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  • File : 1304352569.png-(111 KB, 389x261, DespoilerofFlesh.png)
    111 KB DespoilerQuest Despoilerguy !8wYETIp9zU 05/02/11(Mon)12:09 No.14787679  
    Good afternoon /tg/.

    Since there were some people interested in continuing this Quest yesterday, I'm giving it another go. This is Despoiler Quest part II.

    Part I can be read here: http://suptg.thisisnotatrueending.com/archive/14775645/

    -------------------------------------------------------------------------

    Brief summary: Disguised illithid outcast Allariv ("Al") fought his way through an abyssal stronghold, defeating its balor lord and conquering the major artifact called the Despoiler of Flesh. Using it to transmute three beings into his first minions, Al returned to his material plane lair in a tower, and only narrowly escaped an attempt to steal the Despoiler from him by one of his minions. Right now, Al is in his bedroom, facing down the traitorous elf-mage Iriana Darkwind, Despoiler in hand.

    Characters:

    Allariv "Al" Earth'mus: Mind flayer cast out for his independent streak who became an adventurer while disguised as a human wizard. As this episode starts is in the form of a female elf albeit with very enhanced physical powers.

    Iriana Darkwind: Originally a cunning, cold elf wizard, she was nearly killed in the final battle in the Abyss and restored to life by Al. Currently in the form of a muscular half-orc half-elf hybrid. Just attempted to steal the Despoiler from Al by seducing him.

    Duergar/Gargoyle: Another of Al's traveling companions, he seems to willingly serve the mind flayer. He has no name (yet) that Al knows of, and is currently in the form of a metal-skinned gargoyle with a craggy rock beard.

    Xura: Originally the balor who owned the Despoiler, Al transmuted her into a lovely erinyes woman and made her his servant. Her name means "bitch" in abyssal.

    Let the game begin. What do you do with Iriana, now that her coup attempt has failed?
    >> Anonymous 05/02/11(Mon)12:13 No.14787709
    Change back to illithid form or something very powerful.
    I have no idea why the fuck it was seen a good idea to change into something so clearly inferiour.

    Tell the Elf that you are not so stupid to fall for her trap and that you were just faking it (blatant lies, I know... at least it will save our image somewhat)
    >> Anonymous 05/02/11(Mon)12:15 No.14787725
    Reduce her to a bone-miniature until we think of a gruesome enough punishment.

    (I waited, YetiDespoilerGuy!)
    >> Anonymous 05/02/11(Mon)12:16 No.14787734
    Return to Illithid form. The plan was that she would show you everything about the female form, and there is no reason why she shouldn't.

    Grow a penis.

    Skip to next morning.
    >> Anonymous 05/02/11(Mon)12:18 No.14787751
    Change back into an Illithid. Change her back into the Illithid/Elf Hybrid punishment form. Then, give yourself the experimental genitals again.
    >> Anonymous 05/02/11(Mon)12:20 No.14787772
    Also, some point in the future, fleshwarp the Despoiler into your torso.
    >> Anonymous 05/02/11(Mon)12:21 No.14787778
    Oh sweet, it's this thread.

    Eat her brain. Grow her brain back. Eat her brain.

    Repeat until the bedroom is coated in blood.
    >> Anonymous 05/02/11(Mon)12:22 No.14787795
    >>14787772
    I think OP said that we can't do that. I thought it would be a good idea.

    How long has it been since we have dined on brain?
    Are we still eager to explore mortal sexuality?

    Multitask. By all means, leave the details out.
    >> Despoilerguy !8wYETIp9zU 05/02/11(Mon)12:23 No.14787804
    Two paths to choose from:

    Punish her horribly by eating her brain and restoring it.

    OR

    Punish her less horribly by having sex with her.

    Cast your vote.
    >> Anonymous 05/02/11(Mon)12:24 No.14787817
    >>14787804
    Both. At the same time.
    >> Anonymous 05/02/11(Mon)12:26 No.14787831
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    >>14787817
    >Both. At the same time.
    The worst part is that it is a logical move. Fulfill the previous objective. Dine. Punish insubordination.

    It's not like we're playing a good guy, here. Or even a guy whose mind works in the same way as us.
    >> Anonymous 05/02/11(Mon)12:27 No.14787844
         File1304353652.jpg-(18 KB, 320x240, spittake.jpg)
    18 KB
    >>14787817
    >>14787831
    >MFW I realise they have a point.
    >> Anonymous 05/02/11(Mon)12:27 No.14787846
    Tentacles. Make use of 'em.
    >> Anonymous 05/02/11(Mon)12:29 No.14787865
         File1304353770.jpg-(55 KB, 200x186, league.jpg)
    55 KB
    >>14787817
    >>14787831
    >>14787844
    >>14787846
    /tg/ you SCARY ASS MOTHERFUCKER.

    Just do the brain thing.
    >> Anonymous 05/02/11(Mon)12:31 No.14787887
    Eat her brain. Ignore the horny voices in your (t)h(r)ead.
    >> Anonymous 05/02/11(Mon)12:32 No.14787898
    Eat her brain while sexing. Make it clear that if she behaves, only one of these things will occur at a time.
    >> Anonymous 05/02/11(Mon)12:34 No.14787916
    >>14787817
    I...hmm...yes.
    We're an abomination with an alien mindset; it makes perfectly logical sense in that context.
    Let's just get this part over with.
    >> Anonymous 05/02/11(Mon)12:35 No.14787920
    BRAINS! I MUST HAVE THEM!

    Any knowledge of the female form we will pick her skull to find. It is only fitting.
    >> Despoilerguy !8wYETIp9zU 05/02/11(Mon)12:35 No.14787922
    You give Iriana one last smile, cold and mercyless, from your elven lips before tapping yourself and growing back into your tall, muscular enhanced illithid form. Large membranous batwings sprout from your shoulders, and your large dark eyes glow with malevolence. Your psychic communication is like a hammer in her mind.

    "You thought you could betray me with simple pleasures of the flesh? You always were a fool, and a haughty fool at that. At least your brain can still have -some- use"

    With that, you grab her as she tries to run, holding her tight with your vise-like hands as you turn her around and expose the back of her neck.

    The screams are muffled, but even so your two minions downstairs shudder.

    THE NEXT DAY:

    You stir from your gentle rest feeling deeply sated, not needing sleep as such. Peering around your luxurious bedroom, you are content to see that you have managed to keep blood and other fluids off the furniture and walls. You'd hate to have to pay to have the entire room cleaned. The sheets still bear silent witness to the horror that occured in the night. The Despoiler whispers gently and writhes in your hand as you rise. Lying face-down on the bed next to you is the halfbreed body of Iriana, but her eyes are unseeing and focused off in the distance. By repeatedly consuming her brain matter and regrowing it you have reduced her to a virtual blank slate, her original mind presumably gone forever.

    What do you wish to do now? It is early morning, and you feel fully rested after the savage battle yesterday.
    >> Anonymous 05/02/11(Mon)12:40 No.14787971
    >>14787922
    ((Well done, and tastefully at that. Excellent job.))

    We shall go see what our more... productive minions have accomplished.
    >> Anonymous 05/02/11(Mon)12:43 No.14788011
    Make her into a bone figurine. We may find a way to repair her mind into one more... Cooperative in the future.

    (Awesome writing. Did we actually end up sleeping with her, or did you decide to overlook that. Not that I'm blaming you.)
    >> Anonymous 05/02/11(Mon)12:44 No.14788012
    >>14787922
    Too bad we lost a high-level caster, but I suppose it was necessary. Perhaps we can experiment with artificially constructed personalities now that we have an empty brain to play with.

    But first, go downstairs, and see what progress has been done in planning our expedition.
    >> Anonymous 05/02/11(Mon)12:45 No.14788026
    Now we need to find a new way to portal between planes with ease. At least we can find the underdark on the same plane. We'll need to investigate the town for sources of biomass soon. I still say we should just purchase a ranch or 50 heads of cattle to make monsters of. We can transmute something to make money in the interim.
    >> Anonymous 05/02/11(Mon)12:49 No.14788047
    >>14788026
    Oh god, this is turning into a Dunwich Horror scenario, isn't it? Cows go in, don't come back out.
    >> Despoilerguy !8wYETIp9zU 05/02/11(Mon)12:50 No.14788055
    Putting your robe back on (it's basically just a kilt now, due to the wings) you stroll out of the bedroom with the tiny bone figurine of Iriana in your hand. You playfully toss it up and down as you descend the stairs. It's possible that you could restore her personality with your artifact... if you so wished. Or maybe try to give her a completely new one.

    As you enter your study, you see the main table is still overpacked with maps, documents and books. The duergar/gargoyle is slumped in a chair, sleeping, utterly immbole. Xura the erinyes is curled up on the couch, a pillow piled haphazardly on top of her dark hair.

    It's a very peaceful scene, almost touching even to your alien aesthetics.

