Posting mode: Reply
Password(Password used for file deletion)
  • Supported file types are: GIF, JPG, PNG
  • Maximum file size allowed is 3072 KB.
  • Images greater than 250x250 pixels will be thumbnailed.
  • Read the rules and FAQ before posting.
  • ????????? - ??

  • File : 1313192913.jpg-(1.77 MB, 2500x2500, VQMapTiny.jpg)
    1.77 MB Void Quest 19 Vedibere !!O+eQDn0BBx8 08/12/11(Fri)19:48 No.15916825  

    The soft chime of the elevator rings, doors sliding back to reveal the three explorers returning from the lower level. “Status?”

    Ivanova is the first to speak, “Took stock of everything. Vaults are enormous, no amount of breaching explosive will get through -- at least none that will leave the rest of the level intact. Will need plasma drills, things like that. Heavy duty equipment. Or to hack the mainframe, but from the cursory look I took it’s guarded by extremely high-level defensive protocols at least. I’m not sure your intrusion suite is up to it, even if you could get down there.”

    “The pods are makeshift, too.” Erella chimes in, “I checked the times like you said, they were all sealed within minutes of each other. It’s likely they’re all contaminated.”

    “Reactor’s stable at least. And no signs of any kind of struggles or fighting anywhere form what Ic an tell.” Rinn follows.

    “Our next step, Sir?” Ivanova queries.
    >> Vedibere !!O+eQDn0BBx8 08/12/11(Fri)19:49 No.15916834
    ==Command Staff==
    Lieutenant Kateryna Ivanova - Executive Officer
    >Second Lieutenant Dray Parson - Intelligence Officer (Cryo)
    Second Lieutenant Robert Tynes - Steward
    Chun-Fan Dai - Chief Engineer
    Third Lieutenant Mardigan “Guns” Rinn - Weapons Officer
    Dr. Christof Burr - Physician

    ==Junior Officers==
    Ensign Fie - Communictions Officer
    Ensign DuBois - Staff officer
    Ensign Tremko - Staff officer
    Ensign Rao - Staff officer

    ==Persons of Note==
    >Dr. Eliphim Ketro -- Civilian Scientist (Cryo)
    >> Vedibere !!O+eQDn0BBx8 08/12/11(Fri)19:49 No.15916838
    Previous Threads:

    1: http://suptg.thisisnotatrueending.com/archive/15474877/
    2: http://suptg.thisisnotatrueending.com/archive/15527576/
    3: http://suptg.thisisnotatrueending.com/archive/15547424/
    4: http://suptg.thisisnotatrueending.com/archive/15558914/
    5: http://suptg.thisisnotatrueending.com/archive/15581324/
    6: http://suptg.thisisnotatrueending.com/archive/15603188/
    7: http://suptg.thisisnotatrueending.com/archive/15626860/
    8: http://suptg.thisisnotatrueending.com/archive/15671288/
    9: http://suptg.thisisnotatrueending.com/archive/15681393/
    10: http://suptg.thisisnotatrueending.com/archive/15702140/
    11: http://suptg.thisisnotatrueending.com/archive/15725852/
    12: http://suptg.thisisnotatrueending.com/archive/15749179/
    13: http://suptg.thisisnotatrueending.com/archive/15760403/
    13-2: http://suptg.thisisnotatrueending.com/archive/15765549/
    14: http://suptg.thisisnotatrueending.com/archive/15783485/
    15: http://suptg.thisisnotatrueending.com/archive/15807704/
    16: http://suptg.thisisnotatrueending.com/archive/15856771/
    17: http://suptg.thisisnotatrueending.com/archive/15880596/
    18: http://suptg.thisisnotatrueending.com/archive/15904452/

    >Also, when archiving make sure to include the thread number in the title and a "Void Quest" tag.
    >> smileyguy 08/12/11(Fri)19:53 No.15916868
    Do we have proper facilities on-board for a clean containment and safe work-environment in order to open up the pods?

    Doing it on the moon seems nigh impossible to me, so if we do not have facilities on board... well, then we have to leave them down there.

    Speaking of contained - do we have a decent decontamination on our ship?
    Also, Ved, I'd like to thank you for going for a 3 day marathon, you deserve a medal, man! :) :)
    >> Anonymous 08/12/11(Fri)19:54 No.15916876
    I'm getting the heeby-jeebies just reading about this place. I really wouldn't mind if we just pulled everyone out, ran them through decontamination and quarantine for a month or so, and just spaceshipped the fuck out of this system.

    If we really want to get the cyro pods, we should probably put them in an entirely separate, airtight-sealed part of the ship from everyone else. Once we get them out, wake the people up one by one and have everyone in the sealed section wearing hazard suits.
    >> smileyguy 08/12/11(Fri)19:55 No.15916885
    At any rate, if we have proper decon- and containment facilities on board: We try to move the cryopods but do NOT yet try to enter the vaults. Too much hassle, might not be worth it (or worse: We might not like what we find inside)

    However, if we do not have the necessary equipment (we are a warship after all, not a bio-hazard-cleanup-vessel), I say we abort the mission, get our guys back on board, seal the facility as good as we can and move to the other precursor system, try our luck there.
    >> Anonymous 08/12/11(Fri)19:56 No.15916891
    >About the still liquid blood etc.

    Would a vacuum suffice for that to occur, or could the whole facility have been encased in a stasis field?
    >> smileyguy 08/12/11(Fri)19:57 No.15916898
    Oh, I forgot.

    There's still the planet.

    so I say...

    ... If we have sufficiently equipped facilities on board to decontaminate and quarantine the pods: Get them on our ship.
    ... If we do not have these facilities, open the pods planetside. We might endanger the whole biosphere, but what does it really matter?

    I am with the other guy, just pulling out and nuking the site from orbit seems like a more and more attractive option.... :-/
    >> smileyguy 08/12/11(Fri)20:00 No.15916913

    Liquids in a hard vacuum will initially boil, then freeze after a short period of time. The Liquid is a clear indicator of "dun goofed enough" :D
    >> Anonymous 08/12/11(Fri)20:00 No.15916915
         File1313193608.gif-(471 KB, 257x137, 1310862892735.gif)
    471 KB
    >The rest of my day is now complete
    >> Vedibere !!O+eQDn0BBx8 08/12/11(Fri)20:00 No.15916916
    You have standard decontamination facilities in all shuttle bays and cargo holds and a quarantine facility in both the brig and medbay.
    >> Anonymous 08/12/11(Fri)20:01 No.15916934
    Go back to the administrative offices and check their computers.
    >> Anonymous 08/12/11(Fri)20:03 No.15916946
         File1313193802.jpg-(29 KB, 339x400, frank_thomas_oakland.jpg)
    29 KB
    Let's go find some humans.
    >> Anonymous 08/12/11(Fri)20:04 No.15916950
    Agreed. If this is a mainly civilian facility, some Idiot will have written down his password.
    >> Anonymous 08/12/11(Fri)20:04 No.15916956
    Well more than that, access to an administrative computer system will give us a better idea, even if it's still vague but clearer than what we have now, idea of what they were actually doing here.
    >> smileyguy 08/12/11(Fri)20:04 No.15916958
    "Lieutnant, you are to aiden the drones in connecting the pods to their power supply. You and the cargo will be shipped back on board, undergo a full deconatimation routine. You will then be quarantined and checked thoroughly by Dr. Burr in the medbay, while the pods will be brought to the brig and put under quarantine there."

    To Burr:

    "Doctor, we have guests arriving rather shortly. I want you to check up on the integrity of both medbay and brig. Have your subordinates prepare a full decontamination of our away-team and cryopods wich will be arriving. I trust you'll ensure the safety of both our guys returning home and the rest of the ship as well. Is there anything you need? Do you have any second thoughts or suggestions, warnings?"
    >> Anonymous 08/12/11(Fri)20:06 No.15916964
    If even one of those civvies can be made alive we might be able to get enough access to at the very least safe us a lot of trouble.

    I don't think we can save the first one we thaw, or maybe even the second. But after we poke around in them some we may be able to find a way to do it, so don't try the most important ones until we've given a few goes at it.
    >> smileyguy 08/12/11(Fri)20:06 No.15916970

    On top of that, appearently, we hack the administrative sectors systems and try to gain further insights.

    I see no conflict of interests or ideas as of yet - do you have enough to write, Vedi?

    We MIGHT actually move along quickly today.... :)

    I'm crossing my fingers! :D
    >> Anonymous 08/12/11(Fri)20:07 No.15916984
    I think it's too early for that. We should try to find out more before we go about unfreezing anybody, or even dealing with them and their cryo chambers.
    >> Anonymous 08/12/11(Fri)20:09 No.15916993
    So, can our drones or the explorers analyse some of the liquids without bringing them onboard the Harbinger?

    I hope our biology expert brought some equipment.
    >> Anonymous 08/12/11(Fri)20:16 No.15917058
    Vedibere, got a question about some lore;

    What was the name and rank of the person we directly reported to?
    >> Vedibere !!O+eQDn0BBx8 08/12/11(Fri)20:20 No.15917097
    Admiral Gray Orson
    >> Anonymous 08/12/11(Fri)20:20 No.15917103
    >> Anonymous 08/12/11(Fri)20:22 No.15917117
    I would advise against opening the cryos on board.
    This is extremely advanced research facility which could not contain the virus.
    We better search for a place somewhere on the planet or make it ourself.

    Hate to say it, but if we don't find any satisfying solution to this problem, we better let these people be.

    Call for Dai and ask him what we could do with the Singularity reactor.
    Also, do we have heavy equipment which could open the vaults?
    >> smileyguy 08/12/11(Fri)20:22 No.15917118
    middle name "Wells"? aka Admiral "I'll make a war of the worlds whenever I want" Orson?^^

    To the guy above: Caution is right, but I see no benefit in slowing down progression of the story. If we discuss every detail and slow down in itsy bitsy steps, we won't get anywhere.

    I say, get them onboard, take all securitymeasures necessary, hack the computersystems in the administrative sector.

    We can do it at once.

    We should do it :)
    >> smileyguy 08/12/11(Fri)20:23 No.15917128
    also, FUCK, its orson WellEs, I just made a fool out of myself by not remembering his names proper spelling :( :-/
    >> Anonymous 08/12/11(Fri)20:26 No.15917163
    I'm loath to say it because I think defrosting the pods would be a massive risk, but if there's anybody at the facility important enough to warrant knowing the codes, they're probably going to be important enough to have a cryopod for themselves.

    Can we make any identifications from the administrative level data who was in charge of the facility, and match the name to a person in cryo?
    >> Anonymous 08/12/11(Fri)20:28 No.15917178
    ( ' L_' )
    >> Anonymous 08/12/11(Fri)20:29 No.15917194
    If people do end up voting to bring the pods on board to the quarantine zones make sure that the atmosphere is purged in all the corridors they have to pass through and that you scour all of the surfaces with radiation afterwords.

    All ground crew to stay in a second seperate quarantine zone to ensure nothing made it through the suits as well.

    Also, is there a way to check for nannites? the liquid food and blood suggests them rather than biologicals.
    >> Anonymous 08/12/11(Fri)20:29 No.15917195
    I would suggest getting information on a possible cure before we defrost anybody.

    If I remember correctly, the speed of the agent surprised them, not the agent itself. It might be possible that they had already developed something to stop it and could apply it in time.
    >> Anonymous 08/12/11(Fri)20:30 No.15917199
    Hey, I was just browsing the last thread, and I came across that bit of info about all the liquid substances still being liquid despite the amount of time they've been down here and the considerable radiation, apparently due to whatever happened here.

    I'm curious, can we analyze a sample of this strangely non-evaporating liquids to see what's unusual about them?
    >> Anonymous 08/12/11(Fri)20:33 No.15917231
    Don't forget, not just the liquids, but also all the food hasn't rotten or decayed through simple breakdown due to the radiation or time, and the bodies don't appear to have entered rigor mortis.
    >> smileyguy 08/12/11(Fri)20:34 No.15917242
    People have suggested such a course of action both in the last as in this thread.

    so it's another vote for trying to analyze it, wich I support.

    Ved is probably (hopefully) writing already :)
    >> Anonymous 08/12/11(Fri)20:35 No.15917245
    What sort of immortality were they working on here?

    Judging by the names, bad vampire tropes come to mind.
    >> Anonymous 08/12/11(Fri)20:38 No.15917284
    Also, they could tell us if Erella may have accidentally infected herself when she took off the armored section of her glove to examine that body.
    >> Anonymous 08/12/11(Fri)20:40 No.15917299
    I would recommend not picking anything up to analyze it until we find some more intelligence on what was going on here.

    "Oh, hey. I analyzed this goop here, and for some reason it started eating through my armor. So uh, looks like I'm fucked."
    >> smileyguy 08/12/11(Fri)20:40 No.15917307
    From the description it did not appear as though she compromised the integrity of her hazsuit by taking off the armoured glove.
    >> Anonymous 08/12/11(Fri)20:40 No.15917313
    Something doesn't add up.

    They knew what they were working on, they had counter measures to hold it off, they also should have known it was airborne.

    Why no gasmasks? Why radiation, when it's clearly not effective? Why was something else not used instead?

    I know whatever it was mutated, but these people were so overwhelmingly unprepared I'm left scratching my head trying to see them in any way as professionals. Why was it even out in the open and not in a nasa moonrock type crib?

    Also, "mutations" make me wonder what the nature of this thing even is.
    >> smileyguy 08/12/11(Fri)20:41 No.15917326
    If it were eating through nonorganic materials, then the crypods etc would have been compromised from the get-go.

    Since the people still fled to the pods, I would assume that the virus does not simply penetrate biohazard equipment.
    >> Anonymous 08/12/11(Fri)20:45 No.15917361
    Super cold temperatures (ie. cryo-freeze) prevents all chemical reactions from occuring. That's why it works as a method of stasis for long trips. Whatever was wrong could very well have penetrated the pods and just be stuck in stasis as it happened.
    >> Anonymous 08/12/11(Fri)20:45 No.15917368
    Not immediately, but from the description in the last thread the microbes or whatever the are were apparently capable of eating through the seals they had in place in this facility. Even though whatever it was apparently mutated, it could still have the ability. It could be eating through the seal of her underarmor right now.
    >> Anonymous 08/12/11(Fri)20:49 No.15917397
    When we first heard of this the man talked about stages. It may be that they were testing on live subjects and miscalculated an incubation period or something.
    >> smileyguy 08/12/11(Fri)20:49 No.15917402
    This makes no sense.

    If it were eating through non-organics, it would indiscriminantly destroy the cryo-pods, disabling their freezingmechanism in the process.
    >> Anonymous 08/12/11(Fri)20:50 No.15917407
    I think the radiation makes it dormant. That is why we cannot allow it even inside our isolated facilities on board. If shit hits the fan, we cannot irradiate our ship almost to the point that unisteel melts
    >> Anonymous 08/12/11(Fri)20:51 No.15917422
    I say we procure as much information about the project this lab was dealing with ASAP and then bump the cryo pods gently back to a location where they can be safely opened. If we find enough info on exactly what the hell is going on, we might be able to open them and get anwsers from the scientists.
    >> Anonymous 08/12/11(Fri)20:53 No.15917435


    Start with administrative offices and computers. Then any others we could reasonably get into.
    >> Anonymous 08/12/11(Fri)20:53 No.15917439
    It depends on whether it's "eating through" or "the seals aren't tight enough to prevent passage".

    If it's "eating through you're looking at a gray goo scenario so that's unlikely.

    But being small enough to pass through the seals actually seems somewhat likely where the entire facility was taken out rather than just the one lab. It had to breach containment somehow after all and I'd expect the only vents in the lab to lead directly to space.
    >> Anonymous 08/12/11(Fri)20:54 No.15917447
    Also, the encrypted message had explosions ... or loud booming. Whatever that was.

    >You begin play and immediately a haggard face appears; a man in his apparent fourties, pale and bleeding from eyes, nose, and ears. “This is Doctor Sarij Mhareef,” he breaks off, coughing and hacking up a glob of bloody sputum before continuing, “Project Namtar and Project Scion have become unviable. Test cases for both strains progressed from stages two to three much faster than anticipated, biological containment seals were eaten away between the containment areas. Unanticipated mutation resulted. As a temporary measure we’ve repurposed some of the specimen transport containers into cryopods and begun freez-” There is a tremendous deep booming in the background, overriding his words briefly, “-acting emergency containment protocols. Advise extreme caution, armed force, and full biohazard protocols. Research team’s pods are in the lowest levels. Advise landing on opposite side of moon and approaching by ground, all defenses active.”

    >He coughs again, this time covering his mouth with a hand and sinking down as blood runs from between his fingers, leaving nothing but a view of the wall and a loud booming before the comm ends.

    Anyway, apparently the seals were biological and not non-organic. Weird.

    Also, he advised armed force. Did he think there were some hostiles or did he suggest that for the automated defenses?
    >> Anonymous 08/12/11(Fri)20:56 No.15917467
    Wish we could filter out the noise that cut him off and hear the whole thing.
    >> Anonymous 08/12/11(Fri)20:56 No.15917468
    "biological seals" would refer to "seals designed to prevent biologicals from passing through them" not actual biological matter.
    >> Anonymous 08/12/11(Fri)20:58 No.15917488
         File1313197132.png-(52 KB, 1356x867, 1212423451325345.png)
    52 KB
    moot, you're such a fucking asshole

    >> Anonymous 08/12/11(Fri)20:59 No.15917491
    Uh, why can't we filter out the excess noise? Doesn't software that can do that exist in real life?
    >> Anonymous 08/12/11(Fri)20:59 No.15917493

    >> Anonymous 08/12/11(Fri)21:00 No.15917496
         File1313197209.jpg-(33 KB, 350x354, monk_seal.jpg)
    33 KB
    >> Anonymous 08/12/11(Fri)21:05 No.15917544
    >> Anonymous 08/12/11(Fri)21:07 No.15917565
    I'm not even going to try and guess which part is triggering that filter.

    But you make a few good points.
    Any information we find may not help us in the least.
    >> Anonymous 08/12/11(Fri)21:09 No.15917578
    Just finished reading Vedi's posts in the last thread. So what's the general consensus on what this shit is? Because right now it sounds to me like nanobots that are acting like a space-age tuberculosis (aka "the red death").
    >> Anonymous 08/12/11(Fri)21:11 No.15917589
    It's not nanobots, they die to quickly and shouldn't be able to "mutate" in this setting.

    Biological in nature, certainly. But I can't attempt to guess more.
    >> Anonymous 08/12/11(Fri)21:12 No.15917601
    Could we create some kind of sealed enviroment outside of our ship, on the planet surface perhaps, where conditions would be good enough to open the cryo pods and asking the people in them what exactly is going on? Like a shuttle maybe, just more expendable. ... an atmosphere-holding tent on the surface?

    Anyways, the biggest problem I see with this is that the pods that we have now aren't openable, at least not without killing the people in them. We should search deeper for the proper pods and open one of them, if they're actually safe.
    >> Anonymous 08/12/11(Fri)21:13 No.15917609
    Biological nanobots. That are suppressed by high amounts of radiation. Obviously.
    >> Anonymous 08/12/11(Fri)21:13 No.15917613
    Biological... How could any liquid stay in that form for so long without active measures against it...


    Hey. We still have that bird alien right? Why don't we introduce it to some of this weird blood and see what happens?
    >> Anonymous 08/12/11(Fri)21:14 No.15917619
    The nanobots that /we/ as players know about die too quickly, the research facility could have been doing research to extend their life, or convert them to biological form.

    We know nothing about what they were doing.
    >> Anonymous 08/12/11(Fri)21:19 No.15917667
    The void quest of the past thread and this one would be pretty comfortable in a Lovecraft novel, I think.
    >> Anonymous 08/12/11(Fri)21:23 No.15917699
    You know, why isn't the blood evaporating? Even with all the radiation, there's been over 64,000 years for the water in the blood to evaporate.
    Perhaps we should send a drone to check the cafeteria and see if the drinks are still liquid as well.
    >> Anonymous 08/12/11(Fri)21:24 No.15917710
    Maybe the bacteria can affect TIME ITSELF.
    >> Anonymous 08/12/11(Fri)21:25 No.15917714
    My guess is that whatever this "project" is, replaced that water in hydrating everything here.
    >> Vedibere !!O+eQDn0BBx8 08/12/11(Fri)21:28 No.15917736
    “The administrative section is the next step for now. Computer systems, reports, anything we can find to determine what has gone on here.”

