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  • File : 1290791437.png-(529 KB, 834x729, zeonquestfront2.png)
    529 KB Zeonquest pt84 I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)12:10 No.12938288  

    Once again, you are Commander David Lister, ace mobile suit pilot for the Principality of Zeon, and CO of the elite Nachtmaren Unit.

    For the last few episodes, you've been pussyfooting around trying to hunt down a Loyalist Terror Cell, who using several Nukes and a stolen Fortress Assault MS were about to destroy Von Braun for Gihren's own ends.

    Last episode, you got the location of where they were hiding. So it's time for the Nachtmaren to do what they do best.
    >> Arty 11/26/10(Fri)12:17 No.12938332
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    >So it's time for the Nachtmaren to do what they do best.

    Only partially prevent a nuclear catastrophy?
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)12:17 No.12938335
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    You're current situation is like this.

    You're target is currently hiding out in a resource storage sattelite in the Rickenbaker Expanse, a ring of geosynchronous facilities around the moon. Newtype supplied intel suggest that their defenses will consist of probably nothing worse than a pair of Rick Doms, as well as the Jupiter Ghost itself.
    They WERE scheduled to make the attack on Sunday, but if they've gotten word from somewhere that they might be compromised, then it's assumed they'll launch. So the sooner you take them out the better.

    At the moment you're team consists of you, Joylne and Bernie, with Zolomon on Von Braun with Ramba Ral, acting as the last line of defence.

    Aside from this, you've also been joined with Char Aznable and his own personal command ship, which should allow you to zoom about wherever you want without raising too many questions.

    The Mobile Suits you currently have are
    Your Nacht-Zaku
    Jolynes Gelgoog Cannon
    and Bernies Zaku Kai.

    So, what sort of weapons do you want, and do you have any further tactical questions?
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)12:19 No.12938341


    I think...
    >> Researcher Sam 11/26/10(Fri)12:27 No.12938391
    >So, what sort of weapons do you want

    Shooty ones.

    But seriously, Bearm Rifle for us with Bullpup as a backup if we can carry it, 3-tube missile launcher for Jolyne to go with her beam cannon and a beam rifle if she has room for it. For Bernie, Sturmfaust, 90mm MG and heat hawk. Zaku bazooka if there's room.
    >> Anonymous 11/26/10(Fri)12:28 No.12938399
    Fuck yeah it's Zeonquest.
    >> Arty 11/26/10(Fri)12:31 No.12938424
    (Anybody else here yet?)

    Provided Char has been upgrading his Gelgoog with UMP parts then Bernie has the slowest suit. If that's the case there's not much point in him carrying a chain mine.

    David: Beam Carbine, 4 barrel MG, Panzerfausts, beam saber, Gundam Shield
    Jolyne: Primer based sniper rifle?, Backpack beam cannon, wrist mounted grenade launcher, beam naginata, Zulu Shield
    Bernie: 90mm MG+GL, bazooka, grenades, Panzerfausts
    >> Anonymous 11/26/10(Fri)12:31 No.12938427
    Hey Apologized, has Char gotten Apolly and Roberto yet or is that still a month or so off? Those two were seriously Char's longest surviving Wingmen in the history of ever.
    >> Anonymous 11/26/10(Fri)12:37 No.12938471
    >You're current situation
    >You're target is currently

    Anyway, what weapons? We're fighting in space against a high mobility target that shoots fast moving missiles.
    We want beam spam.
    Also, where the buggery is the Bigro or the Val Varo? Both will be incredibly helpful here.

    And before anyone else says it:
    Take a lot of beam weapons, have char take some too.
    Hell, show off the Act Zaku II to Char. Char might like the idea of a high thruster output Act Zaku with lots of close-range combat options, since Char sure as fuck loves that type of combat.
    >> Anonymous 11/26/10(Fri)12:38 No.12938480
    The JG has an anti-beam field, and is weakly armored. Throwing enough 90mm dakka at it will cripple it, though we do still want beam spam to shoot down the missiles.
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)12:39 No.12938490

    Yes. They weren't with him in the Flanagan Institute, since his trips there are classified top secret, but they are here in Grenada base.

    Thanks for reminding me about them.

    Also, I think I'll get to work in drawing you up a map of the facility, so give me a minute.
    >> Researcher Sam 11/26/10(Fri)12:44 No.12938519
    Hence why my loadout at least gave everyone some form of non-beam weaponry. Honestly, if we could get another Bullpup for Bernie, that would be even better.
    >> Anonymous 11/26/10(Fri)12:45 No.12938522
    Someone mentioned using the beam spam bits from the prototype MA in the flanagan institute to wear down the JG's beam shield.
    Has that plan been shitcanned, or is it still viable?
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)12:56 No.12938581
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    Here you go.

    The Elemeth is still in the prototype stages, and it's a top secret superweapon. You asked, they were unwilling to give it to you.
    >> Arty 11/26/10(Fri)12:57 No.12938590
    Lalah Sune is the only newtype powerful enough to use the Elmeth atm and we're kind of reluctant to put someone that young into combat. Then there's the issue of if we'd even be able to take her and the MA with us without causing a huge commotion that would have alerted everybody.
    >> Researcher Sam 11/26/10(Fri)12:58 No.12938593
    Is this the place we think the JG is, or is this the Flannigan institute?
    >> Anonymous 11/26/10(Fri)13:02 No.12938619
    I think we should paint the Act Zaku to resemble a heat hawk, and have Zolomon's wield it, then throw it at the JG.
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)13:02 No.12938622

    It's where the JG is.
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)13:04 No.12938632

    Zolomon is currently with Ramba Ral, acting as the last line of defence at Von Braun.
    >> Anonymous 11/26/10(Fri)13:05 No.12938636
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    There's Challia Bull as well. He's the pilot of the Braw Bro. Also, I'm not sure if Apologized is using anything from the Novel, but there's also Kusko Al.
    >> Anonymous 11/26/10(Fri)13:06 No.12938647
    "Hey, what would the biggest problem with Zolomon actually throwing another mobile suit?"
    "He's not in range to throw you right now."
    >> Anonymous 11/26/10(Fri)13:08 No.12938658
    How much time would we need to get Char, Jolyne, David and Bernie out to where the JG is?
    And, where'd Elaine, Hovis, and Calvin get to?
    >> Arty 11/26/10(Fri)13:10 No.12938669
    The rest of the team is at Pezun helping with training MS pilots and defending the base.
    >> Anonymous 11/26/10(Fri)13:14 No.12938690
    Makes sense. Have we considered getting a platoon of Wappa infantry, a bunch of recruit MS pilots to operate with us, a wing or two of space-capable fighters, and some artillery support with us to become a full Nachmaren Company?

    We do have the rank for it, our book proves we have the tactical aptitude for it, and transferring the Nachtmaren's skills to new pilots is vital to Zeon's war effort.

    Zeon, IIRC, was very short on pilots for most of the war - making pilot skills the most important resource. If we can transfer our skills to the new blood, we'll greatly increase Zeon's chances of getting favourable terms of a ceasefire.
    >> Researcher Sam 11/26/10(Fri)13:18 No.12938707
    We already have Wappa Dragoons. They recently lost most of their number at Odessa, helping us and Cima take down 4 Pegasus carriers. We're still waiting on new members to refill the ranks, last I heard. They're good men.

    Unfortunately, our ship is not big enough to hold more suits or any tanks or aircraft, so we'd need another ship. And right now, after loosing Odessa, Zeon is more pressed for resources than ever.
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)13:19 No.12938715
    >Makes sense. Have we considered getting a platoon of Wappa infantry, a bunch of recruit MS pilots to operate with us, a wing or two of space-capable fighters, and some artillery support with us to become a full Nachmaren Company?

    Yes. Repeatedly in fact. The only reason you don't have them at the moment is because they took horrific casualties during the battle for Odessa in order to take down a Pegasus class Carrier.
    >> Anonymous 11/26/10(Fri)13:20 No.12938721
    Pressed for resources, yet still making crazy ass prototype mobile weapons that breach countless treaties and cause wipe the human race off the map.

    Good 'ol Zeon.
    >> Researcher Sam 11/26/10(Fri)13:22 No.12938743
    To be fair, this was made a while back IIRC, was only theoretically able to carry nukes and was meant to use only super-heavy bunker-busters. The idea was that it would zoon in to a heavily-fortified position, fire everything it had, then retreat before the enemy could react.

    But you're right, the fact that it's being made at all, as well as the Elemeth, is a bad sign.
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)13:23 No.12938750

    Oh come on. There were plenty of other non-treaty breaking ordinance that the Jupiter Ghost was designed for. But they would have been doing their jobs if they didn't at least acknowledge the POSSIBILITY of the war going nuclear again. Especially with Gihren proving ever more willing to use his nukes in dirty espionage games.
    >> Anonymous 11/26/10(Fri)13:24 No.12938762
    To be fair, the Elmeth will pull it's weight very well. It was one of the few totally successful crazy ass prototypes.
    >> Arty 11/26/10(Fri)13:28 No.12938795
    I just realised, since your team is painted black it'll look like Char's MS has bit/funnel weapons.

    Also on our infantry; couldnt we just recruit from the team that helped us bust out Degwin?
    >> Anonymous 11/26/10(Fri)13:31 No.12938810
    It's not just infantry; we need to teach the new blood MS pilots. I mean look at Bernie for shit's sake, he almost killed Amuro.

    If we can get, like, 40 pilots up to Bernie's level, that would be huge. Of course, that'd require a lot of rotation in and out of Nachtmaren, but it's doable.
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)13:31 No.12938813

    Remind me what happened to them? Did we pick them up afterwards, or did they just saunter in Grenada after we were gone?
    >> Arty 11/26/10(Fri)13:36 No.12938849
    We sent them the signal to come into the base once we were certain Kycillia wasnt going to backstab us. Not sure why we left them behind but when we got back to California base you said we needed to pick up another team because we'd left them at Grenada.

    Then there's the second team that got chewed up at Jaburo that we left with the evacuating forces. The third team was the one that got transferred to us on our way to Odessa.
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)13:38 No.12938863

    Hmmm. They probably returned to earth afterwards then. You could go looking for troops, but don't forget the time issue.
    >> Arty 11/26/10(Fri)13:46 No.12938929
    Does Char have any spare soldiers aboard his ship that could assist in a boarding operation? Because I'm just for going straight away ASAP.
    >> Silly Ginger 11/26/10(Fri)13:48 No.12938956
    I'd say the Falmel has everything we need to board the satellite. Time is of the essence, and we need to go immediately.
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)13:50 No.12938969

    He has a small consignment of about 20 space marines which he'd be more than willing to use for this mission.

    He also now has Apolly and Roberto in their Rick Dom II's.

    So, from the sounds of things, the Loadout has been decided, so I'm going to have my tea. Meanwhile you should try and discuss a good strategy for taking that sattellite/space station.

    BRB Dinner.
    >> Researcher Sam 11/26/10(Fri)13:54 No.12938999
    >good strategy for taking that sattellite/space station.

    So, I'm thinking we go in and kill everything that isn't us or our allies. Thoughts?
    >> Anonymous 11/26/10(Fri)13:54 No.12939004
    Is Lt. Quattro recruitable?
    >> Anonymous 11/26/10(Fri)14:01 No.12939059
    #1. Don't be char's wingmen
    #2: Go go go ASAP
    #3: Keep radar open and active for anything MS-sized and fast moving.
    #4a: If nothing is found, proceed to beam spam the support structures for the storage satellite, and ventilate it, so anything hiding inside has to get fucking moving.
    #4b: If something found, ventilate it with dakka.
    #5: Once the JG has been confirmed, spread out to ensure it can't outflank us, and converge on its position. Keep up pressure with Dakka, and keep beam guns at the ready.
    #6: Keep top priority laser comms open with Von braun and all defensive forces. If the JG launches anything, start beaming the location of the JG's launched missile to ground and defense forces immediately.
    #7: Missiles in flight are priority 1 targets. Nuclear missiles don't explode when hit (unless you roll a natural 1), so beam spamming them like we did at Odessa would work.
    #8: What do you mean beamspamming the missile at Odessa made it blow up? Fuckin' cartoon physics man.
    #9: Anyway, keep dakka up on the JG, shoot down its missiles, move in, and try to kick its ass.
    #10: Go on date with Jolyne.
    >> Lurker 11/26/10(Fri)14:03 No.12939073
    Wait a sec, I actually recognize that name from the only gundam series I ever saw first person! Wasn't he in Gundam Heavyarms? Completely. . . well, he was a tad fashionable. Er. Yeah.

    Also DAKKA. But he'd fight for Zeon? And isn't he a kid right now?
    >> Anonymous 11/26/10(Fri)14:08 No.12939105
    Nah Quattro is Char in hiding during Zeta Gundam. Who you're thinking of is Quatre from Gundam Wing who piloted Sandrock.

    If we get the opprotunity I demand that we steal the Jupiter ghost's propulsion platform so we can make a Zeon GP03.
    >> Anonymous 11/26/10(Fri)14:09 No.12939112
    Fuck that, if we steal the JG's propulsion, we're jamming it onto the Act Zaku.
    >> Anonymous 11/26/10(Fri)14:16 No.12939172

    Isn't the Jupiter Ghost a zeon built mobile suit ANYWAY?
    >> Anonymous 11/26/10(Fri)14:21 No.12939197
    If the ghost gets running, I don't think we're going to be fast enough to catch it. That's why we need to try and pin down where it is before we make our move. If there is a way that we could slip the marines quietly onto the satellite we should try it, because otherwise we're wither guess about where to put our forces or probably spreading ourselves too thin to make an effective attack.
    >> Researcher Sam 11/26/10(Fri)14:25 No.12939226
    The JG is already launching. Last session's omake showed that they received a warning that we're on to them. Obviously we shouldn't be meta about it in-character, but it at least saves us time in knowing what to plan for.
    >> Anonymous 11/26/10(Fri)14:26 No.12939232
    Fuck. Yes. This can only end well.
    >> Anonymous 11/26/10(Fri)14:27 No.12939242
    What are you talking about? Char and Quattro are nothing alike. And heck, Char died at A Baoa Qu fighting the Gundam, remember?

    This whole Quattro is Char conspiracy is getting silly, next you'll say that the Federation made mobile suits that broke the Anarctic Treaty in 0083 or something.
    >> Arty 11/26/10(Fri)14:28 No.12939250
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    Two MS cover each vehicle door and either blast it open, wait for infantry to cycle it open or use beam sabers to cut holes only big enough for MS. Shoot any MS already in the bay.

    The MS covers the infantry as they enter the bays and secure the area. If it's powering up for launch shoot it's engines or the fuel cells.
    The 4th infantry team will attempt to find an alternate way into the station control center.
    If at all possible David should try to grapple the JG with his heat rods.
    >> Arty 11/26/10(Fri)14:29 No.12939259
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    >> Kemal von Hindenburg 11/26/10(Fri)14:33 No.12939272
    Whoever has the fastest suit should stay in reserve, between the station the JG is launching from and the moon (although obviously closer to the station).

    That way we aren't automatically stuck in a stern chase if the JG gets past the initial cordon.
    >> Anonymous 11/26/10(Fri)14:34 No.12939279
    Nachtmaren would do well in clearing the station while Char and wingmen run intercept. Char is damn good at intercepting anything - especially if he has wingmen that can be killed by what he intercepts.
    >> Anonymous 11/26/10(Fri)14:37 No.12939295
    The problem with this is that I think that smaller cargo pods are probably more than large enough to hold a mobile suit. I'd only feel safe ignoring those if we checked to make sure there were no external doors on those pods that a MS could exit through.