    What happens then?
    >> Anonymous 05/02/11(Mon)12:51 No.14788065
    >>14788026
    I support the idea of purchasing a ranch. It'll give us a source of new biomass to prepare for our expedition. My only concern is the problem of actual ranch hands for the proper care and breeding of the cattle.
    I think we should consider it an investment for a source of biomass that keeps on giving.
    >> Anonymous 05/02/11(Mon)12:51 No.14788067
    I Have No Mouth And I Must Scream
    >> Anonymous 05/02/11(Mon)12:52 No.14788073
         File1304355153.jpg-(279 KB, 849x816, flesh_golem_by_el_grimlock-d36(...).jpg)
    279 KB
    Turn her into a Lemure. Use her as an example to ensure that the Balor-turned-Erinyes remains faithful.

    Barring that, a flesh golem always has its uses.
    >> Anonymous 05/02/11(Mon)12:54 No.14788091
    We're psionic right? Let's peek in on their thoughts. See what they think of us and their situation in general.
    >> Anonymous 05/02/11(Mon)13:01 No.14788164
    You perform a quick psionic mindreading of your two minions on a whim. The duergargoyle (he needs a name) sleeps soundly, dreaming of gold, riches and slaves, all flittering past your mind like smoke. The erinyes rests fitfully, twitching as dark terrors menace her. And then you realize with clarity that Xura is -afraid- of you. You had hoped this was the case, but suspected it may also be feigned. But she really does fear you. Apparently being top of the pile for millennia and then being toppled and reduced to a servant, and transmogrified into her racial enemy, has spooked the erinyes deeply.

    Do you wish to transmute the Iriana-statue now, and if so into what choice? Or do something else?
    >> Anonymous 05/02/11(Mon)13:02 No.14788168
    >What happens then?
    1. The scene is appreciated
    2. The erinye is ordered to take care of the logistics of our journey
    3. The duergar is ordered to take care of our arms. A set of ordinary, or at least ordinarily looking weapons forged by him would be useful if we don't feel like announcing our presence.
    4. Experiments on personality and memory shaping are conducted from then on. Subject Iriana will have its mind crafted to feel most extreme emotions [from hatred through ecstasy and depression to love] in order to prove that we can shape it however we please. Mind wipes after each procedure are necessary.

    >>14788065
    Adventuring will handle that. Nobody cries about missing kobold tribes
    >> Anonymous 05/02/11(Mon)13:02 No.14788174
    >>14788073
    Why flesh golem?

    We could take a rat and turn it into adamantine golem if we wished to
    >> Anonymous 05/02/11(Mon)13:03 No.14788178
    >>14788164
    Is that OP? Or another good hypothetical-dialogue writer?
    >> Anonymous 05/02/11(Mon)13:04 No.14788197
    >>14788055
    What's our current resources in terms of money and magical items besides the Despoiler and a Hat of Disguise?
    I hope that we were able to salvage some of the magic items, gear, and money from our former party members.

    As for action, use our Hat of Disguise to take up our Al persona again, and wake up Xuras. We have shopping to do, and she is to be our secretary when dealing with the outside world.
    >> Despoilerguy !8wYETIp9zU 05/02/11(Mon)13:05 No.14788204
    >>14788178

    ((Lost my name for some reason. Bah))
    >> Anonymous 05/02/11(Mon)13:07 No.14788232
    We can make money by turning some of our figurines into golden statuettes, but we need to resist the temptation to just sell a wall of gold. It will be too obvious.

    I say pick three miniatures, and make them into three statuettes of gold, about a foot each, and encrust them with fairly valuable gems. If we are asked, we discovered them in the dungeon.

    Make them look like they go together. People will pay more for a set.
    >> Anonymous 05/02/11(Mon)13:09 No.14788245
    Gentlemen! What if we make a mine, factory or something like that which is populated by beings of animated flesh?
    >> Despoilerguy !8wYETIp9zU 05/02/11(Mon)13:11 No.14788263
    Your resources are large. Large enough to have mounted a successful raid on the Abyss. You have lots of gold, and a complete arcane laboratory.

    ((I have been pointed out that the Despoiler only works on living beings. So for the future we'll assume you can transmute living creatures into forms resembling non-living ones, but not really transmute base materials and metals and such.))
    >> Anonymous 05/02/11(Mon)13:12 No.14788275
    >>14788245
    Been suggested, read old thread.

    Anyways, we should wake our minions, transmute all of us into humans, and go into town with money in hand. We have shopping to do.
    >> Anonymous 05/02/11(Mon)13:13 No.14788285
    >>14788263
    Then I reiterate my call for taking up our Al persona and waking up Xuras in preparation for a shopping trip.
    >> Anonymous 05/02/11(Mon)13:15 No.14788302
    >>14788232
    This. Then go to a large marketplace, and sell/barter with them. We can buy interesting trinkets, and consider business possibilities while there.
    >>14788263
    ((So are we unable to change things into stone/precious metals/gems etc, but we can make them into bone/flesh/plant matter etc?))

    ((If so, make the statues out of a fine bone-china-type substance))
    >> Anonymous 05/02/11(Mon)13:18 No.14788348
    >>14788263
    Somebody come up with a list of valuable materials that are formed from organic materials.
    >> Anonymous 05/02/11(Mon)13:18 No.14788350
    Disguise ourselves as Al, obtain cattle.
    >> Anonymous 05/02/11(Mon)13:20 No.14788373
    Valueable organic goods:
    Spice
    Ivory
    Food
    Pack/Work Animals
    Dragonscale Armor

    and countless others
    >> Anonymous 05/02/11(Mon)13:20 No.14788378
    ((How long do you suppose it would take people to read the old thread? Because after that amount of time, I imagine this thread may become busier.))
    >> Anonymous 05/02/11(Mon)13:21 No.14788387
    thats a pretty disgusting dildo
    >> Anonymous 05/02/11(Mon)13:22 No.14788402
    >>14788348
    Drugs. Serotonin, DMT, Adrenaline, or anything else you wish - we can have it all by the bucketload.
    >> Despoilerguy !8wYETIp9zU 05/02/11(Mon)13:24 No.14788413
    You resume your illusionary human guise, a slender, brown-haired man. Walking over to prod the erinyes, you are inwardly happy to see her twitch as she wakes up, turning to stare up at you.

    "Xura. I have need of you. I need some things bought" you say.

    She rises to her feet, stretching her naked form, then becoming self-aware and hiding her pale curves as much as she can.

    "What? What are we doing? I can't go outside like this" she mumbles.

    You notice the dwarfgoyle stir in his chair as well, stretching his muscles.
    >> Anonymous 05/02/11(Mon)13:24 No.14788414
    >>14788373
    Dragonscale Armor, brilliant. It's twice as expensive as normal armor. We'll just have to transform rats into ancient wyrm dragons that don't have a brain and then skin all their hide.
    >> Anonymous 05/02/11(Mon)13:24 No.14788417
    >>14788378
    It was almost 350 posts if I recall and a lot of it was bickering. Could be about 30 minutes, maybe more for slower readers.

    Anyways, time to become an illithid cowboy. We need to hire a ranch hand too. Although since darkport is a PORT city I doubt we'll find a ranch in town. Might have to travel.
    >> Anonymous 05/02/11(Mon)13:25 No.14788425
    >>14788373
    >Ivory
    Practical. Probably best form to sell statues in
    >Food
    Oh ho HO. We need to test this one out.
    >Pack/Work Animals
    That might contribute to our cheap labour idea.
    >Dragonscale Armor
    Good thinking. Possibly for personal/army use.

    Also, I would add
    >Plants
    Exotic, never-before-seen flowers and herbs with peculiar natural effects of our choosing. With practise, we could provide narcotic, therapeutic or other kinds of substances from very carefully designed plant life.
    >> Anonymous 05/02/11(Mon)13:25 No.14788431
    >>14788413
    Give her a curtain to wrap around herself and tell her to stop whining.
    >> Anonymous 05/02/11(Mon)13:28 No.14788463
    I see we're going for the Machiavellian style of leadership. Fear over love, eh?
    >> Anonymous 05/02/11(Mon)13:29 No.14788473
    Give Xura some attractive form for bargaining with hapless male merchants.

    Pick some miniatures to make into bone china statuettes to sell.
    >> Anonymous 05/02/11(Mon)13:29 No.14788479
    >>14788413
    Make her hair grow, cut it, and then transform it into some decent clothes. Scold her for annoying us with such a trival matter.
    >> Anonymous 05/02/11(Mon)13:30 No.14788494
    >>14788479
    I like the sound of this, especially if we grab a knife and point it at her threateningly... Even though we're just cutting some hair.
    >> Anonymous 05/02/11(Mon)13:31 No.14788499
    >>14788425
    I would also add

    >Prostitution
    Think about it. Magically bind some people/animals. Alter their brain chemistry until they're just lusty whores with undying loyalty to you, and set them to work.
    We don't even need to worry about STDs.
    >> Anonymous 05/02/11(Mon)13:31 No.14788505
    >>14788431
    This

    then we'll get some clothes for her from market
    >> Anonymous 05/02/11(Mon)13:31 No.14788509
    >>14788499
    We're a mindflayer pimp?

