with the "discovery" of
>>42680516
>Since they were manipulated into attacking Sireyis realm by someone else, once they discover the truth they decide to leave it alone, and go and bother someone else.
it would be possible to engage in a very hostile session of diplomacy where we request they give us back our friends and we let bygones be bygones. At that point, and later, we can decide if further interaction with the group would make for interesting gameplay.

At least in my opinion, that is a much more satisfying conclusion to the problem than just letting them fade into the ether.

By the way, I do appreciate engaging with me. I think issues like this benefit from being talked about and I think we all benefit from it.
>>
>>42687656
>I'm not saying any plan is perfect but we can find ways to hit back if we put our minds to it.
All of those would still result in oreia being turned to rubble, so I'm not seeing the benefit here.

>Yes they're a big threat but we can come up with some bullshit oneshot DP spell
They can ignore deific powers, forgotten? In addition to arcane and celestial ones, of course.
>>
>>42687748
>which keeps them from wanting to start a potentially very costly interplanar war with some new deity with significant backing
Clearly it doesn_t or they wouldn't have attacked to begin with.
And it wouldn't be costly, they jump into Oreia, murder the majority of the population with the trivial ease they've done before and we lost. End of discussion. Sure, maybe we could then wage guerilla war against their empire, but that basically means ending the quest as it is and starting to make it about something completly different.
>>
>>42687800
Alright... now you're just taking the absolute shittiest thing Pally could do and saying that will happen. Shame we're here already.
>>
>>42687656
we don't have their secrets, just portions of them
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>>42687748
You keep throwing around the word "interesting" but have yet to provide anything that bothering with that pointless adition of GodHating/KillingPlanarFaction #282 would actually add to the quest.
>>
>>42687825
Its the logical conclusion from the entire thing. IC this is what Sireyi has to assume will happen. So acting in any way contrary to that would be metagaming the assumption Pally won't.
And since with the giants he already set precedent for just ignoring player input and agency anons won't feel comfortable he won't do it again for his drama bomb.
>>
>>42687672
The Reaper could have been defeated if we had used the base's defense system, but anon preferred to leave the base to him.
>>
>>42687825
The giants could slaughter the entire nation with ease if they so chose. If they fight Oreia dies.
>>
>>42687825
No, the shittiest thing he can do is invalidating our abilities to force a pointless subplot that goes nowhere into the quest even though he himself realises he can't really introduce it into the quest without needing to hamfist it in and compeltly invalidate player action.

Which is exactly what he did.
>>
>>42687881
>The Reaper could have been defeated if we had used the base's defense system
Sure, we could have suicided to keep him int he base while the system fires due to a lack of safe-zone.
And then he would have reincarnated into Kay and killed her. Great idea 10/10.
>>
>>42687748
>At that point, and later, we can decide if further interaction with the group would make for interesting gameplay.
Except you know, how that was already the plan when we first met them. And would have continued to be the plan if they wouldn't have been dropped on us.

So you're saying we should just do what we would have done anyway, but just arbitrarily keep all the problematic and setting breaking bits because reasons?
>>
>>42687847
>>42687902
I'm feeling a lot of anger here... You guys alright?

As far as what could be interesting, I'm fairly sure the development of our being able to interact with the Grey Giants would have at least SOME possibility. I don't know anon... I just don't look at it as something that has to be brushed away because the introduction was handwaved in.


>>42687887
>>42687877
Perhaps, but we have no way of knowing how much information about us they have and its entirely possible they don't want to risk pissing off other Gods over a few hundred souls.

>>42688032
Well doing it that way would at least resolve the current situation instead of just making it disappear in an unsatisfying manner.
>>
>>42687941
We could have activated a safe-zone by slowing the defense system.

I don't remember if we knew of the reincarnation spell by that time, so I won't comment on that. It's possible the defenses wouldn't have killed Reaper, however, just neutralized or weakened him down.
>>
>>42688116
>Well doing it that way would at least resolve the current situation instead of just making it disappear in an unsatisfying manner.
Isn't your solution basically what Pally is gonna do anyway?
The giants come to us to say "Sorry. our bad we thought you had our secrets because that giant skeleton-hydra thing told us, here have your subjects back". Sireyi gives a tight lipped smile and they go back to being what they were before, a problem for after the LoL has been dealt with.
I'm not really seeing what you're arguing here?

>>42688116
>and its entirely possible they don't want to risk pissing off other Gods over a few hundred souls
Clearly they do or they wouldn't have attacked us to begin with.