    The one good thing about this situation is with its emphasis on long range armament I don't think we need to we too worried about the ghost cutting open any extra doors.

    Is the long cannon on the ghost a projectile or a beam weapon? I'm not sure if I can remember that ever being bought up, what with all the focus on 'omg why did you guys put nukes on a mobile suit?'
    >> Kemal von Hindenburg 11/26/10(Fri)14:40 No.12939311
    Granted, but only if Char's suit is faster than ours. The more easily our interceptor can keep up with the JG, the better.

    I'm worried about the fact that we're ignoring the cargo pods. A mobile suit might not be able to get into a pod by walking down the internal corridor, but a breakaway pod put together around the JG could be possible.

    I think we should have some part of our force destroy all of the pods at the beginning of the assault, just to make sure.
    >> Researcher Sam 11/26/10(Fri)14:42 No.12939322
    That looks like a Dom variant. I like Doms. I say we do that.
    >> Anonymous 11/26/10(Fri)14:50 No.12939366

    Even if they don't have doors, they might OH YEAH it out of one of the pods.

    It's what WE would do.
    >> Anonymous 11/26/10(Fri)14:50 No.12939369
    Char has Apolly and Roberto with him. They have enough plot armor to keep them from getting killed by being Char's wingmen.

    That's Haman Karn's custom Schnee Weiss. The big thing on it's back is actually a Funnel Pack.
    >> Researcher Sam 11/26/10(Fri)14:51 No.12939375
    ....what does it funnel?
    >> Kemal von Hindenburg 11/26/10(Fri)14:52 No.12939379
    Pretty much. Or they might just have built that pod with explosive bolts to crack it open when the mobile suit wants to leave.
    >> Anonymous 11/26/10(Fri)14:54 No.12939387
    In all likelihood? Death.
    >> Researcher Sam 11/26/10(Fri)14:58 No.12939422
    >> Kemal von Hindenburg 11/26/10(Fri)14:59 No.12939432
    Something a lot like the Elmeth's bits. Except that they traded off internal generators for vastly reduced size. So when the onboard E-cap runs out, they have to return to the host unit to recharge, but the host unit can carry a whole lot more of them for a given amount of added mass.
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)15:03 No.12939463
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    The smaller cargo pods do not open into space, the only exit is a small apeture about the size of a small van. Getting a mobile suit into one of those would literally be like building a shit in a bottle.

    MAHQ doesn't really state if it's Long Cannon is a beam or projectile, but given that this is in space and it's a big old gun mounted assymetrically then I'm guessing Beam Cannon.


    Seems good.
    >> Researcher Sam 11/26/10(Fri)15:05 No.12939473
    That sounds.... quite awesome, actually. Especially if the pilot doesn't need Lalah's level of Newtype awesomeness to use it effectively.
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)15:12 No.12939524

    Given the amount of trouble Haman had with using them correctly in Chars Deleted Affair, I think you probably still do need LaLah's level of skill to use them really effectively.

    I remember playing a Casvals Faction in Gihren's Greed, he get's the entire newtype corps AND THEY'RE ALL IN ELMETHS.
    >> Anonymous 11/26/10(Fri)15:12 No.12939525
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    >>shit in a bottle

    Easily done with modern technology!

    But seriously, we might want a chain mine or too- if we can use them to booby trap a few exits. Anyone zips up, chain wrap and BOOM.
    >> Researcher Sam 11/26/10(Fri)15:13 No.12939534
    Well fuck. Anyway, right. The whole "imminent nuclear attack" thing. So, um, we've made plans; enactment time now?
    >> Anonymous 11/26/10(Fri)15:14 No.12939542
    >building a shit in a bottle
    This is, simultaneously, one of the funniest & most horrifying things I have ever imagined.

    And this little crisis makes me wish we had some EM bombs.
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)15:16 No.12939560
    Why does that picture even exist?

    Okay so following Arties plan?
    >> Anonymous 11/26/10(Fri)15:17 No.12939567
    Indeed. Let us fire all the missiles.
    >> Anonymous 11/26/10(Fri)15:20 No.12939598

    Arty's plan seems good. Just be ready to think on our feet if something goes wrong.
    >> Anonymous 11/26/10(Fri)15:20 No.12939603
    >Let us fire all the missiles.
    I've always liked the good ol' 'FIRE EVERYTHING!' idea but >>12939250 seems acceptable.
    >> Arty 11/26/10(Fri)15:34 No.12939702
    Well the others had some good points about having somebody hang back to intercept.
    >> Sgt. Varn !q8XtSW4.HY 11/26/10(Fri)15:37 No.12939717

    I thought that's what Zol and Ramba Ral would be doing, acting as support.
    >> Anonymous 11/26/10(Fri)15:42 No.12939757
    Go with Arty's plan, and have Char's command ship get between the station and Von Braun. They will attempt to intercept any missiles fired, as well as attempt to contact Zol and Ral, who will act as a final intercept team.
    I think that will cover all the bases.
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)15:45 No.12939789
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    You outline the plan to cover all exits quickly but carefully, and in concert with the infantry as you all make your way at best speed to the target.

    You make sure you're loadout is all sorted before you leave, and make to suit up as quickly as possible.
    Over the intercom you address the troops, hopefully Char wont mind you stepping on his toes, but honestly you suspect Char could do with having his toes stepped on every now and then.

    "It goes without saying that there is no margin for error in this mission. The price of failure is an utterly unthinkable one, and one which we cannot allow. So I want you all to stay vigilant and alert. Take nothing for granted. That'll be all."

    Hopefully that should work. You always feel a bit amateur when you do these speeches.

    The ship continues on it's way. About 45 minutes later you spot the target. Static and seemingly still, hanging in space, almost innoculously, the Sattellite floats over Von Braun.
    A damocles sword that hopefully nobody will ever know of.

    You do a quick last minute rundown of your suits systems and you disconnect from the Musai, using bursts from your maneouvering thrusters to push yourself towards the target.
    You've approached from an oblique angle from below, and all running lights have been shut off, so with a bit of luck you might not get spotted until it's too late...

    Time passes and you float interminably slowly towards the target, at any point you fear that they might launch ahead of you, before you're in place. Thankfully, luck is on your side and you're able to get in place.

    You place the blasting charges, count to three, and pull the switch.
    >> Anonymous 11/26/10(Fri)15:53 No.12939844

    Man, I really hope this is the right station.
    >> Arty 11/26/10(Fri)15:53 No.12939852
    >DAT jpg
    What Is this I dont even.
    >> Anonymous 11/26/10(Fri)15:59 No.12939897
    It is, quite obviously, what someone saw while tripping balls one day.
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)16:02 No.12939923
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    There's a staccato of completely silent explosions, followed by a great rush of air that blows the doors away.
    Covering the doors the marines rush in ahead of you to take a recce.

    "It's here!" You hear one of them call out, suddenly there's a sharp scream and great blue shape surges past you at impossible speed, Appoly fires a missile from his Bazooka, but it goes wide. You're own beams craze around him, and almost without think your stab the button on your heat rod.
    The magnetised grapple just manages to latch on before the great force of the Jupiter Ghost drags you off, powerful yank causes alarm signals to flare in your arm actuators, and the force of it disables the electric inductors you were going to use to stun the Mobile Suits.

    As the satellite shinks away behind you, you realise that you've got yourself a Rodeo.

    >> Arty 11/26/10(Fri)16:04 No.12939939
    Use the second heat Rod!
    >> Anonymous 11/26/10(Fri)16:06 No.12939952

    Second! Get a better grip on this thing, ASAP.
    >> Anonymous 11/26/10(Fri)16:07 No.12939959
    Second Heat Rod to get a firmer grip on the JG.
    >> Anonymous 11/26/10(Fri)16:07 No.12939961
    Use the second rod & get ready to kick & zap the ever-living shit out of it.

    Propulsion systems are priority targets of course.
    >> Sgt. Varn !q8XtSW4.HY 11/26/10(Fri)16:08 No.12939970

    Fire every engine we have and try to either hit the JG with our second Heat Rod, or fly past and kick/cut/blast it to tiny bits. Or we could play it a little safer and just use our hax reflexes to bring the other army up and unload into the back of this thing before we get thrown off.

    >melatil expendi
    Expend every bit of metal we have into this thing!
    >> Anonymous 11/26/10(Fri)16:09 No.12939972
    Addendum: if the opportunity presents itself sever that missile-bearing arm.
    >> Anonymous 11/26/10(Fri)16:14 No.12940016

    >> Silly Ginger 11/26/10(Fri)16:15 No.12940025
    Use second heat rod. With the enemy all tied up, introduce him to the LISTER KIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIICK
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)16:19 No.12940044
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    Oh god, typo's everywhere.


    The blasting charges take the doors and there's a massive deluge of escaping air. You see cargo and people fly past you.
    You signal to Bernie to stay frosty over the laser comms since radio is too shortranged and patchy due to Minovsky Particles.
    Plus you can't risk it being intercepted.

    The marines dash in as soon as the worst of the escaping air has passed.
    "We've got a Rick Dom! He's seen us!" You hear from the other side of the door.
    You put the camera in your finger around the frame to spot the Rick Dom in the corner, there's a flash of light from it's beam scatter gun that blinds the camera. You hear screams from the team.
    You lean over fully and fire a salvo of rockets from your wrist launcher at him. The missiles impact on the suits heavy armour and the explosions blossom. You see the now damaged frame retreat back towards the closed airlocks leading to the second warehouse section, now heavily damaged.
    These doors open, and air and debris rush past him towards you, ruining your and Bernies aim as you both fire at him, trying to finish him off.
    He pushes against the current with his high powered leg thrusters, firing a shot from his bazooka behind him at you as he goes.
    You dodge out of the way as the rocket hits the sidewall of the pod and destroys it, leaving a massive hole where you had been taking cover seconds before...

    You poke your head back in, the Rick Dom is out of sight. Probably hiding behind the dividing wall.
    Smart... if he thinks you've only got solid weapons and no beam guns...
    >> Anonymous 11/26/10(Fri)16:29 No.12940114
    Fire a beam cannon shot through the wall and through the wall and the Dom?
    >> Arty 11/26/10(Fri)16:30 No.12940117
    You know, I'm kinda glad we didnt bring our own infantry team now.
    >> Anonymous 11/26/10(Fri)16:39 No.12940173
    erm . . . shoot they guy through the wall?

    use the second beam saber to grab on bettah?

    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)16:43 No.12940205
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    I feel at this point it's worth mentioning that the Nacht-Zaku doesn't have a limiter, it's basically on 100% all of the time.

    Anyway, you push out the second arm and lash out with the second heat-rod. Just in time too as the forearm mounting for the first rod gives way. The hand clenches and ungrips spasmodically, releasing your hold on the beam carbine.

    You hit the shocker, and system discharges a good dose of electricity into the mobile suit. The Jupiter Ghost flinches and twists around erratically, but the thrusters continue to flare.

    You swerve sharply left and right as the fuelpods detatch and fly at you, less that a second after they pass you, they explode. The shock from your heat rod must have caused them to cook off. Still dragging you behind the Jupiter Ghost continues on it's way towards Von Braun.
    You try to clench your suits free hand, but the damage to it from the Heat Rod coming loose damages the response, and you can't get a decent grip to pull on the rod and drag yourself in.

    Instead you resort to firing you're head vulcans, hoping to hit something important.
    >> Anonymous 11/26/10(Fri)16:44 No.12940217
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    >> Anonymous 11/26/10(Fri)16:46 No.12940232
    >> Anonymous 11/26/10(Fri)16:49 No.12940260
    No need. The plan was for them to find the Ghost's location & for us to hit it like the fist of an angry, well, US once they got the info to us.

    They're serving as a last line of defense for Von Braun.
    >> Anonymous 11/26/10(Fri)16:51 No.12940269
    Exactly. And if they don't know we're doing this now, will they be ready to defend against it? Think about it, yo.
    >> Anonymous 11/26/10(Fri)16:52 No.12940282

    Too bad a beam saber won't go clean through that. Riddle the wall with a rifle instead.
    >> Anonymous 11/26/10(Fri)16:55 No.12940308
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    >> Anonymous 11/26/10(Fri)16:58 No.12940330
    We lost the beam carbine, one of the heat rods. What weapons doe we have left and what's the status of our suit?

    Also, has Char's command ship been able to move into position and send that message to Zol and Ral?
    >> Anonymous 11/26/10(Fri)17:00 No.12940347
    >releasing your hold on the beam carbine.
    We got any other armaments to hit this thing? We're gonna need to get Bernie, Jolyne, and Char out here to intercept missiles if we just dropped the beam carbine.

    Wait, they're all busy fighting INSIDE a building, where laser comms can't reach.

    Ahfuck the JG is going to launch nukes and we don't have anything to intercept them.
    >> Anonymous 11/26/10(Fri)17:01 No.12940349

    The large explosions might be a dead giveaway. So would broadcasting the "GET EVERYONE TO FUCKING LAND" priority code right about now.
    >> Anonymous 11/26/10(Fri)17:03 No.12940363
    Well then.
    Thrusters to max, and KICK the JG.
    We still have two more heat rods in the Act Zaku's legs. Use 'em.
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)17:04 No.12940369
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    Well, considering that he was the one who got us the data, and that he told us to attack at first chance so, he's probably prepared for this.
    Plus, the Jupiter Ghost is hardly stealthy, just fast.
    It wouldn't suprise you if the Von Braun authorities have spotted you by now.

    The bullets from the head-vulcans ping off the armoured rear of the Ghost, although you're shots are erratic as the JG tries to shake you off.
    You have a nagging supsicion you can almost see Von Braun coming up in front of you.

    The thrusters are now begging to pulse instead of give a long hard continous burn, the last drop tanks must have badly depleted his fuel reserves, which gives a little less pressure on the surviving grapple. Still not enough for you to grab your bullpup however, and the other hand is still not responding.
    You continue firing with your head vulcans, you see power spark as it's cut, but you don't appear to have hit anything major.

    There's a bright blue flare of light as the Jupiter Ghost fires the Long Cannon at a target you can't see.

    Then, from over the intercom...

    "Hey boss... need a hand?"
    There's a moment, a short brief moment, where you are just able to catch sight of Zolomon's Gyan Kreiger, it's thrusters being pushed beyond their limits, thermonuclear thrusters so bright it's like the mobile suit has a halo or corona of it's own, surging towards you both, it's lance down and ready.

    Then, like a flash of lightning, the two mobile suits meet.
    >> Anonymous 11/26/10(Fri)17:04 No.12940374
    >We got any other armaments to hit this thing?
    Off the top of my head:
    - Beam saber(s) (I'm sure we got at least one)
    - Whatever the hell it is that amped up or kicks (I forget)
    - Aforementioned head vulcans
    >> Anonymous 11/26/10(Fri)17:04 No.12940377
    >will they be ready to defend against it?
    >On a mission to intercept enemy missiles
    >Receive a priority comm that you've got missiles
    >"Hang on, I had no idea this was going to happen and am not ready"
    >> Anonymous 11/26/10(Fri)17:07 No.12940391
    Fuck yeah.
    Grapple, Chop, Cut, Dismember, Stab, Heat rod, Hook, and Rodeo the shit out of that JG in a ZolxDave tag team.
    >> Anonymous 11/26/10(Fri)17:07 No.12940400

    Oh, Zolomon. This will be painful. Thank goodness for low-gravity, cause I think we're gonna lose minor things like conciousness from THIS hit.
    >> Anonymous 11/26/10(Fri)17:10 No.12940417
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    >Grapple, Chop, Cut, Dismember, Stab, Heat rod, Hook, and Rodeo the shit out of that JG

    So what you're saying is we should VERB the ADJECTIVE NOUN? Because I can behind that.
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)17:11 No.12940421
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    The Jupiter Ghost is spins on it's side, reeling you in like a fishing line, you spot it's arm falling away, prefectly severed, the 5 nuclear weapons still clenched in it's hand.

