Posting mode: Reply
Password(Password used for file deletion)
  • Supported file types are: GIF, JPG, PNG
  • Maximum file size allowed is 3072 KB.
  • Images greater than 250x250 pixels will be thumbnailed.
  • Read the rules and FAQ before posting.
  • ????????? - ??

  • File: 1335417347.jpg-(46 KB, 600x450, AC-Q.jpg)
    46 KB AC-Guy 04/26/12(Thu)01:15 No.18865876  
    >Here we go: thread 23, day 23. Streak's alive.
    >By my count, LG's best streak had him go for 32 days.
    >Previous threads here: http://suptg.thisisnotatrueending.com/archive.html?tags=AC%20Quest


    And currently you're in your core, doing some last minute checks in your systems.

    Dave calls you over the team tac-com "Hey, check this out: they're doing the pre-show. You wanna watch this, or you planning to review the enemy team's data for the millionth time?"

    [ ] Tactics.
    [ ] Show.
    >> Anonymous 04/26/12(Thu)01:17 No.18865890
    Show. Let's have some fun.
    >> Mooch !!3IQ4IZVsitx 04/26/12(Thu)01:17 No.18865901

    I like shows.
    >> Anonymous 04/26/12(Thu)01:18 No.18865920
    > you planning to review the enemy team's data for the millionth time?

    Wait, we got a chance to review the enemy team's data?
    >> Snaps 04/26/12(Thu)01:19 No.18865926
    >[X] Tactics.
    We can watch a video of the pre-show later...after we win
    >> Asukafag 04/26/12(Thu)01:19 No.18865927
    Here's hoping those guys in the arena know how to cut a promo.
    >> Anonymous 04/26/12(Thu)01:19 No.18865936
    [X] Tactics.
    >> Gloquenteentleman !yVrZbEGJ8A 04/26/12(Thu)01:20 No.18865940
    rolled 72 = 72

    been waiting all night for this.......hell

    Tactics, while watching the show......since we've "review[ed] the enemy team's data [millions of] time[s]"
    >> Anonymous 04/26/12(Thu)01:20 No.18865947
    Tactics, someone at home is probably recording the whole thing anyway, we can watch the pre-show when we don't have a job to do.
    >> AC-Guy 04/26/12(Thu)01:20 No.18865948

    >In charater? yes, you gave it a quick once over.

    >Lawrence, on the other hand, has been obsessive.
    >> !UdzMmUq0Oc 04/26/12(Thu)01:21 No.18865963
    rolled 93 = 93

    This looks like it's not a tie. I vote Show.
    >> Anonymous 04/26/12(Thu)01:22 No.18865969
    >> Anonymous 04/26/12(Thu)01:22 No.18865978
    Watch the show. Gotta get in the mood, man.
    >> AC-Guy 04/26/12(Thu)01:23 No.18865985
    >> Snaps 04/26/12(Thu)01:26 No.18866030
    We finally have a chance to know what we're up against before a fight and you all vote to watch a show...really people?
    >> Anonymous 04/26/12(Thu)01:27 No.18866038
    Personally, I hope they act like pro wrestlers.

    "Are you ready for the iron mountain?! Because the iron mountain is ready... TO KICK YOUR ASS!"
    >> Gloquenteentleman !yVrZbEGJ8A 04/26/12(Thu)01:27 No.18866042
    rolled 29 = 29

    Every time there is a tally, I will provide a loading screen from now on......as long as I'm here at least
    >> Mooch !!3IQ4IZVsitx 04/26/12(Thu)01:27 No.18866054

    I know what we're up against.
    I just cant wait to read how he types em up.
    >> Gloquenteentleman !yVrZbEGJ8A 04/26/12(Thu)01:27 No.18866055
         File: 1335418072.jpg-(7 KB, 300x275, 393333-loading_large.jpg)
    7 KB
    rolled 59 = 59

    oops, forgot the screen
    >> Throne 04/26/12(Thu)01:28 No.18866059
    Ehh, show. We can probably get throught the opening match without to much hassle anyway...
    >> Anonymous 04/26/12(Thu)01:28 No.18866066
    Doesn't matter if they do or not. We should anyway.
    >> Anonymous 04/26/12(Thu)01:30 No.18866083
    "We're the SNAPS! And we're here...to BREAK YOU IN HALF!"

