!!Cuw+lR6NxOH 01/27/12(Fri)20:53 No.17701314|
File1327715631.jpg-(74 KB, 1300x873, req_looting2.jpg)
Looting has two jobs.
#1: Don't fuck up the canon.
#2: Grab everything you can without violating #1.
The Transpace Guard keeps a list of worlds. Sometimes, you can't get what you need by farming or manufacturing.
It's the Looters' jobs to get Staff, unique Items, interesting Technology, Blueprints, and anything that looks like it'd be tricky to make, but easy to grab.
Looters' casualty rates are second only to Storage, because they go into worlds knowing well what they do will break the Law. but as long as it does not break the Canon, then all is well.
Looters are also paid extremely well*. Well, if they're good at their jobs.
Looters have a budget with which to Rent items, troops, and heroes.
Looters then receive Dosh as a reward for turning in their loot.
Get a lot of loot, then you get a lot of Dosh, you pay the Rent, and keep the rest for yourselves.
You, the players, are a small crew of Looters.
You have a small ship, a small amount of funds, and a very small amount of trust from HQ.
But, since small ships are cheap and SOMETIMES Looters distinguish themselves, there are thousands of new looter teams every month sent out. And of the 20 or so that come back, over 4.99% of them become rich and famous.