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  • File : 1300147376.jpg-(20 KB, 180x446, Doppelganger.jpg)
    20 KB Doppelganger Bootleg Quest VI Tollymain !!ze5GOtMjMiN 03/14/11(Mon)20:02 No.14243127  
    After you accidentally frightened a man into slitting his own throat out of fear, you took his sack of cheap trinkets. You decided to take a trip to the slums, hoping to find some more easy prey. A couple gullible drugged-up thugs later, you acquired some actual combat proficiency. You then organized your belongings in the safety of the gnome's former room. By this point, night had fallen, so you decided to go talk to the elf. One dog later, you had a short conversation with the elf (his name's Gave by the way); sadly it was interrupted by a collector who seems intent on taking a debt out of Gave's skin.

    You currently appear to be a small, dark-skinned child with feral pinched features, sharp teeth, and rather hairy limbs. You're wearing some highly concealing clothing you took from a dead gnome. What you really are is a doppelganger-like creature capable of taking the appearance or abilities of anything you devour.

    What do you do?

    Archived Threads
    DBQ I: http://suptg.thisisnotatrueending.com/archive/13880692/
    DBQ II: http://suptg.thisisnotatrueending.com/archive/13953219/
    DBQ III (Somehow was mislabeled.): http://suptg.thisisnotatrueending.com/archive/14141709/
    DBQ IV: http://suptg.thisisnotatrueending.com/archive/14221427/
    DBQ V: http://suptg.thisisnotatrueending.com/archive/14232459/
    >> Tollymain !!ze5GOtMjMiN 03/14/11(Mon)20:03 No.14243133
    HP: 19/19
    Str: 11
    Dex: 17
    Con: 13
    Int: 13
    Wis: 19
    Cha: 13
    Land Speed: 25 ft
    Climb Speed: 15 ft
    Size: Small


    Personal Inventory:
    Gnome's Garb
    Lucky Trinket
    18 Pieces of Copper
    12 Pieces of Silver

    Home Inventory:
    Corroded Sword
    Puzzle Box
    Dark Glasses
    Weird Lens
    Priestess's Letter
    Enforcer's Club
    Sack of Trinkets
    >> Tollymain !!ze5GOtMjMiN 03/14/11(Mon)20:04 No.14243138
    Climb +8 natural bonus
    Knowledge: Local 1 rank
    Knowledge: Religion 1 rank
    Stealth 16 ranks + 4 natural bonus

    Weapon Finesse
    Simple Weapon Proficiency

    Special Abilities:
    Sneak Attack +1d6
    Low-Light Vision
    Assimilate (Appearance, special abilities, attributes, skill ranks, and feats are taken from devoured kills. You may only take 1/4 of a person's learned skill ranks through a kill, and only from people with more ranks than you; skill ranks stack.)
    Shape Memory (The current form you possess can be imprinted into your memory, allowing you to shift back to it after gaining a new form. This shapeshifting takes one minute.
    >> Anonymous 03/14/11(Mon)20:04 No.14243140
    Can we save more than one form to revert to? Or is it just one at a time?
    >> Tollymain !!ze5GOtMjMiN 03/14/11(Mon)20:06 No.14243168
         File1300147614.png-(2.94 MB, 1938x2271, Forest Dweller.png)
    2.94 MB
    Picture is what you sort of look like right now: Take away the hat and wrap the scarf around the head and it'd be perfect.

    Also, if people could post good picture of middle-eastern cities for me to point out as examples of the city you're in, that'd be awesome.

    Finally, Tolly's General Rules:
    First choice of action to receive 3 votes, no matter how stupid or suicidal, will be undertaken. Especially retarded choices may receive a "Are you sure?", first.
    Addendum: If there just aren't enough posts after about 10 minutes, first to two (or just plain first) decides.

    All things are decided by my dice. If something attacks you, and the dice say it crits and nearly kills you, you better get ready to run.

    Joke options may be given when I am tired and think they are hilarious. See: Death Blossom. These options are not actually on the table.

    Do please enjoy yourselves.
    >> Anonymous 03/14/11(Mon)20:06 No.14243169
    "Well, don't let me get in your way. Of course, I would've made damn sure the guys who worked for me didn't run off with something valuable... but then again, that's just the tracker in me. I'm not some big-time boss who'd rather wait for that kinda news."
    >> Tollymain !!ze5GOtMjMiN 03/14/11(Mon)20:09 No.14243195
         File1300147761.jpg-(16 KB, 289x313, Facepalm 1.jpg)
    16 KB
    I've really got to fix that. Yes, it's one extra form at a time only right now.
    >> Anonymous 03/14/11(Mon)20:09 No.14243201
         File1300147787.jpg-(78 KB, 500x364, 1719400992_9a895a7c07.jpg)
    78 KB
    >> Tollymain !!ze5GOtMjMiN 03/14/11(Mon)20:21 No.14243336
    >You slide off of the extra stool in the room, and move to slide past the broad man. "Guess I'll be leaving, then."
    >The man looks down at you, then back to Gave. "Keeping company with gnomes, eh Gave? Can't find anybody else willing to stand your company?"
    >Gave shrugs. "Better than you folks. Can you get this over with? I need to get some sleep."
    >You brush by the man into the outside air. From inside the hut, you hear a crashing noise. Sounds like the club smashing into a stool.

    What do you do: Leave and hunt? Assist Gave? Other?
    >> Anonymous 03/14/11(Mon)20:27 No.14243416
    Let them fuck each other up, then come in to clean house and eat them both.
    >> Anonymous 03/14/11(Mon)20:30 No.14243450
    rolled 87 = 87

    Gonna have to go with this. Pop in when the thug almost done beating him, and sneak attack. Gauge our response to elf guy based on his reaction.
    >> Anonymous 03/14/11(Mon)20:37 No.14243534
    And naturally, we'd go for a sneak attack, presuming the situation was a good one for us. As in, good for us to sneak in and kill fools and eat.
    >> Tollymain !!ze5GOtMjMiN 03/14/11(Mon)20:37 No.14243535
    >You wait for a moment. You hear the club smash into multiple objects, a couple yelps of pain, and then silence, punctuated by a gurgle.
    >You peer inside. Gave has the man in some sort of lock, cutting off him off from air. The guy's face is livid purple. Just as his eyes start to flutter shut, Gave drops him on the floor.
    Stealth check 32
    Perception check 16
    >Gave, unaware of your continued presence, kneels down next to the man. "Don't worry, I won't tell anybody you were beaten by an elf. Just don't try pull that shit again."
    What do you do?
    >> Anonymous 03/14/11(Mon)20:39 No.14243556
    What are the conditions of the two of them? Is the thug unconscious? Or at least unresponsive for the time being? Is Gave's back to us?

    If so, sneak attack and slit Gave's throat, then finish off the thug.

    Otherwise "rush" in and stab the thug, and when Gave is all, "WHY'D YOU DO THAT!?" Be all, "I thought he was gonna hurt you, lololol."
    >> Anonymous 03/14/11(Mon)20:40 No.14243576
    Go in and see what's up. Offer to take the guy out back or something, and om out of sight. If he asks where you took the body, just tell him that he woke up faster than expected, and he took off.