    P.S.: Oh god please don't actually have us say that
    >> Anonymous 04/26/12(Thu)01:31 No.18866097
    And this is why Stepdads makes a way cooler team name.
    >> Gloquenteentleman !yVrZbEGJ8A 04/26/12(Thu)01:31 No.18866099
         File: 1335418297.jpg-(26 KB, 500x450, untitle.jpg)
    26 KB
    rolled 29 = 29

    this is a bad thing to say when the DM can effectively take this as reading your mind.......
    >> Anonymous 04/26/12(Thu)01:33 No.18866114
    "Mooch, go get a red canvas covering and cut 2 holes in it!"
    "I'm making a lucha mask for my AC!"
    "...Yes Sir!"
    >> Mooch !!3IQ4IZVsitx 04/26/12(Thu)01:34 No.18866126

    Pretty sure ive done that for Dave already.
    >> AC-Guy 04/26/12(Thu)01:34 No.18866132
    "You know what? I gotta see how they try to hype up a mech fight. Patch it through."

    After a moment a video feed pops up, and you can see crowds cheering as a black man with a modest 'fro and red wrap-around shades struts around on a stage, suspended between two helicopters, above the main arena pit.

    "Hello there ladies and gentlemen!" He says, and the crowd roars. "I will be your host for this Lovely evening of carnage in Sin City! Now, the ladies call me 'oh Bay-Be' but YOU, dear viewers, can call me Mr Smooth. And we will be bringing the action for you ALL NIGHT LONG!"

    The crowd goes fucking wild. Fireworks erupt from the sides of the stage as he's hoisted out of he Arena.

    "Huh." You say. "So that's what one of these look like."

    You get a call on your coms. Looks like it's the captain of this team your facing, asking about terms. Apparently if both teams don't agree to battle conditions, it's randomly selected.

    [ ] Talk to him, gain some control over the terrain.
    [ ] Ignore him, try and use this to your advantage.
    >> Anonymous 04/26/12(Thu)01:36 No.18866147
    Throw the bitch into something completely unexpected.
    >> !UdzMmUq0Oc 04/26/12(Thu)01:36 No.18866151
    Let's go ahead and talk.

    And, I must be off. Good luck, boys and goils.
    >> AC-Guy 04/26/12(Thu)01:36 No.18866153

    >Before you ask, no that isn't ALL of it., Smooth will keep it coming, but he needs you guys to make your decision first, while some drugged out former rock-star butchers the national anthem.
    >> Anonymous 04/26/12(Thu)01:36 No.18866157
    Pretty much everything we do is random and on the fly anyway and we are new at this arena nonsense.

    Ignore he ass.
    >> Anonymous 04/26/12(Thu)01:37 No.18866164
    Honestly we're better at dealing with random stuff than most teams would be. We have a good mix of mech types, we personally are a very balanced mech, throw them for a loop. Random.
    >> Gloquenteentleman !yVrZbEGJ8A 04/26/12(Thu)01:37 No.18866168
    rolled 6 = 6

    Ignore the hell out of him. A random ruleset will even out the less experience we may have in the arena by making it so neither of us know what to expect.
    >> Snaps 04/26/12(Thu)01:37 No.18866169
    >[X] Talk to him, gain some control over the terrain.
    Can we plan ahead yet?
    >> Anonymous 04/26/12(Thu)01:37 No.18866170
    "Well make another one! The glory of Dos Gringos demand it! For the honor of the lucha!"
    >> Anonymous 04/26/12(Thu)01:37 No.18866173
    Tell him you want to do random simply because reacting to a random environment requires more skill.
    >> AC-Guy 04/26/12(Thu)01:38 No.18866175

    >I should specify: Going Random means you not only don't get to pik your battlefield, but also the match type, and existing qualifiers.

    >You could end up playing capture the flag in an abandoned city, while being unable to touch the ground.
    >> Anonymous 04/26/12(Thu)01:38 No.18866177
         File: 1335418695.jpg-(94 KB, 640x480, linkfoe20.jpg)
    94 KB
    [x] Talk to him, gain some control over the terrain.

