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  • File : 1315414731.jpg-(87 KB, 590x815, Norman.jpg)
    87 KB Knight Time - tRoS Quest/KnifeFight StorminNorman !k62CttqfvY 09/07/11(Wed)12:58 No.16214961  
    Ok, so you are the brave (or at least foolish) Sir William de Hurp-en-derp, aka "Guy". It's 1251, and you've been sent from your uncle (to whom you were squiring) to Ireland, where your father wants you to help garrison some lands. However, in a fog, you got separated from your servants and are getting worried they've all drowned in a bog somewhere.

    You're riding your rouncey, a pack/riding horse, rather than your stallion, which was with one of the servants. You've got a shield slung on a strap over your back, a sword and dagger on your hip, and a sword-of-war (a big, two handed affair) on the saddle next to your lance. In deference to the fact that you've been sent here to fight, and you don't know anyone local, you've got chainmail on over a padded tunic, but no plate. We'll probably be using the Flower of Battle armour rules except where they're stupid. The rain is soaking through your hood and cloak.

    In terms of stats, you've on five for almost everything, but with a 6 for Agility and 4s in all MAs bar Wit. In other words, he's not as slow as people think he is. It's just the slightly stupid and unsociable elements of his personality that fool you. He has minor gift: patron, and major flaw: bad reputation (he's a norman knight in a disputed part of Ireland).

    Skill wise, he's a Knight and a Courtier at 8/8, explaining how he got lost on a fairly decent road. A few other skills. Weapons wise, seven in sword and shield, and three in lances. You're better in the melee than the charge.

    Guy thinks he hears a sound off to one side of the road. Roll me a Perception check - 4 dice at TN 9 (fog, heather everywhere).

    Someone else roll for the ???
    >> StorminNorman !k62CttqfvY 09/07/11(Wed)13:02 No.16214983
    And the other to roll 5 (Agility) d10s with a TN of 7 (Camouflage skill).
    >> Anonymous 09/07/11(Wed)13:11 No.16215051
    rolled 6, 4, 4, 8 = 22


    4 at nine
    >> Anonymous 09/07/11(Wed)13:11 No.16215060
    rolled 2, 7, 8, 8 = 25

    5 at 7 for ze hiding
    >> Anonymous 09/07/11(Wed)13:12 No.16215061
    rolled 1, 1, 1, 3, 7 = 13

    Camouflage rollan, 5@7.
    the Riddle must go on.
    >> Anonymous 09/07/11(Wed)13:18 No.16215106
    bare success.
    What now?
    >> StorminNorman !k62CttqfvY 09/07/11(Wed)13:19 No.16215109
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    As the first to get the number of dice right, your roll goes. And so with one success more, Guy sees a figure crouched in the bushes just off the roadway, with a glint of chainmail underneath a cloak woven in earthy colours which was making the figure hard to spot. Thus the ambusher (henceforth the Kern) doesn't entirely have the element of surprise as he stands to throw a dart.

    What do?
    >> Anonymous 09/07/11(Wed)13:19 No.16215115
    now we play the waiting game.
    if he's being even minimally descriptive, this shit takes time.
    >> Anonymous 09/07/11(Wed)13:24 No.16215152
    he throws a dart. a tiny, puny, little dart.
    let's take the greatsword out, and show him that we have something to compensate for.
    do we have some greatsword prof?
    >> Anonymous 09/07/11(Wed)13:27 No.16215179
    leap down on the side away from him.
    I think our horse should take one for the team (us)
    If we could get our Sword and Shield ready while we're at that'd be great, but I'll settle for the greatsword.
    >> StorminNorman !k62CttqfvY 09/07/11(Wed)13:28 No.16215185
         File1315416508.jpg-(33 KB, 845x323, javelin.jpg)
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    5 in Greatsword.

    Dart does mean this javelin, with some vanes on the back. ST+2 damage can be mean.
    >> StorminNorman !k62CttqfvY 09/07/11(Wed)13:33 No.16215218
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    Btw - a word on combat pools. Decide if you want to have your coif up or not (I'd suggest yes, but it may add another -1 in conjunction with the shield). Full chain means -1 to move, -1 Combat Pool for AV4 to most locations.

    Here's the heater, currently flapping about on its guige (backstrap)
    >> Anonymous 09/07/11(Wed)13:38 No.16215257
    a coif would be uncomfortable to wear on a supposedly paceful journey...
    if we want to take the safe and sane path, we should put the coif on, and ready the arming sword and shield, our specialities.
    >> Anonymous 09/07/11(Wed)13:39 No.16215259
    We weren't expecting to fight, so I'd guess we let it down.

    We jump down, turning our shielded back on the thrower.
    >> StorminNorman !k62CttqfvY 09/07/11(Wed)13:39 No.16215261
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    Ok, Guy has decided to get off his pony. Roll against your riding of 7 with Agility - a whopping 6 dice. We'll decide drawing sword and grabbing shield when he's on the ground.
    >> Anonymous 09/07/11(Wed)13:40 No.16215273
    rolled 10, 4, 2, 5, 4, 5 = 30

    >> Kzyrgis 09/07/11(Wed)13:43 No.16215301
    probably best if we dodge that shit, maybe get our onehanded sword out and ride the bastard down
    >> Anonymous 09/07/11(Wed)13:52 No.16215371
    OK, we're off the horse, with the horse between him and us. I say we get our sword and shield ready.
    >> StorminNorman !k62CttqfvY 09/07/11(Wed)13:56 No.16215413
    Alrighty then. Guy rather clumsily leaps off the left side on his horse, away from the attacker. He holds onto the reins with his right hand to stop it bolting while awkwardly fumbling his shield around with his left and thrusting it through the straps.

    The kern thinks he still has a sight on our brave knight around the pony, and so will hold off casting his javelin (he's got it readied back now - proficiency 4 dice in the pool, but he's aiming) until he's got a clear shot around that valuable piece of horseflesh.

    Guy's probably made a bad move by sacrificing the mounted advantage here :P It's his turn to do something. The kern's perhaps 20 to thirty feet away, with some bushes up to belt height between him and the roadway. Dammit, in any well run fief, they'd be cut back to stop this sort of attack!
    >> Anonymous 09/07/11(Wed)13:58 No.16215430
    let's surprise the kid:
    adjust the shield, the coif if necessary... mount back on, sword at the ready and charge!
    >> StorminNorman !k62CttqfvY 09/07/11(Wed)14:10 No.16215519
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    Alrighty, Guy spends a moment, fumbling the coif over his head and pulling the mitten-like ends of his hauberk arms over his hands, all while holding the shield awkwardly between him and the horse.

    As he reaches up to vault into the saddle, his head is exposed and pilum iacta est, as his old teacher would say.

    That's 10 dice (Aim 6 plus proficiency 4) with an ATN of 6 for the Kern, aimed at the head.

    Guy's reaction - he's aware enough (!) to defend himself somehow. I'm guessing dodge or block!
    >> Anonymous 09/07/11(Wed)14:16 No.16215562
    Which is the easiest ?
    >> Anonymous 09/07/11(Wed)14:18 No.16215577
    if there is enough space, spur the horse and evade!
    we might get some ground covered that way.
    if by 'evade' you mean 'jump down from horsey', no, not again.
    >> StorminNorman !k62CttqfvY 09/07/11(Wed)14:26 No.16215654
    Well, evading in the saddle would mean spending a terrain check to get there, then rolling full evasion at TN4 with the rest of the pool.

    Putting your shield in the way would be TN7, but there's a cover bonus from your rouncey. Did you name that horse, by the way?
    >> Scannon 09/07/11(Wed)14:31 No.16215690
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    Pretty tired after work, but concievably I could spend an hour or two this evening scanning Book 7: The World of Weyrth if people like. The consensus seemed to be to skip Book 6: Sorcery.

    Thank you very much for running this thread, StorminNorman.

    >tratsel 1391
    Ah yes, the Skirmish at Tratsel. An interesting example of a conflict taking place despite the Truce of Leulinghem.
    >> Scannon 09/07/11(Wed)14:33 No.16215707
    The horse is called Robert.
    >> StorminNorman !k62CttqfvY 09/07/11(Wed)14:35 No.16215731
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    Robert it is.

    Btw, combat pool for Guy is 8.
    >> Kzyrgis 09/07/11(Wed)14:39 No.16215766
    ok, maybe try blocking with the shield, I know how that can be effective from last time.
    >> Scannon 09/07/11(Wed)14:48 No.16215843
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    Cower behind shield, ride the bastard down, Mount&Blade style.

    Also, we're right in Morgan Bible times. Me gusta.
    >> StorminNorman !k62CttqfvY 09/07/11(Wed)14:51 No.16215871
    Cool, roll me NINE dice (Aim + Proficiency - 2 for weather, short range) at ATN 6 for the attack. Then block with up to eight dice (reflex score see p.10 of the Flower of Battle) v DTN 7. I'm taking this to be a red-white declaration, obviously.
    >> Anonymous 09/07/11(Wed)14:52 No.16215880
    I don't think book 7 is worth your time, but the appedices and the indexes would be appreciated.
    >> Kern 09/07/11(Wed)14:53 No.16215883
    rolled 7, 10, 7, 2, 2, 10, 8, 10, 9 = 65

    @6 to kebab from afar.
    >> Guy de Hurp-en-derp 09/07/11(Wed)14:54 No.16215889
    rolled 2, 4, 1, 8, 2, 8, 5, 2 = 32

    @7 to block with the shield. Looks like we're boned, lads.
    >> Anonymous 09/07/11(Wed)14:55 No.16215900
    There is no plate armor or two handed swords in 1250.
    >> Scannon 09/07/11(Wed)14:56 No.16215905
    No? There's a fair bit of equipment and weapons in there. But I'm quite happy to skip it and move on to Book 8: The Seneschal or the Appendices.
    >> Kzyrgis 09/07/11(Wed)14:57 No.16215908
    sssshhhh, I was letting them have fun...
    >> John Galt 09/07/11(Wed)14:57 No.16215913
    >got lost on a fairly decent road
    >fairly decent road

    Somewhere, a Roman turns in his grave.
    >> Kzyrgis 09/07/11(Wed)14:58 No.16215914
    I'd like 7, but if you don't have time then it's ok
    >> Anonymous 09/07/11(Wed)15:00 No.16215927
    Sup Galt?
    >> Scannon 09/07/11(Wed)15:01 No.16215940
    It'll be done when it's done. I'm quite happy to scan 7, it just means that 8 will arrive later!