    ...sort of want.
    >> Anonymous 05/02/11(Mon)13:32 No.14788511
    >>14788413
    Sigh an obviously bubbly illithid sigh.
    Tell Xuras to go through Iriana's wardrobe and find something befitting our secretary.
    Either that, or transform the pillow she was using into an acceptable set of clothing.
    >> Anonymous 05/02/11(Mon)13:34 No.14788528
    >>14788511
    I'm not sure the pillow is alive.

    >>14788509
    From a business point of view, it makes sense. We can tailor to the most perverse, acquired fetishes imaginable.

    Combine that with all the other ideas- fine bone china, dragonscale armour, narcotic plants, fine food...

    Profit.
    >> Anonymous 05/02/11(Mon)13:36 No.14788540
    >>14788528
    Personally, I'd rather keep our enterprises as natural looking as possible. Attention is bad, for now.
    >> Anonymous 05/02/11(Mon)13:36 No.14788546
    >>14788528
    Guaranteed to blow your mind!
    >> Despoilerguy !8wYETIp9zU 05/02/11(Mon)13:38 No.14788566
    ((To recap, we can only transform living beings into other living beings. Your tiny statuettes are still alive, in a fashion, but you can't make drapes into clothes or anything into drugs or such. You -could- turn creatures into dragons, or anything else living that produce something valuable.

    Also, Iriana didn't live with you. You were never close with her.))

    You sigh and toss Xura a curtain.

    "Do I have to think of everything? We'll get you some clothes on the way."

    The dwarfgoyle stirs.

    "What's happening then boss, do ye need me for anything?"

    You're ready to head into town with your erinyes-in-a-drape minion. Which of the many ideas given so far will you pursue? Oh, and you are bringing lots of gold with you, naturally.
    >> Anonymous 05/02/11(Mon)13:40 No.14788581
    >>14788566
    We don't really need to bring him along. But since he's being such a loyal minion, ask him if there's anything we should buy him.
    >> Anonymous 05/02/11(Mon)13:41 No.14788588
    Fine bone china statuettes.

    Could we hypothetically create a creature that grows a narcotic substance on it's skin?
    >> Anonymous 05/02/11(Mon)13:46 No.14788635
    >>14788528
    So we basically just create the world in Dollhouse. Lol.
    >> Anonymous 05/02/11(Mon)13:47 No.14788651
    We need clothes, a few heads of cattle for initial experimentation,and possibly charter a ship to leave in a week towards where the underdark colony is. In that order.
    >> Anonymous 05/02/11(Mon)13:49 No.14788674
    >>14788566
    >but you can't make drapes into clothes or anything into drugs or such
    We could fashion a creature which produces insane amounts of drugs and just harvest the organs and extract them.
    >> Anonymous 05/02/11(Mon)13:49 No.14788678
    >>14788674
    Now you're thinking with organs!
    >> Anonymous 05/02/11(Mon)13:50 No.14788689
    Damn, gotta go for a few hours. Stay alive quest thread!
    >> Anonymous 05/02/11(Mon)13:54 No.14788729
    >>14788566
    Have our duergar-gargoyle give us the list of supplies and everything else required for this trip that he should have been writing up.
    Then it's time get this shopping trip underway.
    >> Anonymous 05/02/11(Mon)14:00 No.14788790
    >>14788674

    A beast of resplendent liquid! Yes!
    >> Despoilerguy !8wYETIp9zU 05/02/11(Mon)14:01 No.14788793
    The dwarfgoyle shrugs.

    "Not really boss. Jes' working on planning yer underdark trip and all. Oh, maybe some clothes."

    You nod and head towards the stairs, Xura trailing after you. The two of you head out into the early morning of the city, watching merchants set up their booths and workers heading to their labors. Xura gets some stares, and some droolings, and seems horribly embarrased about the whole thing. You sigh, and give her some gold to purchase some clothes, knowing that the psychic link you have with her spine will let you know if she does anything wrong.

    Since you have been saving up gold for some time, you are able to afford buying a few cows easily. You and Xura end up purchasing four healthy-looking specimens, and for a few silvers extra have them delivered back to your tower. You do get some odd looks and whispers, but "Al" has a reputation of being somewhat odd already.

    Alright. You're back at the tower, four cows are tied up in the shed outside, Xura is dressed up (you insisted she get some 'alluring' clothes to further humiliate her) and you're awaiting your next move. It's approaching mid-day, and the sun is basking from a blue sky.

    What do you wish to do?
    >> Anonymous 05/02/11(Mon)14:05 No.14788825
    Experiment with fashioning the cows into creatures that could serve as body guards
    >> Anonymous 05/02/11(Mon)14:06 No.14788832
    >>14788793

    I like the idea of turning them into drug-producing factories and making money off of that.
    >> Anonymous 05/02/11(Mon)14:07 No.14788845
    Look around, see what real estate is available. Possible business opportunities are abundant, and it wouldn't hurt to have more disposable income streaming in.
    >> Anonymous 05/02/11(Mon)14:09 No.14788868
    Alter the cows so that instead of milk, they produce a sweet-smelling clear liquid. This liquid induces a state of bliss and concentration for about half a day, and has a highly addictive quality. Withdrawel is nigh-unbearable.
    >> Anonymous 05/02/11(Mon)14:09 No.14788871
    >>14788832
    Additional bonus - if you have a creature producing buckets of serotonin, then the creature will be constantly happy. Everybody wins.

    >>14788825
    What for?
    >> Anonymous 05/02/11(Mon)14:10 No.14788872
    >>14788793
    Experiment with turning a cow into a dragon of young age, and remove one of its scales to test for quality.
    Experiment further with the cow, see if we could fashion it into an umber-hulk like meat shield, or a suit of organic armor.
    >> Despoilerguy !8wYETIp9zU 05/02/11(Mon)14:10 No.14788873
    ((If you want to take an action please post a clear, concise description of what you want Al to do. For transforming things with the Despoiler I need to know at least what species and for sentient species sex of what you're changing them into, and any "extra" effects.

    Thank you!))
    >> Anonymous 05/02/11(Mon)14:10 No.14788877
    Turn the cows into hydras
    Chop the hydra heads off
    Turn the hydra heads into hydras
    INFINITE BIOMASS
    >> Anonymous 05/02/11(Mon)14:13 No.14788901
    >>14788832
    >>14788845
    >>14788868
    >>14788871
    As much as I agree with creating a mercantile empire, I think we should concentrate on our immediate goal of attacking and enslaving the Elder Brain that rejected our superiority and taking over our former illithid hive to turn it into our base of operations.

    Unless, you're suggesting these revenue streams to fund the acquisition of magical items to help us towards this goal.
    >> Anonymous 05/02/11(Mon)14:15 No.14788926
    >>14788877
    They're currently in a small shed. I don't think we have room for infinite hydra yet.

    >>14788868
    This. To clarify, don't piss around with gender or appearance just yet- just get the narcotic right.

    We can bring some guy in off the street to test it for us. If it works, he's our first customer. If it doesn't, biomass.

    Probably best to hide the fact it's from a magically altered cow, of course.
    >> Anonymous 05/02/11(Mon)14:17 No.14788946
    >>14788873
    Transform a cow into a young silver dragon, male. This is to see if the cow's mind will, essentially, get smarter by being in a dragon's body. Also to determine the quality of magical reagents we can acquire via this process by testing some of its scales and blood for potency.

    Then attempt to turn it into a suit of organic, non-sentient armor. Similar to full-plate, but flows over the wearer. It uses bone and toughened skin to deflect blows. Do you require more details for this?
    >> Despoilerguy !8wYETIp9zU 05/02/11(Mon)14:19 No.14788963
    You make a few tests on the captive cows with the Despoiler. While you can turn the cows into drug-cows, you seem to be inable to tailor the specific drug that closely. You assume it may require knowledge you don't have, or that the Despoiler simply does not have that kind of control. Turning one cow into a small dragon works perfectly, and you easily extract some scales from the creaturer before turning it back, none the worse for wear. You examine the scales, and hmm.

    "It appears some aspects of this work at least" you muse.

    Xura nods.

    "Yes... master"

    There's no immediately empty estate around your tower. While located just outside the city wall, the city long since crept out to surround the edifice. However, there is farmland to the north along the coastline, or warehouses down by the docks in the city proper.

    How do you proceed?
    >> Anonymous 05/02/11(Mon)14:22 No.14788992
    >>14788901
    >Unless, you're suggesting these revenue streams to fund the acquisition of magical items to help us towards this goal.
    Of course i am. We could acquire adventurers/meatshields to help up.
    >> Anonymous 05/02/11(Mon)14:27 No.14789051
    Hmm.

    How useful is the despoiler for straight-up brainwashing? Most of our revenue ideas require labour or face-men.