    This has two things going for it-

    1) We get to nom a thug

    2) Hijinks ensue as Gave gets in trouble for killing a thug
    >> Anonymous 03/14/11(Mon)20:41 No.14243584
    oh shit, he's an adventurer!
    >> Anonymous 03/14/11(Mon)20:42 No.14243602
    Agreed. We shouldnt burn bridges yet, especially since he can bring us to horses to eat.
    >> Tollymain !!ze5GOtMjMiN 03/14/11(Mon)20:48 No.14243672
    >You decide to step back in. Gave's head snaps up as you pass through the beads. "I thought you'd left."
    >> Anonymous 03/14/11(Mon)20:58 No.14243790
    "thought I'd stick around, see how thing's went. how did you do that?"
    >> Anonymous 03/14/11(Mon)20:59 No.14243815
    This, then ask if he wants us to help him dispose of the body after he responds.
    >> Tollymain !!ze5GOtMjMiN 03/14/11(Mon)21:02 No.14243849
    >You look at the man on the dirt floor, then back to Gave. He seems to be fine. "I thought I'd stick around, you know. See how things went. How did you do that? Is he dead?"
    >> Anonymous 03/14/11(Mon)21:03 No.14243855
    This, dont hurt gave, we need to try and make some friends and gain contacts im thinking.
    >> Tollymain !!ze5GOtMjMiN 03/14/11(Mon)21:04 No.14243869
    >He looks down, then says "I've had training. I don't want to talk about it though, only brings more trouble. Can you help me dump this clown outside?"
    >> Anonymous 03/14/11(Mon)21:05 No.14243880
    No we don't. All we need to do is eat everything and everyone until we've gained enough knowledge and power to ascend to godhood.
    >> Anonymous 03/14/11(Mon)21:08 No.14243904
    He's just a means to an end. If he can lead us to more plentiful bounties, why would we kill him now? Especially after seeing what he can do.

    Nod, and help him take the guy wherever, Make an excuse to stay there a bit longer as he walks out of sight (Something like "I have to pee"). Then nom. Though it depends a bit on where he dumps the guy.
    >> Anonymous 03/14/11(Mon)21:11 No.14243933
    There's not exactly a run on people to eat. We are in a city after all, and there are bound to be hundreds more just like it all over. And the sooner we eat him, the more powerful we become, and the quicker and easier we can eat others.

    Did you forget what we are?
    >> Anonymous 03/14/11(Mon)21:13 No.14243965
    Remember, if we have an ally we have access to all of his abilities, plus an extra possible fighter. If we eat him we have one of his abilities.
    >> Anonymous 03/14/11(Mon)21:16 No.14244012
    Did you forget that he can get us to STABLES? Do you know how much more useful eating five horses that are near-guaranteed kills are than fighting a completely unknown guy who could very well wipe us (And nearly did last time we tried)?

    I'm not saying that we should NEVER kill him, but killing him now is just shortsighted.
    >> Anonymous 03/14/11(Mon)21:18 No.14244034
    Did you two forget that you're faggots?
    >> Anonymous 03/14/11(Mon)21:22 No.14244075
    >You look away. "Right then. Want some help dragging him outside?"
    >Gave nods at a boot. "Sure. I'll grab his other leg." Between the two of you, you manage to drag the semi-conscious man into a shadowy area where he won't get immediately found and mugged. Gave drops a small coinpurse on the man's body, and sneers. "Here's your interest, asshole." Before you step back inside, you make an excuse about having to relieve yourself. Gave points at another building. "Have at it kid. I'll be inside." A few minutes later, you walk back in. Gave narrow his eyes. "Put the money back."

    Choose one:
    Knowledge: Local 3 ranks
    Intimidate: 2 ranks
    Perception: 1 rank

    I love how you assume I mean horses.
    >> Anonymous 03/14/11(Mon)21:22 No.14244078
    Dammit, I always forget that.

    Yeah, completely disregard what we've said OP. The man voting to kill a friend that easily could've killed us last time around is irrefutably right.
    >> Tollymain !!ze5GOtMjMiN 03/14/11(Mon)21:24 No.14244099
    Shit, forgot me tripcode.
    >> Anonymous 03/14/11(Mon)21:27 No.14244140
    I'm assuming that whatever it is, we can assimilate and grow from.

    But since you mention it, casually steer the conversation over to legitimate work, bringing up the stables. If he seems receptive, ask to tag along one day. If not just to get some recon on the place.
    >> Anonymous 03/14/11(Mon)21:34 No.14244223
    Are you retarded? It's full of slave children used in the sex trade.
    >> Anonymous 03/14/11(Mon)21:36 No.14244250
    Well excuuuse me for not associating "Shoveling manure" with underage harems. Besides, I already have an idea of what to do:

    1) Go there
    2) Eat kid, take appearance
    3) Wait for some rich looking guy to come
    4) Get him in a room alone
    5) Eat, take appearance and knowledge
    6) ????
    7) Doppelganger Madness
    >> Tollymain !!ze5GOtMjMiN 03/14/11(Mon)21:37 No.14244256
    Is it me or is the thread a bit slow tonight?
    >You make a big show of heading outside, and drop the money in the shadows. Heading back in, you try to change the conversation. "So... you work in the stables?"
    >Gave grimaces. "Some of the more honest work I do, yeah. Sometimes I can't pay with money, so I do a few jobs for the crimebosses. Breaking and entering, beatings, such as that. I won't kill an innocent though."
    >> Anonymous 03/14/11(Mon)21:39 No.14244276
    It is. On the bright side, we're getting shit done. Ask him what's in the stables
    >> Tollymain !!ze5GOtMjMiN 03/14/11(Mon)21:39 No.14244277
         File1300153149.png-(195 KB, 675x405, Varying Degrees of Do Not Want.png)
    195 KB
    The fuck? All I did was drop the subtle suggestion one of the mob bosses is a pedophile a couple threads back. Where the fuck did you get that from?
    >> Anonymous 03/14/11(Mon)21:40 No.14244292
    I got it from him, and I just made a plan based off that. No clue where he got it from, though.
    >> Engineer Guy 03/14/11(Mon)21:43 No.14244335

    We need it.
    >> Tollymain !!ze5GOtMjMiN 03/14/11(Mon)21:45 No.14244366
    >> Anonymous 03/14/11(Mon)21:46 No.14244375
    I'd say Perception, just because we'll get a +4 bonus once it's trained from our 19 Wis.
    >> Anonymous 03/14/11(Mon)21:46 No.14244380
    Knowledge. Perception doesn't seem high enough to be worth it (Though I'm not exactly familiar with DnD), and local knowledge could lead to better yums
    >> Engineer Guy 03/14/11(Mon)21:48 No.14244407
    We can either get:
    1 Rank Perception, and a FREE +4 BONUS, now that it's a trained skill.

