I am the guy that came up with the plan to upgun the rhinos. it was someone after me that suggested using them as bombs, my original strategy had them as mobile strong-points, and had rail cars meant specifically for bombs. >>12859438
That's the plan I originally came up with, basically using the Rhino-x to beamspam its way through anything short of a gundam, and giving a gundam a bad day with all of the forwards facing firepower. I was thinking to upgrade some with the mega particle cannon, but most with a quadruple beam rifle turret, to lay down more beams. it probably would be best to rethink some of their weapons, as they enemy doesn't only use beams, but they like them a lot, so they are less likely to beam chaff us. We have the ability to make beam weapons, its just a matter of getting a powerful enough reactor for the Mobile suit to use it. The Rhino is a damn near perfect platform to deploy a lot of beams from.
And holy crap its late, I need my sleep. If someone wants to start a thread on how to deal with Jaburo/ overall strategy/tactics, I will try to make it, but right now I'm too tired to think straight.
enh, i figured that it really doesn't need power to trigger a missile launch, and i was looking at having it with 4 guns aimed forwards, with dualbeam rifles/cannons. the original rhino has 4 guns all around it, the Rhino-x puts them all in the front. if we go with 4 dual beam rifles? thats the equivalent of 8 beam rifles. somebody is gonna have a horribly bad day. Whatever we put on the turret, mega particle beam, array of 4-6 more beam rifles, hildolfr cannon, is merely going to be frosting on the cake.
for the record, dual beam rifles are just two rifles welded together, for twice the rate of fire, while one is recharging the other fires. and yes, we are going to need multiple reactors on this variant.