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As I said before I'm going to use the necromunda rulebook for my campaign.
Every toy starts with a stat line of a kid, these stats are now altered buy the choice of race and class.
Races alter mainly the basic stat line whereas classes add two random skills from a certain skill list.
-1 strength to enemy fire attacks ,
+1 strength to received blunt damage,
-1 strenth to received cutting attacks,
4+ armor save ,
+ 1 toughness
Active: +1 strength unarmed
Immunity towards blunt attacks,
+3 to charisma,
+2 to received fire attacks,
+2 Life points
-1 strength armed (close combat),
-2 strength unarmed(close combat),
+2 strength for physical tests like lifting a toy car
+ 4 to a stat of your choice or 2x +2
Are allowed to be seen by humans during movement
Need batteries or other sources of energy
+2 strength to received water attacks, +1 strength to received fire attacks