>>42688116
>I don't know anon
You do't know because there isn't a good answer. It was just a dumb idea because Pally wanted to end on a DunDUNDUN. But it fell flat because he didn't bother to think shit properly through and opted for the lazy route of adding another faction to the drama pile instead of making good use of the ones that already exist.
>>
>>42688136
>I don't remember if we knew of the reincarnation spell by that time
We did, it was the reason why Kay was with us for him to try to get back to begin with.

>We could have activated a safe-zone by slowing the defense system.
You remember about the literal army he had with him? So your ggreat plan of " we could have defeated Reaper" would be fending off a entire army + Reaper (who we could barely scratch) in the hopes that MAYBE the weapon can disable but not kill him?
>>
>>42688233
>We did, it was the reason why Kay was with us for him to try to get back to begin with.
Ah, alright.
>You remember about the literal army he had with him?
Yes.
Yes.
The army wasn't the real threat, Reaper was.
And looking back now, I don't think he could be killed, only disabled.
>>
>>42688281
>The army wasn't the real threat, Reaper was.
True in a way, but the army was still A threat.

Anyway, the whole discussion about what we can do with Reaper underlines my point why Reaper was okay and the ninja-death giant necromancer were not. Because Reaper we could do shit about and with.
Because he was one dude we had issue with and could keep track off, we dealt with Reaper in the desert we could know he can't just wave his hand and Kay disappears somewhere.

Thats not the case with the 500kk faceless dudes. It doesn't matter if we attack a few thousand facless dudes somewhere, when the other milion faceless dudes spend that time destroying everything we care about and we can't stop it.
>>
>>42688281
>The army wasn't the real threat, Reaper was.
The army still made it impossible to stall for time even if we assumed hammerdown couldn't kill him. And also assumed he can't just teleport away from it like we did.
>>
>>42688201
>I'm not really seeing what you're arguing here?
Ah I see. It is my understanding that people are saying that the Grey Giants should just be disappeared and no one should ever talk about them again because they are intrinsically terrible. I disagree with this, and I think that good can come of it. Additionally, I think that the
>The giants come to us to say "Sorry. our bad we thought you had our secrets because that giant skeleton-hydra thing told us, here have your subjects back". Sireyi gives a tight lipped smile and they go back to being what they were before, a problem for after the LoL has been dealt with.
Is an interesting character development and can help further fix into her character that sometimes you really need to know when to pick your battles, and that a battle with a massive empire like that is not tenable at this moment.

>Clearly they do or they wouldn't have attacked us to begin with.
And we don't know If they knew that we had the backing of Velya/Konig/etc. I'm just saying that there is enough unknown here that there is room to play with and that I'm open to resolving it in a more sensible fashion.

>You do't know because there isn't a good answer.
I don't know because it takes me a long ass time to come up with interesting plot and shit. Which is why I've never taken Pally up on his prodding to run a quest
>>
>>42688654
>>42688201
Apologies for the slow response
>>
>>42688654
>Is an interesting character development and can help further fix into her character that sometimes you really need to know when to pick your battles
How would that be character development when she already had made literally that choice in regards to literally these guys before?
>>
>>42688698
I remember us ignoring them when they came through when we were finding ebonsong a place to live. If that is what you're talking about then I consider that a bit different than having to ignore the killing (or potentially total loss) of some of her new subjects, who had such great trust in her, after she saved them from Hell. It'd be a true failure to protect her subjects and a direct confrontation with the fact that shes not strong enough to mete out righteous vengeance (which is a bit of a favorite of Sireyi's)
>>
>>42688654
>It is my understanding that people are saying that the Grey Giants should just be disappeared and no one should ever talk about them again
No, people were saying that re-writing their characterization and everything we knew about them and giving them "ignore everything you want" powers just to drop them on us as newest drama bomb was a stupid idea that heavily damaged the quest and there needed to be steps taken to resolve this situation in a way that doesn't break the quest even further with the 24/7 threat of ninja-necromancer giants murdering people for shits and giggles and we can't do anything about it.
And it was a shit idea.

There was absolutely no point to this at all, because all that was done and could have been done with using them, could have been easily done without creating hugew plotholes by using factions that are already actively involved in the plot. In diffeence to those guys were Pally had to contrive some flimsy reason for them to abandon a apparently thousands of years standing attitude of non-interference with gods, just to make a hit and run at some random succubi.
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>>42688828
>I remember us ignoring them when they came through when we were finding ebonsong a place to live.
I'm talking about Sireyi discovering they are enslaving billions and needing to decide she has different problems right now and has to let these people keep suffering.

