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    1.4 MB Disarmed Policeman Anonymous 11/13/10(Sat)21:24 No.12788659  
    Hey, guess who?

    Advice general, and does anyone want to hear what happened since last week?

    It's only been two sessions (the normal) since, but it was a fairly pivotal moment where we ended off.
    >> Disarmed Policeman Anonymous 11/13/10(Sat)21:26 No.12788672
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    Also, here's all the archived threads so far, for reading up on, or anyone who isn't familiar with the situation.
    >> Anonymous 11/13/10(Sat)21:26 No.12788679
    I recognize the name, but not what about.
    'scuse me, readin.
    >> Anonymous 11/13/10(Sat)21:27 No.12788690
    More please.
    >> Anonymous 11/13/10(Sat)21:29 No.12788715
    looking at the first thread.
    its been a while and I missed the last two, but yest sir, STORY ON!
    >> Disarmed Policeman Anonymous 11/13/10(Sat)21:32 No.12788772
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    Well basically, I've been playing a game with a "that girl" type personage who's allot smarter than anyone else in the group and basically calls the shots even though she doesn't even DM that much.

    So I've been coming to /tg/ for advice on what to do and how to outsmart her, such as to get perfect revenge.

    So far there have been ups and downs, a (at least some people regard) varyingly interesting narrative. And all the opinions and advice garnered from these threads have been a large help to me and how I do things in the game.

    This is of course, only one of the games our group plays and "that girl" is dominating, but this one in particular I felt I needed to pull something amazing out of the bag in retaliation, and have been using /tg/'s advice to accumulate that.
    >> Disarmed Policeman Anonymous 11/13/10(Sat)21:39 No.12788864
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    The last two threads, in order have been; I met with the gypsy travelers who picked me up and the mystic with them, made some arrangements and returned to civilization.

    Then the next thread was about the two weeks I hadn't posted in which a number of games occurred, and basically how I got back some reputation and money with Police work. However in visiting my family, "that girl" was there waiting, having made my family fall in love with her, and seeking to induce the fear of God in me for taking up an investigation on her past crimes.
    >> Disarmed Policeman Anonymous 11/13/10(Sat)21:42 No.12788893
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    Ok, I'll start with what happened, hopefully activity will pick up as time progresses. Also, this time around I wrote some out beforehand. So it will be posted faster, although some of it may seem a bit dry, not many details.


    So last we left off, most everyone had gone to bed, and my guy was in his room with the lights on, under the pretext of working. I was too paranoid to go to sleep for obvious reasons, so I used the chance to get some work done. Basically just police paperwork, and more importantly going over the details of the case against "that girl"; seeing if I missed anything and getting it more in order.
    >> Anonymous 11/13/10(Sat)21:44 No.12788918
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    I really hope you have a chunk of this typed up beforehand so I don't have to read it until the wee hours of the night.

    So tell us what happened - I did not have a gaming session this week and I'm missing the one next week, so I need my fix.

    >infinitly not
    >Infinitely not what Captcha?
    >> Disarmed Policeman Anonymous 11/13/10(Sat)21:44 No.12788920
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    After awhile I had to periodically make checks to see if I fell asleep though, and eventually I failed it. Not too bad though, and I sort of dozed off but jolted awake awhile later. No sign of "that girl", I figured if she hadn't come by now, she wasn't coming at all. So stashing everything in my bag, I clamored over to the bed and went to sleep.

    I was awakened an unknown amount of time later by the soft sound of gears turning.
    >> Disarmed Policeman Anonymous 11/13/10(Sat)21:45 No.12788938
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    I couldn't find the candle (moved for some reason), and the light switch was too far away, but the room was well lit enough by the moon to see in the dim light. Looking around, I located the source of the sound, "that girl" sitting in a chair in the corner. She had been silent while watching me sleep, but her augmentations eventually gave her away. Unexpectedly though, she was in her underwear, as it was described. I guess either she had been to bed already, or was ready to go to bed, before she snuck over here.

    I didn't say anything, so after awhile she broke the silence, and it was a decidedly unnerving conversation.
    >> Disarmed Policeman Anonymous 11/13/10(Sat)21:46 No.12788951
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    She asked "Do you hate me?", I told her I hated what she had become. She told me before, she could do nothing for the world, now she could save it. She said the Outsider had inspired her, and she asked "What if I could become what the Outsider was, but as a force for good?"

    I asked her if killing her former friends was her way of saving the world. She said at the time, revenge was all she could think about. She shouldn't have fallen prey to something so petty, but out of it she realized that she could truly become a force for good in the world.
    >> Disarmed Policeman Anonymous 11/13/10(Sat)21:48 No.12788968
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    That was how the silence was broken btw, after awhile she just simply asked "Do you hate me?"


    I asked her then, if her description of good was killing what was left of us, as well as violating and killing a young boy. To this she stammered, and said it was her greatest mistake. At the time she thought her actions would allow her to perform the greatest good, and grant the power to do so. That the others of the group chose to stop her, killing them was a necessary evil that at the time she thought she would enjoy, but regretted having to perform.

    I asked what of the Prince? She said that was what she regretted most. Nothing she could ever do would rectify what she did to that child. And because of it whenever she looked at her son, she was filled with a deep, bitter hatred. Only now did she realize that it was not him that she hated, but herself.
    >> Disarmed Policeman Anonymous 11/13/10(Sat)21:49 No.12788985
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    Through and through, what she had become and the things she had done were a necessary sacrifice, but one she did not cherish. She said she had hoped to bring peace and happiness to the world, but only now did she realize all she had brought was suffering and all she had found was a hatred of herself. At the end of the road that there was nothing for her, and no one by her side. If wishes could be made, then she would have wished a thousand times over to take it all back. She knew she could never make amends, even if they were what she sought most.

    And so she asked, though she could not truly make amends, would I at least forgive her? If so, together we could save the world, OUR OWN way.
    >> Anonymous 11/13/10(Sat)21:52 No.12789014
    ... I would honestly have said "Sure, why not?"
    at this point.
    >> Anonymous 11/13/10(Sat)21:54 No.12789044

    I swear, if you believed that........

    >> Disarmed Policeman Anonymous 11/13/10(Sat)21:56 No.12789055
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    I too greatly considered this, but after much deliberation, setting aside that she may be lying to me and any number of other ruses or tricks, I believe that it was a cop out for the other players.

    A decidedly noble cop out, but a cop out nonetheless.

    Plus, it's not like she'd just rescind her order like *that*.


    And so it was my bit, and it was very simple. She betrayed us, she killed her friends, she killed my friends, and here I was because of her, because of some percieved notion of doing good. She was right. Even if she saved the world, it would never make up for the things she had done. She was nothing but evil, and against that I would be an anathema to all she did and all she was.

    She didn't like that one bit.
    >> Anonymous 11/13/10(Sat)21:57 No.12789069
    >> Anonymous 11/13/10(Sat)21:58 No.12789076

    I am proud of you.

    Oh god, she killed you didn't she?
    >> Disarmed Policeman Anonymous 11/13/10(Sat)21:59 No.12789094
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    That's actually what I said to her. Why, problem?


    This is as far as I've written out beforehand. There isn't much left (most of the two game sessions was just talking really), but still some important bits to come.
    >> Disarmed Policeman Anonymous 11/13/10(Sat)22:06 No.12789135
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    As a little aside;

    This conversation was quite meaningful, perhaps the most for my character. This was the first time "that girl" had genuinely shown regret for her actions and acknowledged her mistakes. It hit her hard, and progressively through the conversation she got more emotional and by the end was crying. Not some big weepfest to wake everyone up, but shaking and holding her face and other manner of anguish.

    For the first time since the old days, she seemed like an actual person, that lively girl serving as the groups rogue, whom we made the mistake of casting out.
    >> Anonymous 11/13/10(Sat)22:09 No.12789157
    A nice emotional talk like that is great, even though as soon as the opposing party is finished they will serious the fuck up and be ready to kill you again.
    >> Titanium Man 11/13/10(Sat)22:09 No.12789159
    I don't like these threads because I can't stand the mindgames. It drives me nuts that she's still running around. My goal would've been quick and utter brutalization. Sure, I'd be a cripple, but then I'd get to be creative.

    I suppose I'm taking this too seriously, though! Props to you for taking the long road, even though the short and brutal one is what I'd prefer.

    You should still get a Stand.
    >> Anonymous 11/13/10(Sat)22:12 No.12789190
    .... I still think she can be redeemed
    >> Anonymous 11/13/10(Sat)22:13 No.12789193
    First, expect that if she leaves you alive right now it will be for metagame reasons. Because in-game, there's absolutely nothing preventing her from killing you and disposing of the body, and nobody would ever know what had happened.

    Second, after reading some of the details of previous threads, I have to ask an important question: are the stars right? Because there's one very obvious reason I can think of why Captain Nemo and his other hypertech pals are spending most of their time dealing with a situation in the South Pacific...
    >> Anonymous 11/13/10(Sat)22:14 No.12789202
    You do realize that you've become Inspector Javert, right?
    >> Anonymous 11/13/10(Sat)22:17 No.12789237

    Have you read any of the other threads? She is sadistic, cruel, and murderous and that is when things are going her way.
    >> Disarmed Policeman Anonymous 11/13/10(Sat)22:18 No.12789250
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    Before I go on to describe the scene, I'll point out that it wasn't intended to be sexual, even if it comes off that way. It's just something her character has done in the past for skill reasons, and here again simply as something she does.


    At my response, she looked up shaking, to see my expression, a serious one obviously. Either out of anger, or to make doubly sure, she got up and walked over.

    Clamoring onto the bed (the whole frame creaking under her weight), she straddled my character, leaning over him with arms on both sides of his head to look him in the eyes.

    *(Again, this is something of a habit of hers, cornering people up close when conversing something serious. It played into a skill she had, where she had a chance of detecting if people or creatures were lying or what their motive may be. By now, it was just sort of a habit.)
    >> Anonymous 11/13/10(Sat)22:19 No.12789259
    Inspector Javert was friggin' awesome. And this woman is no Jean Val Jean.
    >> Anonymous 11/13/10(Sat)22:24 No.12789289
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    Not at all like that.
    >> Anonymous 11/13/10(Sat)22:27 No.12789318
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    >> Disarmed Policeman Anonymous 11/13/10(Sat)22:27 No.12789320
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    Well at first I had thought she wasn't killing me and my family, because she simply thought threatening me would be enough to get me off her tail. But now I have realized it's because she wants me to join her.

    However, it has (at least she said) remained clear from the start that at the very least, if I leave her alone she'll not kill me. According to her, she doesn't want to kill people when she doesn't have to. Which, setting group characters aside, she hasn't actually killed anyone except her husband.

    As for the stars thing, I'm not sure what you mean. All I know, is that Nemo and the inventors while trying to create their "haven" somewhere in South Pacific, encountered some threat, and have been struggling against it since.

    Whatever it is, must be quite a big deal, if it's holding them up. Events like the Outsider defecting to the other side haven't helped them I'm sure.



    I don't know who that is.


    >You should still get a Stand.

    Not sure what that means.