    I need to get something to nom, then I'll get on it.
    >> Anonymous 09/07/11(Wed)15:01 No.16215941
    Whassup Galt, we're fighting Irishmen as superior Norman chivalric masterrace.
    >> Anonymous 09/07/11(Wed)15:03 No.16215953
    well, that's true. the tables, the religion and philosophy part... those are good.
    I was actually thinking about the parts from pp146 to pp185, the descriptions of the nations.
    So bad (IMHO) that it spreads out to the whole book.
    >> Kzyrgis 09/07/11(Wed)15:03 No.16215955

    and fairly decent roads are certainly in short supply in Europe, especially the bits with no Roman influence
    >> StorminNorman !k62CttqfvY 09/07/11(Wed)15:03 No.16215960
    rolled 9 = 9

    Armoured surcoats were indeed around then, although it's often hard to tell what's under the surcoat. Two handed swords are more controversial - Oakeshotte dated the XIIIa greatsword as early as the 12th century.

    Regardless, that's not a nice hit. roll a d6....
    >> StorminNorman !k62CttqfvY 09/07/11(Wed)15:04 No.16215965
    rolled 4 = 4

    I am retarded. Sorry, lads.
    >> Anonymous 09/07/11(Wed)15:05 No.16215973
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    >>16215900 There is no plate armor or two handed swords in 1250.

    You'll find early coat-of-plates, and certainly a few two handed war swords: Oakeshott type XIIIas were popular as far back as the 12th century.

    Pic is of a very large XIIIa, larger than any historical example I know of, but they were big swords nonetheless.
    >> Anonymous 09/07/11(Wed)15:05 No.16215978
    >> StorminNorman !k62CttqfvY 09/07/11(Wed)15:06 No.16215985
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    rolled 3 = 3

    Head, rolling for face or coif
    >> Anonymous 09/07/11(Wed)15:06 No.16215986
    have my babies scannon!
    >> John Galt 09/07/11(Wed)15:06 No.16215987
    I just flew over the atlantic, gosh are my arms tired.

    Loving what you guys are doing with the place, I'm just here to watch a bit.
    >> Kzyrgis 09/07/11(Wed)15:07 No.16215996
    isn't it a successful block because we're blocking a missile weapon and therefore only need 1 success? and isn't it a reflex roll?

    FoB page 10
    >> Anonymous 09/07/11(Wed)15:07 No.16215997
    faceplanted on an arrow
    >> StorminNorman !k62CttqfvY 09/07/11(Wed)15:11 No.16216024
    So it's in the face.

    4 Successes, plus 6 for strength, minus 5 toughness, equals a level UNGODLY 5 wound to the face.

    The javelin goes in one eye socket, and out the back of poor Guy's coif. Another bloody pool on the soil of Ireland.

    This was fun to run, guys, but now GALT IS HERE.

    Capcha: 5Greet Chilline
    Damn straight I greet Galt, and chillin in his presence.
    >> Kzyrgis 09/07/11(Wed)15:12 No.16216035
    sorry ignore this, slow moving missile uses Melee DTN, so I assume it's the same rules as melee combat.
    >> StorminNorman !k62CttqfvY 09/07/11(Wed)15:14 No.16216048
    rolled 1, 1 = 2

    Fuck, I'm incompetent. I thought CP would be nicer. And I forgot the missile targeting system in tFoB.
    >> StorminNorman !k62CttqfvY 09/07/11(Wed)15:15 No.16216054
    Which still makes a head hit. So much for the horse cover. Let's call it GAME OVER.
    >> John Galt 09/07/11(Wed)15:15 No.16216057
    Wait what? It's over!? To the first Irishman? Is there no justice in this world?

    ...Wow. There really isn't, I'm looking back over all of our fights, and there's very little justice being done.
    Ah well.
    >> Anonymous 09/07/11(Wed)15:17 No.16216065
    so...continuing on sulla?
    >> John Galt 09/07/11(Wed)15:21 No.16216101
    I... Well good lord, I suppose we could. I hadn't thought about it.
    >> Anonymous 09/07/11(Wed)15:22 No.16216111
    >>16216035 sorry ignore this, slow moving missile uses Melee DTN, so I assume it's the same rules as melee combat.

    I was under the impression that it used Melee DTN for the attacker, but standard ranged rules for the defender.


    Oh hells yes!
    >> Kzyrgis 09/07/11(Wed)15:22 No.16216124

    The Melee TN should be used for all melee combat attacks as well as slow moving missiles (thrown spears and Javelins and the like). The Missile TN is used against fast moving missiles, such as arrows and sling stones
    >> Anonymous 09/07/11(Wed)15:23 No.16216126
    roaring crowd.mp3
    >> Anonymous 09/07/11(Wed)15:24 No.16216143
    I'm lost on the 'needs only 1 success' part, can't find it - could you help me?
    >> John Galt 09/07/11(Wed)15:26 No.16216155
    Alright, alright I'll do it. But I'm going to get a soup first so that I don't have to leave in the middle to eat. I'll be back.
    >> Anonymous 09/07/11(Wed)15:28 No.16216177
    Is there something I don't understand, or does that mean that slow-moving missiles are more difficult to block than fast-moving ones ?
    >> Kzyrgis 09/07/11(Wed)15:29 No.16216200
    I think that might be an error on my part, I've been treating it as a skill check instead of a combat check, which I don't think is correct.
    >> Anonymous 09/07/11(Wed)15:30 No.16216209
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    You are correct, it seems. I'd also have suggested using the optional passive armour rule, and putting your shield over your head, but I'm still shaking off the rust.
    >> Kzyrgis 09/07/11(Wed)15:31 No.16216212
    no the Melee DTN is generally lower than the Missile DTN
    >> Anonymous 09/07/11(Wed)15:32 No.16216230
    >>16216212 no the Melee DTN is generally lower than the Missile DTN

    Yes, but you will probably need much more than one success.
    >> Anonymous 09/07/11(Wed)15:33 No.16216231
    also, we should do sum magic
    >> Scannon 09/07/11(Wed)15:52 No.16216419
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    Pic related.
    Getting on with scanning.
    >> Anonymous 09/07/11(Wed)15:59 No.16216474
    go scannon go!
    >> Kzyrgis 09/07/11(Wed)16:08 No.16216552
    well, as there's been very little activity here for the past while, so I'll run another little something. although can someone with a better functional knowledge of the rules clarify, blocking arrows outside of combat, is it one success or MoS to succeed??

    but yeah, anyone got a preference for a PC?
    I have a guy set up to hit back.
    >> MOAR Anonymous 09/07/11(Wed)16:12 No.16216582
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    Come on dude, get with the program!
    >> Anonymous 09/07/11(Wed)16:12 No.16216590
    I dont have any stats but I say we get a arab warrior in here.
    all...shamshir, bow, mace and re-inforced mail...horse with lamellar armour...poet, warrior and merchant! the classic arab hero!
    >> Scannon 09/07/11(Wed)16:22 No.16216662
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    I'll try and get the shitty nation guide, all forty-odd pages of it, scanned tonight. I might even begin cleaning it up, but I've got an early start tomorrow.

    Currently on p. 156,
    >> Anonymous 09/07/11(Wed)16:27 No.16216695
    we're rooting for ya!
    also: Im a crap drawfag. I will totally give you a reward for your maganiniliciousness (what?) tell me what you want and I shall craft it!
    >> Scannon's awesomeness Anonymous 09/07/11(Wed)16:27 No.16216700
    Actually, what is this called? Crecy? I could try to download it or something. Is it a comic, or what?
    >> Kzyrgis 09/07/11(Wed)16:28 No.16216702
    sounds good, we can bump up the stats for a Cavalryman, give him more than one proficiency, could work, what do you think?
    >> Anonymous 09/07/11(Wed)16:29 No.16216708
    Thorkell ?

    Is there rules for dual-wielding viking axes ?
    >> Anonymous 09/07/11(Wed)16:31 No.16216727
    oh, i was just trhowing an idea out there...someone else should call the shots... im just lurking.... then again I should learn the system... yeah ok go for it
    >> Kzyrgis 09/07/11(Wed)16:31 No.16216730
    yeah, download here. It's pretty fucking cool.
    >> Anonymous 09/07/11(Wed)16:34 No.16216751
    It's a comic, and it's amusing. Don't take it too seriously though, that's still fiction, and was made to sell to people that buy comics.
    >> Anonymous 09/07/11(Wed)16:34 No.16216753
    Hmm, how about we re-enact the Reconquista by throwing our Arab against a Spaniard? Armed with rapier and parrying dagger, of course!
    >> Scannon 09/07/11(Wed)16:35 No.16216756
    Crecy, a comic by the insane yet brilliant British writer 'Warren Ellis'. I found my yarr-ed copy in a torrented collection of his, but my hard copy was only a couple of monies on amazon. I think it's been lent to someone though.

    I would like a picture of two men in c. 1500 Nuremburg plate (owl faced helms prefered) half-swording. I'll try and get some reference pictures, but a guest just showed up and I have to be host-y.
    >> Anonymous 09/07/11(Wed)16:36 No.16216767
    BITCHIN'. Now I hev an sexy comic to read. Thanks.
    >> Anonymous 09/07/11(Wed)16:37 No.16216774
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    bring it on, you infidel dog
    >> John Galt 09/07/11(Wed)16:39 No.16216791
    Alright, I'm back! What's the story boys, what're we doing? I'll run the second half of Sulla's gauntlet-if that is the will of the crowd-but I am just as willing to participate in whatever's going on now. (It's fun to see the arena as part of the crowd every once in a while, no?)

