>I mean there was Warcraft with the Nerubians but their culture was barely touched upon and their main city was just reduced to some podunk instances.
Nerubians have some nice fluff going for them.
The problem is that the Psychic Death-God landed on their doorstep with an army of Demon-Vampires and the ability to mentally dominate most of what he couldn't zombify outright.
Granted, they almost won that war if it wasn't for the monarchy betraying them and the whole "if the Nerubians won, there wouldn't be Warcraft 3," but still, they did alright.
Anyways, though Lands of Mystery doesn't go too in-depth with Nerubians, and is not to be considered cannon apparently unless Blizz decides to actually use it, their society is still somewhat fleshed out. Yes, they're spider-people, so they aren't warm and jovial in the slightest, but they had excellent scholars, scientists, and mages back in their time, controlled most of Northrend, and their old army strategy involved a lot of "Find the enemy in the kingdom, get a bunch of Nerubian soldiers together, give them pikes and polearms, and poke the enemy to death." Pretty neat stuff.