    And anyway, while the short kill would have been easier, I feel it's kind of my job to provide at least some kind of semblance of an interesting threat for her and the group, as she did with us. If I just killed her right away, if it was even possible, it'd be quite a letdown for the others who are expecting something of me.

    That said, I'm not stepping up to the challenge because of that, but it's sort of complicated. I'm sorry if that's hard to understand, it's sort of a thing you have to be there for.
    >> Disarmed Policeman Anonymous 11/13/10(Sat)22:29 No.12789336
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    I need like a quick 5-10 min break to walk the pooches, everyone doesn't mind right?

    I'll be back and I'll wrap the story up, open the discussion for questions, suggestions, advice and the like.
    >> Anonymous 11/13/10(Sat)22:30 No.12789340
    > I understand none of these references
    >> Anonymous 11/13/10(Sat)22:31 No.12789350
    Hey, OP. New option: join Cthulhu, or whatever the threat Nemo is fighting is. They'll never see it coming.
    >> Titanium Man 11/13/10(Sat)22:34 No.12789365

    Remember that video I showed you of the guy in the wheelchair fighting that other guy with a silver knight floating beside him? (Yes, that was me.) That's a Stand. Get something like that and you'll be able to fuck her shit without even touching her. The most delicious of revenge.

    Yeah, I'm a weeaboo, whatever. My policy is that if you're gonna be one, you might as well steal from the coolest shit.
    >> Anonymous 11/13/10(Sat)22:34 No.12789371
    Inspector Javert, main antagonist of Les Miserables
    Lawful Neutral personified
    "I am the law, and the law is not to be mocked!"
    (he said it first!)
    Inspector Javert is the well-intentioned law enforcement officer who legitimately believes that the hero is a bad guy and doggedly pursues him in a Stern Chase, seeking to get him.
    He does not realize that the hero is either Wrongly Accused, or has already redeemed himself for crimes done long ago.
    "The stars are right" reference has to do with the call of cthulu- Rylhe, were cthulu lies dead but dreaming, is said to be in the south seas. His cultists try to waken him when the stars are right, but then swedes come and wreck his shit up with a steam boat
    Stands are, like, fuck I'm not going to explain Jo jos bizarre adventures to you, freaking look it up
    >> Anonymous 11/13/10(Sat)22:42 No.12789441
    Javert was awesome even in death. Killing himself because he couldn't deal with being saved by the very man who he has sworn to capture, and then letting him go to save the life of another man.

    If he had captured Jean Val Jean in the sewers, Marius would have died and Javert would have 'fallen' in a sense. Oh hey, the author forced him into a 'fall' or 'fall' situation. How come I just realized that now...
    >> Anonymous 11/13/10(Sat)22:46 No.12789490
    Actually, in the book, Valjean was kind of a bastard before his trip to prison. The issue was that when he tried to redeem himself afterward, Javert wouldn't accept it.
    >> Anonymous 11/13/10(Sat)22:52 No.12789556
    >Kind of a bastard

    >Steals a loaf of bread to feed his starving sister's kids
    >Knows nothing but suffering and pain in the chain gang
    >Gets out, hates the world for giving him such a harsh penalty for his desperate action
    >Finds out his sister and her kids are gone/dead
    >Treated like crap everywhere because of the yellow passport, cheated out of wages because "You are a convict, you have no rights"

    >Priest shows mercy
    >Steals from Priest
    >Priest forgives him and treats him like a human being
    >Jean Val Jean gains "Alignment: Good"
    >> Disarmed Policeman Anonymous 11/13/10(Sat)22:54 No.12789575
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    Ok I'm back, gimme a sec and I'll wrap up the story if I can, then answer questions.
    >> Titanium Man 11/13/10(Sat)22:56 No.12789597

    I'm actually trying to design you a Stand right now because now I know how the bitch needs to die. I am not much of a drawfag but I'm working on something that should fit your policeman background.
    >> Disarmed Policeman Anonymous 11/13/10(Sat)22:58 No.12789618
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    Are you insinuating that what Nemo and the inventors are tied up with, is Cthulu?

    Regardless, if I am to join whatever it is that they're struggling against, then the best bet would be to get the Outsider out of jail, and partner up with her.


    Sorry, I guess I'm a scrub-ass n00b


    Oh yeah, I remember that.


    Going to finish the story typing now.
    >> Disarmed Policeman Anonymous 11/13/10(Sat)23:15 No.12789770
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    Well I appreciate that! I appreciate any help I get really, it's all wonderful.


    Anyway so she's sitting on my guy in her undies, leaned over trying to read him (which won't work, because it's a magic spell and she's all robot-ed up), and it's a good thing he's a cripple, or it would probably hurt to have her there (she weighs a good few hundred pounds).

    She breaks the silence again, reaching her arms under me and pulling me up to her, holding my head/face right against hers.
    >> Anonymous 11/13/10(Sat)23:18 No.12789801
    wait, is this gonna be another rape to her list of crimes?
    >> Titanium Man 11/13/10(Sat)23:22 No.12789834
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    Okay, here's my SUPER TERRIBLE rough art. I can draw a BIT, but I really didn't want to haul up my scanner so I did this in Paint.Net with my tablet. Kept the sketch lines so there's some dimension.

    This Stand is named The Police, since most Stands are named after bands or songs. I added a big professional inspector hat to emphasize the connection. Its power is to force people to re-enact any scene the user can recreate from notes, testimony, or what he actually sees. The people forced to re-enact this scene do so for thirty minutes after they are marked by The Police. During that time, the marked only has access to the abilities the person he or she is forced to re-enact had at the time. The only way to disrupt the otherwise perfect re-enaction is to throw something in the way or disrupt the routine somehow, though normal force can't stop a re-enactment.
    >> Disarmed Policeman Anonymous 11/13/10(Sat)23:23 No.12789855
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    I realize that very easily she could just crush me or break my neck or any manner of stuff, given where we are. "That's how you really feel about me, isn't it? I know I can never make up for... for everything, I can never say sorry enough... but do you really hate me?"

    It took a minute to collect my thoughts, but my response was clear, and free of stammers, broken breathing and tears, unlike her response;

    I once knew a woman, high spirited and kind hearted. We helped people, and did many good things together. But something happened to her, as my greatest regret something I couldn't help her with, and she died. And now as I looked at the monster before me, I saw nothing of the woman I once called friend.

    To this I'm guessing it was like a knife in the ribs, because she drew in a sharp, strained breath, and it was clear she was hurt. In response she just layed down on my guy, in an odd sort of hug, crying fully now into his shoulder.
    >> Disarmed Policeman Anonymous 11/13/10(Sat)23:25 No.12789872
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    If I could draw even half as remotely as good as that, I could run a quest thread!
    >> Titanium Man 11/13/10(Sat)23:26 No.12789878

    As a policeman, you are privvy to tons of info about crime scenes, murder streaks, etc. With The Police, all you would need to do is research the scene, re-enact it in your mind, then set up the right conditions. If you are alone with the girl, nothing can stop you from re-enacting, say, a murder case where the killer strangled a girl, knifed her in the ribs, and tossed her in the middle of a lake surrounded by thick trees and brush. The important part is that she'll never see this coming - once The Police marks her, she'll have no way out unless someone interferes with you, maybe by throwing a log in your way at a crucial moment. Each Stand has a drawback...but she doesn't need to know that.
    >> Disarmed Policeman Anonymous 11/13/10(Sat)23:29 No.12789908
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    This is really awesome, but I fear I may not be able to utilize it without some major magic strength.

    Whether it's spending years training with magic adepts, or doing what the Outsider did, but it's still something I think would be cool to at least obtain if possible.
    >> Titanium Man 11/13/10(Sat)23:29 No.12789909

    Eh, I used to dabble. Quit when I was more obsessed with learning over having fun. But my skills are useful for some design work, I'll admit. Too lazy to run a quest thread, in any case :V
    >> Titanium Man 11/13/10(Sat)23:32 No.12789943

    You know the best part about Stands? They require little to develop. Normally you can develop one as a teenager with high spirit potential, but there are...other ways.

    There's something in JoJo's Bizarre Adventure called the Stand Arrow. Those who survive getting nicked by this are bestowed the power of their own Stand. With more drawbacks built into The Police, this could be a legitimate in-game artifact that will allow you to gain this power.
    >> Anonymous 11/13/10(Sat)23:35 No.12789971
    She's so, so, vulnerable
    >> Disarmed Policeman Anonymous 11/13/10(Sat)23:38 No.12789994
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    After I-don't-know-how-long (no way to have told time, so no way of knowing in-game) she slowly sits up for a moment, before raising her robot arm and looking it over.

    "I suppose monster is the proper word, to describe what little there is left of me. You may not forgive me, I wouldn't forgive me. But what I have, this body and the power I've built, they're all I have left. Grounded in suffering, but I will use them to reconcile."
    >> Anonymous 11/13/10(Sat)23:38 No.12789998
    Believe nothing. Forgive nothing. Vengeance will be yours!
    >> Anonymous 11/13/10(Sat)23:46 No.12790073
    >> Disarmed Policeman Anonymous 11/13/10(Sat)23:46 No.12790077
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    I know, quite something to see a murderer, a terrorist, a rapist, someone as powerful as to be damn-near guiding Europe on her whims, reduced to a crying mess looking for forgiveness.

    I suppose in this sense, despite her being as strong as she is and I as weak as I am, through simple endurance and words I defeated her. And as a result, I was spending time with the woman from those years ago.

    Damn, I said this was an important scene. I bet the other players are highly jelly.


    Oh if it's an artifact, then yeah, power is easy to gain like that. Of course, it would be very hard to learn about, even harder to set about finding.

    But actually obtaining, artifacts can give massive power to even the most magically incompetent.
    >> Titanium Man 11/13/10(Sat)23:48 No.12790089

    Actually, here's a notion. To further balance The Police, you could rule that the re-enaction is only as good as the research poured into it. For example, a scene you witness clear as crystal has the highest chance of re-enacting properly. Things you have to recreate, however, will have spots where you don't know what happens, however minute. This could give a smart opponent a chance to break out of the loop for a second and strike back in some way before the re-enactment continues.
    >> teka 11/13/10(Sat)23:56 No.12790149
    defeated her with the power of Heart. sorta defeating, for a little while anyhow.

    lovely storytime.
    >> Disarmed Policeman Anonymous 11/13/10(Sat)23:58 No.12790166
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    Anyway so, she basically went on about how despite everything, she was at least apt to accomplish what she had always wanted, and become a force for good. Nothing could ever make up for what she did, but she could follow her ambition and bring peace and happiness to the world. She didn't care if history remembered her name, but if she could leave the world in a better state than when she found it, then she could at least think better of herself.

    In this she confessed that she could not bring herself to kill me, there was nothing she wanted less in the world. However, not her empire, not her power or her ambitions, but if I got in the way of her path of repentance, then she'd let my death be the last and worst evil she ever committed, and sooner kill herself than descend any further.
    >> Anonymous 11/14/10(Sun)00:01 No.12790190
    By the way, I don't think your Gypsy bros are coming back. She probably instructed her carriage driver to follow them, and report their location to the govt. so they could be raided.
    >> Anonymous 11/14/10(Sun)00:10 No.12790256

    She is a monster but still thinks she has a heart.