    also, captcha is lessCDi tinguished. I lol'd.
    >> Anonymous 04/26/12(Thu)01:38 No.18866178
    "There's only one true superstar of the year! One true superstar of the DECADE! And you know who that is Vegas? That's right it's the Bandit beatin'! Cookie eatin! Trail-blazin'! Stronger than a bear! Faster than a buck! The biggest thing to hit Vegas cause the Rebels suck!"
    >> Throne 04/26/12(Thu)01:38 No.18866180
    Talk to him, see what he's angling for. If we don't like it then disagree and go random.
    >> Anonymous 04/26/12(Thu)01:39 No.18866189
    We can deal with that.
    >> Asukafag 04/26/12(Thu)01:40 No.18866197
    Talk to him, see if we can weedle him into accepting terms that work to our advantage. If we can't get an advantage, just disagree completely and go random.
    >> AC-Guy 04/26/12(Thu)01:41 No.18866212
    >Alright, tallying votes.
    >> Gloquenteentleman !yVrZbEGJ8A 04/26/12(Thu)01:41 No.18866216
    rolled 10 = 10

    well, if by unable to touch the ground you mean we can land on buildings and what not, that would be fucking glorious
    >> Anonymous 04/26/12(Thu)01:41 No.18866221
    Talk to him. See what he wants. We'll probably go for random in order to reach maximum CRAZY IVAN POTENTIAL anyways but we need to be a bit polite, at least.
    >> Billy Johnson 04/26/12(Thu)01:42 No.18866224
    [x] Talk to him, gain some control over the terrain.

    Alex isn't a dick and it would be nice to not pretend the floor is lava.
    >> Throne 04/26/12(Thu)01:42 No.18866227
         File: 1335418967.jpg-(132 KB, 540x386, jacket3.jpg)
    132 KB
    I like the way you think.
    >> AC-Guy 04/26/12(Thu)01:43 No.18866241
    >Rasfracking Tie votes....

    >I would suggest flipping a coin, but by it's very nature it seems to favor the people wanting to randomize.
    >> Anonymous 04/26/12(Thu)01:44 No.18866248
    >> Gloquenteentleman !yVrZbEGJ8A 04/26/12(Thu)01:45 No.18866256
         File: 1335419116.gif-(3 KB, 400x400, LOADING-SCREEN-400x400.gif)
    3 KB
    rolled 74 = 74

    >> Anonymous 04/26/12(Thu)01:45 No.18866263
    [x] Talk before deciding whether or not to randomize
    >> Anonymous 04/26/12(Thu)01:46 No.18866267
    Let's talk to him, worst happens we decide to say fuck you and make it random.
    >> Anonymous 04/26/12(Thu)01:54 No.18866348
    Let's just talk it over, then.
    >> AC-Guy 04/26/12(Thu)01:55 No.18866357
    You opt to answer the call.

    "Hey there, you the Snaps team captain?"

    The voice sounds oddly familiar. "Yeah. You wanted to talk terms?"

    "Pretty simple actually, I'll give you choice of terrain if you give me game type. I think a best of three , one-on-one rumble would be best. I mean, I want to put down the maximum entertainment value, and I'll even tell one of my guys to take a fall if we start kicking your ass too bad."

    "Now why would you do that, on top of giving me choice of battlefield?"

    "Because the better the show, the more people put in the pot to bet. The House ALWAYS comes out ahead, and it splits some of the winnings with the little guys. So if we make this good enough, even if one of us gets wiped here we won't be in the hole for entry fees and repair bills."

    Sounds pretty good. Your team actually works very well flying solo, and there is some truth to what he says. Then again, he seems pretty confident in his victory regardless. Maybe they also do better solo. Or maybe he's just arrogant.

    Then you place the voice... "Hey, this is going to sound weird, but were you playing some sort of a robot fighting arcade game this afternoon?"

    "Shit, THAT'S where I know you from? you were the T-Rex guy right? I was the Lion thing. Alright, win or lose, we meet up for beers after this."

    [ ] Accept conditions for battle.
    [ ] Try to renegotiate (Specify).
    [ ] Decline, go random.
    >> Anonymous 04/26/12(Thu)01:57 No.18866385
    [x] Accept

    Seems fair enough. And since it is the Arena, a good show is better than a stomp.

    We've just gotta win.
    >> Anonymous 04/26/12(Thu)01:58 No.18866391
    Seems legitimate, all of us like 1 on 1, his point about money makes sense and we have choice of terrain which is damn useful.

    Ask Laurie and Dave their opinions but I can work with this.

    And agree, beers after the Tourney, first beer is awesome, second networking with fellow pilots is useful.
    >> Anonymous 04/26/12(Thu)01:58 No.18866394

    What are our terrain options?
    >> Anonymous 04/26/12(Thu)01:58 No.18866399

    Seems fair. All we have to do is kick their asses.
    >> Asukafag 04/26/12(Thu)01:58 No.18866400
    He seems pretty bro, and it's all for the crowd and those glorious pops.
    >> Anonymous 04/26/12(Thu)01:58 No.18866401
         File: 1335419912.jpg-(21 KB, 406x366, damage188.jpg)
    21 KB
    Accept and get ready for beers. This guy is awesome.