    Also, we need to find a new technique for portals.
    >> Anonymous 05/02/11(Mon)14:28 No.14789053
    >>14788963
    But is the dragon an actual intelligent dragon, or does it have the intelligence and mind of a cow?
    >> Anonymous 05/02/11(Mon)14:28 No.14789060
    >>14788963
    Acquire some farmland where we can begin our cattle/biomass operation. Also hire some peasant farmers or experts to start up the operation and keep it running.
    Anyone asks, just say we're a wizard, we ain't gotta explain shit.
    >> Despoilerguy !8wYETIp9zU 05/02/11(Mon)14:28 No.14789061
    >>14788946

    Transmuting a cow into a dragon does not automatically make it intelligent, nor does it seem transmogrifying a creature into a lesser one makes it automatically dumber. Presumably you have to focus on making such alterations. You transmute the hapless cow into a living suit of armor. It feels warm and alive, which is kind of disgusting to you as you are used to cold, moist things. But it does seem to work decently, even if anyone could tell that something was off about it should you sell it.
    >> Anonymous 05/02/11(Mon)14:30 No.14789087
    >>14789061
    Turn the armor back into a cow, but try to make it as intelligent as we can, so we know our limits.
    >> Anonymous 05/02/11(Mon)14:33 No.14789117
    >>14789087
    Seconded. It'll also serve to help in our experiments towards creating artificial personalities.
    >> Anonymous 05/02/11(Mon)14:35 No.14789142
    Okay, I say we go find some homeless drifter and test the mental manipulation powers of the despoiler before we run off to take control of the Elder Brain.

    Because it wouldn't behoove us to show up at the Elder Brain, try to Despoiler him and fail miserably.
    >> Despoilerguy !8wYETIp9zU 05/02/11(Mon)14:37 No.14789164
    You believe you can alter intelligence fairly easily with the Despoiler. You return the set of armor to the shape of a small silver dragon, and focus on making it more intelligent. Tapping the dragon on the head, you can see its eyes become focused and clearer. It opens its mouth and speaks.

    "This is odd. What just happened?"

    You're fairly sure you could control the minds of workers using your magical and psionic talents, should you so wish.
    >> Anonymous 05/02/11(Mon)14:38 No.14789187
    >>14789164
    Great success!

    Let's see if we can give a hobo a sheep's brain.
    >> Anonymous 05/02/11(Mon)14:38 No.14789188
    >>14789142
    This.

    I also elect that, if possible, we restore Iriana's mind and transform her into a budgy or something.
    >> Anonymous 05/02/11(Mon)14:43 No.14789241
    >>14789164
    Attempt to instill into the newly intelligent dragon the personality of a consummate soldier; only utterly and completely loyal to us and to the precepts of duty and that service guarantees citizenship.

    Let's see if we can create custom loyal minions.
    >> Anonymous 05/02/11(Mon)14:44 No.14789251
    >>14789188

    We may want to try and see if we can restore her to a useful state.

    Basically I want her making portals again so we don't have to go find a a new teleport slave.
    >> Despoilerguy !8wYETIp9zU 05/02/11(Mon)14:49 No.14789303
    You tap the cow-made-dragon again, and it tilts its head, looking at you.

    "Ah yes boss, I didn't recognize you at first. What do you need?"

    Do you wish to continue experimenting with the cows, experiment on Iriana, or something else?
    >> Anonymous 05/02/11(Mon)14:53 No.14789350
    >>14789303
    Let's test how easy it is to alter a mind so it picks up arcane/psionic/martial etc skill.

    See if you can make the dragon know portal magic.
    >> Anonymous 05/02/11(Mon)14:56 No.14789374
    >>14789350
    If Iriana's mind was still intact, we probably could have imported the knowledge from her.

    Or is that still possible?
    >> Anonymous 05/02/11(Mon)14:58 No.14789394
    >>14789350
    Agreed. The body should be capable of magic; let's see if we can make the mind capable of it as well.
    Also see if our new servant can use any of the dragon body's racial abilities or not. If not, it might be because we need to know about them in intimate detail in order to impart knowledge of how to use them to our servant's mind.
    Important thing to know, then.
    >> Anonymous 05/02/11(Mon)14:58 No.14789398
    >>14789374

    Let's find out.
    >> Anonymous 05/02/11(Mon)15:01 No.14789430
    >>14789394
    We made a firebreathing gargoyle. I think the dragon's good.
    >> Despoilerguy !8wYETIp9zU 05/02/11(Mon)15:05 No.14789473
    You fiddle with the confused dragon a bit. It appears that you can activate innate magical abilities easily enough. However, adding character level-based abilities doesn't seem to be working at all. You could make a creature capable of using portals naturally, or try to restore Iriana. Meanwhile you have a very confused small silver dragon and four cows.
    >> Anonymous 05/02/11(Mon)15:07 No.14789494
    Return Iriana's intelligence. Make her a cow.

    It's worth testing if we can transplant knowledge from one being to another. If the Despoiler is incapable, will our psionics be able to?
    >> Anonymous 05/02/11(Mon)15:09 No.14789515
    >>14789494
    By 'one creature' I mean Iriana. By 'knowledge' I mean portal rituals. By 'another' I mean dragon.
    >> Anonymous 05/02/11(Mon)15:11 No.14789535
    >>14789473
    Let's try restoring Iriana's abilities, with perhaps a personality that is more willing to serve us.
    I don't want a sycophant, but a cool, competent lieutenant.
    >> Anonymous 05/02/11(Mon)15:18 No.14789609
    >>14789494
    >>14789515
    This, essentially.

    If it's not possible to transplant knowledge, then this >>14789535
    >> Despoilerguy !8wYETIp9zU 05/02/11(Mon)15:24 No.14789693
    You are fairly sure that transplating a person or creature's character levels and abilities to another is not going to work either by despoiler or your own abilities. Instead you take out the small figure of Iriana, beginning to slowly rework it and essentially healing it of the damage you did earlier. You feel fairly certain that when awakened, she will now have a more servile personality.

    A few specific questions:

    Do you alter Iriana's personality any further except for greater loyalty?

    What shape do you choose for her? A cow was suggested, is this it?
    >> Anonymous 05/02/11(Mon)15:26 No.14789717
    >>14789693
    Turn her into a crustacean! A talking Crustacean!
    >> Anonymous 05/02/11(Mon)15:27 No.14789723
    Restore Iri's brain

    Turn her into a statue of a lemure.
    Put her into your bedroom, overlooking the bed. Whenever you have sex in that room, transform one of the participants into her old form.
    And put a large mirror on the opposite wall, so she can always see her current body as well.
    >> Anonymous 05/02/11(Mon)15:27 No.14789725
    >>14789693
    If she's now essentially a thrall to our will, there is no fun in making her a thrall.

    Just give her the Illithid form she once hated so. Now, she'll find it a blessing.

    As for personality quirks, why not plant the idea in her head that we're a deity. That could be fun.
    >> Anonymous 05/02/11(Mon)15:27 No.14789729
    >>14789693
    I'd suggest some form of pet.
    what would Illithids keep as pets?
    they're slavers, yes? so just about anything but we'd like it to be slightly humiliating.
    >> Anonymous 05/02/11(Mon)15:28 No.14789744
    >>14789723
    That is... Devious. Exceptionally so.

    However, we need her conscious and, you know, mobile. For her portal talents.

    >>14789725
    >there is no fun in making her a thrall.
    I meant
    >there is no fun in making her a cow.
    >> Anonymous 05/02/11(Mon)15:29 No.14789749
    >>14789725
    >If she's now essentially a thrall to our will, there is no fun in making her a thrall.
    this, we need her to still feel animosity towards us
    just be unable to disobey or plot against us
    think 3 laws of Iriana only with hatred
    >> Anonymous 05/02/11(Mon)15:29 No.14789751
    >>14789693

    A cow is too great of an insult to pass up. Plus, it fits with the more servile attitude we're giving her.
    >> Anonymous 05/02/11(Mon)15:31 No.14789777
    Iriana should be kept as near as the original form as possible, and to keep mental degredation to a minimum.
    >> Anonymous 05/02/11(Mon)15:33 No.14789788
    >>14789777
    >mental degradation
    We've already repeatedly devoured her mind while raping her until she became brain dead. I'm pretty sure it's a bit late to be worrying about that.
    >> Anonymous 05/02/11(Mon)15:33 No.14789795
    >>14789693
    No cow. Transform into a female drow.
    >> Anonymous 05/02/11(Mon)15:34 No.14789802
    I agree with this guy
    >>14789725
    Give her the Illithid form, but make her see it as a thing of beauty. Make anything else seem alien and vile. If we have to punish her, we make her closer to her original form.
    >> Anonymous 05/02/11(Mon)15:36 No.14789816
    Transform her into a lady cow.

