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  • File : 1324145274.jpg-(599 KB, 3300x1800, PHANTOMTRAIN40a.jpg)
    599 KB IRONHEARTS CH. 15.3 : DOOM TRAIN IronCommand !SjkHabNIL2 12/17/11(Sat)13:07 No.17246526  
    .Report in.

    If new, sign in.
    >> [V] Xankek !Xankekyovs 12/17/11(Sat)13:10 No.17246547
    Signing in, give me a sec...
    Vanguard Xankek Reporting!
    >> [Cf] Gene !cCsMsaA4k2 12/17/11(Sat)13:10 No.17246554
    Gene yawns as he pokes his head out of the compartment hold he'd been napping in. "Are we th-the hell have you guys been doing!?"
    >> IronCommand !SjkHabNIL2 12/17/11(Sat)13:11 No.17246559
    Since the CO isn't on at the moment.
    Mission Verify will happen again at 2.
    >> [HWND][A1AA]LT. Kess !Kdt2kegU6U 12/17/11(Sat)13:13 No.17246583
    " Arm up gents " Seems we got a few bedside intruders this afternoon, "

    >Gunther not on ? WELCOME TO ENDER COMMAND
    >> [S1][FOX]Finch !53bY5ndrTA 12/17/11(Sat)13:16 No.17246602
    [early start today. . .]

    hp: 3.5 + (any command bonus)
    act: 4
    move: 6

    currently disguised
    >> [Cf] Gene !cCsMsaA4k2 12/17/11(Sat)13:16 No.17246604

    >> [HWND][A1AA]LT. Kess !Kdt2kegU6U 12/17/11(Sat)13:27 No.17246689
    LT. Kess

    New Dudes
    > [C3] Gene -Fortress
    > [V2] Xankek

    >> [Cf3] Gene !cCsMsaA4k2 12/17/11(Sat)13:35 No.17246754

    "Uh, I'm not new and I'm not a regular caster. See the gun? Fusion caster, not as versatile as those pocket watches the other guys lug around, but I'm not likely to kill myself with it anytime soon either."
    >> [S1][FOX]Finch !53bY5ndrTA 12/17/11(Sat)13:38 No.17246780
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    [class cards]
    >> Anonymous 12/17/11(Sat)13:44 No.17246833
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    [alt loadouts]
    >> [I1]PI.Winston !8B0PzMPJ8Y 12/17/11(Sat)13:47 No.17246851
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    Okay here I am.
    I am the guy who wanted to play Investigators.
    This is the first time I catch a session when I am not at work...

    New comer
    Investigator - Mark Winston
    Investigator - Hector Florian
    Signing in...

    "Good Afternoon gentlemen, we are here to aid you in investigating Voss territory!"
    >> [Cf3] Gene !cCsMsaA4k2 12/17/11(Sat)13:52 No.17246918

    "How cool, maybe you can investigate how to make those ghouls over there dead, preferably with your shotgun."
    >> [I1]PI.Winston !8B0PzMPJ8Y 12/17/11(Sat)13:59 No.17246994
    How does this "custom ammo" works btw? And how is "the spread" calculated with the shotgun?

    "We would hate to interfere with your work gentlemen but since you ask so kindly I simply cannot refuse!"
    >> Anonymous 12/17/11(Sat)14:06 No.17247062
    aw, now that I have the time to actually participate in one of these, I realize that I'd have to spend a day on sup/tg/ just to know what the hell is going on
    >> [HWND][A1AA]LT. Kess !Kdt2kegU6U 12/17/11(Sat)14:06 No.17247064
    WInston, resort to silver nitrate rounds with your pistol to take out the small fry also you are I2 not I1.

    COmmand, I will start he mission with the unattended units under my command.
    >> [I2]PI.Winston !8B0PzMPJ8Y 12/17/11(Sat)14:11 No.17247114
    "Understood, designation number changed.
    I shall take the advice on the custom bullets, but might I inquire what makes these special beside the cost and the implication from pop-culture that silver is good against the undead?"
    >> [SaSaSa] Pvt. Splint Chesthair 12/17/11(Sat)14:12 No.17247124
    Splint wakes up and wakes his platoon with a pair of kicks.
    "Why the FUCK didn't you idiots wake me up?"
    >> [HWND][A1AA]LT. Kess !Kdt2kegU6U 12/17/11(Sat)14:13 No.17247132
    Waching one explode.
    >> [HWND][A1AA]LT. Kess !Kdt2kegU6U 12/17/11(Sat)14:13 No.17247140

    Phantom Train and onward. Thats all you need to know.
    >> [Cf3] Gene !cCsMsaA4k2 12/17/11(Sat)14:17 No.17247178

    special is code for make up whatever bullet type you want allowing you to be effective again anything? Got a vampire problem? Shoot it with garlic bullets. Ghost? Ghost bullets. Tanks? AP round. etc

    >note bullets mentioned may not actually work on anything.
    >> [HWND][A1AA]LT. Kess !Kdt2kegU6U 12/17/11(Sat)14:35 No.17247363
    Mission has started those declared are in and are on third car for MAXIMUM FIGHTAGE.

    everyone else control your characters when Action Phase starts.
    >> [I2]PI.Winston !8B0PzMPJ8Y 12/17/11(Sat)14:38 No.17247401
    Could you please explain how does the formula for the shotgun spread works?
    What does "3-hx" mean and such?
    >> [Cf3] Gene !cCsMsaA4k2 12/17/11(Sat)14:43 No.17247443

    >IC's response to the question was "everything within a 1hex ray gets shot" I'm not entirely sure what that means myself.
    >> IronCommand !SjkHabNIL2 12/17/11(Sat)15:26 No.17247833
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    Acion Phase.

    I thought this was the checkpoint. What in the hell happened to it ?

    Looks like this dark forest is giving the ghouls as much shade from the sunlight as possible.

    A switch is coming up next. If its still intact.

