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  • File : 1311127225.png-(924 KB, 1280x720, deal.png)
    924 KB Anonymous 07/19/11(Tue)22:00 No.15640513  
    Well bros, my party just "kicked" my character out of the group. And by that, I mean they locked my wizard in a dungeon because the group Paladin/our leader was convinced I was a practicing Necromancer (highly illegal magic in this setting)

    The DM is a huge total bro. The dungeon they locked me in just happens to have a secret underground crypt of a Necromancer (DM swears he planned it a long time ago, the party just didn't see any signs on our first go through besides KILLOOTREASURE).

    Anyways. I plan on becoming the BBEG. While the party is out adventuring, I plan on spelunkan' the dungeon and trying to learn Necromancy. Only thing is, I don't think I'll have very many fresh bodies.

    Anyway, general help thread on turning my budding Necromancer into a BBEG thread. Tips 'n' tricks on fortifying my new fortress welcome ;)
    >> Anonymous 07/19/11(Tue)22:03 No.15640546
    first off, slow fucking clap, you sound incredibly fun to play with

    second off, remember that (successful) necromancers don't just raise shittons of skeletons/zombies. you'll want live servants and henchmen too. they can think for themselves and aren't vulnerable to turning
    >> Anonymous 07/19/11(Tue)22:06 No.15640576
    You should reanimate the corpses the party killed before. Try to get some money for mercenarys, then kill them all before payday.
    >> Anonymous 07/19/11(Tue)22:06 No.15640579

    As said, I am locked in this crypt so I don't see myself convincing people en masse to follow an illegal mage. I reckon my best bet would be to get some sort of rumor out that this place is filled with semi-valuable treasure, get some low-level NPC adventurers out here. Don't know how I'll start the rumour though. Maybe my familiar will help...
    >> Anonymous 07/19/11(Tue)22:08 No.15640593
    Just remember if you get a hold of any intelligent undead to keep a tight leash on them. If they get the chance they will END YOU and take over.

    And be sure to remind the group they did this.
    the "paladin" did this.
    >> Anonymous 07/19/11(Tue)22:08 No.15640596
    Make the dungeon your stronghold, keep it hidden. Leave in disguise and start suicide cults all over the place - this will give you both bodies and living followers (the "clergy" of your new "religion"). Make sure that not even your closest servants know who you are or where your stronghold is - so the PCs can't trace these cults back to you. In fact, if you can, work it so that each cult leader thinks the whole thing was his idea and you were one of his first converts.
    >> Anonymous 07/19/11(Tue)22:09 No.15640609
    So it seems the main consensus is so far to get myself out of this crypt. I did like the idea of practicing my budding 'mancy on the corpses of all the bandits that were here before, they still should be fresh; not to mention any skeletons in the ground.
    >> Anonymous 07/19/11(Tue)22:10 No.15640612
    What level are you?
    >> Anonymous 07/19/11(Tue)22:14 No.15640658
    can you teleport out? if not, see if your DM will let you develop a spell to teleport small objects (one may already exist, i can't remember).
    then make an official looking bounty paper saying the last known location is your new crypt, and teleport it to whatever tavern you know best that you don't think the rest of the party will use, the closer the better. you now have bounty hunters coming to you, and if you're at least 10th level you can handle most people in most campaign worlds, especially with the fact that you can use divination to see what's coming and plan ahead.
    you now have people that will most likely be willing to listen to you as long as you aren't mean to them and agree to keep the coins coming
    >> Anonymous 07/19/11(Tue)22:15 No.15640670

    About 12th. We use a "sort of" homebrewed DnD system, like 3rd through 4th edition smashed together; pretty much we can use anything in DnD, as long as we conference with the GM prior. (Again, he's a total bro.)
    >> Anonymous 07/19/11(Tue)22:15 No.15640676
    unleash a magical plague on a nearby village use your familiar as a vector for the disease while spreading a rumor about you having the only cure. Cure most of them as for the others accelerate the growth of the disease, if you succeed you should have dozens of people who is grateful and loyal to you.
    pardon my shitty writing my brain is tired from doing my paper
    >> Anonymous 07/19/11(Tue)22:15 No.15640677
    Talk with the DM about furnishing you with some sweet spells and resources you can find in the dungeon. If you're really going to become the villain, you need enough power to fight the rest of the party combined.

    Talk it over with him about how you'll rise to power. The DM will probably jump to his feet to hand you some opportunities for learning necromancy and other illegal activities.
    >> Anonymous 07/19/11(Tue)22:19 No.15640706
    If he's a major bro, you might want to try creating minions out of earth and rock, kind of like golems but without the stats.

    A unique twist on necromancer would be good, like sending the fallen soul of an enemy into an earthen minion as opposed to just raising the body.
    >> Anonymous 07/19/11(Tue)22:21 No.15640725
    Hmmm... Cage traps. DOZENS OF EM. And magical land mines. But no sign of necromancy in your fortress, just magical traps and nerve gas. Then, when they reach the throne room, injured and exhausted? HUNDREDS OF SKELETONS/GHOULS/GHASTS and SHADOWS. Many Shadows.

    Actually, just focus on Self-Replicating undead, like Wraiths and Greater Shadows. One wraith in an ordinary, level 3 commoner farm village = An entire ARMY of wraiths come morning.
    >> Anonymous 07/19/11(Tue)22:21 No.15640730
    >And be sure to remind the group they did this.
    >the "paladin" did this.

    You should play this up any time you interact with them. They drove you to this. Did you even want to be a necromancer before all this happened?
    >> Anonymous 07/19/11(Tue)22:21 No.15640731
    Make yourself untouchable. Once you're free from the dungeon, start grabbing political power. Saving a local kingdom from a deadly plague you unleashed might be a good start.

    Form alliances with nearby goblin tribes; you will help organize their attacks on outlying villages and reraise their own dead as soldiers as long as they swear their loyalty to you. Just because you're a necromancer doesn't mean you can't act through agents and the living.

    Finally, you need a plan for revenge. You don't just want to kill the party. You want to humiliate them, to have them all strung up as heathens, have everyone they ever loved abandon them. Have the whole world turn their backs on them, and then finally leave them to rot in your dungeon.

    Best of luck.
    >> Anonymous 07/19/11(Tue)22:22 No.15640741
    Sell your services to the ruinous powers.

    As you climb into the dungeon depths, you faced a series of choices;
    Your humanity or your Power.
    Your life, or your Power.
    A grisly death, or Servitude.
    Obedience, or Compulsion.

    You have chosen your path. You could have turned back. Maybe even escaped. Even (gasp) could have helped the party. Make it clear it is a choice that has been made... But also make it clear your options were limited by the party's actions..
    That you were MADE as much as you made yourself.
    >> Anonymous 07/19/11(Tue)22:22 No.15640743

    What I would do (might not work, I don't know your group) would be, no raising corpses, just trap THE FUCK out of dungeon. First guy that comes in (if the DM's a bro, he probably won't just have you starve to death), gets killed by the traps (could be something simple like setting rocks up to fall at certain points) - or you could just kill the poor schmuck yourself, but he might have friends with him, so I recommend traps.

