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  • File : 1297027060.jpg-(708 KB, 1400x1600, technomancer_emperorsnightmare.jpg)
    708 KB Emperor's Nightmare Anonymous 02/06/11(Sun)16:17 No.13806286  
    Old thread went into autosage, so here's a new one!

    First Thread: http://suptg.thisisnotatrueending.com/archive/13780616/
    Second Thread: http://suptg.thisisnotatrueending.com/archive/13783333/
    1d4chan, still a mess: http://1d4chan.org/wiki/Emperor%27s_Nightmare

    Color scheme is still to be decided, but we seem to be leaning towards quartered gold/yellow and purple.

    Pic related, a gift from our resident drawfag Technomancer.
    >> Anonymous 02/06/11(Sun)16:39 No.13806514
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    Re-uploading the last color scheme attempt.
    >> Anonymous 02/06/11(Sun)16:52 No.13806638
    >> Anonymous 02/06/11(Sun)16:55 No.13806663
    That's pretty sweet.
    I'm relatively new to /tg/, I'm amazed at how this board is productive and helpful and actually generates NEW CONTENT!
    >> Anonymous 02/06/11(Sun)16:57 No.13806681
    /tg/, we get shit done.
    >> Anonymous 02/06/11(Sun)16:58 No.13806689

    Color scheme in DoW2 terms being Abyssal Purple primary, Abyssal Orange secondary, Abyssal Purple trim, Skull White accessory.
    >> Anonymous 02/06/11(Sun)16:59 No.13806702
    For those new to the thread: we have one major project still ahead of us if there are any drawfriends who would like to get involved. We need a few pictures of the chapter symbol.

    It is a two headed owl (or aquila depending on rank/status) clutching an hourglass. One of the two heads is slumped down and asleep, possibly blindfolded too, while the other head is alert and watchful. Wings outspread or tucked in could also be a rank thing so feel free to get creative.

    Variations of this that are ornate and cool to look at or small and easy to transfer into Dawn of War are cool. Any and all will be appreciated and archived.
    >> Anonymous 02/06/11(Sun)17:12 No.13806814
         File1297030373.png-(1.51 MB, 1060x630, Emps.png)
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    Yay or nay?
    >> Anonymous 02/06/11(Sun)17:14 No.13806827
    Hey, speaking out of my ass here, but a suggestion:

    What if the Officio Assassinorum were to give the chapter an eversor, to be used when things really go pear shaped in a mission (a squad falls into a coma and can't be extracted safely), seeing as they prefer the stealthy option, an eversor could be a useful tool for getting shit done. In reality, the eversor is there due to the inquisition's suspicions regarding the chapter. It's a useful tool, so I don't see why the chapter won't accept it, and I think that it's nice how the chapter is like a down toned version of an eversor.

    Also, I could see a nice "miniature" icon for them being half a sun, and half a moon. It's nice and minimalistic, but describes them pretty well. The sun could be red at the bottom, and bright golden orange at the top, while the moon is silvery white and monochrome.
    >> Anonymous 02/06/11(Sun)17:15 No.13806845
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    Sorry, smaller image size from this>>13806814
    >> Anonymous 02/06/11(Sun)17:18 No.13806885

    I think a slightly more golden yellow would look better, so as to lessen the resemblance to Howling Griffons and others.
    >> Anonymous 02/06/11(Sun)17:20 No.13806912
    I think the contrasts are a little too strong, maybe make the yellow a little darker and the purple a little brighter.
    >> OP Chapter creation Anonymous 02/06/11(Sun)17:21 No.13806917

    Boltgun Metal highlights!
    >> Anonymous 02/06/11(Sun)17:23 No.13806939

    Oh hey, is that you, original OP?
    >> Anonymous 02/06/11(Sun)17:42 No.13807134
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    I would take a shot of the re done marines, but DOW2 just didn't do it the way I thought it would come out.
    Soooo, very awake Apothecary (renamed somnipathy?)
    >> Anonymous 02/06/11(Sun)17:47 No.13807180
    I don't know about the yellow. It's really bright, and remember they use stealth.

    To keep in with the night theme, I suggest a darker muddier yellow, closer to brownish tones.
    >> Anonymous 02/06/11(Sun)17:59 No.13807275
    I still like the wierd metallic ones best, but I realize they're impossible to recreate outside of the army painter, and god only knows hwo to describe them anyway.
    >> Anonymous 02/06/11(Sun)18:17 No.13807493
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    fuck DOW2.
    >> Anonymous 02/06/11(Sun)18:21 No.13807550
    Eh I liked some of the more understated schemes from the first thread, the yellow is just fucking garish
    >> Anonymous 02/06/11(Sun)18:26 No.13807592
    fa/tg/uy who posted the original quarterd scheme here, finished painting a mini, will upload pics after the superbowl if i'm still awake, (i'm a britfag, it's midnight over here)
    >> Anonymous 02/06/11(Sun)18:26 No.13807594
    The chapter is allied with psykers, not the assasinorum.
    >> Anonymous 02/06/11(Sun)18:26 No.13807598
         File1297034817.jpg-(207 KB, 797x600, The_Dreamcatcher_by_jdillon82.jpg)
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    In one alcove alongside many in the quiet hall, Brother Nero slept, and dreamed.

    He drifted in a comfortable void, and felt the minds of his fellow sleepers shining like stars around him. He was safe here, content, a long and welcome rest after months of growing mania had blurred the passing of days.

    Roiling chaos scratched at the edges of his awareness, and a blade came to Nero's hand unbidden as he strode forth to ensure no daemon dared to trouble the rest of his battle-brothers. The dream-scape was secure, as it always was, but Nero still paced to the edges of his sight and examined each sleeping light for signs of distress.

    He was about to return to his own rest when a far distant light flared with a golden radiance that pierced the chaos beyond and sent the daemons and warp-scavengers away howling in pain. Prostrate before Him, Nero beheld the light casting a strange shadow-play through the winds of the warp, and he saw himself and his battle-brothers striding through a city in flames even as a great beast gnawed at it's foundations. He saw terrible destruction, great works of man cast down, and-

    Bondswoman Cassandra?


    Nero rose unsteadily and waved the adept away. A task was before him, and the time for rest was over
    >> Anonymous 02/06/11(Sun)18:27 No.13807606
    We are having so much trouble picking a color scheme I think each company should have its own. Each company could take pride in their own colors and patterns above those of others. Maybe eliminate the vet. 1st company and have something close to the Salamander's tribal battle groups.
    >> Anonymous 02/06/11(Sun)18:37 No.13807705
    general consensus is around the quartered purple/yellow scheme.
    >> Anonymous 02/06/11(Sun)18:38 No.13807713
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    Funny enough, this is the scheme for my rouge SM army, the Nightmare Angels (formally know as the Crucifix Angels as loyalists).
    >> Anonymous 02/06/11(Sun)18:49 No.13807830

    it's generalized agreement because we haven't picked anything particularly good yet. I think the quartered schema looks far better on non-stealthy groups. Yes, we can like raiding and commando ops however much we want, but, I want us to look like things from a nightmare - quartered colour scheme is just too heraldry-ish for us to get away with as sneaky.

    actually has a pretty good color scheme - you could make the eyes yellow for a better effect, and we could do something more than just white for the accentuations (because right now it just looks like a reaccented Emp's. Children fig). But, I like the dark bruised purple.

    We'd needn't marry ourselves to the idea of always creating contrasting colours - especially if someone wants to try blending effects where the color of the purple is bright near the top and goes through the darker purples to a navy-blue/black for accenting.

    I personally think that purple with navy-blue accents would work best
    >> Anonymous 02/06/11(Sun)18:55 No.13807890

    Additionally, in regards to the color-scheme posted by >>13807713, we don't need to use black for all of the joints/cables on the model - I think that said joints/cables could hold our "bright color splash" assuming that the color was muted enough to keep with the rest of the scheme.

    So dark purple (was it Liche purple used in the picture?), with navy/dark blue accenting and a mottled dark orangish color for the joints.

    Or we could keep them black - which seems kind of bland/boring. Maybe another dark color - like a forest green?
    >> Anonymous 02/06/11(Sun)18:56 No.13807900
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    like this?
    >> Anonymous 02/06/11(Sun)18:57 No.13807911
    Fa/tg/uy who first proposed the quartered purple/yellow scheme here. I feel compelled to tell you that yours is not at all what I had in mind. I'm not a fan of the alternating trim colours at all. I think it makes it look too... stripey? If you like it though that's awesome and I look forward to seeing your mini.

    I posted what I meant by quartered in the last thread. Just below yours actually but you were a bit quicker in making it. (the one with the plasma pistol. I can't repost it yet because the image is still on the board so I'll link it here: http://suptg.thisisnotatrueending.com/archive/13783333/images/1296950095375.jpg)

    Pure blocks. No bracelets of yellow on the purple wrists or anything like that.

    Whatever works for you though. Maybe the additional bands of colour can be like... honour markings?
    >> Anonymous 02/06/11(Sun)18:58 No.13807917
    I tried both the green and the orange, both looked fucking hideous.
    However, OPINIONS.
    >> Anonymous 02/06/11(Sun)18:59 No.13807929
    You really don't understand color theory do you?
    >> Anonymous 02/06/11(Sun)19:09 No.13808031
    >it's generalized agreement because we haven't picked anything particularly good yet

    I thought it was generalized agreement because it was particularly good. The golden yellow and metalic purple renditions people have been making in the dawn of war painter look amazing.

    That said, I think you have a great point about alternate markings for stealth groups. The Imperial Fists have a "night world camo" scheme in a white dwarf a few years ago. Something like that maybe? Theirs was kinda simplistic though. They were basically just black with yellow pauldrons. We could do better.

    Again though for the sake of discussion: we've been trying to reconcile "Take Pride in Your Colours" with being ravenguard successors. In the last SM codex Take Pride was supposed to represent marines with heraldic armour who disdained camo and stealth. I'm not sure if sneaking around would really be true to the random rolls that started this whole thing. Hitting really hard and fast with FABULOUS armour and then vanishing with a perfectly timed extraction thunderhawk seems more up their alley. They're not Raven Guard, they're their own chapter y'know? They can do their own thing.
    >> Anonymous 02/06/11(Sun)19:12 No.13808063
    For a bunch of guys either really tired or REALLY AWAKEASDJHS:JADhD:FJASF!!!!!!! the hit and run option seems more their style, especially if we are using the Blood Angels codex for the base rule set.
    >> Anonymous 02/06/11(Sun)19:17 No.13808095
    Exactly. They're too wired and twitchy to be stealthy. I'm sure they're capable of it in a pinch, but why play to your weaknesses when you can play to your strengths?
    >> Anonymous 02/06/11(Sun)19:40 No.13808342
    Because thats what was rolled?
    >> Anonymous 02/06/11(Sun)19:44 No.13808376
    Admittedly, it would help if I knew the text that went with it, but the Chapter Demeanour "See, But Don't be Seen" is pretty cut and dry by itself.
    >> Anonymous 02/06/11(Sun)19:44 No.13808379
    The armour doesn't need to be fabulous, it doesn't have to fit the last codex.

    They're RAVEN GUARD successors. They're a stealthy chapter. Maybe the taking pride in their colours represents them never using any of the codex approved camo patterns, but that doesn't mean their armour should look bright and ridiculous.

    Another fa/tg/guy advocating relatively muted, blues and purples.
    >> Anonymous 02/06/11(Sun)19:52 No.13808460
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    Thank you, another voice of dark, stealthy, fluff appropriate reason! Here is my take on, much more of a throw back to the first thread, but fits the theme and tone of the chapter better, in my opinion, than the garish yellow.
    >> Anonymous 02/06/11(Sun)19:55 No.13808497
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    Think I still prefer the end result of the original experimentation.

    Maybe change the eye or pauldron trim color.
    >> Anonymous 02/06/11(Sun)19:58 No.13808523

    I like it. I'd go for a darker grey for the tubing and such personally, but it's still awesome.
    >> Anonymous 02/06/11(Sun)19:59 No.13808537
    And in terms of "pride in their colors" I've always interpreted this as more of a pride for their banners, iconography, heraldry, etc. "colors" being used in its traditional military context, ala "regimental colors" ones flag/banner. This interpretation would also fit their "Totemic Charm: This chapter has strong beliefs in the icons of either the Emperor or their Primarch. A Battle Brother from this chapter would never be caught without such an icon on their person." thing. Since this pride would also pertain to such icons. Just my two cents, but I think we're losing some of the chapters original flavor if we keep going towards this "shiny marines" idea.
    >> Anonymous 02/06/11(Sun)19:59 No.13808542

    I like this one best.
    >> Anonymous 02/06/11(Sun)20:01 No.13808558
    That does sound more the way I pictured the chapter. They do have the stealthy demeanour, after all.

