Now I am going to explain what I mean, and my reasoning behind it.
Now, what I am proposing, is to reduce our fleet numbers to the point that we are still a credible threat to the protoss should they decide to attack us, while sending new portions of the fleet to UED space.
Why we don't go with a skeleton force:
1) If we are located, then we cannot do as much to fight back
2) If we are located, then a skeletal force cannot deter the protoss should they decide we are not a credible threat at that time, and attempt to wipe us out
3) It leaves all of our forces in transit for two weeks, unable to respond when CA has an event occur right in the middle of that time span.
Why a middle-ground is better:
1)If we are discovered, we can delay protoss attacks
2)The protoss still see us as a credible threat, and will not attack because it will cost them far too much resources
3) If we build more forces and send the old into the UED space as they are built, only replacing units we already have in our space, then we are able to maintain defenses back home, while a steady stream of reinforcements go to combat DYLES.
4) It hides our true might from both UED and Protoss, the protoss assuming we have less, and the UED assuming we have more, especially if over time the rate of reinforcements increase (as though they were coming from far flung colonies)
a) This point has two effects, making us seem a more formidable opponent to the UED
b) and making us seem more compassionate, by continuing to bring forces in from far off colonies, it shows we care about their problems.
Why a massive force left behind is bad:
1)We dont have forces in UED space capable of combating Dyles.
2) If we are discovered, it makes us look like we are on a war footing to fight the toss.