    Now that you can leave, what you want to do is study as much necromancy as you can, but don't use any of it. Learn all you can about it in secret, but play up how you were treated unjustly and locked away for no reason. Try to gain followers any way you can - money (if there's a big crypt in the dungeon, you can probably sell some shit), or if you're charismatic, you could probably attract a few followers just because you were 'treated so unjustly'.

    Make your home in the dungeon - not because it can be easily defended, but because that is where you were put as punishment. It was unjust, but who are you to question a man of god? Leave in secret, if at all.

    Try to get word out to your former party. Try to get a face to face with the Paladin. You just want him to see that you were innocent, that you still are innocent, and that he treated you unfairly. Sure, maybe through some righteous indignation in there - if you're being completely 'forgive and forget', he might get suspicious.

    Once he agrees to a face to face (he's a Paladin, should be easy to manipulate), set up a room for it, prepare the room for a fight. Once he's in the room, you kill him - use any knowledge you have, your necromancy, whatever.

    Now, preferably, you're locked away in a room in a dungeon filled with long dead corpses, some people who might like you, and your former party. The corpse of the paladin is in the room with you. You raise him first (it's a matter of principle), then you raise the rest of the corpses in the dungeon.
    >> Anonymous 07/19/11(Tue)22:22 No.15640745
    Make the undead computer OP.

    Make it real.
    >> Anonymous 07/19/11(Tue)22:24 No.15640760

    Actually, that's what I doing most recently, I was making mud/dirt golems fueled by the lingering necrotic energies (I found a fetish that can channel Necrotic energies [I can't do that yet], first thing I found in the crypt.)

    If my hunch is right, the further I explore and adventure in this crypt, the more neat Necromancer stuff I'll find.

    Do to fluff reasons, my Wizard can't teleport, but my familiar can. She's a snake.

    I could....strip some of my robes off (they were white, starting to get dirty) and write in my blood/mud a bounty about this dungeon or something, have my familiar deliver it to a tavern.

    Note: Before being locked in the crypt, my Wizard mostly preferred using Fire. The extend of my Necromancy atm is forcing lingering spirits into golems made of mud.
    >> Anonymous 07/19/11(Tue)22:24 No.15640761

    I recomend making an entire section of the dungeon out of undead.

    Not the monsters, the actual structure. Ya, that hallway full of bones? They are all animated and will try and grapple you. The room with the flesh wall and carved face for a door way? It's a huge flesh zombie. Those suits of armor? Animated to attack the party.

    "You accuse me of necromancy and leave me to die in this crypt? How fitting that I had no knowledge of this art prior to your judgement. Bask in the irony of what you have created and despair. Your skins shall form the walls of your tomb and your own skeletons shall stand guard over your rotting remains. Now come and taste the fruits you so foolishly sowed."
    >> Anonymous 07/19/11(Tue)22:24 No.15640763
         File1311128696.jpg-(106 KB, 600x750, death-TN.jpg)
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    getting into the right mindset can be a great boon.
    you don't need to be evil to be a necromancer take a good look at the necromancers in Diablo universe

    pic not entirely unrelated
    >> Anonymous 07/19/11(Tue)22:25 No.15640768
    Keep us posted on this just like the reverse chivalry guy.
    >> Pharamualpha !!PIkGeQ80O8N 07/19/11(Tue)22:27 No.15640786
    reverse chivalry guy?
    >> Anonymous 07/19/11(Tue)22:28 No.15640792
    > I was making mud/dirt golems fueled by the lingering necrotic energies

    Awesome, but you can definitely take it further.

    (referencing D2) Fire golems, Steel golems, Water Golems, hell you could make perversions of elementals fight for you. Water Golems made of tainted water to poison your enemies and whatnot.

    But with actual bodies, try and combine them into glorious undead abominations. Whats better than 15 kobold zombies fighting your enemies? 15 kobold zombies mashed into a giant eldritch creature fighting your enemies.
    >> Anonymous 07/19/11(Tue)22:28 No.15640797
    imagine that fight in DBZ where they were inside of buu's head
    >> Anonymous 07/19/11(Tue)22:28 No.15640798
         File1311128910.png-(809 KB, 813x563, Lich_Image.png)
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    Get the help of a brolich
    >> Anonymous 07/19/11(Tue)22:29 No.15640818
    Important note: The Paladin (an elf, go figure) and my Wizard (a human, can't remember if I ever specified) constantly bickered since we met; him being the stereotypical Paladin, my being a very pompous Wizard (poking fun at my party members for doing savage things). The player is a good guy though, no THAT GUY syndrome.

    To my knowledge, the Paladin locked me in this crypt because according to him, playing with fire will only get everyone burnt and the last BBG told us all before we killed him that someone close to us would betray us.

    My Wizard WAS True Neutral before all this. Probably going to shift to Lawful Evil, maybe Neutral Evil.
    >> Anonymous 07/19/11(Tue)22:31 No.15640832
    This seems like great fun and pretty amazing. I hope you have tons of fun. If playing 3.5, go look through Libris Mortis, there are a shit ton of great necromancy feats in there. Also, remember that you have to have a hefty supply of gems to put into eye sockets, and that you can raise anything, not just humanoids.
    >> Anonymous 07/19/11(Tue)22:31 No.15640833
    >> Anonymous 07/19/11(Tue)22:31 No.15640834
    Sounds like damn good roleplaying.

    If you want to make it personal, make sure you kill every elf you can and send them walking to find the paladin with words like traitor or turncoat carved on them.
    >> Anonymous 07/19/11(Tue)22:32 No.15640836

    Someone DID betray them.
    With little to no evidence the paladin locked you away in a dungeon to rot for god knows how long.

    OP, go the Lawful Evil route.

    Be the best damn necromancer you can be.
    Infact, aquire lichdom, be a Lawful Evil Lich.
    >> Anonymous 07/19/11(Tue)22:33 No.15640846

    This. It warms my heart to see friends being friends when all is said and done, but characters hating each other. lol.
    >> Anonymous 07/19/11(Tue)22:34 No.15640854
    What homebrew rules do you use
    What can you tell us about your character
    Was nercomancy boosted/nerf'd in anyway
    >> Anonymous 07/19/11(Tue)22:35 No.15640865
    just remember the price of failure on the road to lichdom.
    be sure to refer to the paladin as betrayer at every opportunity
    >> Anonymous 07/19/11(Tue)22:35 No.15640868
    Well, this is what I would do.

    1)Turn myself into a Lich
    2) Use the knowledge in the crypt to learn ridiculous necromancy.
    3) Raise an army and experiment getting it up an running
    4) Remain true neutral, your new goal is not evil at all.