    You use the shortened gap to pull youself down towards the main body of the Jupiter ghost, who arrest's his spin just in time to see that he's pulled you in front of himself.
    You extend your leg, jam the thrusters, and activate the concealed leg mounted heat blade.
    It pierces cleanly through the cockpit, throught the secondary electronics, just underneath the reactor and over the remaining fuel tanks, through the connecting fuel lines and through the armour on the rear and suddenly you're out on the other side and the Jupiter Ghost explodes behind you.


    >> Anonymous 11/26/10(Fri)17:11 No.12940426
    Yes! Those kicking-cutting blade things!

    We should try to kick off the arm that's got the missiles on it, or if that doesn't work, plant our feet in it's engines to try and kill as much of this things acceleration as we can so Zol can grapple it to death.
    Unless we can kick our bootknife into the cockpit and take out the pilot?

    I think kicking is part of the answer here.
    >> Anonymous 11/26/10(Fri)17:14 No.12940444
    >Unless we can kick our bootknife into the cockpit and take out the pilot?


    Shame about the explosions though. Less salvage for us to bring to the inevitable hearings.
    >> Arty 11/26/10(Fri)17:15 No.12940452
    >and the Jupiter Ghost explodes behind you.

    Dammit. Another expensive prototype bites the dust. Oh well, at least we've got the nukes.
    >> Anonymous 11/26/10(Fri)17:15 No.12940456
    Grab them nooks.
    In a fashion which does not detonate them nooks.
    Then, take them nooks straight the fuck to Degwin. Bring Char and Ramba Ral as well.
    >> Anonymous 11/26/10(Fri)17:16 No.12940463
    I specify that we present the nooks as evidence.
    We do not in fact use the nooks on anyone.
    Especially not Char, Ramba Ral or Degwin.
    >> Anonymous 11/26/10(Fri)17:17 No.12940472

    >> Anonymous 11/26/10(Fri)17:19 No.12940486
    And it shall be known as "The Lister Kick". Learn it well, trainees.

    Shit's gonna end up in a textbook. Whether it's under "Ill-advised Maneuvers" or not is unknown.
    >> Anonymous 11/26/10(Fri)17:20 No.12940497
    In b4 it was a distraction JG armed only with fake nukes, and the real JG just nuked the fuck out of Von Braun
    >> Anonymous 11/26/10(Fri)17:21 No.12940503
    Now that the JG is down, secure the nukes, then we need to get to the station and secure it.
    >> Sgt. Varn !q8XtSW4.HY 11/26/10(Fri)17:24 No.12940529
    Now me put on our shades and say something witty.
    >> Anonymous 11/26/10(Fri)17:28 No.12940556
    I guess you could say we
    Kicked ass.
    >> Anonymous 11/26/10(Fri)17:28 No.12940558
    It must be something referencing the fact it has Ghost in its name & has just been busted.
    >> Anonymous 11/26/10(Fri)17:28 No.12940563

    Get our ass stable and look for alternative delivery methods. Inform our superiors we took down the Ghost, no nukes launched from HERE.

    It didn't so much as fire one shot when it was in trouble. I smell a double-cross. And a potential bomb planted somewhere else as "insurance".
    >> Anonymous 11/26/10(Fri)17:29 No.12940567
    "A humorous comment involving a play on words, in relation to the fact that we just used a Kick to defeat an enemy named the Jupiter Ghost"
    >> Kemal von Hindenburg 11/26/10(Fri)17:30 No.12940576
    Good thing one of our skills was...
    "Emergency Boot".
    >> Anonymous 11/26/10(Fri)17:31 No.12940585

    "Well I guess,

    /puts shades on

    It really is a ghost now."
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)17:32 No.12940587
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    To be fair, that's probably for the best. The Jupiter Ghost was provably something Developed by the Legitimacy on Solomon. The arm however, is just a bog-standard Rick-Dom arm.
    So in a way this helps us quite a bit.

    Any way you twist about in the rapidly diminishing space between you and the moon and angle yourself towards the nukes, you hit the thrusters again, and lash out with your poor overworked heat rod.
    Luckily the wire remains true, and you get a grip on the severed arm, and reel it in. You grasp the Nukes and hold them close to the Nacht-Zaku to make sure you don't drop them and hit every single thruster you have.

    Warning lights flash EVERYWHERE as you're already stressed and strained mobile-suit pushes itself beyond it's limits, and you're mercilessly crushed into your seat, the inertial compensation systems in the cockpit struggling to keep you concious... and alive.

    Damn, the ground is coming up awfully fast... by your calculations, you're not going to survive this, but with a bit of luck, you'll have shedded enough velocity to make sure that protected by your body, the nukes wont detonate...

    All of a sudden however, there beside you is Ramba Ral in his blue Mobile Suit.
    "You look like you could do with a boost Commander!" he states rhetorically.

    "Don't try it Ral! Your Gelgoog prototype doesn't have the thrust!"

    There's a moment of pause, and then from the cockpit of his blue Galbady Alpha, Ramba Ral loudy states as he grasps onto you:

    This time, the added force IS sufficient to knock you out.
    >> Anonymous 11/26/10(Fri)17:33 No.12940601
    > I smell a double-cross. And a potential bomb planted somewhere else as "insurance".
    That can't be right.
    We told Char, Flanagan, Degwin the story - and none of them countermanded it. Not sure if we told Dozle or not.
    And we got the information from Ramba Ral, who is a friend of the Zeon family - and thus a major enemy of Ghiren.
    >> Anonymous 11/26/10(Fri)17:34 No.12940609
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    >> Anonymous 11/26/10(Fri)17:34 No.12940613


    Rambal Ral, you sexy sonofabitch, where and who did you service to get that wonderful toy before us?
    >> Anonymous 11/26/10(Fri)17:35 No.12940621
    OOO! OOO!

    We can write another book!

    "Uncle Lister's Big Book of Ill-advised Mobile Suit Maneuvers"

    It'll have a cartoon of an Acguy doing something silly on the front cover. Maybe he's plummeting into he moon at exceptional speed while holding a bundle of nukes, or something. Or maybe he's just juggling them.
    >> Anonymous 11/26/10(Fri)17:37 No.12940632
    New medals for David and Zolomon!
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)17:37 No.12940636

    That's more of a book Zolomon should write.
    >> Anonymous 11/26/10(Fri)17:37 No.12940638
    Please don't drop the nukes, please don't drop the nukes, please don't drop the nukes.
    >> Arty 11/26/10(Fri)17:38 No.12940645
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    Meanwhile back at the station...

    >"Surrender now and I promise amnesty for you and your men!"
    >"Sir I think all of Girhen's men are dead."

    >excuse, Onsizip
    Oh you captcha.
    >> Anonymous 11/26/10(Fri)17:41 No.12940665

    Called it.
    >> Anonymous 11/26/10(Fri)17:43 No.12940679
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    Image related.

    >"Uncle Lister's Big Book of Ill-advised Mobile Suit Maneuvers"
    I like it.
    >It'll have a cartoon of an Acguy doing something silly on the front cover.
    Maybe hugging a Gundam while surrounded by GMs?
    >> Anonymous 11/26/10(Fri)17:45 No.12940690
    Make it a group effort.
    >The Big Book of Ill-advised Mobile Suit Maneuvers
    >Nachtmaren Approved!
    >> Arty 11/26/10(Fri)17:45 No.12940695
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    >It'll have a cartoon of an Acguy doing something silly on the front cover.
    >Maybe hugging a Gundam while surrounded by GMs?

    Or have a Gundam trying to throw off various Acguy family suits that are clinging to it.
    >> Kemal von Hindenburg 11/26/10(Fri)17:46 No.12940700
    Two Acguys high-fiving each other on a pile of wrecked GMs... with an intact GM Sniper II somewhere in the background.
    >> Anonymous 11/26/10(Fri)17:49 No.12940726
    Front image
    Rear, below the blurb.
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)17:50 No.12940736
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    How about something like this?
    >> Crix !!nLvSV/0cRma 11/26/10(Fri)17:51 No.12940740
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    Ramba Ral sure has the best voice in the dub
    >> Anonymous 11/26/10(Fri)17:52 No.12940745
    But isn't that sort of the inverse of what the book's about? Unless we expand it to include Federation sources...
    >> Kemal von Hindenburg 11/26/10(Fri)17:52 No.12940747
    Shouldn't there be Acguys flying everywhere in that last picture as the fight turns into something out of a wuxia movie?
    >> Anonymous 11/26/10(Fri)17:52 No.12940753
    Totaly out of place in this thread. I hadn't read what's going on, but Just saying if we ever need another wing man we've got one

    Back in canada there was a redshirt zaku that fought the one armed bandit and only lost and arm. I figure that guy has to have some plot armor in place.

    if we ever need a new guy/girl ask about him
    >> Anonymous 11/26/10(Fri)17:55 No.12940763
    Random thought: If we ever go to see Nell again we should get her something. Something like a stuffed Acguy maybe?

    And then there's still that dinner-date-thing with Jol and the drinks with whatever her name was - Nell's handler.
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)17:56 No.12940779

    >> Anonymous 11/26/10(Fri)17:56 No.12940781
    Oh fuck, I almost forgot! WE DO HAVE A DATE WITH JOLYNE!
    >> Anonymous 11/26/10(Fri)18:01 No.12940822
    Well go do that then.
    >> Anonymous 11/26/10(Fri)18:05 No.12940862
    And know I can't stop listening to Here Comes Char. Andrew W.K. did a surprisingly good version of it.
    >> Anonymous 11/26/10(Fri)18:07 No.12940875
    Now. I guess it's time to stop drinking now that it's actually effecting my typing.
    >> Anonymous 11/26/10(Fri)18:16 No.12940944

    I'm thinking Gihren wouldn't put all his eggs in one JG-basket. That is, if it failed, there is a plan B.

    But what?

    Also, I think massive acceleration trauma might mean we miss our date for a bit. Though not for TOO long...
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)18:18 No.12940953
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    When you finally come to, you're suit has shut down, and you can't see anything. You're still in your pilots seat luckily, and you're 90% sure you haven't gone blind.
    You do a quick emergency reboot and although a couple fo the viewscreens give nothing but static, you're able to get a good idea of the state of your mobile suit.
    The leg actuators are shot, although they're luckily still attatched to you. Everything is only partially responsive, Ramba Ral's suit appears to be in a similar state next to you. You're radio has been knocked out, and your laser comm has been put out of alignment, although you think you could recalibrate it with a little time. But you'll have to resume contact with someone in the network however.

    You move your monoeye, trying to get a view of the Nukes, luckily you spot them in the same impact crater as you, undamaged, still clutched by their severed Dom arm.

    You appear to have missed puncturing Von Brauns ecosphere and have crash landed in the surrounding lunar landscape.
    You check your cockpit for any internal damage, luckily the cockpit hasn't been exposed to the outside, and you're suit is still sealed.

    >> Anonymous 11/26/10(Fri)18:18 No.12940954
    I dunno, he didn't do that for the nukes. Also we got alot of good people there

    Char, the rest of our squad, Ramba Ral. They can take care of a plan B
    >> Anonymous 11/26/10(Fri)18:20 No.12940972
    And BALLS. I wanted to capture the Jupiter ghost because it would have been useful for my Jaburo invasion plan. Could we get another one made, or can we get another one of those anti-beam fields to put onto our own choice?

    Really, even if it wasn't atmosphere capable it would have made for a stupidly effective anti-ship MA, especially because it could have a modified carrier recharging the I shield(or if it was an overheating problem, changing coolant), and rearming it at the same time. Seriously, with missiles that big they don't have to be a nuke to guarantee a kill. The long cannon is just icing on the cake. Just because it nearly doomed us isn't really reason to toss it away.

    (Im the anon that was coming up with the plan to attack Jaburo. Probably going to start using a name soon)
    >> Anonymous 11/26/10(Fri)18:20 No.12940977
    Gather everything up, get headed towards our group as they come to pick us up and shit.
    >> Arty 11/26/10(Fri)18:20 No.12940979
    This reminds me, do pilots normal suits have built in G-suits? With MS that are capable of 2 G acceleration before you count in manuvering that's a lot of strain on the pilot. We should have everyone go through a full medical before we return to Earth.
    >> Anonymous 11/26/10(Fri)18:23 No.12941005
    Try to get the suit to stand up, and check on Ral. Then we need to get our laser com back online.
    >> Anonymous 11/26/10(Fri)18:24 No.12941011
    Inspect our Normal Suit, then open the cockpit and check on Ramba Ral. After we do that, fix the alignment on the laser comm.
    >> Anonymous 11/26/10(Fri)18:24 No.12941013
    Get comms back up. Need to get friendlies there to secure the area. Should also check on Ramba Ral if at all possible.
    >> Arty 11/26/10(Fri)18:26 No.12941021
    >You move your monoeye
    Do we know morse code? Because I think we can pulse the lights in the mono eye to communicate if we need to.
    Check our normal suit to be sure it's sealed then get to work on fixing what we can.
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)18:28 No.12941043

    G-Suits are standard issue for space operations. But they aren't generally considered essential for combat on earth.

    Also, the Mobile Suit's legs are shot. The suit diagnostics are telling you that the actuators themselves completely non-responsive, also, several non-essential systems (like the heat blades in the legs) are also offline.
    You can't fix it from in your cockpit, if at all.
    >> Anonymous 11/26/10(Fri)18:31 No.12941072
    Repair whatever we can inside the suit and hope someone friendly comes by soon.

    Can we see Ramba?

    Is he . . . is he dead?
    >> Anonymous 11/26/10(Fri)18:31 No.12941073
    I guess it's time for us to bid farewell to our nacht zaku... We're getting far too reckless for it to handle us. Also there's only that much upgrade we can do it now.
    >> Anonymous 11/26/10(Fri)18:32 No.12941077
    Well send a lascom to ral, even with no alignment we can talk to him

    See how he's doing, if his coms are good we can just use his
    >> Kemal von Hindenburg 11/26/10(Fri)18:34 No.12941091
    We're running into some of the same problem Amuro did, I think: we're outstripping the ability of our suit to respond to us.

    Fortunately, the Feddies are building a lovely new MS for us that will fix that problem. They don't know they're building it for us yet, but I expect they'll find out soon.
    >> Anonymous 11/26/10(Fri)18:36 No.12941105
    inb4 forces from Van Bron walk up, take some pictures, take the nukes, and turn out to be loyalists who blame it all on us
    >> Anonymous 11/26/10(Fri)18:42 No.12941150
    Can we lascomm Ramba's suit? Any way to contact him?
    >> Anonymous 11/26/10(Fri)18:42 No.12941153
    Time to press the "Everyone get in here" button.
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)18:45 No.12941170

    You exit your cockpit, a spare repair kit in hand. From outside the damage to your suit doesn't look so bad actually. The legs don't appear to be dislocated anywhere, and there's no obvious holes in the suit.
    You hop over to Ramba Ral's suit.
    On close inspection it does appear to not be the Gelgoog you saw him in last. Or rather, it appears to be an improved mobile suit, deliberately made to look like a Gelgoog.
    You're guessing it's some kind of fake out, but the reasons behind it you couldn't begin to guess.