    You still need to put her down but if she isn't lying she will only be reacting to you so you should have the advantage.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)00:13 No.12790275
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    "I am a monster, and I cannot change that. But I can at least change the world so that I will be the last of my kind."

    And with that, she helped herself off, moving to stand by the door as she opened it. I asked her if she cared of my opinion, she said she couldn't make my decision for me. She would know where I stood eventually, and from there react accordingly.

    I asked what she was going to do now, and she said she might as well get to bed. She's got an early start tomorrow, so the longer the better. It always takes her a long time to remove all her augmentations anyway. I asked her what she meant, she said she couldn't sleep with her robotics, lest she injure herself in her sleep.

    Before apologizing for keeping me up, she told me that there wasn't anything wrong with the new wheelchair, and it really was just a gift. Then she said goodnight and shut the door. I heard the thump of her leg as she went to her room, then nothing much after that.


    So that's where the game ended.

    What should I do now?
    >> Anonymous 11/14/10(Sun)00:14 No.12790285
    ...Disarmed Policeman there is one crucial question I have to ask. You've said that that girl is beloved by the lower-class people. However, reading her disparaging comments about the gypsies raises a very important question to me. ...Who precisely does she consider to be "people"? Because if its time-period accurate, it will sadly consist of "White, Christian, Europeans".
    >> Anonymous 11/14/10(Sun)00:16 No.12790295

    Ditch the fucking chair as soon as you can.

    >But I can at least change the world so that I will be the last of my kind.

    That is some creepy ass, megalomania shit right there.
    >> Anonymous 11/14/10(Sun)00:17 No.12790307
    ...Please, please tell me you're not dumb enough to try to kill her in her sleep -again-, are you?
    >> Disarmed Policeman Anonymous 11/14/10(Sun)00:20 No.12790335
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    That's pretty much who she considers the people. While she's not against minorities, she supports the typical people like you said.

    However, there's no favoritism to social class. Pretty much everyone gets help, so minorities are very likely privy to her help whether she intends it or not.
    >> Anonymous 11/14/10(Sun)00:20 No.12790338
    You won't be doing any sleeping tonight certainly. Find a way to signal your gypsy allies.
    Also, go ahead and use the wheelchair, regardless of what path you choose, you won't be needing it much longer.
    >> Titanium Man 11/14/10(Sun)00:20 No.12790339

    I give my idea to you for your own use. Talk it over with your DM. The Police must build up to a victory, and since that's the way you're gonna go, it'll be a powerful weapon in your arsenal.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)00:21 No.12790358
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    Hey... that's an idea...

    I hadn't thought of that!


    Yeah I'll probably sell it.
    >> Anonymous 11/14/10(Sun)00:24 No.12790378
    rolled 62 = 62

    >"Oh btw DP, this is my only weakness, don't tells no-one kthnxbye."
    Might want to research that one. Also, she may be telling the truth about the wheelchair, but are you the type of person to accept gifts from Murderers? Didn't think so. Bill her for the shitty one she wrecked.
    On a more general note I think that if you still have contacts with the gypsies you should consider two things (IN COMPLETE SECRET, JUST THEIR HEAD MYSTIC AND YOU. NO ROOMS FOR MOLES HERE): Having a slow, passive regenerative spell cast on your damaged spine. Gain functional legs in secret. Second, learn this spell or gain a item with this enchantment: Fuck Technology. It should be EASY AS SHIT as far as magic goes. Remind your DM that:
    1. Magic and tech are anathema of each other. All your spell would need to do is funnel unfocused magic into her bionics to wreak havok.
    2. Its easier to break a vase than it is to make one. Seriously, fucking up something with hundrers of moving parts, a gear/linkage assembly cappable of fine muscle responce is just BEGGING to get fucked up. The more complex the machine, the more that can go wrong.

    >guilty firted
    Captcha has been following this thread it seems
    >> Anonymous 11/14/10(Sun)00:24 No.12790382
    Then those are precisely the people you should work with. As you are now, you aren't nearly good enough to plot against her in Europe. So you should decide to take a trip around the world, from Asia, to Africa, to South America. See how her 'glorious' new world treats those different from her, so you can properly appreciate that a Revolution is necessary.
    >> Anonymous 11/14/10(Sun)00:27 No.12790404
    That's a bad idea. Because if you do try, you will lose, and you'll deserve to lose. Plus you need to maintain at least some integrity.
    You are literally years away from being ready to take her down. Patience is a virtue, after all it took a lot of hard work on her part to get to where she is now, and it will take you at least as long to reach her.
    >> Anonymous 11/14/10(Sun)00:30 No.12790426

    It was said in the last thread that DP needs to be a bit more pro-active, risky, and aggressive in his plotting. While I agree he shouldn't try to kill her right now he does need to start moving the story himself and not just reacting to the DMs and "her".
    >> Anonymous 11/14/10(Sun)00:30 No.12790434
    Disarmed Policeman, what you need most of all is your spine to be fixed. What you need to do is find a powerful fae, demon, or even a god, and make yourself a contract with them. That contract is that in ten years (up for negotiation, but don't agree to go below five) you will plunge Europe, no... the world into a war that will have surpassed all others. If you fail, your soul is collateral.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)00:31 No.12790442
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    Well she wasn't exactly divulging her secret great weakness, just reminding me of something I already knew.

    We figured it out when she had to remove her leg to... "have her way" with the Prince, lest she injure him prematurely.

    And yeah, I think after this I'll be working allot closer with the gypsies and magic people, seeing as they now have a firsthand account that I know "that girl".


    Will do. Thanks again!


    I can already appreciate that. If I go world-seeing though, then it'd probably make sense just to join up with Nemo in the process, pick up any artifacts we come across during the journey.
    >> Anonymous 11/14/10(Sun)00:34 No.12790461
    True, which is why I'm suggesting he take a little trip around the world to garner allies. He'll probably be out of her range of spies, or at least stand a decent chance of eluding them.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)00:34 No.12790462
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    Well I mean I technically could surpass her in a day, but those are just like fringe possibilities.


    Duuude pretty risky. Again though I'll see where I stand in relation to magic possibility once I meet with the gypsies again.
    >> Titanium Man 11/14/10(Sun)00:36 No.12790479

    If you need any more help understanding Stands and making them work in your setting, I'll show you the ropes. Just remember - that ability may make The Police weak by Stand standards, but it can still fight decently well and should be stronger than most humans, so you'll still be able to sock her in the face if things go downhill.
    >> Anonymous 11/14/10(Sun)00:40 No.12790505
    rolled 89 = 89

    Hold on, hold on, hold on.
    Seriously. OP.
    Are you the physical incarnation of justice on earth?
    Are you the destroyer of worlds?
    Are you fucking Batman in training?
    Are you just out for revenge?

    I forget your motivations and when posters begin throwing out "put your soul down as collateral for the apocalypse" it doesn't mesh with my conception of your character.

    So waht's the real deal?
    >> Anonymous 11/14/10(Sun)00:42 No.12790516
    When I mean 'properly appreciate', I meant on a level separate from hating that girl. Though WWI was terrible, it was in the long run important for the spread of freedom.
    Which is why I'm suggesting seeing firsthand the cruelty and discrimination of placed like India, Brazil, South Africa, China, etc. Also, each of those places should have their own 'style' of magic, each might contain unexpected benefits.
    The reason you can't ally with Nemo is that it kind of seems like he and that girl agree that magic should be removed from the world. You must form your own faction, of old magic and new ideas.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)00:43 No.12790524
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    i dunno lol

    Allot of heavy shit has taken place in the last few games, I think I'd like to see how things are in like a game or two when it's calmed down a bit.

    I think in general though, I'm out for revenge. Just how I go about it, we have some really good ideas, and are just working towards them.
    >> Anonymous 11/14/10(Sun)00:43 No.12790530
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    Once you get back on your goddamn feet I suggest you find a few other tough bastards to help to counter her and the rest of the party. Your own goddamn anti-party. You then exact your vengeance as brutally and finally as you goddamn can.
    >> Anonymous 11/14/10(Sun)00:46 No.12790551
    Quick question. Did you ever use that bag of money that she gave back to you? The one you initially gave her? Not sure if I missed it or not.
    >> Anonymous 11/14/10(Sun)00:47 No.12790557

    Yeah its time to Mass Effect this bitch.
    >> Anonymous 11/14/10(Sun)00:47 No.12790560
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    True to Caesar.
    >> Anonymous 11/14/10(Sun)00:47 No.12790562
    I never said the war was an apocalypse, just that it would be violent. Ultimately though, the world would be a better place. Offering a soul as collateral, is just a method of fortifying his resolve.
    >> Anonymous 11/14/10(Sun)00:50 No.12790578

    She and the party are the Collectors. Disarmed Policeman is Shepard, the gypsies are Cerberus.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)00:50 No.12790583
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    Despite everything everyone has said, and all the suggestions and everything else, from the perspective of someone playing the game, it's pretty much clear that magic is a dying breed.

    Even if I become some amazing magic mage, the way things are going, the force of magic in the world will be gone within a generation.

    Unless I do something extremely radical, it looks to die out save for limited and secret enclaves.

    For this reason, it's understandable how I can use and learn magic, but actually building a magic alliance/empire would be near impossible. Again, save for something huge.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)00:53 No.12790602
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    I buried it so that it wouldn't be stolen, but I never got it back.

    It's still out there... somewhere...
    >> Anonymous 11/14/10(Sun)00:53 No.12790603
    I still think that the ultimate 'ironic' revenge would be for when you stand against her for the last time, for you to fight her not because of revenge and hatred (the reason she fought you) but because of justice, because this conflict is bigger than either you or her, because it's the right thing to do. You saw first hand that hatred and ruthlessness turned her into a demon. Don't make the same mistake she did.
    >> Anonymous 11/14/10(Sun)00:54 No.12790607

    Use science to create a world that needs magic. Someone has to have the idea that using uranium can make a big as explosion. You should look into this, build a bunch of these explosives and set them off all over the world at once. Societies crumble, tech goes away, and then BAM! magic all up in this bitch.
    >> Anonymous 11/14/10(Sun)00:56 No.12790630
    Honestly, I had this whole elaborate plan thought out, but I'm not sure if it'd work, because I don't know how much of a time limit you have. If I remember right, her political and economical swagger's getting stronger by the day. Don't know if you can pull something off in so short of a time.

    Also those gypsies that said they're coming back in the morning/next day? If she's there tomorrow, arrest them. Do anything to keep them from going after her, because they will die. You might lose some standing with them, but you can build that back up as long as they're not dead. If worse comes to worse though...
    >> Disarmed Policeman Anonymous 11/14/10(Sun)00:56 No.12790633
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    Ok well let me rephrase, I'm out for retribution. She has to face for what she did, for one reason or another.
    >> Anonymous 11/14/10(Sun)00:57 No.12790635
    I think you need to drop a nuke or a nuke-equivalent on her, and fuck this shit. She's a Mary Sue, albeit a "complex" Mary Sue. She's got Reactive Attachment Disorder and is clearly a megalomaniacal sociopath-- tl;dr psychobabble: Remorselessly manipulative sociopath who needs to be put down as quickly and brutally as possible. No more playing her games. Ignore the drama and kill her in the most pragmatic way you can. It strikes me that this player is also manipulative, an attention whore, egomaniacal, and possibly sociopathic in real life-- I say this for the way in which she has drawn out the game and centered the entire campaign around herself somehow. She fucking MONOPOLIZES your games.