    And they have come across as very religious and superstitious, I'd rather run with a theme than add a conflicting one at random.
    >> Anonymous 02/06/11(Sun)20:01 No.13808562
    Separated by 3 seconds, major Nightmare Hivemind there comrade! I'm glad to see support for the original schemes, since my attempt was merely a variation or continuation of the idea.
    >> Anonymous 02/06/11(Sun)20:04 No.13808598
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    Yes, I'd think most squads would have a back-banner. But it might be a stealthy one!
    >> Anonymous 02/06/11(Sun)20:04 No.13808604
    As someone who has had some major issues with insomnia and prescription amphetamines, I'm really liking the tone and feel of this chapter, but I refuse to let them be turned into flamboyant faggots!!!
    >> Anonymous 02/06/11(Sun)20:05 No.13808608
    so was pride...
    >> Anonymous 02/06/11(Sun)20:07 No.13808642
    I used some speed back in the days, often coupled with sleep deprivation.

    Staying awake for three days, hallucinations, that jazz.

    And I must say, this slow, stealthy thing coupled with frantic fast movement is a really good combo for something "sleep" related.

    When you're going on for two days without sleep, you start to feel sluggish and slow, until you have something to do (shooting heretics), and suddenly you get all psyched.
    >> Anonymous 02/06/11(Sun)20:08 No.13808647
    I've gotta say I'm losing intrest in the chapter if they're just another stealthy chapter. I don't like the new colour schemes and I don't like the emphasis on stealth that all these new posters are trying to force. The chapter is becoming less unique by the second.
    >> Anonymous 02/06/11(Sun)20:09 No.13808658
    Martial pride in ones "colors" can have different meanings and be expressed in different ways, hell, even the meaning of "colors" in that context can vary. In contrast "stealth" is a pretty clear concept. Basically the "pride" is a flexible and varying concept that can be shaped to fit the stealth and other rolls of the chapter, while "stealth" is a fairly clear concept that cannot be vastly contorted or distorted to fit your flamboyant interpretation of the colors and audacity of these marines.
    >> Anonymous 02/06/11(Sun)20:10 No.13808668
    >amphetamine/sleep deprivation hivemind
    >> Anonymous 02/06/11(Sun)20:11 No.13808676
    That's a fair point, but stealthy was only ever a demeanor. It's not the central thing that the chapter does.
    >> Anonymous 02/06/11(Sun)20:11 No.13808678
    Are you fucking insane?

    Stealth was the FIRST TRAIT the Emperor's Nightmare got.
    >> Anonymous 02/06/11(Sun)20:11 No.13808679
    Not to sound like a broken record, so this is the last time I will suggest it. The battle groups each having their own colors and personalities would solve a lot of this. One group takes pride in stealth and their mute colors. The other like the commando hit and run with gold and purple. It would be a way to move forward and start fleshing out each battle group, we have seem to stalled.
    >> Anonymous 02/06/11(Sun)20:12 No.13808691
    I like this.
    >> Anonymous 02/06/11(Sun)20:13 No.13808696
    >Marines that fight battles in their sleep, half the chapter are dreadnought, tons of sleep based gimmicks.
    >'just another stealthy chapter'

    Holy shit, you like the yellow that much? It REALLY sells the army to you? Or are you just throwing a tantrum?
    >> Anonymous 02/06/11(Sun)20:14 No.13808710
    The stealth isn't exactly new, it was pretty much one of the first things rolled, starting with the Raven Guard geneseed.......and I agree they are far more than just sneaky marines, we've already established a ton of cool fluff ideas involving dreams, librarians, awareness drugs, psykers, and history. All that fluff is what makes them unique, we're just currently arguing for a less butt ugly yellow color scheme, and fighting against a really simplistic interpretation of the pride and whutnot. The paint mock-ups people are posting towards the end here are mostly from the first thread, just saying.......
    >> Anonymous 02/06/11(Sun)20:16 No.13808731
    I vote for this. I'm stubborn about my opinion and so are my esteemed elligan/tg/entlemen peers. Lets go with this so that we can move on from bickering about colours and get back to all the cool shit this chapter has going for it.

    Should we say three main battle groups (kinda like the new Forge World Sons of Medusa)? Each specialized in one or two aspects of commando warfare such as stealth, hit and run and so forth?

    They're a primarily codex chapter so we could say three companies in each battle group (900 marines total) plus a scout company based out of the fortress monastary that is sent out to train with all three groups and then will be assigned perminantly to one based on what each aspirant excels at?
    >> Anonymous 02/06/11(Sun)20:18 No.13808746
    Bit of both if I'm being honest with myself. Those renderings in the DoW engine were just so fucking boss.

    But yeah. I'm totally overreacting. I'll chill out. We should go with what >>13808679 said.
    >> Anonymous 02/06/11(Sun)20:21 No.13808770
    I agree, they arn't Alpha Legion, but if we throw out the stealthy, shadowy demeanor, it might be a little easy for them to become just BLOOD ANGELS ON COCAINE!!!! Replace words like "blood" and "red thirst" with drug terms and sleep deprived mania ideas and the chapter gets a bit too kamakazi-ish. Maybe I'm just paranoid about falling pray to this sort of characterization since people are suggesting using Blood Angels codex......(although I think thats more for the variety and number of dreadnoughts and librarians)/
    >> Anonymous 02/06/11(Sun)20:23 No.13808783
    Not really fond of the idea on principle, but it's a comprimise. Everyone wins.

    Now we can progress!
    >> Anonymous 02/06/11(Sun)20:23 No.13808784
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    Since the Chapter doesn't use dedicated Devastator Squads (though I'm sure it still has heavy weapons in the Tactical squads), something has to fill in the firepower support position. I assume that task falls to the Sleepers/Dreadnoughts? What else? Do you think the chapter makes much use of armoured vehicles?
    >> Anonymous 02/06/11(Sun)20:24 No.13808796
    The different battle companies could have nothing at all to do with how long you have been in the chapter or how well you fight. Part of the initiation could be drinking a very powerful sleeping agent, it kills some applicants but so do most of the initiation rights. While in the dream the images you see lead you to your battle group. Once there your training continues with them.
    >> Anonymous 02/06/11(Sun)20:25 No.13808806
    Another good counterargument.

    Okay... so what do people think about the three seperate battle groups? Should we go with that?

    Having seperate schemes for each of ten companies seems like a lot of work.

    How about:
    Stealthy black-ops style scheme for the first battlegroup (something very dark)
    Heraldry/parade armour/whatever for the second group specializing in shock and awe raids and extractions (the purple and golden yellow quartered)
    Maybe a camo pattern and survailence focus for the third battlegroup?
    >> Anonymous 02/06/11(Sun)20:27 No.13808821
    Perhaps the First company is entirely Dreadnoughts, Second through Fifth being Stealth and Sixth to Ninth being Assault? With the last being of course the Scouts.

    Sounds more codexy, and we don't really have a third speciality. Unless there's a permanent company of sleeping marines? With people being transfered in and out.

    >nkede Calvinists
    No Captcha, they can't be Calvinists.
    >> Anonymous 02/06/11(Sun)20:29 No.13808840

    Surveillance could be left to the scouts, I'm not sure why we're going for three specialities when we were all arguing over two anyway. Seems arbitrary.
    >> Anonymous 02/06/11(Sun)20:30 No.13808855
    >Sounds more codexy
    Very good point, I'm pretty sure one of the rolls was that we have respect for the codex. (forgot about that one) This just gets harder and harder.
    >> Anonymous 02/06/11(Sun)20:31 No.13808870
    Riflemen dreads take the place of devastors in general yeah.

    Hm... vehicles...

    Well one of the things that first inspired the BA ruleset to be proposed was twitchy drivers doing incredible stunts like drifting around obstacles and whatnot in their rhinos, so I definitely see them using some. I think it would vary between the two battlegroups a fair bit. (what if the third battle group was an armoured corps, similar to the old Dark Angles Ironwing?). I could see the stealth group making extensive use of predators with camo netting. Place them somewhere like a week in advance and then fuck up the enemy's retreat after the shock and awe group forces them back.
    >> Anonymous 02/06/11(Sun)20:32 No.13808871
    Well Raven Guard arnt very fond of tanks, but I could see them being used in a blitzkrieg capacity, especially in the shock and awe battle group, (assuming we go for this method of dividing of the chapter).
    I like this idea, it deviates from the normal first company seniority thing.
    tri-partite division seems good, as your previous argument partner I gotta say, its a good compromise that allows for variation in both looks and tactics, but without the chapter getting too hodge-podge in its make up.
    >> Anonymous 02/06/11(Sun)20:34 No.13808901
    Well it was mild adherence to the Codex, so I think it means we wont be pulling any Black Templars level shennanigans. Basically, limited to 1,000 marines, nothing too crazy.
    >> Anonymous 02/06/11(Sun)20:35 No.13808905

    I don't care how many dreadnoughts is "a lot" but 100 is too much for one chapter.

    I like the rest of the division, though. First company should still be vets, with experience in all of that.
    >> Anonymous 02/06/11(Sun)20:37 No.13808924
    Oh it's totally arbitrary. It was just a gut thing. I feel like a chapter with three "prongs" of attack just feels more tactically sound than two. I dunno why. I also have no clue what that third group would even BE. I was just going off the new Sons of Medusa fluff where it sounded cool.

    And a jolly good argument it was. I'm actually warming to the idea of a stealth portion of the chapter now. I just loved those DoW quartered renderings so much. I didn't want to see the scheme get discarded entirely.

    But this feels more and more like a real chapter now. I'm happy. Go /tg/!
    >> Anonymous 02/06/11(Sun)20:39 No.13808945
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    Would an average of 3 dreadnoughts per company be too much?
    >> Anonymous 02/06/11(Sun)20:41 No.13808958
    >> Anonymous 02/06/11(Sun)20:41 No.13808962

    Three is on the high side, but four is still in the realm of possibility.
    >> Anonymous 02/06/11(Sun)20:42 No.13808963

    Nope. Ultramarines 1st Company has three dreads, their 4th company has four and their Devastator (9th) company has seven according to Codex: Space Marines.
    >> Anonymous 02/06/11(Sun)20:44 No.13808993

    Blood Angels have 31 dreads, five of which are librarians.
    >> Anonymous 02/06/11(Sun)20:45 No.13808998
    That's about what any given codex chapter has actually. 2 or 3 per company for a total of around 30 give or take.

    Might want a bit more than that on average for the nightmares. 100 total is still too much but maybe 40-50?

    They're one of those rarer chapters that can make their dreads in-house so I imagine they could maintain about fifty dreads more or less. More than that would be very difficult though, even with all the machinery on site.
    >> Anonymous 02/06/11(Sun)20:46 No.13809011
    It's actually the codex average I think.
    >> Anonymous 02/06/11(Sun)20:48 No.13809029

    Fifty Dreadnoughts sounds good, spread across the companies. So First company is Veterans and 10th is Scouts, as per codex. What about the rest? 50/50 divide, or is there anything more interesting?

    Interestingly, the Raven Guard's Companies are entirely autonomous, deploying where they wish. Most chapters deploy with squads from each company, depending on what's tactically sound but the Raven Guard deploy from single companies most of the time.
    >> Anonymous 02/06/11(Sun)20:48 No.13809032
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    >31 Dreads

    Which would be an average of 3. So yeah, doesn't seem unreasonable. Wonder what configurations the Nightmares would favor. Probably anti-armor, given their possible lack of options there in other forms (aside from metlabomb assault squads and tac squad heavy/special weapons).

    Disclaimer: Haven't played 40k tabletop in ages, so I could be wrong.
    >> Anonymous 02/06/11(Sun)20:51 No.13809066
    Some one model us a chapter master in termi-armor standing atop a massive pile of cocaine!!!!
    >> Anonymous 02/06/11(Sun)20:52 No.13809071

    Sorry, the Chapter Master is a Dreadnought.
    >> Anonymous 02/06/11(Sun)20:53 No.13809089
    Get out of here, Doom-Rider.
    >> Anonymous 02/06/11(Sun)20:53 No.13809090
    and asleep.
    >> Anonymous 02/06/11(Sun)20:54 No.13809102
    >is there anything more interesting?
    That's a good question /tg/. Is there anything else cool we can stick in? Any good ideas for that third battlegroup or should we lock it down as:

    1st company: Veterans and dreadnoughts (a mix of vets from both A and B)
    Battlegroup A: stealth and black ops (400 marines)
    Battlegroup B: Shock and Awe (400 marines)
    >> Anonymous 02/06/11(Sun)20:54 No.13809103

    As another anon pointed out, prolly rifleman dreads and probably some las/missiles. Close assault configs might get multi-melta and heavy flamer?
    >> Anonymous 02/06/11(Sun)20:55 No.13809107
    The Chapter Master, if I remember correctly, is interred in a dread in more or less perma-sleep, roused only every few hundred years. The Chapter is instead run by a council of second-in-commands (Viziers? Adjutants? Did we ever settle on a title?), as consolidating power in one guy who could pass out at any time is perhaps not the best of ideas. I was thinking a council of the Company Captains might make sense, given the entire "autonomy for the companies" shtick.