    As for being the next BBEG, since you've been wronged by both the illegality against necromancy and the paranoia around necromancy it would be better to show the world how it can do them better. Create a society that uses mindless undead as soldiers and slave labor. All the menial tasks are performed as such which allows for the people to live in a benevolent technocracy ruled over by yourself where the living are recycled into the means which gives ease and comfort to the living, the only price for living their life in comfort.
    >> Anonymous 07/19/11(Tue)22:35 No.15640869

    I like that. To build on this guy's suggestion, OP, as the BBEG perhaps your only real quarrel should be with the paladin. In your mind, he betrayed you and the party. You can be fairly neutral, maybe somewhat cold to the rest of the party, but the paladin is who you want to maim and torture.

    It's just that so long as the party aids the paladin, you have to fight them too. You should probably offer the rest of the party the chance to come over to your side pretty often, and talk up how the paladin betrayed you and, by extension, them as well, since he's forcing you to fight them now.
    >> Anonymous 07/19/11(Tue)22:37 No.15640881
    Undead Trolls.
    Undead Elementals.
    Undead Undead.
    Undead toasters.
    Then make a fireball that spawns 2d6 Undead on impact instead of doing damage.
    That also explode on contact.
    >> Anonymous 07/19/11(Tue)22:38 No.15640891
    don't lure in random people to kill, kill bandits, thieves and other dredges of society that profit off of the weak.

    Then when/if the party defeats you as you lay dying ask them about the lack of criminals, and the drop in murders etc make it really heroic and awesomely moving. Tell tales of how you saved children by sending the very same people who were trying to hurt them against their attackers.

    become a hero of the people, sure no-one likes how you're doing it but you're getting results, and it's keeping their wives and children safe at night.

    you need to play up the whole I'm still a good guy routine, and let the party know that it was their betrayal that left you open to the truth/madness that overwhelmed you to do all this.
    >> Anonymous 07/19/11(Tue)22:38 No.15640895
    Only go Lich if you can make an illusion strong enough that you can appear human constantly. You want access to the overworld as long as you can.

    Also, I recommend framing the party for Necromancy. Should be fun. Especially if you can play off of the Paladin's paranoia.
    >> Anonymous 07/19/11(Tue)22:40 No.15640907
    I can see this.

    >After what we went through together... After all our times as comrades fighting for our lives you let this bastard shut me in a tomb! Just because he ignorantly though I was toying with the dark arts... Well I have news for you. The only way I could survive was by turning to those dark arts you fear so much! And look at me now! I have transcended life into unlife! I have mastered that which you have feared! I am what I am because of all of you, NOW LET ME SHOW YOU HOW I'VE CHANGED!
    >> Anonymous 07/19/11(Tue)22:41 No.15640919

    >"He locked me away in a dungeon! With no food, no water, no supplies. Nothing but myself and tomes upon tomes of Necromancy. I'm the evil one? How can I be evil at all? I was going to die... had I not turned to Necromancy I would have basically been sentenced to death by that elf! Please, my friends, realize that what (Insert ex BBEG name here)) said was true. Someone did betray us.. Our so called "righteous" paladin sentenced me to a slow painful death by starvation with the only way to turn to necromancy. ((Cry a bit in game)) I.... just.. wanted.. to live...
    >> Anonymous 07/19/11(Tue)22:42 No.15640930
    Bull-fucking-shit, Nowhere does it say lichdom requires you to look undead.
    Demi-liches are a single body part however they get alter self at will
    Undead trolls don't retain regeneration
    >> Anonymous 07/19/11(Tue)22:42 No.15640932
    >you need to play up the whole I'm still a good guy routine

    If this end doesn't work pull the batman.

    Do what's best for the people with necromancy, even though they'll hate you for it.

    The Dark Arts Knight motherfucker.
    >> Anonymous 07/19/11(Tue)22:42 No.15640934
    I disagree with remaining Neutral. You want to maintain the appearance of Neutrality, absolutely. You may even try to convince yourself that you're neutral.

    But deep down, your wizard knows that he can't trust anyone. That power is what matters. That he was abandoned by his own companions. That leaves wounds even time can't heal. Be evil. You may not be the worst person in the world, but you're evil, through and through.
    >> Anonymous 07/19/11(Tue)22:43 No.15640948

    Writefag mind, awesome.
    >> Anonymous 07/19/11(Tue)22:44 No.15640957
    wait you mean they weren't just carrying on from one another...

    shit I thought it was all one speech...
    >> Anonymous 07/19/11(Tue)22:45 No.15640965

    No it was actually writefag mind.
    I love necromancers.
    >> Dysphoria 07/19/11(Tue)22:47 No.15640974
    >make a fireball that spawns 2d6 Undead on impact instead of doing damage

    Do you know how much I just came, reading that?
    >> Anonymous 07/19/11(Tue)22:47 No.15640979
    there is another form of lich like undead i believe its call a Belfurion
    i need to dig in my older books

    don't forget the other PRC you don't need to be a lich right away
    >> Anonymous 07/19/11(Tue)22:48 No.15640981

    1. We use pretty much 3.5e and 4e smashed together, using anything we see fit for spells/feats/etc as long as we conference with DM.

    2. He is a 32 year old male human wizard that likes to play with fire. He is a very sophisticated man, tending to use his money from adventuring to indulge in more decadent living.

    The party is the aforementioned Elf Paladin, a Dwarf Bard who doesn't trust magic in any form, a human cleric who was idolizing the Paladin, and an Elf Rogue who was in it all for the money.

    3. No
    More important notes, the party didn't really try to stop the Paladin, so it wasn't just him that locked me up.
    >> Anonymous 07/19/11(Tue)22:50 No.15640998
    OP, don't neglect the subversive aspects of necromancy; you can raise a dead rat just as easily as you can raise a dead human, and the rat can go anywhere unnoticed. don't forget about stuff like scrying skulls (CCTV in D&D lol), or using vermin/scavengers as your eyes and ears. don't forget about bugs and creepy crawlies either, being a verminfriend is pretty radical as well as pants-shittingly-terrifying to any opponent.

    put this all together and you have what is essentially a region-wide information network that is largely undetectable and almost impossible to destroy. do you remember that scene in LotR where Frodo and Sam had to hide from a flock of crows, because if the crows saw them Sauron would instantly know their location?

    that's what your ex-party members should feel. they should jump six feet in the air from just SPOTTING a crow, or be panicked enough to flee a town in the dead of night because they found a centipede in their room. and while they suffer through their own private hell, they'll be ridiculed and laughed at by everyone else for being terrified of nothing.

    don't let them rest, eat, or sleep, until they come to you broken and begging for death.
    >> Anonymous 07/19/11(Tue)22:51 No.15641001
    Ask your GM if you can dip into Warlock. Not only will you have blasts that you can Touhou with, but you could grab the Walk Unseen or Fell Flight, and all warlock abilities are unlimited use per day. Handy as all get out. Play it off as the tomb's latent magic manifesting in your soul.
    >> Anonymous 07/19/11(Tue)22:51 No.15641007
    >and an Elf Rogue who was in it all for the money.
    typical rogues.
    >> Anonymous 07/19/11(Tue)22:51 No.15641015
    right so no one with half a conscious
    the greedy one can be used if you work the right angle and don't aim right for the "weak point" of wealth.
    >> Anonymous 07/19/11(Tue)22:53 No.15641034
    Funny you should mention that, as soon as I got it in my mind that I would be the BBEG, I envisioned my Wizard sitting in an abandoned/decrepit mansion, undead rats scurrying all over the ground/each other, with millipedes burrowing in and out of the walls.