    A small fraction of me even suspects that Disarmed Policeman is the "that girl" because he constantly calls her intelligent and describes her actions in extreme detail, and speaks of her with some obsessive admiration. It's bizarre, absolutely bizarre to me that DP glosses over a lot of his own motivations for not killing her, gives super-thin/weak reasons for why this player has been allowed to do this, seems to understand her motivations better than his own/often describes her actions/behavior in more depth than his own. I cannot see WHY the other players have allowed this idiocy to continue, let their characters be killed off constantly by this girl, etc, etc., etc. The excuse that they all are just really hard-core roleplayers seems thin to me, here. It just seems weird. Part of me wonders if the OP is actually the "that girl" who comes to /tg/ as Disarmed Policeman/the guy who plays her arch-nemesis/foil, to gain insight into her foil's head and cover all of her bases.

    Whatever the case, I would have no fun in this drama club and would try to kill off this character as quickly as possible.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)00:58 No.12790645
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    I already received allot of good advice on what to do about the gypsies, I'm good there.

    Either she leaves before they get there, or I just get her out of sight. One way or the other, my family won't be there to see it. And nobody dies.
    >> Anonymous 11/14/10(Sun)01:00 No.12790658
    Isn't a 'last stand' enough of a motivation? Throughout the world, alone each group of magic-users are not strong enough to defy their oppressors. But if they work together...
    Of course, you'll need to get smart for this to work, and pretty much become the king of diplomacy, as each group probably still has their own feuds to deal with.
    The only advantage is that if I understand correctly, is that everyone would underestimate the magic-users, thinking the true conflict is between Europe and Nemo. If you play your cards right, like maybe have near-simultaneous revolts across the world, you could blindside everyone.
    ...But then again, from what I've seen you might not be up to such a task.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)01:02 No.12790673
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    I'm a pretty shit and boring player, so describing her actions seem to make things more interesting.

    Really, I've just been doing what /tg/ says, so while it's been helpful and good advice to follow, it hasn't been particularly interesting in these first stages of working to payback.
    >> Anonymous 11/14/10(Sun)01:05 No.12790697
    You mad.
    Despite calling her 'That girl' hasn't DP said he's been enjoying himself? Also that girl has pretty much said that she's playing the villain of the story.
    Finally, it's important to remember that this guy... isn't exactly the sharpest tool in the shed. He didn't know who Javert or Cthulhu are, and didn't think he was up for the task of DMing the joint sessions.
    >> Anonymous 11/14/10(Sun)01:07 No.12790710
    Nobody dies eh? A good start.
    >> Titanium Man 11/14/10(Sun)01:08 No.12790711
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    Then you know what to do to make things amazing again.

    Anyway, enough following this thread for now, even though it's fascinating. I'm out for the night. More art of The Police might follow. I'd try a comic, buuuuut...well, we'll see.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)01:08 No.12790718
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    Something like global unification, even of small groups? I don't even think "that girl" is up to a task like that, let alone stupid me.


    Hey wait, I know who Cthulu is! I just didn't get the stars reference. I am pretty stupid though.
    >> Anonymous 11/14/10(Sun)01:10 No.12790736

    Dying breed, huh? What time is this taking place again? I remember you saying this was in Europe, but couldn't remember if it was the 1800s or 1900s or what.

    If it's the early 1900s, I'd recommend looking into the possibility of the Thule Society for help with magic. Or establishing it yourself, for that matter, hell.
    >> Anonymous 11/14/10(Sun)01:10 No.12790740
    I, I want her to be better
    Who knows OP
    Maybe you can work with her, and temper her?
    See to it that she doesn't fly off the handle, be the guiding light to help her snap out of her megalomaniacal ways?
    Act as her conscious, yes?
    >> Anonymous 11/14/10(Sun)01:11 No.12790741
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    ...............but it does sound possible, if very unlikely.
    >> Anonymous 11/14/10(Sun)01:12 No.12790752

    archiving gaems
    >> Anonymous 11/14/10(Sun)01:14 No.12790764

    She is a crazy lady who rapes boys, rips peoples limbs off, destroys cripples wheelchairs, murdered her husband, and wants to basically remake the world in her own image and to have a crazy amount of control over everything.

    Bitch needs to be put down.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)01:16 No.12790777
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    1885 is the time, though historical events have sort of stagnated in the last couple of years.


    I feel that working with her, despite her enthusiasm for repentance, will result in her taking the lead of things; no matter what I say, she's still resolute in what she wants.

    Also, it's sort of an easy way out. Like everyone else is expecting me to become the BBEG like she did. And while I don't think I'll do things like she did or become a threat like that, my overall actions will cause trouble for them.
    >> Anonymous 11/14/10(Sun)01:17 No.12790787

    More like de-unification. Some well placed shit stirring, and little miss I-want-to-unite-the-world-to-atone-for-what-I've-done is going to have her hands full for a while. While getting them to work together might be a monumental task, it probably takes less effort to piss everyone off against one another.
    >> Image for inspiration! Anonymous 11/14/10(Sun)01:17 No.12790789
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    Stupid is relative.
    You saw this opportunity and you would have to be stupid not to act on it.

    With that said, I appreciate all this. Its an awesome read and something I would like to see in story mode even if I wrote it from the ground up.
    You have something often forgotten about in a game, and that's character development, which is far superior to leveling. I always got to these threads late so Its nice to finally catch up with you.

    However, pic related.
    In the grand scheme of things, the Germans were a force to be reckoned with, with them having started both world wars and all, so it would be nice to mirror them somehow. Grand goals and somewhat misunderstood view and all. However, I see her as the more Hitler-esque character. Lets take a look at another side of the whole thing, and I am talking about their occult. They used machinery to a heavy extent but (supposedly) used the occult for various things. Future telling, scribing or many other things that technology wouldn't touch but can be taken advantage of. And if whatever is keeping nemo at bay is troubling the nemo-tech, think of what it could do for you. Wroth an investigation.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)01:18 No.12790794
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    There's also that too.

    A murderer? Forgivable. A cripple tormentor? I'm sure we would be too, given the all the wrong circumstances. A world conqueror? Well, it's the ambition that counts, right?

    But a pedophile? Death is too good for her.
    >> Anonymous 11/14/10(Sun)01:19 No.12790808
    1885 eh. Damn, you're too early for when Tesla starts getting fun.
    >> Anonymous 11/14/10(Sun)01:23 No.12790844
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    Okay, well... Buying your self-deprecating excuse for the time being, is there any way you could do the equivalent of dropping a nuke on her?

    Also, mfw a fa/tg/uy doesn't know who Cthulhu is.

    >muridess walked
    Captcha has been following along. You must bring this muridess to justice!
    >> Disarmed Policeman Anonymous 11/14/10(Sun)01:24 No.12790850
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    Again, I think the options, and any related extensions have always been;

    - Stay a cripple, fade out of the limelight and out of memory
    - Learn magic, gain power through eldritch arts
    - Obtain tech, build strength through the power of industry
    - Aquire Nemo tech, achieve the cutting edge inventions of the worlds greatest minds
    - Seek strange Magicks, break free the Outsider and find out what has the smartest and strongest quaking in their boots

    Forgive me if I left anything out.
    >> Anonymous 11/14/10(Sun)01:25 No.12790859
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    So OP what are your plans once you get out of this pickle.
    >> Anonymous 11/14/10(Sun)01:27 No.12790877
    I'd say combining 2 and 5 wouldn't be difficult to accomplish. 1 is boring, and I'm pretty sure that girl has the market covered when it comes to 3.
    ...4 is definitely an option, but you'd just be a lackey instead of a leader.
    >> Anonymous 11/14/10(Sun)01:28 No.12790887

    Don't work with her. At most, become a parallel force to her, rather than an opposing force until you think it's finally time, or until they force your hand.

    ... Shit, why don't I just write out the plan I said I had earlier. I'm no brilliant mastermind, but maybe you'll find something you can use. You all can decide if it's feasible or not or if it's complete shit. Give me about 15 minutes to get started on it.
    >> Power Corrupts, Absolute Power Corrupts Absolutely Anonymous 11/14/10(Sun)01:28 No.12790888
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    I want to sum up 'that girl' and her vision.
    From what you said, remorse is convenient when its convenient, but when its a goal, whats more convenient is its success.
    I don't see her as a remorseful person, I still see her as manipulative. She is looking for your button and I wanted to remind you that she is trying to win before the fight begins.

    She a) manipulates. From the get go she did what she could to make sure that her goals, not anyone else's, succeeded.
    She b) turned her self focused vengeance as an opportunity to push you aside, your friends, and anyone else in the way, for her goals. Her personal goals are not candy coated for one purpose, justifying her actions thus far, because if she wins its all justified isn't it.

    You c) are the more righteous man. Your sin is trying to stop hers when she didn't see it for what it was. You can do what she cannot, stop the injustice of ill gained successes from stomping out those who do not think her way is right.

    Envision her removing the last vestibule of peace so her vision can be obtained and ask yourself, is it moral?
    As a minor point, will the Gypsies go peacefully, or will she have to kill them?
    >> Disarmed Policeman Anonymous 11/14/10(Sun)01:29 No.12790893
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    Explosive equivalent or force equivalent?

    I believe if like all the mages in Europe gathered they could perform a spell that would blow up and kill everything ever, in a city-sized spanse or more.

    Or just like a million billion tonnes of TNT could do something similar I suppose.

    Otherwise, in terms of force displays only the Outsider has shown levels of that kind of destruction.


    Then again, there's alternative options that don't involve such shows of force. Like the legendary magic spell of the famed mage Ursus, Transmute Air to Bear with recurring effect.
    >> Anonymous 11/14/10(Sun)01:31 No.12790914
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    >- Obtain tech, build strength through the power of industry
    >- Aquire Nemo tech, achieve the cutting edge inventions of the worlds greatest minds

    Do both of these. Then build your own damn society.
    >> Anonymous 11/14/10(Sun)01:34 No.12790940
    Nah, none of that mass-destruction stuff. If you're going to kill a bunch of people, it better be for more than just getting her caught in the crossfire.
    >> Anonymous 11/14/10(Sun)01:35 No.12790945
    Then do THAT. It doesn't have to be as powerful as an atom bomb, it just has to be something that is certain to kill her, and quickly, with no more of her bullshit talktalktalking as she lays on her deathbed or something. Vaporization, instant death.
    >> Anonymous 11/14/10(Sun)01:35 No.12790949
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    I can't tell you which ones are best, nor can any one else in truth.
    Your focus has been to create that moment in the ball all over again and be the instrument rather than the victim. So your options will come from the opportunities provided in game. So far its looking like magic is your first opportunity. Let me remind you of one point you mad in a prior thread; If she can do it, why can't I?