    Or we can get

    3 Ranks Knowledge, and no bonus, because it's already a trained skill.
    >> Anonymous 03/14/11(Mon)21:50 No.14244421
    A +4 Bonus? Well hot dog!

    I'll change my vote to Perception then.
    >> Tollymain !!ze5GOtMjMiN 03/14/11(Mon)21:50 No.14244424
    Actually, my interpretation of PF rules has been that ability bonuses are innate, and don't require ranks. Is that correct?
    >> Tollymain !!ze5GOtMjMiN 03/14/11(Mon)21:51 No.14244447
    Also, due to lack of action:
    >"So... you mind if I tag along behind you tomorrow?"
    >Gave looks thoughtful. "Long as you don't get in the way, I'm fine with it. Just come back here early. That or you can stay the night, you got a place to sleep?"
    >> Engineer Guy 03/14/11(Mon)21:51 No.14244448
    I may be wrong, but I'm pretty sure you only get ability score bonuses when you have at least one rank i the skill the bonus is adding to.

    But if you want to go with the current system, that might be good too.
    >> Anonymous 03/14/11(Mon)21:55 No.14244488
    I vote for sleep over, fading to black, and starting up at the stables (or wherever the hell he takes us).
    >> Anonymous 03/14/11(Mon)21:56 No.14244502
    >> Engineer Guy 03/14/11(Mon)22:04 No.14244581
    Ok, let's just go with Perception, then time-skip to the next morning, like >>14244488
    >> Tollymain !!ze5GOtMjMiN 03/14/11(Mon)22:05 No.14244586
    Maybe you're thinking of the class skill +3 bonus? BTW, the doppelvourer doesn't get those; not unless you decide to actually take a class. Right now it's a racial class sort of thing.

    Perception it is then.

    >"Yeah, I'll stay in tonight if you don't mind." You spend the rest of the evening in a fairly interesting conversation about life, the city, and such before turning in.

    Choose one:
    Knowledge: Local 1 rank
    Knowledge: Religion 1 rank
    Knowledge: Geography 1 rank
    Knowledge: History 1 rank
    >> Anonymous 03/14/11(Mon)22:06 No.14244603
    Local, I guess. If not local, then geography.
    >> Engineer Guy 03/14/11(Mon)22:07 No.14244619
    History, we don't have that yet.

    Also, the class skill +3 thing=Pathfinder. If that's what we're playing, no problem.

    Now, let's get ready to feed on some thugs.
    >> Anonymous 03/14/11(Mon)22:08 No.14244631

    Knowledge Local. Can't hurt to get more.
    >> Anonymous 03/14/11(Mon)22:08 No.14244634
    Corebook, P. 87

    Table 4–2: Skill Check Bonuses
    Untrained: 1d20 + ability modifier + racial
    Trained: 1d20 + skill ranks + ability modifier +
    racial modifier
    Trained Class Skill: 1d20 + skill ranks + ability modifier +
    racial modifier + 3

    So ability modifiers always add. In Pathfinder, at least.

    Knowledge: Geography sounds good to me.
    >> Engineer Guy 03/14/11(Mon)22:10 No.14244653
    Yes, Pathfinder. I didn't know that's what we were doing.
    >> Anonymous 03/14/11(Mon)22:14 No.14244698
    Now you know.
    And knowing...is half the battle.
    >> Engineer Guy 03/14/11(Mon)22:15 No.14244715
    Ok, let's go with geography, that seems to be what the people want.
    >> Tollymain !!ze5GOtMjMiN 03/14/11(Mon)22:17 No.14244743
    Knowledge: Local, I suppose.

    Infodump: The city's three main crimebosses are Veni, Suga, and Kallos. Veni's a bit of a sketch; he likes to use children in his operations. Suga's from up north; he's said to have a twisted sense of honor. Kallos is the one to really be afraid of: he's brutal, short-tempered, and imaginative. Gave's in debt to all of them, and hates their guts; but he's not stupid enough to antagonize them needlessly.

    >> Engineer Guy 03/14/11(Mon)22:21 No.14244787
    We need to meet with Kallos.

    Offer our services as an assassin, in exchange for getting rid of Gave's debt.

    Then, we frame Kallos for a failed assassination attempt on Veni.

    Wile they're busy fighting, we eat Suga, and take over his operation.
    >> Tollymain !!ze5GOtMjMiN 03/14/11(Mon)22:24 No.14244821
    Shit. Didn't catch that. Oh well,

    >Early the next morning, Gave shakes you awake. "Let's get going, kid. I don't want to miss any meals." He grabs a couple pieces of hardtack from his chest and tosses you one. "And take off some of the crazy getup while you're at it."
    >About an hour later, you're mucking out a stall. Behind you, its occupant scratches it's back against a post. Took you twenty minutes to coax that thing out of the stall, and now it stands behind you, seeming oblivious to your presence. Fucking pigs. At midday, the owner of the stable gives you and the other hands a holler. "'ere you go, 10 coppers as agreed." >You look to Gave. "Follow me, kid. I know where we can get some food cheap."

    Follow or find your own food?
    >> Anonymous 03/14/11(Mon)22:27 No.14244858
    Are we done for the day or do we have more work to do with him? Go hunting if not, stick around with him and chat to learn more if we do.
    >> Engineer Guy 03/14/11(Mon)22:28 No.14244871
    Stay behind, say you'll meet up with him to eat, but you just remembered you've gotta do something first.

    Then, when we leaves, eat some of the animals in the stables in a DIFFERENT FORM, then turn back and escape, and meet with the elf.
    >> Anonymous 03/14/11(Mon)22:32 No.14244933
    Stay behind, eat some animals from the stables, then meet the elf for some 'real' food.
    >> Anonymous 03/14/11(Mon)22:36 No.14244977
    Works for me. Feels like we'd get caught easily, but what the fuck.
    >> Anonymous 03/14/11(Mon)22:36 No.14244990
    Go with Gave, after having a bite to eat at the Stable Buffet. Disguised, of course.
    >> Engineer Guy 03/14/11(Mon)22:55 No.14245011
    We've got a +23 to Stealth. Fuck no we're not getting caught.
    >> Tollymain !!ze5GOtMjMiN 03/14/11(Mon)22:58 No.14245020
    >You walk with Gave for a minute, then you stop. "I think I left my coinpurse in there!" >He nods, and steps under an awning. "Right then, kid. Hurry up."
    >You run back to the stable, and slide under the closed gate. Nobody seems to be watching. There's 4 pigs in the stable right now.
    Go for the biggest/littlest/hairiest/other?
    >> Anonymous 03/14/11(Mon)23:07 No.14245040
    /tg/ is so freaking slow right now.
    >> Engineer Guy 03/14/11(Mon)23:19 No.14245070
    Smallest two, they will be missed less, and we can eat they quickly.

    Change our form first.