    Obligatory worms everywhere.

    Even in undeath, my wizard will strive for sophistication. Assuming he makes himself undead.
    >> Anonymous 07/19/11(Tue)22:54 No.15641045
    addendum: clarification: it makes you look bad if you just try shove money at him/her
    >> Anonymous 07/19/11(Tue)22:55 No.15641055
    >Hire mercenaries
    >Abduct/kill people almost at random, taking them back to the fortress for re-animation
    >Kill+raise mercs when you're done with them.
    >Turn crypt into Brennanburg.
    >You're now playing AMNESIA: THE DARK DESCENT
    >> Anonymous 07/19/11(Tue)22:57 No.15641068
    All minions will wear tuxedos.

    >> Anonymous 07/19/11(Tue)22:58 No.15641072

    If you can affect things that small...
    Why havent Necromancers taken over amoebas en mass, put them into the drinking water.. and then used them to puppet control a still living person?
    Or something along those lines.

    Thats actually kinda scary..
    A necromancer affecting bacteria in such a way that you couldnt even tell who was under his control...
    >> Anonymous 07/19/11(Tue)22:59 No.15641086
    >> Anonymous 07/19/11(Tue)22:59 No.15641087
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    infecting your zombies with giant maggots
    dead zombie?

    do not forget your appearance
    do not look like a mad man
    >> Anonymous 07/19/11(Tue)23:00 No.15641092
    Eww, no, rotting flesh in a fine suit.

    Not unless they are skeletons. Speaking of which- OP, If you Necromance your way around, your most basic troop should be a Skeleton- A skeleton that has been washed thorougly and bleached/painted in order to get that nasty look of the grave out, and if dressed, dressed properly. They will still be combat effective, but they will simply LOOK So much better- Extra points for using coal to blacken the inside of their eyes and generally highlighting their features with the black dust against white features.
    >> Anonymous 07/19/11(Tue)23:00 No.15641098
    if you don't mind me asking, how exactly is this supposed to work? Does the other party have their own sessions while you have a private session with the DM?

    Or is it online?
    >> Anonymous 07/19/11(Tue)23:03 No.15641116
    Throw in a twinge of insanity. For teh fun.
    >> Anonymous 07/19/11(Tue)23:04 No.15641126
    >mfw I think about a campaigns BBEG being a Necromancer residing in a huge mansion/castle
    >Relentless swarms of zombies, all dressed in regal party attire, shuffling endlessly towards the party only to get reanimated upon death
    >worms constantly burrowing out of the ground, admist grabbing hands slowing down the party
    >traps everywhere
    >OP's Necromancer playing an organ in the background, orchestration his army
    >> Anonymous 07/19/11(Tue)23:04 No.15641127

    Somewhat like that...
    >> Anonymous 07/19/11(Tue)23:04 No.15641129
         File1311131091.gif-(38 KB, 500x365, mrclean.gif)
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    keep it clean and classy OP

    >offorish ensued
    >> Anonymous 07/19/11(Tue)23:05 No.15641132
    Private sessions with DM, also I can email him.
    >> Anonymous 07/19/11(Tue)23:06 No.15641142
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    Do want
    >> Anonymous 07/19/11(Tue)23:07 No.15641152
    You need to allow your DM to boost nercomancy
    Allow you with the secrets in this tomb to raise / control as many (Weaker) undead as you want
    Otherwise your fucked as beinga nercomancer is terrible
    >> Anonymous 07/19/11(Tue)23:08 No.15641163

    Worms with shards of bone embedded in them come through their shoes, crawling into their bodies with "eating" chunks of flesh from their feet.
    Oh hey, lets have a direct channel to their life force.
    Necromancer, if you will~!
    >> Anonymous 07/19/11(Tue)23:08 No.15641164
    Vermin Lord/Necromancer
    Do it.
    >> Anonymous 07/19/11(Tue)23:08 No.15641166

    (thanks to writefagmind earlier)

    >After what we went through together... After all our times as comrades fighting for our lives you let this bastard shut me in a tomb! Just because he ignorantly though I was toying with the dark arts... Well I have news for you. The only way I could survive was by turning to those dark arts you fear so much! And look at me now! I have transcended life into unlife! I have mastered that which you have feared....He locked me away in a dungeon! With no food, no water, no supplies. Nothing but myself and tomes upon tomes of Necromancy. I'm the evil one? How can I be evil at all? I was going to die... had I not turned to Necromancy I would have basically been sentenced to death by that elf! Please, my friends, realize that what (Insert ex BBEG name here)) said was true. Someone did betray us.. Our so called "righteous" paladin sentenced me to a slow painful death by starvation with the only way to turn to necromancy.

    I.... just.. wanted.. to live...
    >> Anonymous 07/19/11(Tue)23:09 No.15641170
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    I might have an idea or two...
    >> Anonymous 07/19/11(Tue)23:09 No.15641172

    You are welcome, it fits broski
    >> Cidolfas Orlandu, aka Thunder God Cid !gYjELVKQn6 07/19/11(Tue)23:11 No.15641184
    Everyone's missing the obvious solution.
    OP, you need to build the Undead Computer.


    >captcha: during neyCro
    >> Anonymous 07/19/11(Tue)23:11 No.15641187
    Lawful Neutral/Evil victory
    >> Anonymous Prime 07/19/11(Tue)23:11 No.15641188
    You could make those small creatures carriers for diseases, to spread them amongst the people.
    Then spread a rumor that the secret to immortality might be hidden inside your very dungeon/Dark-Lair-Complete-With-Tea-Cozies-And-Lava-Pit-Of-Doom.
    Make sure they find immortality in your service.
    >> Anonymous 07/19/11(Tue)23:12 No.15641199
    having a fanatical none hostile none evil follower
    not under mind magics can do wonders on a party

    please please don't hurt him
    i beg you (crying)
    >> Anonymous 07/19/11(Tue)23:14 No.15641211
    and stolen
    >> Anonymous 07/19/11(Tue)23:14 No.15641214
    it was suggested earlier.
    >> Anonymous 07/19/11(Tue)23:16 No.15641228
    Vermin is small time.