    Action Phase.
    >> [SaSaSa] Pvt. Splint Chesthair 12/17/11(Sat)15:32 No.17247876
    rolled 1, 8, 2 = 11

    >3 shots on the nearest unknown zombies in the last car.
    "Fuck, we got zombies and pumpkins. I HATE PUMPKINS."
    >> [Cf3] Gene !cCsMsaA4k2 12/17/11(Sat)15:33 No.17247885
    rolled 5 = 5

    >Deploy on car 3
    >Tap all available arrays
    >Shoot AOE fireball to hit greatest number of zombies in rear car
    >> [HWND][A1]LT. Kess !Kdt2kegU6U 12/17/11(Sat)15:34 No.17247890
    Botted units shoot at the most immediate target.
    Everyone else, act to sever the last train car. and make sure none of the unidentiied zed make it into the 3rd car or we'll be dealing with two infested spawn points.
    >> [I2]PI.Winston !8B0PzMPJ8Y 12/17/11(Sat)15:35 No.17247896
    Requesting deployment!
    Sorry for being a newb but I can't find my unit.
    >> [V2] Xankek !Xankekyovs 12/17/11(Sat)15:36 No.17247908
    Requesting a deployment command. Anywhere is good.
    >> [S1][FOX[Finch !53bY5ndrTA 12/17/11(Sat)15:37 No.17247915
    rolled 9, 5, 6 = 20

    >move 1 NW
    >move 5 W
    >overwatch calledshot/headshot W 3x (reload inbetween)
    >> [HWND][A1]LT. Kess !Kdt2kegU6U 12/17/11(Sat)15:37 No.17247917
    rolled 5, 4, 10, 4, 8, 1, 7, 1, 1, 5, 7, 7, 5, 3, 3, 9, 7, 1, 4, 1, 2, 3, 2, 9 = 109

    Firing solution focused on Pumpkin Heads up ahead.

    > 6 bursts total range 5 rating 6.
    > go 3 North
    >> [Cf3] Gene !cCsMsaA4k2 12/17/11(Sat)15:39 No.17247936
    For the uninitiated all actions are prefaced by >

    Wanna shoot a guy? Post

    >I shoot the asshole

    Wanna deploy?

    >Deploy [insert location here]

    This is to separate random chattering from commands. Making it easier and faster for IC to process phases. Failure to follow these conventions can lead to having your post ignored. (New people get some leniency if IC realizes what happened)

    Also you still get all your actions and moves after deploying so don't forget to shoot something when you deploy.
    >> [C] Cecilia !!J1VY4eixwBr 12/17/11(Sat)15:40 No.17247946
    A thread? DURING THE DAY?
    >> Anonymous 12/17/11(Sat)15:42 No.17247957

    no time be surprised, join in if you're planning to
    >> [HWND][A1]LT. Kess !Kdt2kegU6U 12/17/11(Sat)15:42 No.17247959
    Special Instructions:
    > Rose detaches the last train car and excites the artillery pieces into detonating
    > [V1] TSweeps and retreats.
    > M1 Attacks north to cover C2
    >> IronCommand !SjkHabNIL2 12/17/11(Sat)15:43 No.17247970
    Phase End.
    >> Newbie 12/17/11(Sat)15:44 No.17247979
    Request Deployment (Im new though I've followed the threads for a while now, please teach me what I must do to be helpful eg. trip fagging, class etc.)
    >> [Cf3] Gene !cCsMsaA4k2 12/17/11(Sat)15:46 No.17247992
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    >> [BEE][[Vh2]] Cpl. Clyde !!66F0+1Pe8+6 12/17/11(Sat)15:46 No.17247995
    God damn it, I'm late again! And at what seemed to be the worst time, too.
    >> [BEE][[Vh2]] Cpl. Clyde !!66F0+1Pe8+6 12/17/11(Sat)15:48 No.17248009
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    Now posting fancy stat sheet. Unfortunately, I'm not an artist.
    >> [I2]PI.Winston !8B0PzMPJ8Y 12/17/11(Sat)15:49 No.17248012
    Go here and read up you will find pretty much everything here.
    pick a class you wish to play from the list the big letter is the designation letter that is in brackets. You have to come up with an in-character name for your-self.

    For Example check my card at >>17246851

    My class is Investigator and I m the 2nd so I got [I2] before my name. PI. is a rank which does not matter cause I'm a newb.
    >> [HAWK][P2-BtBtBt]Sgt. Vahn !!H5iqjs/+5EJ 12/17/11(Sat)15:51 No.17248022
    Sgt Vahn, awake and ready.
    >> [BEE][[Vh2]] Cpl. Clyde !!66F0+1Pe8+6 12/17/11(Sat)15:51 No.17248028

    Private, pick a name, a tripcode, and a class from here: >>17246780

    Then next action phase, post:

    >Set of Actions

    And you'll be in! Specify which car you're deploying from.
    >> [A8] Pvt. Conrad !kW4npbq6UU 12/17/11(Sat)15:56 No.17248062
    >Deploy...Anywhere GM tells me to.

    The fighting outside finally wakes him up, sitting upright in bed he has a look of utter disgust...until he notices the detention center bars are open. Looks like the CO lied...he couldn't be caged... Picking up some equipment from a nearby stand he heads to the source of the most noise

    "I'm hungry..."

    <Is this alright...if not I will change everything Im told to.>
    >> [A8] Pvt. Conrad !kW4npbq6UU 12/17/11(Sat)15:57 No.17248073
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    sorry forgot to add the picture of my class.
    >> [I2]PI.Winston !8B0PzMPJ8Y 12/17/11(Sat)15:59 No.17248086
    Stepping out of the wagon assessing the situation "Hmmm... so these are the so called "ghouls", they are not as smelly as I expected but I guess that's because we are moving."
    >> [BEE][[Vh2]] Cpl. Clyde !!66F0+1Pe8+6 12/17/11(Sat)15:59 No.17248087

    It's good, but we're not in action phase yet. Be sure to reinput those commands when the next action phase occurs, and feel free to take any actions when you deploy.

    If I had been in action last phase, I would've said to deploy on the third cart, where I could block the hordes of undead from reaching you - but you should probably deploy near the rear of the second car right now.

    That's not set in stone, see how things look at the end of the enemy phase.
    >> Anonymous 12/17/11(Sat)16:00 No.17248102

    number is designated by the commanding officer

    and don't be vague about where you deploy
    specify a car at least

    but everything else looks fine
    >> [A8] Pvt. Conrad !kW4npbq6UU 12/17/11(Sat)16:00 No.17248106
    Sure thing my good man, I'll follow your lead...mind you I am SCARED so much of screwing up. THis is my first tac quest
    >> [Cf3] Gene !cCsMsaA4k2 12/17/11(Sat)16:02 No.17248127

    Don't worry about it, worse that can happen is you end up dead.

    Also anyone not in the IRC may want to consider joining.