    I am also getting images of Apotheciares roaming the battlefield apologizing to passed-out battle-brothers for rousing them from their Emperor-blessed repose with adrenal stimulants.
    >> Anonymous 02/06/11(Sun)20:55 No.13809115
    >> Anonymous 02/06/11(Sun)20:57 No.13809140
    Did we decide that their Librarian served as their Chaplains? Since their religion is tied up with the dreaming battle, which the Librarians excel at.
    >> Anonymous 02/06/11(Sun)20:57 No.13809143

    Apothecary duty as punishment!
    >> Anonymous 02/06/11(Sun)20:58 No.13809150
    Members of The Emperor's Nightmare behind the wheels of land speeders brings a smile to my face. "Quick, grab the control stick, Brother C'stle is asleep again!" So land speeder typhoons to help make up for lack of devs or does the narco part of the marine make these to dangerous?
    >> Anonymous 02/06/11(Sun)20:58 No.13809152
    That's a pretty gross deviation from the Codex. Didn't the original results have us only slightly deviant, namely in regards to "no Devastators" and "autonomous companies"?
    >> Anonymous 02/06/11(Sun)20:59 No.13809154
    Almost right. The chapter master, an ex-Raptor (I forget his name. It began with an R), actually can't wake up. He has been asleep for about 1,000 years although he is sometimes carried into battle anyway as a kind of holy relic. His vitals are there but all attempts to rouse him fail. It was proposed that this was because a minion of the prince he once banished stole his mind and the chapter's dreamers are on a quest to find it again so he can wake up.
    >> Anonymous 02/06/11(Sun)21:00 No.13809176

    Ehn, Apothecaries are too important for that to be punishment duty, but maybe you could be seconded to them as punishment and expected to carry this detail out?

    Also serves as a convenient way to find possible apothecary trainees for Scouts, ones who show aptitude for administering serums, better understanding of medic duty, etc?
    >> Anonymous 02/06/11(Sun)21:01 No.13809177
    >Did we ever settle on a title?
    Yeah the chapter council is called "The Wake" IIRC. Great double meaning serving in his wake and until he wakes and all that.
    >> Anonymous 02/06/11(Sun)21:05 No.13809224
    Well, I was thinking more of Apothecaries holding a conflicted place in the Chapter - of course, on one hand they are crucial for the health of the chapter, and so revered for that. On the other hand though, their role in rousing battle-brothers who have passed out mid-battle (and also maybe sedating those brothers who are utterly unable to pass out due to extremes of mutation? Dreamless drug-fugue sleeps...) is an affront to their Emperor-given duties in the dreamscape.

    Crucial and respected, but quietly begrudged all the same.
    >> Anonymous 02/06/11(Sun)21:05 No.13809227
    Chapter council was called The Wake (double meaning lol)
    >> Anonymous 02/06/11(Sun)21:06 No.13809242
    Is it comprised of the Captains (I think calling them Adjutants or something along those lines has the right sound; Lord Adjutants? Adjutant-Captains?), or what?
    >> Anonymous 02/06/11(Sun)21:09 No.13809267
    I'm going to take a quick crack at a chapter emblem. Has it been determined yet what color the individual components will be?
    >> Anonymous 02/06/11(Sun)21:09 No.13809273
    Yeah I like this.

    For those marines that start being completely unable to sleep though, and after a year of going insane seek death on the battlfield (our stand in for the Death Company) I could see them having the most respect for the Apothecaries as they do their best to make their hellish lives more barable.
    >> Anonymous 02/06/11(Sun)21:11 No.13809306
    "To sleep, perchance to dream." -Motto of those poor insomniac wretches?
    >> Anonymous 02/06/11(Sun)21:15 No.13809347
    Nope. Go nuts. Something simple (IE black and white) to start with is probably best though if you don't mind. We don't have any pictures of the two headed owl at all yet so anything is good. Something that can be easily transfered to DoW would probably go over very well though.

    Lord Ajutants sounds badass. I think there were dreadnoughts on the council too though. What if it's the head captain of each battle group and three dreadnoughts for a total of five? The veteran company are highly respected within the chapter but their official "leader" is perminantly asleep so they get the three dreadnoughts as their voice on the Wake council
    >> Anonymous 02/06/11(Sun)21:15 No.13809349
    The Chapter Master has gone to the Undiscovered Country, from whence no traveler returns. But he shall be the first.
    >> Anonymous 02/06/11(Sun)21:18 No.13809381
         File1297045116.gif-(6 KB, 302x59, wtfcaptcha.gif)
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    Yeah, Lord-Adjutant works well. Both for having a nifty sound, and also because it aptly describes the role of the captains on the Wake (they are simply second-in-commands, filling in for the Chapter Master while he dreams his valiant dreams).

    >> Technomancer 02/06/11(Sun)21:19 No.13809391
    He's called Randolph, a reference to Randolph Carter, from the dream saga by Lovecraft.
    >> Anonymous 02/06/11(Sun)21:27 No.13809464
    Thank you. Yes. Awesome name is awesome.
    >> Anonymous 02/06/11(Sun)21:56 No.13809778
    So a summary of chapter organization:

    Randolf: First and only Chapter Master

    The Wake: 5 senior chapter members that command the chapter until such time as Randolf's mind can be returned to him

    Battlegroup Primus: Shock and Awe specialists. 4 battle companies. One company captain is elected to be a Lord Adjutant

    Battlegroup Secundus: Stealth and black-ops specialists. 4 battle companies. One company captain is elected to be a Lord Adjutant.

    Scout company.

    Veteran company "The Night Owls" 100 strong. Both battlegroups have their own regular veterans of sorts, but fully half of the Night Owls are intombed within dreadnoughts. These fifty warriors rule over themselves and no one else within the chapter dares to insist they elect an official leader. The other fifty members of the veteran company (along with some of the dreadnoughts) are those with psychic potential who are capable of the dream fighting for which the chapter is known.

    Not included are those who are completely unable to sleep and have been driven insane. These warriors are not uncommon but once they become unable to sleep at all they are considered dead and are stricken from the chapter's roster and a scout is promoted in their place. These tragic souls are taken from all companies and organized into their own special squads.
    >> Anonymous 02/06/11(Sun)22:02 No.13809833
    Very good, you may want to make note of the chapter's gene seed all coming from the chapter master as well as how many of our dreadnoughts are sleeping at any given time. It excuses(if we need one) how many dreads we have a bit.
    >> Anonymous 02/06/11(Sun)22:03 No.13809844
    I particularly like this color scheme and think it suits better to their fluff.
    >> Anonymous 02/06/11(Sun)22:05 No.13809866

    The wake has to be more than 5. Who knows when those members might enter the their dream state?

    Maybe 8-10 with these members bringing potential replacements as witnesses.

    In reality, there will less than this number as members are either asleep or away on assignment with taskforces.
    >> Anonymous 02/06/11(Sun)22:33 No.13810136
    Their gene seed doesn't come from the chapter master though. He's not asleep for the same reasons they are. Randolph is a badass daemon slaying Raptor who was seconded to the chapter (along with several apothecaries, techmarines and a few other support staff) to lead it upon its creation. The chapter has sleep problems because of a mutation in the catalpsean node. Randolph is perminantly unconscious 'cause a powerful daemonic minion stole his mind to avenge its master.

    But yeah. Notes on how many dreadnoughts are slumbering is a great point. Probably about half of them most of the time?
    >> Anonymous 02/06/11(Sun)22:40 No.13810220
    >A battle brother from a previous generation Successor or even the First Founding legion that provided the new Chapters's gene seed.
    You are 100% correct. I combined the two ideas in my head somehow. I had grown kind of attached to it too, what a bad ass the chapter master was for a whole chapter to be formed from his seed. Aw well, please excuse my mistake.
    >> Anonymous 02/06/11(Sun)22:40 No.13810221
         File1297050012.jpg-(45 KB, 1203x572, EN Emblem.jpg)
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    Behold, I bring you the first draft of the chapter symbol. Look on my MS Paint skills, ye mighty, and despair!

    Obviously this is really rough, as I have next to no artistic talent. A better drawfag than I could make a better version if this design meets your approval.
    >> Anonymous 02/06/11(Sun)22:43 No.13810267
    Indeed. That has black ops written all over it.

    Personally I like the idea that Battlegroup Secundus alters their paint scheme somewhat regularly based on a wide number of variables and have nothing official. That way we can include all the nifty stealth colour schemes that people have posted over the three threads.

    Good point, although I don't picture them just... passing out without any warning.

    Their exhaustion would come on suddenly and could certainly impact battlefield plans but it would be more like "Brother Sergeant Orlan, I feel the fugue overtaking me. I shall not be able to lead the company in retaking the ridge. You must command in my stead" rather than "Brother Sergeant Orlan, you will flank the enemy on their left. The rest of you, with me. CHARRR-zzzzzzz...."

    How about nine members on the Wake? The two Lord Adjutants and seven venerable dreadnoughts, with about half awake at any one time? I like odd numbers for the sake of them settling disputes democratically. Sound good?
    >> Anonymous 02/06/11(Sun)22:43 No.13810270
    Bumping for posterity's sake.
    >> Anonymous 02/06/11(Sun)22:45 No.13810283
    It's okay. Could work I guess
    >> Anonymous 02/06/11(Sun)22:46 No.13810292

    For some reason, I find this emblem hilarious. In a good way, though. I like it.
    >> Anonymous 02/06/11(Sun)22:47 No.13810301

    That's what narcolepsy IS, though. Passing out without warning.
    >> Anonymous 02/06/11(Sun)22:47 No.13810302
    The owls looking to the side would be a bit closer to what is in my head. And the hour glass is in the owls clutches. The marine in OP's picture has a good one on his left leg
    >> Anonymous 02/06/11(Sun)22:47 No.13810307
    Thanks. It's harder than you'd imagine fitting two heads on an owl. They don't have nice long necks like eagles. The head just sits right down on the body.
    >> Anonymous 02/06/11(Sun)22:50 No.13810337
    The only thing with owls looking to the side is the fact that owls don't really have much of a profile. Their faces are flat and their beaks don't really protrude that much. It might look kind of weird. Also, I put the hourglass on a disk because I couldn't get the claws to look right clutching the hourglass.
    >> Anonymous 02/06/11(Sun)22:51 No.13810343

    Nah kidding of course. It's cool bro. We all do that. Maybe there's a way we can work a bit of that in for you? Randolf's gene seed, unlike the rest of the chapter's, doesn't suffer from a mutated catalpsean node, so it would actually be in the chapter's best interests for the apothecaries to take his prognoid glands. There's only two of them though. But hey, it has been a thousand years since he his mind was stolen, that's plenty of time to exponentially grow quite a few prognoids and thouroughly test them to make sure there are no abnormalities.
    >> Anonymous 02/06/11(Sun)22:55 No.13810395
    I like it, but the talons look odd to me.
    >> Anonymous 02/06/11(Sun)22:56 No.13810405
    Well, okay yeah. And it's also pretty funny.

    I just think that as trained superhuman warriors who have to cope with this every day they might be able feel it coming on and have a few minutes warning. As I recall the original trait rolled said sleep comes on suddenly but not instantaniously. I don't see them crashing all their landspeeders for example. Maybe like thirty seconds of warning symptoms. It would definitely fuck them up, and fuck over all kinds of plans, but if they all just fall asleep with absolutely no warning whatsoever the chapter couldn't function at all and the pilots would kill everybody.
    >> Anonymous 02/06/11(Sun)22:56 No.13810410
    Crazy idea but... Owl head on top of an hourglass?
    >> Anonymous 02/06/11(Sun)22:56 No.13810412
    Takes fifty years to duplicate enough progenoids to create a chapter, but I don't know how large the original slot is. I know that they use human bodies to duplicate each gland once, so I guess the maturation process might take at least a few years.
    >> Anonymous 02/06/11(Sun)23:05 No.13810507
    Yeah, and that's when they're powering through cloned bodies to make them as quickly as possible. The risk of mutation is much higher.

    I could see them really taking their time given that the reason they'd be doing this is because of the crippling mutation the chapter suffers from. Plus it's probably more of a side project of the chapter's apothecaries rather than a fully furnished Mars gene lab with hundreds of personel and additional resources. It could also have been started much later than M40. Maybe they only extracted Randolf's prognoid glands like a hundred years ago after finally getting pissed off at their own shitty gene seed? I dunnp.
    >> Anonymous 02/06/11(Sun)23:06 No.13810515
    I rather like 13 for The Wake. Less than ten just seems like too few to me.
    >> Anonymous 02/06/11(Sun)23:10 No.13810566
    Sure. Fine by me as long as it's an uneven number.

    13 gets used too much though due to its superstitious connotations. How about eleven? Fifteen also feels weird. I don't know why exactly. It feels like too many.

    I like eleven. 13's fine too though I guess. Right in there is the perfect balance between too few and too many.

    If we're having more than ten though maybe they shouldn't ALL be dreadnoughts (and the two LAs). Maybe two LAs, five dreadnoughts, the Master of the Forge, the head librarian, the head apothecary and one other dude?
    >> Anonymous 02/06/11(Sun)23:14 No.13810608
    Either of those is fine. Fifteen is definitely too many though. I like the idea of getting more of the chapter leadership in there.
    >> Anonymous 02/06/11(Sun)23:19 No.13810667
    Upon the prince's death, Randolf was bombarded with hidden and dark knowledge that even Arihman did not know of, and because of this, Arihman stole the Chapter Master's mind. Though his mind has been stolen, he fights on with his chapter in a war not only against the deamons and the warp, but against the power of the Thousand Sons chief sorcerer and his slow, but inevitable unraveling of his mind.
    >> Anonymous 02/06/11(Sun)23:20 No.13810679
    Hey, is anyone else getting a kinda instrumental chanting music vibe from these guys?