    Make sure nobody's watching.
    >> Anonymous 03/14/11(Mon)23:31 No.14245077
    Go for the quickest to kill that won't make too much noise.
    >> Anonymous 03/14/11(Mon)23:32 No.14245084
    smallest/ whatever we can down fastest with least amount of mess.
    >> Anonymous 03/14/11(Mon)23:34 No.14245102
    Eat the smallest one, and then GTFO.
    >> Tollymain !!ze5GOtMjMiN 03/14/11(Mon)23:37 No.14245117
    Sorry for the delay, connection's crapping itself.
    >> Anonymous 03/14/11(Mon)23:37 No.14245121
    rolled 100 = 100


    This. Make certain no one is watching first.
    >> Tollymain !!ze5GOtMjMiN 03/14/11(Mon)23:44 No.14245166
    Sorry for the delay, connection's crapping itself and I think 4chan's being DDoSed.

    >You go for the smallest pig. It's a young boar, not yet fully grown, but it still massively outweighs you. You walk up to it carefully, and place the dagger nervously against its throat. You're probably only going to get one chance to get this right...
    12 damage
    Fort save 10 = fail
    The pig squeals loudly in pain as you open it's jugular, but it bleeds out in seconds.
    What do you do?
    >> Tollymain !!ze5GOtMjMiN 03/14/11(Mon)23:46 No.14245180
    Sorry for the delay, connection's crapping itself and I think 4chan's being DDoSed.

    >You go for the smallest pig. It's a young boar, not yet fully grown, but it still massively outweighs you. You walk up to it carefully, and place the dagger nervously against its throat. You're probably only going to get one chance to get this right...
    12 damage
    Fort save 10 = fail
    The pig squeals loudly in pain as you open it's jugular, but it bleeds out in seconds.
    What do you do?

    Hell, this may be my last post tonight. If it is, DBQ will most likely be back Friday night. Go ahead and keep an eye out until then, though.
    >> Engineer Guy 03/14/11(Mon)23:51 No.14245203
    Eat it quickly, before anyone comes to see why it was squealing.
    >> Anonymous 03/14/11(Mon)23:51 No.14245208

    Eat it fast before anyone can see us then GTFO.
    >> Anonymous 03/14/11(Mon)23:52 No.14245210
    Quickly check to see if anyone has noticed then nom it and get out. Should check to see if we have blood on us before going back to elf.
    >> Engineer Guy 03/15/11(Tue)00:24 No.14245298
    >> Anonymous 03/15/11(Tue)00:26 No.14245311
    But I thought we did evrything naked.

    Eat it carefully enough to avoid getting blood on us, but quickly enough so Gave doesn't get suspicious.
    How big was that pig, anyway?
    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)00:31 No.14245341
    Right, then.
    >You look both ways down the stable corridor. Nobody is in sight yet, but you hear shouting...
    What do you do?
    >> DaQuestOrk !!zLTJPOVdr4t 03/15/11(Tue)00:32 No.14245351
    >> Anonymous 03/15/11(Tue)00:34 No.14245370
    Oi, ya git, when's da next Kommando quest?

    Also, pull the pig out of there into somewhere more secluded so we can eat it.

    >> DaQuestOrk !!zLTJPOVdr4t 03/15/11(Tue)00:36 No.14245380
    When I am at home with my PC and random notes book. Technically I am procrastinting at uni.
    >> Anonymous 03/15/11(Tue)00:39 No.14245416
    how long does it take to eat something that size? If it's more than 10-15 sec then just get out of there, but try to not let anyone see you in kid form or it will ruin everything. Better to have them think some weird creature did it than be held responsible as the kid and ruin things for the elf.
    >> Anonymous 03/15/11(Tue)00:41 No.14245430
    On the side of caution I would say get out of there, but it depends on how close the yells sound and how fast we could ea the hog.
    >> DaQuestOrk !!zLTJPOVdr4t 03/15/11(Tue)00:45 No.14245457
    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)00:48 No.14245484
    Right, then.
    >You close the stall door and mow in. You get a little over halfway through when the door behind you slams open. You spin around to see the stable manager standing in the row, face gone gone pale white. He turns to run.
    What do you do?
    >> Anonymous 03/15/11(Tue)00:48 No.14245485
    Eat Pig. Take it's form. Guy comes and thinks all is right so goes away. Then eat rest or flee in kid form.
    >> DaQuestOrk !!zLTJPOVdr4t 03/15/11(Tue)00:49 No.14245495
    rolled 2 = 2

    With leet skill, precision and power we spit the pig back out at him and smash him to the floor.
    >> Anonymous 03/15/11(Tue)00:49 No.14245499
    Shits hit the fan. Run up, bite out his throat, and drag him in. Mmm, food.
    >> Anonymous 03/15/11(Tue)00:49 No.14245503
    Pounce on him, and drag him into the stall.
    >> DaQuestOrk !!zLTJPOVdr4t 03/15/11(Tue)00:50 No.14245509
    >> Anonymous 03/15/11(Tue)00:52 No.14245520
    Aw damn well we could always take the pigs form, wait and hope for the best. When he comes back he'll find all the pigs there safe and sound. He'll think he's going crazy and might forget the whole thing. Then kill him when his back is turned.
    >> Engineer Guy 03/15/11(Tue)00:53 No.14245532
    rolled 15 = 15


    Drag him back to the stall, after ripping out his throat, so nobody hears him scream.
    >> DaQuestOrk !!zLTJPOVdr4t 03/15/11(Tue)00:55 No.14245551
    Question: How easily can we manipulate out forms? Can we get an upgrade later that gives us the ability to manifest other mutations such as being able to have pointy piranha teeth in any form if we choose?
    >> Finn !!HHhltDERfw8 03/15/11(Tue)00:58 No.14245570
    Also, what form are we in?
    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)00:59 No.14245577
    You don't need to use the dice roller, it's a consensus chooses deal.
    >You pounce after him and knock him into the floor. You manage to get on top of him and stab him in the chest a couple times, then rip out his throat with your teeth.
    What next?
    >> Anonymous 03/15/11(Tue)00:59 No.14245578
    This, this hard. Make sure to lap up any blood around so its more convincing and fucks with his head.
    >> Engineer Guy 03/15/11(Tue)01:00 No.14245585
    Drag him back to the stall, and eat him and the pig.

    Then use Prestidigitation to clean ourselves off and leave, to see the elf.

    Return to the form of the child once we're clear.
    >> Anonymous 03/15/11(Tue)01:02 No.14245590
    Eat the guy and take his form. Use the gnome skill to clean blood off, and then diplomancy our way out when the guards come. Then, when no one is looking, eat the other three pigs.
    >> DaQuestOrk !!zLTJPOVdr4t 03/15/11(Tue)01:02 No.14245592
    EAT EAT EAT NOMNOMNOM Also eat the other pigs and leave something of the managers behind. Make it look like he stole the pigs.
    >> Anonymous 03/15/11(Tue)01:02 No.14245597
    Consume him and all the pigs. Kick dirt an straw around to conceal the blood. Steal his closes and coin purse. When Elfdude comes back from Lunch, tell him you sold the pigs and don't need his help anymore. Give him a tip for his problems so he won't care.
    >> Anonymous 03/15/11(Tue)01:02 No.14245598
    Eat and take his form, telling anyone else who comes in that some rabid beast ran into the stables and killed a pig then bit a child (us) and ran off with it when he arrived.
    >> Anonymous 03/15/11(Tue)01:03 No.14245603
    Eat him and the pig, take his form, and then eat the other pigs.