    Good luck elegan/tg/entleman, I look forward to your next post!
    >> Anonymous 11/14/10(Sun)01:36 No.12790954
    I'm pretty sure building Rapture is exactly what Nemo is all about.
    >> Anonymous 11/14/10(Sun)01:37 No.12790966
    This is completely outta my own ass:

    If she wants to make sure that "there will be no more monsters like me in the world", then here's some (original) bullshit to throw at the DM.

    Work with Nemo to create the Unending Knot/Final Binding, the power of said ritual being that the subject of said ritual will become the Archetype of their persona, binding together the Ideal and the Real parts of humanity she represents or represents through herself in one vessel, and so she will eventually the Sole Symbol in the entire world.

    As those in the world like her die through mortal means, those aspects of humanity will be contained in her for all eternity.
    Should the binding be broken, she would then be able to die, and those Aspects would be a part of humanity once again, or she could Ascend and become god-like, and those parts would be again spread back throughout humanity.

    This sort of bullshit is something she will absolutely fall for, if she is as Mary-Sueish as you say.

    She wants to atone? She wants to change the world? Pass this idea off to the DM, see what he thinks, and then present it to "that girl" during your next big confrontation.

    (feel free to call it stupid. Like i said, this is pure bullshit i just made up.)
    >> Anonymous 11/14/10(Sun)01:38 No.12790983
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    OP my suggestion learn magic.

    A. This will probably keep you out of the cities and out from under her watchful eye.

    B. As you have said magic trumps tech, and the only thing that trumps magic she wont touch.

    Also similarly related note DO NOT bust out the outsider. If Nemo can not control it you have no chance in hell.
    >> Anonymous 11/14/10(Sun)01:39 No.12790998
    Like I said... You mad.
    It seems like the whole group is enjoying themselves.
    >> Anonymous 11/14/10(Sun)01:40 No.12791003
    But where will he build it?
    Bottom of the ocean?
    The Sky?
    In SPACE!?
    On the moon?
    In another dimension?
    >> Anonymous 11/14/10(Sun)01:42 No.12791023
    Nemo's no mage, and I have only the vaguest idea what you said, but I'm pretty sure it's impossible.
    >> Anonymous 11/14/10(Sun)01:43 No.12791043
    Yeah, if you stay in the cities, she'll definitely be able to find you.
    But still, it's crucial that you get your spine fixed.
    >> Anonymous 11/14/10(Sun)01:44 No.12791049
    Given he came from the book '40,00 Leagues -Under- the Sea'... what do -you- think?
    >> Disarmed Policeman Anonymous 11/14/10(Sun)01:45 No.12791053
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    The Outsider isn't some crazy unbounded monster though, she's just a normal person with ungodly amounts of power.

    Also just for clarification, magic in large amounts trumps normal tech, but it needs to be large amounts.



    Well I think I want to see how things go with the gypsies, now that I'm really valuable to them, and then I'll plan from there.



    Well I think we can discard options 1 and 3, simply because 1 is boring, and 3 is "that girl's" specialty, so trying to compete in that area just wouldn't work.

    I mean I can use 3 for short term quick-fixes like getting my spine working, but in the long term isn't really feasible.

    So that leaves 2, 4, and 5. Depending on upcoming events will determine where I go from there. And thanks to /tg/, whichever route I choose, or combinations of them, I already have lots of good plans and strategies to work with.
    >> Anonymous 11/14/10(Sun)01:46 No.12791065
    DP: Raynor.
    That girl: Kerrigan.

    Nuke her happy ass, OP.
    Join the /tg/ side.
    >> Anonymous 11/14/10(Sun)01:47 No.12791078
    Has anyone looked into what's keeping Nemo occupied? You said earlier that Nemo was having some problems with something, but I don't recall you mentioning what it was.
    >> Anonymous 11/14/10(Sun)01:48 No.12791086
    My tolerance for manipulative people is only slightly above zero. I've been in social work and I've seen enough to know you don't put up with this kind of shit; some people will do anything to be the center of attention/gain any attention they can. Negative or positive, it doesn't matter, it's all much preferable to being ignored, to them. Generally my policy is simply to walk away/not respond to such people and their drama, but this is a case where his character obviously can't walk away from hers, because she won't let him. That and he's playing into it, which I find ill-advised.
    >> Anonymous 11/14/10(Sun)01:51 No.12791120
    But does your world contain crazy powerful monsters? Like are there demons, and are there still fae with large amounts of power left? What about the gods of old? Did they ever exist, and do they still exist, even in a faded form?
    >> Anonymous 11/14/10(Sun)01:53 No.12791132
    Dude, that's fucking brilliant. It plays into her Mary Sue-ish god-complex, her "suffering for the greater good" bullshit, her need to be at the center of attention, everything. It's fucking brilliant; it's totally the type of "super-deep" deus ex machina she would fall for, if I'm reading her right.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)01:54 No.12791137
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    No one knows for sure, the inventors have been very hush-hush on the matter.

    All we know is that while constructing their nation in the South Pacific area, they encountered a threat and have been fiercely struggling against it since.

    Whether it's revolution in their ranks, some geological/climate anomaly, or an actual force (as some people suggested, possibly Cthulu), we can't be sure.

    All we know of the "threat" comes from the Outsider, a former inventor who threw in her lot with the opposing side, and because of it gained vast, vast amounts of magical power, on top of her sizable potion of advanced tech.
    >> Anonymous 11/14/10(Sun)01:54 No.12791139
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    >>12791053 ungodly amounts of power

    Yes and if she dose not care for you busting her out all she has to do get rid of you is try. In my humble opinion do not go messing around with things that already tried to kill you one that have that much power.
    >> Anonymous 11/14/10(Sun)01:55 No.12791155
    But... I'm pretty sure she's supposed to be the villain of the story. Isn't she supposed to be manipulative?
    >> Disarmed Policeman Anonymous 11/14/10(Sun)01:56 No.12791160
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    She didn't try to kill us, just convert us. She went about preaching a message of new world order, whilst slapping England's shit.
    >> Anonymous 11/14/10(Sun)01:58 No.12791174
    What kind of player turns themselves into the BBEG, effectively hijacks the entire campaign/game, and has the plot centered around themselves? This is beyond just the character, here.
    >> Anonymous 11/14/10(Sun)01:58 No.12791176
    What was her idea of a New World Order anyway? I know she turned against Britain due to how they were persecuting and discriminating against the various Celtic peoples, and used way too much power to do so, but aside from that, I'm not sure how they managed to keep her captured, and didn't execute her.
    >> Anonymous 11/14/10(Sun)02:00 No.12791188
    one question:
    What's to stop "that girl" from using this series of threads (this one, and the links posted here>>12788672)?
    Sure, one could argue that "she never goes here," but who's to say she doesn't frequent /tg/? Whether or not she does read these threads and utilizes the information gleaned to further her own ends in ways the DP would only know when it happens, DP would always have it in his mind that this is the one place he could vent and she wouldn't read it and figure out DP posts here to figure out his next move. DP would never know because "that girl" would deny it, either because she never heard of the place or because it's easier to lie and let DP keep spilling the campaign beans all over the board. Even so, DP can't mention it to her, because it may prompt her to come here and look through
    >if not the thread still on here for reasons unknown, then the archive, which she will find eventually
    >> Anonymous 11/14/10(Sun)02:01 No.12791203

    She is the villain, HE, Disarmed Policeman is the villain.
    >> Anonymous 11/14/10(Sun)02:02 No.12791208
    ...A good one? If you pay attention, none of the actual players, including Disarmed Policeman, are mad at her. And it seems like the various gms aren't going to hamper his endeavors, if anything they seem willing to give him just as much leeway as that girl did.
    She's someone who's been corrupted by her 'ends justified the means' philosophy, and allowed herself to let vengeance and cruelty corrupt her. It's not original, but it's not the Mary-Sue you seem to think she is.
    Again, if they're telling an interesting and employable story with this campaign, why so mad?
    >> Anonymous 11/14/10(Sun)02:03 No.12791217
    ...Because she won't metagame, and actually wants to seem him succeed to the point of being her rival/enemy?
    >> Anonymous 11/14/10(Sun)02:04 No.12791222
    they're both villains?
    Would you mind elaborating, good sir?
    >> Anonymous 11/14/10(Sun)02:04 No.12791224
    ...What? They're both villains?
    >> Disarmed Policeman Anonymous 11/14/10(Sun)02:05 No.12791229
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    She was preaching a worldwide return to magic, but not the typical sorcery and mystic magic, hence why she fought them too.

    She was favorable of the old ways, natural magic of the earth and it's creatures.

    When she was captured, I'm not sure how the English were able to/have been able to keep her restrained, but they kept her alive to get information out of her.

    The combination of her being an inventor and also the most powerful mage in living memory, makes her perhaps the most valuable prisoner/item in the world currently. For England, she's their way to greatness.
    >> Anonymous 11/14/10(Sun)02:05 No.12791232
    How do we know this to be true?
    >> Anonymous 11/14/10(Sun)02:05 No.12791235
    >> Anonymous 11/14/10(Sun)02:06 No.12791236

    It may just be how she is portrayed, or maybe you just needed to be there but she just doesn't come across as too well. Additionally, most of her plans involve the DMs apparently caving to her every whim.
    >> Anonymous 11/14/10(Sun)02:11 No.12791264
    Does Disarmed Policeman come across any better? He didn't accept the responsibility of DMing because he felt he wasn't up to the task, and he's asking -us- advice on what to do. And yet I haven't seen any indication that they are unwilling to give his character the same amount of leeway if he's willing to make the effort. From what I've seen she's a pretty good roleplayer and intelligent to boot. It's just that the character she's playing is a manipulative, borderline-sociopathic bitch.
    Also, she's evil but not the BBEG, seeing as she has the party on her side.
    >> Anonymous 11/14/10(Sun)02:14 No.12791287
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    >"THAT GIRL"
    How has nobody said this yet?
    >> Anonymous 11/14/10(Sun)02:14 No.12791290


    Do this and just skip WWI and go straight to WW2.
    >> Anonymous 11/14/10(Sun)02:14 No.12791296
    Disarmed Policeman is currently the only PC opposing her. She's -a- villain, certainly, but not the BBEG. She's currently the party leader remember? Also, you seem to be implying that she could have gotten where she is in spite of other characters (Disarmed Policeman included) thinking she shouldn't. The reason she was able to become such a big mover and shaker is because the DMs found it more interesting than what they had going on earlier, which iirc was just 'eradicate the last traces of magic as the world stands on the precipice of war'.
    >> Anonymous 11/14/10(Sun)02:15 No.12791301
    and NOW we archive this thread
    >> Anonymous 11/14/10(Sun)02:17 No.12791327
    Disarmed Policeman, would you mind telling us the names of your and her characters, if you haven't already? Calling her 'that girl' is getting kind of annoying, and seems to give people the wrong idea.
    >> Anonymous 11/14/10(Sun)02:19 No.12791354
    Hey, it's >>12791188 here
    I had a 2nd part of my post, but my field was too long (skipping the part about "that girl" posting here)

    "That girl" may have had respect for DP once, but she sees that in a battle of wits, he is for all intent purposes unarmed, and needs to come to /tg/ for help on how to role-play this out.
    I know you hate me for saying this, DP, I know all of you anons and other namefags are hating me too (or not, like I give a fuck), but believe me when I say not only is she manipulating you, but she is essentially offering you the chance to be her pawn, lest she crushes you underfoot on her way to conquest. My advice: consider how badly you wish to keep playing this game? If you wish not to anymore, be killed by her. If you truly wish to keep playing, take her offer (although it may very well be to late for that now). These are your only two options that I see being within your role-playing and mental capabilities.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)02:19 No.12791357
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    My character is Markus Eisenwald, her's is Illora Cheseri.