    “Sir, I doubt we’ll be able to hack more than one terminal at a time. Facilities like this have extremely restrictive measures in place on access.” Ivanova observes

    “I know, but getting to the core is presently not within my ability and this is the next best step. Do you believe the plasma cutters and drills we have onboard would be enough to burn through the vault doors?”

    She remains silent for a moment before nodding, “Yes, I think so with time. Perhaps a week?”

    Hmmm. “Very well. Move out, let’s see what was going on here.”



    What follows is several hours of harsh tedium. The luxurious offices of the administration and their secretaries are filled with information, but finding it and understanding it are different issues. You task Erella to compiling the technical data in the reports, Rinn with exploring the area, and Ivanova with searching the offices.

    You turn your attention to the various personal terminals in each offices, slowly working your way through each one and opening data access for Erella while observing what you can. After four hours you’ve determined that “Project Namtar” and “Project Scion” were the only two currently active projects at the base. There are several references to past endeavours, including “Project Helios” and “Project Midnight”, but only in passing. Over four hundred scientists, managers, and support staff lived on site 24/7, divided in a 2 to 1 ratio favoring “Project Namtar”.
    >> Vedibere !!O+eQDn0BBx8 08/12/11(Fri)21:28 No.15917744
    Finally, you call a stop to the work. There are enormous backlogs of data, reports, and technical specifications to sort through and at some point one simply must take stock.

    “Ivanova, Rinn, have you found anything of interest?” you begin.

    “Well, most’a the people seem to have left in a hurry like the rest of the base. Coffee and such on the desks still liquid like the rest, computer terminals still on with logins timed out.” Rinn replies.

    “The offices appear to belong to respectably ranked intelligence officers like one would expect for overseeing a secret project of this size. The records only deal with the current projects, I assume the reports for previous ones are either wiped, held in the core, or locked in the vaults below.” Ivanova agrees.

    Erella is the last to speak up, “I think I’ve gotten a rough idea of the progress of the projects. ‘Namtar’ is the main one, it looks like a microbial lifeform they were trying to weaponize. The reports are really talking up the progress they’ve made... even more than managment usually does. I think they really were moving along at an exceptional rate with development. It says they’ve moved from “Phase Zero” to “Phase One” and are beginning work on “Phase Two”. From the attached technical specs I’d guess “zero” to “one” was the initial weaponization. I do see some concerns about it being too lethal and possibly inhibiting spread, but “Phase Two” is apparently supposed to fix that. But it is a report to their superiors.”

    “Right. What about Scion?”

    “Mmmm,” she hums thoughtfully, turning her head before yawning despite the helmet, “Excuse me. It looks like research into improving existing anti-aging gene-mod technology with some additional benefits added on. I can’t really say from this how far along they were, but it looks like the “additional improvement factors” had been successfully added.”
    >> Anonymous 08/12/11(Fri)21:28 No.15917745

    They were. And soup/stew was still liquid. That's what's so off-putting about this place- it was open to hard vaccuum and irradiated to SHIT and back, and liquids are still... liquid.

    I'm starting to wonder if it's not a microbiological horror, but more of a lovecraftian one. Some kind of bio-terror weapon that drove the people there insane. wouldn't explain the liquids though.
    >> Anonymous 08/12/11(Fri)21:31 No.15917767
    Use Scion on ourselves.

    >> Anonymous 08/12/11(Fri)21:31 No.15917770

    welp, that answers that.
    >> Anonymous 08/12/11(Fri)21:33 No.15917785
    > wouldn't explain the liquids though.

    Maybe it's the anti-aging thing at work?
    >> Anonymous 08/12/11(Fri)21:34 No.15917795

    See, I told you.
    >> Anonymous 08/12/11(Fri)21:34 No.15917797
    sounds to me as though scion was healing the damage that namtar was causing as fast as it happened, excruciating maddening pain ensues (hence the eye and face gouging)
    >> Anonymous 08/12/11(Fri)21:35 No.15917804
    That everyone was in so quick a hurry to rip out their own eyes suggests that either liquids were effected or pressure was. Maybe both.

    If it were just blood, we could probably cook up a complete transfusion. But everything wet? I think that's out of our capabilities. Scion is the one we need to know about. That's what's going to give this one the longevity it has. Somewhere down there, we'll find an antidote for the Nurgle plague, though probably only a dose or two. We're going to have to be extra fucking picky about who we use it on in that event. Preferably someone who can make more.

    This also means rooting around in the labs, which sounds fucking dangerous as hell.
    >> Anonymous 08/12/11(Fri)21:36 No.15917809

    yeah, I'd hit post right after ved, apparently.

    what scares me is that, since it's a microbial horror, we don't have many tools against it. the people in those pods are, in a word, fucked, but they're also probably our best shot at understanding and being able to deal with these two viral nasties.

    I'm going to assume, here, that there's nothing in our medical facilities that'd be able to handle a weaponised bio-agent, or a runaway 'anti-aging' one.
    >> Anonymous 08/12/11(Fri)21:37 No.15917816
    what was the last login date from the consoles?
    >> Vedibere !!O+eQDn0BBx8 08/12/11(Fri)21:39 No.15917831
    >> Anonymous 08/12/11(Fri)21:39 No.15917833

    That makes a lot of sense, actually.

    Still doesn't explain why liquids were still liquid, though. something about that detail is bothering me.
    >> Anonymous 08/12/11(Fri)21:40 No.15917844
    >It looks like research into improving existing anti-aging gene-mod technology with some additional benefits added on
    >anti-aging gene-mod technology

    I KNEW IT!
    >> Anonymous 08/12/11(Fri)21:40 No.15917847
    Biological lifeforms running out of liquids is bad for their health, scion acted to prevent that. stew btw is biological in nature.
    >> Anonymous 08/12/11(Fri)21:41 No.15917850
    Not the one who asked, but it'd be interesting to know, as it could've 50 years ago.
    >> Anonymous 08/12/11(Fri)21:41 No.15917857

    A rough date for "shit falls apart"?

    Incidentally, I'm all for having never bothered this abomination in the first place, getting food stocks from the agri world and GTFO.

    This place needed some of those multi-eon "this place has nothing good; sickness lives here" placards.
    >> Anonymous 08/12/11(Fri)21:42 No.15917861


    that's narrow down what kind of virus the other one was, wouldn't it? I mean, Seems to me alot of the more deadly ones work either by putting liquid where it shouldn't be (IE, Pneumonia, flu, ecetra) or removing copious amounts of it (Ebola, Cholera)
    >> Anonymous 08/12/11(Fri)21:43 No.15917866
    Because you've confused us thoroughly and we're trying to figure out what the hell is going on? We need to be able to look at various facts for that, and the date of the last log in is one of them.
    >> Anonymous 08/12/11(Fri)21:43 No.15917869
    Knowing that I'm going to be shouted down by whiteknights anyway, if we manage to really get a grip on this one. I mean REALLY understand it, and come up with a cure, this would be a very potent addition to our arsenal. And the anti aging thing would go a HUGE FUCKING way to extending our crew and therefor their capabilities.
    >> Vedibere !!O+eQDn0BBx8 08/12/11(Fri)21:44 No.15917873
    OY-19402 is the last entry.
    >> Anonymous 08/12/11(Fri)21:45 No.15917880
    Too much speculation to reach that conclusion, for one it assumes that scion does exactly what I described, which is both somewhat logical and completely speculative in and of itself.

    Speculation beyond that is as contra-indicated as living in a house of cards in a hurricane zone.
    >> Anonymous 08/12/11(Fri)21:45 No.15917882
    my idea was first: human remnant that survived (that was blown out of the water quickly). but more realistically it might corespond with the fall of the empire, perhaps even causing the death of humanity.
    >> Anonymous 08/12/11(Fri)21:45 No.15917883
    Shit, I don't know where to look in the archives for our calendar.
    What year is it now, Vedibere?

    And suddenly the date this happened on seems really important.
    >> Anonymous 08/12/11(Fri)21:47 No.15917895
    I really doubt it ever got off planet.
    >> Anonymous 08/12/11(Fri)21:47 No.15917897
    Nah, that date is like 65000 years ago IIRC.
    >> Anonymous 08/12/11(Fri)21:47 No.15917900
    >That everyone was in so quick a hurry to rip out their own eyes suggests that either liquids were effected or pressure was. Maybe both.

    More likely is that the weaponized virus would painfully kill them while the anti-aging gene-mod would restore them, leaving them in perpetual agony and death.
    This would unsurprisingly lead to madness and people would try to end themselves.


    >“Sir, I doubt we’ll be able to hack more than one terminal at a time. Facilities like this have extremely restrictive measures in place on access.” Ivanova observes

    >She remains silent for a moment before nodding, “Yes, I think so with time. Perhaps a week?”

    It is not like we have anything better to do.
    How about we send more people and try to uncover the secrets of this place in the span of the month?
    >> Anonymous 08/12/11(Fri)21:48 No.15917908
    Rather than a white knight (I don't really give a fuck either way for the xenos, if they talk, we'll talk, if they fight, burn them.) I'm going to have to say no for other reasons.

    Biological weapons are the least precises weapons ever, I'd rather use nuclear hand grenades in a gun fight because at least they'd hit the one area and stop. Biologicals spread far too easily meaning they'll have far too much of a chance of infecting crew.
    >> Anonymous 08/12/11(Fri)21:49 No.15917915
    >It is not like we have anything better to do.

    I can think of 1,000. "Getting the fuck out of this horrorshow, and possibly obliterating the whole joint from orbit" heads the list. If there are more than the handful of humans entrusted to our care, we MIGHT come back. MAYBE. But we're not only sticking our dick in a food processor, we're a hemophiliac.
    >> Anonymous 08/12/11(Fri)21:52 No.15917935
    Twenty years older than our map.

    So, I guess they weren't around all that long after us.
    >> Anonymous 08/12/11(Fri)21:56 No.15917957
    Interesting, this happened about thirty years before the first base we found was abandoned.

    Strange that even Intel couldn't muster any firepower to deal with things. Maybe foul play?
    >> Anonymous 08/12/11(Fri)21:59 No.15917981
    But 75 years before Ketro and his team were put on ice.
    >> Vedibere !!O+eQDn0BBx8 08/12/11(Fri)22:00 No.15917987
    So what exactly are you DOING now? Lots of discussion, that's great. But no actions to do.
    >> Anonymous 08/12/11(Fri)22:00 No.15917989
    It was just quarantined and left alone it seems.
    >> Anonymous 08/12/11(Fri)22:01 No.15917991
    I'm guessing that this was a secret program, probably controversial, maybe even illegal. I kinda doubt that they would have been willing to attempt to salvage this situation. It would draw too much attention and would probably cost a hell of a lot more than just starting up a new base somewhere else.

    Vedi said the findings progressed quickly. If I were an investor, I'd probably assume that a new team of scientists would have similar progress.
    >> Anonymous 08/12/11(Fri)22:02 No.15917997
    We are still investigating the vaults and computer systems and such, are we not? With the two priorities of figuring out what has happened here and finding the actual cryo pods that are supposed to be somewhere below us.
    >> Anonymous 08/12/11(Fri)22:04 No.15918007
    If we were to bring in heavy equipment to punch through the vaults, could we power them off of the singularity reactor directly?
    >> Vedibere !!O+eQDn0BBx8 08/12/11(Fri)22:04 No.15918010
    ....yeah sure, why not?
    >> Anonymous 08/12/11(Fri)22:05 No.15918012
    Let our people come back and get some rest. They're tired. Getting too tired to do their jobs.
    >> Vedibere !!O+eQDn0BBx8 08/12/11(Fri)22:06 No.15918022
    So you just want to go back and browse reports and such for hours more? If so, cool, but say to do than then.
    >> Anonymous 08/12/11(Fri)22:06 No.15918024
    Lets do that then. Seems like we can't really find much else without doing so.
    >> Anonymous 08/12/11(Fri)22:07 No.15918040
    I think we should recall the guys, and bring down some of the heavy equipment to cut through the vaults.
    >> Anonymous 08/12/11(Fri)22:08 No.15918044
    If it is vaguely secure enough gran a couple samples to analyze the fuck out of while we rest, and regroup. We should talk with Dai and his people about loot, and the civvies any other people we should send down and insight they gather if any from research.

    Time away should be pretty quick so we can just auto come back after the update and start drilling.
    >> Anonymous 08/12/11(Fri)22:08 No.15918046
    Yes I want to do so. I also call for the heavy drilling equipment to be brought in. Might as well do both at the same time.

    If the crew with us is fatigued or something, make a rotation of them or something. The XO is probably still doing perfectly fine.
    >> Anonymous 08/12/11(Fri)22:09 No.15918049

    I'm down on that.
    >> Anonymous 08/12/11(Fri)22:10 No.15918055
    I thought we can't open these vaults without destroying their contents.
    >> Anonymous 08/12/11(Fri)22:12 No.15918067
    If we were to use a blast, yes. Actual drilling equipment should be safe.
    >> Vedibere !!O+eQDn0BBx8 08/12/11(Fri)22:12 No.15918069
    If you want to look through the reports say what you want to know. And "What happened here" doesn't really qualify. You've gotten the general report from the general information around here. Now if you look you're going to be looking for a list of specifics.
    >> Anonymous 08/12/11(Fri)22:12 No.15918070
    Browse the reports, see if there was any kind of pressure on these projects to produce results, such as more and better equipped alien or human rebellions against the Empire.

    Have our team pull out and get some rest.
    Send down heavy drilling equipment that Ivanova said would be required to open up the vaults.
    >> Anonymous 08/12/11(Fri)22:13 No.15918074

    Can we see who the head researcher and/or administrator of the facility was?
    >> Anonymous 08/12/11(Fri)22:14 No.15918078
    >Have our team pull out and get some rest.

    If we could discover what these projects actually are (microbes, or whatever) so we can see if our equipment is contaminated, I'd second that immediately.
    >> Anonymous 08/12/11(Fri)22:19 No.15918106
    Try to find out by what specific mechanism the disaster happened, or any hint. *microbes* really isn't good enough for opening cryo pods to be safe.

    Also, get the drilling equipment down here pronto.

    Search for the real cryo pods themselves when we open up the vaults and/or paths deeper into the base with our drilling equipment.
    >> Anonymous 08/12/11(Fri)22:23 No.15918125
    Ophedian kit seems pretty good.
    Those researches were all but naked, and I doubt it would take long for those radiation vending machines to "warm up". Since he had time to make a brief video and die (this area either had not been seen by us, or simply wasn't noted) I'd guess the radiation that could melt unisteel wasn't on yet.

    So, when it'd turn on? Who turned it on? Records for that would be lovely.
    >> Anonymous 08/12/11(Fri)22:27 No.15918138
    What were the specialities of the leading scientists, other than microbiology? That could give us a few good hints I think.
    >> Anonymous 08/12/11(Fri)22:28 No.15918141
    >Secret medicine with the ability to heal on a cellular level faster than the super plague could kill you.

    >keeps blood moist 64K years

    >despite this amazing regeneration eyes and skin are easily tore through, even though the bodies seem to be able to whether insane levels of radiation without burning up.

    lol wut?
    >> Anonymous 08/12/11(Fri)22:30 No.15918147
    Oh shit.

    Why didn't the bodies heal anyway? I mean whatever's rejuvenating them seems to still be actively doing so, why didn't the wounds heal too?
    >> Anonymous 08/12/11(Fri)22:31 No.15918155

    Radiation-hardened, Immortalized cells =/= healing factor
    >> Anonymous 08/12/11(Fri)22:31 No.15918156
    look for information on cures for the biologicals in case of accidental contamination.

    attempt to match faces from the cryo-pods to names in the database, try to figure out which of them would know most about what went on.

    determine best ways to sterilize against the particular biological contaminants in the facility so our people can safely exit their power armor/contamination suits
    >> Anonymous 08/12/11(Fri)22:31 No.15918157
    That's what's been stopping me from putting anything together, yes... or maybe I'm just a bit stupid.
    >> Anonymous 08/12/11(Fri)22:33 No.15918168
    Who said it's rejuvenating them? If anything it's just keeping them in stasis, like some jacked up embalming fluid.
    >> Anonymous 08/12/11(Fri)22:34 No.15918175
    Nothing wet is evaporating, and they aren't burning.

    Either they've been waxed over or something is handling the damage as it comes.
    >> Anonymous 08/12/11(Fri)22:35 No.15918179
    And when I say exit their power armor/contamination suits i meant when they're back on the ship.

    They may be protected from their environment now, but their suit is in contact with it, and they'll end up coming in contact with the exterior of their suit when they start to remove them.
    >> Anonymous 08/12/11(Fri)22:37 No.15918191
    Wonder what would happen if we uncorked some gaseous thing in there.

    Even a spray bottle, would the spot we wet just continue to be damp, forever?
    >> Anonymous 08/12/11(Fri)22:39 No.15918199
    Well, that depends. Ony the things which were wet 60000 years ago are wet now. Who says anything that happens today would be put into stasis?

    Er Vedibere... Have us spill something and check for evaporation as an experiment. THat should be great.
    >> Anonymous 08/12/11(Fri)22:40 No.15918206
    Eh, I was implying we give it a go.

    Take something that wasn't here, spill it, and see what happens.
    >> Anonymous 08/12/11(Fri)22:43 No.15918222
    Hm, shouldn't all the liquid have been disturbed when the atmosphere turned into a vacuum?

    I seriously have no idea, but I'd imagine it'd make a little mess if things weren't secured. Though I do know they wouldn't just up and start floating.
    >> Anonymous 08/12/11(Fri)22:44 No.15918229
    Nah, there isn't any vacuum in the lower levels where we are.
    >> Vedibere !!O+eQDn0BBx8 08/12/11(Fri)22:51 No.15918267
    Jaques Leroue

    >So, when it'd [radiation] turn on?
    Automatic containment procedure activated when a leak was detected. Blast doors sealed off the labs and the complex was procedurally flooded with radiation after a set amount of time.

    >look for information on cures for the biologicals in case of accidental contamination.
    No cure mentioned, there is a "decontaminant" mentioned for "post-deployment cleanup" but nothing other than that.

    >What were the specialities of the leading scientists, other than microbiology?
    Biologists, chemists, geneticists mostly.

    >liquid stuff
    You have Rinn eject some of his pure H2O reserve from the suit and it quickly vaporizes.

    Erella is showing some signs. The Ensigns on guard duty seem to be yawning as well, though that might just be boredom. Ivanova says she's fine, though Rinn does admit that while he's fine it's been a fairly long shift.
    >> Anonymous 08/12/11(Fri)22:54 No.15918290
    pull everyone up, put them in quarentine and scrub the suits. after thurough decontamination break time. they deserved it.

    also start cutting through the doors with drones. if they can do that.
    >> Anonymous 08/12/11(Fri)22:54 No.15918292
    Look up information on the decontaminant, location and such. or if it has a sell-by date, the chemical formula for production.
    >> Anonymous 08/12/11(Fri)22:55 No.15918300
    >You have Rinn eject some of his pure H2O reserve from the suit and it quickly vaporizes.

    All right, now try to forcefully vaporize some of the liquid that's been around for milennia. With an enery weapon if there's nothing else available, but I'm sure there's something more appropriate?
    >> Anonymous 08/12/11(Fri)22:59 No.15918340
    Look for more information on the decontaminant and if there's either a store of the stuff, or if it can be replicated.
    Our team down here can get some rest once we can properly decontaminate them
    >> smileyguy 08/12/11(Fri)23:04 No.15918375
    Gotta get this off my hearth, probably should put angryfag in my namefield:


    Get over your anxiety, get over fears, DO SOMETHING, get the pods up, tale all precautions, unfreeze them


    FYI: This is a cooperatively told STORY, it is not a STRATEGY GAME, there probably is no right or wrong, you encounter a problem, you solve it, you enjoy the writefaggotry. Things go good or bad or whatever, but if you linger for all eternity, NOTHING WILL HAPPEN

    Man, no wonder neckbeards live in basements... Oo
    >> Anonymous 08/12/11(Fri)23:07 No.15918390
    It was stated that this quest will end, but we play it like we need to inch along over every little thing.
    >> smileyguy 08/12/11(Fri)23:07 No.15918397

    None of this is your fault, Ved, ou contraire, you're doing a magnificent job, and i congratulate you for putting up with this - I as a GMwould boot allthose neckbeards IRL.... oO
    >> Bishop 08/12/11(Fri)23:09 No.15918418

    So much this, just move it along.

    I say we take all precautions, get the pods up, unfreeze one guy for questioning.