    #skirmishquest on Rizon
    Mibbit is an available IRC client if you don't have one already.
    >> [BEE][[Vh2]] Cpl. Clyde !!66F0+1Pe8+6 12/17/11(Sat)16:03 No.17248136

    Heehee, we're all terrified the first time! At least you're not in a desperate and deadly defensive deployment like my first operation!

    And the worst thing that could happen is you live, so don't be too concerned!
    >> [SaSaSa] Pvt. Splint Chesthair 12/17/11(Sat)16:04 No.17248148
    Or my first deployment Hinzerhouse O_o
    >> [I2]PI.Winston !8B0PzMPJ8Y 12/17/11(Sat)16:08 No.17248181
    Okay here I go
    >>deploy on 3rd wagon SW to the Overwatching Assualt Troop
    >>Face W
    >>Overwatch W with shotgun
    >> Anonymous 12/17/11(Sat)16:11 No.17248207

    actions are only processed during action phase

    you might want to repost that on action phase
    >> [I2]PI.Winston !8B0PzMPJ8Y 12/17/11(Sat)16:12 No.17248218
    oh it's already over... didn't see... oh well next phase.
    >> [IRNSNL][P]Mjr. Gunther !3QUDPTn2Js 12/17/11(Sat)16:14 No.17248234
    rolled 3, 7, 8, 3 = 21

    Goddamnit, what's happening now? Get those ghouls off the train!

    >Deploy in train engine.
    >Increase speed to 30 hexes.

    >Use arms to fight off any ghouls attempting to board.

    +2 to hit
    +3 crew
    2 repair per action
    >> [IRNSNL][P]Mjr. Gunther !3QUDPTn2Js 12/17/11(Sat)16:15 No.17248242
    Forgot to add in my +2 heavy weapon damage aura.
    >> IronCommand !SjkHabNIL2 12/17/11(Sat)16:19 No.17248293
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    Analogue Phase.
    >> IronCommand !SjkHabNIL2 12/17/11(Sat)17:02 No.17248672
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    Enemy Phase End. Brace for Action Phase.
    >> [M1MM] Sgt. Paisley !!RXDkJssl8v6 12/17/11(Sat)17:33 No.17248974

    (Also, have I been M1 for awhile now?)
    >> IronCommand !SjkHabNIL2 12/17/11(Sat)17:36 No.17249007
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    Action Phase.

    This place looks like some kind of tank graveyard... but why would they gather here ?

    [and a 15 Minute break shoved in.]
    >> [HAWK][P2-BtBtBt]Sgt. Vahn !!H5iqjs/+5EJ 12/17/11(Sat)17:39 No.17249031
    rolled 5, 6, 5, 5, 2, 2, 6, 3, 5, 8, 5, 3, 10, 9, 7, 9, 5, 8, 10, 6, 10, 6, 1, 4 = 140

    >Move E onto second car
    >fire machineguns at all enemies that have boarded the train East, or are trying to.
    >move back to Car 3
    >Bot M2 to withdraw
    >> [BEE][[Vh1]]* Cpl. Clyde !!66F0+1Pe8+6 12/17/11(Sat)17:39 No.17249038
    rolled 6, 9, 5, 10, 5, 6 = 41

    >Attack 6W, 3 on NW undead, 3 on SW undead

    "Xankek, there's one slipping by at the North edge of the car! Take care of it!"
    >> [IRNSNL][P]Mjr. Gunther !3QUDPTn2Js 12/17/11(Sat)17:40 No.17249050
    rolled 5, 3, 3, 10 = 21

    >Take the Peace/Wolf track.
    >Use arm to pick up the pumpkin ghoul on the engine car.
    >Throw pumpkin ghoul away as far as possible.
    >Use remaining actions to examine tank wreckage.

    +2 to hit
    +3 crew
    2 repair per action
    >> [SaSaSa] Pvt. Splint Chesthair 12/17/11(Sat)17:41 No.17249059
    rolled 7, 3, 2 = 12

    >1 shot on the pumpkin on the south side of car one.
    >1 shot on each ghoul on the south side of car one.

    Stats modified by command
    +1 HP (kess)
    +2 Heavy Weapon damage (Gunther)
    >> [IRNSNL][P]Mjr. Gunther !3QUDPTn2Js 12/17/11(Sat)17:42 No.17249062
    Also botting [Hm1]

    >Fire MGs at ghouls attempting to board engine car.
    >> [M1MM] Sgt. Paisley !!RXDkJssl8v6 12/17/11(Sat)17:43 No.17249076

    >all members reload
    >with remaining actions, overwatch NE, N, and NW, firing at any hostiles

    Scarab Aspect
    6 Health (+1 from Scarab Aspect, +1 purchased, +2 from Isane's command bonus, +1 from Kess' command bonus)
    2 Actions
    3 shots, primary weapon--grenade launcher
    1 Extra squad member
    >> [BEE][[Vh1]]* Cpl. Clyde !!66F0+1Pe8+6 12/17/11(Sat)17:43 No.17249078


    #[[Vh]]* Cpl. Clyde
    Act: 3 >-1 from Hammerfaust
    Move: 4L
    HP: 3 >+1 from Lt. Kess
    Armor: 2
    +1 Primary Weapon Rating (from Vahn)
    +1 Weapon damage
    +1 Strength
    +1 Size
    >Limited flight
    >> [HWND][A1]LT. Kess !Kdt2kegU6U 12/17/11(Sat)17:46 No.17249101
    >All Squads Hounder charge the ghouls, aim for knock down and throw, dont let that pumpkin detonate.
    >> [Cf3] Gene !cCsMsaA4k2 12/17/11(Sat)17:48 No.17249114
    >Place array

    "Only four shots left, Think I'm going to save those for now. Someone mind killing that bastard before he eats me?'
    >> [HWND][A1]LT. Kess !Kdt2kegU6U 12/17/11(Sat)17:48 No.17249117
    >If actions go out of context, Reload and confirm vitals on M2
    >> IronCommand !SjkHabNIL2 12/17/11(Sat)17:50 No.17249135
    phase end.
    >> [I2]PI.Winston !8B0PzMPJ8Y 12/17/11(Sat)17:52 No.17249161
    >Move 1 NW
    >Face W, check if have LOS towards the Werewolf straight to the W that is climbing up the crates.
    >If LOS is possible, SHOOT the werewolf on the W with custom silver nitrate bullet from gun.
    >Move 1E
    >Move 1SE
    >end turn
    >> [V2] Xankek !Xankekyovs 12/17/11(Sat)17:55 No.17249189
    rolled 4 = 4

    >Line team on west side of tank shields at the ready.
    >top one attacks creature climbing onto the train

    "Gotcha covered Clyde!"
    >> [A8] Pvt. Conrad !kW4npbq6UU 12/17/11(Sat)17:56 No.17249198
    > Deploy in Car one.