    You get to the cockpit to discover it already empty. You guess Ramba Ral must have woken up before you. You spot his footprint in the lunar landscape, and follow them.

    They lead you up over the lip of the crater you're in, where you find Ramba Ral fiddling with a portable two way radio.
    >> Anonymous 11/26/10(Fri)18:46 No.12941176
    "Hope our boys get here before Von Braun's."
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)18:46 No.12941180
    He see's you after a short while.

    "I didn't want to open your cockpit in case you're suit had been breached..."

    "Any luck on the radio?"

    "I haven't been able to get a strong enough signal out to transmit, but from the sounds of things, we made quite a splash on the Von Braun Midday news, we should be swamped with law enforcement agencies and reporters any minute now."

    "How'd that happen?"

    "Apparently word had gotten out about the Jupiter Ghost to Von Braun command, and when he started trying to buck you off, he made himself all kinds of visible. You had news reporters putting grainy footage all over the 12 o clock news.

    "Do they at least know it's was Gihren's plot?"

    "They know it was the Nachtmaren who saved the day."

    "How the?"

    "Somebody with a REALLY good zoom lense spotted the unit markings on the left shoulder, and put two and two together."

    "I told him to remove those."

    "To be frank, a mobile suit without any markings just screams 'secret espionage asset', and I didn't want that."

    The lunar shuttles are the first two arrive, two bearing the Red Cross, and other the markings of the local militia.

    "You know, this would be a really bad time for a double cross from Von Braun..."

    "Shut up David."

    "Just sayin..."
    >> Anonymous 11/26/10(Fri)18:47 No.12941184
    Where's Zol? He shouldn't be too far off. And Char and the rest of the team shouldn't have too much trouble waxing a pair of basic Rick Doms and securing an empty resource satellite before riding to our rescue.

    Where is everyone?
    >> Anonymous 11/26/10(Fri)18:47 No.12941190
    We have a gun right?

    I'm getting the feeling we're going to need a gun
    >> Lurker 11/26/10(Fri)18:47 No.12941192
    Bite the inside of your cheek a bit to constrain the urge to run up and hug the man. Act tough and manly and thank him for the saving.

    Or don't. Listertiem, baby.
    >> Anonymous 11/26/10(Fri)18:48 No.12941195
    >You're guessing it's some kind of fake out, but the reasons behind it you couldn't begin to guess.
    It was for the sole purpose of using that line earlier. Ral's quite the magnificent bastard.
    >> Arty 11/26/10(Fri)18:49 No.12941206
    Wave for the cameras.

    "I sure hope Char and the rest havent had too much trouble secureing the station."
    >> Anonymous 11/26/10(Fri)18:51 No.12941218
    >inb4 David becomes the face of Zeon.
    >> Anonymous 11/26/10(Fri)18:53 No.12941234
    >In b4 david become the face of the legitimacy of Zeon... (Well I think it's legitimacy, I know garma zeon is new life zeon but I'm not sure about Kycillia zeon)
    >> Anonymous 11/26/10(Fri)18:54 No.12941238
    David Lister and the Nachtmaren Unit are hailed as heroes throughout the Legitimacy and Von Braun; Char gets a footnote in a police report no one will ever read.

    I don't see anything wrong with that.
    >> Anonymous 11/26/10(Fri)18:55 No.12941246
         File1290815739.jpg-(53 KB, 500x444, MS055.jpg)
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    >Sir David Lister, AKA CAPTAIN ZEON

    Sounds like a good show.
    >> Anonymous 11/26/10(Fri)18:56 No.12941248
    Could you image the talk show interviews?
    >> Anonymous 11/26/10(Fri)19:00 No.12941272
    >> Anonymous 11/26/10(Fri)19:02 No.12941287

    I can see it now. Revil and Lister sitting down for a fireside chat global broadcast.

    >So Lister! What have you been doing these past few weeks?
    >Oh, stopping a nuclear armageddon and terrifying imoutos. The usual.
    >> Anonymous 11/26/10(Fri)19:02 No.12941294
    >And by the way, could you sign my copy of your book?
    >> Anonymous 11/26/10(Fri)19:03 No.12941302
    >terrifying imoutos
    Right, another reminder to get Nell something nice, like a stuffed MS or something.
    Should we also get Lalah something, or is that too much?
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)19:04 No.12941304
    The militia land and begin cordoning off the area, it's the medical staff who are the first to greet you, which is usually a good sign.

    Nevertheless you refuse to budge until you manage to finally get a signal off to the rest of your team with your location.
    By the time they arrive, a three ring circus has set up, with several camera shuttles hovering over the area's taking photo's and recording footage. The authorities have set up an oxygen tent for you whilst they check you both out, luckily you're okay, and Ramba Ral (as usual) is as hale and hearty as ever.

    From what you can tell, Von Braun is largely aware that somebody tried to Nuke them even if they aren't willing to come out and say the name everyone must be suspecting. They seem more relieved than anything else.

    Once the Falmal and the rest of your team arrive, Ramba Ral in liason with Von Braun authorities opt to move the weapons to neutral ground. Side 6. Where they, and the rest of the evidence can be assessed to find out and prove exactly what happened here today. He's already called Grenada for a full company of Mobile Suits to help escort this, and Von Braun will be supplying a decent sized force as well.

    Rals Mobile Suit is loaded up on the Madigascar, and yours meanwhile is carried aboard the Falmel, with you along with it.
    >> Anonymous 11/26/10(Fri)19:04 No.12941307
    She might be the L that tipped off Gihren's men.
    >> Anonymous 11/26/10(Fri)19:04 No.12941311
    >Only if you do the same for me.
    >Getting Nell a stuffed Acguy
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)19:05 No.12941315
         File1290816316.png-(218 KB, 768x480, Episode 84 Epilogue.png)
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    You board the ship and are greeted by Captain Char, seemingly non the worse for wear.

    "It seems rather understated to say 'Good job Commander'" he states.

    "No problems at the resource station yourself?" you ask.
    "A couple of Zaku F2's that we hadn't accounted on, but nothing we couldn't handle with the advantage of suprise on our side. They activated the self destruct before we could capture them however, leaving no evidence or survivors. Nobody on our side was hurt in the blast, luckily. Although we did nearly have a friendly fire incident when your Fire Support officer put a beam cannon shot clean through the entire facility, but no harm done."

    By this point you both have made it to the Falmels bridge, where the rest of the team awai you, Zolomon included. It must have taken him so long to decelerate after that fly-by attack that saved the day that he must have only stopped by the time he reached the ship.

    "So, Commander, are we done with Von Braun for today?"

    You look over at Joylne.

    "Not... JUST yet."

    >> Anonymous 11/26/10(Fri)19:05 No.12941318

    >Stuffed Accguy

    Don't forget the Natchmaren livery~
    >> Anonymous 11/26/10(Fri)19:05 No.12941319
    Has no one got the Red Dwarf reference, or is it being ignored?
    >> Anonymous 11/26/10(Fri)19:06 No.12941320
    Have a private dinner with Jolyne as a date. Be awesome. "Not exactly a five star restaurant in Von Braun, but I do my best."
    >> Anonymous 11/26/10(Fri)19:07 No.12941327

    >Next Title

    Thats wonderful, is that really what you're thinking about the next episode?
    >> Anonymous 11/26/10(Fri)19:07 No.12941330
    It's old. Like Thread One old.
    >> Anonymous 11/26/10(Fri)19:08 No.12941341
    This is chapter 84

    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)19:10 No.12941353

    What I think will be happening next week and WHAT ACTUALLY WILL HAPPEN are almost always two very different things.

    I'm basically just throwing words on the bottom of those images now that MIGHT be loosely related to what happens next episode.
    >> Anonymous 11/26/10(Fri)19:11 No.12941364
    In fact it's still brought up once every thread.

    Now lets hope for an omake.
    >> Anonymous 11/26/10(Fri)19:11 No.12941368
    If a nuke flys every time we deliver a letter, what the fuck will happen every time we go on a date?
    >> Anonymous 11/26/10(Fri)19:14 No.12941383
    We get laid?
    >> Anonymous 11/26/10(Fri)19:15 No.12941390
    Fuck yeah newtype dating
    >> Anonymous 11/26/10(Fri)19:15 No.12941397
    >Thread One: Time to conquer the Federation in flash!


    >Dave. Dave Lister.

    >several posts of dicking around

    >Fuck it. You are Corporal David Lister, part of the 1st Company of Mastodon Battalion...

    >(84 threads and almost 14 months later)
    >> Arty 11/26/10(Fri)19:19 No.12941435
    >"Not... JUST yet."

    Lets keep things casusal, we just asked if she wanted to get some Coffee or something. We dont need her going from Tsundere back to 'boot to the head.'

    Then buy a stuffed Acguy if that's even possible. We're still in wartime, wouldnt Marine MS still have been classified?
    >> Crix !!nLvSV/0cRma 11/26/10(Fri)19:21 No.12941452
    Everyone knows about Acguy.
    >> Anonymous 11/26/10(Fri)19:25 No.12941473
         File1290817502.jpg-(29 KB, 444x648, 50776281.jpg)
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    inb4 Nell goes along as well to bond with her long lost sister.

    Also more incentive for a full filler episode.

    Lalah and Char are our carnival game adversaries.

    homely Guarvand
    indeed captcha
    >> Anonymous 11/26/10(Fri)19:26 No.12941481
    What are the chances of omake(s) in this evening's forecast?
    >> Anonymous 11/26/10(Fri)19:27 No.12941490

    Cloudy with a chance of nukes.
    >> I apologised on 4chan !!857o4GkKJgy 11/26/10(Fri)19:28 No.12941492
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    Jolyne took aim in the center of the dividing wall, and thumbed the Trigger on the Beam Cannon.
    The beam lanced out, and kept going clean through walls and columns and from the angle it was travelling just managed to avoid Char Aznable's head.
    Although she wasn't are of this at the time.

    She nimbly darted her hulking Gelgoog out of the way of the resulting explosion as the Rick Dom and it's massive fuel reserves exploded, disintegrating the dividing wall.
    Bernard dived into black smokecloud that resulted, his 90mm with GL gripped tightly in his hands.
    He dashed into a room full of several strewn cargo containers floating in the air, many torn and shredded by the explosion.
    He nimble landed once on then jumped off, scanning both corners as he went. His quick advance saved his life as a 330mm rocket lanced past where he just was, flying onwards, harmlessly into space.
    He turn and fired a burst at the now revealed Rick Dom in the quarter. Avoiding his opponents second shot by quickly kicking off the wall back in the direction he came.
    Already damaged by the bullets, the blast from Bernies underslung Grenade Launcher finished the Heavy Mobile Suit off.
    The exchange took seconds.

    The force of the explosion however was sufficient to rip the entire modular warehouse block from it's connecting ports against the central hub.
    The burst of ruptured air pushed the large structure away.
    As it tumbled erratically through space, Jolyne gave the order to retreat out of the pod.

    She was surprised when she managed to clamber to the exit and leap off, just how far they had gone. Then the facility proceeded to explode with a great flash of light.

    She had time for the first few syllables of "Is everyone okay?" before the warhouse unit they had all escaped from exploded behind her as well, knocking her suit about, but doing little more luckily.
    >> Arty 11/26/10(Fri)20:20 No.12941550
    >> Anonymous 11/26/10(Fri)20:24 No.12941595
    After the date with Joylne, we should decide on our two choices: One, go after the Federation by hitting Jaburo hard, or two, go after Ghiren. There is a third, but its pretty unlikely.

    Advantages to hitting Jaburo: If we do enough damage(and my planning will do a shitton of damage) then we are better off for negotiations, which could be finished up by a mutual attack on Ghiren.
    Advantages: War over, Ghiren dead at hands of alliance
    Disadvantages: no guarantee of the federation agreeing to end the war. Ghiren is left alone, and might be able to get the colony laser working, proceeds to fuck up our shit and kills Revil.

    option two: Go after Ghiren, take him down hard fast and then get down to the sweet sweet business of punching his traitorous face in, preferably with a lunar titanium fist.
    Advantages: Ghirens getting his face beat in. That's really all I need to say.

    Disadvantages: Federation is left unmolested, and might just be able to do the LOL INSTANT MAGELLAN FLEET launch that pretty much ends our bargaining position of power.
    >> Anonymous 11/26/10(Fri)20:26 No.12941604

    third option(very unlikely): try to get a ceasefire with the federation and an alliance against Ghiren.
    Advantages: White Base, Outer Heaven, and attendant mobile suits all side by side attacking Ghiren. The LOLPLOTARMOR resulting rape would be legendary.
    Disadvantages: very unlikely to happen, pretty much depends on Revil realizing how much of a threat Ghiren is. Ceasefire might also be ended, which then ends with us back nearly where it began, minus Ghiren(hopefully)

    off topic, i was thinking, and i realized that the Delaz fleet incident is probably going to happen, even if we manage to take down Ghiren, Delaz is going to notice that the battle is lost, and retreat. In Character, David has no reason to go after him immediately. That could set up a possibility of the Titans forming(very likely actually) and lead to AEUG Quest with Natchmaren. There probably would be enough Ghiren supporters that flee the last battle to survive willing to help him in Cima's place. (because we would totally call bullshit on her war crimes, and fly off to find her and get the real story. We are a Knight of Zeon, we can do that.)
    >> Anonymous 11/26/10(Fri)20:37 No.12941688
    And this is all assuming that Gihren doesn't just bugger off to Jupiter and join forces with Scirocco.

    On that note, I think I've figured out how to defeat Scirocco's BIG PIMPIN' Newtype Power: throw Ple clones at him until his war effort chokes to death from the crazy.
    >> Arty 11/26/10(Fri)20:46 No.12941739
         File1290822398.gif-(7 KB, 502x264, Sam's tripple Beam shield.gif)
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    And the shield I promised Sam.
    >> Anonymous 11/26/10(Fri)20:47 No.12941744
    so, thoughts anyone?

    I had this amusing mental image of David calling bullshit on Cima being the one responsible for the war crimes, going out and finding her, and pretty much asking for an explanation(with death being the alternative)

    My idea was that if zeon was still around after the war, and my plan(david's) for Jaburo worked out we might be the highest ranking military officer that is not being put under house arrest.(because the federation would totally require the Zabi's to give up power, possibly with the exception of Garma) For all intents and purposes we would be stuck picking up the pieces, and if David hears this story about Cima being resposible for war crimes(which we IC really can't see her doing knowingly) the following might happen:

    David(skullKnight voice): "EXPLAIN THIS SHIT."
    Cima: "Not my fault!! His fault!!"
    after getting full story, david heads off and shoots the real perpetrator.
    David(normal voice): "And that settles that! Cima, you take over this fleet, I need an intelligent commander to keep them on their toes."
    End result: Cima's name cleared, she now works for us/zeon with extreme loyalty.
    >> Anonymous 11/26/10(Fri)20:47 No.12941747
         File1290822477.png-(12 KB, 468x425, sfw oh god.png)
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    You... You.... Doubl-NO, TRIPLE BEAM SHIELD!
    >> Arty 11/26/10(Fri)20:49 No.12941755
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    And triple is actually spelled with 1 p. That's just great.

    That seems like a surprisingly large explosion. Also that station debris is going to be raining down for a couple of months.
    >> Anonymous 11/26/10(Fri)20:53 No.12941791
    Take two of them, stick one on each shoulder of your mobile suit, and you've got some kickass wing binders.
    >> An0nymous !lZQXCgS9fQ 11/26/10(Fri)20:54 No.12941798
    rolled 10467 = 10467


    I like the first option. But its unlikely. And then there is the current leadership of Zeon in question. Degwin Zabi is technically in charge still right?