    This quest is madness.
    >> Anonymous 05/02/11(Mon)15:36 No.14789822
    If we simply made her into a loyal servant, then there's no need to make her into anything except her original form.
    After all, the old Iriana is essentially dead with the amount of personality modification we've done.
    >> Anonymous 05/02/11(Mon)15:37 No.14789833
    >>14789802
    >Give her the Illithid form, but make her see it as a thing of beauty.
    Oh yes.
    >Make anything else seem alien and vile. If we have to punish her, we make her closer to her original form.
    PFFHHAAHAHA
    >> Anonymous 05/02/11(Mon)15:37 No.14789836
    >>14789822

    Yeah, I think we're overcomplicating this a bit. Just go with this.
    >> Anonymous 05/02/11(Mon)15:38 No.14789844
    >>14789751
    Yeah, make her a talking cow mage.
    >> Anonymous 05/02/11(Mon)15:39 No.14789848
    >>14789749
    >>14789749

    it'd be funny to see her grumble and groan and yet be incapable of doing anything
    >> Anonymous 05/02/11(Mon)15:41 No.14789887
    I find it funny how the description for the Despoiler mentions that demons have twisted imaginations and are able to come up with very twisted uses for it... and that's exactly what we're doing now.

    No, /tg/, you are the demons.
    >> Anonymous 05/02/11(Mon)15:41 No.14789893
    Cow with Iriana's original face. See how long it takes her to realise.
    >> Anonymous 05/02/11(Mon)15:42 No.14789903
    >>14789802

    I love this plan. This is my new favorite plan.
    >> Anonymous 05/02/11(Mon)15:43 No.14789905
    Why not transform her into a minotaur?
    That's essentially a cow, walking on two legs.
    >> Despoilerguy !8wYETIp9zU 05/02/11(Mon)15:43 No.14789908
    ((I need a few. Feel free to continue discussing))
    >> Anonymous 05/02/11(Mon)15:45 No.14789933
    >>14789802
    I say do this, and tone down the servial nature. Not too far, of course.

    Make sure she understands what you've done to her perceptions. In time, she'll have to accept it.
    >> Anonymous 05/02/11(Mon)15:45 No.14789943
    >>14789802
    Hah, that's actually better than the cow thing.
    >> Anonymous 05/02/11(Mon)15:45 No.14789944
         File1304365546.jpg-(70 KB, 400x405, 1303138031165.jpg)
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    >>14789887

    Just be glad this thing never falls into /d/'s hands.

    God help us all if that happens.
    >> Anonymous 05/02/11(Mon)15:48 No.14789987
    >>14789944

    God help us indeed. We need to prevent this.
    >> Anonymous 05/02/11(Mon)15:49 No.14789996
    >>14789944
    >Then mankind would have become as the Great Old Ones; free and wild and beyond good and evil, with laws and morals thrown aside and all men shouting and killing and revelling in joy. Then the liberated Old Ones would teach them new ways to shout and kill and revel and enjoy themselves, and all the earth would flame with a holocaust of ecstasy and freedom.
    >> Anonymous 05/02/11(Mon)15:49 No.14790001
    >>14789944
    For you, the day the despoiler graced your board was the most important day of your life. But for /d/, it was Tuesday.
    >> Anonymous 05/02/11(Mon)15:50 No.14790005
    >>14789996
    Well, there would be plenty of tentacles, certainly.
    >> Anonymous 05/02/11(Mon)15:51 No.14790017
    >>14789908

    Keep her biology mostly the same, but make her a grotesque sexualized parody of her former self. Exaggerated curves, hips, and breasts.

    Oh, and leave out the reproductive potential.
    >> Anonymous 05/02/11(Mon)15:51 No.14790028
    DERAILMENT DETECTED!
    DERAILMENT DETECTED!

    So, we have:
    >Iriana cow

    >Iriana normal

    >Iriana Illithid, with a psyche change so it's the only thing she finds attractive
    >> Anonymous 05/02/11(Mon)15:52 No.14790040
         File1304365938.png-(218 KB, 500x265, 1285094111490.png)
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    >>14789944
    /d/ isn't actually that creative.
    >> not-op 05/02/11(Mon)15:52 No.14790049
         File1304365958.jpg-(53 KB, 408x668, 1299017381104.jpg)
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    Turn the balor into a blazing evil sword.
    >> Anonymous 05/02/11(Mon)15:52 No.14790051
    +1 for '3 laws of Iriana'
    >> Anonymous 05/02/11(Mon)15:54 No.14790071
    >>14790028

    I vote for illithid!
    >> Anonymous 05/02/11(Mon)15:58 No.14790107
    >>14790028
    Iriana normal. No way to know what kind of side-effects that an illithid biology might have on her spellcasting ability, or her psionic vulnerability, especially to an Elder Brain's will.
    >> Anonymous 05/02/11(Mon)15:59 No.14790122
    >>14790028
    The Illithid thing is hilarious. Slightly more hilarious than the cow, and slightly more practical.

    Plus, it's still fuckable. Moreso.
    >> Anonymous 05/02/11(Mon)15:59 No.14790129
    Vote for normal.
    >> Anonymous 05/02/11(Mon)15:59 No.14790130
    >>14790107

    We can cut her off from the Elder Brain.

    Also soon the Elder Brain will be us.
    >> Anonymous 05/02/11(Mon)15:59 No.14790133
    Make executive /d/ecision already, op.
    >> Anonymous 05/02/11(Mon)16:00 No.14790146
    >>14790122
    Fuckable how? Illithids are genderless.
    >> Anonymous 05/02/11(Mon)16:00 No.14790154
    >>14790107
    We actually already made her an illithid-thing without such problems.

    I vote Illithid, anyway.
    >> Anonymous 05/02/11(Mon)16:02 No.14790174
    >>14790146
    >Illithid are genderless
    You haven't been following this quest very long. We can and have rectified this as needed.
    >> Anonymous 05/02/11(Mon)16:03 No.14790187
    >>14790154
    >>14790130
    The Elder Brain vulnerability is when we will be fighting the Brain for control. Or are you suggesting that we leave her behind?
    The possibility of psionic vulnerability never came up because we weren't in a situation where it could be tested.
    >> Anonymous 05/02/11(Mon)16:04 No.14790201
    >>14790187
    How about the collars?
    We could mod them so that if influence from the Elder Brain is detected, they collapse.
    >> Anonymous 05/02/11(Mon)16:05 No.14790211
    >>14790187
    We can make her something else while we fight the Elder Brain.

    Speaking of fighting the Elder Brain, we should start moving on that.
    >> Anonymous 05/02/11(Mon)16:06 No.14790216
    >>14790174
    No, I've been here since the beginning, and I know our experiments with gendering.
    It didn't turn out too well, if you'll recall.
    >> Anonymous 05/02/11(Mon)16:08 No.14790243
    >>14790216
    If by 'didn't turn out too well' you mean the Anti Fap Federation stopped us, then yes.

    If you're referring to the attempted usurption from Iriana, that can be rectified with mind alteration.
    >> Anonymous 05/02/11(Mon)16:13 No.14790293
    >>14790243
    Both, plus the addition of one more vice, one more weakness to our glorious illithid self.
    Why is the ability to fuck so important for you?
    >> Anonymous 05/02/11(Mon)16:14 No.14790305
         File1304367251.jpg-(147 KB, 1280x960, 1293931952753.jpg)
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    Okay, list guy is back with suggestions:

    -Illithid psionics are a product of an illithid brain. Irian's illithid/elf hybrid form does not possess one... at least not yet. Collars are also a failsafe.
    -We have cows for some biomass, we should fashion them into some muscle to follow Gar (my new name for the DureGARgoyle) as a fighting force. My personal favorite is Farspawned Umber Hulks/Grey Renders since they have an illithid appeal. But for now we can transport them as cows.
    -Change the dragon servant into a tiny beholder to serve as our messenger and minion. Also magical protection and lazers.
    -We need to get a ship or a portal to get to the mind flayer colony in the underdark. Expect a lot of drow servants. We need back up to aide us until we can reach the elder brain. It's psionic. It will know we are coming.
    -Are WE still vulnerable to it's mind altering affects? We really should fix that.
    -Bioarmor everywhere for everyone when we leave the town. For now put everyone in human form. We're chartering a ship to deliver our "cows". Or just portal there if we have the ability.
    >> Despoilerguy !8wYETIp9zU 05/02/11(Mon)16:15 No.14790321
    ((Alright, back))

    It's getting awfully crowded in the shed with three cows, a dragon, Xura and yourself, and now Iriana too. You have restored the former elf into a mind flayer sorceress, distinctly more feminine than your own original form, even having small breasts. It amuses you greatly to make her think this is her "true" form and the best form to remain in. Other than that you choose not to make her utterly subservient, however, prefering a minion who can think for herself. Her large, dark eyes focus on you.

    "Al? What happened? Something went wrong in the Abyss?"

    Xura looks over at you meaningfully, but seems faintly amused.