    Conrad hated sleeping in crates, even worse when he didn't know what the help was going on...luckily he had ol' Suzie with him his trusted rifle..as well as his now smelly team mates.

    "Shove it you ass, your foots in my nose."
    "Screw you Conrad we wouldn't be in this mess if it wasn't for you."

    (Pumpkin GOES KABOOM)
    "Conrad you son'of a BITCH, you got us into more shit."

    >Enter Overwatch with gun ready
    >> [BEE][[Vh1]]* Cpl. Clyde !!66F0+1Pe8+6 12/17/11(Sat)17:56 No.17249209
    "Pvt. Conrad, when you deploy shoot some ghouls on the engine. Make yourself useful!"
    >> [I2]PI.Winston !8B0PzMPJ8Y 12/17/11(Sat)17:57 No.17249214
    rolled 6 = 6

    Where the fuck is my roll? Captcha might have ate it.
    >> [Mnky][m2] Cpl. Armitage !!b5IxBuu9REZ 12/17/11(Sat)18:16 No.17249396
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    The fuck is going on. Posting upgrades

    Monkey Aspect
    Range increase +2
    HP +2
    Move +1

    HP - 3 (+command upgrades)
    Act - 2
    Mov - 5
    Rng - 7
    Dmg - 2-1
    Rtg - 6aoe 4dir
    Cap - 1
    (Monkey Aspect: Ignore terrain, auto-steal enemy weapons when adjacent, auto-reload at end of turn)
    >> IronCommand !SjkHabNIL2 12/17/11(Sat)18:23 No.17249468
    [Going on a Dinner Break. brb in an Hour]
    >> [I2]PI.Winston !8B0PzMPJ8Y 12/17/11(Sat)18:29 No.17249523
    I have to sleep thanks for everything and see you all
    >> [Xeno][I-I-I]Sudsen !!lIURwBKIw5c 12/17/11(Sat)19:06 No.17249894
    "Joining in if you have the room."
    [Xeno-Swarm] Can platoon for free
    +1Health +1 action, +1 extra guy and +1 rating to investigate.
    >> IronCommand !SjkHabNIL2 12/17/11(Sat)20:05 No.17250498
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    Analogue Phase.
    >> [PIG][C2]Rose !!FswJttnJC57 12/17/11(Sat)20:11 No.17250557
    And I miss the first part of the mission fml
    >> [IRNSNL][P]Mjr. Gunther !3QUDPTn2Js 12/17/11(Sat)20:24 No.17250682
    Well shit. We should break out Sol, just in case.
    >> [Mnky][m2] Cpl. Armitage !!b5IxBuu9REZ 12/17/11(Sat)20:24 No.17250686
    *Hwufff*, nnnghfuck! This shit hurts worse than shrapnel!

    ...Oh Goddess this looks bad...Where's that ghoul girl? Or even Mana's sword? Shit, I survived artillery and vampires and collapsing caves I'm not gonna rot away! I can't! I don't care what it takes... GnnnnGHAOdamnit this hurts!

    >stumble to the medkit it car 2 to look for disinfectants
    >> [A8] Pvt. Conrad !kW4npbq6UU 12/17/11(Sat)20:32 No.17250747
    > Find and Arm squad with SMG

    Stumbles about a bit shell shocked from the explosive that nearly took off his head never letting go of his SMG, his hand twitching upon its trigger. His uniform is a mess and he has clearly not slept well. "GOD DAMNIT I HATE MONDAYS!"

    >Seek CO still a little buggered by sound.

    "Hey...ANYONE ALIVE OUT THERE? Damnit I hate my luck."
    >> [BEE][[Vh1]]* Cpl. Clyde !!66F0+1Pe8+6 12/17/11(Sat)20:37 No.17250797

    "Hey, newbie's got his first shell shock! I'd congratulate you mate, but I think we're coming up on something messy. Keep your sights up! Hopefully we'll find some Voss for you to sink some lead into rather than just their undead puppets!"
    >> [M1MM] Sgt. Paisley !!RXDkJssl8v6 12/17/11(Sat)20:41 No.17250830
    "Those Ghouls musta overrun that checkpoint back there. Voss didn't even stand a chance. I'm tellin' ya, man. Out of the frying pan and into the oven." Womack flicked the spent cigarette off the train, quickly readying a new one just as quickly.

    "This is just the beginning boys! Make sure you're topped off and good to go!" Paisley shouted to the two other squads with him.


    "Something on your mind, Hadley?"

    "Is Corporal Armitage okay? I saw her get caught in that explosion, and she's looking a bit...pale."

    "Pale?" Paisley looked up toward the stumbling corporal, trying to keep her balance as the train sped onward. "She don't look good at all. Could be Ghoul related, for all we know." He turned to face Hadley. "Good eyes, Miss Hadley. See if you can get Mary Susan on the horn; she might know something about this."
    >> [A8] Pvt. Conrad !kW4npbq6UU 12/17/11(Sat)20:43 No.17250851
    > Gets his squaddies into a semi order, despite their obvious lack of decor, they check their ammo and mount their weapons as they shake off their shock.

    "Stow Aways Conrad, Richard and Julia Ready to Serve sir....WHERE the Holy Fuck are we?"
    >> [BEE][[Vh1]]* Cpl. Clyde !!66F0+1Pe8+6 12/17/11(Sat)20:47 No.17250882

    "Oh, missed the briefing? We're just infiltrating the heart of Voss territory to detonate a train-sized bomb inside their main command post. My favorite kind of mission!"
    >> [A8] Pvt. Conrad !kW4npbq6UU 12/17/11(Sat)20:50 No.17250916
    "I fucking love me a good hoe down, point me at something you want dead and I swear it won't trouble you none...me and the boys here wanna thank you for the ride."

    >Offers the soldier a cig.