    Then there is Kycella, and her two brothers. Possibly drop hints for Degwin to establish a heir now rather than later?
    >> Researcher Sam 11/26/10(Fri)20:55 No.12941801

    >> Arty 11/26/10(Fri)21:00 No.12941831
         File1290823250.gif-(27 KB, 834x426, Gelgoog Binders.gif)
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    >> Anonymous 11/26/10(Fri)21:03 No.12941840
    Yeah, while Ghiren might run off and be the reason for Titans to form, i think its more likely that we will be headhunting him, hoping to keep the casualties low, and we will be going after him with EXTREME prejudice if he actually manages to get the colony laser working. If we get Cima as a supporting team for that, we use the time planning to find out if she had any dealings with him. We could also get her as a more permanent support as we do larger and larger missions, which we couldn't do on our own.

    I really want to know if we can build another Jupiter Ghost or a derivative of it, because it would make for a wicked anti-ship suit. Most ships have beam guns on them, so the I shield stops that, and by the time they realize that its not dead it should be in missile range. It tags four- five ships, kills them, takes a couple of shots with the long cannon and heads back. When it reaches its mothership, it connects up, exchanges coolant(to deal with the slow recharge on the I-shield) and gets more missiles. If we armored it with lunar titanium, it would be a near unstoppable force, invincible to beams, too fast to melee, and extremely hard to damage with machine guns. It would require a near dedicated carrier, but holy shit, it would be totally worth it.

    any thoughts?
    right now Kycelia is in charge, Degwin is incapable of leading, aftereffects of the poison i think it was.

    off topic, i was thinking of using Strategist as my name, any thoughts?
    >> Anonymous 11/26/10(Fri)21:08 No.12941869
    >That seems like a surprisingly large explosion. Also that station debris is going to be raining down for a couple of months.

    Oh wait what I think you just gave me an idea for an awesome non-lethal zeonic superweapon.
    >> An0nymous !lZQXCgS9fQ 11/26/10(Fri)21:11 No.12941897
    rolled 2804 = 2804


    Take it?

    If the plan fails horribly, we got enough comedy gold for years. :D
    >> Arty 11/26/10(Fri)21:22 No.12941990
    The first is almost certainly what's going to end up happening in my opinion. Garma had already set things in place for a follow up attack by the sounds of things with the Rio Grande line. Once we pull troops from there it'll be no going back though.

    I would like to suggest a limited offensive to pin the Federal forces in northern Mexico and then launch the third Jaburo assault. Specifically do what we were trying to do the first time and kill the remaining land battleships,C3 and supply lines. They'd have to be simultanious high speed strikes with different teams, preferrably with Zanzibar support. If we've had any luck fitting Zanzibars with the Minovsky Craft system this would be the time to employ them. I estimate we'll need a minimum of 4 such teams with a beam weapon heavy loadout. After completing their missions they head out via the Pacific Ocean or the Gulf of Mexico.

    We give the teams 12 hours to RTB and repair before launching the Jaburo attack. I'm uncertain of when the Space Attack Force should begin their assault on the Jaburo orbital garrison. Too soon and we wont have enough time to clear the air defenses.
    >> Anonymous 11/26/10(Fri)21:46 No.12942146
    Actually, i was going to leave the rest of the forces alone, so that when they send help to Jaburo, we can invade Odessa, or any other juicy targets that sends off too much aid. Hitting them could work much the same though.

    And yeah, i was thinking about the air forces, and had a kinda crazy idea for a mobile armor. Think of it as a giant carrot, with 3 Minkovsky craft engines on the top supporting it, several powerplants in the center, covered in anti air and beam weapons, with a set of 2 or 3 of the beam cannons from the Apsalus on the tip, or any really heavy duty weapon that could cut through the defenses fast. It would basically hover in the air, with a I-Shield(hopefully), and spewing beams in every direction, while its giant beam cannons blast ever closer into Jaburo. Best thing is, this could easily be adapted to space battles, Just replace the Mikovsky crafts with booster rockets, and Ta-dah a mobile fortress. I named it DFA!

    I was partially writing what would be in the book David wrote, particularly on how to use Mobile Armors and Mobile suits in conjecture, and this was sort of the idea: A mobile armor acts as a fire-base, supporting its complement of Mobile suits with its lesser weapons, while its greater are used to destroy enemy ships. The introduction of I-fields means that a Mobile armor can be used to get its Mobile Suits into close range without worrying about getting sniped by a beam, until they leave the area of the shield. Obviously, allowing for integrated I-fields would give us a great advantage on the tactical level. Seriously, read these for the idea regarding the Jupiter Ghost:
    >> Researcher Sam 11/26/10(Fri)22:03 No.12942186
    There's a big problem with that though. It's a big enough target that even without computer guidance, AA missiles will still be able to hit it pretty reliably. And Jaburo has TONS of fighters. Like, literally HUNDREDS of them. They'd likely just fire one or two missiles apiece and it would go boom, then they'd engage anything else in the area. I know, I know, we'd give the thing escort fighters, but really, their numbers are enough that it just would not be enough. Not to mention, the fighters would engage any escorts and allow bombers to fly up to it and drop bombs all over the thing.

    I mean, I suppose if we made the entire thing out of Lunar Titanium, it would be able to survive hundreds of fighters and bombers, but I just don't think that we'd be able to get that much LT in time and honestly, even if we could I'd bet it would do more good in the form of LT-armored mobile suits.
    >> Anonymous 11/26/10(Fri)22:13 No.12942269
    Or we could just mass-produce the Big Zam instead.
    >> Anonymous 11/26/10(Fri)22:18 No.12942320
    Mhhm. point. I was thinking that it would have a truly ridiculous amount of anti aircraft firepower, but yeah it would probably go down. If you ahve a better idea of how to get into Jaburo ,lets see it. So far, it was that or using the drill battleship we captured a looong time ago. And that wouldn't really get enough of our forces in fast enough. Any way we attack above ground will have us facing those aircraft, so i figured having a huge amount of anti air on a mobile fortress would help. In Gundam, Zeon never really went after Jaburo a third time, so we have to make our own entrance plan, rather than using one of theirs.
    Yeah, i actually did want the Big Zam there, its anti air beams were pretty effective, even if they don't cover up and down. But the mass production model of the Big Zam was wimpy compared to the original. And even if we made the to the same level, it would still run into the problem of mass fighters.
    >> Researcher Sam 11/26/10(Fri)22:27 No.12942398
    I mean, with shit-tons of AA it'll take down a few dozen fighters..... but not before even more launch their missiles and blow it up.

    My idea is, we blew a pretty big hole in there when we hit their MS facilities last time. So that's our way in. We wait for Dozel to finish the Big Zam and have that help as well, making another entrance if necessary. Aquatic insertion has worked both times before, so there's that as well. Once our forces are inside, we use something that was brought up a few threads back: specially redesigned Rhinos, with the rear flak turrets repositioned on the front and armed with beam rifles. A beam rifle in each hand, and the 300mm cannon replaced with a massive beam cannon. The rear is taken up by a large reactor to power all dem beams. Missiles are replaced with anti-beam chaff in case they need to retreat. These things fill the space in front of them with a solid wall of beam weaponry. The flanks and rear are covered be an escort of Ms. We use these to clear out wherever we go, but only use them in narrow corridors and the spaces between blocks where flanking and rear attacks will be extremely difficult., or in already cleared areas to take them to a new corridor-type area. Worst comes to worst, the pilots can hop out and get picked up by the escorting MS and leave the thing to blow, the massive reactor causing an explosion which will do even MORe damage.
    >> Anonymous 11/26/10(Fri)22:28 No.12942415
    And those fighters, for the first time in the war, would be running into massed anti-air beam weaponry.
    >> Anonymous 11/26/10(Fri)22:33 No.12942457
    ohh yeah right i forgot about the hole. I figured that if we put multiple reactors on a rhino, it should be able to get like maybe 6 or so beam rifles going, more if the twin rifle worked and we could power it.(twin rifles being merely a pair of beam rifles put side to side, firing alternately, to increase the ROF)

    Yeah, the flying carrot was going to be liberally covered in the things. Like more than the Big Zam by a couple of times. It was a slow moving orbit capable flying fortress. we could also use it to merely secure the entrance if its still open, by hovering at the perimeter, blasting anything it sees.
    >> Anonymous 11/26/10(Fri)22:38 No.12942518

    actually, only some of the rhinos should have the beam cannons. Remember how the Feds attacked Solomon? they used heavy beam chaff right on top of the beam cannons, we could replicate that. Once they are covered, we shell them with the 300.

    Considering how much we are getting into this, maybe we should have a strategy thread tomorrow? we could present what plans we have, and everyone could comment and criticize them until we have something that might work.
    >> Anonymous 11/26/10(Fri)22:45 No.12942580
    We might actually have the first few Xamels available by the time we hit Jaburo again. They'd be nice to have.
    >> Researcher Sam 11/26/10(Fri)22:45 No.12942583
    That was actually what I suggested myself. Rather than beams, use solid-slug weaponry. We've seen that 440mm rockets can eat through LT armor when we were in Canada. And this way we need not fear any anti-beam chaff. But I think you're right, a combination of both would be most effective. I'd say, 4-ish beam rifles (2 hands, 2 turrets) and then the 300mm cannon with high AP rounds for in case of too much chaff.
    >> Arty 11/26/10(Fri)23:06 No.12942768
    >off topic, i was thinking of using Strategist as my name, any thoughts?
    Works for me. I was going to suggest something beam related.

    >Actually, i was going to leave the rest of the forces alone, so that when they send help to Jaburo, we can invade Odessa, or any other juicy targets that sends off too much aid.
    We dont have the manpower or resources to do both.

    >Flying beam carrot
    It'd need to be the size of a cruiser to support that kind of weaponry and would mean diverting industrial capacity from other projects. Pick a project that we'd have to kill.
    Then on to what Sam said: It's a big sitting target for Jaburo's AA and interceptor missile defenses.

    >So far, it was that or using the drill battleship we captured a looong time ago. And that wouldn't really get enough of our forces in fast enough. Any way we attack above ground will have us facing those aircraft, so i figured having a huge amount of anti air on a mobile fortress would help.
    Hang on a sec, that's brilliant. We could use it to create a new entrance for our amphibious assault so that they're not running all over the place looking for one. That or use the remaining Agg to do the same.
    then again that would take forces away from what'll be securing the beach head.
    >> Anonymous 11/26/10(Fri)23:16 No.12942863
    Yeah i think i remember that. I was thinking though, replace the missiles with grenade launchers on the beam using ones. Gives them a lot more punch, and we could probably even have multiple payload grenades, with a variety of HE, beam chaff, smoke, flashbangs, etc. If they were heavy duty automatic grenade launchers? Hell, that only makes it that much more impossible to get a shot off at them. Try aiming at the tank while getting blanketed in high explosives and flashbangs. That gives the beam rhino some defense against beam users(try using a beam rifle inside a cloud of anti beam chaff, come on i dare you) and some indirect fire capability(beam guns are linear, and don't arc, so can't shoot over the heads of MS screens as easily.) Hmm, yeah this might work out OK after all.
    >> Anonymous 11/26/10(Fri)23:18 No.12942876

    i was thinking of putting an insanity related modifier, or something like DFA. Can never have too much death from above. And my love of high power weapons is easy to see.

    strategy wise, we CAN do a multiple beachhead assault, time it so that they start moving troops to one beachhead and then the next opens up and starts hitting them from behind. And yeah, the carrot was going to be pretty large. It was a prototype Mobile Fortress, designed to support Mobile Suit based armed forces. It would do so by basically providing a safe zone( I Field generators to prevent beam sniping) and area denial(via the ridiculous number of weapons on it) Hell, it could be a refit Musai for all i care, so long as it can float in the sky, and is beam proof, it should be pretty effective. Most anti capital defenses are beam based right? If beams don't work, it will take a WHILE to get through with missiles, unless they have anti-ship missiles laying around on the ground, where they probably wouldn't be used, rather than in space where they could be used. Also, anything big enough to do damage should take some time to get there, see if we can't train gunners to shoot them down.
    >> Anonymous 11/26/10(Fri)23:21 No.12942900
    And now that i think about it, a refit zanzibar or musai could become exactly what I
    am envisioning, all we need is to add the thing that let the pegasus class ships float.(we captured one, so the tech damn well better be available on that scale.)
    >> Arty 11/26/10(Fri)23:34 No.12943011
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    >And now that i think about it, a refit zanzibar or musai could become exactly what I am envisioning, all we need is to add the thing that let the pegasus class ships float.
    Minovski Craft system, and yes I agree we need some on warships.

    And as for increased beam AA defenses we've captured GM spray beam guns. Why not just replace some (not all) of the Zanzibar II's 120mm point defense guns with them?
    >> Researcher Sam 11/26/10(Fri)23:35 No.12943015
    Except that the I-Field eats up fuckhueg amounts of energy. And doesn't block non-beam weaponry, leaving it open to any ground or air defenses that don't have beams. Which is probably a LOT. And I mean, something the size of a Musai, or even 3 Musais, wouldn't have the reactor energy to keep an I-field up for very long under the sustained assault of a large number of beam weapons. There were over 100 Federation MS at Odessa. Jaburo is where they make said Ms, and while they probably don't have as many here anymore since we blew one of their MS factories, I'm guessing they have at least 5-6 companies of GMs or some such. Now, if a single company is assigned to take out the Carrot, that's 18 Ms. Firing beam weapons. Figure 20 shots before they need a new E-pac. That's 360 beam shots at the Carrot. And then they take 10-15 seconds to reload and do it again. And again. Our I-field can't withstand firepower of that magnitude, to paraphrase a certain amphibious space-commander.

    I guess the point I'm trying to make is, just having an I-field does not make the thing it's attached to beam-proof. It gives it some protection from beam weaponry for a minute or two [assuming that it isn't overloaded by, say, 360 beam shots within a few seconds] and then runs out of power and needs to recharge for a minute or more. And that still leaves it vulnerable to solid slug weapons. The fact of the matter is that beams have pretty much ended the plausibility of fuckheug warships, because even if they're big and have meters and meters of armor, LT armor even, a beam weapon punches right through it. I love giant battleships too, but they just aren't viable here.
    >> Anonymous 11/27/10(Sat)00:04 No.12943334
    Why wait for the Big Zam when it's a delicious target? Just get a cheaper alternative that won't be as vulnerable unlike a big target.

    As for anti-air beam weaponry, have we figured a way to make longer-ranged beam sprayguns? Something like a scattering mega particle cannon, but more efficient since we don't need too much power against aircraft.
    >> Anonymous 11/27/10(Sat)00:07 No.12943376
    How expensive are the Jupiter Ghost parts compared to an Elmeth? Sure, the research was expensive, but the plans and parts are already done, but there has to be a way to make the essential parts mountable on any suit; UMP-compatibility, speaking here.

    Get the bare essentials for the JG's role, slap the pack onto a suit and you have a ghetto Dendrobium.

