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  • File :1213204372.gif-(14 KB, 405x320, mapofcannonball.gif)
    14 KB SR Cannonball Anonymous 06/11/08(Wed)13:12 No.1966471  
    Saw something a while back about a Cannonball Shadowrun (few years ago, on someone's AOL site)

    I'm going to try to do this with my players, a trip from Seattle to Miami Beach. The rules are, no killing of anyone on the other teams, must travel at least 3000 road miles, and that's about it.

    I have 3 main routes from Seattle to Miami Beach, ranging from 3200 miles to 3600 miles, averaging 48 hours to 60 hours.

    I need you guys to make an attempt at blowing my mind. What on earth could the players do that will screw up potential issues with the roads, cops, border checkpoints, construction, etc.
    >> Anonymous 06/11/08(Wed)13:14 No.1966481
    Give them 8 kilos of coke that they can hide in their opponent's vehicles.
    >> Anonymous 06/11/08(Wed)13:15 No.1966487
    Also 21 gold bars...
    >> Anonymous 06/11/08(Wed)13:16 No.1966492
    They arrive at Florida just as it's trying to secede. Helecopters, troops, and military checkpoints everywhere- they're fucked as they'll probably be wanted in about 5 states by the time they reach Florida so going through the checkpoint is guaranteed to get them arrested. However, if they do get in trouble they can always steal a helecopter and try to escape in the chaos of the standoff (and probably end up triggering a war).
    >> Anonymous 06/11/08(Wed)13:16 No.1966493
         File :1213204596.jpg-(58 KB, 640x480, buford2.jpg)
    58 KB
    Sheriff Buford T. Justice
    >> Anonymous 06/11/08(Wed)13:19 No.1966503
    Someone jacks a car with an enormous repo value and a dead alien in the trunk.
    >> Anonymous 06/11/08(Wed)13:21 No.1966508
    >>1966481

    Heh, I won't GIVE them anything, but that's an eventuality I planned for. Also, flattening tires at gas stations or rest stops etc. They will be encouraged to screw with the other drivers, just no killing or complete destruction of their vehicles.
    >> Anonymous 06/11/08(Wed)13:22 No.1966514
    3 teams of bounty hunters who start in Texas.
    >> Anonymous 06/11/08(Wed)13:34 No.1966571
    >>1966493


    I do need to stick him in around Georgia or so.
    >> Anonymous 06/11/08(Wed)13:37 No.1966593
    1.Bat Country. Literally. Northern Wyoming is infested with mutant bats.
    2.Fucking ravenous mutant dolphins that burrow instead of swim.
    3.Dysentary
    4.Snakes. 40 foot snakes.
    5.THE BRIIIIDGE IS OUTTTTTTTTTTTTTTT
    6.Gator-Dragons.
    7.The Humungous, or a character similar in both mannerisms, decor, and personality to The Humungous from Road Warrior.
    >> Anonymous 06/11/08(Wed)13:41 No.1966637
    Man this went to the second page quite fast.
    >> Anonymous 06/11/08(Wed)13:43 No.1966660
    I think Sheriff Justice is far too powerful for any group of Shadowrun PCs.
    >> Anonymous 06/11/08(Wed)13:44 No.1966677
    >>1966593
    >1.Bat Country. Literally. Northern Wyoming is infested with mutant bats.
    Excellent, this could work out well.
    >2.Fucking ravenous mutant dolphins that burrow instead of swim.
    O¿o
    >3.Dysentery
    I like the Oregon Trail approach.
    >4.Snakes. 40 foot snakes.
    o¿O
    >5.THE BRIIIIDGE IS OUTTTTTTTTTTTTTTT
    This is a good idea, I should maybe knock a couple major areas out due to construction, washed out bridges and whatnot. Maybe give them a few nav checks to see if they get really lost and lose a couple hours.
    >6.Gator-Dragons.
    Lost me here, like Dragons that are Gator Shaman? Or just really ginormous Alligators??
    >7.The Humungous, or a character similar in both mannerisms, decor, and personality to The Humungous from Road Warrior.
    There is a team named "Disciples of Hell" That have a couple people of that description in it.
    >> Anonymous 06/11/08(Wed)13:47 No.1966697
    >>1966660