    "So how far away are we from popping this cracker up those consipated Vosser asses?"
    >> [P2-Bt] Tenkherd !Vip39gULrk 12/17/11(Sat)21:00 No.17250994
    Bi-tank here for duty.
    >> [IRNSNL][P]Mjr. Gunther !3QUDPTn2Js 12/17/11(Sat)21:03 No.17251022
    Change your designation to [P4]. [P2] is already taken.
    >> [P4-Bt] Tenkherd !Vip39gULrk 12/17/11(Sat)21:04 No.17251031
    >be gone for 1-2 hours. i'll try to play when back
    >> IronCommand !SjkHabNIL2 12/17/11(Sat)21:09 No.17251075
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    Action Phase.
    >> [IRNSNL][P]Mjr. Gunther !3QUDPTn2Js 12/17/11(Sat)21:12 No.17251102
    Alright, no enemies in sight at the moment. Take this chance to heal up, rest, and reload. Anybody that can still fight should keep a sharp eye out. Who knows what's in those trees...

    >Consult with Mary Susan about dealing with Armitage's ghoul infection.
    >> [BEE][[Vh1]]* Cpl. Clyde !!66F0+1Pe8+6 12/17/11(Sat)21:13 No.17251105
    >Run 8E to middle car of train

    "It's quiet... I'm repositioning."
    >> [SaSaSa] Pvt. Splint Chesthair 12/17/11(Sat)21:13 No.17251108
    "Fucking pumpkins." Mumblegrumblegrumble.
    >> [Xeno][I-I-I]Sudsen !!lIURwBKIw5c 12/17/11(Sat)21:14 No.17251117
    >Deploying at last car
    [Xeno-Swarm] Can platoon for free
    +1Health +1 action, +1 extra guy and +1 rating to investigate.
    >> [A8] Pvt. Conrad !kW4npbq6UU 12/17/11(Sat)21:14 No.17251118
    "You guys hear something?"

    >Move to Hex next to wall (check windows smartly as if watching out for snipers), enter overwatch.

    >+If success on sight
    >> [V2] Xankek !Xankekyovs 12/17/11(Sat)21:14 No.17251122
    >Move to specified area, line up and ready shields. Facing out of the train. Over watch
    Its a bit too quite..
    >> [S1][FOX[Finch !53bY5ndrTA 12/17/11(Sat)21:16 No.17251136
    rolled 8 = 8

    >move 2 S
    >charge up on electrical energy 3x
    >overwatch SE
    >> [Mnky][m2] Cpl. Armitage !!b5IxBuu9REZ 12/17/11(Sat)21:16 No.17251138
    Whole train is a flag, right?
    >recover hp
    >Keep a gun on that glowy tree to the N. It's lookin' at us funny
    >> [HAWK][P2-BtBtBt]Sgt. Vahn !!H5iqjs/+5EJ 12/17/11(Sat)21:16 No.17251145
    >clear jam
    >overwatch the in-tact looking Monotank with main cannon
    >> [V2] Xankek !Xankekyovs 12/17/11(Sat)21:18 No.17251156
         File1324174688.jpg-(1.5 MB, 3300x1800, 1324174178771.jpg)
    1.5 MB
    rolled 8 = 8

    Err forgot pic.
    >> [M1MM] Sgt. Paisley !!RXDkJssl8v6 12/17/11(Sat)21:18 No.17251157

    "What is this, a tank graveyard?"

    "Just stay on your toes. Don't get too comfy."

    >Overwatch NE, NW, and N, each squad taking a direction

    Scarab Aspect
    6 Health (+1 from Scarab Aspect, +1 purchased, +2 from Isane's command bonus, +1 from Kess' command bonus)
    2 Actions
    3 shots, primary weapon--grenade launcher
    1 Extra squad member

    (Why hasn't my 3rd squaddie been showing up?)
    >> IronCommand !SjkHabNIL2 12/17/11(Sat)21:18 No.17251158
    phase end
    >> [Xeno][I-I-I]Sudsen !!lIURwBKIw5c 12/17/11(Sat)21:19 No.17251162
    rolled 1, 9, 2, 10, 7, 10, 6, 3, 8 = 56

    >Investigating a cure for Armitage's pumpkin problem,
    >Investigating a weak point for the Mono tank
    >Investigating were the cannon sights and driver sights are for the mono tank.
    >Firing ink Bullets at those sights x2
    >Overwatch for anyone trying to pop thier head out the mono tank x2
    >Firing an explosive round down the barrel
    [Xeno-Swarm] Can platoon for free
    +1Health +1 action, +1 extra guy and +1 rating to investigate.
    >> [TA] Knightly !IMYfe1j54Y 12/17/11(Sat)21:19 No.17251163
    rolled 10 = 10

    >Fire big shell to land on mono tank, taking into account current velocities and the expected velocity shift of the train.

    Major, I suggest reducing the train's speed for the upcoming curves in the track.

    Firing the large cannon now; Major, I suggest that you order your men to focus on reducing the ability of the Mono Tank to fire back or move.
    >> [PIG][C2]Rose !!FswJttnJC57 12/17/11(Sat)21:19 No.17251167
    rolled 3, 10, 6 = 19

    >Use earth array to inscribe an array on one of the larger Mono (1 upgrade array)
    >Sense what's inside the arrayed Mono (1 upgraded array)
    >In nothing dangerous steal some Metal and reinforce the arms (2 upgraded array
    >> [HWND][A1]LT. Kess !Kdt2kegU6U 12/17/11(Sat)21:20 No.17251174
    > If possible, Re arm as an HR team.
    >> IronCommand !SjkHabNIL2 12/17/11(Sat)21:21 No.17251181
    Phase end.
    >> [TA] Knightly !IMYfe1j54Y 12/17/11(Sat)21:22 No.17251185

    >Request big shell
    >Roll a 10

    I would totally understand if you would wish to court-marshal Knightly if or when you get back.
    >> IronCommand !SjkHabNIL2 12/17/11(Sat)21:57 No.17251508
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    Enemy Phase.
    >> [TA] Knightly !IMYfe1j54Y 12/17/11(Sat)22:05 No.17251598
    rolled 7 = 7


    Well SHIT.

    Okay, assuming you all AREN'T blown to bits when that fuckup of a shell drops, I suggest you take the following actions:

    Speed up/emergency brakes on the train so the shell will drop ahead/behind the train. Preferably behind, but I don't doubt your ability to improvise some tracks in the event the shell hits ahead.