    I agree that calling her "that girl" over and over again is a bit irksome, but it's kind of become a trend with these threads now.

    More recognizable than continually calling her Illora over and over.
    >> Anonymous 11/14/10(Sun)02:21 No.12791373
    Don't let be be misunderstood though, she's evil and she needs to go down, possibly along with everything she stands for.
    I just think that calling her a bad player is selling this whole campaign short.
    >> Anonymous 11/14/10(Sun)02:22 No.12791392
    I was thinking this through the whole fucking thread.
    >> Anonymous 11/14/10(Sun)02:25 No.12791419
    I'd say you're still underestimating her. I agree that she's probably playing DP, but it seems like she wants him to do the same thing she did.
    >> Anonymous 11/14/10(Sun)02:28 No.12791459
    ...I admit I facepalmed when he told her how evil she was right to her face when he was at her mercy, but he didn't do that bad a job rping the conversation.
    >> Anonymous 11/14/10(Sun)02:32 No.12791488
    Hmmmm... Disarmed Policeman, I know that the gypsies have some magic of their own, but what about the Jewish? Do some rabbis still know the lost art of golem-making? Have the spells of Soloman (and if you must, some Kabbalah type bullshit) been passed down generation to generation? Do people, including Illora, still hate them? (Nazis didn't invent antisemitism you know) Because if the answer to those questions is 'yes' you've got an excellent 'step two' already figured out.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)02:36 No.12791525
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    I don't know nothin' about no Jews. They probably would have SOME people thought that would know something.

    They're still at least partially discriminated against though, they always have been. I don't think Illora hates anyone BTW. Just doesn't support.
    >> Anonymous 11/14/10(Sun)02:42 No.12791591
    Hmmm... About what I expected, still has potential.
    About your GMs... how much research did they actually do for this campaign? Like even with the Outsider and Nemo, is there still some correlation to real-world events occurring at that period of time?
    >> Disarmed Policeman Anonymous 11/14/10(Sun)02:46 No.12791640
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    I'm not sure what you mean by that, but basically history has happened as it would up until about 5-10 years ago, since Nemo started showing up. Since then, because of Nemo and the arms race, things have more or less stagnated and actual historical events haven't been occurring (up to the players to make history) unless we actually pursue them or look into things that would cause them to happen.

    The world is in sort of a stasis, so that the setting doesn't change too much for us, unless we set about changing it ourselves.

    Does that answer your question?
    >> Anonymous 11/14/10(Sun)02:54 No.12791726
    >>12790887 here. Took longer then I thought.

    First thing’s first. A quick bullet point of what needs to happen before you go after her.

    You need power.
    You need to identify your mole.
    You need to disrupt her power.
    You need to separate her from her cronies (other party members).
    You need a major power on your side.

    Now, I’m not sure if your character is going to be inclined to do what I’ve got planned. Some of it’s pretty sneaky and/or downright dirty. But vengeance is a bitch: to both parties. If you’re not willing to or are able to be deceptive or break a few eggs, then this isn’t for you.
    >> Anonymous 11/14/10(Sun)02:56 No.12791742
    I meant how well do the DMs know their stuff, like do they know their history about the various global relations that were occurring at the time.
    Also, historical events have started to stagnate thanks to Nemo? Unless the players intervene? That's good. That's very good. That means that each PC is a catalyst. Illora's player took advantage of that and now it's your turn. Be the match to spark a war, and light the flames of revolution. ...If you will be traveling the world, don't just seek out magic users, but philosophers as well. You need to wise up both IC and OOC, and that seems an easy way to do so.
    That reminds me, what's going on with the other PCs, now that Illora ditched them to mess with you?
    >> Anonymous 11/14/10(Sun)02:56 No.12791748

    Step 1. Power. You’re not going to get anywhere as just being a crippled policeman. There’s too much of a gap in political swing, money, and status.

    Get started gathering wealth. You can use that to buy both the political power and status you need later on. Invest in factories or something? Make sure whatever you do is something inconspicuous though. God help you if she finds out you’ve come into possession of a weapons factory or five. Keep gathering wealth, and keep expanding. If you can, make sure you set up as many jobs or whatever into Spain. She’ll be suspicious, but if you make sure everything’s on the up and up, she won’t have any reason to actually go after you. Also, buy a newspaper in Spain, and have it suck up to her as much as possible. This'll be important later.

    Use the money to become a philanthropist – establish charities, safehouses, whatever. Build up your reputation. Try and make her believe that you’re going after the same goal, but you’re going to do it your own way, on your own terms. A parallel force, as I said.
    >> Anonymous 11/14/10(Sun)02:58 No.12791759
    ...I'm not quite sure he's up to the task of a 'rags to riches' story honestly. And the problem with following in Illora's footsteps is that I have zero confidence he can do as good a job as she did.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)03:00 No.12791781
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    Some know history, others don't. We've been getting by quite well though.

    As for the other players, I can't be sure, but it's currently a down time for them after they've finished a quest.

    They've all got some time off, and Illora just came to spend it with me and my family. How nice!
    >> Anonymous 11/14/10(Sun)03:00 No.12791784

    Step 2. Disinformation. You can do this step whenever you want to honestly. It’s probably not any of the Roma, so it should be a police officer, and most likely, a high ranking one at that. As soon as you figure out who he is, keep feeding him information. Feed him good info, feed him bad info. Doesn’t matter. If you do feed him bad info, make sure it’s something fairly easy to uncover, and not harmful to her. Whatever you do, don’t let him you know, and don’t let her you know. Also, assume everyone’s a spy. Best to assume the worst case scenario with her – any surprises will be pleasant ones, then. Paranoia is your friend, until it stabs you in the back.

    I can’t stress enough how much deception is going to be critical in this and all phases. Throw out as many red herrings as you can – the best way to hide your actions from someone who’s smart is to give them too much information.

    Sometimes a pretty rock is a magical gem, ready to grant you your every wish. Sometimes it’s an entirely new element, something that can be used as a new energy source and usher in a brand new age. And sometimes, it’s just a god damn rock. Throw a bunch of rocks out, vaguely disguise them, and let her try and figure it out.

    >>Rapable you
    ... I don't like what you're implying, captcha.
    >> Anonymous 11/14/10(Sun)03:04 No.12791821
    Wow... You are just overestimating him and underestimating her aren't you?
    I mean, there's almost no way he isn't going to become the underdog in this conflict, and thinking that she'll stick with only -one- spy, especially if he makes a big name for himself... Why?
    >> Anonymous 11/14/10(Sun)03:06 No.12791847

    Step 3 and 4 can be done at once, really. At least in this plan. First, I’d set up a research facility or something near her base of power – I’d say in a city with a military base along the French/Spanish border. Have it work on something harmless, but make the facility itself as secretive and suspicious as possible – hire professional security, whatever you need to. Just make sure that it’s easier to get into then it is to get out. I suggest a prosthetic limbs research center. Leak word that it’s working on revolutionary new “arms”. So, by now, it’s fairly obvious we want them to go after it and get caught, but why?

    For one, it’s a Spanish ruler sending a personal team into a French city. Best case scenario, she’s also with the group when they go in. That’s going to be some major political problems, even if she gets away scott free. Throw in the fact that it’s a hostile act against you, gives you reason to pull your companies out of Spain. Maybe you feel that your work there is threatened or whatever. End result is a massive loss of jobs, which your newspaper will be quick to jump onto. Turn them into friggin’ Fox News, and let them loose on her.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)03:08 No.12791859
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    I'm liking all this shit, wonderful thread as usual, thanks guys!

    I'm off to beddy-byes, but if the thread is still up tomorrow, I'll keep up the posting and question answering.

    >> Anonymous 11/14/10(Sun)03:09 No.12791865

    If they don’t get caught, there will at least be a number of witnesses to identify them. If the party gets caught, see if they break out. If they don’t, then arrange for them to be broken out secretly. Once they’re out, they’ll have little options – either stay and be hunted, or head back to safety of their protector. However, if she’s smart, she’ll turn them away. If not, she’s going to have a damn good explanation why she’s consorting with what amounts to terrorists, and your newspaper is going to spin the hell out of it. It’s a win-win situation.

    End result is a political and economic shitstorm of biblical proportions. Let her deal with that as the ruler of Spain. Also, I believe she won’t openly counter, as it’ll be seen as disgruntled ruler takes revenge on well known philanthropist for her own embarrassing actions.

    As for the rest… well, it’s late so I’ll give you the basics.

    You then fake your death (ideally in a way to implicate her). Go to Russia, and pull a Rasputin. Basically become a Russian Doctor Doom.
    >> Anonymous 11/14/10(Sun)03:09 No.12791869
    ...Seriously? You don't thing she knows what 'subtlety' means?
    >> Anonymous 11/14/10(Sun)03:10 No.12791880
    ...How the fuck do you expect him to become some philanthropist without her knowing and without being that smart?
    >> Anonymous 11/14/10(Sun)03:15 No.12791921

    Again, I said this is what I'd try in his situation. As I said in >>12790887 - I'm no mastermind. Dunno if he can do it, dunno if it's even possible. Just something I thought of when I was bored.
    >> Anonymous 11/14/10(Sun)03:17 No.12791942
    Don't get me wrong, it's a good plan for wrecking someone's shit. I'm just not sure there's any way to get to the point of being some famous and beloved philanthropist without being almost completely compromised by her.
    >> Anonymous 11/14/10(Sun)03:18 No.12791947
    Just wonderin'...does ANYONE think DP's character (Markus) has any way to achieve his retributive vengeance, or should he just give in. Because I think DP should just give in. Markus is in too deep and, by DP's actions, has really no trump card to fall back on that wouldn't be DM fiat. Perhaps this is because it's 2am out here, and I'm tired, but I can't think of a way for Markus to avenge the fallen. I don' think it's possible...
    >> Anonymous 11/14/10(Sun)03:22 No.12791981
    Honestly? From what I've seen, Illora was in more or less the same boat and her player didn't have the success handed to her. The only thing stopping Markus is his competence. If DP has Markus go somewhere Illora would be hard-pressed to track him down, I definitely think that he could defeat her. After all, in the setting the world is at a standstill, its up to the PCs (including Markus) to get things moving.
    >> Anonymous 11/14/10(Sun)03:30 No.12792046

    Maybe I didn't explain it well enough. I'd want her to know I'm doing good in the world. Just not how she's doing it. I figure as long as I'm not openly opposing her, she shouldn't have a problem since I am contributing to her overall plan.