    Preferreablyunfreeze one of those who seem in moderately good condition
    >> Anonymous 08/12/11(Fri)23:10 No.15918421
    you sir are an idiot.

    a physical enemy is something easily faced, tactics and weponry bravery and discipline

    chemical and radioactive weaponry? avoid the area.

    but biologicals are different, depending on the type they can survive millenia in vacuum, deep freeze, survive radioactive or chemical contamination and still be viable just waiting for something new to infect so it can spread.

    the one thing you never ever take risks or mess around with is proven deadly biologicals.
    >> Anonymous 08/12/11(Fri)23:12 No.15918434
    also, not meaning to be too harsh there, we do need to get moving. but we need decontamination protocols for the species in question first otherwise our ground team is pretty much dead and we have no chance of recovering anybody.
    >> Bishop 08/12/11(Fri)23:15 No.15918451
    We have appropriate decon @ quarantine areas aboard the harbinger.

    The harbinger is a STATE OF THE ART SHIP,

    We take every precaution necessary, we have specialists aboard who have been trained to deal with things like this.

    Worst comes to worst: We seal off certain Areas of the ship, problem solved.

    I can understand the smileyguy....
    >> Anonymous 08/12/11(Fri)23:16 No.15918462

    Then what we're looking at is some sort of polymer that's managed to bind to or completely replace the water in the blood and other fluids.

    There's not much that can behave like water and still let the body work right, so it's probably something new and weird. It might be something that is inhospitable to microbes and viruses, thus preventing them from even getting a chance to do damage to the body in the first place, but for that to work the human cells would need to be changed so that they could use the weird polymer instead of water as the working solvent.
    >> Vedibere !!O+eQDn0BBx8 08/12/11(Fri)23:18 No.15918479
         File1313205484.jpg-(30 KB, 251x236, 1307245872537.jpg)
    30 KB
    >No cure mentioned, there is a "decontaminant" mentioned for "post-deployment cleanup" but nothing other than that.
    >but nothing other than that

    Erella thinks it would have probably been in the lab for proper co-development.
    >> Anonymous 08/12/11(Fri)23:18 No.15918487
    hey guys we have a chemist guy on board, let's bring up some samples for him to look at
    >> Anonymous 08/12/11(Fri)23:20 No.15918498
    quarantine facilities yes, decontamination we've been told nothing about.

    and it's a biological "weapon" that means that it's not gonna be something like the flu where you bleach the armor and it's done, or at least that's potentially not the case. which is why you need to figure out what decontamination protocols are needed, if we have the required supplies on board the ship? that's fine, if not well suddenly we need to get them.

    biological weapons are literally the absolute worst thing you'd ever need to deal with, we're talking several nightmares worth of safety issues.
    >> Anonymous 08/12/11(Fri)23:25 No.15918549
    To the lab, pick up decontaminant, gather cryopods, hook them up to a drone for power. place them on a shuttle decontaminate all surfaces.

    Still should have the corridors they need to pass through purged to vacuum, and irradiated after they pass then decontaminated.

    Separate quarantine for the crew members and their equipment, decontaminate their suits before removal.decontaminate drones, and hell do the shuttles over again after everyone is out. there's no such thing as overkill when dealing with biological weapons.
    >> Bishop 08/12/11(Fri)23:27 No.15918564

    Look here:

    None of you care for what happens. Look at smileyguy & me, we're here for every quest, but most of the time we lurk.

    We don't dabble in idiotic bullshit discussions.
    The harbinger is astateof the art ship, we have decon in shuttlebays, we have quarantine in medbay & brig

    Where the fuck is your problem with using those facilities? Why do you feel the need to figure out every small detail? The harbinger and it's expertly trained personell will handle it with all the necessary care!
    >> Anonymous 08/12/11(Fri)23:27 No.15918568
    oh yeah, decontaminate both layers as the outer one comes off take care of the inner on as well, Erella did expose her inner suit after all.
    >> Anonymous 08/12/11(Fri)23:30 No.15918598
    because those facilities are not necessarily up to handling whatever was being produced in that lab.

    Hospitals use bleach for decontamination, in many sci-fi stories on the other hand you see them using nukes in case of containment failure. and I don't know how much of that kind of stuff Ved reads.
    >> Anonymous 08/12/11(Fri)23:32 No.15918606
    Danger, danger. You seem to be afflicted with unwarrented namefag importance.
    >> Smileyguy 08/12/11(Fri)23:34 No.15918621

    Hey, i got food :)

    Guess what? What we just agreed on is what i had proposed 10min after the thread startet :D
    In the very first response, nonetheless.

    All the guys in this thread spent 5hrs discussing, only to come there :D :D

    Please please /tg/, growsome balls, get this questmoving, I wanna have Vedis awesome writefaggotry! :)
    >> Anonymous 08/12/11(Fri)23:37 No.15918641
    All I wanted was the proper decontamination procedures followed for the situation, and not assuming that the harbinger "just happened to have" exactly what was needed.

    That and information on who we should revive from the cryopods first, but that wasn't really necessary information just something that'd be nice to have.
    >> Vedibere !!O+eQDn0BBx8 08/12/11(Fri)23:38 No.15918652
    I'm really wondering how you guys propose to "gather the cryopods" with no drone assistance and three people... then move them, powered, up three multi-kilometer elevators before strapping them to hovertanks and riding 5+ hours across a moon before loading them onto a shuttle for a quick jaunt up.

    Maybe you should work that part out.
    >> Smileyguy 08/12/11(Fri)23:41 No.15918671
    When we emptied the storage of the abandoned first base, Ivanova and her assistance assumed control over drones via some control-mumbo-jumbo.

    Can they not operate the drones in our stead while down there?
    Can the drones not carry the pods?
    >> Anonymous 08/12/11(Fri)23:42 No.15918677
    who said anything about no drone support? they can control the drones themselves, right? just let them take control of a few and have the cryo-pods hooked up to the drones batteries like before, then have the drones carry them. It worked on the Asura after all.

    Not like riding elevators consumes much in the way of power.

    Should probably have the drones charge at the reactor first to top them off for the ride out.
    >> Anonymous 08/12/11(Fri)23:43 No.15918686
    They've got access to the reactor, right? See if they can shut down the antiship batteries.
    >> Anonymous 08/12/11(Fri)23:43 No.15918688
    It's pretty simple. Nobody ever said we'd be moving them right away. We can call in drones and people.
    >> Vedibere !!O+eQDn0BBx8 08/12/11(Fri)23:44 No.15918692
    Alright. Is this the action?

    Are you bringing the pods back now?
    >> Anonymous 08/12/11(Fri)23:45 No.15918707
    We don't need to do it immediately. Let's recall the guys down in the installation, and extract the cryopods as we drop off the drilling equipment.
    >> Bishop 08/12/11(Fri)23:46 No.15918713
    This, this, this plus Me

    4 infavour of that courseof action, let's do it!
    >> Anonymous 08/12/11(Fri)23:46 No.15918716
    hell, just use the hovertanks to destroy the ones in the area if needed, i don't remember the exact number of them, but it wasn't a huge amount.
    >> Bishop 08/12/11(Fri)23:46 No.15918722
    4 in favour, one guy half (the drilling equip guy)

    Lets go!
    >> Anonymous 08/12/11(Fri)23:47 No.15918726
    provided we gather the required decontamination materials from the lab area as well first.
    >> Anonymous 08/12/11(Fri)23:50 No.15918743
    I'm still voting no to bringing the pods up.
    Even if the Harbinger was state of the art at the time, this was a research facility specifically designed to handle these kinds of problems, and they still suffered catastrophic containment failure.
    I don't think it's worth the risk to bring the pods back up yet.
    >> Anonymous 08/12/11(Fri)23:56 No.15918779
    Take the pods out if you want.
    Search the labs if you want.
    None of that shit goes on our ship, especially the way that stuff propogated. There's a chance that *some* of the people put into stasis are not infected. We'll need to test that somewhere and see if the stuff starts to go to work once it's removed from the radiation zone.

    >“It’s liquid. Liquid blood. It hasn’t congealed or lost oxygenation. The cells aren’t dead.” she bends over, wiping her hand on the corpse’s clothes before slipping on her armored gauntlet and pointing out the streaks down its ears and the small pool beneath it.
    >wiping her hand on the corpse’s clothes before slipping on her armored gauntlet
    If any of that stuff, even trace amounts, are still on that glove it's being protected from the radiation by her armored gauntlet. Tell her to check that glove at regular intervals to see if there's any sign or it degrading.
    >> Bishop 08/12/11(Fri)23:59 No.15918802
    Fuck you guys, going right back to determining everyminor details and doing NOTHING
    >> Anonymous 08/13/11(Sat)00:02 No.15918825
    Can we make an attempt to find the decontamination procedure first?
    >> Anonymous 08/13/11(Sat)00:03 No.15918839
    You're welcome to suggest and get others to go along with stupid and dangerous courses of action. Just take responsibility when it blows up in our faces.
    >> Bishop 08/13/11(Sat)00:04 No.15918859
    I will...
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)00:05 No.15918870
    You give your orders and the two Lieutenant nod, but you get a chime from within the system. You look over and find Dr. Burr viewing the events through a monitor as you instructed him, the source of the transmission

    “Is there something you need, doctor?”

    “Well...” he scratches his bearded face with one finger, “I’m just not sure it’s such a good idea to bring those on board the ship. They might be contaminated. We have facilities for dealing NBC action and decontamination for normal treks up and down from planets, but this looks pretty dangerous.”

    “Do you think there’s a risk involved? Those are people, maybe some of the last in the universe. Leaving them there would be as good as leaving them to die, plus they might be able to tell us what went wrong.”

    He shrugs, “There’s always risk involved. I just don’t know this time. They thought they had it contained too... though I guess we can’t know what kind of precautions they took and they were actively experimenting on it, apparently.”

    “Noted, thank you for your opinion, Doctor.”


    In short order Ivanova and Rinn have disconnected the pods, returning to the upper level to give you a status update.

    “Eight of ‘em look normal, sir. Five with the eyes ripped up and then those two lovebirds frozen in time. Rest were either dead in the pods or the pods were dead on them.” Rinn reports.

    Ivanova clips the datapad she was taping on back to her belt and looks up, “They are hooked to the drones and ready to be brought up at your word, sir. I checked the reactor like you asked and found several power draws. I could clip the ones that look most like the batteries if you wish.”
    >> Anonymous 08/13/11(Sat)00:09 No.15918896
    also Voting no on bringing the pods up for two reasons,

    firstly, it isn't practical in the first place. we don't have any real way of bringing them up at the moment.

    second, we may be a state of the art warship, but that doesn't mean we are a state of the art Hospital too.
    >> Anonymous 08/13/11(Sat)00:09 No.15918899
    Is this the
    > wat do

    Already? Leave it be, we have the time, we bring them uo the same way they got down, endangering the reactor would probably be too much.
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)00:10 No.15918914
    >> Anonymous 08/13/11(Sat)00:11 No.15918917
    Are we still bringing drilling equipment down as well? There's gotta be some interesting stuff in there...
    >> Anonymous 08/13/11(Sat)00:11 No.15918918
    Is there any reason to clip the batteries?
    >> Anonymous 08/13/11(Sat)00:12 No.15918929
    gather decontamination material
    >> Anonymous 08/13/11(Sat)00:14 No.15918947
    We could unthaw them in one of the upper areas of the base? The radiation isnt as heavy up above, we'd just need to seal it against vacuum and find what's emitting radiation up there.
    >> Anonymous 08/13/11(Sat)00:16 No.15918968
    I don't think we should disconnect the power draws yet; she might clip the radiation generators by accident, and we don't know how the microbes will react once the radiation goes down.

    As for the decontamination materials, have Erella check to see if they're in the lab sections that aren't under the extreme high (melt unisteel) radiation levels. If they're behind the sealed blast doors, I don't think we're going to get them until we turn off the radiation generators and stand down the facility, and they're likely denatured anyway by the high radiation.
    >> Anonymous 08/13/11(Sat)00:16 No.15918973
    >Project Namtar
    http://en.wikipedia.org/wiki/Namtar Namtar was one bad mothertrucker, according to the Nepalese. Messenger of Nergal.
    >Project Scion
    Scion = Descendant; progeny
    >Project Helios
    Greek Sungod
    >Project Midnight

    Just an FYI for you folks.

    >Project Namtar
    Voting to crack the pods dirtside. Unless Cap'n Harbringer fancies chasing cauldron-born zombies around the airducts for a few months.
    >> Anonymous 08/13/11(Sat)00:17 No.15918980

    nepalese? 'scuse me, guys thats ASSYRIANS. I'm shopping for kukris while reading /tg/.
    >> Anonymous 08/13/11(Sat)00:18 No.15918985
    >unless Cap'n Harbringer fancies chasing cauldron-born zombies around the airducts for a few months.

    It would probably be one hell of a bonding experience with Ivanova.
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)00:19 No.15918995
    The radiation is almost instantly lethal to unprotected humans in even the least irradiated areas.

    The very topmost level might have them last five minutes. At best.
    >> Anonymous 08/13/11(Sat)00:20 No.15919001
    We don't need to bring the pods aboard the ship, do we?

    Could we open them on the top levels of the facility, someplace where radiation is low?
    >> Anonymous 08/13/11(Sat)00:20 No.15919008
    Incidentally, I'm getting all trapped up for a night of hardcore masturbation, because my EMS package arrived today.

    Because we're sharing...
    >> Anonymous 08/13/11(Sat)00:21 No.15919014
    Are the hovertanks sealed against vacuum? if so unthaw one in a hovertank.

    We can always ditch it if we feel the need. it's not like we don't have more, and it's not like we can't find/go back to get more.
    >> Anonymous 08/13/11(Sat)00:22 No.15919021
    All right, let's try opening one pod, maybe the one with the healthiest looking person in it, and do it on a shuttle for quarantine purposes. Put the doctor in there with a hazmat suit.
    >> Anonymous 08/13/11(Sat)00:23 No.15919028
    How long would it take for the radiation level to drop if we cut power to the emitters in that level?
    >> Anonymous 08/13/11(Sat)00:24 No.15919036
    I doubt very much there's enough room in there. It's a cockpit, a hovertank doesn't have a storage room.
    >> Anonymous 08/13/11(Sat)00:24 No.15919038
    Way too long, I'd say. Just do it on the shuttle.
    >> Anonymous 08/13/11(Sat)00:25 No.15919043
    Point, tanks aren't really big on the whole extra space thing, not really sure what i was thinking there.
    >> Anonymous 08/13/11(Sat)00:26 No.15919051
    So, current consensus is "Open healthiest pod anywhere but aboard ship."?

    I vote for this, wherever the update decides is best.
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)00:27 No.15919059
    >plan to do something
    >someone on your crew voices an entirely reasonable opinion
    >suddenly change completely

    Well, whatever guys. Did you really think your doctor would just say "lol sure" when you told him you were bringing a possible bioweapon onboard?
    >> Anonymous 08/13/11(Sat)00:29 No.15919077
    Considering our past record?
    Did you really expect more of us?
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)00:31 No.15919098
         File1313209872.gif-(2.63 MB, 250x141, 1312543526594.gif)
    2.63 MB
    Oh, and that comment might appear to be advocating bringing it on board. Or not. Whatever.

    I am not actually saying either is better than the other, it's all your call. I was just pointing out something that I found humorous.
    >> Anonymous 08/13/11(Sat)00:32 No.15919106
    I just want to gather the decontamination materials the lab designed specifically for those biologicals.

    After that I'd feel fine following my plan here >>15918549

    Possibly keep the area outside the quarantines vacuum sealed and irradiated for the duration.

    More than that becomes rather silly even with what I've been saying about there being no such thing as overkill when dealing with biological weapons.

    Though that all /still/ requires that we go get the decontamination materials from the lab area.
    >> Anonymous 08/13/11(Sat)00:32 No.15919108
    I still don't see why nobody likes the idea of doing it on the shuttle. Best of both worlds.
    >> Anonymous 08/13/11(Sat)00:32 No.15919112
    I don't know what the yahoos who wanted to bring the pods up were thinking, since the opinions expressed by Burr are the same ones that us naysayers were espousing.
    Do they still want to bring the pods up to the Harbinger?

    Anyway, now that they've been disconnected from the reactor and are now up on the surface, could they be strapped to the hovertanks to take them to the shuttles? Opening up one of them on a shuttle sounds like a reasonable way to maintain quarantine, since we can just crew it with drones and we have other shuttles that our crew can take.
    >> Anonymous 08/13/11(Sat)00:33 No.15919123

    The infected don't seen bothered by the radiation.
    what's the harm in thawing them inside?
    >> Anonymous 08/13/11(Sat)00:34 No.15919130
    Do this.
    >> Anonymous 08/13/11(Sat)00:35 No.15919145
    They're probably shielded by the actual stasis field or something like that. Turn it off and they'll die, I'd say.
    >> Anonymous 08/13/11(Sat)00:35 No.15919147
    >“Eight of ‘em look normal, sir. Five with the eyes ripped up and then those two lovebirds frozen in time.

    Well, what about the eighth one?
    >> Anonymous 08/13/11(Sat)00:36 No.15919156
    If they can't be strapped to the tanks for transport, then we may have to have Ivanova disable the planetary defense batteries via cutting the power feeds. Then have the shuttles land near the facility so that the healthiest looking researcher can be thawed.
    Not something I like doing, but it beats constantly switching drones to act as batteries for the cryopods.

    Either way, Erella should be looking for those decontamination materials.
    >> Anonymous 08/13/11(Sat)00:38 No.15919171
    Hold the fucking phone

    This station houses 3-400 people, they are all in cryo somewhere.
    One of them maybe able to help us save these ones.
    >> Anonymous 08/13/11(Sat)00:40 No.15919184

    The irony here is, of all the times we couldnt stop dickering around with our subordinates on completely benign matters, the one time something crops up that obviously screams out CONSULT AN EXPERT we almost uniformly try to make a decision uneducated.

    Voting to open a pod in a manner that suits proper procedures when handling unknown NBC agents. The doctor's concerns are valid, and I cannot find a counter-argument that satisfies his warnings.
    >> Anonymous 08/13/11(Sat)00:40 No.15919190
    Well yeah, that's what I've been saying but bringing down the drilling equipment seems to be the most unpopular course of action at the moment... So I don't know. Whatever.
    >> Anonymous 08/13/11(Sat)00:40 No.15919194
    Only 8 survived in cryo. Everyone else is dead.
    No one else made it; either they didn't get in the tubes, they died in the tubes, or the tubes died on them and they died.
    >> Anonymous 08/13/11(Sat)00:42 No.15919210
    Also agreeing.

    Btw, we should test our weapons on one of the dead bodies to see how effective that method of decontamination would work.
    >> Anonymous 08/13/11(Sat)00:42 No.15919212
    Vedibere, confirm or deny this?
    >> Anonymous 08/13/11(Sat)00:42 No.15919213
    Opening the pod on a shuttle sounds like a good idea.

    Have medical stuff on the shuttle, and a doctor willing to risk his life for the subject.
    >> Anonymous 08/13/11(Sat)00:42 No.15919215

    We've got an enormous space ship. We've got food. These guys are locked up pretty tight and don't seem like they'll lose power any time soon.

    Why don't we just leave them here for now, and come back some time later if we ever want to? Because right now, the risk/reward ratio isn't falling to the side of pulling these guys out to our ship. They're likely infected with some sort of super microbial bio weapon that could very well still be alive in the very air of the station, not to mention in their cryo pods. And if they are, there's no way for us to cure them of it at the time being.

    Now, if we bring these guys on board, we risk them, since if they're infected we can't save them, and more importantly, all of our crew, which would be devastating.

    It's extremely, extremely, EXTREMELY unlikely that anyone else could get into this facility. They'd have to get past the defense batteries up top, survive through the airless, nuclear wastelands that are the levels of this facility, and come down to make any sense of this stuff. Which no one would be able to do, unless there were another ship like us out there. And if there is, and if they want to try for it, let them.

    Now, they've got apparently stable power that should keep them frozen indefinitely. No risk in leaving them there.

    And, what benefit would they bring us if everything worked out? We get a few more specialist scientists? Ones who barely survived horrific trauma? Who could be useless outside of bio weapons engineering or whatever else?

    For now, I say we leave them, leave the facility, and move on. It's an interesting place to keep track of, but for now I don't think we want to try "rescuing" anyone.
    >> Anonymous 08/13/11(Sat)00:42 No.15919218
    Or you know, they were on the surface levels and were not though to have been in danger of being infected before evac.