    All personnel on the second car move at least 3 hexes away from the center of the blast. Or off the car. The bomb is a 7 hex comb aoe that does 2 crushing damage, + 4 destroy at the center of the blast.

    In any case, I'm going to see if there's a possibility to either intercept or remote detonate the warhead before it drops on your heads.

    >Roll to see if Big Shot can be stopped in time to prevent friendly fire.
    >> [Xeno][I-I-I]Sudsen !!lIURwBKIw5c 12/17/11(Sat)22:15 No.17251725
    The roar of the cannon deafened Sudsen. God he hated trains. This trip had been nothing but close calls and near misses and that was before their cover was blown. Armitage was getting worse, and he knew the only way to save would be to hack off the infection. He remembered back at the academy when he was shown first hand the horrors of that transformation. Yt was on the short end of a long list of nightmares he knew were waiting for them in Voss. The cannon ash was all around him now.He tried to make out the enemy Montank but he could barely see his own hand in front of his face let alone any weak point on that monstrosity. He gave the order to attack the gun sights to his squad member. Then it appeared like a black abyss in a maelstrom of chaos he could see the barrel, and the shot that lay within.
    All he needed was one good shot...
    >> [SaSaSa] Pvt. Splint Chesthair 12/17/11(Sat)22:21 No.17251797
    >> IronCommand !SjkHabNIL2 12/17/11(Sat)22:22 No.17251808
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    Action Phase.
    Splint's platoon wiped out. He remains.

    Twins remains.
    >> [Mnky][m2] Cpl. Armitage !!b5IxBuu9REZ 12/17/11(Sat)22:23 No.17251821
    Sweat rolls down the young corporal's brow, her whole body trembling as she wraps a bandage around her bitten arm. Seeing the discoloration of flesh creep under the cloth and continuing upward, she realizes that it's going to take a little more. Turning to her Captain, her beloved Isane, she slumps to the metal flooring of the train, barely registering the commotion and the cannon-fire all around.

    "Hon...Please..." is all she can muster through ragged breaths, extending a knife in one shaking hand towards her
    >> [BEE][[Vh1]]* Cpl. Clyde !!66F0+1Pe8+6 12/17/11(Sat)22:26 No.17251849
    rolled 6, 10, 10, 2, 6, 10 = 44

    >Rocket-jump to nearest Monotank
    >6 Attacks, full power!!!
    >> [HAWK][P2-BtBtBt]Sgt. Vahn !!H5iqjs/+5EJ 12/17/11(Sat)22:26 No.17251854
    rolled 5, 8, 2 = 15

    >3 spot actions total on each tank's barrel
    >3 called shots down the barrel of each tank's gun with Main Cannon

    >Rating 9, let's do this.
    >> [Mnky][m2] Cpl. Armitage !!b5IxBuu9REZ 12/17/11(Sat)22:26 No.17251861
    rolled 1 = 1

    >fire on Monotank to the SE

    Monkey Aspect
    Range increase +2
    HP +2
    Move +1
    >> [TA] Knightly !IMYfe1j54Y 12/17/11(Sat)22:27 No.17251868

    Major Gunther, I suggest throttling to maximum safe speed for the upcoming turns.

    A possible plan for dealing with the rearward tank: fill up the last car with explosives and detach it from the rest of the train, and remote detonate it when the enemy tank invariably rolls over it.

    Or, have soldiers on the car attempt to mount and capture/destroy the tank.

    I also suggest using the arms (is that what they are?) to swat the SE tank, or to quickly turn/stun it.
    >> [SaSaSa] Pvt. Splint Chesthair 12/17/11(Sat)22:27 No.17251872
    rolled 9 = 9

    >Fire at eastern monotank.
    +3 HP (+1from kess +2 from isane)
    +2 Damage (Gunther)
    >> [M1MM] Sgt. Paisley !!RXDkJssl8v6 12/17/11(Sat)22:28 No.17251879

    (Am I still alive?!)

    "Get off the second car! Move it now!"

    >Run E towards first car
    >Running Jump onto first car

    Scarab Aspect
    6 Health (+1 from Scarab Aspect, +1 purchased, +2 from Isane's command bonus, +1 from Kess' command bonus)
    2 Actions
    3 shots, primary weapon--grenade launcher
    1 Extra squad member
    >> [ARCH][Hr1HmHm] Cpt. Isane !!VMJuvVuY6J8 12/17/11(Sat)22:29 No.17251893
    rolled 1, 4, 3, 9, 4, 8, 6, 7, 6, 9, 2, 2, 6, 9, 6, 4, 4, 9, 5, 9, 3, 4, 1, 2 = 123

    "I got this Armi, just hold on..."
    >brace tip of gun barrel against the infected arm just above the shoulder
    "Sorry 'bout this dear."
    >fire twice, severing arm
    >use hot barrel to cauterize the wound
    >other two teams just shoot at something twice, reload, and overwatch, N and E

    Squad Members: 3
    HP:4 each member
    Act: 2 each member
    Rating: 7
    Damage: 3 (+2 from Gunther)
    CBonus: +2 Health to units under me.
    >+1 Overwatch Action
    >Double move in water
    >Stealth in water
    >> [BEE][[Vh1]]* Cpl. Clyde !!66F0+1Pe8+6 12/17/11(Sat)22:29 No.17251894

    #[[Vh]]* Cpl. Clyde
    Act: 3 >-1 from Hammerfaust
    Move: 4L
    HP: 3 >+3 from Cpt. Isane, Lt. Kess
    Armor: 2
    +1 Primary Weapon Rating (from Vahn)
    +1 Weapon damage
    +1 Strength
    +1 Size
    >Limited flight
    >> [Xeno][I-I-I]Sudsen !!lIURwBKIw5c 12/17/11(Sat)22:29 No.17251895
    rolled 8, 4, 6, 6 = 24

    >Investigate a way to amputate armitage's infection and retell this info to the first car.
    >Fire acid bullet at the machine gun barrels x2 one for each.
    >Armor piercing bullet at the rear monotank to where it's brain would be
    [Xeno-Swarm] Can platoon for free
    +1Health +1 action, +1 extra guy and +1 rating to investigate.
    >> [Pig][C2]Rose !!FswJttnJC57 12/17/11(Sat)22:29 No.17251896
    rolled 7, 10, 7, 9 = 33

    >Piston punch the southern Mono twice if possible
    >Steal the northern mono cannon and use it to repair the middle car one (2 upgraded array x2)
    >+if the middle car cannon don't need repair use the mono cannon to upgrade it
    >> [A8] Pvt. Conrad !kW4npbq6UU 12/17/11(Sat)22:30 No.17251905
    A Holler of joy issued from Conrad's throat as he saw the tank explode with the shot fired from that beast of a gun in the second car.