    Of course, it's a luxury compared to the need for a Zakraider. Oggos aren't gonna cut it against Ball spam later on.
    >> Arty 11/27/10(Sat)00:08 No.12943387
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    Because Admiral Dozle wants to smash something. We cant dissuade a man like that.
    >> Anonymous 11/27/10(Sat)00:12 No.12943435
    Can't we massage his ego into seeing a different way? What's the ETA to the Big Zam's completion?
    >> Researcher Sam 11/27/10(Sat)00:13 No.12943440
    Because the mass produced ones are less useful and far easier to destroy? If nothing else, than because to get the MP ones you need to have the original Big Zam first. Getting the MP ones before the original is like asking someone to make a nuke before they learn even basic algebra. Or whatever sciency stuff you need to know to make a nuke.
    >> Anonymous 11/27/10(Sat)00:53 No.12943800
    As for the fighter cover over Jaburo, do we have or can we build anything similar to the ballistic missile with self-forging fragmentation munition warheads from Ace Combat 5?
    Basically a warhead that explodes and creates a wall of shrapnel.
    If we could set up a fake artillery base that looks like it's designed to strike Jaburo to lure our their air power, we could try to hit them with this and make them strategically neutralized for our main attack.
    The warheads could be designed to detonate on a timer fuse rather than attempting to use electronics.
    >> Anonymous 11/27/10(Sat)00:54 No.12943807
    Strategist here, just got my trollface on. Normally, I don't do anything that can be considered overly trollworthy, but this takes the cake, if it's possible. We captured a pegasus class right? I wonder, did it have any unused mobile suits? Do the feds know we captured it?
    Hmmm. I wonder if that might be a beach-head right there?
    "This is Pegasus Class -static- Requesting Lan-static-zone, -static-ave taken heavy damage -static- majority of systems are -static-, request emergeny docking-static-ease Hurry we don't have much long-static-fore it falls apart around us!"
    same goes with the mobile suits. Set up a situation where it looks like it has taken severe damage, especially to communications. Retreat through their lines, shoot them in back or infiltrate farther with spies onboard. Yes, this is most certainly trolling the feds.

    One more thing people: This is probably our last mission on earth. After this, we are likely going to be packing up and leaving, as there is no way we can continue to deadlock them. Something else we should look at is the feasibility of attacking Luna-2, the feds space command.

    The Big Zam tanked several Magellan's concentrated firepower. I watched the episode, the beams were literally raining around him and bouncing off. I'm pretty they are more powerful than a mobile suits.
    >> Anonymous 11/27/10(Sat)00:56 No.12943830
    actually, that was how we dealt with Jaburo's air-power one time. Don't remember much but i think it was called operation terminus or something like that.
    >> Researcher Sam 11/27/10(Sat)01:01 No.12943861
    Alright then, you'd know better than me. I'm just going by what we knew about the JG: it's I0field was only able to be up for ~30 seconds to a minute before running out of power.
    >> Anonymous 11/27/10(Sat)01:13 No.12943955
    actually not really, i had to go and watch the episode first. And really, the captains of those magellans need to shoot their fire control officers, holy shit they were missing so much, its not like its a small target!
    Search youtube for episode 35: Big Zam's Last Stand. its like 2/3 or 3/4 of the way in. Dozle did say they were long range beams, but there was a lot of them. I think it was like 7 or so magellans that were shown shooting at it. They don't have plotarmor though, so draw your own conclusions. If I remember correctly, the Big Zam had a 20 min hard limit on operation too, before it would overheat due to bad design. Mind you, this is just random stuff I read on various websites, so I don't know how accurate it is, or even if I remember correctly. And really, the Big Zam was Dozle's personal ace in the hole, it might not be available, or even completed.
    >> Researcher Sam 11/27/10(Sat)01:18 No.12944000
    Yeah, that's something I've noticed a lot in Mecha animes: rather than show the armor of characters taking hits and risk either hurting them or showing their plot armor too much by not being damaged, the enemy will just miss a fuckload. The biggest offender I can think of at the moment is Zoids CC. Fucking hell, everyone just misses all the time..... And there aren't so much explosions as big puffs of dirt from the impact.

    But yeah, they realize that if they were actually competant, the Big Zam probably would be in trouble. So their aiming turns to crap.
    >> Anonymous 11/27/10(Sat)01:22 No.12944039
    I don't think taking on another operation to assault Jaburo is a very good idea.

    This will be our third try at it, and while we've done some significant damage in the past, none of our raids have produced the permeant reduction in war production that Zeon really needs to turn the war around. In the past we've trashed their warship production facility (forcing them to drop additional Magellan and Salamis production to focus on the Pegasus program) and we've totaled some of their mobile suit production (decreasing the number of GM squads they've been able to field). But even with those we still got pushed out of Odessa and are looking to lose the rest of the Earth if things keep going this way. Another assault on Jaburo might slow them down (again) but we don't have the manpower or the firepower to fully remove Jaburo from the equation, so we'd only be delaying them (yet again) at the cost of suits and pilots that we can't afford to replace at this stage in the war.

    An assault on Luna 2 has a lot more potential than Jaburo part III.

    The bulk of the federation fleet has been been hiding in Luna 2 to keep their ships away from our space-superiority mobile suits after the thrashing they took from them in the one week war, and they'll stay there until they can get enough GM and ball cover to safely come out to battle. As things stand with the damage we've done do to their warship and GM production they can't have as large a space force as they did in the canon timeline, and their fleet can't have as much in the may of MS support. If we can successfully raid Luna 2 we might be able to take out a large percentage of their current space assets, and if we can capture it outright we'll have taken out the federation's last foothold off of Earth.
    >> Researcher Sam 11/27/10(Sat)01:28 No.12944101
    Well, the idea is that most of their GMs are in Odessa now. Consolodating there isn't going to be quick. So we strike fast through the Rio GRande line, trash the place, set a few massive MA reactors in it, pull out, detonate reactors, and destroy it once and for all.

    Or if we're lucky, manage to capture it outright and not have to destroy it at all, though that'll be far more difficult.
    >> Anonymous 11/27/10(Sat)01:38 No.12944179
    And this is EXACTLY where it would have been perfect to have a couple of Jupiter Ghosts, with the dedicated motherships that i outlined earlier. Blitz them with 5 of them, each has five missiles, thats a good 25 solid kills, as well as whatever the long cannon can snipe. After that, they retreat, rearm and repeat. Even if we only get like runs off, that could be over 120 ships. If we show that we can still hurt the Fed, even in their supposedly uncontested zones, we can increase their willingness to go to the bargaining table. And that plan assumes its only 5 Jupiter Ghosts, which would realistically be only a portion of the attack fleet. The reason we were planning for another Jaburo is because Garma mentioned it, and it wouldn't take spaceships to do. If we give Ghiren an opening in space, yeah watch the Antarctic treaty get tossed out the window in 30 seconds flat.

    The fire control officer said it was some sort of magnetic field, it probably spends more power just building the field than deflecting the beam. If it is like that, then you can model its power draw as =X + nY where x is the amount of power needed to get the field up, n is the number of shots, and Y is the amount of power needed per shot. If it is like that, then Y has to be pretty small, the Big Zam was for all intents and purposes ignoring the fire, even at close range. But it might have just been monster of the week syndrome, where the only person that can defeat the monster is the hero. Watch the episode and draw your own conclusion.
    >> Arty 11/27/10(Sat)01:43 No.12944216
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    >> Researcher Sam 11/27/10(Sat)01:43 No.12944218
    $5 on plot armor+MotW syndrome.
    >> Anonymous 11/27/10(Sat)01:49 No.12944265
    Really, we don't know how Aplogised will treat it, so our debate really doesn't matter, hell, PHYSICS don't matter if they would make the story less interesting. And that is the way it should be. Actually, now that i think about it, that was the first time they used an I field. If we use one earlier, the Feds might come up with a countermeasure, likely missile spam.
    >> Anonymous 11/27/10(Sat)01:54 No.12944312
    Even with 'most' of their forces in Odessa, Jaburo is still going to have substantial forces assigned to its defense. A lot of the fed's ground forces were closing in on Odessa the last time we raided Jaburo and we still weren't able to pull off a decisive victory. The situation really hasn't changed that much since the last time. Jaburo is till heavily fortified and defended by a large number of troops, who we have done an excellent job of battle hardening through our prior assaults, and Zeon keeps getting more and more tired.

    And as time has gone on the fed has done its best not to have all of its eggs in one basket anymore. It's still their largest production facility, but it's no longer their ONLY significant production facility. It used to be their GHQ, but by now those functions will have finished moving to Dublin where we can get to them. Each time we attack we have less of an opportunity to deal a crippling blow thanks to the ongoing decentralization program. All we could realistically do is hit some of their production, and I can't see us pulling off a decisive win even with that.

    Even if we were successful all we would be doing would be dragging out the course of the war, which is exactly what we don't want to be doing. The longer this goes on the greater the chances that we will lose badly.

    A team of Jupiter Ghosts would be ideal for cracking Luna 2 open like an egg. It was kind of what they were designed for. Acting as a spreadhead for a larger task force Zeon would CLEAN HOUSE.

    As for Ghiren we'll have to see how the fallout from our last mission works out. Ghiren failed to take Von Braun in a very public way and now he may be totally cut off from further resources to fuel the war effort. I'm sure he'll want to try something awful, but I wouldn't be surprised at all to see this bring him to the negotiating table.
    >> Researcher Sam 11/27/10(Sat)01:56 No.12944321
    I know. I was just placing my bet on why it was so crazy in the anime.
    >> Researcher Sam 11/27/10(Sat)02:00 No.12944357
    Are you kidding? We were on the cusp of said decisive victory before being pulled out and sent to Odessa. Now a lot of their forces from Jaburo are at Odessa as well. There's really no better time than now. And the point isn't to win the war with this, it's to get a valuable bargaining chip.
    >> Arty 11/27/10(Sat)02:08 No.12944402
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    Remember: the RGM-79F Desert GM has a railcannon/railgun so it's not like they dont have options beyond the Hyper bazooka.

    Back to the Mass produced Jupiter Ghost you guys have been speculating on. If we're just using them for a couple of fast strikes to deliver heavy missiles against capital ships why not pull a GP03/Fast pack system? Stip it down to the bare essentials of what we really need and have an MS act as an escape vehicle if it gets blown up.
    Pic related if somewhat fail.
    Skiure: anti-ship mobile gun emplacement
    and the Skute support vehicle. Combine those with the Jupiter Ghost data if there's anything left. You have 1 type that has the beam cannon and a second type that carries a big missile. No real armor to speak of just engines a weapon and an MS controlling it. We might as well use a Rick Dom since they'll be fast enough to escape once their vehicle is gone.
    >> Researcher Sam 11/27/10(Sat)02:17 No.12944457
    That gun is ALMOST big enough.
    >> Anonymous 11/27/10(Sat)02:19 No.12944471
    Realistically, we cannot take out Luna 2 while Ghiren is still around. Even if we cut him off from outside supplies, he has enough forces and stockpiles to keep his insanity going for a while. for Jaburo, if we had a remodeled Musai or Zanzibar kitted out in the way i mentioned, then we should be capable of doing some serious damage. Withe Minovski Craft, it would not have to expend fuel to hover. With additional powerplants, it can power many more weapons, including anti air beams, and anti missile scatter beams. Remember, missiles are -fragile- a correctly tuned beam spraygun could probably work decently for anti missile duty. If it would cost them too many airplanes, they will not waste them attacking the ship. We don't have to make it untouchable, just painful enough to not be worth it.

    Luna 2 would be a really nice way to get the feds on the bargaining table though. Problem is that it is going to be RIDICULOUSLY well defended. Not saying I couldn't crack it, but i would need some time and a lot of information. It took me a while to get a Jaburo plan together, and that wouldnt be nearly as complex as attacking luna-2, which is like attacking pearl harbor, minus the surprise, meaning they would be ready to receive us, with MEGA SUPER SPAM FIRE EVERYTHING.

    They would send EVERYTHING to counter our attack and that means White Base, with the Gundam, who we want to avoid.
    But it would be a massive boost to win that battle.
    >> Arty 11/27/10(Sat)02:26 No.12944521
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    And with this I am off.
    >> Anonymous 11/27/10(Sat)02:38 No.12944585
    I see it like this:

    Raiding Jaburo again would incur serious losses on our remaining forces which we cannot easily replace. Even if all the fed ground troops from the odessa op are still in the Ukraine (which they might not be) it is still a very heavily defended fortress. Since we've been in space for a while saving the moon, at least some of the forces from the Ukraine have had more than enough time to get transferred back to south america. Even without those reinforcements, Jaburo is still a well designed fortress defended by battle hardened veterans. Even if we do attack, our previous track record suggests that while doing significant damage, we just cannot bring the forces to bear that are needed to fully exterminate the place. Only by fully destroying Jaburo can we hope to bring the fed to the barging table, and that seems unlikely. We don't have an effective plan to get inside yet. That is kind of very important. And then there's the fact that we'd need to come out of Jaburo strong enough to still be able to take on Ghiren in space afterwards.

    There are a lot of forces at Luna 2, but they have not seen a single major engagement there. If I'm remembering the series correctly, this made them somewhat fat with haughty self-assurance. And most of their forces are going to be in Magellan and Salamis warships, which were schooled thoroughly by early model zakus in the one week war. That's why they are hiding in Luna 2; they don't have enough GM or ball support to come out for an open fight. If we can pull off a decent raid our current space based mobile suits will slaughter them. And if we take out Luna 2, ZEON OWNS SPACE which is far more likely to make the federation come to the table than another raid to blow up some of jaburo.
    >> Researcher Sam 11/27/10(Sat)02:44 No.12944603
    >We don't have an effective plan to get inside yet.

    Yeah we do. Several. Either going throguh the hole we blew last time, to aquatic insertion, and subterainian insertion, and using the Big Zam to make another hole if we have to.... The list goes on.

    Two, we're taking out Gihren now, or soon. This JG thing will hopefully e the last nail in the coffin. So we won't have to face him afterwards.

    And again, last time we were about to do the whole exterminating it once and for all but we got called to Odessa. So yeah.
    >> Researcher Sam 11/27/10(Sat)02:47 No.12944616
    Continuing, no, it's not going to be Salamis and Magellans. Because we hit their space ship production early on. So it's probably a bunch of Pegasie now. Complete with MS garrisons.
    >> Anonymous 11/27/10(Sat)02:48 No.12944622
    So i should start building a plan to break Luna-2? Okay, i can do that. Unfortunately, that would require Legitimacy warships, from Kycelia, who we do not have a casual working friendship with. We CANNOT take legitimacy warships off of the line until we have dealt with Ghiren. Also, the federation has yet to launch their magellan fleet, that was supposed to be covered by the pegasus class carriers.
    Also, at this time the forces at Luna-2 might not have gotten complacent yet, in which case it could get very ugly, very fast. God help us if Revil is there when we attack, cause our generals will utterly fail to even slow his counterattack. If I had command of the fleet, then yeah, i could probably work around something like that, but it would still be painful. Hell I came up with a way to deal with Amuro without triggering instant plot armor, but I don't think it would work when we are on the attack. On the other hand if we are defending, it would probably work.
    >> I apologised on 4chan !!857o4GkKJgy 11/27/10(Sat)05:24 No.12945467
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    Captain Char Aznable was not the type of person to let infantry go in first. Roberto knew this, although he was not the type to bring these things up. He knew that Char had the skills to back this sort of archaic, almost chivalrous way of fighting up. He also however was aware that if you let him lead you by example, which working with Char would sometimes be so hard to resist, you would die.
    As only Char could do the things Char could do.
    Well, certainly he'd yet to find a wingman who could keep up with him.
    When you were a wingman with Char Aznable, the best way to stay alive was to stop thinking about all of the propaganda, stop trying to match his pace, and just think about how to best support him and let him get on with his objective.
    It had taken Char 10 months to find wingmen who figured this out.
    >> I apologised on 4chan !!857o4GkKJgy 11/27/10(Sat)05:25 No.12945471
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    When the doors blew, Char went in first, his 330mm Bazooka chosen in lieu of his standard beam rifle to prevent friendly fire.
    Dodging the Zaku's 120mm fire like he knew it was coming, he put a single well place rocket into the F2 model's center torso, blowing it cleanly in half.
    The reactor must have automatically quenched.