    Lay it on me. Spread it out. Put your guns on. Chika Chika Onyx. (wait what)
    >> Anonymous 09/07/11(Wed)16:40 No.16216806
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    >implying i dont allready have shit tonnes of people in armour on my pc
    all centuries.
    not too much half swording tho... but I think I can find that.

    also, Ill be using my scanner. so the quality wont be this shit<
    >> Scannon 09/07/11(Wed)16:40 No.16216807
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    Side view of an owl-faced helm.
    >> Anonymous 09/07/11(Wed)16:41 No.16216811
    I'm all for Sullan, but it's totally up to you, man.
    >> Scannon 09/07/11(Wed)16:41 No.16216813
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    And again.
    >> Anonymous 09/07/11(Wed)16:41 No.16216816
    >> Anonymous 09/07/11(Wed)16:42 No.16216819
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    Sulla !
    >> Anonymous 09/07/11(Wed)16:43 No.16216830
    ah yes this pic I got allready.
    so it shall be!
    >> Kzyrgis 09/07/11(Wed)16:43 No.16216833
    screw my plan it can wait for a few days, lets have some Sulla!
    >> Anonymous 09/07/11(Wed)16:47 No.16216871

    >14th century Englishman
    >talks like he's from a 21st century council estate
    >> Anonymous 09/07/11(Wed)16:48 No.16216878
    I imagine he has tennants voice.
    yeah...doesnt fit at all...but its funny
    >> Scannon 09/07/11(Wed)16:51 No.16216915
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    The black armour.
    Wiktenauer isn't loading for me, so I might need to upload some half-swording references for you. Specifically:
    Über die Fechtkunst und den Ringkampf (On the Art of Fencing and Wrestling, MS 963), 1538, Hans Czynner, MS 963, Universitätsbibliothek Karl-Franzens, Graz, Austria

    Jörg Wilhalm Fechtbuchs CGM 3712, Cod.I.6.2°.3 and Cod. I.6.4°.5

    1410 - Codex Wallerstein (Vom Baumans Fechtbuch)

    Talhoffer, although a lot show armoured fighting by guys not wearing armour, so I'd recommend trying Cod.I.6.2°.1
    >> Anonymous 09/07/11(Wed)16:52 No.16216919
    found me sum on google. pic is coming up
    >> Scannon 09/07/11(Wed)16:57 No.16216973
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    Erp, working for me now, if very slowly. Try:

    Generally speaking under 'armoured fencing'. Now, back to the scanning...
    >> John Galt 09/07/11(Wed)17:04 No.16217038
    Very well! Then it is settled. Legionary Sulla is back in action gentlemen. How many posts do we have in here... I think we can keep going on this one instead of making a new thread.
    Now where were we is the question. We had just seen the unfortunate groinstabbing of the Bulgarian, and were about to fight the... Genoese! That was it.
    >> John Galt 09/07/11(Wed)17:08 No.16217068
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    He's finally back, and it's about time too.
    The remover of Gauls, the appeaser of Caesar, the Size 14 Caligae up Vericintorix' ass: Legionary Sulla!

    Legionary Sulla
    ST 6 WP 6 Reflex 6
    AG 6 Wit 6 Knockout 5
    TO 5 MA 4 Knockdown 6
    EN 7 Soc 3 Aim 5
    HT 7 Per 5 Move 9 (8)
    Proficiencies: Sword & Shield 12
    Equipment: Short-Sleeved Mail Shirt(AV 4), Pot Helm (AV 5, open faced), Scuttum(-.5 CP, -1 Move), Gladius, 2 Pilum Javelins, Pugio Dagger, Cestus (right hand) (AV 4, bonus punch damage.)
    CP: 18 (17 in armor w/ shield)
    >> Anonymous 09/07/11(Wed)17:09 No.16217072
    YEAH. Grab that javelin the other one dropped in the pause before the genoese appears.
    >> Scannon 09/07/11(Wed)17:10 No.16217076
    >> Anonymous 09/07/11(Wed)17:18 No.16217115
    >>16217072 YEAH. Grab that javelin the other one dropped in the pause before the genoese appears.

    Aye, by now Sulla has probably realized new enemies are going to keep appearing, and he can get an easy kill if he throws the saxon's javelin at the next target before he can get his bearings.
    >> John Galt 09/07/11(Wed)17:19 No.16217123
    Fair enough! Snatching up a javelin thrown by the late Saxon, Sulla now has a pretty nifty throwing weapon.

    There is a BZZT, and a flash of green light. Turning, a fellow in ridiculous looking clothing, with a long and slender sword at his side, and some sort of tiny ballista in his hands, is giving Sulla what must pass for a 100 yard stare where he's from.
    >> Anonymous 09/07/11(Wed)17:22 No.16217145

    Throw our javelin! let's take this Frenchie down!
    >> Anonymous 09/07/11(Wed)17:23 No.16217151
    Huh. There's no cover around, is there ? then raise our shield, run and throw.
    >> Scannon 09/07/11(Wed)17:24 No.16217163
    Eat missile, strange ballista man!
    >> Anonymous 09/07/11(Wed)17:28 No.16217184
         File1315430886.jpg-(2.33 MB, 2552x3496, owlhelmetswithnobeaksorroundey(...).jpg)
    2.33 MB
    I blame part of the shittyness on the fact that i should be in bed right now... and that I barely spent ...what? 15 minutes on it?
    I'll do better next time
    >> Anonymous 09/07/11(Wed)17:28 No.16217187
    Put everything into one throw and pray to the Gods.
    >> Anonymous 09/07/11(Wed)17:28 No.16217188
    Hm, just checked, 48 yards max. Let's run fast.
    How long does it take to prepare a crossbow ?
    >> John Galt 09/07/11(Wed)17:29 No.16217193
    Alright, here's how it's looking.

    The Genoese fellow seems to have been warped out of a battle, in which he was reasonably prepared to shoot. Like Sulla, he was dropped into this fucked up situation.

    Unlike Sulla, he was unfortunate enough to be facing Sulla in round 1.

    So, he has a loaded Heavy Crossbow. Sulla has a Javelin. Both can fire this turn with a Reflex test (to skip one phase in their shooting procedure, in both cases "Raise/Shoulder".) which we'll assume both succeed.

    However, Sulla has a minor disadvantage, which is that the Genoese has a weapon that moves a lot faster than his. Thankfully he's got a shield.

    So, we'll treat this as though it's the first exchange, after which they'll actually start melee fightin'.

    Sulla can block and throw at the same time, or he can trust in typical Genoese inaccuracy and just throw the javelin as hard as possible.
    >> Scannon 09/07/11(Wed)17:31 No.16217206
    Block and throw, I reckon.
    >> Anonymous 09/07/11(Wed)17:33 No.16217218
    >typical Genoese inaccuracy
    >ATN 5

    Haha. No. Block his shot and advance until we reach 8 yards, then throw.
    >> Anonymous 09/07/11(Wed)17:34 No.16217221
    I read that as "blow and throw"
    when in rome, indeed...
    >> Anonymous 09/07/11(Wed)17:34 No.16217223
    Block and throw, defensively.

    If we die, we can't fight, right ? So let's be careful.
    >> Scannon 09/07/11(Wed)17:34 No.16217226
    The drawfaggotry is great! There had damned well be a next time.

    Scanning p. 177 right now. The bullshit seems to go on until p. 200 or so, damn it. I'll try and finish that tonight, although I need to leave for work in... nine hours.
    >> Anonymous 09/07/11(Wed)17:37 No.16217244
    next time we must do this earlier. but yeah...we definetively need to draw more armour and fightan
    >> Anonymous 09/07/11(Wed)17:37 No.16217248
    We're at 100 yards, you said ? Then just block and run forward.
    >> Scannon 09/07/11(Wed)17:40 No.16217275
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    Sounds like a plan, drawfag. I'm probably going to be working or wenching all this week and the beginning of next though. Hopefully I'll be around Sunday evening... perhaps...
    >> Anonymous 09/07/11(Wed)17:42 No.16217278
         File1315431773.jpg-(6 KB, 155x165, scowl.jpg)
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    you know what more we need?
    ye olde mediæval reaction pics
    >> John Galt 09/07/11(Wed)17:43 No.16217286
         File1315431820.png-(45 KB, 492x197, Javelin.png)
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    100 yards is a figurative term, it's probably more like fifty. Let me call up the Javelin image...

    I'd say it's reasonable for Sulla to hop forward a few feet, block and throw at the same time.

    Of course, in this case it might behoove him to aim first, since just throwing would only use his Proficiency dice at the scarily high difficulty of max range.
    >> Anonymous 09/07/11(Wed)17:45 No.16217299
         File1315431912.jpg-(33 KB, 521x284, laughingvikings.jpg)
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    I made some reaction pics... they dont require as much brains as drawing.
    copy paste
    copy paste
    >> Anonymous 09/07/11(Wed)17:47 No.16217318
         File1315432023.jpg-(18 KB, 522x246, varlet, please.jpg)
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    Im also gonna be posting some olden ones I made...
    cus i can
    >> Anonymous 09/07/11(Wed)17:48 No.16217321
         File1315432092.jpg-(62 KB, 500x571, barbarianmenace.jpg)
    62 KB
    >> Anonymous 09/07/11(Wed)17:49 No.16217328
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    this one is old as tits
    >> Anonymous 09/07/11(Wed)17:49 No.16217331

    Still waiting on reload time for crossbow.

    I'd like to sprint up to 24 yards before throwing.
    >> Anonymous 09/07/11(Wed)17:49 No.16217335
         File1315432195.jpg-(131 KB, 1024x682, onwards.jpg)
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    >> Anonymous 09/07/11(Wed)17:50 No.16217339

    OK, lets wait for him to fire while blocking, then close on him and throw. Heavy crossbows take way, way too long to reload for him to get a second bolt off, so we should be pretty safe.
    >> Anonymous 09/07/11(Wed)17:50 No.16217342
         File1315432257.jpg-(36 KB, 371x666, image002.jpg)
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    last one
    my favourite.
    made it for a KoDP thread...good times
    >> Kzyrgis 09/07/11(Wed)17:53 No.16217358
    how many dice would we have to work with and at what?
    although we can probably afford to aim, this guy's gonna shoot us either way but we can aim and throw in less time than he can load, so yeah, I vote aim.
    >> Anonymous 09/07/11(Wed)17:54 No.16217362
         File1315432448.jpg-(96 KB, 600x736, GHFS.jpg)
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    How about some Hans Sadhoffer?
    >> Scannon 09/07/11(Wed)17:55 No.16217369
    Advance under cover until he shoots. Then pop up, aim, and unleash pilum into his dick.
    >> Anonymous 09/07/11(Wed)17:56 No.16217373
         File1315432578.jpg-(215 KB, 1006x784, 1305400954068.jpg)
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    ...why are we putting him in a sack?
    >> Anonymous 09/07/11(Wed)17:57 No.16217378
         File1315432639.png-(167 KB, 1027x499, Heavy crossbow.png)
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    6 seconds. Sulla can cover 24 yards in 3-6 seconds.
    >> John Galt 09/07/11(Wed)17:57 No.16217381
    Oh good lord. It's days. That crossbow isn't going to be fired again after the first time.

    Alright, this is fair. Sulla rushes in to close the distance a bit.

    The Genoese man bides his time, taking aim. Best not to risk too much with a long shot, no?