    Golems are small time.

    Lesser adventuring party? Small time.

    Bandits? Bitch, please, you want to be a BBEG.

    If you really want to show that cuntsucker of a paladin what's what, you need to hit him hard, hit him where it hurts. Find a way to transcend the plane you're on. After you manage to start getting the hang of the higher necromantic arts, get your hands on a method to contact the divine (Or diabolic, whichever). You need to really show that anal bastard you mean business.

    You need dead angels. Seraphim, cherubs, archons. Show him what his religion really looks like when the push comes to shove. He falsely accused you and locked you away for the rest of your life, and you were forced to turn to it to survive, make him see this with every maggot-ridden Deva. Surround yourself with the rotten corpse of everything he believed in and dedicated himself to.
    >> Anonymous 07/19/11(Tue)23:18 No.15641243
    while i like the idea i have to point out that cherubim have CRs of 126 and seraphim are CR 168
    >> Anonymous 07/19/11(Tue)23:18 No.15641244

    After you defeat the party!

    ((The party has been defeated and they are on their knees in defeat ))

    >You paid me no heed, I tried to explain.. yet you still listened to him.. I am.. hurt beyond words.. But.. unlike the paladin.. I will give you a second chance.. Join me... rise up with me... we will pick up this standard of justice.. raise it here.. and carry it forward!

    So join me!

    >If they refuse..... -"Im sorry it had to come to this..."

    This is the part where you go down the line with a large dagger, stabbing them into the head. You bring their corpse back to life, dead in front of them and ultimately loyal to you. They will watch as their comrades become your slaves. The paladin shall be last, watching his friends die horrible deaths.

    >And... you.. You caused all this.. and you are not worthy to be of my servitude. You must die, you must die and never see the light of undeath..

    Then kick him backwards, making his dead companions come to stand over him.. and then eat him.. Alive...
    >> Anonymous 07/19/11(Tue)23:19 No.15641253
    >Hordes of zombiefied angels


    >gives credit
    >> Anonymous 07/19/11(Tue)23:19 No.15641258
    and if they don't refuse?
    >> Anonymous 07/19/11(Tue)23:20 No.15641262
    I think undead abominations would be pretty damn rad too, albeit hard to come by. Fucking god-tier shock troops though.




    >> Anonymous 07/19/11(Tue)23:20 No.15641264

    You suck for stealing my idea!
    But go ahead.
    >> Anonymous 07/19/11(Tue)23:20 No.15641265
    i meant i was going to steal it, not that he stole it
    >> Anonymous 07/19/11(Tue)23:21 No.15641272

    Hold on lemme type up the alternate.
    >> Anonymous 07/19/11(Tue)23:21 No.15641273
         File1311132099.jpg-(4 KB, 126x105, 1284001209581[1].jpg)
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    Necrobros 4 lyfe.
    >> Anonymous 07/19/11(Tue)23:22 No.15641285
    Your stronghold? The prison he locked you away in became your fortress, and to show gratitude every hallway has some mural or painting of the epic deeds done in the name of his god. That crusade done in His name, the one that killed thousands of innocents? The fanatical king that brutally tortured anyone that came under suspicion of heresy? The crazed zealot that took a rusty ax and slaughtered a family of five because He told him to do so in a dream? The man who saw His Glorious Face, said he would never again see something so beautiful, and shoved nails into his eyes? After all, the paladins religion is a great and mighty one, and all accounts of their epics must be told throughout the generations.

    Claim the paladin is commiting a crime against the god he so lovingly say he follows in desecrating such a hollowed ground that you bless in His name. Show him the true face of what he believes in.
    >> Anonymous 07/19/11(Tue)23:24 No.15641305

    (( The party, after hearing your plight joins you, leaving the paladin to fend for himself. ))

    >So... you thought you could get away with it? After everything you've done? You accuse me of evil yet do the evil yourself.. for that.. You will forever be shunned.. yet always bringing justice to the people...

    You stab the paladin in the throat, changing him into a fully sentient undead completely obedient to your command. With that, you go force the paladin to become a savior of the people, doing good deeds left and right. But still hated by the people for being the walking and stinking corpse that he is.. shunned by his gods for being tainted by immortality... for eternity until he turns into dust.
    >> Anonymous 07/19/11(Tue)23:25 No.15641311
    find the paladins family, kill them and turn them into your slaves.
    >> Anonymous 07/19/11(Tue)23:26 No.15641319
    Projections much?
    >> Anonymous 07/19/11(Tue)23:27 No.15641330
    projection or amazing roleplaying?
    >> Anonymous 07/19/11(Tue)23:31 No.15641361
    Depends on what god he's following. He just sounded like an analpained Atheist going on about the evils that religion bring. In a setting with active gods some religions are actually good. Learn to seperate fantasy and reality
    >> Anonymous 07/19/11(Tue)23:34 No.15641384
    He can't have been the only one to worship that religion, no? And every religion has their heroes, yes? Find them.

    Lord FlameBright the Mighty, who saved the world from apocalyptic demons now guards your inner sanctum. Dirk Obrath, the man the size of a bear with his eight foot long flameberge, and a great disciple of His Glory is keeping patrol throughout the fortress. Wizard Archimedes, who rose the great Spiral Tower Cathedral is powering your engine of hate. Father Jacques, the High Priest and Prophet is leading your undead angels against the paladin as he attempts to storm your stronghold.
    >> Anonymous 07/19/11(Tue)23:35 No.15641390
    True, though lots of settings have good religions that might as well be evil... for instance, the FR pantheon, plus how deities & demigods classifies Zeus, for instance, as a good god.
    >> Anonymous 07/19/11(Tue)23:36 No.15641409

    Well, unless said god is constantly guiding his religion in person and going amongst the people to talk to them and such, there will be some weirdos in his religion. It's less of a commentary on religion and more of a statistics thing.
    >> Anonymous 07/19/11(Tue)23:36 No.15641410
    Nah, I don't have any beef with religion, I just like tailoring my BBEG's to my party.
    >> Anonymous 07/19/11(Tue)23:38 No.15641425

    No one liked it.......

    >> Anonymous 07/19/11(Tue)23:45 No.15641484
    So wait... Are you just sort of going to tell your DM what your other character is doing and still adventure with your party with a new one or just sort of break off from the sessions for a while?
    >> Anonymous 07/19/11(Tue)23:52 No.15641541
    bumping to see where this thread goes
    >> Anonymous 07/19/11(Tue)23:53 No.15641552


    Like a lichy batman?
    >> Anonymous 07/19/11(Tue)23:57 No.15641581
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    >> Anonymous 07/19/11(Tue)23:58 No.15641586

    I liked it anon, I liked it.
    >> Anonymous 07/20/11(Wed)00:01 No.15641601
    rolled 66 = 66

    Take out "basically" and you have yourself one heckuva speech.
    >> Anonymous 07/20/11(Wed)00:05 No.15641633

    This is where I point out that Wish/Limited Wish can make things, and corpses have no listed cost.( i think).