    >> Anonymous 02/06/11(Sun)23:25 No.13810719
    Shall we say eleven then? Both so we can avoid the 'lucky 13' stuff and so that we only need to decide on one more person to be on the council.

    So 2 Lord Adjutants, 5 Venerable Dreads, Master of the Forge, Chief Librarian, Chief Apothecary and... whom?
    >> Anonymous 02/06/11(Sun)23:27 No.13810739
    Eleven feels weird to me, so I'd vote just cut the last guy and keep it at ten.

    Otherwise, fluff it as some sort of special veteran something or other who functions as a personal bodyguard (or something?)
    >> Anonymous 02/06/11(Sun)23:27 No.13810747

    It cannot be set due to the nature to their falling asleep.

    It's more of a "whos awake right now to help in the running of the chapter".
    >> Anonymous 02/06/11(Sun)23:28 No.13810752
    >> Anonymous 02/06/11(Sun)23:28 No.13810754
    Head Chaplain?
    >> Anonymous 02/06/11(Sun)23:28 No.13810757
    Master of Sanctity or equivalent might work.
    >> Anonymous 02/06/11(Sun)23:30 No.13810783

    Just word it vaguely.

    11 commanders and senior brothers of the chapter who run the council on the running of the chapter.
    >> Anonymous 02/06/11(Sun)23:32 No.13810800

    I vote for 11 as well. Not as bland as ten, not as cheesy as 13 and democractically sound. 5 Venerable Dreads should be chosen by age, rather than Battlegroup.
    >> Anonymous 02/06/11(Sun)23:32 No.13810806
    but if it's an even number they can't cast a deciding vote on a tie. Gotta have an uneven number for easy decision making.

    I guess it could also be thirteen in a pinch and we say that the Chief Librarian also brings along a trio of his best trained dreamwalkers who are the three most receptive to prophetic visions? It brings a bit more mysticism into the leadership of the chapter than I'd really like but it works in a pinch.

    If it's 11 maybe the 11th guy is the captain of the scout company?

    Oh wait. Fucking derp. The eleventh guy is the head chaplain. (Unless we're going with that combined librarian/chaplain thing from earlier, but this is supposed to be a primarily codex chapter)
    >> Anonymous 02/06/11(Sun)23:34 No.13810822
    I say 12.

    Coz 12 is a bad ass number.
    >> Anonymous 02/06/11(Sun)23:34 No.13810831
    That's the reason we expanded it from five to eleven. Only about two thirds of the Wake is actually... awake... at any given time.
    >> Anonymous 02/06/11(Sun)23:43 No.13810916
    Slightly revised summary of chapter organization if someone wants to throw it up on 1d4chan:

    Randolf: First and only Chapter Master. Entombed within a dreadnought but his mind has been stolen by Tzeentchian sorcery.

    The Wake: 11 senior chapter members that command the chapter until such time as Randolf's mind can be returned to him. It is comprised of the two Lord Adjutants, the Chief Apothecary, Master of Sanctity, Chief Librarian, Master of the Forge and five of the Night Owls Venerable Dreadnoughts.

    Battlegroup Primus: Shock and Awe specialists. 4 codex battle companies. One company captain is elected to be a Lord Adjutant

    Battlegroup Secundus: Stealth and black-ops specialists. 4 codex battle companies. One company captain is elected to be a Lord Adjutant.

    Scout company.

    Veteran company "The Night Owls" Approx. 100 strong. Both battlegroups have their own regular veterans of sorts, but fully half of the Night Owls are intombed within dreadnoughts (all the chapter's dreadnoughts are technically members of the Night Owls company, though they are often perminantly seconded elsewhere). These fifty warriors rule over themselves and no one else within the chapter dares to insist they elect an official leader. The other fifty members of the veteran company (along with some of the dreadnoughts) are those with psychic potential who are capable of the dream fighting for which the chapter is known. Many of the night owls are prone to coma like fugues that last for many weeks and only two dozen of their esteemed dreadnoughts are awake at any one time.

    Not included are those who are completely unable to sleep and have been driven insane. These warriors are not uncommon but once they become unable to sleep at all they are considered dead and are stricken from the chapter's roster and a scout is promoted in their place. These tragic souls are taken from all companies and organized into their own special squads.
    >> Anonymous 02/06/11(Sun)23:52 No.13811015
    The wiki has been updated
    >> Anonymous 02/06/11(Sun)23:53 No.13811035

    I feel the writefagging overcoming me...it is a...strange pain. Gimmie a bit.
    >> Anonymous 02/06/11(Sun)23:53 No.13811036
    It's interesting to note that while mostly codex, the Emperor's Nightmares have no reserve companies of any sort. They have eight battle companies divided into two groups and one scout company.

    Battle companies are usually 6 tactical, 2 assault, 2 devastator, but since we don't have devastators, what do those 20 marines do? My vote goes to an additional two tactical squads but it doesn't really matter and it probably varies by company whether they're assault or tactical.

    Alternatively, we could be like the Howling Griffons were everyone and his dog is a tactical marine and we have no dedicated assault marines, just tactical marines who sometimes put on jump packs.
    >> Anonymous 02/06/11(Sun)23:58 No.13811072
    Should we upload any of the images to 1d4chan?
    >> Anonymous 02/07/11(Mon)00:01 No.13811106

    A tiny detail but does someone wanna edit the chapter colours bit at the top now that the stealth (black and blue, plus other awesome schemes as appropriate to the mission) and shock and awe (heraldic "official" colours of quartered golden yellow/purple) battlegroups exist?
    >> Anonymous 02/07/11(Mon)00:02 No.13811117
    OP's, at least, I think. Color scheme is semi-compromised, so maybe?
    >> Anonymous 02/07/11(Mon)00:09 No.13811175



    These two make decent examples of the two battlegroups general schemes to start with. Obviously we can switch them around or replace them later but lets get something up there. Also Technomancer's sketch from the OP of this thread.
    >> Anonymous 02/07/11(Mon)00:14 No.13811226
    What are the feelings on the chapter symbol posted earlier?
    >> Anonymous 02/07/11(Mon)00:23 No.13811325
    A little goofy and "mspainty" but a good start (and the only one we have so far so to be respected for that). I dunno if it should be thrown up on the wiki with the colourschemes though. Might want to give it another shot first. One with the hourglass actually being clutched by the owl's talons for one thing.
    >> Anonymous 02/07/11(Mon)00:28 No.13811367
    I don't know. I like this version pretty well, at least as well as I liked the hourglass in the talons idea, but it would be nice to have a prettier version to put up.
    >> Anonymous 02/07/11(Mon)00:28 No.13811373
    Any thoughts one this music, I kinda like it, and it does fit well.
    >> Malal 02/07/11(Mon)00:33 No.13811396
    The first one is the best i've seen. Seriously, Nightmares aren't suppose to be gold or a light metallic color. Should be gritty. Grey-purple and black with red eyes and shit.
    >> Anonymous 02/07/11(Mon)00:34 No.13811412

    Yeah, ceremonial heraldry can have the brighter purple and gold chequering, but the battlegroups should be dark and gritty.
    >> Anonymous 02/07/11(Mon)00:38 No.13811433
    Indeed! That's why they have their official "parade colours" and their more practical stealth colours.

    Like the Raptors.

    The Raptors official chapter colours are yellow and blue but that was highly impractical for jungle warfare so they have the camo green scheme as well. Same thing here.

    And the purple and yellow have like... symbolism? in them. Dream colours and Oeniric Sand.
    >> Anonymous 02/07/11(Mon)00:41 No.13811450
    Yeah. One battlegroup is dark, gritty and practical, the other revels in their chapter heraldry for the over the top shock and awe tactics that only marines can do
    >> Anonymous 02/07/11(Mon)00:43 No.13811468
    Really? More Grimdark in 40K?

    This motherfucker has it. These guys are proud of their colours, and in open war will probably use this scheme. Their stealth orientation will ask for more practical armour.
    >> Anonymous 02/07/11(Mon)00:43 No.13811469

    Hmm, yeah, that's another way of doing it. Also fits.
    >> Anonymous 02/07/11(Mon)00:50 No.13811509
    I've only browsed a bit and read the 1d4chan entry and have a couple of thoughts. Pardon me if there's any redundancy...

    What if the marines were all dark colors save for elements of the chapter insignia? Someone had mentioned an hourglass, but I think maybe the aquila should maybe be dropped in favor of something more personal to the Emperor -as in some kind of 'psychic' representation of him. Maybe a sun symbol casting its rays upon the hour glass.
    >> Anonymous 02/07/11(Mon)00:54 No.13811532
    Huh? Another way? The whole reason there even ARE two battlegroups and all this extra cool fluff was because of the colourscheme comprimise earlier in this very thread which inspired it. Heh.

    Hey anyone know how to upload images to 1d4? I went there to edit in the three images mentioned in >>13811175 but it just popped up a little thing of text that I guess I'm supposed to replace with the location of a file I've already uploaded but I'm too technologically illiterate to figure it out. Someone smarter than me wanna do this for me? Bonus points if they're actually labelled battlegroups primus and secundus. I tried but I really have no clue how to use that interface.
    >> Anonymous 02/07/11(Mon)00:55 No.13811540

    Well... unit markings being sort of a possible exception to the dark coloring. Unless they're doing low profile crap, in which case, I guess it's arguable that they'd subdue their chapter insignia too.
    Unless, of course, they have a certain pride as a particular German unit in WW2 that made a habit of wearing enemy uniforms, but would wear their own underneath it through a certain sense of honor.
    >> Anonymous 02/07/11(Mon)00:59 No.13811565
    No damnit we've already spent almost a whole thread bickering about colour schemes and split the chapter in half to settle it. We're done. It's over. No more debate. Please. We have a stealth group and a heraldic group. (and the Night Owls who are whatever they personally choose).

    No more debate. Close the book. Lets move on. Please.

    >> Anonymous 02/07/11(Mon)01:01 No.13811581
    I agree. Let's be done with the color scheme.
    >> Anonymous 02/07/11(Mon)01:08 No.13811646
    It had been, by Thureos' reckoning, two hundred and nineteen point four seven three solar cycles – Terran reckoning – since he had last slept under his own power. In that time, Thureos had learned much that he had hitherto been unaware of. For instance, it had been one hundred and seventy-six solar cycles since the crippling drowsiness had abated, and everything had become perfectly clear. One hundred and sixty-eight cycles since he had realized that speed was not a matter of exertion, but simple flawless movement. One hundred and forty-three since the Apothecaries had first subjected him to that hateful, blessed dreamless rest that their tinctures and tonics make possible. Thureos had long believed that sleep without awareness was a perversion of his sacred duty to defend the Materium without rest, but – he had to admit to himself, if only to himself – that he had not cared when, at long last, oblivion had come for him for those few incomparable days.

    One hundred and twenty-seven since he had been seperated from his Battle-Brothers of the Fifth Company and sequestered away with the rest of his...kind. One hundred and ten since he had realized that the Emperor did nothing without a purpose and that this too was a kind of strength; that he could stand sentry while his other Brothers fulfilled their duties in the Immaterium. One hundred and eight since he had first started lashing out at the walls and the bulkheads, begging for respite. He did not like to remember that. It was weakness on his part, as Brother-Chaplain Chaeronius and Brother-Apothecary Hipparches had explained to him in the gentlest of tones; as a Battle-Brother of the Emperor's Nightmares – no, as a Space Marine – there was no room for weakness. Ninety-seven since the Apothecaries had last tried to sedate him, but this time it had not worked and rest eluded him still.

    Ninety-two since he had finally stopped screaming at the walls and had accepted his lot.
    >> Anonymous 02/07/11(Mon)01:08 No.13811649
    Since then, things had become more lucid still for Thureos. All of his proud Chapter had reflexes beyond compare, but it had been eighty-four cycles since Thureos realized that his alacrity outshone even theirs. Nothing escaped his notice, now – even the most minute detail screamed like a dying man to his ever-roving eyes. Eighty cycles since his first revelation on speed had been deemed inadequate, and the awareness that there was no pause whatsoever between intention and motion. As he willed, so his enhanced body had already shifted.

    Seventy since he had last participated in a combat drop. Time had flowed like blood, then. And with that, deeper understandings were forthcoming.