    Now Sulla is at 25 yard range. He's close enough to throw and then charge, probably drawing his weapon as he goes. Odds are at that distance the enemy will draw his weapons as well, but Sulla's not exactly afraid of this guy's pig-sticker.

    So, Sulla's Javelin proficiency, let's say at -2 because he's a Legionary, would be 10. Because this isn't quite combat yet, let's say that Sulla can use his Reflex to try and block the Genoese counterattack with his shield.

    Sulla gets 10 dice at 9 to throw his javelin
    Sulla gets 6 dice at 6 to block the Genoese bolt.

    The Genoese Warrior gets 16 dice at 6 (!!!) to try and hit Sulla
    However, the Genoese should only get half reflex, 4 dice at 7 to try and avoid Sulla's attack, since his weapon is kind of hard to use while dodging.

    Let's do it!
    >> Anonymous 09/07/11(Wed)17:59 No.16217391
    rolled 9, 8, 9, 6, 7, 6, 10, 6, 10, 10 = 81

    javelin throw, like the best velite...
    10 at 9
    >> Anonymous 09/07/11(Wed)18:01 No.16217395
    rolled 2, 1, 9, 3, 10, 1, 3, 6, 6, 3 = 44

    This isn't so bad actually. Sulla's shield covers like 80% of the lit locations the crossbowman can hit, which will make our total armor wherever he ends up hitting like 15.

    Anyway Sulla's throw
    >> Anonymous 09/07/11(Wed)18:01 No.16217396
    I imagine them jumping in opposite directions while shooting... ridicolous
    >> Anonymous 09/07/11(Wed)18:02 No.16217408
         File1315432973.gif-(1.55 MB, 250x197, APPALLED 3.gif)
    1.55 MB
    >10 dice at 9
    >5 successes
    >> Genoese warrior 09/07/11(Wed)18:03 No.16217417
    rolled 6, 2, 1, 10, 5, 4, 6, 5, 2, 8, 4, 8, 7, 5, 1, 6 = 80

    ugh... I hope I botch those rolls like I do when I roll for the MC.
    >> John Galt 09/07/11(Wed)18:05 No.16217430
    Think of it more like this.

    Sulla is rushing forward, and flings his javelin while keeping the shield up, and trying to predict where the Genoese fellow is going to shoot.

    The Genoese fellow in turn tries to lean out of the way, maybe taking a step or two, while still focusing on his shooting.

    It all makes a good amount of sense, though Sulla rolled incredibly well, I'm seeing 5 successes there.
    >> Genoese warrior 09/07/11(Wed)18:05 No.16217431
    rolled 8, 6, 8, 10 = 32

    Now for dodging.
    >> Anonymous 09/07/11(Wed)18:06 No.16217438
    rolled 6, 2, 1, 9, 9, 9 = 36

    Sulla's block, let's go Sulla let's go!
    >> Anonymous 09/07/11(Wed)18:07 No.16217444
         File1315433256.gif-(605 KB, 320x220, Perfect!.gif)
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    >> Scannon 09/07/11(Wed)18:10 No.16217477
         File1315433404.jpg-(186 KB, 800x600, 1300808108286.jpg)
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    Today I learnt that Sulla's household shrine is to the dice gods.
    >> John Galt 09/07/11(Wed)18:11 No.16217489
    rolled 4, 6 = 10

    Sulla's Javelin: 5 hit
    Genoese Dodge: 3 Success
    Sulla hits with a margin of 2!
    (Strength 8 hit)

    The Crossbow Bolt:
    Sulla: 4 block
    Genoese: 7 Hit
    The Genoese fellow hits with a margin of 3!
    (Strength 11 hit)

    Now for the random location. Sulla could get very lucky here and take the shot on his shield. The Genoese fellow... Well. There's not much luck for him, now is there?

    For Sulla first.
    >> Genoese warrior 09/07/11(Wed)18:12 No.16217509
    Not the same person... And I rolled average for the attack. It just seems that the dice gods play with players.
    >> Anonymous 09/07/11(Wed)18:13 No.16217517
    we aren't the same, but we roll as one.
    we are the bones of the legion.
    we are sulla.

    or at least we roll for him.
    >> John Galt 09/07/11(Wed)18:13 No.16217519
    rolled 1 = 1

    Upper legs. Oh yikes. 1 is left, 2 is right... Sulla might just get winged here.
    >> Anonymous 09/07/11(Wed)18:15 No.16217534
    Seems strange... we roll to block with our shield, and when we fail, we still roll again to see if it hit the shield ?
    >> John Galt 09/07/11(Wed)18:15 No.16217539
         File1315433738.png-(141 KB, 558x272, Leg_Thrust.png)
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    rolled 1 = 1

    Alright. Sulla's chain armor does not extend to the upper legs. However, his shield does cover the left leg, conferring AV 4 to it.

    Combined with his TO of 5 (5+4=9) vs Str 11, this means he suffers a level 2 puncturing wound to the leg.

    This isn't so bad, for a heavy crossbow hit.
    >> Anonymous 09/07/11(Wed)18:18 No.16217566
    He'll patch himself up with the skin of his own descendant

    cus thats how Sulla rolls!
    >> Anonymous 09/07/11(Wed)18:20 No.16217585
    Yeah. It's to represent how hard it is to hit someone with a missile when they're behind a shield.

    Remember, however, that when you just plain hit the shield, it provides a pretty minimal amount of armor. What you're trying to do with the defensive roll is catch the arrow on the most advantageous part of the shield, at a good angle, instead of just letting it hit straight on.

    Some of the more muscular crossbows from ye olden dayes can shoot through an inch of wood like it's not even there, I've seen it done. In fact, it is popular folklore that many partisans in Bosnia during the Great Wars came out of the woods with crossbows, and that they had no trouble shooting through helmets. This is probably bullshit of course.
    >> Anonymous 09/07/11(Wed)18:23 No.16217613
    rolled 2, 7, 7, 10, 9, 3, 3, 4 = 45

    Rolling knockdown for sulla.
    6+2d10, Tn 2*3, right ?
    >> John Galt 09/07/11(Wed)18:24 No.16217623
    ...Oh. Fuck. The foot isn't covered, even by the largest kind of shield.

    >Level 5
    BL: 3
    Shock: 7
    Pain: 7-WP (1)
    "As previous (Hit Ankle Bones), with instant knockdown"

    Sulla catches the crossbow bolt on the edge of his shield, but it richochets down, and impales his foot. He stumbles and falls like a man tripping over his own sandle-laces, having been moving forward rather quickly at the time.

    "Jupiter's Cock, that hurts!"

    Combined with his broken nose, this does give Sulla BL 4, though Pain is still at 1.
    >> Anonymous 09/07/11(Wed)18:25 No.16217639
    Huh ? didn't we say upper leg ?
    >> John Galt 09/07/11(Wed)18:26 No.16217641
    rolled 4, 2 = 6

    However! Sulla isn't the only one who just got hit. And unlike Sulla, the Genoese chap is getting plugged with a javelin, and isn't descended from the goddess of rocks and the god of hard places.

    Rolling hit location.
    >> Anonymous 09/07/11(Wed)18:28 No.16217674
    sulla uses sniper javelins!
    >> John Galt 09/07/11(Wed)18:28 No.16217677
         File1315434513.png-(128 KB, 571x245, Upper_Leg_Thrust.png)
    128 KB
    Mother of God! I posted the wrong hit location!
    Thrust_Leg seemed sensible enough I guess. Who the hell thrust at the lower legs, what was I thinking?

    Here's the real table. We'll keep the 1 I guess.
    >> John Galt 09/07/11(Wed)18:33 No.16217720
         File1315434793.png-(120 KB, 536x235, Chest_Thrust.png)
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    rolled 2 = 2

    Pff. "Sold Blow, Funnybone Effect"
    Yeah ok.
    Sulla awakens from his worst-case scenario fantasy in which he was shot horribly in the foot, to a pain in his knee.
    It seems an arrow lanced through his shield to minorly poke the inside of his left leg. He raises an eyebrow at it.
    "Very funny, Jupiter."

    MEANWHILE, the Genoese feller is having a much worse day.

    He has light brigandine on (AV 3 I figure, I stat it like light-chain) and TO 4... So he's getting whacked right in the chest for a level 1 wound. That's not so bad, but it's worse than Sulla got.
    >> Anonymous 09/07/11(Wed)18:33 No.16217721
    Good. We need our two feet.
    >> John Galt 09/07/11(Wed)18:36 No.16217760
    Alright. The Genoese man turns aside, and the javelin skims past him, catching the edge of his clothing and revealing a glint of metal beneath... And a bit of blood.

    He's not looking hurt, but he seems concerned that he got hit at all.

    Sulla and the Genoese man are 25 yards away. Sulla has no weapon in hand, the Genoese fellow has a useless crossbow.

    We can all guess what the next move is.
    >> Scannon 09/07/11(Wed)18:38 No.16217781
         File1315435133.jpg-(1.99 MB, 2975x4094, img201.jpg)
    1.99 MB
    Scanned up to and beyond p. 200, leaving me with sixty new pages to tidy up when I get the opportunity.

    As it is, I need to get some sleep. I'll pop back in again in the morning.
    >> Anonymous 09/07/11(Wed)18:39 No.16217794
    we love you, maan.
    at this rate I'll be able to print out key pages (such as damage tables) long before my campaign starts
    >> Anonymous 09/07/11(Wed)18:40 No.16217803
    Do a provocating gesture towards this degenerate lombard.
    >> Anonymous 09/07/11(Wed)18:40 No.16217805
    he throws the crossbow at sulla
    >> Anonymous 09/07/11(Wed)18:40 No.16217807
    Rush the son of a whore, we've got enough time to draw our gladius, right? Of course he's got enough time to draw his girlish sword too, but we can handle that with some proper application of superior Roman shield.
    >> John Galt 09/07/11(Wed)18:41 No.16217822
    You are credit to team!
    >> Anonymous 09/07/11(Wed)18:42 No.16217828
    do we save CP dice by not drawing? cus then we can rush and just shield pummel him to death
    >> John Galt 09/07/11(Wed)18:45 No.16217857
    Drawing closer, it becomes apparent that the Genoesan is a bit better armored than it seemed.

    Aside from his brigandine tunic, the fellow has a plate gorget, and a plate codpiece, sculpted in an... incredibly satyrical fashion. Even Sulla, who grew up in Republican Rome, feels that this is incredibly inappropriate battlefield attire.

    However, his arms seem to be cloth-armored, he has no helmet, and his legs are leather with hardened leather boots.