    Also opt to be one v oneing him.
    >> ClericMan 04/26/12(Thu)01:59 No.18866411
    [ ] Accept conditions for battle.
    >> Asukafag 04/26/12(Thu)01:59 No.18866412
    This is a vote for accept, by the way.
    Forgot to state that.
    >> Snaps 04/26/12(Thu)01:59 No.18866422
    >[X] Accept conditions for battle
    This actually doesn't sound that bad
    >> Anonymous 04/26/12(Thu)02:00 No.18866429

    How is Laurie loaded out, before we go and choose terrain? And how are they loaded out, seeing as how IC we did take a quick glance at their specs.
    >> Billy Johnson 04/26/12(Thu)02:00 No.18866432
    [x] Ask Laurie and Dave their opinions but I can work with this.

    Other wise agree.

    Also would terrain change each 1v1 or is it the same for all the matches?
    >> AC-Guy 04/26/12(Thu)02:03 No.18866469
    "Sounds fair enough."

    "Ballin'. I'll let my boys know. You send in your Arena pick, I'll forward game type. You cool with no special conditions?"

    "Yeah, let's save the flashy stuff for later rounds."

    "Alrighty then."

    He hangs up, and you look over your choices.

    [ ] Center Arena.
    [ ] Open Desert.
    [ ] Abandoned City.
    [ ] Sewers.
    >> Anonymous 04/26/12(Thu)02:04 No.18866482

    Abandoned City. Gives plenty of cover options, and circle-strafing between buildings is super-fun and exciting.
    >> AC-Guy 04/26/12(Thu)02:05 No.18866491



    >Laurie has a rifle like yours, a auto-turret deployment system, and that flail-gun as his primary weapons. He's also got some optical chaff, a beam-cannon, and is an ultra-light build.
    >> Anonymous 04/26/12(Thu)02:05 No.18866494
    [x] Abandoned City. We seem to do well in cities. 'nuff space to maneuver, and some cover.
    >> Snaps 04/26/12(Thu)02:06 No.18866498
    >[X] Abandoned City.
    Should make for a good show
    >> Anonymous 04/26/12(Thu)02:06 No.18866504
    This is for all three matches right?

    We want something that works for whatever Laurie specializes in, our mid range and Dave's close up assassin. I like the city, it makes all of our mobility useful, Laurie should have absurd sensors which is great for this, lead them into cramped corridors for his flail gun and his mobility is absurd so he'll always have cover, Dave can ambush readily in this environment and we can circle strafe buildings like a boss.
    >> Asukafag 04/26/12(Thu)02:06 No.18866508
    And he's using the flail... why?
    >> Asukafag 04/26/12(Thu)02:07 No.18866516
    Let's us be a hit-and-running jerk.
    >> Throne 04/26/12(Thu)02:07 No.18866519
    Abandoned City
    >> Anonymous 04/26/12(Thu)02:12 No.18866568
    Can we have a pastebin or google docs with all of the rules?
    >> Billy Johnson 04/26/12(Thu)02:16 No.18866603
    [x] Abandoned City.

    Seems like the best bet.
    >> Anonymous 04/26/12(Thu)02:16 No.18866606


    SNAPS demolition group. For when you need a city block down 5 days ago.
    >> ClericMan 04/26/12(Thu)02:20 No.18866641
    [ ] Abandoned City.
    lets rock this bitch
    >> AC-Guy 04/26/12(Thu)02:24 No.18866677
    >City it is then.

    >Also, my mac crashed. JOOOOOOOOOBS!!!
    >> Asukafag 04/26/12(Thu)02:28 No.18866711
    So what you need to do is...
    Take it to your local Apple Store!
    Shine it up real nice!
    Turn that sumbitch sideways!
    >> AC-Guy 04/26/12(Thu)02:29 No.18866724

    >But then I would be down one over-priced/over-rated laptop.

    >All seriousness though, I NEED to get a new netbook. If only to cut down on size/weight.
    >> ClericMan 04/26/12(Thu)02:30 No.18866729
    Oh cruel gods of /tg/ why hat thou taken from us AC-Guys only means of giving us our daily does of awsome
    >> Asukafag 04/26/12(Thu)02:33 No.18866746
    I'm just taking every opportunity to drop references to Pro Wrestling while it's vaguely relevant, what with the arena and all.
    But seriously, I know that feel.
    My laptop overheats CONSTANTLY and it's really annoying.
    >> Anonymous 04/26/12(Thu)02:37 No.18866775
    >> Anonymous 04/26/12(Thu)02:39 No.18866792
    Well, I doubt the Cores use Apple software.