    Which would explain the lack of bodies on the top level.
    >> smileyguy 08/13/11(Sat)00:43 No.15919225
    Well, such is it.

    I've been with you Ved, from the very beginning of every thread.

    Did you notice?

    Anyhow, I'll be reading the archives, those guys really stress me out.

    6 hours, almost 7, and we have accomplished ZERO

    >> Anonymous 08/13/11(Sat)00:44 No.15919231
    Genetic diversity for our eventual new human colony is a start.
    >> Anonymous 08/13/11(Sat)00:45 No.15919244
    There'll be other humans out there. Ones that aren't infected with super weapons.
    >> Anonymous 08/13/11(Sat)00:46 No.15919248
    Well I don't see YOU doing anything.
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)00:47 No.15919259
    Deny. It's a reading comprehension fail. 8 people are normal. NORMAL. I personally don't think eyes ripped out is normal.

    >Anyway, now that they've been disconnected from the reactor and are now up on the surface
    They are just disconnected. They are still down there, not moved up yet. You could reconnect them if you wanted.
    >> smileyguy 08/13/11(Sat)00:48 No.15919274
    Fuck you to hell and back, look at the very start of this thread, look immediately before the last little writefaggotry. I don't bother as much, Bishop did, but I still DID something.
    >> Anonymous 08/13/11(Sat)00:49 No.15919277

    Also, Vedi, pick something and run with it. That smiley kid has one valid point; we're kinda drifting. Maybe you should impose a time limit for accepting responses? Whatever is hot at, say, 15 minutes carries the vote? I love your quest, but [i]jesus[/i]. Pic related. Time and biohazards.
    >> Anonymous 08/13/11(Sat)00:49 No.15919286

    Okay, let's get a vote. Do you think we should try and defrost and rescue some people?

    Or do you think we should delay that indefinitely, leaving open the possibility of doing it later, while leaving now?

    >> Anonymous 08/13/11(Sat)00:50 No.15919294
    The only thing I see you doing up there is being just as cautious as the rest of the thread. So you might as well thank yourself for starting the trend.
    >> Anonymous 08/13/11(Sat)00:51 No.15919298
    Vote to leave.

    It's too hot to try anything now. Too dangerous. Plug them back in and go.
    >> Anonymous 08/13/11(Sat)00:51 No.15919300
         File1313211073.jpg-(26 KB, 480x480, bioclock.jpg)
    26 KB

    fucking pic-destroying captcha.
    >> Anonymous 08/13/11(Sat)00:51 No.15919301
    +1 for Delay
    >> Anonymous 08/13/11(Sat)00:51 No.15919303
    Din't care what we do with them
    But we shouldn't leave until we loot this place with drills.
    >> woop 08/13/11(Sat)00:51 No.15919306
    I vote defrost, with precautions like doing it on a shuttle.
    >> Anonymous 08/13/11(Sat)00:53 No.15919327
    Leave the people for now. Drill into the vaults to see if there's anything of note in them. Then leave.
    >> Anonymous 08/13/11(Sat)00:54 No.15919333

    Let's move them but not open them up until after we've got a better idea of what they did to themselves.
    >> Anonymous 08/13/11(Sat)00:55 No.15919340
    If we go into one or two vaults and there's nothing special, I say we leave rather than spend additional weeks in an old dangerous zone trying to open the rest.
    >> Anonymous 08/13/11(Sat)00:55 No.15919342
    Leave, going down there was a bad idea in the fist place.
    >> woop 08/13/11(Sat)00:56 No.15919346
    Actually, add the drilling bit to my vote here as well. Should check it out.
    >> Anonymous 08/13/11(Sat)00:57 No.15919352
    We have a listing of the timing of which the frozen people were frozen, find the earliest pod that has a normal occupant(s) and defreeze them when they're in a controlled environment on a shuttle outside of harbinger. it's more than likely they gtfo'd before they were exposed to the biowep and therefore could possibly tell us what the deal was. If they're infected it's a fairly good assumption so were the others. We minimize our danger and maximize our potential for figuring out what the hell happened.
    >> Anonymous 08/13/11(Sat)00:57 No.15919353
    Well right now the majority seems to be leaning towards leaving them down there for now and possibly cracking open a vault or two.
    >> Anonymous 08/13/11(Sat)00:58 No.15919368
    So let's do that.
    >> Anonymous 08/13/11(Sat)00:58 No.15919371
    Crack them all, hauling the drills will be a bitch,best to make a good go of it.
    >> Anonymous 08/13/11(Sat)00:59 No.15919377
    Keep them down here, reconnect them to the reactor if we have to. Only bring the normal ones up if Erella is able to locate any of the decontamination material on the lab level, and it's still viable.
    Reconnect the pods to the reactor if power levels become an issue.

    Have the drilling equipment brought down and have them begin drilling into the vaults when they arrive.

    Until then, the others can rest in their suits; it won't be comfortable or very resting, but it's better than keeping them on alert or taking off their suits without an appropriate decontaminant.
    >> Anonymous 08/13/11(Sat)01:00 No.15919388

    Which is why I'm hoping he starts running these wat do? moments by a clock. He's writing right now, I'll wager. That means all of the last 10/20 minutes of discussion has been idle chatter, unfortunately. I just wanna get this show on the road, regardless of what the ultimate choice is. At least clawing our eyes out as we descend into a superspacevirus-caused delirium would be ACTION!
    >> Anonymous 08/13/11(Sat)01:01 No.15919395
    Gonna agree with this. Except they should go up to sleep on the top level, probably in the tanks at least.
    >> Anonymous 08/13/11(Sat)01:01 No.15919405
    Nah, Vedibere usually checks new posts before he updates. He's changed things a few times after starting to write up one thing before we changed our minds on him.
    >> Anonymous 08/13/11(Sat)01:03 No.15919418
    take the normal people, put them in quarentine on the surface. preferably away from our people.

    in the mean time, start accessing those hydroponics. they might be able to grow new, not bean paste shit.
    >> Anonymous 08/13/11(Sat)01:04 No.15919420

    Yet another strong argument for a timed window of response.

    Especially with scenes as grisly and /x/-type creepy like the lab here. If we're given too long to argue and the pace falls off, the scene loses it's visceral effectiveness.
    >> Anonymous 08/13/11(Sat)01:07 No.15919456
    Just putting this out their but would this bioweapon really have that much affect on people as extremely filled with computer bits and pieces like us, cause if im reading it right its seems like it makes the people go crazy but how does a cell make a computer go crazy
    >> Anonymous 08/13/11(Sat)01:12 No.15919488
    We're not robots. The majority of our crew is pure human. And the ones that do have bionics still have some flesh and human organs.
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)01:14 No.15919511
    Question: You have Erella search the lab, right? How far in does she go? Into the blast-sealed areas? How long does she search for?

    I think I mentioned the place is huge.
    >> Anonymous 08/13/11(Sat)01:19 No.15919557

    No, none of the blast sealed areas should be opened and due to fatigue it should only be a rudimentary search. If decontaminants aren't clearly labelled in a lab that specialises in bioweapons then that is a bad lab. We should consider the mental state of the crew- this can't be good for them and they're tired. Learn as much as we can in a small amount of time. We can always go back.
    >> Anonymous 08/13/11(Sat)01:20 No.15919572
    Not too deep or too far or by herself. Rinn goes with her. Checking out the areas directly close to us, and out to like, 100 feet in radius.
    >> Anonymous 08/13/11(Sat)01:20 No.15919573
    Well, did any of the reports say approximately in what section the decontaminants were either being worked on, produced, or stored?

    If not, search in the non-blast-sealed areas, with 1 ensign and 2 drones as escort. Have her search for 3 more hours, then rest for 6 hours, then begin search again.
    >> Anonymous 08/13/11(Sat)01:22 No.15919586
    this seems reasonable
    >> Anonymous 08/13/11(Sat)01:43 No.15919745
    While I love Void Quest a great deal and have become slightly frustrated at the usual arguments that exist in these threads I have to say, I enjoy the fact that you all are being cautious as fuck, and I understand why, its because Vedi is the type of QM who -will- kill us if we fuck up, if we make a colossal mistake like say...ramming a floating husk of a starship right next to a sun...we -would- die. But still, I hope that at least some of you can understand why I get a tad bit frustrated at the lack of progression in these threads, but unlike smileyfag up there I don't support sticking our dick out in the radiation-scorched wind and hoping for the best.

    Polite sage for not contributing.
    >> Anonymous 08/13/11(Sat)01:46 No.15919769
    I agree with you. It gives us a lot of time to "discuss" things, but it doesn't lend itself well for actually getting much done.
    >> Anonymous 08/13/11(Sat)01:53 No.15919837
    Question: do we have equipment on board to create a clean/decontamination area on the moon where we could defrost a cryopod in relative safety and comfort without putting our ship at risk?
    >> Anonymous 08/13/11(Sat)02:12 No.15919992
    Why is Erella even down there, fuck. She's been on shift for like six hours and she's not military. Didn't we decide nobody was going down the first elevator to the HIGHLY IRRADIATED HELLHOLE?

    Get all our dudes back up, reconnect the pods to the singularity in the bottom of the base, leave them there, set up a biohazard quarantine ON THE PLANET, come back later to pick up the pods, and open them ON THE PLANET in the BIOHAZARD QUARANTINE that is not on our ship. Erella gets a nice time off.
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)02:24 No.15920091

    “Change of plans,” you announce, “I’ve spoken with doctor Burr on the matter and he’s convinced me to at least wait. Ivanova, I’d like you to go reconnect the pods to the reactor and bring up the drones. Rinn, Erella; I’d like you to search the lab level for the decontaminants. Don’t spend too long, and restrict yourselves to the areas not covered by the blast doors.”

    The three acknowledge and head off to carry out your orders, Ivanova downward and the other two upward. You gather drones to accompany them in their search and soon are scouring the lab levels through a haze of static and radiation. What you find is a scene frozen in horrific time. Corpses collapsed, obviously running for the exits. One crushed under a blast door. Microscopes and examining tools still on, chalkboards filled with complex equations and chemical formulas.

    Reports detailing trials too, including one that Erella brings to your attention specifically. An annotated progression of subject survival periods. Periods of six days to three days fill the first five pages, gradually decreasing until hitting a wall... or rather, a cliff. The times suddenly fall to hours, a red ink arrow with a note to the side saying “P1 Onset”. The numbers continue to decrease, though. The final entry shows a fatality period of a mere 67 minutes and 12 seconds from exposure, and a note at the bottom reads: “P1 lethality inc unabated. P2 likely imminent, extrap cont exponential rate increase eg.P0-P1 transition. Slowing unsuccessful to date- prolif vectors compromised, 33 second max viability post termination of host.”
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)02:25 No.15920096
    Still, that’s the extent of what you find in the labs over the course of three hours... before noticing fatigue obviously beginning to wear on both of them, Erella stumbling slightly as she walks and Rinn unable to stifle his yawns. Well, they have been on duty and under high stress for nearly twenty hours now. You order all of them -- including the Ensigns -- up and after checking both their armor’s outer and inner NBC seals (all normal) have them retire to the hovertanks for rest.

    Switching back to the office level, you find Ivanova conducting a search through the area designated for the scientist’s offices. You relocate one of your drones and catch her looking down from the small second story corridor cross-over bridge where the level splits into two floors.

    “Find anything Kateryna?”

    Your XO looks over at the drone approaching her, nodding, “Some. Most is technical, not my area and will need to have the others examine it. But I did find something strange. Here.”

    You begin to ask what ‘here’ she means when you see several schematics unexpectedly pop up in the feed. Incomplete, but extremely detailed and covering all the areas you have had her moving through. On a whim you overlay it with the one you were creating with drone optics and LADAR scans, finding they match exactly. “What’s this?”
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)02:26 No.15920102
    “It is... something I am able to do. Can not keep from doing. It does not matter.” She waves off the question, “This is what I was referring to.” A small section, a lone office lights up on the display. “This office door was open.”

    “Well, yes, a lot of them are. The occupants left in a hurry.”

    She shakes her head, “There was a body inside. None of the others had such. And the access card was still in the door... on the outside.”

    “That’s strange. Who was he? And whose office?”

    She crosses her arms, turning and leaning back on the bridge’s railing, “Param Nail. Geneticist. Reports in the office showed it was his and he led ‘Scion.’”

    You think for a second before speaking, “Good job. Any idea what he was doing in there?”

    “Not really. Collapsed behind the desk clawing his eyes out like the others. Maybe he thought he would be safe away from the others if he wasn’t infected?” she suggests.

    “I don’t know. Regardless, I’ve sent the others to sleep in the hovertanks. You should get some shut-eye too.”

    She gives a short chuckle, “I don’t really need it, Ged. I’ll need a few hours later but... my requirements tend to be lower when on mission.”

    “How low, exactly?”

    “I’m afraid I can’t say.” she says, slowly shaking her head. “Do I have permission to stay and search?”
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)02:27 No.15920108
    >Note, this is just a minor Wat Do to keep things going and have you decide what to do when they wake up.
    >> Anonymous 08/13/11(Sat)02:34 No.15920165
    Go down to the reactor and deactivate the antiship batteries so we can take off and land dierctly at the site. that'll make things faster than having to drive out of their range.
    >> Anonymous 08/13/11(Sat)02:40 No.15920209
    >land dierctly at the site
    I hope you mean "land shuttles at the site"

    >Slowing unsuccessful to date- proliferation vectors compromised, 33 second max viability post termination of host

    Sounds like the virus is almost certainly gone after 64k years if it goes away in under a minute after the host has died.

    However, opening any cryopods will likely continue the infection, as all the individuals are likely infected.

    Ivanova has permission to continue searching.

    What is the feasibility of constructing a quarantine on the planet (or the moon)?
    >> Anonymous 08/13/11(Sat)02:47 No.15920258
    Let Ivanova do what she needs, she knows better than we do on missions requiring subtleness.

    Just tell her to avoid any chance of infection. We do not want to lose our favorite officer.
    >> Anonymous 08/13/11(Sat)02:51 No.15920286
    Why don't we send more people down there?
    >> Anonymous 08/13/11(Sat)02:55 No.15920319
    What about this: can we attempt to bring back one of the "dead" bodies?

    Specifically, Param Nail. And, more specifically, "bring back" into an area of lower radiation. He hid himself in his office, leaving his access card on the outside. He wanted to be alone, but easily found later on.

    I tentatively believe that the radiation inhibits Scion...but not enough to make it lose its ability to keep liquids liquid over millenia. Bringing 'bodies' out of radiation, might make them come alive again.

    Can we consult with our chemistry expert about this situation?
    >> Nachtmaren dragoon 08/13/11(Sat)02:55 No.15920323

    >> Anonymous 08/13/11(Sat)02:59 No.15920350
    For all we know that guy sabotaged the project because, face it, the shit is EVIL like nobody's business.

    That could be the reason why he didn't bother to run away
    >> Anonymous 08/13/11(Sat)03:07 No.15920416
    I want to bring a sample of liquid into a non-irradiated area.

    additionally, if possible, bring a sample of living tissue to a non-irradiated area and see if it does anything.

    This can be as simple as getting a drone to carry a sealed thing of stew far enough away from the base and seeing if it changes at all. It's a trivial action at this point, and if nothing comes from it, then that's fine.

    I guess I'm having a hard time deciding wat do.

    I don't see why we have to go to all the trouble of investigating this base further. Our original goal was to recover humans. This means setting up a place where we can thaw them out that is not on our ship.
    >> Anonymous 08/13/11(Sat)03:08 No.15920419
    >sample of living tissue
    i meant sample of dead tissue.
    >> Anonymous 08/13/11(Sat)03:23 No.15920502
    Have Erella look at it, if she doesn't have the right tools, bring her down a microscope or something.
    >> Anonymous 08/13/11(Sat)03:30 No.15920549
    aaaaand... everyone is sleeping.
    >> Anonymous 08/13/11(Sat)03:30 No.15920550
    >was going to start own quest tonight
    >4 others are already going
    >> Anonymous 08/13/11(Sat)03:48 No.15920675
    Yeah, have Erella look at the liquids and she if she can figure out WTF is going on there. Have her consult with the chemist (who stays on the ship).
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)04:04 No.15920779
    “Go ahead, let me know if you find anything else.”

    Ivanova nods, reaching her arms back and stretching them over her head, “Ahhh. If you need me and can’t find me I will likely be on the bottom level investigating, but for the time being I will be searching this wing.”

    You bob the drone in affirmation, “Don’t do anything dangerous.”

    “You mean things like poking around a secret, sealed, irradiated, and biohazardous base?” she replies before picking up her weapon and quickly wandering off..

    Smart ass.


    You turn your own attention to the labs, cracking open any non-secure terminals and completing a floorplan with your drones. You are interrupted, however, by Erella messaging you.

    “Yes?” you reply, tapping into her suit speakers and looking through the sensors of the tanks scattered around the complex courtyard. Nothing stirring, good.

    “Could you turn off the suit display? I can’t sleep unless it’s dark and the thing won’t turn off for me. I guess I gave the wrong command.” she replies. Oh.

    “Of course, hold on a moment.” you reply, accessing her suit’s functions directly and... huh.

    “I’m showing it as off.” you respond, “Are you sure it’s not something else?”

    “No,” she replies, sounding aggravated, “It came on a minute ago and woke me up, now it won’t turn off.”

    You heave an internal sigh. “Okay, step out of the hovertank and I’ll have a drone run a diagnostic.”
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)04:05 No.15920787
    “I /would/ but I can’t see! The whole thing is white. Hurry up and turn it off, it’s getting kind of bright.”

    “Easy, there. Okay, I’m sending a drone up now. It will be a couple minutes.”

    “I... I really can’t wait a couple minutes, it keeps getting brighter. It’s starting to hurt. Please, just turn it off!” She’s beginning to sound a bit frantic now and you speak soothingly.

    “I can’t do anything from here, just hold on. It will be up soon, don’t worry the suit’s screen can’t output enough light to actually harm yo--”

    “Please, it’s really starting to hurt! Even with my eyes closed, it’s too bright!” You see movement and switch to the internal cameras. Oh no, she’s reaching up to pull at the helmet.

    “Erella! Stop! Your suit is at the least contaminated with radioactive particles, maybe the virus too. Just stop right there. I’ll get Rinn.”

    “No! I... I have to get this thing off, it hurts so bad! Tell me how to take it off!” she yells back, frantically beginning to search for the suit’s latch. Rinn helped her into it before, but it’s only a matter of time.

    You flick into Rinn’s suit, activating the speakers and vid system, “Lieutenant! Wake up!”

    The man bolts upright, at least as much as he can with the depowered armor dragging him down. “Fucking serpents! W-what the hell?!”

    “Lieutenant, emergency. No questions, get over to Erella’s tank double time. Go!” you command.

    “YES SIR!” the man booms, immediately flicking his suit on and grabbing his gun. Popping the hatch he leaps free, landing on the surface and rolling. He comes up in a sprint, his assault rifle held across his chest and charging toward Erella’s hovertank.
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)04:06 No.15920796
    Meanwhile Erella’s pleading has transformed into shrieks, “PLEEEEEEASE, OH PLEASE OH SUNS IT HURTS! IT HUUURTS!! PLEAAAAAAHHHHHHHHHHHHHHH!!!” You try to talk to her but it’s of no use, drowned out or unlistening. Instead you switch to her vitals. They’re going haywire, heart rate shooting to over two hundred and the other signs matching pace You watch helplessly as she thrashes about in the cockpit, armored servos clearly amplifying her movements, smashing controls and denting the interior of the vehicle.

    “Hurry Lieutenant, inside!” you order and he nods, springing up to the entrance portal and yanking it open before diving in and grabbing Erella. She struggles, shrieking and frantically clawing at the faceplate of her armor.

    Rinn fights back as gently as he can, grunting with effort as he catches her flailing arms and maneuvers them into a submission hold. Slowly her movements wind down and cries trail off, ebbing even as her vitals do.

    “Her helmet!” you order, “Get it off, now!”

    Rinn doesn’t even hesitate, dropping her listless arms and reaching up to unlock the device. A few seconds, a swift pull, and it’s free.

    Too late.