    Nothing an honest Roman can't handle. As Sulla fondly recalls his mother saying, "No real man has ever worn pants."
    >> Anonymous 09/07/11(Wed)18:45 No.16217867
    Yay ! bullrush him shield first, and grapple/strangle/pummel him when he's down.
    >> sulla confirmed for Gizkas ancestor? Anonymous 09/07/11(Wed)18:47 No.16217878
    Im tired as shit but im not going to bed til this italian kills another italian.
    >> Anonymous 09/07/11(Wed)18:47 No.16217884
    pants-less grown men grappling in a field?
    >> Anonymous 09/07/11(Wed)18:48 No.16217895
         File1315435734.jpg-(18 KB, 296x413, 1300272183812.jpg)
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    >> John Galt 09/07/11(Wed)18:49 No.16217899
    25 yards is probably more than one exchange's worth of running, I won't lie. A yard is about the same as a meter, I'd rather not try to run 25 in the time it takes someone to draw a sword.

    I don't think it's feasible to rush in and bash him before he's got a sword out. We might have to fight this one honestly.
    >> Anonymous 09/07/11(Wed)18:50 No.16217917
    poop in your hand and throw it at him
    or...use sand...and throw it in his eyes...yeah
    >> Anonymous 09/07/11(Wed)18:51 No.16217927
    Alright. What the Hell is all this. You've caught my interest, damn it.
    >> Anonymous 09/07/11(Wed)18:52 No.16217934
    I don't think he's gonna rush in either, so do we have the time to use another javelin ?

    Just to mock the impractical recharge times of his mechanical contraption ?
    >> Anonymous 09/07/11(Wed)18:52 No.16217942
    dude...next drawfagging I do gotta be of sulla!
    do remind me later on...cus im possibly to drowzy to remember it in the morning
    >> John Galt 09/07/11(Wed)18:52 No.16217943
         File1315435975.png-(13 KB, 386x330, troll suspender.png)
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    >Gizka's ancestor
    You're going to be shitting bricks at the end of the Gauntlet.
    >> Anonymous 09/07/11(Wed)18:53 No.16217951
    A bunch of fech/tg/uys using "the Riddle of Steel" to have gruesome deathmatches.
    >> Anonymous 09/07/11(Wed)18:53 No.16217953
         File1315436019.jpg-(35 KB, 500x366, 1302483650213.jpg)
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    >> John Galt 09/07/11(Wed)18:54 No.16217966
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    That's actually a good point. Sulla has two bloody Pilum javelins, which are even bigger and more mean-spirited than regular javelins!

    The Genoese fellow draws his sword.
    Sulla takes out his hefty javelin.

    The Genoese warrior's face falls, a bit.
    >> Anonymous 09/07/11(Wed)18:56 No.16217973
    start rolling, I wanna sleep tonight, haha
    >> Anonymous 09/07/11(Wed)18:56 No.16217976
    >>16217857 and a plate codpiece, sculpted in an... incredibly satyrical fashion.

    Cock armor! Sulla's achilles heel!

    We might not be able to win this one through brutal groin-stabbing, gentlemen!
    >> Anonymous 09/07/11(Wed)18:56 No.16217983
    I wonder how that face would fall with a pilum in it.
    >> Anonymous 09/07/11(Wed)18:56 No.16217984
    >Dey see me Roman, dey hatin'
    I saw we rush forward and throw it at him at close range. No need to give the bastard the chance to dodge it this time.
    >> Anonymous 09/07/11(Wed)18:57 No.16217991
    That's why God invented the javelin.
    >> Anonymous 09/07/11(Wed)18:59 No.16218004
    rolled 1, 6, 10, 10, 1, 9, 9, 8, 2, 10 = 66

    Ok, so we put on our smug face, prepare and throw.

    Is it ten dice... at ten ? seems quite hard to hurt people with javelins.
    >> John Galt 09/07/11(Wed)19:00 No.16218011
    Fair enough!

    Sulla can throw using his proficiency of 10, after running about half of the distance to his enemy.

    This will put him at 12 yard range. However, after that he's going to have to draw his sword at the same time as the Genoesan takes his first attack. This might leave him in a tricky place, but not necessarily. The Genoesan will have to subtract from his pool this time, since he's going to be attacking in the next exchange. Let's say he's more interested in living, so he'll put 12 on a partial evasion.

    Sulla: 10 at 8
    Genoese: 12 at 7

    >> Anonymous 09/07/11(Wed)19:01 No.16218030
    It's really hard, but it's also basically free. It's something you can do basically with no effort as you're closing the distance with your enemy. And if you're really good at it, you'll kill the shit out of him basically no matter who he is.
    >> Anonymous 09/07/11(Wed)19:02 No.16218032
    At 8? Why at 8?
    >> Anonymous 09/07/11(Wed)19:02 No.16218042
    I thought that was zeus
    >> Anonymous 09/07/11(Wed)19:02 No.16218045
    >>16217857 and a plate codpiece, sculpted in an... incredibly satyrical fashion.

    I just read the wikipedia article, and there's a codpiece illustration there, with a face and a mustache on it. Please tell me there's a face an a mustache on this one.
    >> Scannon 09/07/11(Wed)19:04 No.16218070
    There is a role playing game called 'The Riddle of Steel'. It's not perfect, but it has damn good mechanics for running narrativist/simulationist episodes of inter-personal violence, from cavemen with clubs up to the introduction of percussion-cap fire-arms.
    Unfortunately, it's now out of print. Fortunately, there are pirate copies of all the rules out there. Unfortunately, the scans of the core rulebook suck. Fortunately, I'm replacing them.
    John Galt, amongst others, run sessions demonstrating and exploring the mechanics of the game - advertising it if you will - in a Quest type manner.

    >Galt! Galt! Why are they criticising him, Anon?
    >Because we have to bitch and moan if he misreads the rules.
    >He didn't do anything deliberately wrong!
    >Because he's the seneschal /tg/ deserves, but not the one it needs right now. So, we'll criticise him, because he can take it. Because he's not our hero. He's an anonymous guy. A constructive namefag. He's our goddamn John Galt.
    >> John Galt 09/07/11(Wed)19:04 No.16218071
    My understanding of it is that the difficulty increases by 1 for every range increment past the first. Sulla's at 12 yards, as he is able to advance with impunity, which is the 2nd up from the basic range.

    Now it might be something like subtracting dice or who knows what else, but this is how I've done it so far, and I like remaining consistent in the same playthrough. Don't sweat it.
    >> Anonymous 09/07/11(Wed)19:04 No.16218073
    File deleted.
    looks like this
    >> Genoese warrior 09/07/11(Wed)19:05 No.16218079
    rolled 4, 5, 2, 2, 1, 3, 6, 6, 4, 7, 1, 2 = 43

    >> Anonymous 09/07/11(Wed)19:05 No.16218080
    Since FoB range decreases the missile pool.
    >> Anonymous 09/07/11(Wed)19:07 No.16218098
    Wait, is it 10 at 10 or 10 at 8?

    Going by >>16218004, It's either 3 or 6 successes.
    >> John Galt 09/07/11(Wed)19:08 No.16218107
    AND a Goatee.

    I'm just a guy who likes people being hit with maces. I'm no Batman. I can't even passively kill Liam Neeson!

    Well, as objectively and inarguably correct as you might beOh look someone rolled!

    >> Anonymous 09/07/11(Wed)19:08 No.16218109
    zog me dat was bootyfyool
    >> John Galt 09/07/11(Wed)19:10 No.16218125
    rolled 5, 6 = 11

    It's... It's at 8.

    So... Uh.... 6 Successes for Sulla
    1 Success for the Genoese swashbuckler.

    That's... Uh... Kind of a Margin 5 hit. That's like a Str 14 hit to somewhere on that poor Italian.

    Jesus Christ Alive. Rolling for location.
    >> Anonymous 09/07/11(Wed)19:11 No.16218141
    hurray! finally we can die!
    Imean sleep!
    oh please tell us he hit him in the dick
    >> Anonymous 09/07/11(Wed)19:12 No.16218156
    give us the wrap up and we'll play you off
    >> Scannon 09/07/11(Wed)19:13 No.16218160
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    Someone archive the thread. I do believe that we just got ourselves a flawless victory.
    >> Anonymous 09/07/11(Wed)19:13 No.16218164
         File1315437237.jpg-(1.51 MB, 2268x1989, Musée_Picardie_Archéo_03.jpg)
    1.51 MB
    Not like this ?
    >> John Galt 09/07/11(Wed)19:14 No.16218170
    BL: 6
    Shock: 9
    Pain: 11-WP (7)

    The Italian is hit straight in the leg by the javelin. It smashes his left kneecap totally, and the man goes down like an emptied fishing net.

    Sulla's got the initiative, the Genoesan has no pool.

    ...Ever decapitated someone through a gorget with the edge of a shield, kids? Now's the time.
    >> Anonymous 09/07/11(Wed)19:15 No.16218177
    do eeeeet
    >> Anonymous 09/07/11(Wed)19:16 No.16218191
    Hmm. I might be tempted to use this. Should I wait for that one guy to finish scanning?
    >> Scannon 09/07/11(Wed)19:17 No.16218201
    >> Anonymous 09/07/11(Wed)19:17 No.16218203
    yeah prolly
    also, get all the books
    flower of battle
    of beast and men
    >> Anonymous 09/07/11(Wed)19:17 No.16218204
    You don't have to, but if you aren't in a hurry, you might as well.
    >> John Galt 09/07/11(Wed)19:17 No.16218206
    Oh no sir, this one is all yours.

    17 dice at 6.
    Shields do St+1 damage. Enjoy.
    >> Anonymous 09/07/11(Wed)19:18 No.16218215
    Nooo... let him bleed to death, we'll just patch ourself up if necessary or gather our javelins.
    Also, take that codpiece off before he vanishes.
    >> Anonymous 09/07/11(Wed)19:19 No.16218219
    Haha! Fuck your fancy-schmancy technical contraptions Mr. Satyrical Codpiece!
    >> Anonymous 09/07/11(Wed)19:19 No.16218220
    rolled 6, 7, 7, 7, 6, 8, 7, 7, 4, 6, 7, 2, 5, 2, 7, 10, 2 = 100

    >> Anonymous 09/07/11(Wed)19:19 No.16218226
    am i doing it right?
    >> Anonymous 09/07/11(Wed)19:20 No.16218235
         File1315437610.jpg-(45 KB, 500x350, batiatus.jpg)
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    Hold on, I can't hear you over the sound of Jupiter calling for the annihilation of this man's braincase.
    >> Anonymous 09/07/11(Wed)19:20 No.16218236
    rolled 8, 10, 10, 2, 1, 9, 1, 6, 4, 2, 4, 9, 6, 3, 4, 3, 6 = 88

    Sulla's channeling Titus Pullo, here.
    >> Anonymous 09/07/11(Wed)19:21 No.16218247
    no Im not
    >> Anonymous 09/07/11(Wed)19:22 No.16218257
    ...Did we just hit this poor bastard with a 12 MoS hit?
    >> John Galt 09/07/11(Wed)19:22 No.16218259
         File1315437751.png-(151 KB, 547x307, Head_Smash.png)
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    rolled 3 = 3

    I... Strength 19.