    Then clean up and get the fuck out.
    >> Anonymous 03/15/11(Tue)01:03 No.14245605
    Anyone else coming?
    Then chow down motherfucker, finish that pig and drag the manager inside, then eat him too!
    back to gave
    >> Anonymous 03/15/11(Tue)01:03 No.14245606
    >> Anonymous 03/15/11(Tue)01:03 No.14245607
    Where is the elf? Don't want him catching us in the act. If he askes where we've been we can just say it took a while to find the coin purse.
    >> Anonymous 03/15/11(Tue)01:06 No.14245637
    voting on this. it'd be handy to have another disguise that doesn't make us look like a gray. Need to keep the kid form though.
    >> Anonymous 03/15/11(Tue)01:07 No.14245639
    We tell the Elf that someone was murdered in the stables so we hid from the killer.
    >> Anonymous 03/15/11(Tue)01:08 No.14245645
    We don't need his form, we have the form of the kid and of a merchant we ate earlier
    >> Finn !!HHhltDERfw8 03/15/11(Tue)01:08 No.14245648
    This. were doing this, bro.
    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)01:09 No.14245658
    >You drag the man's body into the stall and finish the pig. Then you eat the man's corpse as well.

    Choose two:
    STR 17 OR CON 17
    Perception 1 rank
    Handle Animal 4 ranks OR Knowledge: Nature 2 Ranks

    >You feel tempted by the other pigs, but Gave is waiting, and you doubt you'll be as lucky if you try to dispatch the others.
    What do you do?
    >> Anonymous 03/15/11(Tue)01:09 No.14245660
    i vote for this
    >> Anonymous 03/15/11(Tue)01:10 No.14245670
    con 17
    what's ferocity?
    >> Anonymous 03/15/11(Tue)01:10 No.14245672
    STR 17

    What's ferocity do?
    >> Anonymous 03/15/11(Tue)01:10 No.14245673
    What is ferocity?
    >> Engineer Guy 03/15/11(Tue)01:11 No.14245684
    STR 17

    >> Anonymous 03/15/11(Tue)01:13 No.14245694
    we need the extra hp, faggots. We're like glass right now.
    >> Anonymous 03/15/11(Tue)01:13 No.14245696
    Leave the other pigs alone. We can come back tonight now that we know where this place is. We should have done this at night too.
    >> Anonymous 03/15/11(Tue)01:13 No.14245698
    17 Str looks good.

    So does Ferocity.
    >> Engineer Guy 03/15/11(Tue)01:14 No.14245706
    Ferocity (Ex)

    A boar is such a tenacious combatant that it continues to fight without penalty even while disabled or dying.
    >> Anonymous 03/15/11(Tue)01:14 No.14245707
    No we're not, we have 19 HP
    >> Anonymous 03/15/11(Tue)01:15 No.14245721
    Is toughness the same as normal DnD toughness?
    >> Anonymous 03/15/11(Tue)01:15 No.14245722

    Okay then, compromise?
    STR 17 and Toughness?
    >> Anonymous 03/15/11(Tue)01:16 No.14245728
    17 Str and Toughness
    >> Anonymous 03/15/11(Tue)01:18 No.14245745
    We had ferocity in Doppelganger Damacy too. It was really useful as I recall. let us keep fighting when we were in negative HP. We would have died at least twice without it.
    >> Anonymous 03/15/11(Tue)01:19 No.14245752
    Fine then, str 17 and toughness
    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)01:20 No.14245763
    Shit. Formatted it wrong. Well, whatever.
    >In the aftermath, you feel your muscles grow noticeably and more powerful. A red haze momentarily fills your vision, but fades quickly.
    What do you want to do now?
    >> Engineer Guy 03/15/11(Tue)01:21 No.14245772


    Toughness can be taken more than once.

    So we can take Ferocity, AND get three toughness, for 9 HP, if we just eat all the other pigs.
    >> Anonymous 03/15/11(Tue)01:21 No.14245779
    Did we find anything on the body?
    Let's go meet with Gave after cleaning ourselves up a bit.
    >> Engineer Guy 03/15/11(Tue)01:21 No.14245780
    Eat the other pigs.
    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)01:21 No.14245781
    Also, new stats:
    HP: 22/22
    Str: 17
    Dex: 17
    Con: 13
    Int: 13
    Wis: 19
    Cha: 13
    >> Anonymous 03/15/11(Tue)01:22 No.14245788
    Find a secluded spot and turn back to a kid. The Prestidigitation the mess off us and go meet the elf
    >> Anonymous 03/15/11(Tue)01:23 No.14245791
    Ok then, have three more little piggies for lunch. Take two toughness and a Ferocity.
    >> Anonymous 03/15/11(Tue)01:23 No.14245794
    No time for that now, what with all the noise that was made. We can come back tonight.
    >> Engineer Guy 03/15/11(Tue)01:25 No.14245810
    Fine, but if the pigs are gone we'll have to find another stable with pigs.

    Clean up and get to the elf.
    >> Anonymous 03/15/11(Tue)01:25 No.14245813
    Actually I think it would be 3 toughnesses? Or 2 toughnesses and 17 con
    >> Anonymous 03/15/11(Tue)01:26 No.14245826
    And let's be stealthy about it. Do not want to be seen near the scene of this crime.
    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)01:27 No.14245841
    >Gave's waiting. You decide not to keep him waiting any longer. Using your newfound ability from the other night, you clean your clothing in seconds. It'll only last about an hour, so better keep track of time.
    >Gave is looking impatient when you come running up to him. "Well?" he asks.
    >"It took me a few minutes, but I found it!"
    >"Good. I know a girl who can get us food cheap, let's not keep her waiting."
    >> Finn !!HHhltDERfw8 03/15/11(Tue)01:30 No.14245868
    How the dick did Gave not hear any of that?
    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)01:31 No.14245874
    >After a short way's walk, Gave turns down a side alley next to a large villa. He knocks thrice, then once, then twice. A momen later, a plain-looking girl in a brown dress opens the door. "Gave. You're late again!"
    >"Now, now Vel. I had to wait for..." He turns and looks at you. "What was your name again?"
    >> Anonymous 03/15/11(Tue)01:32 No.14245884
    Even elves can fail a listen check?
    >> Anonymous 03/15/11(Tue)01:33 No.14245896
    Oh, shit. We don't know what elven names sound like.
    >> Anonymous 03/15/11(Tue)01:33 No.14245901
    Could be a block away. We really didn't make THAT amount of ruckus, the guy was prolly too shocked to yell out something, and pig squeals aren't really that suspicious to someone who isn't a stable-master.
    >> Anonymous 03/15/11(Tue)01:34 No.14245905
    "Just call me Ham." you say, then burp loudly.
    >> Anonymous 03/15/11(Tue)01:36 No.14245917
    No. No more fucking eating jokes. Those got Jack into way too much trouble.
    >> Engineer Guy 03/15/11(Tue)01:36 No.14245923
    Our name is Hastur.
    >> Anonymous 03/15/11(Tue)01:37 No.14245934
    "My name is Nom."
    >> Anonymous 03/15/11(Tue)01:37 No.14245936
    >> Anonymous 03/15/11(Tue)01:39 No.14245949

    That sounds strangely appropriate, though I don't know why.
    >> Finn !!HHhltDERfw8 03/15/11(Tue)01:39 No.14245955
    "Lithuain." Add a couple random elfy syllables, too. Knowledge: Local and whatnot.
    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)01:40 No.14245959
    Ham, Nom, or other. First to three.