    Erella’s head lolls listlessly, crimson tears of blood and vitreous fluid stream from her burst eyes, hollow sockets staring lifelessly up at Rinn. He turns her helmet up, the screen inside dark. Off, completely, the entire time. The same as the rest of her suit, confirmed by your logs.
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)04:08 No.15920813
    >oh, and: Wat do.
    >> Anonymous 08/13/11(Sat)04:10 No.15920825
    Well. Fuck.
    >> Anonymous 08/13/11(Sat)04:10 No.15920833
    Oh god. It's eating through the suits. Everyone down there is fucked.
    >> Anonymous 08/13/11(Sat)04:11 No.15920837
    Damn it. We should have bothered with this fucking deathtrap. This entire base was a disaster.
    >> Anonymous 08/13/11(Sat)04:11 No.15920842
    > should
    Meant shouldn't.
    >> Anonymous 08/13/11(Sat)04:12 No.15920851
    Well, that's a lot of valuable personal lost for absolutely fucking nothing. Great.
    >> Anonymous 08/13/11(Sat)04:13 No.15920853
    So. . . apologize to those down there and jump to the next planet?
    >> Anonymous 08/13/11(Sat)04:14 No.15920870

    Tell Rinn to drop that fucking corpse right now.

    Everyone gets the fuck out of there right now.

    All of their equipment gets scrapped

    They get quarantined until we know FOR SURE that they are safe.

    Once all of that is done we blast the facility from orbit.



    >> Anonymous 08/13/11(Sat)04:15 No.15920871
    I hate to say it but.... would ketro be any help here?
    >> Anonymous 08/13/11(Sat)04:16 No.15920883
    Probably not. He wouldn't help us unless we let him kill Dai, and even then he's still not trustworthy.
    >> Anonymous 08/13/11(Sat)04:16 No.15920885
    Contact Ivanova.

    Tell her to get the fuck out of that base NOW!

    We absolutely cannot lose her under any circumstances. She's too valuable a resource!
    >> Anonymous 08/13/11(Sat)04:18 No.15920894
    I told you chuckleads that they shouldn't have gone down there but you didn't listen. If we evac them now, we might be able to save inn and Ivanova.
    >> Anonymous 08/13/11(Sat)04:19 No.15920899
         File1313223546.jpg-(859 KB, 808x523, trolledface.jpg)
    859 KB
    Order Rinn out of there on the double.

    That fucking settles it, we're not bringing anyone frozen back up.

    33 second max viability after termination of host, they said.
    Improving existing anti-aging gene-mod technology, they said.

    Looks like they got their bio-weapon, all right. And it's just kept living in that liquid.
    >> Anonymous 08/13/11(Sat)04:19 No.15920903
    Running immediately now and then nuking it from orbit won't save anyone. The opposite, really. Everything down there has been contaminated and it both eats through things and can survive radiation that puts a-bombs to shame. If we bring them back up everyone on board dies.

    The only way we get them back is to find something in that base to decontaminate them or kill the virus/bacteria/whatever.
    >> Anonymous 08/13/11(Sat)04:19 No.15920904

    Erella was the only one to touch the blood. And she touched it with her weaker undersuit.

    All of the others are presumably fine. The've all been down there the same amount of time, if they were all infected then they all would be screaming about the light in their eyes.

    All, and I mean ALL of their equipment gets scrapped. This includes the hover-tanks. we will not forgo any precautions here.
    >> Anonymous 08/13/11(Sat)04:20 No.15920908
    Well she was the only one who took her outer suit off.

    Hate to say it, but we have to leave her there. The tank too, probably.

    Get Ivanova out of there. Her and Rinn return to the shuttles. Don't come back though. They need to wait there for a while to see if they feel any of the effects. Then we need to leave their out armor on the moon. They could easily be contaminated on the outer plating of the armor. So it seems prudent to just leave the suits there and have the two of them sit in the shuttle for a few hours as a quarantine before bringing them back.

    Then we need to hit the site from orbit with a singularity missile.
    >> Anonymous 08/13/11(Sat)04:21 No.15920917
    So, how much damage would it take for us to hit that reactor near the bottom?

    That'll clean up this place nicely.
    >> Anonymous 08/13/11(Sat)04:22 No.15920921

    THAT, you panicky twits!

    Pull our personnel up, do what we need to to start monitoring their vitals real-time. Tell them to not touch anything wet on their way out.
    >> Starshadow 08/13/11(Sat)04:26 No.15920952
    IIRC, the undersuit is what seals the armour. The armour plates sit on top and presumably aren't hermetically sealed. Everyone is fucked.

    You guys dun goofed. The writing was all over the wall. Immortality experiments + Bioweapon experiments + Lost Containment + EVERYONE DIED. And we still went poking around.

    Only question I have now is if having Erella take off her glove was our idea or his.
    >> Anonymous 08/13/11(Sat)04:27 No.15920959


    If the undersuit is eaten through then.....fuck. We need to find out if it only spreads through contact with liquid or if it's airborne also. If it's airborne then fuck.
    >> Anonymous 08/13/11(Sat)04:27 No.15920960
    >> Anonymous 08/13/11(Sat)04:27 No.15920962
    Oh, I'm late.
    Did we bump the disease facility gently yet?
    >> Anonymous 08/13/11(Sat)04:28 No.15920969
    Find ivanova, tell her Erella was infected and has expired.

    Do this simultaneously.

    In before Ivanova knows everyone is infected and freezes herself.
    >> Anonymous 08/13/11(Sat)04:28 No.15920975
    Did, for whatever stupid reason, turns out it eats through power armor and the ground team is totally fucked.
    >> Anonymous 08/13/11(Sat)04:29 No.15920982
    Before Rinn gets out, have him take a look at her hand.
    >> Anonymous 08/13/11(Sat)04:32 No.15921000
         File1313224337.jpg-(102 KB, 600x500, wizard as planned.jpg)
    102 KB
    >Vedi's face
    >> Anonymous 08/13/11(Sat)04:33 No.15921010
    Ok, so we lost Erella, a tank, and a shitload of drones.

    We may have lost Rinn and Ivanova.

    We're going to lose a shit load of missles vaporizing this place.
    >> Starshadow 08/13/11(Sat)04:36 No.15921025
    Dammit Verdibere. Possibly the best human expert left in the galaxy and she wasn't smart enough to use one of the drones as a waldo? Unbelievable. I call shenanigans.

    This is herp on part with picking up a beaker of acid and trying to identify the chemical composition by drinking it.

    Given what we know, everyone down there is fucked.
    1. Virus, or whatever it is resides in liquid and prevents dessication.
    2. Virus spreads through contact with infected liquid. This means that the virus is ALSO airborne if there is anything to spread it. Breathing/perspiration etc.
    3. On contact, virus (or at least a certain amount of it) is capable of eating through containment materials.
    4. Not inhibited by radiation.

    We should have dropped the clustereater...
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)04:38 No.15921038
         File1313224696.jpg-(23 KB, 288x499, Why.jpg)
    23 KB
    Much, much closer to this the entire time actually.

    You have all four Ensigns down there too, remember? Two went down, two stayed in the tanks.
    >> Anonymous 08/13/11(Sat)04:39 No.15921044


    >> Anonymous 08/13/11(Sat)04:41 No.15921058
    It's Vedibere. This is standard procedure for him, kill as many people as possible. If I recall correctly his reasoning is that if people don't specifically say "don't do X," then it's totally okay for him to make X happen and tons of people die because of it. If memory serves he killed off thousands of people in Omni Quest that way.
    >> Anonymous 08/13/11(Sat)04:42 No.15921059
    >Not inhibited by radiation.

    Might not be true. Erella was out of the irradiated zone when she finally succumbed.

    How long was it between her leaving the compound and her onset, by the way, Vedibere? Records show it takes about an hour for death to ocurr. Perhaps she did something in the SUPER MEGA DEATH floor that exposed her.
    >> Anonymous 08/13/11(Sat)04:43 No.15921071
    "Lets help out the paladin"

    >kill everyone in the city

    "that's not what we meant. We wanted to save the mage"

    >Paladin knocked out while we're arguing. Spinal cord severed. Mage dies

    . . . damnit.
    If it wasn't for your detailed writting. . .
    >> Anonymous 08/13/11(Sat)04:46 No.15921091
    I was kind of hoping that he had changed, since this quest didn't seem to be exhibiting quite so much of that, at least for a little while. But now, I guess it was just him building up toward this.

    Oh well, supposedly once summer is over DQ will pick up again, so I'll have something to replace this with.
    >> Anonymous 08/13/11(Sat)04:49 No.15921118

    wait, wait!


    The anti-aging one is keeping organic shit from decaying, while also providing the DEATH VIRUS a place to STAY ALIVE?

    Also, the anti-aging one seems to prevent HUGE radiation from breaking down cell walls.

    I do agree that a specialist sent into that place should have known better than to remove ANY level of their safety gear, though. Civies = babies quest?

    oh, and FIRE TIME NAO?
    >> Anonymous 08/13/11(Sat)04:50 No.15921123
    Check for corrosion on her undersuit. That's probably what happened.

    Next, take her helmet and rub it into some of the blood. See if it corrodes.

    We'll cremate her remains down here, find the self-destruct button, and gtfo.

    I hope Ivanova finds something worthwhile.
    >> Anonymous 08/13/11(Sat)04:50 No.15921127
    Lets bring them onboard! No safety precautions.

    Then we'll have lots of raunchy sex with Ivanova!
    >> Anonymous 08/13/11(Sat)04:52 No.15921139

    And tell her to bring Erella's body!

    We can use her blood as lube!
    >> Anonymous 08/13/11(Sat)04:55 No.15921161
    You do realize that stupid suggestions that result in more death are the ones that Vedibere is likely to pay attention to and use, right?

    So shush.
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)05:00 No.15921194
    “Rinn. Her right hand, take off the armored section.” you order.

    The man silently obeys, quickly linking to the suit and having it disengage the locks. Exactly as you feared. In the suit below on the tips of her thumb and forefinger. Holes eaten through the suit. But that’s not all. You shift your vision, looking out through Rinn’s suit optics, and see a small area further up. Not a hole, but...

    “Lieutenant, out of the tank, now.”

    “Sir.” the man responds, quickly disembarking and jumping down to the unisteel courtyard.

    “Now, remove your armor’s gauntlet.”

    “Sir!? I’m not sure that is such a good idea... she just died, sir.” he replies, shifting and his voice a bit worried.

    “I know, Lieutenant. But this is an order, you know I wouldn’t do this without cause. Just the outer armor, I need to check something.”

    He hesitates a moment before responding, “Yes, sir.”

    The locks on the armor disengage and the gauntlet slips free, revealing the form-fitting exosuit underneath used for interfacing, NBC, limited powering, comfort, soldier sustenance, and more. And in the same spot as on Erella’s suit you see it. Decay. The suit being slowly eaten away.

    “What nowt, sir?” Rinn asks after a long moment.

    “That’s all, Rinn. Put it back on.” Your voice is normal but a pall of dread settles over you. You shift to the Ensigns, quickly waking them and repeating the procedure inside their hovertanks.
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)05:01 No.15921197
    Tremko and Rao’s protective suits are the same, but neither of the others show any signs of decay. A confirmation of your fears, neither Fie nor DuBois ever left their hovertanks, instead standing guard outside the facility the entire time.

    Finally, you contact Ivanova and inform her of the situation. She nods, calmly asking for details before checking her own gear. Her report is... surprising.

    “What do you mean, nothing?”

    She holds up an arm, “I mean there are no signs of decay. My armor is of... better quality of course, but from the pictures of the damage you showed me there should be some effect. I’m not detecting any deterioration, however.”

    “You’re sure?”

    “Very. I, ah, would notice any damage to the suit.” She reaches up and taps behind her left ear where you remember seeing the leads plugged in before.
    >> Anonymous 08/13/11(Sat)05:01 No.15921198
         File1313226087.jpg-(277 KB, 1920x1080, Gwar_likes_where_this_is_headi(...).jpg)
    277 KB
    >And tell her to bring Erella's body!
    >We can use her blood as lube!

    Gwar likes where this story is heading.

    1. Get the survivors to the surface and have them assess each other's gear
    2. Have the doc start the real-time track on their biostats
    3. Build a decontamination profile, like, YESTERDAY. We need our peeps alive.
    4. Attempt to save the drones. From what I've read, they've touched less than the people.
    5. DON'T PANIC.
    >> Anonymous 08/13/11(Sat)05:02 No.15921207
    Remember, unless we're completely thorough and 100% specific in all further instructions and actions, we'll also lose Ivanova, Rinn, all the ensigns, and all the equipment down there.
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)05:07 No.15921241
         File1313226469.jpg-(317 KB, 800x500, Awesome.jpg)
    317 KB

    Hah hah.

    Okay, guys. You've convinced me. No takie-backies, either.

    Next time I will not, out of the goodness of my heart, have one person touch a fast-acting element of the thing slowly eating away at the armor of everyone so you will be forewarned with a minor loss. I will instead just keep writing and then after you have all spent the proper amount of time saying things like "NAH, WE HAVE NO TIME PRESSURE, IT'S COOL." they will all drop dead.

    And this will be my face.
    >> Anonymous 08/13/11(Sat)05:08 No.15921248
    You do realize that this thing kills in something like 30 seconds, right? Standard decon isn't going to work.
    >> Anonymous 08/13/11(Sat)05:11 No.15921265
         File1313226691.gif-(59 KB, 240x224, 1199392824734.gif)
    59 KB


    You, sir, are fucking awesome.

    Pic related.
    >> Anonymous 08/13/11(Sat)05:11 No.15921269
    on the other hand, we'd have rather you not have our troops decide to poke some random blood while we're all screaming "Be careful! This sounds like he's going to sick zombies on us!
    Get the fuck away!"
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)05:13 No.15921282
         File1313226828.jpg-(67 KB, 389x337, 1313040230175.jpg)
    67 KB
    No worries, mate! I assure you, it won't happen again.
    >> Anonymous 08/13/11(Sat)05:15 No.15921296

    hard mode: ACTIVE


    as for the bitching, personally I don't mind losing the doctor. I just couldn't help but agree that her DERP was strong on that one.
    >> Anonymous 08/13/11(Sat)05:15 No.15921300
    Ah, so this is you killing people off to vent your anger at the people who wanted to take things slowly, probably because that would require you to write more.

    Honestly, I had almost forgotten this side of you. Not sure why, you killed off plenty of people because you were annoyed at people being hesitant about giving concrete suggestions back in omni quest. Which, incidentally, just lead to even greater reluctance to give any suggestions at all.
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)05:17 No.15921320
    You really should remember that she's not really trained for this sort of thing. You were the ones who told her to go down. She works in a lab where things are very different.

    So yes, it was actually reasoned out as well.
    >> Anonymous 08/13/11(Sat)05:18 No.15921331

    Oh, great mormon jeezus, Vedi done dropped Alice in the thread. Gwar REALLY likes where this thread is going!

    I agree with this anon. HARDMODE ENGAGED!
    >> Anonymous 08/13/11(Sat)05:18 No.15921332
    "I work in a lab testing sample of blood that very well could be infected with Super AIDs. Lets take off my glove and touch some of the blood."
    >> Anonymous 08/13/11(Sat)05:19 No.15921334
    Considering that in a lab they probably do work with serious biohazard stuff, I'm not really buying that.
    >> Anonymous 08/13/11(Sat)05:20 No.15921346
    Hmm, wat do.

    >Have the doc start the real-time track on their biostats
    >Build a decontamination profile, like, YESTERDAY. We need our peeps alive.
    These. Not so sure about not scrapping everything that went inside the base.

    Am I correct in understanding that the surface of the moon is hard vacuum? Microbial life forms can't spread via vacuum. Keep everyone in vacuum as much as possible.

    I'm trying to decide on a way to decontaminate the virus. Burn all the suits in cleansing fire as long as it doesn't kill those inside them? Dip everyone in acid? Expose everyone to hard vacuum as they jump out of their suits and into something less contaminated?

    How do you kill that which is unkillable.
    >> Anonymous 08/13/11(Sat)05:23 No.15921363
    For the record, I advocated searching for decontamination tolls the entire time.
    >> Anonymous 08/13/11(Sat)05:23 No.15921367
    By preparing a jump to our next target since everyone's fucked?
    >> Anonymous 08/13/11(Sat)05:24 No.15921372

    fair enough.

    I'm feeling quite bad about missing the last thread, though. the whole thing with the evil virus eating containment barriers should have gotten an extra cry of "nuke it from orbit"

    While you're responding...

    What kind of resistance do the exo suits and their underarmors/suits have to fire? How long can they keep the wearer alive in fire?
    >> Anonymous 08/13/11(Sat)05:25 No.15921376

    Techically, "extremophile microbes tend to only only be robust under one set of extreme environmental circumstances; if we find out what these things are "strong" to, we can kill them with alternative extremes.
    >> Anonymous 08/13/11(Sat)05:25 No.15921378

    "I work in a lab testing samples of blood that very well could be infected with Super AIDs. Lets take off my Exterior glove leaving me still protected by the secondary Biohazard suit and touch some of the blood to examine it because thats what the captain asked."

    She used preventitive measures, They just werent good enough. Its not like she took the whole thing off.
    >> Anonymous 08/13/11(Sat)05:25 No.15921380
    In addition, I'm pretty sure we can accept hard mode as a challenge, with the caveat that we are not likely to send people off the ship ever again, especially to a secret underground Super Space Aids Facility.

    Granted, the transmission from Head Doctor of the secret underground Super Space Aids Facility stated there were frozen people down there, and we've been pretty clear in our intention to rescue all humans so far. There was no way we would not have gone down there with that kind of bait.

    That said, I'm not sure what do with Ivanova. Probably a good idea to get her out, since she's the only one that's immune, apparently.
    >> Anonymous 08/13/11(Sat)05:27 No.15921390
    Well shit.

    I do not know what to do.

    Haven't these guys developed an antidote for this thing? .... Though even if they did, I doubt it would work on mutated virus.
    But still, doesn't hurt to try.
    >> Anonymous 08/13/11(Sat)05:27 No.15921391
    3 hours later. . .

    >She's infected too. Trollololololol
    >> Anonymous 08/13/11(Sat)05:28 No.15921394

    As an addendum, please recall that our ship has already verified it's ability to alter the environments of compartments to suit the habitability needs of it's occupants; gravity, atmospheric composition and the like. I'm sure we'll have no problem cooking up an environmental Auschwitz that the spacebug will not like at all.
    >> Anonymous 08/13/11(Sat)05:28 No.15921396
    Well, it looks like these last two threads have been a total loss. Though the two before that were even worse, so... positive trend?
    >> Anonymous 08/13/11(Sat)05:28 No.15921402
    Yeah, but the thing about Super Space Aids is that it also has the added benefit of Super Never Die Serum that's kept it alive.

    I know one thing for sure that will stop the virus. Freezing it. The frozen people haven't died from exploded eyes.
    >> Anonymous 08/13/11(Sat)05:30 No.15921414
    Well, 8 of them haven't yet, but if the other tubes were any indicator, they will in 30 seconds if we thaw them out.
    >> Anonymous 08/13/11(Sat)05:31 No.15921419
    Considering that it's got that other thing keeping it alive, and that it's still kicking after 65,000 years of just sitting around, I doubt we have anything aside from the cluster eater capable of getting rid of it. And if it can eat through the armor, then it can also conceivably eat through our own hull as well, given enough time. And it's immortal, so its got all the time it needs. We can't bring it back up.
    >> Anonymous 08/13/11(Sat)05:33 No.15921427
    Yeah, we're not thawing anything out--they are all dead.

    This entire site should be nuked from orbit with a singularity warhead.

    I'm saying "freeze our guys to slow the virus" and "keep them all in hard vacuum because that will stop the spread of the virus in between places."
    >> Anonymous 08/13/11(Sat)05:33 No.15921434
    Of course she's infected too, but the intense radiation is inhibiting its spread. As soon as she leaves boom, dead.
    >> Anonymous 08/13/11(Sat)05:34 No.15921440
    Better, get what we need out of the agro-world then set the black hole powering the station to go loose, then we leave and let the singularity devour everything.
    >> Anonymous 08/13/11(Sat)05:35 No.15921448
    >intense radiation is inhibiting its spread
    Yeah, but (in the long-term) we don't want to inhibit its spread. We want to kill it with fire.

    In the short-term, bringing down cryopods and freezing our infected team members might be a good idea.
    >> Anonymous 08/13/11(Sat)05:36 No.15921452

    65k years of the SAME environment. This actually would make it MORE susceptible to a rapidly varying environment than a wildtype. Microbes are AMAZING specialists; but their size and simplicity(the things that make them absolute terrors under their optimal environmental conditions) keeps them from being successful across a broad range of environments. If we bombard the spacebug with enough rapidly changing environmental extremes QUICKLY (to eliminate the chances of generational adaptation) we CAN kill it, easily.
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)05:37 No.15921456
    You seem to forget she was still in full NBC gear. People touch biohazards all the time in said gear.