    "Toe tapping DAMN did you see that?" Before a hocking cough over took his throat, years of smoking a pack a day had not given him the greatest lungs.

    "Shit Conrad give away out position why don't cha?" - Julia sounded off laughing at her SL's punishment.

    "Go fuck yourself Gibs."

    "You wish Sir." Came the hearty and geniune laughter.

    ...Conrad Hated Mondays...but fuck War was a BLAST.

    <KABOOM...then see the tank>


    > DUCK FOR COVER my guns cant do SHIT to these Metal Slugs.
    >> [IRNSNL][P]Mjr. Gunther !3QUDPTn2Js 12/17/11(Sat)22:31 No.17251915
    rolled 5, 9, 2, 6 = 22

    Goddamnit I knew this was gonna happen! Take down those tanks!

    >Fire rear cannon at the rear monotank as many times as possible.

    +2 to hit
    +3 crew
    2 repair per action
    +2 heavy weapon aura
    >> IronCommand !SjkHabNIL2 12/17/11(Sat)22:31 No.17251920
    Phase End
    >> [S1][FOX[Finch !53bY5ndrTA 12/17/11(Sat)22:33 No.17251933
    rolled 2 = 2

    >just relax
    >> [HWND][A1]LT. Kess !Kdt2kegU6U 12/17/11(Sat)22:34 No.17251944

    " Yer gonna need to get THAT insured. AHahahHAhaha AHAHAHHAHA "

    > Kess is now awake for more than 20 hours
    >> [TA] Knightly !IMYfe1j54Y 12/17/11(Sat)22:34 No.17251948
    rolled 8 = 8

    >Rolling for report on structural integrity and operational status of second train car.

    Hellghasts, I would also like to inform you that spreading ourselves among the three cars is perhaps the best action regarding the two monotanks. If we cannot disable the tanks quickly, then we can assume that we will lose at least one train car, or at least lose a large portion of the individuals on the train car that they will fire on.

    Until operations of the turret on the second car is determined, I cannot ascertain if the tanks will likely fire upon the car again. My advice at this time is again to spread yourselves out.
    >> IronCommand !SjkHabNIL2 12/17/11(Sat)23:24 No.17252454
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    Twin Monos Critically wounded,
    -VH1 is stuck.
    -Armitage Stabliized

    BrainCase exposed.

    The Mono hosts are undead.

    > To be Continued

    =Concluding Session for Today=
    >> [A2]Jasper !CCpwpbxBgE 12/17/11(Sat)23:29 No.17252501
    ARGH! I just saw the thread! Oh well, when's the next one?
    >> [TA] Knightly !IMYfe1j54Y 12/17/11(Sat)23:29 No.17252504

    A suggestion for next game:

    Disable the remaining functional mono tank by eliminating the brain commander, then we attach the now functional but operator-less tank to the rear of the tank for a secondary turret.

    If possible, I also suggest scavenging the other disabled tank for armor and parts to reinforce and, if possible, improve the cannon on the second car.

    >Will use Big Shot only when danger close is not an issue from now on, duuuur.
    >> Anonymous 12/17/11(Sat)23:46 No.17252649
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    >> [Mnky][m2] Cpl. Armitage !!b5IxBuu9REZ 12/18/11(Sun)01:14 No.17253562
    It doesn't even take a second, but she feels distinctly the snap of bone and the severing of tendons and muscle. Blinking through the tears streaming down her face, she looks to her side, over the red hot barrel as it hisses, burning the ragged wound shut. Blearily regarding the arm lying on the deck of the train, it doesn't quite register as hers. It was lifeless, an inanimate object now, leaking blood that couldn't possibly be her own. Then it all sets on at once, dizzy at all the blood loss, nauseous from the turbulent rocking of the train, the terrible feeling of loss washes through her. Bile fills her mouth, but she holds it back. She can't breathe, nothing makes sense, all of a sudden she barely knows where she is. Looking into Isane's eyes as she pulls the barrel away, she wants to lean over, kiss her, hold her, affirm her life, show her gratitude.

    Instead, she blacks out in a puddle of her own blood and tears
    >> Anonymous 12/18/11(Sun)02:01 No.17254017
    It would seem command still likes trains. that's good to know, only ours had Infinity% more placenta

    have a new irc channel or something of that nature?
    >> Anonymous 12/18/11(Sun)02:04 No.17254047


    >> [M1MM] Sgt. Paisley !!RXDkJssl8v6 12/18/11(Sun)05:42 No.17255130
    "Sound off! Sound off!" Paisley shouted, his ears ringing from the close explosions. He had been able to get his platoon across from the damaged traincar to the lead car, and had to get a headcount. "Womack!"

    "Little crispy, but still here!"


    "I think I'm missing an eyebrow!"

    "New guys!"

    A handful of weak shouts affirmed the new squads were still alive.

    "Hey Pais?"

    "What now, Womack?"

    "What's that you said about not getting blown up again?" Womack put on the widest grin he could manage.

