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A disciple of decorum strives to attain the ultimate ideal of high-class refinement. He is a consummate gentleman, positively brimming with politeness and class. He also looks down upon those who lack such refinement, and strives to teach the ways of gentility to all those he comes across. Since many see this kind of lifestyle as a sign of weakness, the disciple of decorum often finds himself targeted by uncouth ruffians who would seek to take advantage of his apparent meekness. However, anyone expecting a disciple of decorum to be a simpering fop is in for a painful surprise -- and a forceful lesson in proper manners -- since a disciple of decorum trains diligently so that he can give hooligans the punishment they deserve and show the world that refinement is strength. Disciples of decorum travel the world trying to eliminate coarseness and elevate all of society to a higher level of sophistication and civility.
Requirements: In order to become a disciple of decorum, a character must fulfill all the following criteria:
>Alignment: Any lawful
>Skills: Diplomacy 13 ranks, Knowledge (any) 6 ranks
>Special: Flurry of blows ability, improved evasion ability; must pledge to follow the disciple of decorum's code of conduct (see below).
Class Skills: The disciple of decorum's class skills (and the key ability for each skill) are Balance (Dex), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Escape Artist (Dex), Jump (Str), Knowledge (any) (Int), Listen (Wis), Perform (Cha), Profession (Wis), Sense Motive (Wis), Spot (Wis), Swim (Str), and Tumble (Dex).
Skill points at each level: 4 + Int modifier