    Perhaps, but I imagine that the teams would, in the name of Runner Solidarity and Honor, probably gang up on the good sheriff. It would be a good way to have a semi-climax before the finale as well.
    >> Anonymous 06/11/08(Wed)13:47 No.1966698
    >>1966677
    >>4.Snakes. 40 foot snakes.
    o¿O

    Think about it. It's like a car chase, but the other car? 40 foot snake.

    >>6.Gator-Dragons.
    Lost me here, like Dragons that are Gator Shaman? Or just really ginormous Alligators??

    Big gators. Might overrun the giant snake idea, really.
    >> Anonymous 06/11/08(Wed)13:51 No.1966748
    >>1966698

    Most of the routes go through the Everglades, so something related to these could happen.
    >> Anonymous 06/11/08(Wed)13:56 No.1966794
    Suddenly, Speed Racer!
    >> Anonymous 06/11/08(Wed)13:56 No.1966799
    Troll Biker Gang.
    >> Goldfucker !!taqDd9490Ip 06/11/08(Wed)14:04 No.1966868
    Dorf Biker gang.
    >> Anonymous 06/11/08(Wed)14:06 No.1966880
    >>1966799
    >>1966868

    Troll/Dwarf biker gang fighting, Road Rash style.
    >> Anonymous 06/11/08(Wed)14:09 No.1966910
    How should I handle the border checkpoints?

    Should I make it hard as balls to get through unless they do something as drastically simple as going the speed limit?
    >> Boston Tentacle Party !!sS2TVHm9A4b 06/11/08(Wed)14:10 No.1966914
    >>1966799
    Oh god yes.
    >> Anonymous 06/11/08(Wed)14:13 No.1966961
    Well, the border agents could be persuaded with bribes. Also, if your group never fleshed out their characters, they may not have civilian ID, so you could have the border agents be dicks. Also, any backtalk could lead to a 'random' search, and any illegal contraband may lead to hijinks.

    And then Troll Bikers!
    >> Anonymous 06/11/08(Wed)14:15 No.1966977
    >>1966910

    Have it be hilariously random and memorable. Really put some thought into these - srsly.

    Checkpoint 1: actually a massive pile of skulls on the road with a border patrol agent sitting in a lawn chair with a sign that says: "PAY THE TOLL"

    Checkpoint 2: An animated cyclone fence that talks too much. Actually very nice and helpful.
    >> Anonymous 06/11/08(Wed)14:16 No.1966986
    - well whether you like it or not, at least one of the teams (and maybe more) has a plan to kill the other competitors.
    - uh oh looks like you're crossing through some territory that has recently been 'claimed' by a toxic shaman who requires all of your scrap metal (your rides)
    - megacorp is doing some secret research testing and you've just happened into their site.
    - cross ways with some real smugglers who mistake you for coming after them
    >> Goldfucker !!taqDd9490Ip 06/11/08(Wed)14:31 No.1967139
    Definitely Dorf Bikers.
    >> Anonymous 06/11/08(Wed)14:37 No.1967186
    >>1966961
    >Well, the border agents could be persuaded with bribes. Also, if your group never fleshed out their characters, they may not have civilian ID, so you could have the border agents be dicks. Also, any backtalk could lead to a 'random' search, and any illegal contraband may lead to hijinks.

    The characters are fairly well fleshed out. Each player has a couple of identities, one has a legal SIN and a couple fakes, one has a legal SIN that is currently clear of warrants, but he has a record, and one has a fake SIN only. Depending on how advanced whichever border they go through is, the fake SINs won't hold up, I plan on having SOTA checkpoints on the major interstates, and simple booths on smaller main roads, and possibly none at all on a back road.

    >Have it be hilariously random and memorable. Really put some thought into these - srsly.