    "Shut it, Womack!"
    >> [ARCH][Hm1HmHm] Cpt. Isane !!VMJuvVuY6J8 12/18/11(Sun)06:53 No.17255437
    Isane moves swiftly, dropping her gun and kicking the chunk of infected flesh off the moving train. Within an instant she is kneeling by Armitage's side, the girl's blood staining the knees of her camouflaged fatigues, and begins tending to her wound. Using supplies from her basic field kit, she does her best to clean and dress the wound in a length of gauze. Her task complete, she finds herself staring down remorsefully at Armitage, and plants a soft peck on her forehead, before pulling off her own ragged jacket and laying it over the wounded grenadier. Hefting her machine gun, she vaguely notices the dark red blood halfway down the barrel, a reminder of the desperate measure she had to take.
    "Don't worry... I'm, we're home, you'll be home soon..."
    >> [A2]Jasper !CCpwpbxBgE 12/18/11(Sun)10:28 No.17256373
    As if waking from a haze, Jasper's mind slowly comes to the realization that he's been standing still in shock for some time. Was it fear? He remembered shooting at some Voss zombies that appeared from the last train car, but the rest was a blur. Looking closer to his self, he now noticed the distinct spatter of blood strewn about by explosion. So that's where the ringing comes from...
    Jasper's trance didn't last long, though, as the familiar visage of Jenkins floats into his view, mouthing something. As if on cue, sound is slowly returning to his ears.
    "..ir! Sir! Are you allright?"
    "I- I'm fine. Wh- what happened? Where's Jeremy?"
    "Jeremy is fine, sir, but I can't say the same for our other teammates. In case you haven't realized it, sir, we're under attack by two Monotanks."
    Jeremy suddenly crouched near Jasper.
    "'Bout time you woke up! Ya dozed wit' your eyes open! One o' my cousins' chicken once did that, but the next day it's dead."
    "Egh. Spare me your stories, Jeremy..."
    >> [M1MM] Sgt. Paisley !!RXDkJssl8v6 12/18/11(Sun)15:51 No.17258691
    Bumping. Are we going again today?
    >> IronCommand !SjkHabNIL2 12/18/11(Sun)16:06 No.17258860
    Mission Confirmation Tonight.
    Chances of mission is less the 50%
    >> [IRNSNL][P]Mjr. Gunther !3QUDPTn2Js 12/18/11(Sun)17:00 No.17259429
    So pretty much equal to our chances of survival then...
    >> [Pig][C2]Rose !!FswJttnJC57 12/18/11(Sun)17:20 No.17259684
    I'm not going to die in this hell hole even if it mean using my trump card.
    (One that involve not rolling a 10 anyways)
    >> [P4-Bt] Tenkherd !Vip39gULrk 12/18/11(Sun)18:02 No.17260152
    I will NOT miss tonight.
    >> [A2]Jasper !CCpwpbxBgE 12/18/11(Sun)20:52 No.17262133
    Awaiting orders, I won't miss it thsi time!
    >> IronCommand !SjkHabNIL2 12/18/11(Sun)21:07 No.17262282
    No mission tonight. Things have indeed turned up.

    Enjoy yons sunday nights :O
    >> [A2]Jasper !CCpwpbxBgE 12/18/11(Sun)21:13 No.17262329
    will there be quest tomorrow?

    >captcha sez: necessary Biofail
    welp, if it's necessary...
    >> [M1MM] Sgt. Paisley !!RXDkJssl8v6 12/19/11(Mon)02:21 No.17265340

    Maybe, maybe not. Until then, keep the thread alive!
    >> Anonymous 12/19/11(Mon)05:04 No.17266374
    So this game looks pretty interesting. How does one jump in?
    >> [M1MM] Sgt. Paisley !!RXDkJssl8v6 12/19/11(Mon)07:16 No.17267245

    There's a wiki up; go read that.

    >> [S1][FOX[Finch !53bY5ndrTA 12/19/11(Mon)15:37 No.17270556
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    >> IronCommand !SjkHabNIL2 12/19/11(Mon)17:41 No.17271770
    While today is a red letter day for me. I'd like to spend today trying something new. An experimental quest perhaps. I'll keep you all posted. Maybe some suggestions would be nice. However I promise nothing.
    >> [M1MM] Sgt. Paisley !!RXDkJssl8v6 12/19/11(Mon)19:06 No.17272720

    We could probably finish that playthrough of Projejct Beldandy...
    >> Anonymous 12/19/11(Mon)19:38 No.17273109
    What about Zombie Quest?
    >> [IRNSNL][P]Mjr. Gunther !3QUDPTn2Js 12/19/11(Mon)19:42 No.17273152
    Finch confirmed for not giving a fuck.
    >> [A2]Jasper !CCpwpbxBgE 12/19/11(Mon)22:04 No.17274936
    So, any news on that experimental thing, Monday?
    >> [M1MM] Sgt. Paisley !!RXDkJssl8v6 12/20/11(Tue)02:28 No.17277500
    So...game Tuesday? Only 12 DAYS until Hellghast bites it...
    >> [A2]Jasper !CCpwpbxBgE 12/20/11(Tue)04:51 No.17278666
    don't mind me, just bumping a bit.
    >> Anonymous 12/20/11(Tue)15:25 No.17282389
    Curious bump
    >> Anonymous 12/20/11(Tue)19:07 No.17283794
    So...no game tonight?
    >> [A2]Jasper !CCpwpbxBgE 12/20/11(Tue)21:16 No.17284653
    Any news, Monday? When's the next one planned?
    >> [IRNSNL][P]Mjr. Gunther !3QUDPTn2Js 12/20/11(Tue)22:00 No.17285044
    So far, nothing confirmed. IC is busy with some RL stuff.
    >> [M1MM] Sgt. Paisley !!RXDkJssl8v6 12/21/11(Wed)03:51 No.17287433

    Aw, phoo.

    10 days, Major. Think we'll see the death of a god by that time?
    >> Anonymous 12/21/11(Wed)03:55 No.17287440
    Excuse me, but:
    This looks amazing. What the fuck is it?
    >> [A2]Jasper !CCpwpbxBgE 12/21/11(Wed)03:59 No.17287452
    turn-based strategy game set in forum format. And yes, it's awesome.
    Get learnin' about it here:
    >> Anonymous 12/21/11(Wed)07:42 No.17288226

    10 Days? 10 days until what?
    >> [M1MM] Sgt. Paisley !!RXDkJssl8v6 12/21/11(Wed)16:54 No.17291667

    Long story short: we've got 10 days to wrap up this campaign or all of us are gonna die, our souls eaten by some unspeakable eldritch horror. So.
    >> Anonymous 12/21/11(Wed)17:54 No.17292144
    Weren't those ingame gay and not metagame ones?
    >> [M1MM] Sgt. Paisley !!RXDkJssl8v6 12/21/11(Wed)19:18 No.17293053

    Nope, metagame days. We really only have 10 days to get this shit wrapped up.
    >> [TA] Knightly !IMYfe1j54Y 12/21/11(Wed)21:24 No.17294299
    Reporting for duty.

    Will refrain from firing the Big Shot unless shit hits the fan real hard this time.
    >> IronCommand !9phgYvH10U 12/22/11(Thu)00:25 No.17296027
    due to the human function known as sleep, commad has woken up 6 minutes passed the midnight deadline to start a game. There wont be further IH games this week due to other reasons involving the transport of deer and one 400 pound cadaver in a red suit.

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