    Roberto got on with the task of scanning the ground for any enemy support infantry, confident that there were non, he moved up and put a hole through the airlock that divided the two rooms in this section. The burst of air pushed him back out of the exit, but Char was undisturbed and darted around in through the hole.

    Roberto moved back in in time to see the adjoining wall explode towards him. Luckily he wasn't close enough to be effected. As the smoke cleared he could see Char beginning to cut his way to the central section with his Beam Naginta. When he joined him, he spotted the blackened head of a second Zaku.

    The beam took them both by suprise. It passed without any warning directly over Char's head, where mere moments his Mobile Suits head had occupied. If he handn't been leaning down to finish off slicing the door off, then he could have been killed.

    The extra hole was all that was need to the shredded door to blow inwards. Char barely hesitated to push forwards, into the command section.

    "This is Captain Char of the Legitimate Zeon Forces. Stand down and surrender!" He called on an open comm.

    "Sir!" Roberto heard over the comlink. It wasn't the conspirators, he instead recongised it as that of the Squad leader of Team 4, sent to investigate the smaller cargo-pods.
    "This whole place is rigged to blow! They've started the timers! We have to get everybody out!"

    Char's voice once again betrayed no signs of panic.
    "Roberto, Appoly, we've got to get out of here! Put as much distance as you can from the satellite!"

    They barely made it to a safe distance.
    >> Anonymous 11/27/10(Sat)11:25 No.12946765
    Why not harass Odessa with the "rods from God" tactic? Basically, orbital kinetic bombardment.

    Isn't there also a mass driver in Odessa? That would mean they would launch Magellans from there.
    >> Anonymous 11/27/10(Sat)11:27 No.12946779
    In that case, what happened to this?

    >> Anonymous 11/27/10(Sat)12:31 No.12947203
    Hunh. Strategist here. I am amazed that this is still up after I went to sleep. Okay lets see what you have.
    That could work, but its a question of if it would count as a violation of the antarctic treaty. If it isn't, then ohhh yeah I will have FUN with this.
    Actually, use that right before the first beach-head, yeah it would be effective. Also, the shock-waves and seismic impacts would probably cover the drill battleship, meaning it gets farther in without getting detected. All in all, nice advantages. IT would force orbital assets to break away from their positions at attack the cannon. This would be a PERFECT place to have a new Jupiter Ghost harass them, as even if they could kill it they have more to worry about from the mass driver(that is what the cannon is right?) This would be a great place to rack up some kills, when they can't hit back effectively. Especially on Pegasus class carriers, as those are getting to be a problem.

    I wonder if we can get a beam missile, that basically is a giant beam round(which were minovski particle bottles, according to apolgised earlier in the thread) to deal with lunar titanium? If you can store a beam rifle shot in something as small as a rifle with the power to seriously mess up anything in front of it, then i figure a larger bottle in a missile should be every bit as effective against ships, if not more so due to the sheer volume difference. It would make for a very effective non nuclear option.

    Problem is that Ghiren might have that weapon, in which case we have a, hmmm how to put it? Bad Situation. He knows where Pezun and Solomon is, he could snipe them, and there goes all of our advanced suits and a large chunk of manufacturing.
    >> Researcher Sam 11/27/10(Sat)13:50 No.12947848
    I think that this might strike the Feds as a bit too close for comfort. You know, after we crashed a colony into them. It could be enough to make them just go all out, Antarctic Treaty be damned.

    Plus I still say we should be going for Jaburo and not Odessa, personally.
    >> Anonymous 11/27/10(Sat)14:46 No.12948286
    So no mass-driver cannon strikes or orbital kinetic bombardment?

    What about doing something like a psuedo-Gungir system like from the Cosmic Era? Disposable EMP wave blasters.
    >> Anonymous 11/27/10(Sat)14:48 No.12948296
    If we don't go for Odessa wouldn't they start sending up ships and suits from the mass driver there?

    I recall a mission in Lost War Chronicles about a mass driver in Odessa, so that's why I am assuming they have one there.
    >> Anonymous 11/27/10(Sat)14:49 No.12948306
    This would be one of the advantages of taking out Luna 2. Not only would we eliminate most of their fleet and wreck a good portion of their main staging facility, Luna 2 is where they keep the nukes. If we take out those and the only thing holding us to the Antarctica treaty is our own personal desire to conduct war in a civilized fashion, not the ever-present threat of nuclear annihilation. That's something that would be sure to make the federation want to settle.
    >> Anonymous 11/27/10(Sat)14:56 No.12948360
    What are the Federation's assets in Asia? Do they have the ability to launch ships from there?
    >> Anonymous 11/27/10(Sat)14:57 No.12948372

    How many Gundams are stationed in Luna 2? Whereabouts of EXAM system units?
    >> Anonymous 11/27/10(Sat)15:07 No.12948444
    My bad.

    California base seems to be the one with the mass driver?

    >> Anonymous 11/27/10(Sat)15:33 No.12948620
    Looks more like railway and supply more than a mass driver.
    >> Researcher Sam 11/27/10(Sat)15:40 No.12948684
    Kinetic orbital bombardment. I don't know, maybe I'm being paranoid but it might be a little too close to the colony drop for the Feds.

    We don't know. It's probably a bunch of Pegasie and some Salamis/Magellans. And considering how many GMs they had at Odessa, I would put money on the Pegasi at Luna 2 being fully loaded.

    I'm sorry, are you honestly trying to tell me that the Federation is stupid enough to put all their nukes there? And that they don't have any other WMDs in any other place? Because that's really, REALLY stupid. To the extreme. I do not believe you, and again, you don't know what they have at Luna 2 because of what we've done to change the timeline.
    >> Anonymous 11/27/10(Sat)15:49 No.12948780
    I suggest adapting Operation Terminus for harassing Odessa.

    Can we use Yukon-class submarines to get missiles around?
    >> Anonymous 11/27/10(Sat)16:14 No.12948971
    That might be an idea, if we have the resources to pull it off. A feint towards Odessa, making the Federation think that Zeon is attempting to retake the mineral mines there, causing them to send forces there while we really strike at Jaburo.
    >> Anonymous 11/27/10(Sat)16:57 No.12949325
    I'd be interest in knowing just how many pegasi they have left after Odessa. Taking out four in one sitting had to wipe out a significant part of their fleet.
    >> Researcher Sam 11/27/10(Sat)17:12 No.12949479
    Given the hundreds of GMs they've shown us they have, I would not be surprised if they have another 15-20 of them, the majority at Luna 2.
    >> Anonymous 11/27/10(Sat)18:20 No.12950115
    strategist here, yeah I started working on cracking luna-2, but its gonna be nasty. we could do it, but im worried that Ghiren would be all over our bases, and he's crazy enough to ignore the antarctic treaty, which means nukes, nerve gas, the works. I checked a short vid from Ghirens greed, i think they have like at least 140 something ships there, and they probably all have a number of GMs or balls. If we could get a MP Jupiter Ghost, with the nukes replaced with the missile i designed, we should be able to do some massive damage, but it requires time and authority, which we don't really have. At a quick guess, i would think that they have enough forces to bury us in GMs/ balls, and you can bet that Bandit will be there with a gundam. Or Amuro. Either way, not something we would enjoy, at least not without several aces, and a secret weapon or two. Also, my anti Gundam planning is more of a defensive action rather than offensive, so it becomes a grind, and gundams are hard to wear down. Right now i think that 3 gundams are active, at least if not more. Hopefully the Gundam Alex is still under construction. Which is part of the reason I want Incognito getting into Jaburo's mainframe, so he can hack it and get the info on how to build lunar titanium, as well as any secret ops they are planning. If we attack Jaburo, we don't lose anything that could be used for Luna 2, or not much at least, and any secret data we recover would be incredibly valuable. Imagine capturing and using Gundam Alex ourselves? Yeah, that would be awesome. Hell it means Bernie wouldn't die!
    >> Anonymous 11/27/10(Sat)18:22 No.12950134
    contd(when i said 140 ships i meant magellans/ salamis, not Pegasus, but there would probably be 10 of them there)

    Right now, Jaburo is a three pronged multiple beach-head assault, that will probably chew up a LOT of our remaining forces, possibly eliminating Jaburo for the rest of the war. If it goes wrong, we are probably screwed. But hey, i did plan for some redundancy, and the advantages of finishing Jaburo are way to big to ignore.

    The best way to deal with luna 2 is the way Gato did, hit them fast and hard before they have a chance to respond. IF, and that's a big if, we can get close enough to spam multiple Jupiter Ghosts, then yeah we could maybe beat it, or at least crush a chunk of their fleet. I came up with a pretty effective anti ship weapon, but i dont know how effective that is. For all intents and purposes, its a missile with a beam payload. We know you can make a minovski bottle to store beam rifle shots, so make a bigger one and store a beam cannon shot that goes off on near contact, or by remote detonation. A ballsy way of doing it would be remote controlled, with a laser feeding it targeting data.

    Really Ghiren is such a douche, he's fucking with all my plans just by existing, and made a few others the same way. And some of the best plans(>>12941744 >>12941595 >>12941604) rely on leaving him around as an enemy to unify against, since he represents the worst out of everything that happened so far.(hello operation british II, nerve gas, nukes, jesus what hasn't he done!!?!?)
    >> Anonymous 11/27/10(Sat)18:58 No.12950479
    What if!

    We use the Elmeth's bits to harass Luna 2? We could go about converting one bit into a camera/recon and the rest are for harassment. That could be a good way to obtain data about what's up there.
    >> Arty 11/27/10(Sat)19:03 No.12950518
    >Orbital/Lunar mass driver.
    Zeon had one that they used early on in the war in the initial Earth assault operations. The feddies took it out with long range minovsky shielded cruise missiles on a ballistic arc. After that everything salvageable was repurposed for use in operation Trebuchet in September. Which then got blown to hell by air strikes. Sorry man.

    >I wonder if we can get a beam missile, that basically is a giant beam round(which were minovski particle bottles, according to apolgised earlier in the thread) to deal with lunar titanium?
    I've speculated about the idea several times but it didnt seem to go anywhere practical. The easiest way would be to scale up a beam saber to the size of a large missile. It'd be expensive though that's the main drawback.

    >Attacking Luna 2
    Do we still have a blockade in place there? Moving a large force out to Luna 2 is going to leave Solomon and Pezun open to attack by both Girhen and the Fed forces in Earth orbit. As long as our main operations are around Earth it doesnt take as long to pull back.

    So, for next thread we'll likely be headed back to Grenada right? That's where Zanzibars are built. We need to find out if any with Minovsky craft systems have been launched or are nearing completion.
    >> Anonymous 11/27/10(Sat)19:11 No.12950587

    Actually, that's not a bad plan at all.

    The Elmeth bit system has immense range and control. Given sufficient stealth, they'd make ideal recon and surgical weapon systems.

    Especially if they can be precision-guided to disable, rather than kill.
    >> Anonymous 11/27/10(Sat)19:15 No.12950622
    Fly an Elmeth bit inside the White Base hangar.

    Hillarity ensues
    >> Researcher Sam 11/27/10(Sat)19:18 No.12950650
    Keep in mind the production difference that they've got going now. I'm guessing there will be less Salamis and Magellans, but at LEAST twice as many Pegusai, 15-20 at least, each with a full complement of GMs. Hope for the best, but plan for the worst.

    And really, I think it's been said that we're not going to win this war. Our best bet is to end it on favorable terms. So if we can take Jaburo, or even just destroy it and deny it to the Feds, and then maybe make a blitzkrieg attack on Luna 2 afterwords (or even simultaneously, though I don't think we have the numbers for that) then we can bring the Feds to the negotiating tables.

    Speaking of which, I'd like to again bring up the idea of giving Gihren a lobotomy and then cloning him repeatedly and lobotomizing the clones and then giving the Feds the original to execute as they want, and sell the rest to any interested parties. Got a corporate meeting soon? Give your employees the honor of killing a Gihren! Great for birthdays and barmitzfas!
    >> Arty 11/27/10(Sat)19:24 No.12950705
    >Fly an Elmeth bit inside the White Base hangar.

    >Hillarity ensues
    More like trajedy ensues as one of the space brats are killed by a thruster ignition or something. Lalah is left emotionally broken as a result and will never use the Elmeth to its full potential again.
    Bad end.
    >> Anonymous 11/27/10(Sat)19:26 No.12950724
    Imagine being able to skewer the Gundam and its other suits in one go before they even leave.

    Or make the Gundam return to find it homeless.

    Then, let Amuro suffer under REAL, typical Feddies.
    >> Anonymous 11/27/10(Sat)19:27 No.12950734
    One bit for recon work, another bit for being the spotter (...for more... precision assassination work)
    >> Researcher Sam 11/27/10(Sat)19:28 No.12950741
    Anybody else remember that time we made Amuro suffer combat fatigue and stress from being competent and almost beating him with he rest of our team? Good times. Let's make him suffer more.
    >> Anonymous 11/27/10(Sat)19:36 No.12950816
    Strategist here, got more to chew on for you all.
    I WAS thinking of using the Elmeth, but the camera, that i didn't think of. Hmm, if it worked we would have a great view of their defenses and that means we can make plans to neutralize them. It would be a very useful aid for our forces with the speed at which it can deploy a bit and set a beam off from a random direction. That, along with Nell in her Psycommu zaku would be a pretty big surprise. Luna two is crackable, gato showed that on his own, but it will NOT be nice to our forces. Really, we would probably have about 2 attack waves hit without warning, then they start hitting back. And with a lot of beams.

    The real problem with attacking luna-2 is that it leaves the Legitimacy open to attack from Ghiren. We know what a colossal bastard he is, he WILL wreck our war-making capabilities, and leave us to die against the Feds counterattacks. While he is still around, we can't attack luna-2. Same goes for attacking him, if we do it, Luna-2's fleet breaks out and wrecks havoc. The best way to deal with ghiren would be to team up with White Base, and use the resulting super plot armor to ignore anything he throws at us until we are crushing his balls. Yes, I am still pissed that we lost Odessa due to his retarded insanity. We could have held it and maybe mass produced fullscale big zam production would have been a go. As it is, if we mass produce big zams, it will be the small one that doesnt have any of the things that made the big zam worth it, like the anti-air beams, and the I-field.

    I did mention that I had made a plan to deal with Amuro right? Its not quite that, but similar. heres a hint: For all intents and purposes, a Gundam is a fighter jet. What does a fighter jet require to attack away from home?
    >> Anonymous 11/27/10(Sat)19:36 No.12950821
    Fuel. Lots and lots of fuel.
    >> Anonymous 11/27/10(Sat)19:37 No.12950835

    Do we know anything about Gihren's plans with the Solar Ray? Does he have a Solar Ray ready?
    >> Researcher Sam 11/27/10(Sat)19:39 No.12950856
    No, I don't think you've mentioned a plan to deal with Amuro. And I didn't mean like, beat him or anything. I'm just cruel and wish to make him suffer psychologically. Also, the Gundom and all Ms have their own nuclear reactors, don't they? I don't think they'll run out of power for like, weeks or months, unless I'm mistaken.