    What next?
    >> Anonymous 05/02/11(Mon)16:18 No.14790352
    >>14790305
    >Are WE still vulnerable to it's mind altering affects? We really should fix that.
    I kind of went with the assumption that when we were exiled, the Elder Brain relinquished control. You're right, of course, we need to think of some modification that can protect us without spoiling our Illithid purity.
    >> Anonymous 05/02/11(Mon)16:21 No.14790380
    >>14790321

    Quick, let's...let's...hehehehe...k-kill SOMETHING! :D
    >> Anonymous 05/02/11(Mon)16:21 No.14790389
    >>14790321
    Tell her that there were some complications.
    Right now we need to prepare for the attack on the Elder Brain and the illithid colony. Have Iriana, disguised as her original elf form, begin the acquisition of protective magic items to defend against psionic and magical mental attacks.
    >> Anonymous 05/02/11(Mon)16:26 No.14790439
    >>14790321
    >"Al? What happened? Something went wrong in the Abyss?"
    Have I missed something?
    >> Anonymous 05/02/11(Mon)16:26 No.14790444
    >>14790389

    Seconding.
    >> Anonymous 05/02/11(Mon)16:31 No.14790491
    She obviously thinks we just revived her after she fell unconcious in the abyss. We should tell her what happened, leaving out the details of what's happened to her. Presumably she thinks we were always an illithid now and that she always was fond of us so we don't need to mention anything to that effect. She probably thinks she's from the same illithid colony as us.

    Anyways, we should consult the gargoyle and Xura on our plans for attack.
    >> Anonymous 05/02/11(Mon)16:35 No.14790518
         File1304368531.jpg-(114 KB, 579x700, Lady_Illithid_by_TheDjib.jpg)
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    Stupid sexy Illithid Iriana...
    >> Despoilerguy !8wYETIp9zU 05/02/11(Mon)16:35 No.14790522
    "Yes, I'm sorry Iriana, you were badly hurt and I only managed to restore you with my artifact. Regardless, the balor is defeated and his hoard is ours. Now we are planning to defeat the Elder Brain our home colony."

    Iriana nods, her black eyes displaying little emotion.

    "Excellent. Thank you."

    All three of you head up the tower to convene with the duergargoyle in your study. He's put up quite a lot of notes and a few detailed maps in your absence.

    What now?
    >> Anonymous 05/02/11(Mon)16:35 No.14790524
    >>14790491
    Oh.

    FUCK YEAH.

    Anyway, go over the plans with Gar and go buy anti magic/psionic charms.
    >> Anonymous 05/02/11(Mon)16:43 No.14790595
    >>14790524

    Plan more.

    Obtain additional biomass.

    Obtain protection.

    BEGIN THE MARCH TO ENTRAP THE WORLD IN OUR BRAIN
    >> Anonymous 05/02/11(Mon)16:44 No.14790601
    >>14790522
    Go over what plans Gar has come up with. See if our current funds are adequate to acquire the supplies that he has outlined, and discuss with them appropriate magical and psionic defenses we will need to construct or purchase to fight against the Elder Brain and a colony full of illithid.
    >> Anonymous 05/02/11(Mon)16:44 No.14790609
    Ask him what he has determined and to give us a brief summary of the situation. He's a duregar so he'll know the underdark better than anyone.
    >> Anonymous 05/02/11(Mon)16:49 No.14790656
    >>14790609
    Apart from possibly us. Possibly.

    Anyways, we should compare what Gar says we'll need to what our funds are. We have plenty of brilliant money making ideas so far, but let's see if we need them immediately.
    >> Anonymous 05/02/11(Mon)16:51 No.14790670
         File1304369480.jpg-(75 KB, 400x464, brains-braingolem.jpg)
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    Guys.

    Guys.
    Hey Guys, listen.

    Hey Guys.

    ...

    Brain Golems.
    >> Despoilerguy !8wYETIp9zU 05/02/11(Mon)16:52 No.14790681
    >>14790609

    "Right boss. I figure there's two basic ways we can take to attack yer old stomping ground. Either we go in by stealth or by force. Stealth, I reckon we use yer fancy mind-tricks to shield ourselves from the flayers' telepathy, and try and make our way to the Elder Brain as quickly as possible. S'gonna be tricky, cuz every illithid we kill will probably be felt winking out by the big brain, so we'd have to move fast.

    Second option is force. Ye use yer doodad to make the biggest, nastiest things possible and assault the front gates. Make em carve a path of destruction through the city an' hope they kill as many flayers as possible before dying, an' then taking the last ones down on our own.

    What do ye think?"

    Iriana trails behind you, still appearing somewhat confused. Xura slumps down on the couch, picking at her nails.
    >> Anonymous 05/02/11(Mon)16:57 No.14790712
    >>14790681
    Stealth is clearly the best option here. The more surviving Illithid, the more biomass/trophies/minions.
    >> Anonymous 05/02/11(Mon)16:57 No.14790715
    >>14790681
    Both!

    Whip up a batch of the biggest nastiest monsters we can make and set them to assault the front gates while we slip in the back way through stealth to kill the Elder Brain. The slaughter at the gates will disguise any flayers we have to kill on our way in.

    Have Gar and the Erinyes handle the assault while you and Iriana (and maybe some brain golems you bring along in the form of tiny bone dolls) assassinate the Master Brain.
    >> Anonymous 05/02/11(Mon)16:58 No.14790720
    >>14790670
    >mfw I thought that was a chrysalis from the thumbnail
    >also mfw I can't find my chrysalis reaction image
    >> Anonymous 05/02/11(Mon)16:58 No.14790727
    >>14790681
    Every illithid killed would be a potential servant wasted, especially since we learned that we can't confer PC levels to our minions.

    I suggest a combination: we have a frontal assault by psionically shielded big bruisers, and a strike team sneaks in during the chaos to take out the Elder Brain.
    >> Anonymous 05/02/11(Mon)16:59 No.14790729
         File1304369992.png-(253 KB, 683x365, mordor.png)
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    >>14790715
    And the Elder Brain's attention is focussed on the assault.

    Where have I heard this plan before?
    >> Anonymous 05/02/11(Mon)17:01 No.14790739
    Stealth. I say we transform ourselves into something invisible and undetectable by psionics. 'Cerebral Blind' will make us able to be undetected unless they actually see us and invisibility can cover that. Does an invisible stalker have flesh? Or would a shadow beast be a better choice? Then again we need to be able to carry the stafff...
    >> Anonymous 05/02/11(Mon)17:02 No.14790760
    >>14790727
    If our distraction-creatures are heavily geared toward defence over offence, then they won't do too much damage to our new minions and fortress.

    I LOVE THIS PLAN!
    >> Despoilerguy !8wYETIp9zU 05/02/11(Mon)17:03 No.14790766
    >>14790712
    >>14790715
    >>14790727
    >>14790729

    Gar nods.

    "Right boss. How are you making those monsters?"

    Time to formulate a more precise plan, folks. Gar shows you a map of the illithid city (which obviously Al remembers well anyway). It's a large circular structure with tunnels radiating out from the large, subterranean vault under the central tower where the Elder Brain dwells. The front gate is mostly used for slave transport and the like, while there are smaller gateways to the east and west. The wall around the city is smooth and polished, to discourage races that -can't- levitate at will. Of course, a psionic watchgrid monitors the entire city constantly.
    >> Anonymous 05/02/11(Mon)17:04 No.14790773
    >>14790760
    Is it possible to make Insult Golems? They aren't really very threatening but they are impossible to kill and all they do is stand outside the gates yelling insulting things at the Illithids. Completely Psionically immune, made from Adamantine, but shaped like Brain Golems.
    >> Anonymous 05/02/11(Mon)17:06 No.14790782
    >>14790766
    Where is the nearest bar? Disguise ourselves as an ancient wizard again and go gather up a group of dupes- I mean heroes to go on an important quest.

    And by Quest I mean be turned into horrible abominations that are slave to our will.
    >> Anonymous 05/02/11(Mon)17:07 No.14790793
    >>14790729
    ...Ha.
    >> Anonymous 05/02/11(Mon)17:08 No.14790802
    >>14790773
    ...I kind of like the idea of a bunch of illithids trying to attack giant brains who just stand there going "Fuck off, squidface!"
    >> Anonymous 05/02/11(Mon)17:08 No.14790807
    >>14790782

    Sounds like a plan to me.
    >> Anonymous 05/02/11(Mon)17:08 No.14790809
    >>14790766
    >The wall around the city is smooth and polished, to discourage races that -can't- levitate at will.
    Now that I think of it, each of our minions is capable of levitation. This shouldn't be a problem for the stealth incursion.
    >Of course, a psionic watchgrid monitors the entire city constantly.
    Could be an issue. Will anti-scrying charms cover us? Or would that only work against arcane viewing?
    >> Anonymous 05/02/11(Mon)17:12 No.14790844
    >>14790782
    Playing the Evil Quest Giver would work for gathering some biomass. We could even send them in with the assault party, but they might kill an unnecessary amount of our kin.

    For purposes of gathering biomass, however, I'm all for it. Noone will be too suprised when an adventurer doesn't return from his 'quest'.
    >> Anonymous 05/02/11(Mon)17:12 No.14790846
    >>14790809
    Turn our minions into mindless bone dolls
    Carry them across the watchgrid (we are an illithid, why should it alert them to us?)
    Turn them back into minions
    >> Despoilerguy !8wYETIp9zU 05/02/11(Mon)17:13 No.14790856
    >>14790773


    Since your artifact turns living things into other living things (not unliving ones like golems), you could at best make some golem-like creatures that distract the illithids and are resistant to harm. You are fairly sure "invulnerability" is not a trait you can bestow with the Despoiler.