    There's also the Stone to Flesh(wiz6)/Shape Stone(wiz4)/Flesh to Stone(wiz 6 also) abuse:

    Stone to Flesh:
    The spell also can convert a mass of stone into a fleshy substance. Such flesh is inert and lacking a vital life force unless a life force or magical energy is available. (For example, this spell would turn a stone golem into a flesh golem, but an ordinary statue would become a corpse.)

    So making statues of things lets you make corpses of things to animate. Become a statue artisan. Your party will NOT see this one coming.
    Especailly when investigating your contributions to high art, and holding 'respect your church, craft statue' contests to help win the favor of the people.

    I also really like the idea that necromancy can be the magic of the earth, that by mastering mud golems, you can open up more earth related necromancy

    Possibly some ties to creation myths, depending on the game setting (gods making man from mud, to jewish golems). People are buried six feet under, partially out of respect for the dead, but also to return their essence to the land, in the hopes that something will become of it.
    One of the reasons necromancy is so hated is because it, quite literally, interrupts this process.

    Just some ideas, feel free to steal em.
    >> Anonymous 07/20/11(Wed)00:10 No.15641676
    how does all this take place while the other ocs are going on without you?
    >> Anonymous 07/20/11(Wed)00:14 No.15641692
    OK seeing as you're a new practicing necromancer raising your army of undead... but that isn't enough.

    You're going to need more soldiers and more undead.

    Go to local goblin/ogre/kobold tribes with your army and force them to surrender accepting you as their master. Start aranging them into armies crush your opposition and begin teaching necromancy to a select group. Remember you must be a mildly benevolent ruler, give them what they want, mainly food, water, wealth, and revenge. Drive their hatred towards the rest of humanity and begin a guerrilla campaign against the local government, hit and run pillage and burn tactics will make you a difficult target for an army, and a significant amount of bribery will get rid of some of the more mercantile adventures sent after you. Once you've made the area more trouble than its worth and driven out the local government establish your nation and prepare for war (this is where the many expendable undead from your trained necromancer army come in). Your aggressiveness will eventually draw the rest of your party back and you can have an ambush of elite assassins and undead waiting for them. GIve them a chance for redemption that THEY NEVER GAVE YOU and enjoy the glory that is being the BBEG.
    >> Anonymous 07/20/11(Wed)00:15 No.15641697
    Because he's the hero Gotham deserves. But not the one it needs right now. And so we'll hunt him. Because he can take it. Because he's not our hero. He's a silent gaurdian. A watchful protector. A dark knight
    >> Anonymous 07/20/11(Wed)00:16 No.15641702
    ever watch willard?

    Imagine that but with undead rats.
    >> Anonymous 07/20/11(Wed)00:22 No.15641747
    This sounds good..
    Maybe you were changing the stone to flesh to feed yourself and survive, then accidentally changed the remains of a corpse so old it practically was stone/clay /earth, but still had a tenuous link to the spirit of the person it once was. You then keep it for company in the dark/dungeon. You are now a Necromancer! Over time you develop your skills until you can take out the party, maintaining a good relationship with the spirit, who is your constant advisor and companion.
    Also, instead of 'look what you did', try "What have you done to me?" at the end.
    >> Anonymous 07/20/11(Wed)00:24 No.15641761
    sorry I meant pcs
    >> Anonymous 07/20/11(Wed)00:26 No.15641777
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    Threads like this are why I love /tg/

    Also, I'm totally stealing that undead-amoeba-nanobot-hostile-takeover thing.
    >> Anonymous 07/20/11(Wed)00:32 No.15641823

    It also fits nicely with the 'I did it so SURVIVE. I didn't WANT to learn this, the paladin forced it upon me. ' theme that has been established.

    A possible BBEG thing to do with this, is force/compel/trick the paladin into eating various bits of the divine entities he worshipped, so that "Now you know how it feels like!"
    >> Anonymous 07/20/11(Wed)00:37 No.15641854
    focus on the cleric
    >when you were wrongly accused by his idol, you turned into something terrible... but you're still yourself on the inside. Its the paladin, the paladin has turned paranoid and corrupted his original drive for righteousness.
    and so the cleric is secretly on your side and you can get him to sabotage at the right moment
    >> Anonymous 07/20/11(Wed)00:41 No.15641868
    i don't think we are working the whole not evil angle of this.

    we need to get the people to love him.
    he needs more people on his side. capture their hearts. the best BBEGs are the ones the "good" guys cant attack with out the people turning on them.

    You need good PR my friend!
    >> Anonymous 07/20/11(Wed)00:43 No.15641889
    so, should OP be doing things like bringing dead family members of the public back to life?

    Or staging mock undead attacks on towns and having his forces save them?
    >> Pseudonym !YgQRHAJqRA 07/20/11(Wed)00:46 No.15641909

    Not who you're talking to, but more like the town offers up its graveyard and they are set forever: a bunch of zombies will then perform whatever labor intensive economic tasks are necessary, including defense. Create Athens: citizens are the living, defense and labor are carried out by undead instead of slaves. Democratic revolution.
    >> Anonymous 07/20/11(Wed)00:46 No.15641911
    helping mourning families find peace with their loved ones is a great start but it can lead to them dark whispers of necromancy

    1. every one loves orphans
    2. protecting people always good PR
    3. never ask for payment offer to do stuff for free (greed bad)
    >> Anonymous 07/20/11(Wed)00:47 No.15641918
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    This thread. This thread makes me hate being DM, this thread makes me want to play my wizard or cleric. This thread. This thread is a thread of dreams
    >> Anonymous 07/20/11(Wed)00:48 No.15641924
    Let me tell you about necromancy, /tg/. I played a necromancer once, in what I thought was a solo game over IRC.

    I went around to places where the economy was horrible, the rulers were tyrants, and the people were downtrodden.

    There, hidden in cairns and crypts, I taught. I taught the people how to use the dead in their defense--and when defense was not needed, in their fields. I taught spellcraft and surgery. I taught them to think for themselves.

    I overthrew tyrants, I saved civilizations. I left in my wake prosperous, well-fed democracies, populated by the living and the working dead.

    Eventually, I became old. Tired. I knew that lichdom was not for me--benefits aside, I was ready to move on. I had mastered this side of death--yet there was so much more to learn, that required intimate knowledge of the other side.
    >> Anonymous 07/20/11(Wed)00:48 No.15641933
    As I prepared my final resting place, with a missive spell to go out to all my proteges, I used a simple scrying spell to view the places I had visited, once more.