    I plan on it, that's why I came to /tg/, I know of no better bed of depravity for which to glean ideas. Take it as flattery, it is.
    >> Anonymous 06/11/08(Wed)14:37 No.1967189
    >- well whether you like it or not, at least one of the teams (and maybe more) has a plan to kill the other competitors.
    Dunno if that fits into the spirit of a Cannonball. Fuck with the other competitors is fine, kill them, kinda puts a damper on the thing. Besides, the teams will be under delayed live video coverage, such a plan would end quickly. There is a 2 hour delay, but that's all.
    >- uh oh looks like you're crossing through some territory that has recently been 'claimed' by a toxic shaman who requires all of your scrap metal (your rides)
    Could happen, I'll have to put a few areas like that into the maps beforehand, depending on the routes they take. Back roads are going to be more likely than regularly used roads.
    >- megacorp is doing some secret research testing and you've just happened into their site.
    Again, I'll probably put some areas like that in, especially out in the middle of nowhere.
    >- cross ways with some real smugglers who mistake you for coming after them
    That could happen, but only if the smugglers don't watch the IIN or Shadowland video feeds. Otherwise, they'd know what it was about.
    >> Goldfucker !!taqDd9490Ip 06/11/08(Wed)14:45 No.1967268
    >>1967189
    Well if the Smugglers do, what if they just feel like fucking with the Cannonballers?
    >> korik1 06/11/08(Wed)14:48 No.1967295
    When they stop at a diner for some food or something 3 guys with machineguns hold up the place.
    >> Anonymous 06/11/08(Wed)14:49 No.1967309
    >>1967268


    There is that!

    Maybe the smugglers just want to get something to Miami and feel that it'd be easiest to tail a Cannonballer, and sneak the cargo into their vehicle.

    Yes, thank you, this has potential...
    >> Anonymous 06/11/08(Wed)14:51 No.1967327
    >>1967295

    Also, gas stations, jiffy lube, etc.
    >> Anonymous 06/11/08(Wed)14:52 No.1967342
    >>1966977
    >Checkpoint 1: actually a massive pile of skulls on the road with a border patrol agent sitting in a lawn chair with a sign that says: "PAY THE TROLL"

    Fixed
    >> Anonymous 06/11/08(Wed)14:53 No.1967345
    perhaps have some fans of another team turn up at some point and try and kill them, sure the opposition may not try anything but im sure there would be a few overzealous fans, or maybe gamblers trying to ensure they made the correct decision
    >> Anonymous 06/11/08(Wed)14:56 No.1967376
    >>1967345


    Oh god, how did I miss that?!

    Of course, OF COURSE!

    Oh man, this should be awesome.

    Let me grab my team notes, I'll give a list of the vehicles in it.
    >> korik1 06/11/08(Wed)15:01 No.1967416
    >>1967327

    Those work too, but I feel a diner is better because the players might actually be sitting down and there's a lot more civvies around.

    Another idea is to have them figure out that if they take a ferry across a lake it'll cut off a couple hours of their trip. Have another team show up at the same time with the same idea but only enough room for 1 more team. Then if they get on board you can cause dickery on the ferry.
    >> Anonymous 06/11/08(Wed)15:07 No.1967454
    OK, this goes, Team Name, (number of members) Car