    They'd be called iCores, if they did.

    And, <insert Apple Core pun here>.
    >> AC-Guy 04/26/12(Thu)02:45 No.18866839
    You pick the city Arena, while Mr Smooth's voice rambles on in the background about a word from sponsors.

    You team is told to board a high-speed rail with the three members of Team Mo Betta. You take the opportunity to look over their cores, and review what you know about them.

    One of them is piloting a Heavy bipedal with some serious boosters: clearly designed more for quick evasive manuvers than rapid movement over a distance. He's packing two sets of missile pods, and what looks like some sort of jamming equipment. Dedicated jammers are rather rare, since chaff works about as well. If he's banking on no-ammo, then clearly he's built to survive a fight for a while, wars of attrition style. He's got two heavy-caliber chain-guns, and a pair of Heat-Rods on what looks like a custom high-speed rail system. So engaging up close is suicide, and he's built to love a drawn-out slugging match.

    One of the others has a pair of auto-cannons, and a tank-tread system. Clearly a heavy weapons platform build. He's also got way more missile pods than any sane man should.

    The third guy is the Captain you spoke to. He seems to have gone for a completely different route than his colleagues. While they're geared more to an extended throw-down, this guy's core look lighter that Laurie's. It's got a weird looking beam saber in it's left hand, some sort of full-blade emitter system with an inward curving blade. In his right hand a.... beam rifle? Huh, that kinda look familiar....

    >Roll tactics, target 60.
    >> Anonymous 04/26/12(Thu)02:46 No.18866848
    rolled 10 = 10

    >> Anonymous 04/26/12(Thu)02:47 No.18866853
    rolled 88 = 88


    Hmm, this could be a very interesting fight. The city ought to give us a good chance to not let number 1 get a knockdown drag out fight and number 2 we can maneuver around.
    >> Anonymous 04/26/12(Thu)02:47 No.18866854
    rolled 78 = 78

    Rolling as well
    >> Anonymous 04/26/12(Thu)02:48 No.18866860

    >> ClericMan 04/26/12(Thu)02:48 No.18866861
    rolled 10 = 10

    >> Billy Johnson 04/26/12(Thu)02:48 No.18866862
    rolled 60 = 60

    >> Anonymous 04/26/12(Thu)02:49 No.18866867
    rolled 28 = 28

    >> Gloquenteentleman !yVrZbEGJ8A 04/26/12(Thu)02:49 No.18866869
    rolled 66 = 66

    hmmmm, rollan'
    Also, that first guy's build is exactly what my AC on AC4A's loadout was. Well almost exactly, you can't have the third weapon in 4, and no dedicated jammers.....I had more missle/dakka
    >> ClericMan 04/26/12(Thu)02:50 No.18866876
    dam like 2 seconds two late
    >> AC-Guy 04/26/12(Thu)02:55 No.18866935
    >Type up the post in a sec.

    >First, DINNER!

    >> Gloquenteentleman !yVrZbEGJ8A 04/26/12(Thu)02:58 No.18866954
         File: 1335423493.jpg-(3 KB, 300x225, 427550-now_loading_2_large.jpg)
    3 KB
    rolled 23 = 23

    >> AC-Guy 04/26/12(Thu)03:15 No.18867097
    You recognize that rifle.

    That's a fucking Karasawa. Then you realize the blade in his other hand is a Moonlight variant.

    Then your stomach drops, and you hit him with a quick, damn near silent ping. He's radar invisible.

    So he's extremely fast, that jamming suite on him combined with that means that he's going to be damn near impossible to hit, ESPECIALLY in an Urban environment. You also take small comfort in the fact that the rifle would have to charge a shot, and the blade is Melee only. But he really only needs one good hit with either to take you out. Generally Assassin builds like this are piloted by two kinds of people: complete idiots, and exceptional Aces. And an idiot couldn't afford a Karasawa.

    Doing a quick calculation, you realize that the only person equipped to actually try and fight this guy is you. Suddenly his earlier confidence makes sense: he only needs one of his team-mates to score a kill. A team battle means people watching their backs, and multiple lines of fire, one on one though, he could push this core to it's limits out here.

    The best chance you have would be to put Laurie against the biped, and Dave against the Tank. If both of them win, you won't even have to enter the ring, but if one of them fails, you're in the best position to try and fight this guy. Then you spot the Ace Patch on his shoulder: a pair of scimitars whirling in a complex pattern, with a mad dancer between them.