    Not really. I'm not an Gygaxian asshole or anything. Nor do I make these problems brainbusters. I just took pity on you because anon is a hivemind and some people always got dragged along for the ride onto a course of action they felt was suicidal.
    >> Anonymous 08/13/11(Sat)05:37 No.15921457
    > Tremko and Rao’s protective suits are the same, but neither of the others show any signs of decay. A confirmation of your fears, neither Fie nor DuBois ever left their hovertanks, instead standing guard outside the facility the entire time.

    So from the looks of it the people who didn't go in might be fine, but everyone else is as good as dead.
    >> Anonymous 08/13/11(Sat)05:38 No.15921462
    You forget, when a DM wants people dead, they die.
    >> Anonymous 08/13/11(Sat)05:38 No.15921464

    well, the bug seems to be immune to radiation.
    that leaves:
    1) FIRE (usually a good bet!)
    2)freeze it (doesn't work if the bug encapsulates)
    3) SPACE BLEACH! [send vat of SPACE BLEACH down in a tank, dip exo suits]
    4) Alcohol [requires 70%+] [destroys cell wall, killing cells]

    Ok, i've got a plan...

    we send down another tank with vats of alcohol and SPACE BLEACH. Each team member goes swimming in SPACE BLEACH, then alcohol. If that doesn't kill the bug, we'll need to use the cluster eater and abandon the people we sent down...
    >> Anonymous 08/13/11(Sat)05:39 No.15921472
    Good thing they set up that still, huh?
    >> Anonymous 08/13/11(Sat)05:40 No.15921474
    >as good as dead

    Wouldn't say that. We might have a chance to save them if we can whip up a decontamination procedure that's effective. At this point, it looks like cleansing fires or caustic chemicals might be the answer.
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)05:40 No.15921476
    >What kind of resistance do the exo suits and their underarmors/suits have to fire? How long can they keep the wearer alive in fire?

    Depends on how hot it is. Let's just say they can resist up to "really, really fucking hot."
    >> Anonymous 08/13/11(Sat)05:41 No.15921481

    This motherfucker is playing with SCIENCE!

    A less silly variety of this, please.

    What makes you think Vedi wants to kill our entire away team?
    >> Anonymous 08/13/11(Sat)05:41 No.15921482
    It seems like 1/3rd of the people always don't want to go along with a given action.

    Just because they were right this time, they get to feel all justified and vindicated - even though there was literally no prior evidence to think that something like this could have happened.

    Tragedies occur sometimes. This was one of them. The only way it could have been prevented was to not send anyone but Ivanova down there at all - and how could we have possibly known that?

    There's no reason to beat ourselves up over this, guys. The only thing we can do is try to do better next time.
    >> Anonymous 08/13/11(Sat)05:41 No.15921483
    It's kind of what he does. This isn't his first quest you know.
    >> Anonymous 08/13/11(Sat)05:42 No.15921493
    > At this point, it looks like cleansing fires or caustic chemicals might be the answer.

    Maybe. But we need to figure out specifics, or Vedibere is going to have the decon procedure be lethal. We need to figure out precisely what to use, and in what specific quantities, so that the bug dies but the person doesn't.
    >> Anonymous 08/13/11(Sat)05:43 No.15921497
    Of Note Rinn and Erella were the only two to go down to the lab area, it could only have been down there and wasn't transferred to Ivanova.
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)05:44 No.15921503
         File1313228692.jpg-(87 KB, 425x609, 1311154448208.jpg)
    87 KB
    The trolling butthurt is strong with this one.
    >> Anonymous 08/13/11(Sat)05:45 No.15921508
    Oh come on, she was barely a step above a redshirt.

    Had he killed off Ivanova or Dai in a similar, shocking and sudden manner, I'd be right there with you.
    >> Anonymous 08/13/11(Sat)05:45 No.15921515
    >[from last thread] "Test cases for both strains progressed from stages two to three much faster than anticipated, biological containment seals were eaten away between the containment areas."
    > biological containment seals were eaten away between containment areas
    >containment seals eaten away

    yeah, we really should have expected the inner suits to get eaten away at...
    >> Anonymous 08/13/11(Sat)05:45 No.15921516
    Vedi shouldn't be asking "why.jpg" because "frozen people" is bait we were going to almost certainly bite. And bite it we did, having nobody else to blame for it than ourselves.

    Now let's kill that Space Aids with Space Bleach and Cleansing Fire. Or at least try to.
    >> Anonymous 08/13/11(Sat)05:45 No.15921517
    From a writing perspective, you can really only kill off two kinds of characters.

    Redshirts, and characters people love.

    Somehow, this character was both of them. She may as well have had a target painted on her forehead.
    >> Anonymous 08/13/11(Sat)05:45 No.15921518
    >CAN kill it, easily
    >MIGHT kill, maybe


    Hundreds of the brightest people worked on this virus. I am going to bet that it is hardy as fuck.
    Most likely it was going to be used against aliens, who each and every one of them have unique environment and biology
    >> Anonymous 08/13/11(Sat)05:47 No.15921529
    I suppose someone should have asked (or if they did I just didn't see it) what those eaten away containment seals were like in comparison to the suits.
    >> Anonymous 08/13/11(Sat)05:47 No.15921532
    and not only is it hardy as fuck, it very well could have combined with the bug nearby that makes it invincible!
    >> Anonymous 08/13/11(Sat)05:48 No.15921533

    Engage the xeno protocols on the ship. high pressure methane atmosphere. He said the suits can tolerate 'very hot", so, we thermobomb our guys, maybe even run them through alcohol based fire. with chemicals, we have a cornucopia of options to slather/spray down our away team and drones/vehicles that will be outside the survival envelope of the bug.

    Hell, we know a couple o fthings about it now: It's going to be based on the same physiology we are. Why? because we're it's victims!
    >> Anonymous 08/13/11(Sat)05:49 No.15921540
    Except that 2 of the ensigns have similar damage on their armor.
    >> Anonymous 08/13/11(Sat)05:52 No.15921557
    We had asked questions like that. Our answer was
    >The radiation in the labs is approaching ludicrous levels, but the suits can handle it. The readings on the panels behind the blast doors on the lab level show levels even higher, though. Enough to begin liquifying low grade unisteel and would begin damaging the suits with long term exposure.

    Should have known better than to trust a sidestepped answer.
    >> Anonymous 08/13/11(Sat)05:52 No.15921563

    We weren't going to pass this place up now that we went and finally found some humans. >>15916946
    >> Anonymous 08/13/11(Sat)05:52 No.15921564
         File1313229171.png-(40 KB, 896x759, aDVICE hARBINGER.png)
    40 KB
    >> Anonymous 08/13/11(Sat)05:53 No.15921567
    > Engage the xeno protocols on the ship.

    First off, be careful about saying that. Vedibere might take that suggestion and use it to kill the crew, as the people on the ship right now don't have suits on.

    Second, it's unclear if the weakened suits can withstand that. We need to figure out what's left of the integrity. If we don't, then more likely than not the decon process will kill the person.
    >> Anonymous 08/13/11(Sat)05:53 No.15921568
    My bad, misread that as the two ensigns didn't have damaged seals.

    Disregard, suck cocks, et cetera.
    >> Anonymous 08/13/11(Sat)05:53 No.15921570
    Immolate the inside of the dead scientist's hovertank. the thing is shot already, and the helmet and glove are removed.

    When the fire dies, inspect her corpse. If the corpse isn't charred or ash, the fucking thing is immune to fire.

    If it is immune to fire, we need to get Sodium hypochlorite and the highest concentration of alcohol we have down there. Spray/dip the remaining exosuits in both substances, then pray.
    >> Anonymous 08/13/11(Sat)05:54 No.15921576
    Awesome, so...we hahve a plan?

    I like the sciencefag ideas. Let's do that. We're not getting anywhere being bitter about what meta stuff got her killed.
    >> Anonymous 08/13/11(Sat)06:01 No.15921596
    It's only a vague plan. Vedibere uses vague plans to kill characters. We need specifics.
    >> Anonymous 08/13/11(Sat)06:01 No.15921605
    We could try bumping the virus gently with Parson.

    That might help.
    >> Anonymous 08/13/11(Sat)06:01 No.15921608
    Also, maybe we should try to open the cryos on the surface anyway?

    After we evacuate everyone from here of course, we will do it remotely through the drones.

    Maybe, just maybe, on a very off chance, the damn virus dies in extreme cold? Or maybe the damn scientist will be able to blurt out if they have any antidotes developed before expiring?

    I mean, it is not like we are going to lose anything by doing this.
    >> Anonymous 08/13/11(Sat)06:02 No.15921623

    There you go again, anon, he has yet to buttfuck us AD&D wish spell-style.

    I was tossing out the idea in general and I'm sure everyone else read it that way. I'm also pretty sure the ENTIRE ship cannot into methane, as I doubt we have that much methane in stock. Also, as for suit integrity, you can vac test that for absolute proof, but I'm betting the suits have internal diagnostics that can determine suit integrity.

    >use kedgente

    Capta recommends we apply 'kedgente' to all of our planetside assets. We should get on this right away.
    >> Anonymous 08/13/11(Sat)06:04 No.15921634
    > but I'm betting the suits have internal diagnostics that can determine suit integrity.

    Only Ivanova's does. The others don't.
    >> Anonymous 08/13/11(Sat)06:05 No.15921639
    Would you like some cheese to go with that whine? Vedis given us almost 20 threads with nobody dying and weve done all kinds of stupid things. He even said if we did suicidal stuff he would kill us off and then we charge into a base that had a super space virus break containment and kill everyone inside.

    I for one wouldnt blame him if he had just ended the quest by doing what idiots were saying earlier and bringing the away team up then eveyrone dying. Your just whining because you think you are entitled to run over everything and win forever or something.
    >> Anonymous 08/13/11(Sat)06:05 No.15921641
    Well, we should see about making that standard issue.
    >> Anonymous 08/13/11(Sat)06:05 No.15921643

    Fuck Me In The Ass Addendum: Why don't we OVERPRESSURE the goddamn suits? This way, if any of them start developing the same micropunctures, the air pressure will be positive INSIDE the suits, to force(gently) foreign particulate OUT?
    >> Anonymous 08/13/11(Sat)06:06 No.15921648
    You mean her PLOT ARMOR?

    Yeah, sure wish we had the materials to stretch that out to the entire crew - fuck let's get the ship coated in it.
    >> Anonymous 08/13/11(Sat)06:06 No.15921649
    The suits that Rinn and company are wearing don't have any method of testing integrity. That's why Erella didn't notice anything until she got infected. That's why Rinn and the others had to actually look at the damage themselves. Ivanova has a fancy shamcy spook suit, so she can detect suit damage, but none of the others do.
    >> Anonymous 08/13/11(Sat)06:09 No.15921660
    You don't seem to remember omni quest. Go read it.
    >> Nachtmaren dragoon 08/13/11(Sat)06:09 No.15921661

    So overpressure the suits a hair, and a precautionary measure. Find all the medicinal alcohol and space bleach we can find. Apply liberally to suits.

    if that fails, apply fire liberally to suits.

    If that fails, I'm going to have to resort to dwarf-fortress levels of !!SCIENCE!! here and suggest magma.
    >> Anonymous 08/13/11(Sat)06:09 No.15921662
         File1313230159.png-(44 KB, 896x759, ADHarbinger2.png)
    44 KB
    >> Anonymous 08/13/11(Sat)06:09 No.15921663
    You'd think raising or lowering the pressure to being just slightly different than that outside of the suit and then comparing the two with something like a simple mechanical pressure valve would do it.

    Apparently the Ophidian Empire's balls were too big for things like "Obvious Safety Regulations" when we got shit like Unisteel that's immune to 99% of everything ever.

    I don't even know where I was going with this post. It's 3AM and I've been up for like the entire day.
    >> Anonymous 08/13/11(Sat)06:09 No.15921664
    In generally that's a rather poor system for an advanced military NBC suit, especially if it has sensors to detect hazardous radiation and presumably other hazardous environments.
    >> Anonymous 08/13/11(Sat)06:09 No.15921668
    Slightly bumping the star to move it away from the derelict warship was a sound suggestion!
    >> Anonymous 08/13/11(Sat)06:09 No.15921669

    I can't find a reference for your assumption, you'll have to show me where he's said any of that definitively. Considering that they're wearing powered combat-oriented hazardous environment armor, that they lack ANY means of verifying suit integrity. Shit, our astronauts can do that NOW.
    >> Anonymous 08/13/11(Sat)06:12 No.15921682
    Riddle me this, Batman:

    what kind of diagnostics is so shitty it can't detect a breach so catastrophic as to be immediately visible in a perfect seal? Seriously, a simple mechanical pressure valve from the 1800's could have done this job.

    Not that I'm blaming you Vedibere, we totally deserved to get fucked here. I'm just questioning the chain of logic used to get to this point.
    >> Anonymous 08/13/11(Sat)06:12 No.15921683
    VB if the suits had diagnostics run before they got int he tanks, how long after that was it that the girl died?
    >> Anonymous 08/13/11(Sat)06:13 No.15921685

    Lol. Add waking parson up to punch him in the face again to the list of "Wat Do?". It might not make anything better, but dammit, it'll feel good.
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)06:13 No.15921689
    The power armor does have diagnostics, but it has to sit down and take time to run them. They all did that before climbing into the hovertanks to sleep and there was no damage. The visual check was just a quick thing because you noticed it visually.

    It has damage reporting, of course. But are you really expecting a civvie who didn't even know how to put it on, was obviously shown as not knowing how to work it properly, and who was sleeping and had her armor mostly powered down would be... just...

    >> Anonymous 08/13/11(Sat)06:16 No.15921697
    how many hours were they asleep? that'd give us a time table on if it's possible to save them.
    >> Anonymous 08/13/11(Sat)06:18 No.15921704
    Why.jpg is a catastrophic breach not shown as a massive red flashing warning exclamation point on the helmet's HUD?
    >> Anonymous 08/13/11(Sat)06:18 No.15921705

    SNRK. The answer before the question. Nice.


    That's my idea, bro in a general sense. We should ask Vedi about all of the ideas on the table, since there are universe-specific laws we may not be privy to.
    >> Anonymous 08/13/11(Sat)06:18 No.15921710
    It's turned off.
    >> Anonymous 08/13/11(Sat)06:19 No.15921712
    It isn't. End of discussion. Don't like the way the quest is going? No one is forcing you to stay here. Now sit down and shut the fuck up already or get out.
    >> Anonymous 08/13/11(Sat)06:19 No.15921713
    Oh God.
    Imagine doing that every time something goes amiss or when we are generally in bad mood.

    After a decade of sailing through the galaxy, it would have happened hundreds of times. From the perceptive of the Captain there would be at least a month in between Parson punching but from his perspective, he would have been hit hundreds of times in just few minutes.
    His eternal rest would be forever interrupted by a good punch in the face.
    >> Anonymous 08/13/11(Sat)06:20 No.15921718
    Perhaps we should consult with some of the specialists we have in stock about what the best way to kill Super Space Aids is.
    >> Anonymous 08/13/11(Sat)06:22 No.15921732
         File1313230947.jpg-(24 KB, 291x360, NIGGA-I-DONT-THINK-YOU-FULLY-A(...).jpg)
    24 KB
    Actually, I think killing her off was the best move Vedibere has made the entire quest.

    >> Anonymous 08/13/11(Sat)06:23 No.15921738
    caps to communicate an apparent need for clarity, not anger.
    >> Anonymous 08/13/11(Sat)06:24 No.15921742
    Because we assume competency of design and personnel.

    And if not the latter then at least the former. In a setting where black holes, full on stellar motherfuckers too, are used as power sources that a suit of advanced power armor has passive structural sensors, especially if it's expected to be used in hostile environments such as during biological attacks or in a vacuum..

    This is the equivalent of not putting a threat warning system on a jet fighter and expecting the pilot to simply spot the surface to air missiles coming at it.
    >> Anonymous 08/13/11(Sat)06:24 No.15921743

    Specifically, we should run our shopping list of potential solutions by them and get input on them from the specialists.


    That is so fucking win. I love it.
    >> Starshadow 08/13/11(Sat)06:24 No.15921744
    >expects people to have detailed knowledge of things never explained or indicated as relevant.

    >You seem to forget she was still in full NBC gear. People touch biohazards all the time in said gear.
    Correction, they HANDLE biohazards using said gear. You never ever EVER touch the sample unless you plan to take off your glove and immediately burn it.


    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)06:25 No.15921747
         File1313231106.jpg-(155 KB, 413x500, bc.jpg)
    155 KB
    She turned it off. I don't understand why you are getting so very upset Nor why you are apparently unable to read.
    >> Anonymous 08/13/11(Sat)06:25 No.15921748

    They don't make sense to you, that's your problem. So deal with it or get the fuck out. This is the way it is. End of discussion.
    >> Anonymous 08/13/11(Sat)06:26 No.15921750
    Ok, now answer this. Why the hell would you turn off one of the safety devices keeping you alive in case of malfunction?
    >> Anonymous 08/13/11(Sat)06:27 No.15921751
    So she can't use the damage readout but she can completely shut down her armor including any passive protection and detection systems?
    >> Anonymous 08/13/11(Sat)06:27 No.15921755
    Seriously, Vedibere. I love your quest, and I'm not protesting you killing off a character.

    But the chain of logic leading up to it just makes no fucking sense.
    >> Anonymous 08/13/11(Sat)06:27 No.15921756
    So wait. She didn't know enough about the suit to put it on without assistance, but apparently did know enough about it to turn off any integrity warnings, and also thought that this was a good idea when walking into a bioweapon facility, which stood a very good chance of being a veritable soup of harmful everything.
    >> Anonymous 08/13/11(Sat)06:28 No.15921759

    I want you "people" to go into your bathrooms, raise your toilet seats and place your genitals on the cool porcelain rims of your toilets. Now, I want you to take the seat in your off hand, and smash it down on your genitals as hard as you can for as many repetitions as you can tolerate without losing consciousness.

    Learn to cope, godammit, the rest of Ged's psyche has moved on.
    >> Anonymous 08/13/11(Sat)06:28 No.15921761
    Just shut the fuck up you idiot. It's done. Move on. End. Of. Discussion.
    >> Anonymous 08/13/11(Sat)06:29 No.15921763

    I'd be more willing to accept the explanation that the Harbringer, being a warship, was not equipped to go and deal with hazmat situations, and thus was equipped with bargain-bin previous generation suits - except for Ivanova.

    >> Anonymous 08/13/11(Sat)06:30 No.15921771
    Great. First the diplomacy idiots, and now whiners who can't just except when something bad happens and just deal with it. Fuck off, all of you, your running this quest into the ground.
    >> Anonymous 08/13/11(Sat)06:31 No.15921776
    No, fuck you guys. I accept that the character is dead, hell I don't even give a fuck that she is. But we deserve to know what mistake was made to avoid making it in the future.
    >> Anonymous 08/13/11(Sat)06:31 No.15921781
         File1313231505.jpg-(169 KB, 500x281, 1306186228497.jpg)
    169 KB

    >> Nachtmaren dragoon 08/13/11(Sat)06:32 No.15921785

    I'm just working through the troubleshooting matrix. We're time limited, so shipping things down from topside is probably out. Fire should be easy enough, but we'd need to make it goddamn hot.

    Radiation doesn't seem to kill it, but it'd buy us time. since we know space zombies isn't a threat, We ougghta get our folks, the exposed ones, back into the hottest areas the suits can stand. I'll figure there's some degradation of their NBC capabilities because of damage to the inner layer, but it's an option.

    the good XO is still poking around down there, isn't she? Gotta hope she finds something, now, i guess. Unless fire works. I doubt magma would.
    >> Anonymous 08/13/11(Sat)06:33 No.15921787
    No. You don't fucking "deserve" anything except for a punch in the fucking face for being a whiny cunt. Lose the sense of entitlement and shut up.
    >> Anonymous 08/13/11(Sat)06:33 No.15921788
    The mistake is sending an individual untrained in the use of gear.

    Here, how about this: in her foolishness she turned off the suit entirely. Including all safety systems.
    >> Anonymous 08/13/11(Sat)06:33 No.15921789

    Anyway as specious as Vedibere's log may or may not be attacking it is not going to bring Erella back. At best it'll make him think his reasoning out a little better in the future so he can get real sneaky, or he'll get spiteful. Not knowing the guy I don't want to hazard a guess as to which.