    What I saw surprised and disgusted me. The living once again worked the fields, instead of the schools and libraries. So-called 'good kings' once more had tyranny over the people. Ignorance and fear ruled these lands again. And bodies were cremated, even the bones, and scattered so that no necromancer could use them, for good or for ill.

    I traced back the lines of fate to find what had caused such disasters, what had destroyed the lands which I had saved.

    Adventurers, So-called saviors, hunting down the most powerful necromancer in the world. The Arch-Lich, they called me. I wasn't even dead! The stories they circulated claimed I had lived a thousand-thousand years, spreading misery and the walking dead in my wake. Misery, most certainly not, and I was scarcely sixty years old, though my mentor had certainly lived a long time, and his mentor before him. I was not even a lich!
    Not long after I discovered this, my body failing, one organ at the time, this group of adventurers found me.
    >> Anonymous 07/20/11(Wed)00:49 No.15641938
    I lay on my deathbed. They were expecting a fight, some cackling, evil mastermind to kill so that they could have been called heroes. They did not expect an old, bitter man who had seen his life's work destroyed because of paranoia and bigotry.

    I told them what I had done, and why I had done it. I told them of my hopes and dreams, for a world where no living man would have to work, where all could spend time doing what they truely desired--study, advancement, even the simple pleasures of a small farm and family, if they so wished. A world free of petty tyrants, where each man could vote for the ruler of their town or their nation.

    In the end, I cried. For my proteges, good men dead at the hands of these heroes. For my plans, dashed against the rocks of hatred. For myself, an old, broken dying man with a wasted life.

    As it turns out, my DM was using me as the BBEG for another campaign he was running... and according to him, I succeeded beautifully.
    >> Anonymous 07/20/11(Wed)00:53 No.15641965
    hes a few more

    Do not rant stay calm and composed.
    Be clean and well groomed but don't go too far and appear foppish.
    Lend a helping hand or a willing ear.
    the peasantry loves beer get them beer.
    (or the widely accepted drink of the region)
    Gift giving big bonus here no one loves gifts more then politicians.(be sure these are the nice guys not the corrupt ones)
    A general Neutral good attitude in public can go a long way.
    >> Anonymous 07/20/11(Wed)00:55 No.15641986
    We are the music makers,
    And we are the dreamers of dreams,
    Wandering by lone sea-breakers,
    And sitting by desolate streams;—
    World-losers and world-forsakers,
    On whom the pale moon gleams:
    Yet we are the movers and shakers
    Of the world for ever, it seems.
    >> Anonymous 07/20/11(Wed)00:55 No.15641988
    That....was beautifully tragic. I applaud you.
    >> Anonymous 07/20/11(Wed)00:57 No.15641993
    i should probably say that that wasn't me, i copy pasta'd this from a while back
    >> Anonymous 07/20/11(Wed)01:00 No.15642009
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    this is the best thread on TeeGee right now
    >> Spawn_More_Synaps 07/20/11(Wed)01:04 No.15642041
    Archive now!!
    >> Anonymous 07/20/11(Wed)01:10 No.15642084
         File1311138607.png-(53 KB, 1231x681, necromancyforgood.png)
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    rolled 77 = 77

    And now it's a pic.
    >> Anonymous 07/20/11(Wed)01:11 No.15642088

    you have carved a legend into stone
    >> Anonymous 07/20/11(Wed)01:15 No.15642128
    Now I want to play some dnd with people like you guys. I have never had a group like any of this.
    >> Anonymous 07/20/11(Wed)01:15 No.15642132
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    This is the first topic I've ever seen to make me wish I played pnp.

    And then it hit me as I went to brush my teeth before bed - the reason for that is that this is not /tg/. No. Rather, this is this very undead BBEG's dungeon, and you all are minions given over to the task of crafting an anti-heroic epic poem - the thousand monkeys and a thousand typewriters in it's own way. And lo and behold, skeletons, fat zombies and even that shy wraith over there did a better job than those monkies could have hoped for. Or you're all undead monkies with skeletal typewriters. Juries out on that.

    Kudos though!
    >> Anonymous 07/20/11(Wed)01:17 No.15642146
    does OP have and story or character holes that need TeeGee logical conclusions filling?

    please do post results
    >> Anonymous 07/20/11(Wed)01:18 No.15642150
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    >my face
    >> Anonymous 07/20/11(Wed)01:19 No.15642163
    We are but the whisperings in the crypt, sharing wisdom with a lonely, mad wizard entombed with us.
    >> Anonymous 07/20/11(Wed)01:21 No.15642172
    Incorporeal undead.

    The thing about dungeons, is while you don't have many fresh bodie, they are usually places of pain, torment and agony, and occasionally madness. This makes conditions ripe for the creation of the incorporeal undead, especially shadows, allips, and wraiths. These are actually my preferred undead types when I go BBEG on my once companions, because corporeal undead are easy to kill, while incorporeals are stat draining phantoms that are harder to kill and destroy.
    >> Anonymous 07/20/11(Wed)01:21 No.15642178
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    some of us more then others
    >> Anonymous 07/20/11(Wed)01:37 No.15642283
         File1311140263.jpg-(436 KB, 1864x3263, gentlelich.jpg)
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    >ITT: Beautiful, beautiful things.
    >> Anonymous 07/20/11(Wed)01:42 No.15642308
    classy snazzy he seems to be missing his PR face

    ill assume that's his phylactery
    >> Anonymous 07/20/11(Wed)01:43 No.15642323
    rolled 8 = 8

    if you go lich don't forget the spell Gentle Repose, just because you are undead doesn't mean you have to look it.
    >> Anonymous 07/20/11(Wed)02:04 No.15642452
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    This thread needs to be archived.

    >> Anonymous 07/20/11(Wed)02:07 No.15642466
    also works wonders on ones minions
    >> Anonymous 07/20/11(Wed)02:15 No.15642511
    queer eye for the dead guy
    >> Anonymous 07/20/11(Wed)02:16 No.15642515
         File1311142574.jpg-(203 KB, 500x700, lichlord.jpg)
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    This thread has been preserved for future generations of necromancers to learn from.

    >> Anonymous 07/20/11(Wed)02:19 No.15642532
    just because you work with undead doesn't mean your evil lair has to smell like it!
    prestidigitation and permanency make it smell like wild flowers or mint!
    its the little things like these that makes a campaign stand out
    >> Anonymous 07/20/11(Wed)02:23 No.15642566
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    you know all those bits and pieces of bodies that you can never find a use for? they make amazing fertilizer. you see this apple? looks fucking delicious doesn't it? you should see my roses
    >> !SP5BRo9IC2 07/20/11(Wed)02:28 No.15642598
    rolled 8, 1 = 9

    cool kids use suptg
    >> Anonymous 07/20/11(Wed)02:29 No.15642604
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    i like you

    that brings up another subject and all its implications
    >> Anonymous 07/20/11(Wed)02:36 No.15642639

    OP here.