    Also, to everyone thinking of using the Elemeth: good thinking. If nothing else, using it as a camera so that we know what we'll be up against is good. Then once we know what their forces are we can decide whether or not to attack, when to attack, and how to attack.
    >> Anonymous 11/27/10(Sat)19:46 No.12950925
    hunh, i thought i did, anyways, here it is.

    close but not quite. Think of how it gets that fuel away from a home base. The White Base. If we force the White Base to retreat, he has no choice but to follow. Its as simple as that. No matter how good he is, if his carrier is forced out of range, he has to retreat. The Outer Heaven should be capable of taking on the White Base, especially if it has a pair of Musai's or similiar ships, while we tie up its mobile suits, which would be its normal response. The white base starts taking damage, is forced to retreat, and Amuro goes with it! Doesn't that deal with him, WITHOUT triggering his plot armor? It doesn't kill him, but it will make him much less of a danger. Best thing is, this can be applied to the ENTIRE ZEON NAVY AS A STANDING ORDER FOR DEALING WITH GUNDAMS. By the way, yes this would put a lot more pressure on him because he would have to simultaneously protect the White Base and fight his own battles. Gaurenteed to rack on the Combat Fatigue!
    >> Anonymous 11/27/10(Sat)19:46 No.12950928
    The Gundam still needs propellant in space.
    >> Researcher Sam 11/27/10(Sat)19:50 No.12950955
    Really? Huh. Well in that case, I suppose trying to get it to run out of fuel/force its fuel supply away would work.

    But I still want to mess wiht his head.
    >> Arty 11/27/10(Sat)19:56 No.12951018
    Really he's more likely to run out of ammo before fuel the way he shoots up stuff.
    >But I still want to mess wiht his head.
    Well we could always try paining our suits like giant Skeletons.
    >> Anonymous 11/27/10(Sat)19:57 No.12951027
    My plan would mess with his head, because we are showing exactly what his weaknesses are. He can't both fight his opponent and protect his carrier. For all of his ridiculous attack power, he is a deployed combatant, which needs to RTB periodically, or he will simply fail to be effective at all. We are basically going LOL I TROLL U by attacking the people he has pretty much sworn to protect.
    >> Anonymous 11/27/10(Sat)19:58 No.12951042
    Is it possible to pull a Lelouch and destroy Jaburo using lava flow? Thinking of using a Drilltank and some demolition work.

    I have no idea how combat fatigue works. Your plan is a bit weird to me.
    >> Zeta Zaku 11/27/10(Sat)20:07 No.12951123
    You're vastly underestimating how good Amuro is at this point. At the rate he's progressed, he could easily do both on his own. By this point in the series he's reached his "12 Rick Doms in a few minutes" status.

    Also, your average Pegasus-class probably outguns the Outer Heaven. The standard Zanzibar carries more mega particle cannons, but the Pegasus has a staggering array of solid ordnance in its frontal arc as well. Outer Heaven's MA pod surely replaces the retractable solid bore cannon usually mounted atop the Zanzibar as well.

    What lava flow? Brazil isn't exactly volcanically active. The only reason they even have geothermal at all is probably decades of digging straight down.
    >> Researcher Sam 11/27/10(Sat)20:07 No.12951132
    .....that's not how messing with people's heads work. It's far too subtle. You need to be blatant about it. Give him PTSD, that kind of thing. Make him suffer a mental breakdown so severe that all the Bright slaps in the world won't snap him out of it.

    Hmm, well it worked last time.... Hmm, maybe show all the deaths caused by Federation occupation. If we can somehow hack into his view feed, and show him that...
    >> Anonymous 11/27/10(Sat)20:13 No.12951186


    I don't recommend trying to mess with Amuro. I would suggest focusing on the big picture instead.
    >> Arty 11/27/10(Sat)20:19 No.12951234
    We havent really tested the full effects of an EXAM vs Newtype battle. David seemed to be getting some mental feedback from both the Blue Destiny and Cima's Gyan.
    >> Anonymous 11/27/10(Sat)20:21 No.12951250
    You want to send the BD-2 against Amuro?
    >> Anonymous 11/27/10(Sat)20:24 No.12951276
    Hmm didn't realize he was already that effective. And i wasn't saying that the outer heaven should go alone, but with support from a musai or two. If we managed to mount an I Field on it, the outer heaven would be untouchable via beams, and i don't think that the white base has enough rockets, etc to cripple it anytime fast. And missiles can be shot down. Elaine did it earlier on this thread. hell, mount a few dozen beam spray guns and have someone aim them off at where the missiles are, you could probably take down several a volley with that alone. If there is no way to get the Outer Heaven up to par, we really should look into a larger upgrade for it, or a new ship.

    If we could figure out how to do newtype pressure, we could bury him under a mountain of skulls. That would be blatantly hitting him in the face with all of the deaths he has personally caused, while we heroically fight for freedom and equality for spacenoids. If we had access to his personal records, we might be able to realize this, otherwise its meta-gaming.

    I don't think we have any idea what the EXAM does to a newtype IC yet. Otherwise, we might have realized we were latent newtypes and tried to awaken powers by now. As it is, we are only sometimes capable of hitting the psychedelic naked thought space, thankfully without the nakedness, as the only people we have been in it with are men.
    >> Arty 11/27/10(Sat)20:25 No.12951281
    I think we should more fully test it's effects against the most powerful newtypes we can before putting Cima or what his name into that situation.
    >> Anonymous 11/27/10(Sat)20:35 No.12951372
    >Give him PTSD, that kind of thing.
    I think he's probably already pretty mentally unstable. Honestly, I don't think Amuro is that much of a problem. If he shows up, we avoid him while throwing Char at him. That's worked out wonderfully so far.

    Right now what we need to be doing is planning our next major assault, ideally while convincing Ghiren that with this latest failure he's lost his bid to win the war. If we can settle the civil war, we might be to mount a successful raid on luna 2, and if we can take out luna 2's nukes and get near total space dominance we should be able to talk down the federation.

    >You want to send the BD-2 against Amuro?
    You know, the more dangerous pilots and suits we send at Amuro to get slaughtered, the more powerful he will become.

    >If we managed to mount an I Field on it, the outer heaven would be untouchable via beams
    It's been mentioned that I-fields are power hogs with 60-1 use to recharge times. We'd be invulnerable for all of a minute or two. We really need to stop relying on plans that are centered around unstoppable super weapons. That's Ghiren's thing and it never works out as well as he hopes it will.
    >> Researcher Sam 11/27/10(Sat)20:36 No.12951385
    More importantly, if we knew how the EXAM system worked I think we'd have been..... well, we'd likely have brought it up with Garma. And we'd probably be very displeased with it.
    >> Anonymous 11/27/10(Sat)21:00 No.12951616
    How much of our hot shit's been killed by Amuro?
    >> Anonymous 11/27/10(Sat)21:01 No.12951620

    >>We really need to stop relying on plans that are centered around unstoppable super weapons. That's Ghiren's thing and it never works out as well as he hopes it will.

    >> Anonymous 11/27/10(Sat)21:10 No.12951688
    So Ghineas being on his side is a boon? Do you think he'll be working on the Gromlin?
    >> Anonymous 11/27/10(Sat)21:29 No.12951824
    While beam weaponry is very powerful, the Federation has an advantage over Zeon in that regard, correct?
    Would anti-beam chaff spam, enough to even interfere with lasercomms, help in our assaults on either Jaburo or Luna-2?
    >> Anonymous 11/27/10(Sat)21:44 No.12951955
    Actually, one of the two proposed Rhino models was based around muffling everything in beam chaff via missiles, then blasting it with a 300, or Gatling guns. For Luna-2 one of the ideas i stole from the fed's invasion of Solomon was to blanket their emplaced beam weapons in high density beam chaff.

    point, but i figured that if we decrease the amount of damage the white base can bring to bear on us, then we increase the OH's operational lifetime, even in heated battle. The Jupiter Ghost, a mere mobile suit could power it for a minute. A lot of capital grade weapons are beams, and a carrier should be able to power the I-Field longer. Worse comes to worse, it runs out and we have to rely on beam chaff. Its not like the only thing that would be used, but i do get what you are saying there. The way i want to use it though is as a facet of a much more effective combat system. The feds like their beam spam a LOT. I want to decrease its effect on our forces. And coincidentally, decrease the chance of Amuro one-shotting the Outer Heaven, like he does to a lot of Zeon ships. I will see what else i can work in to make for a more effective capital ship/carrier.
    >> Arty 11/27/10(Sat)21:44 No.12951957
    >If we could figure out how to do newtype pressure, we could bury him under a mountain of skulls.
    I think it'd be more likely to backfire and give us worse PTSD since Amuro is the stronger Newtype.
    Ghineas is under the equivilant of house arrest on Solomon. He's working for Dozle for the remainder of the war.
    >> Arty 11/27/10(Sat)21:51 No.12952015
    Also here's some vital intel on Luna 2 guys. We can thank Char later.
    >> Researcher Sam 11/27/10(Sat)22:26 No.12952268
    >Actually, one of the two proposed Rhino models was based around muffling everything in beam chaff via missiles, then blasting it with a 300, or Gatling guns.

    That was my idea.

    What strong newtypes does Zeon have? Aside from Lalah?
    >> Anonymous 11/27/10(Sat)22:40 No.12952418

    I'm of the opinion that Lalah's best use involves as little blood as possible. In fact, being as part of minimal bloodshed.

    Not killing or assassinations. Disabling suits before they get manned and launched. Mobility killing ships instead of blowing them to hell. Finding and sealing launch bays with precision beam strikes.

    The last thing we want is traumatizing another of Zeon's best newtypes into uselessness. We kill because we have to, not because we enjoy butchering men and women, and managing the capture and surrender of a large Federation base with minimal casualties?

    That would be a blow worth striking.
    >> Arty 11/27/10(Sat)22:45 No.12952474
    Challia Bull, but there may be a problem there as Girhen was the one who recruited him for the Flanagan institute. The only other who would come close is Elaine but I dont think we'd be able to accelerate her newtype development fast enough and the whole thing is pritty meta.
    >> Anonymous 11/27/10(Sat)22:47 No.12952493
    So do you like the Elmeth bits with recon equipment mounted?
    >> Anonymous 11/27/10(Sat)22:51 No.12952527
    Not the same guy, but I like it.
    Since we're not having Lalah actually kill anyone, she should be able to handle deployment better.
    Also, if we have her to only mission-kill targets, by destroying ship engines and preventing MS's from launching, or destroying them while still un-piloted, that may lessen the strain on her and allow for longer active mission time.
    >> Anonymous 11/27/10(Sat)22:52 No.12952534
         File1290916334.jpg-(54 KB, 500x375, lalahsune.jpg)
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    Also, I was thinking along the concept of using bits to lay down beacons.

    Basically, put down something that can guide ordinance into the points where they'll cripple rather than mass-kill Federation forces. Power conduits. Launch bays. Reactor coolant lines. Communications systems and laser relays.

    Lalah could possibly singlehandedly reduce Federation C3 to chaos at the smallest possible loss of life, allowing us to hit a target without reducing it to a nuclear ashpile gained at the cost of far too many spacenoids.

    And THAT is how we should encourage and enlist her into Zeonic military activities. Look at that face. Is that what we want to turn into a killing machine, like us?
    >> Anonymous 11/27/10(Sat)22:57 No.12952584
    Use the bits to deposit anti-beam chaff dispensers
    >> Arty 11/27/10(Sat)23:02 No.12952637
         File1290916975.jpg-(146 KB, 600x600, Quattro Razor 3 times faster ((...).jpg)
    146 KB
    Let's talk to Char about it on the way back to Grenada.
    The feds will start launching chaff themselves once they realise they're being hit by beam weaponry. We need to make sure the funnels will self destruct if they're no longer under the Elmeth's control. If they dump too much chaff in the area it might cut the control range.
    >> Anonymous 11/27/10(Sat)23:04 No.12952647
    Anti-beam chaff dispenser with magnetic plates, so the bits could attach them right onto a beam cannon?
    >> Anonymous 11/27/10(Sat)23:17 No.12952762
    But aren't the funnels and bits being controlled via newtype telepathy, which is unaffected by anti-beam chaff or Minovsky particles?
    >> Anonymous 11/27/10(Sat)23:18 No.12952774
    Too fiddly to pull off, plus AA fire.
    >> Anonymous 11/27/10(Sat)23:22 No.12952803
    ghineas is currently in the none too gentle hands of a Legitimacy MP, he didn't manage to escape with the Jupiter Ghost. We have to be really careful, but we could probably get him to design some very powerful weapons for us.

    .... so their fleet command for all space operations.... IS FUCKING GUARDED BY MEN IN FUCKING SPACESUITS!?!?!?!? Okay, i was expecting something like solomon, with huge numbers of guns, missiles etc. if its just damn infantry, and whatever can get out of their hangers, which make great chokepoints BTW, then a blitz would utterly ruin them. It doesnt matter how well made a GM is if its getting liberally doused in beams, rockets, and bullets. Jesus, Luna-2 by all means should be the second hardest place to get into, right after Jaburo.
    yeah, it might not work exactly as you envisioned, because the information has to get sent back to us somehow via laser or radio, but it should be an advantage, ant that makes it worth it, to some degree.
    Ahem. Nell. Psycommu Zaku.
    >> Arty 11/27/10(Sat)23:22 No.12952808
    Link from last weeks thread.
    >> Anonymous 11/27/10(Sat)23:29 No.12952858
    The recon bits will fly back so we can get the data we need, of course. No sense in having them stick around risking the data while attacking.
    >> Anonymous 11/27/10(Sat)23:29 No.12952861
    But wasn't that only in the context of how effective the beam weapon is, not the effectiveness of the bit-Elmeth control system?
    >> Anonymous 11/27/10(Sat)23:38 No.12952944
    yeah, it sounded to me like the bits would have to get closer to guarantee a kill. Their range isn't affected but their attack ability is.

    That's not really recon, but rather spy. A recon is closer to real time than a bit flying to and from the battlefield.
    >> Arty 11/27/10(Sat)23:40 No.12952965
    >Ahem. Nell. Psycommu Zaku.
    Mental stability. Having someone trying to screw around with Amuro's mental state wont work so good if they're worse off than he is.

    Not as likely because one of the posts he was quoting was me asking if we could use them to get behind their deployed beam chaff.
    >> Anonymous 11/27/10(Sat)23:45 No.12953013
    If you were, then you were not very clear.
    Your post in the previous thread could be taken to refer to either the effect anti-beam chaff has on the bit-Elmeth control system, or of the bit's beam capacity to penetrate anti-beam chaff.

    We would need Apologised to clarify.
    >> Arty 11/27/10(Sat)23:50 No.12953058
    I thought I was clear enough at the time. Beams cant fire through beam chaff that's the whole point, but funnels can fly through or around it and fire from where there's no obstruction.
    >> Anonymous 11/27/10(Sat)23:58 No.12953133
    He got seriously freaked by Dozle, who wasn't a newtype, our appearance would be something like the Skull Knight in full armor. It wouldn't stop him, his plot armor pretty much assures that, but we have at least as good a chance as anyone else from Zeon, if not slightly better, excepting Char. I think that Apologised said it somewhere, Amuro is a newtype beast, only two people surpassed him, and only in one of the two newtype skills at a time.

    I am pretty sure that it was the beam's attack power, not is distance from the Elmeth that was affected.

    On an unrelated note, does anyone know where the Omake that talks about the effects of Natchmaren on morale written by the feds is? I remember it, but i cant find it in the archive.
    >> Arty 11/28/10(Sun)00:11 No.12953265
    >On an unrelated note, does anyone know where the Omake that talks about the effects of Natchmaren on morale written by the feds is? I remember it, but i cant find it in the archive.
    Found it.

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