    If you choose Hastur, and it gets repeated thrice, the king in yellow will appear, setting coherency be damned. Do not push me.
    >> Anonymous 03/15/11(Tue)01:41 No.14245972
    >> Anonymous 03/15/11(Tue)01:42 No.14245973
    Don't think knowledge local is going to tell us about elf stuff seeing as Gave indicated that the elves live out of the desert and across a mountain range lol
    >> Anonymous 03/15/11(Tue)01:42 No.14245980
    >> Anonymous 03/15/11(Tue)01:43 No.14245981
    I said ham, but I change it to Nom
    >> Anonymous 03/15/11(Tue)01:43 No.14245986
    I vote Lithuain
    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)01:43 No.14245987
         File1300167817.gif-(85 KB, 480x600, Son I Am Dissappoint.gif)
    85 KB
    OOC doesn't count, jackass.
    >> Anonymous 03/15/11(Tue)01:43 No.14245990

    shouldnt the cleaning of the blood be permanent? i thought only effects beyond simple moving/cleaning/soiling were only 1 hour, unless that changed or there was something i missed of course
    >> Engineer Guy 03/15/11(Tue)01:44 No.14245992
    I'm still gonna go with Hastur.
    >> Anonymous 03/15/11(Tue)01:44 No.14245999
    Our name is Legion.
    >> Anonymous 03/15/11(Tue)01:45 No.14246010
    Predestination is a sort of levitation spell right? Why would the blood come back on our clothes later if we "moved" it off of it?
    >> Anonymous 03/15/11(Tue)01:46 No.14246011
    What is it with you jokers? This crap never got us anything but trouble in Doppelganger Damacy, why you got to bring it here too?
    >> Anonymous 03/15/11(Tue)01:47 No.14246024
    Vote for Nom.
    >> Engineer Guy 03/15/11(Tue)01:48 No.14246031
    You know what, nevermind. Let's go with Lithuain. Sounds kind of elvish, right?
    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)01:51 No.14246056
    >You feel an odd wrenching feeling in the pit of your stomach, as though something were horribly wrong with the universe. Gave and Vel share a sickened expression for a moment, then the feeling passes. "W-well, that was strange..." Vel stammers.
    >You finally come up with an adequate-sounding name. "I-I'm Nom."
    >Gave still looks slightly ill, but he smiles. "Right then, Nom. Let's get something to eat."

    >> Anonymous 03/15/11(Tue)01:54 No.14246075
    To fucking late!
    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)01:54 No.14246078
    >Inside the door is a kitchen. Gave pulls a couple stools away from the wall, and kisses Vel. "What's left over for today, dearie?"
    >A decent, if somewhat stale meal later, the two of you leave. Gave looks down at you, and asks. "So, hard work still look good to you? Or would you rather go beg or cut purses or whatever it is you do instead?"

    >> Anonymous 03/15/11(Tue)01:54 No.14246080
    Casting Time 1 standard action
    Components V, S
    Range 10 ft.
    Target, Effect, or Area see text
    Duration 1 hour
    Saving Throw see text; Spell Resistance no
    Prestidigitations are minor tricks that novice spellcasters use for
    practice. Once cast, a prestidigitation spell enables you to perform
    simple magical effects for 1 hour. The effects are minor and have
    severe limitations. A prestidigitation can slowly lift 1 pound of
    material. It can color, clean, or soil items in a 1-foot cube each
    round. It can chill, warm, or flavor 1 pound of nonliving material.
    It cannot deal damage or affect the concentration of spellcasters.
    Prestidigitation can create small objects, but they look crude
    and artificial. The materials created by a prestidigitation spell are
    extremely fragile, and they cannot be used as tools, weapons,
    or spell components. Finally, prestidigitation lacks the power to
    duplicate any other spell effects. Any actual change to an object
    (beyond just moving, cleaning, or soiling it) persists only 1 hour.

    i wasnt saying it should be removed, tolly mentioned the effects only lasted an hour i was just clarifying
    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)01:55 No.14246085
    Duly noted.
    >> Anonymous 03/15/11(Tue)01:56 No.14246093
    "hard work isn't bad but cutting purses is easier"
    >> Anonymous 03/15/11(Tue)01:58 No.14246104
    I leave the girl a few extra coins, as you never know when you'll need a good place to hide. "Hard work is fine, but I find myself suited for more subtle trades."
    >> Anonymous 03/15/11(Tue)01:59 No.14246110
    "Whatever it is I do? Are you implying that I ever do anything even remotely illegal?

    But yeah, I steal stuff and sell it. What's it to ya?"
    >> Anonymous 03/15/11(Tue)02:00 No.14246113
    I heard the name 'Hastur.'

    Please clarify.
    >> Anonymous 03/15/11(Tue)02:00 No.14246118
    We wanted to be named Hastur, but the GM said no.
    >> Anonymous 03/15/11(Tue)02:00 No.14246119
    Let's go work. Though I wouldn't suggest killing everyone we work for. Wouldn't want to leave an obvious trail or make the elf suspicious and put two and two together if the news of the stable-master's disappearance gets to his ears.
    >> Engineer Guy 03/15/11(Tue)02:02 No.14246135
    Guys, we need to become a THIEF.

    Our Stealth Skill is fuck-high, why not?
    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)02:05 No.14246164
    >You frown, and say "I think I've done enough work for one day."
    >Gave looks mildly disappointed. "Well, go do... whatever it is you do. Try to stay out of trouble. If you ever need some help, stop by." He scowls, and walks off, muttering "Chances are he will..."

    What next, folks?
    >> Engineer Guy 03/15/11(Tue)02:06 No.14246173
    Climb up on the roof, and jump from rooftop to rooftop, looking for places to rob.
    >> Anonymous 03/15/11(Tue)02:06 No.14246175
         File1300169210.jpg-(153 KB, 480x546, Consider the Following.jpg)
    153 KB
    Stealth is pretty good. But... we kind of suck at mechanical devices and sleight of hand.
    >> Anonymous 03/15/11(Tue)02:07 No.14246182
    Go scout out some houses in the wealthier part of town, and then steal stuff from them.
    >> Finn !!HHhltDERfw8 03/15/11(Tue)02:07 No.14246183
    Ever hear of the Cthulhu mythos? Look it up, if ya got time. Long story short, Hastur is not a very nice guy to be around, which you usually won't have to worry about, unless you're his enemy and say his name three times in a row. That being said, the "enemy" part might be optional.