    That's a Strength 19 hit.
    >> Anonymous 09/07/11(Wed)19:23 No.16218265
         File1315437793.jpg-(60 KB, 600x380, 1399416-bueno_super[1].jpg)
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    ... excellente.
    >> Anonymous 09/07/11(Wed)19:23 No.16218269

    It goes in the email field, bro.
    >> Anonymous 09/07/11(Wed)19:23 No.16218273
    time to play him off...
    HIT IT
    >> Anonymous 09/07/11(Wed)19:23 No.16218274
    I think we did. How sharp are a scutum's edges again ? I would think not very.
    >> Anonymous 09/07/11(Wed)19:25 No.16218290
    The scutum of Sulla has been tempered on the broken skulls of Rome's enemies. Its hardness is rivaled only by the weapon he bears under his skirt.
    >> Anonymous 09/07/11(Wed)19:26 No.16218304
    song doesnt hit til one minute in
    just sayian
    >> John Galt 09/07/11(Wed)19:29 No.16218317
    ...Sulla leaps over the Italian, to land straddling his chest, and bringing down the hard edge of his Scuttum with incalculable force.

    The Genoesan's head is split in two.... Just beneath the nose.

    Sulla stands, breathing heavily, bleeding from his leg, his shattered nose, his ribs aching, his limbs trembling.

    And he roars.
    He roars for he is Roman.
    He roars for he is SULLA. His blood is strong. His blood is invincible. His blood fled Troy, his blood built Rome, his blood helped cast down the Tarquins and smash the Samnites.
    His blood is great, and it has never thinned. WILL never thin.

    There is no enemy a Sulla cannot destroy. And so Sulla roars, so that all of his blood throughout the ages might hear it.

    And somewhere, in the distant future, a young woman twitches, and rubs the back of her neck, as she re-dons the clothes Gizka has just returned to her.
    >> Anonymous 09/07/11(Wed)19:29 No.16218324
    Did I tell you about this french comic I read about an expedition of elite roman legionnaries that discover a people of amazons, who capture a few of them and sacrifice them once they fall limp, and how heroic acts for the glory of Rome ensued ?
    It was a good read.
    >> sleep now Anonymous 09/07/11(Wed)19:30 No.16218332
    jhooon Gaaalt...you magnificent BASTAAARD!
    >> Anonymous 09/07/11(Wed)19:32 No.16218349
    >> Anonymous 09/07/11(Wed)19:32 No.16218352
    Oh my God. The BIRD?
    >> Anonymous 09/07/11(Wed)19:32 No.16218355

    If we have learned one thing today, it's not to fuck with javelins.
    >> Anonymous 09/07/11(Wed)19:33 No.16218362
    To review:

    1 A Gallic Warrior (check)
    2 A Germanic Warrior (check)
    3 A Saxon Warrior (check)
    4 An incredibly well dressed Bulgarian Warrior (check)
    5 A Genoese Warrior (check)
    6 A Samurai Warrior (At bat)
    7 A Norse Huscarl (On deck)
    8 A Swiss Halberdier
    9 A Hussite Warrior
    10 ???

    Sulla's gotta be feeling some fatigue by now. Even the famous legionary's endurance has bounds.
    >> Anonymous 09/07/11(Wed)19:33 No.16218372
         File1315438432.png-(2.04 MB, 1538x2037, now you have seen some shit.png)
    2.04 MB
    sure hope you want speed thing ahead without me. now i slumber.
    tomorrow...we draw Sulla.
    and we make sure the drawing is perfect
    >> Anonymous 09/07/11(Wed)19:35 No.16218379
    Let's hope the samurai doesn't have a bow, so that we can catch a breath staring at each other.
    >> John Galt 09/07/11(Wed)19:35 No.16218391
    And that, gentlemen, is where we shall stop for now. I will continue to our next contestant-A Samurai Warrior straight from my personal stock of badass warriors-Tomorrow.

    Expect more Sulla... And very soon, expect some more Cockateel/Gizka along with it.
    >> Anonymous 09/07/11(Wed)19:37 No.16218403
         File1315438623.gif-(925 KB, 360x212, 1289305154777.gif)
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    Bruce Lee blesses you, John Galt.
    >> Anonymous 09/07/11(Wed)19:37 No.16218404
    Well, it was great to have you back.
    >> Anonymous 09/07/11(Wed)19:39 No.16218422
    And yet, you haven't seen what they can do with the right range penalties.
    >> Scannon 09/07/11(Wed)19:42 No.16218458
    Ave, Galtor, somnituri te salutant

    (Forgive my butchered latin, but it's fucking nap-time o'clock, and I can't be bothered to establish the declension of a namefag. Besides, my Kennedy's Revised is downstairs...)
    >> Anonymous 09/07/11(Wed)19:43 No.16218461
    We learned what so many have learned before: don't fuck with Rome
    >> John Galt 09/07/11(Wed)19:43 No.16218463
         File1315439020.jpg-(106 KB, 720x476, Musashi_Talhoffer.jpg)
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    Thanks guys. I know I've been disappearing a lot, I figure the best way to keep that from being expected is to cut myself off at one fight a day.

    I always have a window for a fight a day.When I push on for too long, something always happens. And I don't mean like I run out of time, I mean like my ass gets banned for something I haven't done yet, my power goes out, I discover a new breed of spiders living in my computer housing-insane shit.

    So, best not to push my luck, you know? And you guys are getting better at this than I am. There were goddamn bear vs camel fights in here a few days ago.

    Bear. Versus Camel. ARMED. The Camels had Rapiers!
    We are entering a bright new era of Riddle of Steel. A new scan, a new player-base, a world of possibilities. I am glad to be any part of it that I can.

    Ave, my comrades. I'm going to go walk into a bar and drink it.
    >> John Galt 09/07/11(Wed)19:46 No.16218488
         File1315439185.jpg-(9 KB, 250x300, Pullo.jpg)
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    You are a credit to Bromans everywhere.
    >> Anonymous 09/07/11(Wed)19:53 No.16218542
    You're Talhoffer! I knew it!
    >> Anonymous 09/07/11(Wed)20:00 No.16218612
         File1315440002.jpg-(642 KB, 2000x1373, NN9vm.jpg)
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    No, I'm Hans Talhoffer!

    The English is too good to be him though. No shoulders unfolding, for one thing.
    >> Anonymous 09/07/11(Wed)21:11 No.16219522
    I like reading these threads enough that I d/l'ed the (horrible) scanned copy off of /rs/ and flicked through it, and GODDAMN, everything that isn't fighting is poorly done, isn't it?

    Character creation and advancement is unnecessarily complicated, the setting is dull and the magic system is trying to be Warhammer Fantasy-style "powerful but risky" and just ends up "ludicrously powerful and not risky at all". Also the actual book itself is poorly set out, unclear and just not very well-written. There's this odd conversational tone that strips away any feeling of immersion, which makes reading it something of a chore.

    I like the actual core system, but I can't think of a game more in need of a second edition.
    >> Anonymous 09/07/11(Wed)21:14 No.16219563
    Get the supplements. Most of the core is obsolete. They stated that they never even attempted to balance the magic system, as it was supposed to be rare and conan-powerful.

    And maybe I am jaded by eclipse phase etc, but I though the character creation is fine and advancement is finer.
    >> Anonymous 09/07/11(Wed)21:45 No.16219867
    >>16219563 they stated that they never even attempted to balance the magic system, as it was supposed to be rare and conan-powerful.

    That's something that sounds cool in theory, but in actual play it's just not a good idea. Imagine playing a homebrew DnD variant where the wizard got a bonus 5 levels on the fighter, a d10 hit die and full BaB progression. How enjoyable would that be to play for non wizards? I expect your fighter PCs are going to spend a lot of time sulking about how useless they are. Saying "Oh, but the DM can balance it in play!" generally translates to the DM having to unfairly handicap one player, causing them to justifiably feel picked on and singled out. Either way, it's gonna suck for someone.

    Balance is often sneered at by game designers, but it really is necessary for a game to be fun for all the players
    >> Anonymous 09/07/11(Wed)21:59 No.16220023
    It's not the same thing. Magic in Riddle of Steel is enormously powerful, but in really impractical ways.

    Want to turn lead into gold? That's doable.
    Want to summon Satan and play 20 questions with him? Piece of cake.
    Want to stop a guy with a sword from putting it in you? There is no practical way to do that in the time it takes him to run up and put the sword in you.

    There's no way to really scry and be aware of all of your enemies, either. Nor is there such a thing as contingency spells or shields or foolproofs.

    Magic is enormously powerful, but it is very sharply limited. This isn't D&D, and it cannot be treated as such.
    >> Anonymous 09/07/11(Wed)22:03 No.16220062
    I think this game do not plan on players getting attached to their characters, or on DMs designing dungeon crawls for a cleric/wizard/fighter/rogue party.
    The DM is should not even think to balance it in play.


    In other news, I want to adapt the combat system to 3.x DnD. Actually, my heart's desire is for a game that adds GURPS, RoS and 3.x into a functional whole. How silly is that ?
    >> Anonymous 09/07/11(Wed)22:10 No.16220146
    Which is not to say that I'm making apologies for the less poorly thought out elements of it. I agree that it all needs to be redone, but the idea at core was pretty good. When they say that they made no attempt to make it balanced, I don't think they meant "Sure, just make the mages ridiculously powerful and the fighters weak," because that's not what happened.

    What they wanted to avoid was making magic just a different way of doing the same shit. They made magic an entirely separate system that basically touches none of the same bases that regular people touch. Magic doesn't replace skills, or replace fighting, it just opens up new venues that you didn't have before, or makes people better at what they do.

    It's all very complicated of course, and could use some better defining, and I'm not going to be the one to advocate Revised Sorcery, which I feel did everything it could to retard this bold direction and make it more simply, unequivocally broken.
    >> Anonymous 09/07/11(Wed)22:10 No.16220149
    >>16220023 Want to stop a guy with a sword from putting it in you? There is no practical way to do that in the time it takes him to run up and put the sword in you.