    >>14790809

    You believe that, since you are an epic level character yourself, you could shield yourself and one or two minions from detection long enough to complete the job. Not a whole invading force, though.

    So, do you wish to pursue the "recruit adventurers" plan, or another permutation?
    >> Anonymous 05/02/11(Mon)17:15 No.14790873
    >>14790846
    This is a good point. At a glance, an Illithid will think nothing of us. How soon will the Elder Brain realise we're meant to be exiled?
    >> Anonymous 05/02/11(Mon)17:15 No.14790875
    >>14790809
    We are a particularly strong psion. Hell, we defeated a balor. We should be able to mind blank ourselves. Using ANY psionics will alert the elder brain to our presence though. So magic and the artifact will be key.

    I say we use psionically immune brain golems to assault the front. The elder brain will interpret it as an attack from another elder brain (since brain golems are naturally created by elder brains) and rally the defenses.

    Gar can handle himself leading the forces, though an illithid disguise (or Ularithid for effect) might do the trick too. Xura with her vorpal blade can cut down anything that gets in the way. She'll need some bio armor and mind blank as well of course.

    As for us, we can levitate with Irana into the town, popping anything we encounter into more subservient brain golems along the way. Magical and not psionic Teleportation will help too.
    >> Anonymous 05/02/11(Mon)17:15 No.14790878
    >>14790856
    Let's recruit some adventurers. Disguise ourselves as an old man. Not Al, just in case people know Al by now. Go to a random tavern and find some party of walking clich├ęs.
    >> Anonymous 05/02/11(Mon)17:16 No.14790891
    >>14790875
    Keep in mind that Elder Brains are very intelligent, being, y'know, brains. If we make even the slightest mistake, they'll know it's a trap.
    >> Anonymous 05/02/11(Mon)17:17 No.14790899
    >>14790878
    Seconding this
    >> Anonymous 05/02/11(Mon)17:17 No.14790903
    I suggest a Shoggoth for the invading force. Won't be easily dispatched and most of it's through consuming or driving insane. Easily reversible effects wit complete control over the flesh.
    >> Anonymous 05/02/11(Mon)17:18 No.14790912
    >>14790891
    Which is why we need to maintain the mind blank and possibly invisibility right up until the point when we attack the brain. The distraction assault should help our chances a bit.
    >> Anonymous 05/02/11(Mon)17:19 No.14790922
    >>14790878
    Thirding this. Have the sexy elf give them a portal to the underdark to help on their way.
    >> Anonymous 05/02/11(Mon)17:19 No.14790924
    I think we should go with this guy's idea, too >>14790846

    Carrying them in as bone dolls is genius.
    >> Anonymous 05/02/11(Mon)17:20 No.14790938
    >>14790924
    Since the DM says we can't make them completely unliving just give them the most blank personality you possibly can. Completely brain dead.
    >> Despoilerguy !8wYETIp9zU 05/02/11(Mon)17:21 No.14790944
    >>14790875
    >>14790903

    ((A couple of quick notes. As noted, the Despoiler cannot change an unliving being or something into an unliving being. You can make things that LOOK like brain golems, however.

    Second, your Despoiler cannot affect oozes. While I will say for this game that you can turn something INTO an ooze, once it becomes an ooze it is totally beyond your control. This may or may not affect future plans.))
    >> Anonymous 05/02/11(Mon)17:22 No.14790949
    >>14790903
    I just had a thought. Do Illithid need to breath much?

    If we made some kind of flesh-shoggoth, then it can appear to be engulfing Mind Flayers, but we can actually make it preserve them.
    >> Anonymous 05/02/11(Mon)17:22 No.14790957
    I was kind of suggesting Brain golems just because I like the idea of assaulting the illithinds with something made entirely out of brains.
    >> Anonymous 05/02/11(Mon)17:23 No.14790964
    >>14790944
    >>14790949
    Disregard my previous statement. Flesh-Preservative-Shoggoth is technically ooze.
    >> Anonymous 05/02/11(Mon)17:25 No.14790974
    >>14790957
    Also, Elder Brains are the ones who use Brain Golems. The Elder Brain is more likely to think this is a genuine attack if it thinks another Elder Brain is trying to take over.
    >> Despoilerguy !8wYETIp9zU 05/02/11(Mon)17:28 No.14791000
    You reach a decision and an idea on how to recruit some more "helpers".

    "Iriana, if you could assume your illusionary guise, please?"

    The other mind flayer nods, and her form shimmers as she becomes an image of her former elven self. She looks down at herself and grimaces.

    "Ugh. I loathe this mammal form, even when it is merely an illusion..."

    You smile, and assume the form of an unassuming older man, dressed in a ragged robe with a hood, and carrying a walking staff. You give Gar and Xura some orders to prepare for your return, and depart into the city. It is afternoon, and the taverns and bars are filling up with people. You carefully pick one well-known for harboring adventurers looking for employment (the ironically titled "The Lucky Fool" inn) and enter.

    Inside the music is already loud, and drinks and food are passed out to many tables. You and Iriana attract little attention, and offhand you can see at least three probable adventurer groups just lounging around at tables, waiting for opportunity to knock. Meanwhile, a huge muscular bald man you vaguely remember as "Mart" is serving enormous amounts of alcohol, and other refreshments behind the bar.

    The groups you can see from here are:

    * A very clean-shaven group with freshly washed and carefully maintained armor.

    * A group of dingy-looking people nursing the cheapest drinks possible, all with poorly maintained and cheap gear.

    * A group of apparently fresh-faced younger people, looking a little nervous and excited. They have average-looking gear.

    What now?
    >> Anonymous 05/02/11(Mon)17:29 No.14791006
    Big worms? Giant worms that swallow people whole but don't start eating people.
    >> Anonymous 05/02/11(Mon)17:29 No.14791008
    Current Battleplan:

    - Recruit Adventurers - Harvest their Biomass
    - Make Brain-Golemnish creatures designed to be super resistant and not really do too much damage
    - Set these creatures on the front gates
    - IT'S A DISTARCTION
    - Levitate in with Iriana
    - Carry other minions as bone dolls until needed
    - Proceed to Elder Brain while bulk of security is distracted
    - ?
    - Alter Elder Brain brain chemistry- ASSUME CONTROL

    Did I miss anything?
    >> Anonymous 05/02/11(Mon)17:30 No.14791013
    >>14791000
    I vote for the new kids. Give them one hell of a first adventure.
    >> Anonymous 05/02/11(Mon)17:32 No.14791030
    >>14791000
    We're epic-level psionic god-material. Get the group with the best equipment- we can find a use for it.

    We could probably use a way to kill them quickly, and with little fuss. Ideas?
    >> Anonymous 05/02/11(Mon)17:32 No.14791037
    >>14791000
    Grab the young boys, they are not likely to be missed and one warm body is as good as another if we are just going to turn them into monsters.

    Mind read the poor ones to see if they would be open to long term employment. They seem more likely to be loyal without the need for mind rape.

    Have Iriana approach the cleaner group separately so we can mind rape them into servility and turn them into bone dolls. They will probably be useful in the final assault.
    >> Anonymous 05/02/11(Mon)17:34 No.14791045
    I vote dirty bastards or young people
    we don't need them to be good, just distracting and having the others go missing will attract more attention
    >> Anonymous 05/02/11(Mon)17:35 No.14791051
    >>14791037
    Don't forget we're looking for biomass. We should use the poor ones to construct our Not-Brain-Golems and brainwash the skilled ones.

    Approaching them seperately would be best.
    >> Anonymous 05/02/11(Mon)17:37 No.14791075
    >>14791051
    This makes sense.

    >>14791045
    Do we want adventurers in the assault party? They might unnecessarily harm Illithids we can use, or make it look less like an enemy Elder Brain assault.
    >> Anonymous 05/02/11(Mon)17:37 No.14791079
    I vote the people who are good just so we can make sure that we know where they are.
    >> Despoilerguy !8wYETIp9zU 05/02/11(Mon)17:37 No.14791080
    ((Gah. I'm being called away. If someone archives this I'll read up on the general consensus. Anyone feel like continuing tomorrow or wednesday? I may not have as long, but I can probably squeeze a few hours of Quest in if there's interest.

    Also, how did this round go, you guys think? Too slow? Anything I should be mindful of? Still a total rookie to doing this...))
    >> Anonymous 05/02/11(Mon)17:38 No.14791084
    >>14791051
    Well we can take several disguises right?

    Approach fresh faces with some bullshit about giant rats, turn them into bone dolls once we get them in a basement somewhere and carry them home.

    Tell the dirty bastards we are an archaeologist or some shit and there is a tomb full of treasure we want them to go plunder, bring us back one thing and they can keep all the other treasure. Possibly give them directions that have them walk right into our base. Where we then turn them into bone dolls to be used later.