    Fifty since the Materium and Immaterium began to overlap. Fourty-seven since walls were no longer walls and that even his blessed boltgun was no longer a boltgun, but merely his hatred for the mutant, the witch, the traitor, the xenos, and the heretic made manifest. Fourty-three since Brother-Apothecary Hipparches had taken away his boltgun, telling him so very patiently that it would be returned to him when next he, Brother Thureos, would face the enemies of the Emperor. If only Hipparches knew. Thirty-seven cycles ago had been a thousand eternities ago and he would live forever because he could not die until the Emperor's work was complete. Thirty-five since he had removed his eyes because he knew that they were blinding him. Thirty-three had been when they had begun forcibly restraining him, which was futile because Thureos knew all the secrets of fluidity and nothing could hold him back. Twenty-nine had been his first escape, and he had nearly choked the life out of that daemon stalking the hallways of the battle-barge. He had torn out the twin hearts of that malevolent beast before his Brothers had dragged him away forcibly, none willing to match his gaze.
    >> Anonymous 02/07/11(Mon)01:09 No.13811654
    Twenty-five cycles ago, Thureos knew that the Emperor had granted his wishes and he now walked within dreams and reality. He had known all along that the Emperor had not forsaken him, and that this test served only to temper his will. Truly, he could now serve the Emperor as a Nightmare was supposed to. Twenty since they had moved him from his previous bindings to this new, quieter location – where he could find rest, Hipparches told him. But Hipparches still did not know that he, Thureos, needed no rest; the Emperor had decreed that he would stand watch eternally over all approaches, and so he would. Nineteen point eight eight since he had decried himself for unbecoming thoughts regarding Brother-Apothecary Hipparches. Had Hipparches not always regarded him with the most scrupulous and careful attention?


    Eighteen since he had counted every rivet in every sub-panel in his new resting chamber. Seventeen since he had counted the stars outside the resting chamber because the resting chamber was all there was and it was sailing through the Warp to deliver him to his next battle where he would finally destroy that blasphemous Eye and all the vileness within it because it was the Emperor's will and none may gainsay His Most Divine Purpose. Sixteen since the chamber had disappeared and it was just Thureos amidst the infinite universe, all that there was between everything that ever was and nothing that ever would be.
    >> Anonymous 02/07/11(Mon)01:10 No.13811665
    Fourteen since Chapter Master Randolph had talked to him and said that Thureos had a high doom before him still. Truly, Master Randolph speaks with the Emperor's Grace.

    Eleven since he wished to taste the blood of the foe upon his lips once again. It had been so long since he had last seen battle. It was inappropriate for a Battle-Brother of his stature to go so long without reciting the Rites of Battle and the Canticles of Malediction. When would Hipparches give him his boltgun back? He was the boltgun and the boltgun was he; Hipparches had no right taking his hands from him like that.

    Nine since time had stopped. Eight since it had started again. Eight since it stopped again. Eight since it became irrelevant because there was only the Emperor – and Thureos, his ever-faithful blade of vindication. Eight since the laughing had started. Three since it had stopped because it could not continue because there was nothing left to continue with. Two since he had decided that it was eight that it was twenty that it was nineteen thousand six hundred and fifty nine point eight eight four three point eleven. One since, once again, he had slipped his bonds again and was again stalking the halls of the Dream-Waking, hunting its monstrous denizens so that they could not harm his beloved, beloved Battle-Brothers.
    >> Anonymous 02/07/11(Mon)01:11 No.13811666
    Zero point twenty-three since he had snapped the neck of the first one and had laughed at how the pitiful foe had simply stood there as Thureos shattered its reinforced torso with a million strikes at once. Zero point twenty-two since the Emperor had told him that the Dream could only be stopped by destroying the Gellar Field. Zero point nineteen since he had told Brother Hipparches that he would never understand. Zero point eleven since he had prayed in the chapel for the Emperor's guidance. Zero point six since all matter became a single dot within the infinite flow of the universe. Zero point five since Thureos had destroyed that matter. Zero point four since the laughter had resumed even though everything was so dark and he could not see but he did not need to see because the Emperor had a plan for him.

    Zero point-

    Sighing heavily, Brother-Apothecary Hipparches of the Emperor's Nightmares withdrew his Narthecium from the base of what was once Battle-Brother Thureos' spine. Praise the Emperor, the dosage this time had been enough. He gestured to the Serfs accompanying him to collect the catatonic form of the Space Marine. He would be armed and armoured once more, and deployed in the next assault. It was the only remaining mercy for one as far gone as Thureos. As the eyeless body was moved away, Hipparches leaned in to the ear of his former brother and whispered.

    “Dream, Thureos. Dream.”
    >> Anonymous 02/07/11(Mon)01:14 No.13811685

    Huh. I was mainly talking about insignia. I only mentioned the dark colors of the owls, which you guys already were going with...
    >> Anonymous 02/07/11(Mon)01:18 No.13811717
    Sorry then. Didn't mean to bite. We've just been discussing the colours ad nauseum and we're a little sick of it.
    >> Anonymous 02/07/11(Mon)01:20 No.13811727


    Holy shit.

    I'm not even sure what to say. That was fucking awesome.

    Our death company is officially a hundred times cooler than the Blood Angels death company.
    >> Anonymous 02/07/11(Mon)01:24 No.13811765
    Has this thread been archived yet? Lets get on that.
    >> Anonymous 02/07/11(Mon)01:35 No.13811863
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    Nice get by the way.
    >> Anonymous 02/07/11(Mon)01:39 No.13811910
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    Well... anyway, the chapter symbol should probably get hammered out but it doesn't seem like anyone's really willing to work on it aside from that one fellow drawfriend.
    >> Anonymous 02/07/11(Mon)01:44 No.13811951

    Oh. I was going to ask, I can't think of any fluff as far as symbols the Emperor might be associated with. Possibly light houses, or light in general. Does anyone know of anything?

    My push on a symbol of the Emperor over the Imperium has to do with my understanding (at least with some of the older fluff -I don't know how it is now) that most marines never saw the Emperor as a god, following in line with the primarchs, seeing him more as a father. This, naturally, puts off the ecclesiarchy.
    >> Anonymous 02/07/11(Mon)01:49 No.13811997
    Lighthouses make a lot of sense, given the astronomicon.

    As to the Aquila, well, half the time it's an owl anyway so it's not like the chapter symbol is really glorifying the Emperor thaaaat much.

    Given how much time the chapter spends in the warp though... some lighthouse imagery would really fit well. Good idea.
    >> Anonymous 02/07/11(Mon)01:52 No.13812022

    Have they ever described what the Emperor's lighthouse looks like? I guess it's kind of mind's eye thing and might vary from person to person, but I can't say since I don't know myself.
    >> Anonymous 02/07/11(Mon)01:59 No.13812091
    The Astronomicon is in the himilayas I know that. I don't think its appearance has been discussed too much. It's just "tall spires" this and "ornate gothic archetecture" that.

    Whatever it looks like I bet there are a lot of skulls on it.
    >> Anonymous 02/07/11(Mon)02:00 No.13812113
    and as to how it looks in the warp. Yeah I don't think there's any canon (or even non-canon really) fluff on that other than "bright light"
    >> Anonymous 02/07/11(Mon)02:02 No.13812135

    Errr I meant its appearance in warp space for psykers. Sorry for the confusion.
    >> Anonymous 02/07/11(Mon)02:03 No.13812152

    Oh. Well then maybe an actual sun symbol or cap off the top of the hourglass and have rays coming out of it?
    >> Anonymous 02/07/11(Mon)02:10 No.13812222
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    Hamlet quoting space marines sign me the fuck up.
    >> Anonymous 02/07/11(Mon)02:14 No.13812252
    Why don't we just keep it simple? We all agree we love the hourglass so let's just have a stylized hourglass as the chapter symbol. We can put in the sun and astronomicon symbols for chapter banners and more elaborate armour.
    >> Anonymous 02/07/11(Mon)02:18 No.13812283
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    Man, that was gold. This NEEDS to be archived.
    >pic related to topic
    Migaile, another Battle-Brother plagued by sleep-deprived madness.
    >> Anonymous 02/07/11(Mon)02:30 No.13812391
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    I know we wanted to move past this, but I did this last night when I saw the second thread so I just wanted to share.

    It shares the general scheme of >>13808497 ,one of the originals, but I changed the shoulder trims and aquila to silver for a better contrast, while still tying in the dark purple and blue. Other than for colour theory I also thought silver could be a really effective colour to use since it can really draw upon the same symbolism of dreams that we all agreed worked well with the deep purple and navy blue.
    >> Anonymous 02/07/11(Mon)02:32 No.13812407
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    Alternate scheme, could also be used for the veterans/captains/death company marines.
    >> Anonymous 02/07/11(Mon)02:35 No.13812444
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    Eh. Symbolism can be pretty entertaining. Pretty tricky stylizing an hourglass and keeping it recognizable I think. Was thinking maybe an hourglass looking kind of like a sideways infinity symbol might be interesting.
    >> Anonymous 02/07/11(Mon)02:36 No.13812457

    Man even the helmet has a sleepy look to it.
    >> Anonymous 02/07/11(Mon)02:39 No.13812482

    Heh. It's the angle of the line. It won't get tightened up until things start solidifying as far as appearances go.
    >> Anonymous 02/07/11(Mon)02:58 No.13812640

    I like it, dark and not too garish. It works well with our pride in heraldry but our preference for stealth tactics.
    >> Anonymous 02/07/11(Mon)03:02 No.13812677
    They fuckin need a key as their chapter symbol.

    I'll try to find good examples.
    >> Anonymous 02/07/11(Mon)03:06 No.13812707
    Still waiting.
    >> Anonymous 02/07/11(Mon)03:09 No.13812733
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    So what's the significance of the key? I didn't see mention of it in the stuff put on 1d4chan

    I think I'll just wait until you guys come up with something amongst yourselves. Too many cooks and all that. Besides, things might get done quicker ;p

    recapcha: serap Dreams.

    : o
    >> Anonymous 02/07/11(Mon)03:36 No.13812949

    Damn that looks sexy.
    >> Ekoi !PpcsYfrVrw 02/07/11(Mon)03:51 No.13813048
    Why am I only just now finding this thread?

    Best part is that I've been awake far too long and things are "becoming clear" for me.

    >eycou apathy
    >> OP Chapter creation Anonymous 02/07/11(Mon)03:53 No.13813072
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    Wow...sorry to have been away, it seems the beast has grown quite a bit.

    As for colors, I have to throw in with the purple base with maybe a gray highlight. They're supposed to be a stealthy Raven Guard successor after all. At least for the common troops the tactical marines and infiltrators and whatnot. But the Elites...oh the Elites, the Terminators, the Assault Marines... Give them a lighter purple and either a Yellow or light blue. Something to make them stand out, something to make them noticeable. Something that hails them like the coming of the dawn. So the vast majority of the chapter bears the dark muted colors of night, while the strike force carries the color of the morning sun.

    If you remember we rolled "Shock and Awe" for our chapter tactic, there's nothing in there that says it can't be the dawn assault. I envision them sneaking in under the cover of darkness while you're sleeping. Everything is in place, everything is silent. Then the coming of the first light, while you're still lost in those dreams that only come just before waking...and BOOM.

    >> OP Chapter creation Anonymous 02/07/11(Mon)03:55 No.13813085
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    sorry to double post. Damn "Field too long"

    I see a lot of other stuff I like too. Dreadnaughts are obviously going to have to pick up some slack for the lack of devastators. And while I only skimmed through a lot of the chapter organisation, I remember rolling for a Codex adherent chapter with some divergent thoughts. I assumed this would mean something similar to Raven Guard with each Company sort of being an entire chapter on its own, with its own scouts and all. This kind of independence would have to be essential as 1/3 to 1/2 of your company at any given time would be unable to don the armor. This also makes me think that they might have something like 8 companies (a la Space Wolves. Maybe they're to the Galactic north of Terra and the Wolves rubbed off on them a bit) in order swell the ranks a bit to make up for the sleepers.

    Keep the ideas coming. Happy to see the drawfags taking an interest. Working hard on some writefaggotry (saw some too!) Hope you'll enjoy when I post it.
    >> OP Chapter creation Anonymous 02/07/11(Mon)03:57 No.13813100

    Lol sorry, one last bit.

    Never thought I'd see something I wrote on 1d4chan.

    Never thought it'd make me so happy either...
    >> Anonymous 02/07/11(Mon)04:07 No.13813178
    Good timing. I just ran into this thread and made this. Hope people like it, I'm a bit rusty and tired.

    The battle had not gone well.

    The few survivors of the PDF crouched behind sandbags and the cracked remnants of an archway, only able to make snap-shots amid the storm of bolts and warpfire.

    And in the middle, a point of calm in a roiling sea of activity, was the still form of Sleeper Michelak. Like a statue, he stood amid their defensive position, sleeping deep as the rounds flew.

    Watcher Gavroche was all that was keeping these men together, he realized--when he deemed the time right, he'd bark the order, and the men would rise en-masse and release a great, defiant fusillade, change positions, and hunker down once again. Sometimes they lost a man in this tactical shift. Sometimes they didn't. But Gavroche was running out of men, and the traitor legions seemed without number.

    If only Michelak hadn't fallen into the Dreams, he wished. Just one more brother could have made the difference over these last two days. At least he was being ignored--perhaps the Chaos marines thought it amusing. An insult, or a symbol. He supposed it didn't matter. Not any more.

    He moved before he saw--a flawlessly conditioned reaction, as one of the hated enemy vaulted the pillar he had taken cover behind, and brought his roaring chainaxe down for his skull. The Watcher didn't even try to draw his own sword, instead seizing the heretic by his wrist as he danced aside. The bolt-pistol snapped up as the axe dug its own grave in the earth, snarling and howling. The berserker hadn't even had time to register surprise as the Nightmare pressed his gun to his temple, rounding out the fluid motion.