    Saving this picture.

    I love you /tg/. I fucking love each and everyone of you.
    >> Shas'o R'myr !!J5+vjygjQuK 07/20/11(Wed)02:38 No.15642650
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    >> Anonymous 07/20/11(Wed)02:39 No.15642658
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    >> Anonymous 07/20/11(Wed)02:42 No.15642678
    "As you walk into the crypt you begin to smell the distinct scent of roses after a summer rain. Down the corridor you see a dim light. As you walk down the corridor, it opens to a large atrium. A small waterfall falls from high above into a small pool with statues of the entire party in it. In the center is a statue of the paladin directly in the flow of water from the waterfall. Etched into the floor is the poem "The Reaper and the Flowers." A single flower falls from the highest part of the unlit ceiling and withers as it touches the floor."

    Yeah, I'm kind of imagining OP as not overtly killing the party on their way through the dungeon.
    >> Anonymous 07/20/11(Wed)02:43 No.15642688

    Just....wow Shas' somehow the complete suddenness of that launched me into a giggle-fit that feels like it cracked one of my ribs.
    >> Anonymous 07/20/11(Wed)02:47 No.15642707
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    Kidnap an entire village of it's people, attract the attention of adventurers, especially the righteous ones.

    When a decently strong paladin steps into your halls, play with his sanity and then capture him, torture and corrupt him to the point of no return. And finally kill him and resurrect him as your loyal anti-paladin.

    Bonus points if the anti-paladin is someone close to the elf that got you locked up in there.
    >> Anonymous 07/20/11(Wed)02:51 No.15642733
    no no no too overt and obvious
    >> Anonymous 07/20/11(Wed)03:18 No.15642904
    Surprised nobody has said this ye, but you should work to legalize Necromancy, then outlaw the Paladin's order. Let him feel what it's like to be on the wrong side of the law.
    >> Anonymous 07/20/11(Wed)03:21 No.15642930
    i doubt that would fly its a bit in the extreme
    >> Anonymous 07/20/11(Wed)03:24 No.15642947
    After years of work you could easily get the first part done. Especially if you show that necromancers are "good" and then make it seem the paladins order are evil by planting evidence, staging attacks ect. and the fact that a nations "beloved leader" (OP) was wrongly entenced to death by one of the orders knights.
    >> Anonymous 07/20/11(Wed)03:31 No.15642990
    ahh there you go

    now that's being a wizard and working with good PR it would so much smoother

    >ellosin you're
    >> Anonymous 07/20/11(Wed)03:32 No.15642997
    Do this, in any way possible.

    Personally, I'd create an undead slave that was convincingly alive- and set him up as a political puppet.
    Then, once all the laws are in your favor, you take the country.
    >> Anonymous 07/20/11(Wed)03:37 No.15643016
    getting quite broad for a character who's going for singular revenge
    lets aim for a more personal approach
    what do you think OP?
    >> Anonymous 07/20/11(Wed)03:51 No.15643110
    Well, sorry im a bit late. First off, are you aming for revenge and world domination (read that you were gonna shift to neutral evil) or just showing the paladin that he was wrong? Also, since you are gonna be the BBEG, you might wanna make some sort of epic last adventure/boss battle. I propose this:

    >The group of adventurers finally entered the lair of the dreaded necromancer. Just as they stepped into the dank gloom of the dungeon, skeletal arms snaked out of the walls & floor, shackling the adventurers in a skeletal grip. The cave around them rumbled and shook, clearly moving upwards. Suddenly, and quickly as the had appeared, the skeletal arms vanished back into the bony interior of the dungeon. The mage/wizard of the group quickly scryed the outside of the dungeon, trying to learn what was happening. Flashed of rock and bone moving purposefully appeared before his eyes. Realization slowly dawned.

    "The dungeon were in is... Well, theres no other way to say this. It's walking."

    >Yep, you guessed it. A giant fucking skeleton titan. And they're INSIDE it. Should prove to be quite interesting.
    >> Anonymous 07/20/11(Wed)03:53 No.15643122
    OMFG. awesome idea.
    >> Anonymous 07/20/11(Wed)03:56 No.15643134
    they distrust arcane users i don't think they would have picked up another after OP
    that's the feel i got from it at any rate

    also epic idea good sir

    one of the better approaches from revenge ends with the old stand by
    "No, John. You are the demons"
    And then John was a zombie.
    >> Anonymous 07/20/11(Wed)04:14 No.15643180
    Assuming you'll become undead in that tomb:

    When you meet the party, don't speak to them except for a single question directed at the Paladin. "What's the punishment for murder?"

    Then do EXACTLY that. If the punishment is 10 years imprisonment - imprison thm for a decade. If it's death by hanging, hang them by the neck until dead.

    You may be a necromancer, but in this case YOU have the moral high ground.
    >> Anonymous 07/20/11(Wed)04:25 No.15643227
         File1311150317.jpg-(14 KB, 404x297, i-love-this-thread-so-much.jpg)
    14 KB
    and every one in it

    so many good ideas and stolen content
    >> Anonymous 07/20/11(Wed)04:44 No.15643313
    Sudden brilliant idea, but you'll have to get a bit of work with the DM on this.

    As the other players are working through, ask that he create a young, naive paladin for the Elf Paladin to encounter. Then find that paladin and convince him that he's wrong. Make him a follower. Train him as a blackguard. Sic him on the paladin.
    >> Anonymous 07/20/11(Wed)04:48 No.15643338
    Hunt down or find a way to create the best cursed item. That's right, the helm of opposite alignment. Capture minor clergymen from various small churches dedicated to the paladin's god, converting them to your new outlook on life by repeatedly forcing them to wear the helm until they fail their save. Keep doing this in secret until there is no more church dedicated to that god in the entire world, only the paladin, and your revised church dedicated to necromancy in his gods name.
    >> Anonymous 07/20/11(Wed)05:10 No.15643433
    if they show up and you're suddenly a necromancer then they'll probably just assume the paladin was right and you were practicing necromancy all along. you need to work really hard of convincing them of your innocence prior to being locked away
    >> Anonymous 07/20/11(Wed)05:23 No.15643469
    My favorite way to to make people "think" there's a necromancer afoot? flesh golems are a start but people know them too well. Instead cast animate object, A lot. Just because it's a corpse doesn't mean it isn't an object. You can make entire armies out of skeletons and not use a single ounce of necromancy. I used this once on a "mini-boss" villian who liked to make puppets, but prefered to use fresh ingredients and only a few of the best pieces from any one source. So there were a lot of corpses lying about missing a few random bones.

    The best part was the Clerics reaction, I couldn't have hoped for better. He though he'd lost his connection with his god when turn undead didn't work on them. When holy magics did not destroy what appeared to be undead abominations.

    It was a bit of a storytelling let down saying "They were just puppets." instead of having a deific reason the cleric wasn't working.

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