    Now more importantly we need to figure out if we can save the rest of our ground crew.
    >> Anonymous 08/13/11(Sat)06:33 No.15921791


    So, Vedi, bleeding twats aside, do any of our ideas sound viable? Throw me a bone, brother-I can impersonate pure genious all night, but it won't get our d00dz off of that rock alive without some feedback.

    >sure witiver

    Even captcha's getting sick of the sobby mcemopants content of this thread.
    >> Anonymous 08/13/11(Sat)06:33 No.15921792
    and suffocated because her air was off too. . .
    >> Anonymous 08/13/11(Sat)06:34 No.15921794
         File1313231650.jpg-(22 KB, 360x359, Deal_with_it_mass_effect.jpg)
    22 KB
    >> Anonymous 08/13/11(Sat)06:35 No.15921800
    Fuck that. If the whole ground crew needs to die to teach you whiny fucks a lesson, then I'm all in favor of that. Vedibere should have just brought them back up, let them infect the whole crew, and end the quest right there just to teach you self important fucks a lesson.
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)06:35 No.15921802
    If you will notice, Rinn's suit was also mostly shut off. Standard procedure because, well, there's no telling how long they were going to be down here without a safe place to recharge.

    So yes, Rinn painstakingly walked her through shutting down her suit and even showed her how to turn off some of the indicators when she told him she couldn't sleep with light.

    And then she poked around and using that knowledge turned off the rest of them. Woman has a PhD, she's able to solve basic problems.

    I once knew a highly respected professor who would drive to campus every day and then every day -- every SINGLE day -- forget where he parked. He did this for years.

    The man had a designated parking space with his name on a sign in front of it.
    >> Anonymous 08/13/11(Sat)06:37 No.15921811

    I'm with you, bro. Besides the overpressure idea, I was also thinking about running an electrical current through the suits skin. I dunno if that's possible in-world or not, but shit...
    >> Anonymous 08/13/11(Sat)06:38 No.15921816
    > Someone disagrees with me?
    > Samefag!

    Are you honestly so fucking self absorbed that you can't understand that more than one person realizes that you just need to shut the fuck up? Your ruining this quest as much as the diplomacy idiots did. You're dragging this out into a colossal shitstorm.

    It happened, and no one is obligated to explain jack shit to the likes of you, so deal with it a shut the fuck up.
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)06:40 No.15921823
    Ah. Right.

    Expect that standard procedure for decontamination involves flooding non-living objects with radiation, hazardous chemicals, and fire. As appropriate. And a magical mass effect style "decontamination ray".

    Expect that standard decontamination procedures for people returning after dropping off planetside or something get the decontam ray, chemicals, light radiation, ect. as appropriate also.

    In short, those are pretty standard decontamination procedures.
    >> Anonymous 08/13/11(Sat)06:40 No.15921824
         File1313232030.jpg-(98 KB, 459x356, 1307906156622.jpg)
    98 KB
    Every time you say "Shut the fuck up", "Deal with it" or "Move on"
    it makes me want to argue with you for another ten posts.

    Just letting you know.
    >> Anonymous 08/13/11(Sat)06:40 No.15921826

    Same think in factories, Vedibere. I've known 20+ year foremen who have done some monumentally stupid things that they've been trained not to do. I've also known really smart people who have gotten themselves hurt because they were assumed to know a system or a piece of equipment and they really didn't.

    It's called Murphy's Law, you fucks.
    >> Nachtmaren dragoon 08/13/11(Sat)06:41 No.15921827

    'course, the argument isn't helping matters any.

    Ved, can the suit's skins be Electrified to a high degree? similarly, Can we set up some sort of massive, -metal blisteringly high output UV source? i seem to recall that UV kills small nasties.

    similarly, will "really, really fucking hot" cover magma?

    'cos, fuck.
    >> Anonymous 08/13/11(Sat)06:42 No.15921831
    Are these decontamination procedures designed to be used with compromised or damaged suits? I.E. will this ray flood breaches with caustic chemicals such as space bleach?
    >> Anonymous 08/13/11(Sat)06:42 No.15921832
    It's pretty obvious that the whiners are just trolls. Ignore them. We have a general idea of what we're doing. Standard decon form the looks of it. Let's just do that and fucking move on.
    >> Anonymous 08/13/11(Sat)06:44 No.15921843
    Murphy's Law doesn't apply when there's a DM controlling every action.
    >> Anonymous 08/13/11(Sat)06:44 No.15921845
    Seriously? The guys asking reasonable questions are the trolls and not the guys cursing and yelling and trying to impose their will on other people?

    >> Anonymous 08/13/11(Sat)06:45 No.15921848

    Roger that, so, a lot of our ideas are already covered in the standard "fuck-off microbes!" package. Considering we're dealing with some zany Andromeda Strain, gasket and suit-eating spacebug, would the Doctor recommend modifying that policy? I'm throwing my vote in for at least ordering our planetside personel to OVERPRESSURE EVERYTHING! as a failsafe while we work it out.

    Ohhh, so now your defense is "I'm not serious, I was just trolling you! lololol."

    What a loser.
    >> Anonymous 08/13/11(Sat)06:45 No.15921850
    > reasonable questions

    No they aren't. Any reasonable question have been answered hours ago. The whiners are just posting to drag out the shitstorm just like the diplomacy crowd from a few threads back.
    >> Anonymous 08/13/11(Sat)06:46 No.15921853
    No he was saying that rude, snide, or just plain caustic remaks, just like the one you posted, irritates people and makes them want to argue with you more. It may not be trolling but it has much the same effect.
    >> Anonymous 08/13/11(Sat)06:46 No.15921854
    Actually that was my first post for the entire thread.

    Nice to know you automatically assume I'm samefagging though.
    >> Anonymous 08/13/11(Sat)06:47 No.15921857
    Okay, so questioning a break in the chain of logic isn't reasonable. Got it.

    I'll just stop doing that from now on and let us walk into gaping holes.
    >> Anonymous 08/13/11(Sat)06:48 No.15921865

    If we have to resort to molten rock to kill this beastie, I will bow before the power of Ophidian biotech.
    >> Anonymous 08/13/11(Sat)06:48 No.15921866
    It was already explained you idiot. There was no break, there's only you being either a colossal fucking moron or a troll.
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)06:49 No.15921869
    The thread is done for tonight, I just didn't actually post the
    yet because then everyone abandons the thread in like thirty seconds and I have nothing to work with for the next OP.

    That said, Burr will probably lay a brick when you inform him. Ivanova would likely point out that a biological weapon that can be defeated by standard practices wouldn't be much of a weapon... and certainly not enough to justify development at an unlimited-funds type SEEKRET base of this nature.
    >> Nachtmaren dragoon 08/13/11(Sat)06:49 No.15921872

    I'd agree, but this is a biowar bug, it's probably pretty damned resilient. Maybe past what our regular Decon can handle.

    Since our ideas are effectively covered under standard Decon is there any feasible way to beef up those Decon procedures at all in the time frame we have? if not, my vote's to get the exposed ground team BACK into the hot area, at least that slows the bug, or stops it, and buys us a slightly extended window to work in.
    >> Anonymous 08/13/11(Sat)06:49 No.15921873
    She turned them off because she needed her beauty sleep, super space AIDS be damned.
    Come on, it is simple as that
    >> Anonymous 08/13/11(Sat)06:50 No.15921875
    I'd be more inclined to believe that maybe the fall of the Empire was for the best.
    >> Anonymous 08/13/11(Sat)06:51 No.15921881

    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)06:51 No.15921885
    Oh, right and:

    >Thread's done for tonight
    >Will still be around to chat and answer questions
    >Next thread will (hopefully) be tomorrow at 18:00
    >I can't promise exactly 18:00 though
    >Long drive and all that, depends on how many cops are out, roadwork, wrecks on the way, things like that
    >> Anonymous 08/13/11(Sat)06:53 No.15921892
    Lets decontaminate our crew with a heavy lance.
    >> Anonymous 08/13/11(Sat)06:53 No.15921893
    > Ivanova would likely point out that a biological weapon that can be defeated by standard practices wouldn't be much of a weapon... and certainly not enough to justify development at an unlimited-funds type SEEKRET base of this nature.

    Alright, so it's pretty clear that Rinn and those two ensigns are dead then. I wonder if we can still get Ivanova and the two other ensigns back in one piece.
    >> Nachtmaren dragoon 08/13/11(Sat)06:55 No.15921898

    Alright. So it's a biowar agent, and one that's going to be survivable past our decon, cos, like you said, it'd be a shitty assed biowar agent if Regular decon killed it. Radiation slows it, and, oh, it's mutated and crossed with a super, live-for-fucking-ever bug too.

    Guys, I'm voting MOLTEN FUCKING ROCK here. It may be because it's 0700 and I haven't slept in a day or two, and cos I have to go on my morning run soon, but it seems to me, here, that !!SCIENCE!! will save us. or, them, at least.

    assuming the suits survive it, at least.
    >> Anonymous 08/13/11(Sat)06:55 No.15921903

    I can believe pretty much everything you've said, sir. I'll do some brainstorming until the next thread...maybe watch Andromeda Strain again or something.

    Killing xenos is easy compared to sanitizing people painted with weapon virus.
    >> Anonymous 08/13/11(Sat)06:56 No.15921906

    >Alright, so it's pretty clear that Rinn and those two ensigns are dead then.

    Eh. Going on meta-knowledge. I doubt Vedi would give us a warning before hand and time to deal with this shit if it was completely useless.
    >> Anonymous 08/13/11(Sat)06:56 No.15921908
    What? No they're not! There's probably all kinds of stuff in the base, even mention of a decontaminant before. Christ, you guys.

    Ivanova's suit is infect too anyway she has just been in the radiation so no damge yet. I second moving the others back into the base to stop or slow the thing down.
    >> Anonymous 08/13/11(Sat)06:57 No.15921911
    And now that you've said that, that's exactly what he's going to do.
    >> Anonymous 08/13/11(Sat)06:58 No.15921916

    LoL. I have this image of Dr. Burr using a contraption to steep Lt. Ivonova in a volcano like a petit russian teabag. It's pretty amusing
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)07:00 No.15921925
         File1313233209.png-(17 KB, 300x300, 1313073879713.png)
    17 KB
    Did someone say SCIENCE?
    >> Anonymous 08/13/11(Sat)07:00 No.15921926
    Fuck it, did you idiots forget how we got into this mess? We got into it by taking our time, thinking that we had all the time in the world, and just dicking around while he set everything up to kill the ground team. The whiners are all bitching because they kept trying to take things slow, got bit in the ass, and they can't just get the fuck over it.

    You're all overthinking this. Just put them through decon. We've got good ideas floating around in this thread for some decon procedures, just use them and if that ends the quest in us all getting infected and dying, then so be it. At least it will teach the whiners a lesson.
    >> Anonymous 08/13/11(Sat)07:02 No.15921938

    Hell yes, son! We are the human master-race! SCIENCE!! Should be our default gear for handling every problem.


    >> Nachtmaren dragoon 08/13/11(Sat)07:05 No.15921947

    kinda. the !! on either end denotes it involves fire and/or magma.

    though this whole episode has given me a Bitchin awesome idea to prevent FB syndromes from causing my fortress to rot in about 2 fucking seconds.

    I'll add a goddamned lava failsafe behind the mist-showers. Fucking brilliant
    >> Anonymous 08/13/11(Sat)07:06 No.15921955
    Are we sure it's still an airborn pathogen after all this time? Cause if it's not airborn than all we need to do to save their lives is get them out of those suits.
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)07:10 No.15921975
    I would like to point something out:

    Sometimes it is a VERY GOOD thing to take your time.
    Sometimes it is a VERY BAD thing to take your time.

    In this quest there will be times where one or the other is appropriate and using the other will, at the very least, complicate matters. It is up to you guys to decide when is the proper time to use which approach.
    >> Anonymous 08/13/11(Sat)07:10 No.15921977
    Remember what our quickest and easiest update ended up being? Burning the xeno farming moon. Why? Because it was simple. It was quick. There was no "be careful, take it slow, you've got all the time in the world" nonsense to it, no caveats, no if/then, no by the ways, no nothing. Action suggested, action done. You don't need to make it overly complicated, or overly specific, or any of that. That takes too long, and it will just end up biting us in the ass like this time around. Just roll with it, press on, and don't worry about what's happened already.
    >> Starshadow 08/13/11(Sat)07:10 No.15921978
    So to sum things up:

    1. There is no cure, but there IS a decontaminant of some sort. We need to find this before the rest of the away team dies.
    2. Kill it with fire. The only reason you would use something like this is that you want land, and can't afford to use exterminatus. If you didn't have some way of cleaning it up afterward, what was the point?

    If it can survive in liquid then it can be transmitted as an airborne agent through perspiration, breathing etc. That is probably how everyone got infected in the first place. If it was contact only it would have been easy to isolate.

    Suits don't have emissions like that, so the only way they get contaminated is through direct contact.
    >> Anonymous 08/13/11(Sat)07:15 No.15921997

    This was suspected and suggested and ignored by the masses.

    We can't risk letting them back on the ship. We have to find the experimental neutralizing agent or find some other safe spot were they can take off the suits before the seal is breached and hope the virus mutated over the centuries and lost its ability to spread via air.
    >> Anonymous 08/13/11(Sat)07:15 No.15922000
    Ivanova stayed in the rad zone and didn't suffer damage, those who left the zone did

    hypothesis, the radiation really did inhibit the bacteria

    have those who have been exposed so far camp out in the rad zone, have Ivanova and Rinn continue searching for the proper decontamination chems.

    preferably for both biologicals, though just the immortality one would work since once it's stopped healing the other one that one should succumb to the rads or something else

    Prepare the necessary materials to break into the blast doors on the lab levels, they're already contaminated, more contamination isn't really going to have an affect since if we can't decontaminate them they're dead anyways.

    destroy the tank Erella was in from a distance, drone pilot it away from everybody else.

    as soon as we discover decontamination chems spread it to the other tanks that exposed people were in

    have the two ensigns that hadn't been in the base periodically examine each others inner suits in case of secondary contamination if either start showing signs of wear then both should immediately begin camping in rad rooms

    have i mentioned that biologicals are the one thing you never ever ever mess with? cause I'm fairly certain I've said that all thread
    >> Anonymous 08/13/11(Sat)07:16 No.15922003
    Guys, I think people should note that the suit diagnostics are STILL OFF.
    >> Anonymous 08/13/11(Sat)07:18 No.15922013
    I'm still figuring out the menu system in that game. DF has one hell of a fuggin' STEEP ASS learning curve.


    The feeling I've gotten from watching your updates is that we should really be playing to the strengths of our character. Ged's a military lifer who believes in what he's doing and the system he was taught to use while doing it. This indicates that a rather streamlined logical flowchart as the most effecient way to process the challenges you present to us; assess, verify, plan, execute. We seem to fall apart when we either fail to perform one of those steps or we bog down on one of them and neglect the others.
    >> Anonymous 08/13/11(Sat)07:18 No.15922018
    God damn it SHUT THE FUCK UP ABOUT THAT ALREADY. It's over. Done with. Discussion ended.
    >> Anonymous 08/13/11(Sat)07:20 No.15922024
    Have we tried using that keycard Ivanova found to open any doors that couldn't be opened before?
    >> Anonymous 08/13/11(Sat)07:20 No.15922031
    Biologicals do not work that way. there is no "I'll run into and out of this infected zone and I'll be too quick to get infected" if you're in a contaminated zone at all then it's /more/ likely that you've become infect than not the very moment you step into it.

    so a quick in and out would just mean that it's spreading throughout the ship instead of just the ground team
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)07:22 No.15922037
    You'll get a report next OP, don't sweat it. Like I said before, the visual check was just a quick thing.

    Just for the record, like I said in the prior post, just pushing forward regardless of the circumstances can get you killed just as dead as hanging back in the wrong circumstances. Caution is a vital tool too, to discard it is foolhardy. Sometimes you really DO have all the time in the world.

    Assess the situation and react appropriately.

    >> Anonymous 08/13/11(Sat)07:23 No.15922038
    Fuck off. You people got us into this mess in the first place and wasted an entire thread and a half doing it. If the DM wants something to happen, it happens. It doesn't matter if you spend hours and hours taking it slow and being careful, it will happen anyway. All taking it slow does is waste time. If it's going to happen, it's going to happen regardless.

    Just put them through decon and lets leave this fucking system and get on with the damn quest instead of degenerating into yet another hour long shitstorm like you idiots seem determined to do.
    >> Anonymous 08/13/11(Sat)07:26 No.15922049
    64 THOUSAND years of constant irradiation didn't manage to kill the damn microbials, what makes you think that your standard warships decontamination will do a damn thing?
    >> Anonymous 08/13/11(Sat)07:26 No.15922052
    And when that ends up killing off the entire crew because it's a heavily engineered super bug designed to resist normal decontamination... what then?
    >> Nachtmaren dragoon 08/13/11(Sat)07:26 No.15922056

    I liken the learning curve more to a featureless glass wall. with a machinegunner at the top.

    Well, let's look at what we've got, what we can do, and do it.

    What we've got: 4 Hot (contaminated) suits, 3 are in danger of being chewed through, 1 is not. 2 clean suits. 1 hot corpse. 5 hot tanks, 2 clean tanks.

    We know standard Decon is unlikely to kill this shit, Unisteel-melting radiation apparently only forces it into dormancy. it's mutated to live for fucking ever, and since we're a WARSHIP and not a specialized biowar containment unit, we're not really equipped for this (what ELSE is new). We know they were working on a decontaminate agent, we don't know if it works.

    we've got two courses of action, way I see it. One is beef up the standard decon to the best of our ability and use that. I find this to be a pretty damn poor plan.

    the other is see if we can find a damn decon agent in the labs, APPLY IT LIBERALLY to the contaminated suits, and hope that shit works.

    if not, my vote is still molten rock.
    >> Anonymous 08/13/11(Sat)07:27 No.15922058
    >Assess the situation and react appropriately.


    Thanks for that. I had a feeling I was on the right track with "The right tool for the right time" methodology. :)
    >> Anonymous 08/13/11(Sat)07:28 No.15922065
    Doesn't matter. See
    > If it's going to happen, it's going to happen

    Then the quest will be over and at least you whining idiots will have gotten what you deserve. Your the ones who insisted on going into that mess and thinking that just taking it slow would save you. News flash, it won't.
    >> Anonymous 08/13/11(Sat)07:30 No.15922072
    make that, "we /Potentially/ have two clean suits and tanks", there's a chance of secondary infection from the 4 that went topside to rest
    >> Anonymous 08/13/11(Sat)07:31 No.15922078

    I agree with your assessment of DF's learning curve and with your assessment of our situation. We're gonna need to tweak the decon protocol (exclude radiation elements, include chemical/atmospheric/electrical elements), find the decon agent if possible, and GTFO this base with our peeps.
    >> Anonymous 08/13/11(Sat)07:32 No.15922082

    FUCK! She practically handed to you you thick skulled morons and you just fucking ignored the keycard belonging to the LEAD GENETICIST ON THE SCION PROJECT.

    So lets take this fucking key and go looking for doors to open. It'll be harder to interpret data with our phd dead but it gives us a better chance to save the others.
    >> Anonymous 08/13/11(Sat)07:33 No.15922088
    uh, no Ved is somewhat of a dick here, but not completely and not outside the bounds of proper DM rogering. he's never thrown a problem at us that didn't have a solution, hell if we had made the people who went inside camp out inside Erella would likely still be alive.

    Find the solution and they all go home, fail to find the solution and bring the problem to the ship and watch everyone die. Cause and effect bitch, ever heard of it?
    >> Nachtmaren dragoon 08/13/11(Sat)07:34 No.15922092

    yeah, but if that's the case, we're basically super shamboned here, since that means, effectively, the entire place, interior and exterior is hot now.

    The other option is use the time the hotzone would buy us, and have them poke around now that they have the Keycard (fucking DOOM flashbacks here) and see what they find. Best case, hey, we run across an off-the books cure or at least a large-scale distributable decon agent. Worst case, we don't find shit.
    >> Anonymous 08/13/11(Sat)07:34 No.15922093
    Eat a dick troll. Nobody is going to back your retarded suicidal course of action.
    >> Anonymous 08/13/11(Sat)07:37 No.15922106
    >we run across an off-the books cure

    And even if we don't run across an off the books cure there's still a potential on the books cure of sorts that we haven't found yet.
    >> Anonymous 08/13/11(Sat)07:38 No.15922114
    > someone disagrees with me
    > obviously a troll

    An you are a whiner and an idiot.
    >> Anonymous 08/13/11(Sat)07:39 No.15922123

    To keep the vidya references flyin' in this conversation, we could always hope to find a bottle of UBERSPACEAIDS peelz.
    >> Anonymous 08/13/11(Sat)07:40 No.15922132
    Naah, if you find decontaminants you can just slather it all over everything forever and you should be fine.