    "Chargers! Over the walls!" He roared to the guardsmen as he dispatched the first of them.

    If only Michelak hadn't fallen into the Dreams...
    >> Anonymous 02/07/11(Mon)04:08 No.13813190
    One, ten, a hundred, beyond count. In the whirl, Gavroche had taken up the sword from the fallen sergeant, and began vaulting from position to position, defending the soldiers from the assault. They kept firing into the horde as he felled them one by one, sliding in and out of cover. He dared the warp-tainted projectiles to hit him, and they sang in the air just a split-second behind him. He didn't slow when the sword broke--he jammed what was left of it into the offending berserker's eyepiece and drew his own. He didn't slow when his bolter clicked empty--he holstered it in one smooth motion, knowing it had served its purpose as he stood in a wreath of brass. He didn't slow when he felt the hit--his midsection. The tainted shot burned in his side, but to stumble was to invite the rest to do what it had not.

    Finally, he had completed the move. He sank to the ground behind a wall as his body finally began to betray him. Three casualties. But the position held one more assault. His armored hands began to pull the shattered ceramite free of his side, already staunching from his thickening blood. Treat the wound, bind his side, he could keep going. He could keep going. He had to keep going. If only Michelak...

    The guardsman was shouting, but he couldn't hear. His vision slid in and out as he watched the man lifted off the ground and brutally sliced in half. His right arm wouldn't move. He drew his bolt-pistol and fired. Click. Click. Click. Imprisoned in his languid body, his mind raced, trying to find an option to contest this threat. Wreathed in the fell energy of the warp, the Chaos champion laughed, advancing on the stricken Watcher, his blackened gauntlet stretching close...
    >> Anonymous 02/07/11(Mon)04:09 No.13813205
    ...Just as Michelak barreled into the traitor, rolling and striking without weapons--they had needed his arms while he slept. Elbow, fist, helmet, anything and everything he had at hand as he battered his opposite. The horned helm was torn off and smashed through its wearer's arm. Michelak rose, bolt shells exploding and warp energy splashing over his armor, carving angry red furrows into its surface. He roared and threw the shattered remnants of the Chaos champion over the wall just in time for a second to run him through from behind.

    He turned, seizing his attacker and presenting him to the gun-line of heretics, who never once stopped firing. The howling chaos astartes was ablated in short order, and with a grunt Michelak pulled the sword from his abdomen and flung it away. He kneeled a moment, and rose again with the boltgun of a fallen brother. As he was lanced through with radiant energies and exploding projectiles, he fired, and fired, and fired.

    And, sometime, through the haze and the pain, it was over.
    >> Anonymous 02/07/11(Mon)04:10 No.13813211
    The fighting had been long and fierce, fought in and out of the hellish parapets of the floating city of Aespre against the heretics daring to hold it as their profane bastion, but the Blood Ravens were victorious. Instrumental to the victory was the work of an elite predator spearhead which had punctured the plasma-soaked killing grounds in front of the planetary governer's palace. Brother Ereos had to admit there was nothing quite like the thrill of linebreaking, piloting his red steel behemoth into the faithless dogs, weapons blazing, crushing hapless members of the planetary defence force beneath his treads. However, it was not his, but the predator commanded by Brother Echalades which had won the day.

    Later, he had approached Echaledes while he sat brooding upon the edge of the city.

    "I've known you for longer than anyone in this chapter, old friend. Since we took our initiation together, I've seen us both mature into fine pilots, instruments of the Emperor's fury made tangible...But in Kyras' name I've never seen anybody handle a predator so well. Your new charge is treating you well then?" Echalades responded to his friend's smile with a chuckle, turning to him and folding his arms.

    "It is quite a machine...The Machine spirit is a willful one, very willful, I've never felt such a tug from any in our arsenal." He declared curtly, gazing into the green oceans millions of miles below. "Apparently it was originally from The Emperor's Nightmares, and you know as well as I do their tendancy for comas. Thus, I believe the machine spirit is strong enough that if one of the Nightmares falls into their comas, the predator could be controlled for long enough for someone to take over. A marvellous piece of technology."
    >> Anonymous 02/07/11(Mon)04:10 No.13813212
    "...Brother Gavroche..." It was difficult to speak. His vox was broken. No, his helmet was flooded.

    "Here, brother." The Watcher watched the Sleeper.

    "Of the men... survivors?" He rasped.

    "Six. You saved them, Michelak." The auspex in his hand told him what he already knew. He removed Michelak's helmet to help the man breathe.

    "Forgive me, brother." He rasped. Though both knew the Sleep came as it would, they both also knew what it was to awaken to a losing battle.

    "It is nothing. You saved us all."

    "I saw Him. In the sleep."

    "Michelak, try not to speak. You are wounded."

    "He told me... you needed me. Here." They were silent for a time.

    "...Brother Gavroche."

    "Here, Michelak"

    "I am... tired."

    The Watcher placed his hand on the Sleeper's forehead.

    "Then sleep, brother."
    >> Anonymous 02/07/11(Mon)04:13 No.13813242

    OP what do you think of this one?

    >> Anonymous 02/07/11(Mon)04:18 No.13813284
    Very solid, I enjoyed it.
    >> Anonymous 02/07/11(Mon)04:18 No.13813288

    Having a chapter stronger than a 1000 marines is fucking asking for trouble. The only reason Black Templars and Space Wolves can get away with it is because no one is crazy enough to go and tell them they can't, and those who have tried have been told to gtfo.
    >> Anonymous 02/07/11(Mon)04:20 No.13813306
    Damn those Blood Ravens, they work quick.
    >> Anonymous 02/07/11(Mon)04:23 No.13813327

    Ereos raised an eyebrow, folding his arms across his armoured chest with an expression of obvious disbelief. Picking up this wordless derision, Echaledes removed his helmet and laid it gingerly on his lap, sighing.

    "I know your question. How we ended up with an Emperor's Nightmare predator. In truth I could not tell you, I was merely told it was recovered from a catastrophic battle against the orks of Waaagh!!! Gitchop. Loathe to allow the remains of the vehicle be cannibalised by orks, we took it with is. In the ensuing confusion of the battle it was forgotten about, and by the time someone found it we were too far away to make returning it practical."

    "Typical. What went so badly wrong with this campaign?" This question made the tank pilot glower, shifting away slightly.

    "Some of the Nightmare's soldiers succumbed to a bizarre sleepless mania during the ambush, and hurtled forward to engage the prey. The orks were forewarned, and we were faced with the entire fury of the Waaagh!!! upon landing. A black day for us all."
    >> OP Chapter creation Kjax !!Sv5kJQjt07c 02/07/11(Mon)04:24 No.13813337

    I really like the image of protecting a valued marine that is taken by the sleep. It's quite moving for a 40k image.

    Though I assumed they would be keeping careful track of how long a Marine has been since their last sleep, with a certain threshold for prevention of such a thing from occurring.

    But long campaigns and the like...you know...shit happens.

    Also, starting a trip for the sake of...something...
    >> OP Chapter creation Kjax !!Sv5kJQjt07c 02/07/11(Mon)04:26 No.13813349

    They wouldn't have more than 1000. Just organized into bigger companies than normal.
    >> Anonymous 02/07/11(Mon)04:26 No.13813351
    I like the idea of three specialized functions-- Watcher, Sleeper, Dreamer. It's a reference, but a very appropriate one for the theme. The Watchers would be pseudo-chaplains overseeing their flock. Sleepers would be an honorific of some kind bestowed to their veterans. Dreamers would be those who have the True Sleep, and are stronger wandering the dreams than in the material.
    >> Anonymous 02/07/11(Mon)04:31 No.13813388

    considering the marines might fall asleep at inopportune times, it would make sense to me to have more then the usual to make sure there are enough for any particular operation.
    >> Anonymous 02/07/11(Mon)04:34 No.13813406

    Ah, then who cares really, fuck the codex astartes.


    Yes, but try explaining that to the Inquisition.
    >> Anonymous 02/07/11(Mon)04:44 No.13813477
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    Tried doing a gradient color scheme, as mentioned by a couple of people in the thread.
    >> Anonymous 02/07/11(Mon)04:45 No.13813487
    Kneepads are bright because I didn't know if we wanted to do some sort of company-specific thing with them or not.
    >> Anonymous 02/07/11(Mon)04:47 No.13813497
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    >> Anonymous 02/07/11(Mon)04:48 No.13813509

    Slaanesh would be proud. I'm going to try to not say this in a way that will offend you, and I'm saying this with experience as a designer, but that colour scheme offends my eyes.
    >> Anonymous 02/07/11(Mon)04:50 No.13813520
    >Color scheme is still to be decided, but we seem to be leaning towards quartered gold/yellow and purple.
    aaand another entry for the contest of gayest chapters in warhammer

    if you are going to make this into an actual army you may also partake in the contest of gayest army
    >> Anonymous 02/07/11(Mon)04:52 No.13813533

    Someone sure is insecure.
    >> Anonymous 02/07/11(Mon)04:53 No.13813543
    So I'm a bit tired after writing the story with the Watcher and the Sleeper, but I had an idea for a Nightmare marine seconded to the deathwatch speaking with someone from another chapter, and they get to talking about the sleep. Question the fellowship with psykers. They tell the Nightmare they don't believe this 'dream-fighting' thing. The Nightmare asks what they believe it is.

    "Stories and delusions of grandeur. Justifications for a flaw in the gene-seed."

    Nightmare gives them a steely look and simply responds "And now you know why we associate most with those who see the universe as it truly is," and walk away.

    In addition, had another thought for Watchers, Sleepers, and Dreamers.
    Watchers are as above.
    A Sleeper is anyone who can walk the dreams properly.
    A Dreamer is a Nightmare psyker who can fight the beasts of the immaterium on their grounds.
    >> Anonymous 02/07/11(Mon)04:55 No.13813561

    I just find a color scheme of gold, purple and yellow to be incredibly gay
    >> Anonymous 02/07/11(Mon)04:59 No.13813581

    What is so gay about it?
    >> Anonymous 02/07/11(Mon)04:59 No.13813582
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    Desaturated that about 70%, looks better (as in it isn't screaming at my retinas) but those kneepads are still too bright.
    >> Anonymous 02/07/11(Mon)05:04 No.13813607

    Gradients don't work. They don't work in theory, they don't look good in application, they don't work practically. Imagine the nightmare everyone is going to have trying to have them painted for tabletop. Not to mention we won't be able to accurately replicate them in DOW2.
    >> Ekoi !PpcsYfrVrw 02/07/11(Mon)05:21 No.13813689
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    Took my shot at the emblem for them based on a previously posted design.

    It's not a two-headed owl, but yeah maybe that could be something special on molded shoulder armor captains wear instead.

    The talons and crest act as the legs for the hourglass, if it wasn't obvious.
    >> Anonymous 02/07/11(Mon)05:24 No.13813699
    this is nice.
    >> OP Chapter creation Kjax !!Sv5kJQjt07c 02/07/11(Mon)05:25 No.13813707
    I really like the "Owl Glass" motif. Superb
    >> Anonymous 02/07/11(Mon)05:45 No.13813809
    I know it's kind of narcissistic, but (as author of it), I'd like to see Gavroche end up a dread in the Nightmare fluff.

    Other than that, bumping for the early US /tg/.
    >> Anonymous 02/07/11(Mon)06:11 No.13813963
    Okay, so are we going with the owl glass?
    >> Anonymous 02/07/11(Mon)06:13 No.13813979
    I'm all for it. Great design work.
    >> Anonymous 02/07/11(Mon)06:15 No.13813999
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    >> Anonymous 02/07/11(Mon)06:15 No.13814000
    It is nice, and seems easier to paint on a marine while still making out detail. I would miss the two headed owl, but it has been pointed out that could still be on certain members of the chapter, those of The Wake perhaps.
    >> Anonymous 02/07/11(Mon)06:20 No.13814029

    Could have an owl with closed eyes on one of the kneepads, and an owl with open eyes on the other.
    >> Anonymous 02/07/11(Mon)06:35 No.13814100
    I would like this too. Maybe technomancer(sp) could flesh out the story of his drawing in OP as well. If you add a good story or picture, I don't see why you shouldn't be able to name a marine.
    >> Ekoi !PpcsYfrVrw 02/07/11(Mon)07:26 No.13814337
    I'm glad you guys like it.

    >owl glass
    >hour glass
    How did I miss this wonderful pun? Eh, maybe I should sleep sometime soon, hah.

    >this pooper
    Best captcha I've ever gotten.

    I should note that my only space marine model is painted purple with gold accents, with white with gold trim cloth parts. Feels good mang.
    >> Anonymous 02/07/11(Mon)07:52 No.13814455
    Ths thread's OP here. I combed through the first thread and updated the wiki article with more crunchy bits.