> than having to ignore the killing (or potentially total loss) of some of her new subjects
Thats something Sireyi would never and will never do. She just won't, it'd be a complete breach of her character to abandon those she is directly responsible for.
And you're not gonna get votes for doing that either.
>>
>>42688896
>Thats something Sireyi would never and will never do.
Even if faced with a complete inability (at the present time) to force the return of those subjects without causing utter destruction to herself and the rest of those she protects? I disagree.
>>
>>42688828

>>42688828
>If that is what you're talking about then I consider that a bit different than having to ignore the killing (or potentially total loss) of some of her new subjects
She decided to leave the slaves to their suffering when she first found out about these giants, that was already Sireyi stepping back and deciding this is too big a problem to handle. And its even more true now, nothing has changed in that regard. There is no character development in doing the same thing you've already done before.


>that shes not strong enough to mete out righteous vengeance (which is a bit of a favorite of Sireyi's)
Sireyi has been perfectly fine with not handing out righeous vengeance for the sake of people not being endangered before. That wouldn't be any different. Sireyi doesn't give a shit about handing out vengeance. She kills people when she feels there is a point at which their continued existence will only give them further opportunity to harm epople. She doesn't lightning people for vengeance or because they did bad things in the past.

Really, this entire post of yous hows you don't have even the flimsiest understanding of the character.
>>
>>42688942
So you want us to get railroaded into being impotent in a situation just because reasons?
How could then be a meaningful choice be made when there isn't a meaningful choice offered?
Why would we want meaningles choices like that?

Yeah sure, if Sireyi can only get them back in exchange for not having Oreia destroyed she wouldn't. But thats not a choice, thats just making up a hamfisted contrivance to force the players and character to feel impotent and like their actions don't matter. Why would you want that?

I mean, i could see that sort of thing in PRQ, because thats what PRQ is a bout ina some parts. But its certainly not what PoJ is about.
>>
>>42688970
To me its the difference is that of a logical decision and that of an emotional decision.
And as far as the vengeance thing goes, Sireyi is pretty damn vengeance hungry when someone hurts those she loves, though she tends to wait until those loved ones are safe. It doesn't consume her by any means, but that doesn't mean she doesn't do it.

>Really, this entire post of yous hows you don't have even the flimsiest understanding of the character.
If you say so anon...

>>42689044
Eh, there are times when the choices you make aren't meaningful as theres no way out. Not saying by any means that should be a regular occurrence, but I won't balk at them happening.

>Why would you want that?
Its not that I "want" that, its that I'm not bothered by that occurring at times.


Anyway, I truly appreciate all of the discussion, its been quite interesting, but sadly I've got to get doing things. Thanks again.
>>
>>42689318
>Sireyi is pretty damn vengeance hungry when someone hurts those she loves
Thats so utterly wrong I have trouble believing you followed PoJ.
She led the Eyeless go and the merchant dude, she let Shahulzer survive, she forgives Konig his retarded shenenigans. Sireyi has never been vengeance hungry. Ever.
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>>42689396
Which is why I said she doesn't let it consume her. Despite wanting it, her desire for redemption and her not being a moron allows her to make better choices.

Last post I swear
>>
>>42689318
>Sireyi is pretty damn vengeance hungry
Not him, but now I need to agree with his statement about your baffling lack of knowledge aboutt he character. Sireyi has several times let people go who hurt her loved ones, she even became friends with Shahulzer.
Never even once has Sireyi taken vengeance over compassion. Its just not how she does things.
She only ever kills those where compassion isn't a option. She even offered the Demon Lord who had imprisoned her mother for decades a chance at mercy.
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>>42689456
>Despite wanting it, her desire for redemption and her not being a moron allows her to make better choices.
So you're saying she is vengeance hungry.. despite nothing in her actions or thoughts ever indicating hunger for vengeance?
>>
>>42689456
>Despite wanting it,
Except for how she never wants it?
The closest Sireyi comes is in heat-of-the-moment stuff where she just wants to end whatever hurt the one she cares about ASAP.

But, that isn't vengeance.
Thats wanting to end possible danger to her loved ones. Vengeance would be wanting to keep destroying them after they had stopped being a immediate threat, which Sireyi neither does, not ever wanted.



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