    Dervish. This should be an interesting fight.
    >> Gloquenteentleman !yVrZbEGJ8A 04/26/12(Thu)03:18 No.18867115
    rolled 66 = 66

    all of my fucks, are nothing but oh fucks.......
    >> Mooch !!3IQ4IZVsitx 04/26/12(Thu)03:20 No.18867125

    ......Ah crap.
    Its dervish.

    THIS I did not expect.
    >> Anonymous 04/26/12(Thu)03:20 No.18867129
    Shit, this is bad, we gave a super-assassin access to an area where ambushes aren't the hardest and he'll be able to slip between cover.

    Our best chance is probably going to be getting to a high place and praying like a motherfucker.
    >> Snaps 04/26/12(Thu)03:21 No.18867142
    We had to watch the pre-show...
    >> AC-Guy 04/26/12(Thu)03:21 No.18867143
    >Now here's the real question for the evening: How do you want to play these fights out? Because I can run them, give you a narrative, and move on. You get cool fight scene, go back to playing Alex, and the story moves along quicker.

    >Or you could take control of either of them during their fights do the whole fight from their yadada and micromanage the whole affair.

    >I know a lot of you might want to play as them both, but this story is going along a lot slower than I anticipated.

    >Not saying that that's a bad thing, but there's a LOT of shit I got planned, and I'm a little eager to get on with it.
    >> Anonymous 04/26/12(Thu)03:23 No.18867156
    Do a cool narrative mecha fight of both of their battles, just make sure to make it sound fucking awesome.
    >> Throne 04/26/12(Thu)03:24 No.18867160
    This. Since this is a three dimensional battle field, it would probably be best to stick to the roof tops.

    Also, I like the fact that this pretty much forces us to play to our core strengths instead of LOL FACE RIPPAN.

    Oh such choices. Could we just narrate Dave's and play as Laurie?
    >> Gloquenteentleman !yVrZbEGJ8A 04/26/12(Thu)03:25 No.18867170
    rolled 35 = 35

    I was thinking getting to a high place as well, but, that also screws us over

    Pros: We have a high 360ish view of area
    Cons: We have to watch said 360ish view of area without radar and can't stay still for too long

    I suggest, we find him as fucking fast as we can, maintain visual contact at all times, and stay in mid range. Don't let him get close, but don't let him get far enough away or in an area where he can slip away. Probably have to go full out offense on him. Don't let up, or we could do what we did in Hope against nine ball. Let him hit with that MLv he has and then secure a kill by getting as close as possible without being lit up.
    >> Anonymous 04/26/12(Thu)03:25 No.18867171
    Despite my desire to micromanage the crap out of that, I think the narration would be better.
    >> Snaps 04/26/12(Thu)03:25 No.18867172
    would it be you rolling against yourself for these fights or would you just pick victory and loss?
    >> AC-Guy 04/26/12(Thu)03:26 No.18867182

    >I guess you could do that. Though I'm curious as to how standing in the open in a very visible place is a good way to fight someone radar-invisible with a OHK long-range rifle....
    >> Anonymous 04/26/12(Thu)03:26 No.18867184
    Narrative means they don't get screw by our shitty rolls.

    So I vote narrative
    >> AC-Guy 04/26/12(Thu)03:27 No.18867190

    >I'd roll for it, legitimately. All of it.

    >I could post all of the rolls here, but they would be utterly devoid of context until I went and posted the play-by-play.
    >> Gloquenteentleman !yVrZbEGJ8A 04/26/12(Thu)03:27 No.18867194
    rolled 94 = 94

    refer to
    >> ClericMan 04/26/12(Thu)03:28 No.18867196
    tell everyone to shutup and take my vote for you to start talking
    >> Gloquenteentleman !yVrZbEGJ8A 04/26/12(Thu)03:29 No.18867203
    rolled 16 = 16

    Also, when I say letting him hit us with the MLv, I mean letting him take an arm or something, because, in a drawn out fight, we are going to lose against him.
    >> Gloquenteentleman !yVrZbEGJ8A 04/26/12(Thu)03:29 No.18867211
    rolled 7 = 7

    Also voting for narrative here
    >> Snaps 04/26/12(Thu)03:29 No.18867212
    voting narrative then, feel free to use fate points if necessary
    >> Throne 04/26/12(Thu)03:31 No.18867224
    Well when you put it like that...
    I guess if its not being arbitrarily chosen then yeah narratives sound fine.
    >> Anonymous 04/26/12(Thu)03:32 No.18867234
    >Tank AC with two assault cannons and all the missiles that can fit on it

    I like this guy.
    >> Anonymous 04/26/12(Thu)03:32 No.18867238
    True, my main focus for that was avoiding him jumping us with melee using radar invisibility.