    Clean shave... An evil wizard has just found an ancient and powerful artifact. We need their help. Technically it's not lying.
    >> Anonymous 05/02/11(Mon)17:38 No.14791085
    This quest is getting good. Real good.
    >> Anonymous 05/02/11(Mon)17:38 No.14791087
    Agreed with the general consensus. Transform the dirty poor ones that no one will miss. Mind-rape/control the more powerful group is optional. We could always use them later.
    >> Anonymous 05/02/11(Mon)17:40 No.14791106
    >>14791075
    >Do we want adventurers in the assault party? They might unnecessarily harm Illithids we can use, or make it look less like an enemy Elder Brain assault.
    that was my point, sorry for making it in such a bad way. I meant that we don't need good adventurers, just biomass
    hell, we could just capture rats and make them into Not-Brain-Golems

    why are we getting adventurers again?
    >> Anonymous 05/02/11(Mon)17:40 No.14791111
    >>14791080
    Single black tear of liquid sorrow.

    Anyway, OP, this session was a bit slow to start but I loved the tactical shit. Nice work glossing over the bedroom stuff, too.

    By all means, continue this as soon as you can. I'll check if it's archived.
    >> Anonymous 05/02/11(Mon)17:41 No.14791123
    We have 3 cows, a dragon, and how ever many adventurers we recruit for making minions. I think we can make a considerable distraction.

    This quest has gotten quite exciting. Can't wait until next time.
    >> Anonymous 05/02/11(Mon)17:41 No.14791131
    >>14791106
    >why are we getting adventurers again?
    They're more common than rats, they're fatter than rats, and nobody will be surprised if they go missing.

    The skilled ones could make good servants later.
    >> Anonymous 05/02/11(Mon)17:42 No.14791138
    >>14791106
    I really don't feel okay with abusing the despoiler to that level. If we can just turn any old lump of flesh into anything we want then there is no real challenge. Anyway we are EEEEeeeeviiiiiiiiiiiil. So why waste such an opportunity on rats when we could ruin the lives of some poor saps at the same time?

    Also if we don't rape them too hard they keep their PC levels, and we are dealing with a pretty high level threat here. A handful of 2 HD fleshwarps are going to get stomped, we need something a bit meatier.
    >> Anonymous 05/02/11(Mon)17:46 No.14791173
    Even though the OP hasn't called us out on it yet, too much mutation at once with the defiler to a single thing will cause it to dissolve into protoplasmic goop. So we should think about what we're converting. There's no concrete rules to it though, just DM fiat.
    >> Anonymous 05/02/11(Mon)17:47 No.14791187
    http://suptg.thisisnotatrueending.com/archive/14787679/

    Bravo, OP. Magnificent thread.
    >> Despoilerguy !8wYETIp9zU 05/02/11(Mon)17:49 No.14791198
    ((Hey, thanks for liking it so far. Started off slow because not many people were on when I started this one up. I kinda only have a limited time each day, unfortunately. Sorry about that.

    As for the decay thing. Yeah, in the original fluff it says that too many mutations will dissolve creatures into goop. I won't really worry too much about that unless Al enforces dozens and dozens of changes on the same critter. May want to be careful with your more useful minions, however!))
    >> Anonymous 05/02/11(Mon)17:54 No.14791241
    Given the protoplasmic decay thing, maybe after we finish with the elder brain we should go ahead and modify ourselves into an "ultimate" form? Since "Al" is an outcast, and we already suspect he hates his own kind.

    Make ourselves into a less hated humanoid, and more likely to be accepted. Dunno exactly what.
    >> Anonymous 05/02/11(Mon)17:55 No.14791255
         File1304373348.jpg-(132 KB, 803x770, Despoiler of Flesh.jpg)
    132 KB
    For future questions, here' the item info on the artifact itself.
    >> Anonymous 05/02/11(Mon)18:06 No.14791351
         File1304374000.png-(992 KB, 992x846, Mind Flayer 2.png)
    992 KB
    >>14791241
    Okay, here goes. The pinnacle of beauty and purity of form and function as seen by Al.

    -A mane of beholder eye stalks and tentacles around the face. No facial features to speak of except for a large black central eye as a beholder.
    -Two sets of arms, powerful and functional with three fingers and a thumb. Retractable bone blades in each forearm to be used when needed.
    -A pair of prehensile tentacles trailing behind each shoulder, they have a venemous sting lethal to anything they touch and also capable of delivering negative energy touch attacks or draining life vampirically via modified suction cups.
    -A sturdy but moble lower torso. Double jointed legs for extra propulsion and height (intimidation is important) although natural levitation will be the primary means of transport anyways.
    -Most primary life organs removed, able to leach nourishing psionic energy and life force from anything nearby as well as a small amount from any servant with a spinal implant. This should negate the effects of crits mechanically.
    -Modified adrenal glands allowing

    Also optional:
    -Keep the Illithid head as a reminder of his true superiority and to encourage the loyalty of his kin
    -Give him wings just for the badassery
    -God damned Cthulhu
    -just a featureless lifeform
    -God
    >> Anonymous 05/02/11(Mon)18:13 No.14791403
    >>14791351
    Inconspicuous.

    OP's already said he's not going to force the protoplasmic goop thing on us, so I don't think we have to worry about determining an ultimate form yet.
    >> Anonymous 05/02/11(Mon)18:28 No.14791546
         File1304375296.png-(451 KB, 590x705, farspawn.png)
    451 KB
    When we do get down to actually making a permanent army out of our biomass harvests my vot is on these guys.
    >> Anonymous 05/02/11(Mon)18:34 No.14791618
    >>14791351
    let's also add some fucked up nightmare tier IRL stuff
    Like irukanji venom

    falcon eyes and echolocation to (I'm guessing) psionic detection system


    Also, I propose that we give ourselves some limits on the item, so as to not turn this into youhavealreadywon-quest. Such as it can't create mass, only minor (limited to biological chemistry (yes I know that the term is organic chemistry but that is carbon based chemistry not life based chemistry)) transmutation, so we couldn't grow a rat into a dragon, we'd need to use a whole heap of rats and we couldn't create metal or rock (dwargoyle can be allowed due to fucked up physics in the abyss, but no more from now on)
    >> Anonymous 05/02/11(Mon)18:35 No.14791627
    >>14791546
    Why make a puny half-farspawn grey render when we could just make a farspawn tyrant tarrasque army. Oh god... That's horrifying.
    >> Anonymous 05/02/11(Mon)18:40 No.14791676
         File1304376010.jpg-(1.63 MB, 1352x2006, Mind Flayer_by_CarstenO.jpg)
    1.63 MB
    >>14791618
    Yeah, I agree with what you said. But gargoyles are actually natural animals (admittedly with the earth descriptor). They are monstrous humanoids. But we can add some mass. After all, it's magic and all and we are, in fact, a wizard... psion... squid thing.

    And Biochemistry is a term also and it does describe what you're looking for. And (almost) all lifeforms are comprised of plenty of metal anyways. Just not in the same allotropic forms as pure metal or rock.
    >> Anonymous 05/02/11(Mon)18:48 No.14791759
    >>14791676
    thank you for the clarifications

    Still somewhat against the idea of being able to add mass... not only due to REALISM HUUURRRRR, I also find the idea of transmuting flesh to be cooler

    you want an extra arm? add a dog to that shoulder and transmute it into a arm and connect the arm into your newly transmuted shoulder.

    And while yes, there are a lot of metals in biochemistry (given a human of 75kg, ~20kg is calcium) having the ability to give things refined metal exoskeletons just feels like cheating

    I doubt we can actually define rules on what we can do and what we can't do and people will take advantage of the artifact, though. so it's something of a moot point...
    >> Anonymous 05/02/11(Mon)18:49 No.14791775
         File1304376580.jpg-(85 KB, 400x475, Cerebralith.jpg)
    85 KB
    Another potential minion to consider: Cerebriliths. Useful psionic demons. Xura could be made to command them.
    >> Anonymous 05/02/11(Mon)20:36 No.14792620
    >>14791618
    The Despoiler's own description mentions a limitation that we haven't been paying attention too. If a life form is changed too many times, or into a custom form that's too elaborate, it collapses into a puddle of inert goo and can't be played with anymore.
    >> Anonymous 05/02/11(Mon)21:24 No.14793020
    >>14792620
    A rule that our loveable DM basically told us we didn't need to consider overly much.
    So as long as he's cool with the shit we do it's alright.
    >> Anonymous 05/02/11(Mon)21:25 No.14793024
    >>14792620
    It's been addressed by the OP himself. He won't pull this card unless it's really plot relevant. He's pretty much giving us a blank check within the other limitations.
    >> Anonymous 05/02/11(Mon)21:34 No.14793124
    This has actually really gone quite well for a purely player driven quest. The DM hasn't really created any plot motivations or otherwise beyond the inclusion of the staff itself. Even our 'hero' was player created. This is quite remarkable for a result if you ask me.



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