    Also, wouldn't Shock and Awe combined with twitchy pilot skills and lack of Devastators lend itself well to Thunderhawk assaults? Because a Space Marine deployment covered by the 40k equivalent of A-10 Warhogs sounds pretty awesome to me.
    >> Anonymous 02/07/11(Mon)08:38 No.13814695
    Sergeant Alexis of the Emperor's Nightmare checked his weapons for the second time before looking to his squad. Brothers Layland, Cleon, Zotico, Platon, and Rhodes stood in place as Dreamer Evander looked over them all. He snuck one more glance into the amphitheatre below, where several dozen cultists chanted in their blasphemous tongue. His eyes treated the center ones as no threat but the armed guards were somewhat worrisome. While their armor was nothing to note, the fact that these men had gotten hold of Melta weapons was unsettling to say the least. It implied that these men had access to funds that should have been far beyond what they could have grabbed. As far as Alexis knew, there had been no weapons shipments of Heavy Weaponry, and the criminal scum on this planet stuck to simple las weapons.


    But, he and his men were Astartes. They would not be dissuaded by men like these. His keen eyes sought entrances, exits, and structural weak points the squad could breach. He wished Zotico had brought his own Melta, before chiding himself. The Flamer would be of great use in burning up the shrine to the Warp Gods.

    Out of habit, he stuck to hand signals and grinned as he noticed no hesitation from any of his men, even from Cleon, recently promoted from the Scout Ranks. As everyone rose to go to their positions, Alexis suddenly noticed that Dreamer Evander was still. He chanced a vox query to receive no reply. Evander was asleep. But how could that be? His month long collapse had only been a week ago. The Dreamer should have been ready to fight for a few more weeks… unless…
    >> Anonymous 02/07/11(Mon)08:39 No.13814697
    Alexis looked down once more at the cultists, now noticing an undercurrent of worry. His ears caught snatches of Low Gothic.

    "-wrong. Is he not pleased?"

    "A delay it --- nothing to worry about."

    The Sergeant chuckled before telling his squad, "Our Dreamer has beaten us to the fight it seems."

    They understood instantly. Layland and Rhodes dragged the Dreamer's prone form to a corner before falling back.

    "Layland, protect our Brother," Alexis ordered.

    Brother Layland did not argue, merely setting his bolter at the ready.

    Alexis envied his Brother, jealous at how easily the man could fall asleep. What was so simple for many was a rarity amongst the Emperor's Nightmare Chapter. But then again, this was not a true rest. It would be another battle, in the realm of the Empyrean. "Well then, you know your places."
    >> Anonymous 02/07/11(Mon)08:39 No.13814701
    Dreamer Evander opened his eyes to find himself alone in a field of fog. He marveled, as he always did, at the sight of his bare arms, so skinny and scarred. This was who he had been before he'd crawled out of the damnable Hives to become an Astartes. But he had no time for this. Evander clenched his fist, and his thumb did not clasp bare flesh, but unyielding ceramite. His waist was heavy with the familiar weight of the Bolter and Chainsword.

    Without pause, he made his way through the fog, confident of his destination. He sneered as the mist faded away and he saw his foes. A group of Horrors babbling to themselves in a tongue he did not dare to decipher. At least, Evander consoled himself, those fools in the Material World had not been considered worthy enough to greet a Lord of Change. Evander knew his limits, and he doubted he could have fought one on his own, even with the added strength here in this realm. Still, Tzeentch was the god his Chapter had devoted themselves to fighting ever since the Chapter Master had slain that Prince so many years past.

    Tzeentch, the name revolted the Marine, but he fought it back. He knew no fear, and he would be damned if he would give in today.

    "So, you are the miserable warp-spawn that would plague the galaxy today," he mocked as Evander drew close.

    "I find myself unimpressed."
    >> Anonymous 02/07/11(Mon)08:40 No.13814712
    The gibbering things looked curiously at the Intruder. Lord Tzeentch had told them of a way out to fresh places, but this thing was in the way. The portal to the outside realm was right there. But this being, this thing…No, it was no mere toy, this was… this was… a Space Marine. The unfamiliar words excited the group as they realized just what they faced. Howling in joy, they charged, ignoring the road out just as Evander wished.


    Sergeant Alexis was quiet as the grave as a massive knife, crafted for Astartes hands punched through the throat of a sentry before twisting it outwards and his free hand engulfed the head of the other before he squeezed. He ignored the pulp now staining his hands. He'd gone too fast and would have to wait a few seconds to be on schedule but-


    The Bolter fire rang out even through the walls of the building. No doubt one of his men had run into deep trouble to rely on their bolters despite his orders. He sheathed his knife before readying his own bolter.

    Well, no matter. Everyone here was meant to die anyway. As the first of the guards rushed in, he pulled his trigger and watched as they began to fall, their fragile bodies splattering the walls.
    >> Anonymous 02/07/11(Mon)08:42 No.13814722
    Evander looked coolly as the maddened beasts rushed him, too excited to even consider their warpfire. With flawless precision, he bisected one and pivoted before stabbing another. He was a perfect example of grace and motion. There were no wasted movements as he killed, only the flash and roar of his chainblade. After killing a few, the now cautious beasts backed up the dead Horrors split into two, leaving behind grotesque forms that began to devour each other.

    "Is this all that Chaos has to offer? Behind your silver tongues, there is only weakness that will never shine?" Evander mocked, not caring if the daemons understood. "Come then, I will show you the might of Man. The Sons of Corax will carve understanding into you!"

    And the beasts came in an endless tide, now taken by rage and attracting more every second. The portal was forgotten, there was only the lone Marine. Just as he wanted it.

    Dreamer Evander raised his blessed Dreamcatcher, finally activating the light within. The beasts flinched before its shining power as Evander screamed "For the Dreams of Man! Taste the Emperor's fury!"

    Evander charged once more into the horde as his Dreamcatcher spewed eldritch flames.
    >> Anonymous 02/07/11(Mon)08:42 No.13814725
    Brother Layland protected the Dreamer's physical form as best he could, though the Cultists seemed to come without end. His ammunition was plentiful, but there was the slightest chance that a lucky shot might pierce the Dreamer's form. Unacceptable. Not caring what damage he might take, he waded directly into the storm of las bolts, and laughed as they bounced off like spring rain. He was underground so he had to be careful, but the slightest attack… here.

    A trio of bolt rounds shredded a plasteel beam, bringing down several tons of dirt to drown the vermin. Satisfied by the carnage, Layland made his way to the Dreamer again, now ready to wake him at any time.


    The commotion Dreamer Evander had caused now attracted heavy attention. He could make out a lone Lord of Change flying down as the Horrors retreated in respect.

    "Little man, little Marine, why have you come alone?"

    "This world is not yours creature, and I will be damned before I let your kind set a single foot on it," Evander sneered.
    >> Anonymous 02/07/11(Mon)08:43 No.13814731
    "All will belong to Chaos fool, it has been planned and forseen by our great God, unlike your pitiful Corpse-Emperor."

    "So you say Daemon, but I am still here," Evander replied before firing his bolter. It was useless of course, as great as he might have been, he knew his limits. Though he might have eked out a triumph in the Materium, where the beast might have been weakened, here in the heart of its power, he had no chance.

    But that was alright, the lot of the Astartes was to go down fighting, and he would do his Chapter proud.

    The Lord of Change shifted before grabbing hold of Evander in one hand.

    "You die here and now. Nothing will save you."

    Straining in the grip of the Daemon, Evander's hand grasped his chainsword. Smiling, he pulled down and the whirring teeth tore into his armor and the Daemon's fingers. Taking off three digits, Evander fell laughing as the Lord of Change screamed, ignoring his own smoking armor. If this was where he died, he would die a pure Astartes. He could ask no more.
    >> Anonymous 02/07/11(Mon)08:44 No.13814736
    But wait… was he? Evander's head grew light and recognized the signs. He was waking up.

    "Next time Daemon, I promise you, I will see you laid low at my hands."

    The Lord of Change darted forth once more, desperate to kill him, but Evander vanished just before his weapon could spear his impudent form.


    Brother Layland stared as Dreamer Evander shook his head groggily.

    "That was worrisome Dreamer, I was thinking the stimulants had not taken hold," he admitted.

    "The Emperor protects Brother Layland. They worked just in time. We have been successful?"

    "No losses on our side, and the filth below have been cleansed," he said proudly.

    Evander grasped his unmarred side where he had been injured in the Empyrean, saying "To home then."

    As the two rose to meet the rest of their squad, Evander thought back to the battle. Next time, he told himself, he would fulfill his promise. He would see that Daemon dead at his hands.


    Huh, I wrote a lot more than I intended. Oh well.
    >> Anonymous 02/07/11(Mon)09:41 No.13814933

    I salute you, sir.
    >> Anonymous 02/07/11(Mon)09:59 No.13815020
    >Huh, I wrote a lot more than I intended. Oh well.
    I'm glad you did, thank you.
    >> Anonymous 02/07/11(Mon)10:10 No.13815064

    >> Anonymous 02/07/11(Mon)10:15 No.13815085

    OP again, reporting yet more structure in the 1d4chan article! We're getting there. After including all the DW-relevant crunchy bits, I tackled organization. Bit of cleanup and incorporation of details the previous write-up didn't include (such as the above-standard size of the companies, the rotating nature of the Wake, and the dreamwalking venerable dreadnoughts).
    >> Anonymous 02/07/11(Mon)12:39 No.13816078
    Gah. I go to sleep and I come back to see we've started bickering about colour schemes again?

    Please, for the love of all that is good and holy: drop it.

    We literally did the most extreme thing we could: we split the chapter in half. This was a compremise. We were trying to keep everyone happy. Take what you got. Don't be a jerk and keep pushing for stuff okay? We have worked out a way for everyone to be happy and it is now set in stone.

    Don't like the stealth colours? Play battlegroup Primus!

    Think purple and golden yellow are totally gay? Play battlegroup Secundus.

    THAT'S LITERALLY WHY THE BATTLEGROUPS EXIST. It is the ONLY reason they exist. (They're pretty cool and they've been fluffed out now, but the only reason they were made was to shut everyone up about fucking colours)


    There has been some very good writefaggotry going on in this thread. And drawfaggotry. Cheers /tg/. You get shit done.
    >> Anonymous 02/07/11(Mon)12:40 No.13816085
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    A more muted suggestion for the quartered scheme.
    >> Kjax !!Sv5kJQjt07c 02/07/11(Mon)12:41 No.13816092

    Posted some writefaggotry as promised.

    Hope you like.
    >> Anonymous 02/07/11(Mon)12:42 No.13816103
    no, really, drop it already.
    >> Anonymous 02/07/11(Mon)12:47 No.13816138

    Who cares? The colour scheme is difficult yes, and it's tough to get people to agree on things but it's also the most important part for the look of the chapter. If you want you can make a whole new thread for the colour scheme if you're so intent on having it away from other discussions. But if people want to keep talking about colour schemes than that means people are not satisfied with what was decided. Who are you to veto this?
    >> Anonymous 02/07/11(Mon)12:48 No.13816152

    I was one of the guys arguing for the stealthy colours last night, but what this guy said. Jesus. The groups were split in two for a reason, the other battlegroup should NOT have subdued colours. Stop trying to merge them.
    >> Anonymous 02/07/11(Mon)12:50 No.13816173

    Because they're carrying on an argument that was supposed to have ended. The people calling for muted colours for Battlegroup Primus are defeating the entire point of Primus, it exists FOR garish colours and hit and run tactics.

    It was made to appease the people who wanted bright colours, and it meshed well with the sleep-dep. hyperactivity.

    Just . . . stop trying to make them the same. I don't want to have to go through all the same bloody arguments again.
    >> Anonymous 02/07/11(Mon)12:52 No.13816184
    Counterargument: Who the fuck are you to demand it be changed?

    We're the people who have been arguing about it for two fucking days. This entire thread was about it and we literally divided the chapter over it.

    Fuck you. Shut up. It's over. Drop it. Now.
    >> Anonymous 02/07/11(Mon)12:54 No.13816210
    >who are you to veto this?
    Ad-Hominem your argument is invalid.
    >> Anonymous 02/07/11(Mon)12:55 No.13816212

    You're settling for a compromise just so you can avoid confrontation and further discussion. That's inhibiting progress. Not everyone will like the beginning drafts, but compromise is not a real solution. If you don't want to discuss it that's fine, but if people post their colour schemes don't reprimand them for it. Some people might only be just joining us, and didn't want to read the entire thread. Who knows someone might actually post a colour scheme that wows all of us, but if we shut down people for even trying then we'll never improve.
    >> Anonymous 02/07/11(Mon)12:57 No.13816225
    Back to the normal thread. The test mini is finished, I'm just waiting for my camera to charge so i can upload some pics, Mmmm...quartering.
    >> Anonymous 02/07/11(Mon)13:00 No.13816249

    You should re-read, I'm not demanding for anything to be changed, I just don't think we should restrict ideas being put up on the board. I've also been here since the beginning, and I was a bit dissapointed when we settled for a compromise, but I didn't speak out against it. However now, that people are just posting their schemes I don't see it as a big deal. Sure the two guys arguing over whether the chapter looked gay or not, that was dumb. But if someone was just like "Hey, I think this looks cool." why not just post it down see what people think.