    Given that he's segmented between melee with his blade and isn't the best at mid range due to the Karasawa's charge time we might be better off fighting him somewhere where we can control the distance and boost between buildings whenever the Karasawa charges. If he moves forward to use the blade move back, if he tries to use the Karasawa dodge and punish with rifle fire.

    We're going to have to play to our strengths here, mobility and mid-range combat.

    Our first priority will be to get visual confirmation on him and keeping him in sight, if he slips out he could literally be anywhere as far as we know.
    >> AC-Guy 04/26/12(Thu)03:33 No.18867240
    >Alright. I hope you guys don't mind me rolling off-screen. It's just a lot faster that way.

    >Back in like ten.
    >> Anonymous 04/26/12(Thu)03:39 No.18867284
    And now we hope your lucky rolls work in our favor for once.
    >> Anonymous 04/26/12(Thu)03:43 No.18867309
    I trust your rolls more than I do the /tg/ dice roller
    >> Gloquenteentleman !yVrZbEGJ8A 04/26/12(Thu)03:44 No.18867322
         File: 1335426290.gif-(4 KB, 576x324, loading-screen.gif)
    4 KB
    rolled 4 = 4

    Keeping eye contact is the most important thing. The issue is, he can make us break eye contact whenever he fires his gun, if he is a true ace, he will use that to make us dive into cover while he does as well, effectively blinding us to where he is and then he can sneak up on us again. It's why I suggest the fast, all offense tactic to keep him mid range, and when he fires his gun the first time, we are going to have to go with closing the gap and allowing him to try to hit us with the MLv, taking an arm maybe or something, in a suicidal blow tactic that will allow us to unload into him at close range. Keeping it at mid range, unless we can ALWAYS maintain eye contact, will be bad because we will HAVE to take cover from his beam rifle, which eliminates the purpose of having eyes on him at all times TO keep him at mid range.

    >Make Contact
    >Keep within sights
    >He begins charging gun/rifle
    >we have three choices, fire on him, and hope to disrupt his aim, evade and take cover, breaks eye contact and ability to track him putting him at the advantage, or charge him, taking him by surprise to see a mid-range build closing hte gap with him with an obviously outclassed AC, he reacts as he should bring his sword to bear but we anticipated and went for a "our arm, for your head" tactic (tried to stay away from face for you AC-Guy)
    >> AC-Guy 04/26/12(Thu)04:01 No.18867444
    First into the Arena is Laurie. He and the other guy enter the city at opposite ends. You switch to the crowd feed, and mute it upon hearing Smooth's voice. He is only fun in small doses. You then open up an audio link to Laurie's core, and set it to receive only. He tags up some auto-turrets around in idle mode to act as surveillance, and then goes to ground. His opponent comes skating up one of the main roads looking for him. Clearly wanting to keep his mid-range advantage.

    When he slides around one corner, Laurie hits him with a cluster of dumb rockets, and opens up with all his turrets while his opponent reels. Quickly though, his opponent boosts up, spins, and disables the turrets. He then apparently opened up an audio channel to Laurie's core.

    "You know, I'd be willing to let you just back out of this now."


    "Well, maybe I'm just a bit old fashioned, but I really don't like hitting girls. so if you were to surrender...."

    Judging by the sharp intake of breath from your squaddie, that was EXACTLY the wrong thing to say.

    He never finished that sentence. Laurie kicked his head off and took out both his arms with one sweep of his flail, and the rest of the taunt is lost to pained gurgling.
    >> Anonymous 04/26/12(Thu)04:04 No.18867465
    Go Laurie, the flailgun seems to be working for him.
    >> Throne 04/26/12(Thu)04:06 No.18867483
    Hahaha, of with his head.

    Man, we should just put laser daggers on everyone's feet.
    >> Anonymous 04/26/12(Thu)04:07 No.18867490
    Fuck yeah, go Laurie.
    >> AC-Guy 04/26/12(Thu)04:15 No.18867548
    Then Dave gets his shot in the fight. The tank guy immediately goes right to a small industrial area, with lots of wide open space, and just waits.

    A few minutes later, Dave realizes the man isn't going to give up his favorable ground. So he readies his weapons and tries to rush him.