    TPK's don't come until at least session 10, of course he didn't let us call ourselves that. Unless any of you's secretly Old Man Jenkins?

    What type of hard work?
    >> Anonymous 03/15/11(Tue)02:08 No.14246190
    I like what someone said earlier about meeting with the bosses. I suggest we take the night to feed some more. Maybe try to find a morgue or something nearby, then try to arrange a meeting with one of the gang heads.
    >> Finn !!HHhltDERfw8 03/15/11(Tue)02:08 No.14246196
    Damn, timing. Eh.

    What's our alternate form, again? I'm temporarily disremembering.
    >> Engineer Guy 03/15/11(Tue)02:09 No.14246197

    Can we get in touch with some Thieves? And then eat them for their knowledge.
    >> Anonymous 03/15/11(Tue)02:09 No.14246199
    Let's sneak back to the pigs and see what's happening there
    >> Anonymous 03/15/11(Tue)02:11 No.14246212


    why ;_;

    Don't nobody do anything cool until I catch up.
    >> Anonymous 03/15/11(Tue)02:11 No.14246218
    or... as a memory of older threads... lets go find some rats!
    >> Anonymous 03/15/11(Tue)02:12 No.14246225
    Fuck no. NEVER return to the scene.
    >> Anonymous 03/15/11(Tue)02:15 No.14246237
    Let's go find some thieves, and eat them, so we can learn lockpicking.
    >> Anonymous 03/15/11(Tue)02:16 No.14246239
    Didn't we leave a cat at that gnome house we were using as a base
    >> Anonymous 03/15/11(Tue)02:17 No.14246245
    >You decide it'd be easier to try climb in an open window somewhere and steal things than to muck out some more stalls or some other boring shit. You decide to take a bit of a wander about town. It's still the blazing midday, so people are staying inside to avoid the heat. You spot a good-looking prospect after about twenty minutes. Open window, rough stone wall with large gaps between the stones, everything.
    Take a closer look?
    >> Anonymous 03/15/11(Tue)02:17 No.14246246
    now that you mention that... weren't we supposed to be telling fortunes or something? specifically to the guy who SOLD us the cat?
    >> Anonymous 03/15/11(Tue)02:19 No.14246254
    After all that shit we heard about gnomes I'd be happy to never see that place again. But on the other hand we did leave a bunch of stuff there.
    >> Engineer Guy 03/15/11(Tue)02:19 No.14246258
    Take a quick look, find something to steal, and then get back to the fortune telling house.
    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)02:20 No.14246260
    You have a VERY short attention-span.

    Also, shit. Lost my tripcode again.
    >> Anonymous 03/15/11(Tue)02:21 No.14246265
    Not Tolly
    >> Anonymous 03/15/11(Tue)02:21 No.14246266
    Have a look see.

    But we do have to meet that guy who gave us the cat.
    >> Anonymous 03/15/11(Tue)02:22 No.14246273
    Let's go for it, after we do the usual checking to see if anyone is around.

    We weren't sure if he would come or not. He's not going to wait on us all day so he's probably long gone if he even showed up.
    >> Ateris666 03/15/11(Tue)02:23 No.14246277
    so.. no breaking windows? no having to open doors or anything? easy climb up the wall? maybe a little too easy? im not 100% sure how much of a bastard you are tolly but i know for sure that if it were me that setup is just bait. prolly that salt-pepper haired guy from earlier threads people were yelling "adventurer" about. then again whats the fun in not looking. check it out but try to approach from a side that isn't easily viewed from main streets if possible
    >> Anonymous 03/15/11(Tue)02:26 No.14246290
    Is our spare form still default Grey, or have we internalized something else? If we have, let's at least make sure to switch forms before doing any breaking and entering. This child's body has served us well, so we should take care of it.
    >> Anonymous 03/15/11(Tue)02:28 No.14246298
    Our spare is some merchant guy
    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)02:28 No.14246302
    >You look around you, but don't spot anything or anybody. You hoist yourself up the walls, scaling the stones easily. 30 feet up, you peer inside the window. A large table stands in the center of a spacious room. Trophies taken from exotic creatures and ornate weapons line the walls. A large woven carpet covers most of the floor. A single large stone and wood door stands ajar on the other side of the room. You don't spy anybody around.
    What do?
    >> Ateris666 03/15/11(Tue)02:28 No.14246304
    Last i checked our two forms were the Rat-Boy and the trinket merchant could be wrong though
    >> Anonymous 03/15/11(Tue)02:29 No.14246311
    Curious scents?
    >> Anonymous 03/15/11(Tue)02:32 No.14246334
    Do we smell anyone? Check the window sill for anything suspicious
    >> Anonymous 03/15/11(Tue)02:33 No.14246345
    Swap out to merchant form, and take a sniff to see if there's anything tasty or dangerous around here. If we don't smell anything, use our amazing stealth to move to the door and take a peek.
    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)02:34 No.14246350
    >You cautiously sniff the air. You smell preserved dead animals, dust, and... a woman recently was here.
    >> Anonymous 03/15/11(Tue)02:38 No.14246372
    We can't swap while hanging off a wall in full view of anyone in the street or looking out a window.

    Check the window for wires or odd looking plates and the climb in. Maximum stealth.
    >> Anonymous 03/15/11(Tue)02:38 No.14246378
    Keep listening for anyone inside while raiding the drawers for any valuables. We don't want to lug those weapons down 30 ft.
    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)02:47 No.14246427
    >You take a look around for any sorts of traps. You don't see anything... You haul yourself inside. Nothing happens. You loosen your clothing, and morph yourself into the merchant's form. Owww. Well, if nothing else you can pretend you're a confused and lost male prostitute.
    >Steal shit or explore?
    >> Anonymous 03/15/11(Tue)02:48 No.14246435
    Steal shit and explore.
    >> Anonymous 03/15/11(Tue)02:49 No.14246444
    Why are those two options exclusive?
    >> Anonymous 03/15/11(Tue)02:51 No.14246450

    I concur. Also, we need to start carrying around a set of size M clothes.

    MISSION GET: Aquire Bag of Holding!
    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)02:55 No.14246475
    >You grab the gaudiest weapon you can find in the room and venture through the door. You stand at the top of a broad white stone staircase. Doors line a balcony that wraps around a massive atrium below. A maid walks into view down below.
    >> Anonymous 03/15/11(Tue)02:57 No.14246490
    Stay out of sight if possible, but watch what she's doing.
    >> Anonymous 03/15/11(Tue)02:58 No.14246496

    Whisper to ourselves, "Hello, Lunch."