    No, but there are a few ways for even a beginner mage to absolutely murder the shit outta that guy with a sword, even if he is tough & well-armored.

    >>16220062 I think this game do not plan on players getting attached to their characters, or on DMs designing dungeon crawls for a cleric/wizard/fighter/rogue party.

    No, but I suspect they did plan on players being involved in a lot of combat, and I don't see how that can work with a mixed party of mages and fighters. Granted, I'm only going off a quick browse of the book, it's entirely possible magic isn't quite as good as it seems in play.
    >> Anonymous 09/07/11(Wed)22:15 No.16220194
    I'm rather hoping that one of the several knowledgeable RoS tripfriends will run a fight between a mage and non-mage.
    >> Anonymous 09/07/11(Wed)22:17 No.16220223
    The devil is in the details sir. Magic casting times are enormous-far more than what it takes most fights, even between decent sized groups, to end.

    The spell that most people cite as the example of RoS's fucked up magic system is Suicide, which, if the opponent fails a Willpower save or somesuch, causes the target to simply... Die.

    It has a casting time of 7 rounds. Seven bloody rounds. It's the most streamlined "Fuck you" spell in the game, and it's completely useless in a fight, I don't even know how one would use such a thing. Even formalized, a sample, identical spell still takes 5 rounds to cast, and isn't guaranteed to work!

    What it comes down to is that for actual fighting, wizards had better know how to... Actually fight. Maybe they can use sustained spells to increase fighting efficacy, but for the most part you aren't going to see battlemages mowing down fighters by the score.
    >> Anonymous 09/07/11(Wed)22:24 No.16220299
    In truth? It's just like a fight between two fighters except that one of them naturally has worse stats or proficiencies due to character building requiring their A for magic.

    Magic does not happen in the middle of combat, period. It can be used to circumvent combat, and it has lots of non-combat applications. Whenever someone speaks about a Domination Wizard makikng a dude stab himself, that's assuming that the wizard has at the very least a few rounds in which the fighter is either unaware of him or does absolutely nothing to stop it.

    So far as I'm concerned, wizards aren't even close to overpowered in this game. The one PC I had that chose to be a wizard ended up using about 10 spells over the course of a 15 session campaign, and got incredibly aged on the fourth one.
    >> Rapierfag 09/07/11(Wed)22:24 No.16220301
    I could do it, but it wouldn't be much of anything special. Revised Sorcery would basically turn it into a single Red/Red exchange, whereas original RoS would have it either boil down into several exchanges of the fighter killing the mage, or else a perfectly mundane fight between the two, since mages can't actually do stuff in battle if they're fighting people.

    Now if you want a good example of what a mage can do, it would have to be a much stranger example. Like, one man trying to grow all of the grass on the coast of an ocean into a gigantic wall to stop a tidal wave, or causing the earth itself to split in half and swallow up an advancing army of orcs (and the latter would be a casting that could very easily take days.)

    It rarely ever turns into mage casts Eat Shit and Die, Enemy rolls Save vs Eating Shit.
    >> Rapierfag 09/07/11(Wed)22:27 No.16220334
    Lemme guess, he dumped his whole pool in without saving any for a Strain roll? I've done that.

    But there is no price too high to pay for killing the fucking Hef.
    >> Anonymous 09/07/11(Wed)22:32 No.16220392
    Dumped most of his pool, but got really really unlucky on the save vs. OLD. The worst part was that he was essentially just trying to show off by mind-wiping some no-name bandit because he was worried the guy would go to the local lord (despite being a bandit) and somehow give explicit and detailed information about the party, their plan, and their whereabouts.

    He immediately started casting much more frugally.
    >> Rapierfag 09/07/11(Wed)22:45 No.16220523
    A bandit... Christ. I want a facepalm image but I never saved any.
    >> Anonymous 09/07/11(Wed)22:48 No.16220547
    Agreed. And we did. And it was good.

    This game is good and we should all feel good.
    >> Anonymous 09/07/11(Wed)23:33 No.16220974
    I do want to point out that it's possible to, with a high enough pool to take the risk, cast spells without giving any outwardly visible effort towards doing so at all. Somebody in a really old thread fell afoul of this in a campaign he was in, where a bitchy elven unit commander started up a Suicide casting as soon as it looked like she was about to have part of her men turn on her (including the PCs), and the first one she hit was one of the PC billmen just as he was finishing his "DIE BITCH" speech.
    >> Anonymous 09/08/11(Thu)00:07 No.16221258
    Okay, reading the core rules now and I see what some of you mean. That intro:
    >mechanically stroking his beard
    >"...just stepped in da place..."
    I can't help picturing the magistrate as some kind of steampunk guy with 40k ork henchmen.
    >> Anonymous 09/08/11(Thu)00:19 No.16221364
    That'll teach people to have long pre-battle monologues. I guess it makes sense, every second you spend waiting before attacking is another second someone could be winding up an arbalest or casting a rape spell.

    This goes double for elves, because ALL elves have magic of exactly the right level to fuck you into the ground.
    >> Anonymous 09/08/11(Thu)00:25 No.16221403
    That is fucking hilarious.
    >> Anonymous 09/08/11(Thu)00:31 No.16221453
    Indeed it was. Though somewhat more dangerously, if you're attacking a bunch of obviously armed dudes who happen to have an unassuming-looking guy behind them who isn't actually appearing to DO anything? I think one could be forgiven for not leaping to stop the mage from casting spells of pure doom since you had absolutely no way to tell what was about to happen.
    >> Scannon 09/08/11(Thu)03:26 No.16222724
    I have half a mind to bodge together a 'Riddle of Steal 2.0' when I'm done with the core rulebook. At the same time though, I'm not sure it's worth investing that much time into someone else's IP/copyrighted work.
    >> Anonymous 09/08/11(Thu)03:29 No.16222740
    >>16222724 I have half a mind to bodge together a 'Riddle of Steal 2.0' when I'm done with the core rulebook

    I've been thinking the same thing, though I'm not sure how one would go about it.
    >> Scannon 09/08/11(Thu)03:33 No.16222772
    First things first would be to establish a re-written, precise and complete version of the core combat rules, including everything from the supplements, erratas etc.

    After that, we'd be going into 'include everything in the supplements' or 'make shit up' territory.
    >> Anonymous 09/08/11(Thu)03:36 No.16222787
    >First things first would be to establish a re-written, precise and complete version of the core combat rules, including everything from the supplements, erratas etc

    Oh yes please! Do this and you'll be the patron saint of all groin stabbers!
    >> Anonymous 09/08/11(Thu)03:39 No.16222804

    Holy crap dude, if you actually do this I will have a sex change just so I can bear your children.
    >> Scannon 09/08/11(Thu)03:43 No.16222835
         File1315467819.jpg-(1.44 MB, 1125x1688, exploitablenorman.jpg)
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    Yeeeaaaah. As I mentioned the first time, this would be a looong term project (looking at, say, a year away or more), and liable to be dropped due to lack of interest, boredom, frustration or random passing titties.

    I'm off to work now, nearly an hour late. On the other hand, I'm not out drinking tonight. I need to get some exercise, since I'm feeling like a fucking fat fech/tg/uy, but concievably I could get back to scanning and/or tidying in 12-15 hours.
    >> Anonymous 09/08/11(Thu)03:44 No.16222842
    >>16222772 First things first would be to establish a re-written, precise and complete version of the core combat rules, including everything from the supplements, erratas etc.

    If you are actually keen on doing this, I suggest making a new thread tomorrow when most people are awake and recruiting help. I know we currently have a bunch of people who are enthusiastic about RoS & who know the system well, and I also know that these sorts of endeavors are much, much more likely to succeed if there's multiple people to share the workload and to keep each other motivated.

    Seriously, if you actually do this, it will be one of the cooler projects /tg/ has done. I know there'd be many, many more people interested in RoS if the rules weren't scattered over multiple books.
    >> Scannon 09/08/11(Thu)03:54 No.16222916
    Fuck it. I can now be contacted any time at fechtguy AT gmail.com

    Now, srsly, work.
    >> Anonymous 09/08/11(Thu)04:14 No.16223065
    you namefags are awesome.

    anyway, I've been doing a sort of rules-compilation already, mostly for the subsystems (grapple, wind&bind, initiative...).
    It isn't that good, I've really skimped on the editing, but it's something.
    and others might have had the same idea.

    this project might get done faster than expected!
    >> Anonymous 09/08/11(Thu)04:23 No.16223145
    is this thread still active or are we waiting on a new thread?
    >> Anonymous 09/08/11(Thu)04:40 No.16223241
    we can make it active.
    I'm ready to run a bit of combat for the knight of 2 days ago, if there is anyone online at this time.
    >> I shall also be using my namefagging powers for this piece of work one-eyed hermit 09/08/11(Thu)04:45 No.16223257
    I was thinking more along the lines of doing some prep work for the sulla pic.
    I do not remember what gear Sulla had and I am severly lacking in roman reference pics. anyone who can help with any of this will have my thanks.
    >> Anonymous 09/08/11(Thu)04:52 No.16223298

    His gear is in: >>16217068

    It looks pretty much like an ordinary legionary, so you can use that as a reference, I think.
    >> Anonymous 09/08/11(Thu)04:53 No.16223304
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    By my understanding, he's a buffer pic-related with an additional cestus.
    >> Anonymous 09/08/11(Thu)05:03 No.16223341
    anyone got pics of roman chainmail?
    >> Anonymous 09/08/11(Thu)05:49 No.16223614
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    The Lorica Hamata (which is apparently what the Bromans called their mail) was basically indistinguishable from other chain shirts of its day onward, except for those weird shoulder-straps, also made of mail.

    The skirt of leather is commonly depicted, but was actually rarer as a serious armor component than we give it credit for, though amongst serious legionaries it was standard.
    (The Legion was actually the smallest branch of the Roman military, it just did -all- of the offensive fighting. Garrison forces were equipped with cheap shit, auxiliaries were also equipped with cheap shit, hell the only home-guard who weren't going into battle with lampshades and sheet togas were the urban cohorts who were more like the fire department than the military.)

    Anyway, I've got a few decent reference pictures.
    >> Anonymous 09/08/11(Thu)05:50 No.16223624
         File1315475414.jpg-(21 KB, 286x400, Loricae Hamata.jpg)
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    Behold: Hamata.
    >> Anonymous 09/08/11(Thu)05:56 No.16223655
         File1315475765.jpg-(12 KB, 320x274, Cestus.jpg)
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    But there's one very unusual component of Sulla's kit. He's got a Cestus.