    Unfortunately, with his opponent holding the range advantage, he's unable to do much other than launch cluster-bombs and watch him casually side-step them before resuming with the wall of bullets. Then after a few minutes, Dave's core is noticeably starting to slow down. He has decent armor, but the constant chipping away is really taking it's toll. He decides on a desperate gambit: With one move, he dashes in and hits the core point blank with his cluster-nades. It cripples both it's main weapons, and effectively ends the wall of bullets. Then Dave darts around the back and readies his Heat rod, aiming for the motive connector between the top and bottom halves. That would be good enough to force a mobility kill and end this.

    He never saw the rear-mounted cluster missile until it too late, and lost both his legs in the process. You hear a brief, agonized scream over the coms before he blacks out.

    You realize that his team is much better than you gave credit for, as dusk slowly begins to come in. "Well then." Dervish says over the com. "Looks like it's me and you now. Hope you fly as good as you look." And with that he vanishes into the cityscape while you watch the countdown begin.

    5.... 4.... 3.... 2.... 1....
    >> AC-Guy 04/26/12(Thu)04:16 No.18867555
    >NEXT TIME, ON AC-QUEST: Ghost Town....
    >> Anonymous 04/26/12(Thu)04:17 No.18867563

    New team name - Laurie's a girl.

    Let his rage take everyone out
    >> Anonymous 04/26/12(Thu)04:17 No.18867566
    Well, who didn't see that coming?
    Here we go..
    >> Anonymous 04/26/12(Thu)04:18 No.18867570
    Was there any chance of both our wingmates winning/losing their matches? Narrative wise it felt like it had to come down to ours...
    >> Gloquenteentleman !yVrZbEGJ8A 04/26/12(Thu)04:18 No.18867577
    rolled 3 = 3

    where is that argh.jpg when you need it.....because we fucking need it right now.......
    >> Snaps 04/26/12(Thu)04:18 No.18867578
    Why am I not surprised it's 1/1
    >> Throne 04/26/12(Thu)04:19 No.18867584
    Pretty much. Oh well. At least Lauri had a cool ass fight.
    >> Mooch !!3IQ4IZVsitx 04/26/12(Thu)04:20 No.18867595
    IF you can call that a fight.

    I cant.
    That was pretty much his opponent putting a gun in his own mouth and letting laurie squeeze the trigger.

    >> AC-Guy 04/26/12(Thu)04:22 No.18867603
    >Sorry for the early end guys, apparently I have to be up EARLY tomorrow.


    >Honestly? I sorta expected this, but the other way around: Laurie loses, Dave wins.

    >Instead Laurie BECOMES THE FURY and Dave and his opponent got nothing but misses on each-other for like SIX ROUNDS.

    >That said, they both actually had decent odds of winning. I gave Laurie a 50/50 chance going in, and Dave was closer to 60/40 his favor.
    >> Anonymous 04/26/12(Thu)04:23 No.18867611
    It's cool, it's a good cliffhanger.


    You bastard.
    >> AC-Guy 04/26/12(Thu)04:24 No.18867613

    >Or actually, that's where I guesstimated their odds.

    >That said... if you guys fight smart, Dervish is not unkillable. He's very much a glass cannon.

    >You probably only need like two good hits o force a mobility kill.
    >> Throne 04/26/12(Thu)04:25 No.18867620
    Did you roll for the tank AC going to open ground or was that just narrative?
    >> AC-Guy 04/26/12(Thu)04:25 No.18867621

    >I didn't plan it like this actually. I JUST found out I'd have to cut this short to get up at like 5 am tomorrow.
    >> AC-Guy 04/26/12(Thu)04:27 No.18867634

    >That was where he wanted to fight. He's not the most mobile person ever.

    >Hell, if Dave caught him in the city the odds would be so fucked against him, I almost wouldn't want to bother ROLLING. He would be THAT FUCKED.
    >> Anonymous 04/26/12(Thu)04:27 No.18867635
    Dude, this is an awesome quest.
    Hard to hold real life against anyone anyway, so cheers.
    You kick ass.
    >> AC-Guy 04/26/12(Thu)04:29 No.18867652
    >Alright guys. Been fun, but I need to go for real.

    >Remember to keep posting questions in the crunch thread.
    >> Snaps 04/26/12(Thu)04:29 No.18867653
    Want us to keep the crunch thread up or would you like to make a new one later?
    >> Snaps 04/26/12(Thu)04:30 No.18867659
    well that answers that

    [Return] [Top]
    Delete Post [File Only]
    Style [Yotsuba | Yotsuba B | Futaba | Burichan]