    I'll drop it now, so we can actually discuss this chapter instead of arguing about arguing about the scheme.
    >> Anonymous 02/07/11(Mon)13:04 No.13816292

    Endless arguments are not progress. The colours don't matter so much that all other progress should be halted while we argue about things that have already been decided. The colours are fine, there are two battlegroups to pick from

    Now can we progress, and carry on fleshing out the rest of the chapter?
    >> Anonymous 02/07/11(Mon)13:05 No.13816296
    Not to put too fine a point on it, but it's perfectly fine to argue about the colors, so long as we argue intra-battlegroup. Even after the split the colors for either group are far from fixed, so what's off-limits is saying "BAWWW THAT'S NOT STEALTHY ENOUGH", but it's perfectly fine to suggest, "Hey, whatcha think of this combo for Primus? Too muted? Too bright? What?"
    >> Anonymous 02/07/11(Mon)13:11 No.13816352

    i actually think that's what this dude was trying to do >>13816085
    >> Anonymous 02/07/11(Mon)13:28 No.13816492

    Yes, I believe so.

    In the meantime, let me suggest something completely different: a scheme for Secundus that combines the drab camo look of the Raptors (which I personally prefer as a genetic source over the Raven Guard itself) with some purple elements.

    Is this a direction worth pursuing? Obviously it's just a quick color job, but it underlines the stealth aspect, which most Secundus suggestions drop in favor of an eye-gouging call for MOAR PURPLS.
    >> Anonymous 02/07/11(Mon)13:29 No.13816500
         File1297103376.jpg-(36 KB, 400x500, suggestion for battlegroup sec(...).jpg)
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    Gah, stupid captcha eating my pic.
    >> Anonymous 02/07/11(Mon)14:39 No.13817118
    Why is the battlegroup that specifically modifies their colour scheme based on what campaign they're involved in off limits but the shock and awe company that have bright loud colours up for debate?

    I smell bias.

    Look: we can all have our varient schemes.

    As for the argument of "some new people might be joining us and they get to decide too" well... no. They don't. The people who have been writing this chapter over the entire weekend already DID decide. After days of argument. Newfags can come in and say "hey sleep is boring. Lets make the Night Owls all worship Guilliman as their spiritual leige" and there can be a dozen people calling for them to love the Ultramarines but that doesn't mean they're entitled to rewrite everything that came before.

    Can we PLEASE just let it go?

    If you have your own unique colour scheme that's awesome. Battlegroup Secundus is fluffed for you to use it. They change their colours based on what's most appropriate for their current campaign. Your colourscheme IS VALID AND CAN BE USED WHATEVER IT IS

    If you want to mute the colours of Battlegroup Primus that's weird but also fine, but it's your own personal take on it, not the official heraldry. There probably WOULD be a time when they'd mute their colours. It's deeply out of character for the battlegroup but it's not impossible. Just... for the love of god stop trying to change our established canon. Please.
    >> Anonymous 02/07/11(Mon)14:48 No.13817227
    Me again. Just reread your post >>13816296 and I want you to know that big rant wasn't directed at you really. I disagree that we need to nitpick more about the colours but as long as you're conceeding that we only nitpick about the tiny specifics of each seperate battlegroup's colours... well. As long as you're not calling for the entire chapter's heraldry to be rewritten to one scheme or something I have no real beef with ya

    I'm just sooooo goddamn sick of talking about the colourschemes... I hope you understand.
    >> Anonymous 02/07/11(Mon)14:48 No.13817229
    If you're finished with colours, maybe we could call the Dreams the Dreamlands? As another Lovecraft joke?
    >> Anonymous 02/07/11(Mon)14:54 No.13817292

    Dude, no need to be so defensive, my point was actually exactly that. Well, worded weirdly perhaps, but what I meant was that saying something like "Quartered like that isn't Stealthy like their Doctrine demands" is as unhelpful as saying "muted colors like that isn't right when they're so 'Proud Of Their Colours'".
    >> Anonymous 02/07/11(Mon)14:55 No.13817299
    Sure. It's subtle enough and sounds nice. Like Chapter Master Randolf. The references are there if you know what to look for but we're not beating anyone over the head with them like wolfwolfwolf or quoth the ravenguard: nevermore
    >> Anonymous 02/07/11(Mon)14:58 No.13817331
    Yeah that wasn't even aimed at you really. It was just a "straw that broke the camel's back" kind of post followed by a general rant on my part. I realize we basically agree I just can't stand that we're still talking about it. Apologies if it seemed otherwise. It's just starting to get to me y'know?
    >> Anonymous 02/07/11(Mon)15:29 No.13817653
    Needs archive for later reference!

    So what do we have now?
    >> Anonymous 02/07/11(Mon)15:39 No.13817751
    I don't suppose someone could upload the final color schemes and chapter icon to the 1d4chan article? I would, but I have no idea what you all decided to go with (though I think the owl glass might be the latest favored design -someone mentioned something about a key, then disappeared.)
    >> Anonymous 02/07/11(Mon)15:41 No.13817769
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    i believe this was the final scheme, just shinier
    >> Anonymous 02/07/11(Mon)15:46 No.13817830

    OP-and-1d4chan-updater here.

    Thread three (this one) is already archived:

    My timezone is rapidly approaching bedtime and I've gleaned all I could from the threads (I think), so the wiki on 1d4chan is pretty much up to date and I'll leave updating to other people. I don't have a wiki account though, so no uploading pictures from my end. The owlglass definitely belongs on there though, as do the metallic quartered look (post 2 in this thread) and at least one of the stealthy ones, just as an example.
    >> Anonymous 02/07/11(Mon)15:56 No.13817907
    Does the Hive World they are based on have a name yet?

    How about Phobetor?

    >In Greek mythology, Phobetor ("frightening") was one of the sons of Hypnos, the god of sleep, and Pasithea, youngest of the Graces. As one of the Oneiroi, Phobetor was the personification of nightmares and appeared in dreams in the form of animals or monsters. Among the gods he was known by his true name, Icelus (Ikelos "semblance").
    >> Anonymous 02/07/11(Mon)16:03 No.13817955
    I actually like the name Icelus or Ikelos better.
    >> Anonymous 02/07/11(Mon)16:08 No.13818001

    Thanks. Got it up. Any information I should add to the description of the image? I understand the chapter was split in two to accommodate two color schemes. Speaking of which, has the other scheme been settled?
    >> Anonymous 02/07/11(Mon)16:11 No.13818020
    I believe the agreement was that it changed based upon the campaign. I don't know what the baseline scheme would be, though.
    >> Anonymous 02/07/11(Mon)16:15 No.13818049

    >Among the gods he was known by his true name, Icelus (Ikelos "semblance").

    What if, under the planet, they had a winding maze that led to a secret fortress city called Ikelos?
    >> Anonymous 02/07/11(Mon)16:16 No.13818064

    By the looks of it, purples and blues seem to be the thing, but who knows?

    ..I have no idea how to type these weird mathmatical symbols in recaptcha. Dick move, recaptcha...
    >> Anonymous 02/07/11(Mon)17:14 No.13818580

    I mean, the idea sounds cool, but what's the point? What's down there? The space marines? Necrons? Chaos? Something like that needs a purpose.
    >> Anonymous 02/07/11(Mon)17:30 No.13818715
    augh no it absolutely wasn't. Only you and you alone have been pushing for this scheme. The original proposition was normal quartering. The original poster posted what they ment seconds after you and every single rendition in Dawn of War has been without those additional alternating coloured stripes. This is NOT the scheme. Sorry. It can be your scheme, but it isn't what was used.

    Look at the second post in this very thread for the actual colourscheme.

    The three images we need uploaded to the wiki are already listed here for your convenience:
    >> Anonymous 02/07/11(Mon)17:40 No.13818791
    Furthermore the colours are backwards in that overly stripey image. Purple goes on the Marine's right arm.
    >> Anonymous 02/07/11(Mon)17:57 No.13818945
    Hey nice. The wiki's looking pretty good now. I dig the gallery at the bottom.

    It's funny seeing peoples' personal biases for colourscheme play out in the wiki editing though. For example I don't think the muted colours for primus were actually the most accepted one. The metalic second image from DoW I think went over the best and is truest to the original intent, it's just hard to paint on a mini.

    The first one is lacking the yellow for the "oneiric sand" motif and IIRC was only intended for those rare occasions when the shock and awe group ALSO wanted to be stealthy. Whatever though. It's looking pretty good.
    >> Anonymous 02/07/11(Mon)18:15 No.13819060
    I haven't been 'pushing' that scheme at all, I found it on the first thread as it was the first quartered scheme posted, I don't give a fuck about the shade of yellow or which way round the colours go. The stripes are probably not in the dawn of war varients because the engine doesn't allow it, whichever is better should be the scheme regardless.

    Personally I prefer the more golden shade of yellow. Also, nobody likes a smartass even if you are anonymous.
    >> Anonymous 02/07/11(Mon)18:22 No.13819124

    To hold the sleeping marines and whatever secrets they might have, given their connections with certain personalities and groups.
    >> Kamaluq 02/07/11(Mon)18:31 No.13819202

    I'm both the guy who started the wiki page AND the guy who did both the DoW2 scheme and the SMP one you're talking about... Mostly I did the second one the way I did because SMP doesn't have any metallics, so it was more or less a sloppy job just to outline the colors again.
    >> Anonymous 02/07/11(Mon)18:33 No.13819224
    Checking the wiki page for the first time since I crashed, it's looking very good. Should we put the stories up? If not on the page itself, then on their own pages and then linked on the Nightmare entry?
    >> Kamaluq 02/07/11(Mon)18:37 No.13819255

    By all means, do add the writefaggorty. You'll notice I already snuck in the bit about "Fluidity" as part of the Solo Ability. Personally, I'm about to crash, so I'll gladly hand off updating to other anons. (Yeah yeah, I said the same hours ago, sue me for staying up for the project. However, a Sleepless I am not.)
    >> Anonymous 02/07/11(Mon)18:39 No.13819270

    Looks like someone went in there and fixed it up already. Thanks!
    >> Anonymous 02/07/11(Mon)18:42 No.13819297

    Should link the stories from another wiki page so it doesn't bloat. Also, easier to just go through a listing of stories with a short blurb, then jump over to that page for the sake of reference and whatnot.
    >> Anonymous 02/07/11(Mon)18:42 No.13819298
    Okay. Sorry. The guy who posted that scheme just came in later and kept trying to force it around and take credit for the whole thing. It was kinda awkward. I thought he'd come back and you were him. Apologies. Especially since the original poster spelled out that it wasn't what they had in mind at all. IIRC we tried to accomidate him anyway by saying that the striped bracelets etc could be honour markings.

    Sure the DoW engine can't make the stripes, but if those people had been intending to use that garish scheme at all they would've had the colours on opposite shoulders y'know?

    And I agree that the golden shade of yellow looks awesome. It's what I prefer too if that wasn't obvious.
    >> Anonymous 02/07/11(Mon)18:53 No.13819386
    wiki is looking almost perfect guys. Keep up the great work.

    It's a huge story and perhaps would take up too much space, but can we toss up that huge story from the Sleepless marine's point of view in the fluff section maybe?

    That story was badass as all fuck and cements our death company as being infinitely cooler than those pussy Blood Angels.
    >> Anonymous 02/07/11(Mon)19:23 No.13819619
    The Emperor's Nightmares revere him as protecting humanity from his deep slumber. They believe that by fighting along side him in their own sleep that they are aiding him more greatly than they ever could in the material world. That's why the sleepless are so depressed and angry (well, that, and no sleep tends to loosen the bolts up there a bit).
    Maybe some kind of Emps icon with a Z overhead could be used in some of their banners to reflect their belief that the Emperor is a sleeping guardian? It might reflect why they think so highly of their colors - they are doing the only thing to help Him, something that no other chapter could do.
    Tempus Somnit - Time Sleeps seems to me like it might be a good catechism. I dunno.
    >> Anonymous 02/07/11(Mon)19:32 No.13819687
    Holy derp. How have we overlooked this? Awesome.

    There was one fellow earlier who had some cool ideas about honouring the Emperor and lighthouses and stuff, but somehow "the emperor is the first dreamer" was never proposed by anyone IIRC

    This is great and fits nicely with the rest of the chapter's dogma.
    >> Medic !!2XdZXXIUy+Y 02/07/11(Mon)19:52 No.13819879
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    Attempted banner, based on previous design.
    >> Anonymous 02/07/11(Mon)20:18 No.13820094
    Let's see if my post goes through this time--
    I just updated the 1d4chan page with the stories on their own links. I gave them their own titles just as placeholders. If the authors/masses don't like the names, then feel free to change 'em.
    >> Anonymous 02/07/11(Mon)20:21 No.13820123
    Pretty good, although the heads aren't very owlish.
    >> Anonymous 02/07/11(Mon)20:22 No.13820132
    We seem to be in autosage. Shall we make a new thread, gentlemen?
    >> Anonymous 02/07/11(Mon)20:39 No.13820291

    Yes, I should say so.
    >> Anonymous 02/07/11(Mon)20:44 No.13820346
    new thread is here


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