    Power of Three (3) 2048 BMW M3 Sedan
    Tenshi (4) 2049 Eurocar Westwind 2000c
    Cold Vengeance (3) 2044 Toyota Excelsior
    Deviant (4) 2051 Chrysler Nissan Maxi Z
    Disciples of Hell (5) Heavily modified 1964 Ford Galaxie
    Dead Presidents (5) 2021 Lincoln Continental Wagon
    Ikari (3) 2036 UD TurboDiesel Cargo Van
    Knights of Pleasure (4) 2042 Ford Luxury Conversion Van
    Trigger Happy [PC Team] (3) 2038 Hino Cargo - 1 [currently]
    Saints (3) 2050 Mitsubishi Nightskye Hearse
    Orange Crush (5) 2008 National Class A 40' RV
    Shamrocks (6) [2] 2051 Harley Scorpions with sidecars.
    Legion (4) 2048 Chrysler Nissan Patrol -1
    Dogboy's Crew (3) 2051 Hino Cargo - 1 (Made to look like truck from Dumb and Dumber)
    Freya (4) 2038 Ford Americar
    >> Anonymous 06/11/08(Wed)15:09 No.1967466
    >>1967416
    Quite a good point. I'm gonna be bored tonight at work so I'm going to save as much of this thread as possible and work on stuff. /tg/ is awesome as usual, thanks.
    >> Anonymous 06/11/08(Wed)15:11 No.1967472
    >1967466 PS, I like the ferry idea, but there's not a whole lot of opportunity for it. Maybe in the next Cannonball I'll have it go across more bodies of water. If they get the invite next year.
    >> Anonymous 06/11/08(Wed)15:17 No.1967506
    The team members are all fairly major NPCs as well, but I didn't list them due to space and laziness.
    >> Anonymous 06/11/08(Wed)15:31 No.1967622
    >>1967454
    Are they themed?
    >> Anonymous 06/11/08(Wed)15:36 No.1967674
    >>1967454
    Dastardly Duo (2) Mean Machine 00
    The Slag Brothers (2) Boulder Mobile 01
    The Gruesome Twosome (2) Creepy Coupe 02
    Professor Pat Pending (1) Convert-a-Car 03
    Red Max (1) Crimson Haybailer 04
    Penelope Pitstop (1) Compact Pussycat 05
    Sergeant Blast and Private Meekly (2) Army Surplus Special 06
    The Ant Hill Mob (7) Bulletproof Bomb 07
    Lazy Luke and Blubber Bear (2) Arkansas Chuggabug 08
    Peter Perfect i(1) Turbo Terrific 09
    Rufus Ruffcut and Sawtooth (1) Buzz Wagon 10
    >> Anonymous 06/11/08(Wed)15:39 No.1967707
    >>1967622

    Uh, actually yes, I guess they are.

    They each have little logos too. To put on the cars.

    The Dead Presidents team just goes by the name of the president which they are wearing a rubber mask of at the moment.

    The Saints are Peter, Paul and John, Knights of Pleasure are Sir Caligula, Dame Catherine, etc.
    >> Anonymous 06/11/08(Wed)15:39 No.1967709
    this sounds like a perfect opportunity for that corp to knock off some of the runners who wronged them 3 months ago by extracting their top research geek
    >> Anonymous 06/11/08(Wed)15:40 No.1967725
    >>1967674

    That show was awesome.
    >> Anonymous 06/11/08(Wed)15:42 No.1967744
         File :1213213350.jpg-(41 KB, 369x471, aids.jpg)
    41 KB
    >>1966880
    I totally ran that campaign...
    >> Anonymous 06/11/08(Wed)15:53 No.1967861
    I'll definitely have some go-gangs about. After all, some of these cars are really nice and would catch a good price on the open market. Trolls and dorfs too, of course.
    >> Anonymous 06/11/08(Wed)15:55 No.1967883
    I think tonight I'll watch Cherry 2000 to get some more ideas.
    >> Anonymous 06/11/08(Wed)15:57 No.1967891
    >>1967744

    I would totally inject Rally with my needle if you know what I mean.
    >> Anonymous 06/11/08(Wed)16:02 No.1967948
    >I need you guys to make an attempt at blowing my mind. What on earth could the players do that will screw up potential issues with the roads, cops, border checkpoints, construction, etc.

    What if they just get on a plane with the vehicle, avoid everything, and sit on the accelerator for 3000 miles or so?
    >> Anonymous 06/11/08(Wed)16:05 No.1967972
    >>1967948
    see
    >>1967189
    I think with surveillance, they'd know it wasn't road miles.