    >free nommunts

    Captcha has spoken!
    >> Anonymous 03/15/11(Tue)02:58 No.14246499
    What kind of weapon did we grab?
    >> Anonymous 03/15/11(Tue)03:00 No.14246512
    We could do an aerial attack she won't know what hit her. If we rummage through shit upstairs she'll either investigate or call the guards.
    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)03:11 No.14246577
    It's a warhammer with intricate inlaid gold and silver designs. It doesn't appear to have been designed for actual combat.

    >You creep along the balcony, getting into position above where the woman will be in a moment. Wait for it... You jump, aiming for the maid 20 feet down. You miss, slamming into the floor in a very painful fashion. She screams and runs, fleeing from the atrium into another room. You hear shouting.
    HP: 18/22

    I'm getting tired. I think I'm going to finish this in about half an hour.
    >> Ateris666 03/15/11(Tue)03:12 No.14246580
    make a small sound to attempt to lure the maid to the upper room and when she is in there kill her as quickly and quietly as possible. consume slowly, use prestidigitation to remove blood from surroundings if possible, dont remember if we got the actual 0 level spell which would be unlim in PF or if we just got a once per day spell-like ability. if the spell like ability then kill her over something like a rug if possible so you can remove said rug to hide the blood. then loot at a fairly quickened pace before the master of the house notices his little fetish, er, housemaid is missing
    >> Ateris666 03/15/11(Tue)03:13 No.14246587
    damn posted too late XD
    >> Anonymous 03/15/11(Tue)03:15 No.14246608
    Pursue and feed. A maid and some noble can't be too much trouble...but if we sense the guard getting involved we should high-tail it out of there.
    >> Anonymous 03/15/11(Tue)03:18 No.14246643
    We're starting to derp around. We need some subtlety to our plans or we won't make it much farther.
    >> Anonymous 03/15/11(Tue)03:24 No.14246694

    Fuck what?! Go after her! We need to nom a sexy maid!

    She...she IS a sexy maid, right? This is all a little pointless if it's another fatty :(
    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)03:26 No.14246712
    You pick yourself up off the floor and chase after the woman. You run through the door she disappeared through in time to see which room she's fleeing into. You see a movement out of the corner of your eye, and spin. A crossbow bolt catches you in the side, spinning you further and knocking you over.

    Subtlety would have been a good idea, yes.
    >> Engineer Guy 03/15/11(Tue)03:27 No.14246715

    Get the hell out of there, we're no match for two people at once.
    >> Anonymous 03/15/11(Tue)03:29 No.14246735
    What's our status and layout of area/enemies?
    >> Ateris666 03/15/11(Tue)03:31 No.14246747
    agreed. run like the little bitch we tried to eat.
    >> Anonymous 03/15/11(Tue)03:31 No.14246749

    This is your fault, you know. |:|
    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)03:31 No.14246752
    HP: 12/22
    Perception check 9
    >Y-you think that it's just the one guy in the other doorway off to the left side of the room, but you hear a hell of a lot of shouting.
    >> Anonymous 03/15/11(Tue)03:31 No.14246755
    We should run away. if worse comes to worse we can hide and change to kid and say a crazy naked man kidnapped us.
    >> Anonymous 03/15/11(Tue)03:34 No.14246776
    It's not my fault I have an unhealthy obsession w/ aerial attacks and do them whenever possible!
    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)03:43 No.14246818
    >You try to get to your feet, getting hit with another crossbow bolt in the process. Still, you manage to make it to the door way. Inside the atrium is another guard, this one a dwarf, charging at you with a halberd. He smashes you in the face with the butt. You see stars, then everything goes dark.

    That's all, folks.
    >> Anonymous 03/15/11(Tue)03:44 No.14246819

    God damn it, I wanted to eat a sexy maid. This fucking sucks. Let's abscond before we get our stupid AERIAL DIVING ASS murdered.
    >> Engineer Guy 03/15/11(Tue)03:44 No.14246826
    You goddamn morons.

    You idiots.

    What the hell.

    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)03:45 No.14246827
    At least for tonight.

    HP: -1/22

    Come back Friday for another riveting installment of DBQ. You're not dead... Yet.
    >> Anonymous 03/15/11(Tue)03:45 No.14246828


    No, no no, that can't be it. I call bullshit. Bull. Shit.
    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)03:47 No.14246846
         File1300175271.jpg-(92 KB, 589x700, Successful Troll.jpg)
    92 KB
    So, any questions, comments, concerns? Anybody want information on the setting I have this in? Anybody want to slap me like a bitch for that small bit of trolling?
    >> Anonymous 03/15/11(Tue)03:50 No.14246865
    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)03:52 No.14246877
         File1300175525.jpg-(13 KB, 210x192, Laughing Facepalm.jpg)
    13 KB
    I figure stupidity can warrant a bit of jerking around. Probably won't happen again, due to the lost element of surprise.
    >> Anonymous 03/15/11(Tue)03:52 No.14246881

    These threads are the highlight of my week, so obviously I don't have a lot to complain about, aside from that small bit of railroading at the end there. But I'm sure you're using it to lead the game in an interesting direction, so whatev.

    The setting is actually pretty interesting, and I'm enjoying learning about it a little at a time from our hungry little buddy's point of view.
    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)03:57 No.14246913
    Railroading? Nah. Shit happens is all. The doppel's still alive, quest is still running. Just so happens that now you have a cliffhanger, and shit's probably going to go down some more next thread. I'm dropping off in 10, so any questions? GMing advice? Long and imaginative strings of insults?
    >> Anonymous 03/15/11(Tue)03:58 No.14246919
    Ugh, deus ex machina to save us?

    Don't do that. Either do the hamfisted "OH BUT THEY ALL BOTCH HOW WACKY LUCKY" while we're alive, or just stick by your guns and say we're dead. This..."You're helpless, have pissed everyone off, and inexplicably left to live!" is the worst of both worlds.
    >> Anonymous 03/15/11(Tue)03:59 No.14246926
    To be fair, we've been pretty lucky so far. We've had some close scrapes that we just barely escaped from, by the GM's good graces.

    [spoiler]We will come back and eat that maid though. This, I swear...[/spoiler]
    >> Tollymain !!ze5GOtMjMiN 03/15/11(Tue)04:00 No.14246928
    It's a city in a highly lawful society ruled by a bureacracy. Maybe if you'd pissed some tribal warlord you'd be executed immediately. As it is, get ready to plead insanity in front of an apathetic court.
    >> Anonymous 03/15/11(Tue)04:01 No.14246939

    I'm happy to have us live and keep the game going, no matter how it happens.
    >> Anonymous 03/15/11(Tue)04:12 No.14247008
    Here's your archival, people.
    Fuck you again, OP
    >> Anonymous 03/15/11(Tue)04:14 No.14247022
    Wait, don't we have ferocity? doesn't that mean we can keep going even when in negative HP?
    >> Anonymous 03/15/11(Tue)04:21 No.14247061
    Nope. Everybody wanted the +3 hitpoints toughness gives, even though Ferocity is sort of like having 13 extra right now. Urggh
    >> Anonymous 03/15/11(Tue)05:17 No.14247383
    bumping for no real reason because I am stupid

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