    The deception comes in the fact that I do supposedly suspicious things, but all end up harmless. Grab a warehouse in the docks; store goods in it. Turns out it's really stuff for the poor. Buy a house downtown, and shady characters come in and out all the time - it's a halfway house.

    By the time it's time to set her up, she'll probably gotten so tired of checking every suspicious thing we've done that it'll probably get waved off as a just another false alarm until it's too late.

    Again, this relies on too many variables to likely be practical though.
    >> Anonymous 11/14/10(Sun)03:40 No.12792103
    He's ... in deep, there's not a question about it. Is he in too deep? I dunno. The girl's pushing him towards becoming the BBEG. The group is hoping for it too. They all want to see what he can do and that makes me think he's got a shot at it at least.

    All that really separates a fool and a hero is success. The only question is "Can he do it?".
    >> Anonymous 11/14/10(Sun)03:41 No.12792113
    >The only thing stopping Markus is his competence

    that's just it, though. Not even he thinks his own competence is good enough, why do you think he asks us for help? Not to say he's a complete idiot, I mean he DID have the brains to ask when he didn't know, but when he can't break away from the table (though I hope for his sake, this is an IRC game) what's he gonna do? No matter what we tell him, if DP can't trust himself to make the right decisions, then even if he takes (his interpretation of) the broad-stroke advice we've given him DP's gonna slip up on some niggling detail and it may as well be like he never tried. Because, for all intent purposes, it will be like he never did. Yeah, we all make mistakes no matter how much we know, but you watch; he'll be back with another thread some weeks later, talking about his epic fail, and how we should've said [this] when we said [that] before, and blah blah fucking blah.
    >> Anonymous 11/14/10(Sun)03:49 No.12792159
    so you depend on Illora to get lazy? Bad form. There's no way she'd get tired of checking suspicious places, from a person that may or may not be (as of right now, is) trying too kill her, before Markus gets tired of going through the work and fund-raising to set all of this up. unless, DP is this naturally-talented troll...then...in that case...
    ...oh my...
    >> Anonymous 11/14/10(Sun)04:33 No.12792472
    Eh... It looks like DP's going to be contacting us after every session, so he might not be able to -completely- sabotage himself.
    Even though he probably won't be successful, I honestly don't give that much of a crap so long as it's entertaining.
    >> Anonymous 11/14/10(Sun)04:52 No.12792644
    Not the guy you quoted but I completely agree with you. I said in prior threads that it would be more realistic if he just gave up and faded away because neither character or player are up to the task. But you'll have to admit that for the purpose of entertainment (our's and the group's) a quest for retribution is fine, too.

    Personally I'd like to see the path of taking up some magic to heal his spine and then breaking out the outsider and joining up with the force that troubles Nemo. It would get DP away from the whole scheming/political thing at which he simply isn't good and would probably make for a more fun adventure/narrative.
    >> Anonymous 11/14/10(Sun)05:36 No.12793012
    While I agree with breaking out the Outsider, that's more of a mid-to-end game scenario, seeing as someone as powerful as her is still imprisoned (also technically he should spend a couple sessions gathering information before making the attempt).
    Regarding Illora, I'd say an important question for Markus to ask (with some subtlety) is if Illora thinks she is done compromising her morals, or if she's still willing to do terrible things for her cause. Because if she starts listening to her conscience, ironically that hurts Markus's chances at revenge.
    Also, it'd be a good idea at some point for Markus to narrow his retribution to what Illora has done (and will do) to others, instead of focusing on what Illora has done to him. Because... there's pretty much a straight-up cause and effect between the two.
    >> Anonymous 11/14/10(Sun)05:57 No.12793169
    I forgot to mention this earlier but, if the thing that's troubling Nemo is Cthulhu, I'd say teaming up with it is a no-no (especially since it'd be an unfavorable comparison to South Park).
    Also regarding Markus, I'd just think that it would be the ultimate insult if, by the time he has his final battle with Illora, he reveals that this stopped being about her a while ago, and became what she stands for. That while his own hatred started this, ultimately it grew to be bigger than just the two of them.
    Oh, and to really twist the knife? Give her a chance to surrender/stand down first.
    >> Anonymous 11/14/10(Sun)06:19 No.12793313
    that's what I don't like, anon...
    this is an anonymous board, any fool can get on here and ask for/give advice. the mere fact that he's gonna sit there and let us prod him for stories, and expects informative anything out of us scum, says a lot about not only his intelligence but his self-worth as well - and by "a lot" I speak of posts of insults too long for 2 fields...
    I honestly pray he's trolling us, because if he's serious with all of this, consider my faith in humanity shaken. I assumed the average human to be smarter than this...my haste in judgment, prejudice even, says a few things about my intellect I don't like...damn
    >> Anonymous 11/14/10(Sun)06:30 No.12793394
    Sorry for slow response, was out drinking so only just saw the thread.

    Disarmed Policeman, you now have a new goal.

    You must still destroy her. She is an ethically void monster with no conception of right or wrong, her every word is a deception (would she really do this shit after crippling you and leaving you to die? No, she's mindfucking you).

    But now you must destroy her without destroying her name. Let her 'good' deeds live on, just not her.

    So you must offer her a choice. Her life, or her legacy.
    >> Anonymous 11/14/10(Sun)06:33 No.12793429
    Honestly, I'm not certain you have the quick witted nature necessary to carry a scheme like this off, but for the sake of the story you need to try.

    Abandon your current life. Get all the files you can from your work (both things related and unrelated to what you want, just to make sure she can't find out your goal through checking) and go to the gypsies. Tell them the entirity of the plan from the start. You NEED them on side, since you NEED them to fix you up so you can act as needed.

    Through a quick Analysis of your That Girl, she is many things, but the primary one is VAIN. She is enormously vain. She has soldiers, but she does her own leg-work. She HAS to have the party on side believing she is a good person. She HAS to have you not-quite hating her.

    She is very, very vain. This is her weakness.
    >> Anonymous 11/14/10(Sun)06:36 No.12793447
    Put out feelers in the gypsy community. You need to know your ex-groups current activities. More importantly, you need to know what SHE is doing with them. No doubt in my mind she has some kind of association with them. She NEEDS them to view her as some kind of wonderful person, she has to have them view her positively.

    Your first step is to destroy that. Make sure they have access to any evidence you can scrounge up about what she did to the prince. Leave them a note saying "don't confront her, she can crush you all. Just never, ever, believe her."

    From what you've said, your group isn't subtle enough to play it off well, and That Girl is arrogant enough to investigate. How will she react when she knows the group suspects? She will react badly, since it is one of the first times she is genuinely, truly not in control
    >> Anonymous 11/14/10(Sun)06:38 No.12793460
    Of course, it's best not to get ahead of ourselves, as Markus hasn't gotten anywhere close to that point just yet.
    Here's my rough plan for success
    a: Seek out communities likely to practice magic, in an effort to go below Illara's radar.
    b: See how the communities are persecuted and discriminated against due to the Euro-centric Imperialist paradigm
    c: Possibly with the help of some philosophers, -care- that said communities are persecuted and discriminated against
    d: Help community out, gain their trust and possibly a magical boon or two
    e: Realize that for freedom to flourish, there must be a revolution
    f: Travel the world to different colonies repeating steps b through d
    g: Once your resolve is hardened enough, and you care more about 'Justice for all' instead of 'Revenge for you' gamble your soul that your revolution will succeed, in exchange for arcane might
    h: Visit Britain, gather intelligence about Celtic persecution etc and details about the Outsider's imprisonment
    i: Free the Outsider (bonus points if it's on the 5th of November) and ally yourself with her
    j: Increase tensions between Nemo and Illara's Europe
    k: Viva la Revolution! Have there be simultaneous uprisings across the world, while you also attack Europe directly
    l: Fight your final battle with Illara as the city (doesn't matter which) burns behind you
    >> Anonymous 11/14/10(Sun)06:39 No.12793462
    With that in place, your next goal is your primary one. You need to put her in a situation where she is offered the chance to either keep her life, or her good work. By this point you will have hopefully been improving your power base (if not, there is no help for you).

    Now, you start a war.

    Have people slaughter an enemy of her people and leave behind a body dressed in the colours of her household. She will have two options.

    1. Deny any involvement in the attack. It will be seen as denial by the entire government and work to create instability, excatly what she doesn't want.
    2. Admit to it and claim sole responsibility. Her son will still create stability, but she will be out of the picture.

    Of course, she will still be alive. But then you will know if she truly wants to do the right thing, or if she is in it for personal gain.
    >> Anonymous 11/14/10(Sun)06:41 No.12793466
    That's... really not very subtle is it? I mean you're talking about -aristocrats- you don't think they understand backstabbing and skulduggery?
    >> Anonymous 11/14/10(Sun)06:42 No.12793471
    It's just a game, and /tg/ knows games. You saying we can't armchair general DP's way to victory? /tg/ Gets Shit Done, it's kind of our thing.
    >> Anonymous 11/14/10(Sun)06:42 No.12793472
    If she chose to deny it, destroy her. Manufacture evidence that she was the only person involved in the activity. Fake a messenger going through enemy territory carrying gold and her seal. Make the messenger think he is genuine, but make sure he is incompetent enough to get caught. The other nation will 'know' that only she is involved. She is a wanted criminal in two nations and you have destroyed the power she wanted to hold.

    If she accepts responsibility, then... well I've read her wrong. Now is your chance. While she is weak and powerless, offer her a hand of friendship. Approach her in a wheelchair, even if she knows you don't need it. Show her a cripple she made offering her a hand of friendship.

    Now you are both going to do the Ozymandias plan. You are, combined, going to be the threat that binds Europe together against a common Foe.

    Together you will force the world to unite against a common threat.

    And you will make little magical-technological babies as you do so.
    >> Anonymous 11/14/10(Sun)06:44 No.12793479
    Sounds interesting I admit... But isn't binding Europe together kind of bad for everyone who isn't European?
    >> Anonymous 11/14/10(Sun)06:46 No.12793484
    Ahh my friend, THAT is the beauty of it.

    People expect it. It happened a few times in history, but it had to be answered every time. No king could allow such an attack to go unanswered, even if it was obviously faked. She knows damn well she didn't do it, her family would be fairly sure she didn't do it, but... let's face it, they have a child out of her, they don't need anything else. She's a fine scapegoat to use, so they would fucking use her.