    And people might get suspicious if they arrived a day before everyone else.
    >> Anonymous 06/11/08(Wed)16:12 No.1968033
    -that great shortcut just happens to go through the grounds of a rather reclusive cult who take offens to the intrusion - with minefields and whatever else they can throw at the racers
    -some enterprising hacker has decided to screw with the navigation systems of some or all racers, have fun attempting to use roadsigns/the directions of locals
    -if they start to do to well, the press take too much of an interest in them, getting in the way and generally proving to be a nuisance, asking for on road interviews, wanting the team to perform fancy driving for better shots that sort of thing
    >> Anonymous 06/11/08(Wed)16:26 No.1968157
    >>1968033

    The Hacker one can tie in neatly with the betting one.

    Problem is, it might screw up a few of these NPC teams, but my players have already been (their characters) studying maps. Still, if they get a GPS system to validate their routes, it could have interesting results.
    >> Anonymous 06/11/08(Wed)17:58 No.1969062
    what if one of your human PCs begins to goblinize !
    >> Anonymous 06/11/08(Wed)19:04 No.1969725
    >>1969062
    Happens usually (only?) at puberty, and only in the earlier years. By the time of 4th ed, it incredibly rare, and most orc/troll are born to orc/trolls.
    >> Anonymous 06/11/08(Wed)20:24 No.1970417
    As this is shadowrun, there needs to be an ENORMOUS amount of cheating.

    I say, if your PC's dont cheat at least a few times, dont let them win.
    >> Anonymous 06/11/08(Wed)20:48 No.1970613
    Moon Crickets.
    >> Anonymous 06/11/08(Wed)21:02 No.1970720
    I'm still all in favor of Sheriff Buford T. Justice wading through and arresting racers as though he were Officer Lu Bu.
    >> Anonymous 06/11/08(Wed)23:02 No.1971760
    >>1970720

    I think I'll have Buford catch up most of the teams in a big dragnet in South Georgia, where the PCs and other teams will have to work together to get out of prison /trollrape.

    On an awesome note, this thread is still alive after I went to work and came back home, so now I have a bit more time to steal all of your ideas.

    I mean.... to be inspired by you...
    >> Anonymous 06/11/08(Wed)23:03 No.1971768
    >>1971760
    You can't steal our ideas anonymous; we are you.
    >> Anonymous 06/11/08(Wed)23:04 No.1971779
    >1971760 here.

    This will also have the effect of making the last leg a straight out run like hell for Miami.
    >> Anonymous 06/11/08(Wed)23:06 No.1971807
    >>1971768


    That is just insanely deep.
    >> Anonymous 06/11/08(Wed)23:09 No.1971829
         File :1213240182.jpg-(73 KB, 750x600, RealRiggers-motivational.jpg)
    73 KB
    Ok, look at this:

    - You players take the crappiest, most slower vehicle they can find... Some kind of hppie truck or juste steal some kids' bikes.
    - The party magician(s) summon the biggest spirit they can, burning edge/karma in the process to really make it big.
    - Make the spirit use movement power on previously mentioned shitty vehicle.

    And voilà, they win the race in a few hours.
    >> Anonymous 06/11/08(Wed)23:14 No.1971876
         File :1213240447.jpg-(18 KB, 300x299, cherry_2000.jpg)
    18 KB
    >I think tonight I'll watch Cherry 2000 to get some more ideas.

    Someone else owns this movie. fuck yes!
    >> Anonymous 06/11/08(Wed)23:16 No.1971890
    >>1971829


    Oh dear. Thank god the PCs don't have a mage (yet, one guy has a Mage as a backup)


    Something to think about for the other teams, or something to stipulate against in the rules. Thank you, I still have 3 weeks before this one goes down, and a lot could happen in the interim, including the one damned unlucky PhysAd dying (he's almost done it twice, his dice hate him)
    >> Anonymous 06/11/08(Wed)23:17 No.1971897
    >>1971876


    That movie is the shit! I love her 'stanger.
    >> Anonymous 06/11/08(Wed)23:23 No.1971961
    >>1971897

    1965 Ford Mustang Off Road edition?


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