    Now, originally the Cestus was a sport-fighting doodad. Basically a boxing glove except in reverse, it was intended to make punches more destructive so that the Romans could laugh at poor people killing each other without making an all day affair of it.

    In this case, I suspect that what John meant was a gladiator's gauntlet, as were later equipped to legions that were deployed in Dacia, to help defend against the Falx. These would less resemble the iron hand-wraps we see here, and more resemble those lobstered full-arm gauntlets you see in movies about gladiators and whatnot, but it might be that Sulla was a boxer before joining the legion, and liked holding onto old habits just in case things went weird.
    >> Anonymous 09/08/11(Thu)05:57 No.16223666
    >> Anonymous 09/08/11(Thu)05:59 No.16223677
    Y'know, the one thing I've never liked about Roman armor is how it doesn't cover all of your arm or provide any protection for the neck or legs (except in the case of centurions, who at least had shin protection). Thank Mars for that scutum.
    >> Anonymous 09/08/11(Thu)06:46 No.16223723
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    The helmets did incorporate a neckguard. I seem to remember there was also a scarf-thing around the neck. Those metrosexuals.

    We also have records of legionaries armouring their lead leg's shin.

    I'm more surprised by the lack of a nasal myself.
    >> one-eyed hermit 09/08/11(Thu)06:47 No.16223724
    I need to go pay sum bills and get breakfast. but when im back I think I will start on the picture. this was educational and helpful. thank you
    >> Anonymous 09/08/11(Thu)06:48 No.16223736
    I was working on races and magic for an homebrew setting. I wanted magicians to fight along with archers and swordsmen, with some parvence of balance - here's what I have got.
    This works under the 'dramatic timing' rules (archers and mages get to mess with melees whenever there is a pause)

    Sorcery Pool: (WP+MA)/2 + Proficency.
    Casting TN: as Skill, each spell or each school is a different skill
    Effect: worked from MoS. Resisted with Reflex or WP (can add CPs if in combat)
    Non-Human/Multiple Targets, Out of Sight, Armor Penalties: Activation Costs.

    Direct Damage, Buffs, Debuffs and Dispels are pretty straightforward.
    Illusions count as stealth, disguise, or whatever appropriate skill buffs.

    How to implement Domination effects? only as rituals? or need a MoS of 5? or count as attacks inflicting shock, domination takes effect once 'dead'?
    How to implement Summoning effects? they need at least CPs, DR, AV. a way to summon more. costs for special abilities like flight.

    Proposed Racial Table:
    A: Paragons with Magic
    B: Normals with Magic
    C: Sub-humans or Degenerates with Magic
    D: Racial Paragons
    Humans: fuck yeah. +2 to 2 attributes.
    Orcs: beefy, slow. +2 St, To and one other; -1 MA or Soc.
    Elves: agile, fragile. +2 Ag, Wit and one other; -1 En or Ht.
    E: Normal Races
    Humans, no mods
    Orcs, +1 St or To; -1 MA or Soc
    Elves, +1 Ag or Wit; -1 En or Ht
    F: Sub-humans or Degenerates. -2 to 2 attributes.

    with 3 magic proficiencies:
    Human -> direct and aggressive: direct damage, debuffs
    Orcish -> shamanic: personal buffs, terrain effects, summons
    Elvish -> arcane and indirect: illusions, dominations, dispels

    any comments?
    >> Anonymous 09/08/11(Thu)06:51 No.16223741
    >Direct Damage, Buffs, Debuffs and Dispels

    No sir, I don't like it.

    But I don't actually like casual magic, so there's that. Looks solid from over here.
    >> Anonymous 09/08/11(Thu)07:05 No.16223822
    I know, but I feel that's needed if I want to let players be classic 'cloth wearers'.
    I tried to enforce the classic gothic archetype with the racial table: getting magic without being a subhuman freak costs, hoping the costs would be enough...
    >> Anonymous 09/08/11(Thu)07:10 No.16223851
    What do you even mean by subhumans?
    >> StorminNorman !k62CttqfvY 09/08/11(Thu)07:15 No.16223884
         File1315480536.jpg-(131 KB, 357x500, tree kangaroo.jpg)
    131 KB
    For your attention:

    If you want a tRos-esque detailed and more realistic combat model in your d20 based game of strangely regular cave systems, large fire breathing reptiles capable of flight, and similar bizarre man-what isms, check out http://www[DOT]codexmartialis[DOT]com/

    It's by Jean Chandler, and heavily cribbed from tRos, but is designed to slot into d20 systems.

    Also, http://www.trosfans[DOT]com/forum/viewtopic.php?f=16&t=115 claims to be the legitimate source of pdfs of the core rules. The same forum has a section on "1.5" (compiling rules) and "2.0" (next edition) fan developments it would be worth at least perusing.

    Have a tree kangaroo. I'm betting he uses the throwing stick from tFoB...
    >> Anonymous 09/08/11(Thu)07:17 No.16223893
         File1315480664.jpg-(17 KB, 425x416, f632dec7bb78a2a4b9ce3c7746782d(...).jpg)
    17 KB
    something like pic-related...
    the inbred, the malnourished, the failed experiments - I'd like the setting to feel like fantasy dark-age europe... also, I needed something to lower the racial baseline a bit.
    >> Anonymous 09/08/11(Thu)07:21 No.16223918
    Great. Though I think you can use actual dots when it's not sites like filesonic.

    I never understood how those neckguards guarded the neck. Horizontal cuts and thrusts are much more effective against the neck than vertical ones, no ?
    >> Anonymous 09/08/11(Thu)07:24 No.16223939
    Hey, has good and gracious Scannon's work already been put up? I heard about it a while back and have been trapped in a dungeon, unable to follow the progress. Are any of the books done? Can't find the links on /rs/, perhaps they are somewhere craftier? Perhaps I'll cease with the questions?
    >> Anonymous 09/08/11(Thu)07:33 No.16223993
    >>I never understood how those neckguards guarded the neck. Horizontal cuts and thrusts are much more effective against the neck than vertical ones, no ?

    Because they're wide and low. It's fucking hard to find a decent picture, but the lobster tails on a lot of roman helmets cover the back of the neck entirely, and in combination with those huge cheek flaps, leave only a narrow space at the side of the neck.
    >> one-eyed hermit 09/08/11(Thu)07:33 No.16223996
    you know...gypsies and jews...
    just kidding guys, take the hoods off...
    right imma eat my breakfast and then we'll start drawing Sulla
    >> Anonymous 09/08/11(Thu)08:01 No.16224159
    In >>16223723's pic the first two helmets seem to have neckguards that extend horizontally back from the bottom of the ear. That would leave a lot of the neck exposed.
    The third one seems tilted down, though.
    >> one-eyed hermit 09/08/11(Thu)08:22 No.16224264
         File1315484533.jpg-(1.87 MB, 2552x3496, sulla sketch.jpg)
    1.87 MB
    ok, initial sketch
    >> Anonymous 09/08/11(Thu)08:26 No.16224292
    >> one-eyed hermit 09/08/11(Thu)08:31 No.16224321
    actually looked at the face of an olympic wrestler, but Arnold kinda fits. I mean...he was conan, ammarite?
    >> Anonymous 09/08/11(Thu)08:45 No.16224401
    I don't think romans smoked.
    >> one-eyed hermit 09/08/11(Thu)08:50 No.16224434
    sulla punched a hole torugh time and grabbed a shabby cigar
    cus thats how he rolls
    >> Anonymous 09/08/11(Thu)09:24 No.16224679
    frankly, if someone is getting a free shot at the base of the back of your skull in the middle of battle, you done fucked up. Armor is there to protect you from probable strikes, not to protect you from making mistakes.

    Also, the wide horizontal flair helps deflect vertical strikes coming down into your neck/shoulders. Spear thrusts from horsemen, or raining arrows, for example.

    Keep in mind that these men fought in formation, so the only person behind you 90% of the time was your fellow broman. Furthermore, the fuckhueg cheek guards will protect the neck horizontally just fine if you manage even a slight head-turn into the coming blow. (Why someone would decide to take a shot to the head rather than raise their shield, I don't know).
    There's also the issue of industrial production, it's much more costly to make custom-fitted neck guards for every individual than to just stamp on a duck tail and call it a day.
    >> Anonymous 09/08/11(Thu)11:47 No.16225644
    I guess the thing that surprised me when I was reading about Roman gear is how primitive their metallurgy was, I mean, they were still using bronze (sometimes) for armor and yet that armor was impervious to most blows. I guess I'd assume the thickness they'd need would mean that armor would be ridiculously cumbersome.

    And it's a good thing galt's not tracking weapon damage, because there would be no way that bloom forged piece of one-step-above-wrought-iron would still have an edge on it after any kind of solid strike on something steel.

    I'm pretty sure warfare in Roman times consisted mostly of just pushing and hoping someone from your side made it to the enemy flank.
    >> Anonymous 09/08/11(Thu)11:55 No.16225711
    I have a suggestion for you: don't assume shit. Rather, go read up a bit.
    >> Kzyrgis 09/08/11(Thu)12:16 No.16225881
    actually roman armour is more intimidating than impervious, a good blade would go through the earlier helmets if you got a good swing and didn't glance off, and the flax ripped them up like a can-opener. that and the famous roman armour was only used for a relatively short time, then it became more cost effective for them to just go back to using mail. If the armour had been that effective then they wouldn't have needed the large shield. However the intimidation factor of a large group of men wearing armour completely foreign to you, who shrug off most poorly aimed or uncommitted attacks, would be massive.

    and does anyone fancy having a bash at some character creation, then throwing said character at some warm bodies?
    >> Anonymous 09/08/11(Thu)12:28 No.16225997
    anyine know how RoS handles grenades?
    not...modern and contemporary grenades but the classic black balls with a fuse
    >> Anonymous 09/08/11(Thu)12:29 No.16226004
    >> Anonymous 09/08/11(Thu)12:35 No.16226058
    There is a mine described in FoB. Basically you receive generic damage to the entire body and if you have a level 6 wound, you have to roll TO to see if you survive.
    >> Anonymous 09/08/11(Thu)12:39 No.16226092
    I can work with that. thanks mate
    >> Kzyrgis 09/08/11(Thu)12:47 No.16226146
    OK so, if you're interested in having a go at some group character creation now is the time, thread is here.

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