File1315116883.jpg-(52 KB, 300x220, phulk.jpg)
It's a hulking killbot with fluid-filled tubes and machine guns on it's arms, long claws, digitigrade legs, and does not look friendly. But, up until this point, you haven't encountered anything threatening in the game. as a player, you probably think you're supposed to try to talk to it or something, using Gamespeak. So, the player approaches, says "Hello. Would you like to play a game?" and...
get's utterly thrashed in a first-person beatdown of cracked ceramics and bent metal and snapped wires. With your whole lower torso gone, the player is lifted to be face-to-face with the killbot, it's claws pressing on his head, trying to crush the delicate processors and kill you. as this begins, you notice that the killbot has a data port on it, and a "interface?" prompt comes up. yes, It's a Press-x-not-to-die quick-time event.
The prehensile jack shoots out, and a hacking mini-game begins, with some entity on the other side desperately trying to shore up the firewalls as you break through, until eventually, you uncover a wan, androgynous virtual enity, which lets out a digitized scream and shatters into bits of random data as...
you are looking at your own crushed skull, a cracked optic lolling grotesquely out of it's socket, clenched in your giant clawed killbot hands. your broken body falls to the ground as you examine your new shell.
Innocent, childlike little steven just hacked into and essentially killed another robot. And now you, as a player, know what kind of game this is going to be.