    I'd suggest soaking the outer layers of armor in the solution and bathing in inner layer with it before climbing into the shuttle and some distance away at that.

    Ditch the tanks, they're useful but we can get more and they'd be a god-awful bitch to decontaminate, same with the drones.

    Of course this all assumes a method of decontamination.
    >> Anonymous 08/13/11(Sat)07:41 No.15922133

    Oh look, twats flapping their twats at other twats. Stay classy, you counterproductive, passive aggressive, ego-sniping jackasses. We'll just roll along getting shit done without you.
    >> Nachtmaren dragoon 08/13/11(Sat)07:44 No.15922152

    I'm wondering if there is. Seems to me they wouldn't have chucked those people into cryo without some sort of cure- or near-cure available. it's a really big shot in the dark thing to throw them in there, hoping the recovery team would come in with a cure for a secret fucking biowar project.

    I mean, shit, the guy in charge said it was done as a 'temporary measure' so there's got to be something in this damned place.
    >> Anonymous 08/13/11(Sat)07:44 No.15922153
    You are pushing an action that will end the quest in total failure. I choose to believe you do so out of a dislike for this quest because while pushing this idea you've indicated that you don't think the end of this quest would be a bad thing as long as it angered some people you don't like.
    >> Anonymous 08/13/11(Sat)07:48 No.15922172
    So are we all agreed that one of our courses of action should be to take that keycard and head back into the facility?
    >> Anonymous 08/13/11(Sat)07:50 No.15922184
    >> Anonymous 08/13/11(Sat)07:51 No.15922192

    We've also got a deadline to work under now finding a solution. Our planetside personnel have suit degradation in progress. I very much doubt we'll be able to halt that process now that it is underway; so our best option to get all of our people back alive is to ensure that they do not need a cure in the first place...Decon the suits, get them back intact so they aren't infected.
    >> Nachtmaren dragoon 08/13/11(Sat)07:53 No.15922212

    Get our HOT people back in, so the radiation can do what it needs to. the two clean guys, they need to stay the FUCK away, unless this shit's legit airborne, in which case, they've got it on their suits too, and need to go in like the rest of the ground team.

    our XO has the card, I think, and she's already down there. Let her poke around, her suit's better designed for this shit, apparently.

    I think we ougghta also look at getting some additional shit into our decon, just in case we don't find anything, as a plan B. I vote for, you guessed it, molten fucking rock.
    >> Anonymous 08/13/11(Sat)07:53 No.15922218

    Are you going to tell us any particular reason why not, or are you going to make us all guess?
    >> Anonymous 08/13/11(Sat)07:54 No.15922220
    >he's never thrown a problem at us that didn't have a solution
    that's a pretty dangerous assumption to keep making

    we are pretty badass but I am sure there is something out there we would never be able to fight period and the only way to survive is fly away and dont look back

    like if vedi described a system as nothing but a huge supermassive black hole would just just fly in because you assume there must be some way to survive? no
    >> Anonymous 08/13/11(Sat)07:54 No.15922222
    suit degredation is an action of the biological agent, and those agents seem to be inert when exposed to radiation, it's a pretty sound theory that re-immersion into a radioactive environment will put them back into stasis ending the degredation.

    though hurrying to find the decontaminants is definately a good thing
    >> Anonymous 08/13/11(Sat)07:55 No.15922231
    So we send the people with the degrading suits back into the facility to look for the neutralizing agent that's supposed to exist. If they find it they can apply it immediately to stop the microbes and if the radiation does inhibit the microbes then going deeper into the hotzone will extend the time they have left.
    >> Anonymous 08/13/11(Sat)07:56 No.15922237
    Dying people do crazy things on a thin thread of hope. I would cryofreeze my ass if there was some super-plague running loose and that was the only way I might be able to survive, too.
    >> Anonymous 08/13/11(Sat)07:56 No.15922238
    Waste of time. Dicking around in the facility and overthinking everything got us into this mess. Your idea is just digging us deeper into that hole. We have plenty of ideas on decon, just use them.
    >> Anonymous 08/13/11(Sat)07:56 No.15922240
    Flying away /would/ be the solution in that case. Flying into a black hole would in fact, be the problem needing a solution before we died from it, your example is poor at best.
    >> Anonymous 08/13/11(Sat)07:57 No.15922243

    Like we have been for most of this thread, you and I are of one mind in how to proceed. It's been a pleasure troubleshooting this problem with you, Nachtmaren.

    ...I'll tell you, I'm looking forward to seeing how this tense situation pans out later today, bro.
    >> Anonymous 08/13/11(Sat)08:01 No.15922276
    I am just saying that maybe sometimes there is no way to 'win' at something other than not playing

    war games style

    assuming every problem will have a solution doesnt make sense

    if we tell vedi to jump us directly into the middle of a black hole and insist on doing it then we shouldnt expect him to give us a free pass out

    like this whole base..... we would have been better off just ditching when we saw a guys lungs explode on camera after he just finished talking about a bioweapon project breach

    I would say in this case the solution was to get food from the farming planet and not even touch the base and instead just leave without touching the base with the huge fuckoff virus in it
    >> Anonymous 08/13/11(Sat)08:02 No.15922280

    You've got the gist of it, bud.

    Our fallback option, like Nachtmaren and I have been postulating, is the modified procedure decontamination process, where we throw any adverse condition we can think of (that the suits will stand up to) at it.

    The other suggested courses of action are too intensive, or complicated for us to persue with suit degradation being what it is and the bugs' transmission type not being fully known.
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)08:04 No.15922289
    >on questions of airborne
    I pretty much told you that the moon had no atmosphere. Several times. "Outside" is hard vacuum, as is the top level of the base.
    >> Anonymous 08/13/11(Sat)08:05 No.15922295
    Decontaminate them by rubbing Parsons all over them.
    >> Nachtmaren dragoon 08/13/11(Sat)08:06 No.15922298

    Gotta have something to do, now that zeonquest ended.


    Right, but that's what's got me. He stated it was a "temporary measure" even though he was really busy dying at the time. he KNEW no one from this base would be able to finish a cure, so there had to be an existing one, and the Response force just had to find the fucking thing.

    too bad he didn't leave any damn clues like "the anti-super virus is in lab #2, next to the BLUE chair." or anything. OR IN HIS FUCKING DESK! I just thought of that, re-reading the thread.

    Jesus christ, He ran in there because he had a cure in his damn desk, I'll bet. or near it. or access to it from there. the dude who ran the project would know it's lethality pretty reliably, I'm willing to bet, He was in there for a damn reason.
    >> Vedibere !!O+eQDn0BBx8 08/13/11(Sat)08:06 No.15922299
    Okay, I'm out gotta get some sleep. Also, whoever archived... I'm glad you did and everything but god damn:

    >Also, when archiving make sure to include the thread number in the title and a "Void Quest" tag.

    Come on, please?
    >> Anonymous 08/13/11(Sat)08:07 No.15922304
    at this point, yes we would have been better off bypassing it, as we've lost a life with absolutely no gain. on the other hand there are plenty of things we could have done to prevent that loss (just staying inside the base after exposure)

    and it's not a no reward endeavour, there are people in cryopods on the bottom floor which we might be able to save, this is clearly a puzzle situation which we can solve. the only situations you've described as death scenarios are brute force stupidity.
    >> Anonymous 08/13/11(Sat)08:07 No.15922305

    Well, shit. I bet even SpaceAids would be repulsed by that snide piece of highborn trash. This plan is brilliant.
    >> Anonymous 08/13/11(Sat)08:08 No.15922309
    I read it as a "temporary measure" because they DIDN'T have a cure and they hoped whoever came for them would be able to make one.
    >> Anonymous 08/13/11(Sat)08:10 No.15922320
    You! I like the way you think.

    hell, if we can find the cure and the decontamination material we can save the people in the cryopods as well.
    >> Anonymous 08/13/11(Sat)08:11 No.15922325
    > there are people in cryopods on the bottom floor which we might be able to save, this is clearly a puzzle situation which we can solve.

    Not "clearly" at all. It's entirely possible that Vedibere just put those people there as bait for us, and that they're long beyond saving. Hell, we might have already passed the point where most of the ground team is beyond saving. That could have been quite a while ago and we just blew right passed it.
    >> Nachtmaren dragoon 08/13/11(Sat)08:12 No.15922336

    See, and I'm looking at is as they'd probably work on the cure side-by-side with this thing, and try and keep the pace of development relatively even, so that if something (like a catastrophic fucking outbreak) were to happen, they'd be OK. Especially since otherwise, in the event of a catastrophic containment failure, you'd have to make a cure from scratch, which probably reads, more or less, as "huck a large-yield Black hole bomb at that moon and Drive on, we've got xenos to oppress"

    'course, I doubt it took into account the "super live for ever virus" crossbreeding with this bug, but still. I remain ever hopeful, damnit!
    >> Anonymous 08/13/11(Sat)08:13 No.15922344

    how about a super powerful station that we could never defeat and is intent on killing us

    reason with it all you want it wont listen and no methods of attack will work

    fact is there might be some situations with no 'puzzle' involved and its just a dead end

    what if this base hadnt had any sort of decontaminant for instance what then? we didnt know that it had that when we went in

    vedi could have just as easily not had one be around

    or the one that is present might not work at all because it mutated

    just assuming that there is something we can do because its there is silly imo
    >> Anonymous 08/13/11(Sat)08:14 No.15922354
    If that guy hadn't mentioned the cryos, I am pretty sure we would have given it a pass.

    Cannot leave some delicious humans, can we?
    >> Anonymous 08/13/11(Sat)08:15 No.15922359
    i don't think the live forever bug cross-bred with the kill everything bug, i think that both are alive and the live forever bug is sustaining the kill everything bug.

    so clearing out the live forever bug should allow for the destruction of the other.
    >> Anonymous 08/13/11(Sat)08:16 No.15922366
    Honestly? I think they were probably relying on the fact it couldn't even live a minute outside of a host to kill it off after use. And if a live sample got on something? They have a decontaminant for that.
    >> Nachtmaren dragoon 08/13/11(Sat)08:17 No.15922377

    IDK about that one. In the last thread the dude said there were "Unanticipated mutations"
    >> Anonymous 08/13/11(Sat)08:18 No.15922380
    ahh you mean the "the dm is sick of the quest and wants to kill us off scenario" well you see this is /tg/ an anonymous image board, he doesn't actually need to do that since he can just drop the quest whenever he wants.

    once again you're only giving bs brute force scenarios and Ved has never done that to us.
    >> Anonymous 08/13/11(Sat)08:18 No.15922382
    Re reading that particular series of posts I notice that Ivanova said that she had found technical data that was outside her area of expertise. We really should have someone take a look at that.
    >> Anonymous 08/13/11(Sat)08:21 No.15922401

    just the DM giving a situation where the only solution that doesnt involve death and loss is passing it by

    once again like this base if there had been no cure

    it was our decision to go down
    >> Nachtmaren dragoon 08/13/11(Sat)08:22 No.15922403

    Someone like our dead doctor?

    God, viking funeral for that girl. and by 'viking funeral' I mean Heavy lance, full burn, right on her tank.
    >> Anonymous 08/13/11(Sat)08:23 No.15922409
    And in this scenario there were plenty of precautions that we could have taken, but didn't, because of the people who felt that we had all the time in the world. So again, your argument fails.
    >> Anonymous 08/13/11(Sat)08:24 No.15922412

    i concur with that prognosis, doctor.

    ...captcha's throwing arabic characters at me now. fml.
    >> Anonymous 08/13/11(Sat)08:25 No.15922415
    I understand what he is saying. He's right that sometimes there might be a situation we can't get out of. If we make a series of really bad calls in events leading up to finding the "uberstation" for instance, and Vedi dropped a lot of hints that if we went there to find it we would be destroyed. I can entirely see that being the "gameplay event horizon" if you will. Past the point of no return. A final boss fight with a predetermined outcome.

    In essence, I believe that there are encounters where the only result is to not face them in the first place. I think Vedi has said this is possible before, in fact, but he would telegraph it ahead of time.
    >> Anonymous 08/13/11(Sat)08:25 No.15922417
    >Gotta have something to do, now that zeonquest ended.

    What? Ended? Like officially over?

    Man, not like I ever read it or participated but Zeonquest has been running for so long that it felt like integral part of /tg/
    >> Anonymous 08/13/11(Sat)08:26 No.15922422
    Maybe our living doctor can do something with it, provided it's his expertise that's required. We can have her tramnsmit the data to us if she hasn't already, then have whoever needs to see it take a look.
    >> Nachtmaren dragoon 08/13/11(Sat)08:28 No.15922430

    Yep, just today. We (Char, actually, that KSing bastard dick) killed the scheming fuck badguy, got the girl, listened to trolls bitch and whine about how it was poorly run and how he should've stuck more to the source material (despite being yelled at for railroading when he did so way back when) and so on. Overall, end of an era, I think.
    >> Anonymous 08/13/11(Sat)08:31 No.15922451
    > I think Vedi has said this is possible before, in fact, but he would telegraph it ahead of time.

    And we've definitely passed that point here. He was practically screaming at the "oh just take your time, no rush, all the time in the world" idiots for hours and no of them listened.
    >> Anonymous 08/13/11(Sat)08:32 No.15922454
    oh yes, i understand that much. but the problem always always has a solution. hell there'd probably even end up being a way to destroy the uberstation if we worked to investigate it enough, but yes, I fully expect Ved to kill us off if we do something foolish like head on confront it.
    >> Anonymous 08/13/11(Sat)08:33 No.15922465
    oh so we should have rushed and left without discovering the materials required to decontaminate everyone, gone back to the ship and game over?

    there's no such thing as taking too long when dealing with biologicals

    and he never screamed at anyone looking for information
    >> Anonymous 08/13/11(Sat)08:35 No.15922467
    > oh yes, i understand that much. but the problem always always has a solution

    Keep up that blind faith. It will get us into an example of what we're talking about soon enough.
    >> Anonymous 08/13/11(Sat)08:37 No.15922472
    If we had actually gone in, just gotten that information, gotten the cure, recovered the cryo'd people, and left, yes. That would have worked better. No deaths, unlike in this complete disaster.
    >> Anonymous 08/13/11(Sat)08:38 No.15922481
    > there's no such thing as taking too long when dealing with biologicals

    That exactly the sort of stupidity that got us into this mess.
    >> Anonymous 08/13/11(Sat)08:39 No.15922483
    well unless the problem is suddenly the harbinger is out of nowhere surrounded by a box made out of black holes with no way to jump, or some such stupidly contrived thing the problem /does/ always have a solution.

    sometimes the solution is running away, or avoiding the situation, stealth. sometimes it's blowing it up, sometimes it's working with the knowledge and tools you have to engineer a solution.

    If there wasn't a way to solve the problem this wouldn't be a "game" this would be a "I'm going to waste youy time, collect you input for hours then kill you off regardless of what you said."
    >> Anonymous 08/13/11(Sat)08:39 No.15922484
    It is shame that about 30 threads are missing from archives.
    >> Anonymous 08/13/11(Sat)08:43 No.15922504
    No, the stupidity was going into the base in the first place.

    Once you've gone inside either your hazmat suit works, or you're dead, either you find the proper decontamination methods, or you're dead.

    once you've been exposed you absolutly /have/ to find the proper mether for cleaning yourself off or you're a dead person walking.

    There's absolutely no point in rushing through, because once in the environment you've already been contaminated.

    and in this case we've got superbugs that survive absurd amounts of radiation, meaning our dinky standard military decontamination suite isn't likely to do shit.

    so basically once inside we had to either find a way to end the infection, or leave the people down there to die.
    >> Anonymous 08/13/11(Sat)08:44 No.15922506
    Hah, just managed to catch up after going to sleep last night.

    Let me say this:
    Good trolling Ved, jolly good trolling.
    >> Anonymous 08/13/11(Sat)09:02 No.15922544
         File1313240530.jpg-(137 KB, 640x480, larzalier_voie.jpg)
    137 KB
    I call railroading.

    This is probably Void Quests "You've just eaten a baby" moment.

    Well, Vampire Bride Quest did it, and it was one of the most popular on /tg/. So I can't really blame you.
    >> Anonymous 08/13/11(Sat)09:02 No.15922553
    Actually, what got us into this mess was that the people who were concerned about Erella's glove and the danger the virus (which had already proven capable of eating through containment) posed were shouted down for being too obsessed with details and slowing the quest down. As it turns out, obsessing over details would have been the right thing to do. Insistence on "moving on" was what caused the problems.

    The problem with this quest is that there is a very loud, very pushy group of people who try to silence anyone who deviates from how they think this quest should go. That's a large part of what happened over the last 4 threads, the entire mess with the aliens as well as the current problems.
    >> Anonymous 08/13/11(Sat)09:13 No.15922595
    Try reading next time you illiterate fuck. He did us a favor, to teach those fucking idiots who thought that we had all the time and the world that no, we really fucking didn't. So sit down and shut the fuck up. What's done is done. Honestly, you're as bad as the diplomacy faggots.
    >> Anonymous 08/13/11(Sat)09:14 No.15922598
    So, what do you think should be done?
    Honest question?

    Should we try to out-samefag those people?
    Posting our personal opinions 10 times and slightly reworded so Ved will follow our course of action instead?

    It's already almost impossible to enjoy playing this because nothing happens for 3 hours and suddenly your hip deep in shit.
    >> Anonymous 08/13/11(Sat)09:18 No.15922619
         File1313241510.jpg-(26 KB, 160x160, 68999.jpg)
    26 KB
    Did you just fall off /v/, or something?
    >> Anonymous 08/13/11(Sat)09:18 No.15922621
    No, the problem is that there are aspies like you who can't just learn to deal with it and move on.

    >> Anonymous 08/13/11(Sat)09:19 No.15922624
    Larger, more detailed posts to try to attract Vedibere's attention? If he's shown anything, it's that he prefers concrete plans over general vagueness, so those maybe?

    Honestly, I don't really know.
    >> Nachtmaren dragoon 08/13/11(Sat)09:21 No.15922638

    that's how I've been trying to do it. Well, kind of. I'll start posting with a vague idea, or seconding a vague idea, and start building it as I go. hopefully, 5 or 6 posts in, we've got a workable solution.
    >> Anonymous 08/13/11(Sat)09:21 No.15922644
         File1313241716.jpg-(42 KB, 700x321, Agent_Smith2.jpg)
    42 KB
    >> Anonymous 08/13/11(Sat)09:25 No.15922658
    being ignored doesn't help

    I've been asking for decontaminants from the moment we had access to administration computers and only long after heavy contamination did we even get a hint of searching for them
    >> Nachtmaren dragoon 08/13/11(Sat)09:28 No.15922683

    Well, right. Part of it is the size of the quest- IDK many others that get up the 550-post mark, but this thread will. Part of it is our lovely factions shouting back and forth at each other about various aspects, such that those trying to make sense are drowned out.

    ah well, it is what it is. to be quite frank, I wouldn't want to read through 70+ posts of folks shouting what amounts to "no, ur shit" at each other either, regardless of if there's legit posts or not.
    >> Anonymous 08/13/11(Sat)09:41 No.15922732
    I agree. It is incredibly disheartening when that happens.

    I don't envy Vedibere , not in the least.
    >> Anonymous 08/13/11(Sat)10:15 No.15922897

    probably the same guy who kept yelling to genocide each and every alien we run up to because "HURRDURR, WE R HUMANS, WE BETTR THAN XENO SAVAGES. HFY DURRRR"

    I mean, it is obvious that we should set up a flowchart how to deal with problems ( Find biological contamination ---> Do not give a fuck about safety and caution --> Bring that shit on board ) and the religiously abide it without taking into consideration the situation at hand, right?
    >> Anonymous 08/13/11(Sat)10:27 No.15922965
    I think the dead crewmember is simply Vedibere's way of saying:

    "Argue less, get more shit done."

    I kinda imagine that he's annoyed by the endless discussion at least as much as we are.

    Delete Post [File Only]
    Style [Yotsuba | Yotsuba B | Futaba | Burichan]