    One step at a time, friend, one step at a time.
    >> Anonymous 11/14/10(Sun)06:53 No.12793513
    Yeah, DP did say that the Royal Family isn't too fond of Illora, and probably wouldn't hesitate the throw her under the bus.
    I admit that this plan has promise, though I'm not sure it necessarily has the strength to stand on its own.
    I mean, it's an excellent ruse or even a plan A, but I wouldn't gamble everything on succeeding.
    >> Anonymous 11/14/10(Sun)06:54 No.12793515
    >You saying we can't armchair general DP's way to victory?
    Yes, actually, that's exactly what I'msaying. Even if we came up with the perfect strategy, and then the perfect plans B, C, D, E, and F to back it up, You truely think DP has the intelligence to execute with any modicrum of skill. I say no. You say yes, but you're just as likely to set him up to fall as to help him. I don't like messing with the mentally challenged.
    >I'm a moralfag, so sue me.
    >> Anonymous 11/14/10(Sun)06:57 No.12793528
    I wouldn't say he's that stupid. It's just he doesn't seem to have much of an imagination.
    >Also, I fancy myself a bit of a moralfag myself. As long as we can help that group have a good time, I'd count it as a victory.
    >> Anonymous 11/14/10(Sun)06:59 No.12793537
    'Intelligence' is taking it a bit harshly. I'm sure DP is a smart guy.

    Smart? Sure. Cunning enough to out-scheme That Girl? Not a chance in fucking hell. He is entirely reactive, she is extremely pro-active. He won't initiative anything, and if he doesn he won't have covered all the bases so it'll end with his lieutenant betraying him and her crushing him between her metallic thighs.

    Honestly, he can't pull it off. He doesn't have enough weasel cunning.

    It's a bare outline of a plan. It's not a plan in it's entirity against someone like That Girl. It needs at least two distractions and a boatload of flawless preparation to have a hope of succeeding.
    >> Anonymous 11/14/10(Sun)07:04 No.12793559
    >I'm actually a moralfag
    OH, NO NO NO good sir, make no mistake I am no moralfag. that was an outright lie, made to complement my last statement as a joke. But I will say, /tg/ indeed does have the brainpower to think of some pretty goos schemes, and the seldom genius scheme that pops up once every Saturday or so...
    In fact, I rather like the tenor of this one

    however, I still doubt his ability to properly execute the plan. It can't be a simple one, hell the one I referenced may be too transparent (like, how the hell is Markus gonna just, "abandon" his life), and I doubt DP's ability to deal with an overly complex plan. One that it not his own brainchild, anyways...and we all know why that turn of events cannot be...
    >not retarded, but for all intent purposes considered sterile as far as capabilities to make brainchildren are concrened. This is no lie, I AM implying it.
    >> Anonymous 11/14/10(Sun)07:07 No.12793570
    A good point. Illora can't be out-schemed or out-steampunked (or dieselpunk... whatever) so DP shouldn't even try. Markus shouldn't even bother doing something if it seems like the kind of thing Illora should do, because chaces are she's already done it and done it better than he would have.
    Instead, he should rely on stubbornness, integrity, and empathy. To borrow some /a/ characters, he should be the Tenma to her Johan.
    >> Anonymous 11/14/10(Sun)07:11 No.12793587
    >>A good point. Illora can't be out-schemed or out-steampunked (or dieselpunk... whatever) so DP shouldn't even try.

    No no no.

    That isn't what I was saying at all. I was saying I honestly don't think DP has it in him to outscheme her. He doesn't have the necessary underhanded cunning, I think. She can be outschemed enormously, she has huge fucking weaknesses (pride, to proactive without being reactive, a reliance upon manipulation, a reliance upon a power system that she doesn't belong in, etc etc), but DP doesn't seem like the sort of person who can "Just as planned" her ass.
    >> Anonymous 11/14/10(Sun)07:15 No.12793604
    When I said "can't" I of course meant "can't by DP". Sure a different player could definitely outmaneuver her with minimal difficulty, but since DP's the one asking for our advice it's best not to worry about hypotheticals.
    >> Anonymous 11/14/10(Sun)07:17 No.12793614
    Explain to me a way stubbornness, integrity and empathy will work against a woman who will rape a boy, a prince to get what she wants? Heaven forbid if Illora (or the player herself) actually WERE sociopathic; then Markus is screwed.
    >rapes a prince, really looking like were heading into sociopath country. Markus has no chance in hell with that strategy

    We must rebuild Markus. We can do this by giving DP ways to work on new strengths, or more realistically apply the strengths he has in different ways than anyone would expect. We will train DP, TEACH him to play the way a hero is to be played. We get shit done, right? Well then, let's teach this old dog new tricks.
    >or at least tell him ways to re-apply his stubbornness, empathy and integrity
    >> Anonymous 11/14/10(Sun)07:17 No.12793618
    Part of me wonders if we could teach him. We need to try and teach DP to be able to think of these schemes, rather than just ask us.

    DP, of all of us, knows her best. He needs to start running hypotheticals. He needs to be able to think to himself "If I do X, what will she do? What if I do Y instead, what will she do?"

    He needs to be able to predict her reactions and be able to plan it out so her reactions will be the cause he wants to the effect he desires.
    >> Anonymous 11/14/10(Sun)07:33 No.12793714
    But what kind of 'hero' should Markus become? Because yes, the easiest way of killing a monster is becoming a monster... Matching and exceeding Illora's ruthlessness to get revenge.
    But... To me at least, that's boring and pretty lazy to boot.
    >> Anonymous 11/14/10(Sun)07:54 No.12793790

    Actually, the point of The Call of Cthulhu was that whatever the Swede did, was totally pointless.

    Cthulhu was instantly reforming itself after he vanished. The cult wasn't destroyed.

    The only thing that happened was that the cultists actively started killing everyone who knew about Cthulhu, and they were very good at it.
    >> Anonymous 11/14/10(Sun)08:00 No.12793812
    good question. I guess that's for /tg/ to decide. Honestly, I put my drop in the hat for
    >traveling the world, becoming acquainted with both the cultures and magics of other nations. basically becoming more powerful, in a purely magical sense, and using that power for good.
    but that's just me. (and it's not even a sketchy outline of an amalgamation of 2 previous plans. for shame, me, for shame.)
    >> Anonymous 11/14/10(Sun)08:06 No.12793835
    actually, it's for DP to decide, but we will give him the tools he needs to decide, as well as show him a few directions of play (*cough*vigilanteavenger*cough*)
    I agree though...fighting monster with monster is boring, uninspiring and makes for hollow victories in the end.
    >> Anonymous 11/14/10(Sun)08:15 No.12793883
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    A.) ROBOT = YOU

    >> Anonymous 11/14/10(Sun)08:22 No.12793929
    Don't become a monster. Hell no.

    Become a storm of destruction.

    If she's Magus, you're Lavos.

    If she's Loghaine, you're the Archdemon.

    If she's Sepiroth, you're Kafka.

    If she's Nyarlapotep, you're Azathoth.

    If she's a velociraptor, you're a T. Rex.

    If she's Caesar, you're Legate Lanius.

    If she's Obama, you're Sarah Palin.

    Get my point? You'll be a storm of destruction and death.

    Because through hardship and genocide do we humans reach enlightenment.
    >> Anonymous 11/14/10(Sun)08:26 No.12793951
    ...There's nothing lazier and more boring than mindless destruction. -Anyone- can do that. I mean, fighting someone evil by becoming LOLEVIL? Why?
    >> Anonymous 11/14/10(Sun)08:29 No.12793967
    Yeah, I'm in favor of that with a side order of "Throw off the shackles of your oppressors" and "Let the flames of revolution burn". But that's more just a side benefit of him being helpful.
    >> Anonymous 11/14/10(Sun)08:31 No.12793977
    Become a full-conversion cyborg? Sounds interesting, but Illora might be ahead of us in that regard.
    >> Anonymous 11/14/10(Sun)08:41 No.12794015
    Only belive her after she has given everything up.
    Ruin her, throw her forces to the wind, wreck her arm, make her unable to be a monster.
    Then belive her on the redemption front, because then, even if it's hopeless, you can put the effort and time into saving her. When she's hidden behind a wall of power and unstoppable, you can't change her.
    >> Anonymous 11/14/10(Sun)08:45 No.12794029
    Go down the magic route, become a lich or whatever, take everything from her.
    There, responsibility gone, no more of this 'I do what needs to be done' bullshit, because I'm in control of Europe now, now try being a good person now bitch on a personal scale.
    >> Anonymous 11/14/10(Sun)08:45 No.12794032
    I was building on the post of the guy above me.

    Power and strength through destruction and pain.

    Something HAS to happen, DP keeps talking about how history has stagnated.

    History shouldn't stagnate.
    >> Anonymous 11/14/10(Sun)08:52 No.12794066
    While I definitely agree with you that there needs to be a paradigm shift, and that said shift will likely take the form of a war, that doesn't necessarily mean one has to become an avatar of destruction.
    >> Anonymous 11/14/10(Sun)11:37 No.12794992
    I'm not sure becoming a catalyst for global change precludes also being a HERO OF JUSTICE. I mean, it'd make things more difficult sure, but not impossible.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)13:33 No.12795772
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    I'm back. I'll answer some of the stuff in the vague order that I read them.


    Yes that's true, the Spanish aristocracy doesn't like her that much. She's a foreigner, (she has them believing) the former Prince's mistress (despite how unlikely it is for a 13-14 year old to have a mistress), and is doing all sorts of good work and helping the populace, not acting like royalty should and stuff.

    For them she's improving the economy and social standards as well as foreign relations.

    But all they really care about is the child she bore them. Once her usefulness runs it's course, they'd gladly get rid of her.


    Oh hey, I see lots of doubt abound, and it's true I'm pretty stupid, at least compared to Illora's player. However I'm not incompetent, I can follow and enact plans just fine if I have enough to go by, which is what /tg/'s giving me.
    >> Anonymous 11/14/10(Sun)13:49 No.12795904
    I was just about to bump this. Out of curiosity, you have one session a week right? Because I was wondering how many sessions it took Illora's player to get to where she is now.
    >> Anonymous 11/14/10(Sun)13:58 No.12795970
    Look, poster of the political shitstorm plan here. DP, whatever you do, if you want to become the BBEG for the party, you're going to have to figure out some goals and work toward them. Long term and short.

    First, I think we can all agree that he's not going to have much of a chance of anything if he just stays as a desk jockey policeman. He needs to get some sort of power. Figure out what you want (either magical, political, economic, status or whatever), and go after it.

    Whatever you do, though, make sure you survive. I know, it sounds obvious, but if she ever decides that you're too much trouble to keep around, you are done. There's not going to be much you can do at this point to stop her or the party if they decide to do it. So be smart, and be careful.
    >> Anonymous 11/14/10(Sun)14:03 No.12796010

    If I remember right, it took over a year IRL. This is why I think we can help him, since we can analyze and predict around events. As long as he's patient, all he's just got to do is just to play it out and execute.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)14:04 No.12796015
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    I agree that some major events will have to happen at some point, it's only natural.

    However allot of people have suggested that starting WWI is a good thing.

    It doesn't sit well with me, but as some people have suggested it's probably for the better so I can work towards it regardless.


    I'll paint a picture, given the suggestions so far, on how I think things would happen if I follow them;

    - Magic route; learning magic to oppose her and build strength and help people. By this way, given magic's dying nature, I'll probably be able to do lots of good for people, but invariably the expanse of the amount of influence and things I can do would be small scope. By this method, it'd be more like, I could help people that are being persecuted, and gain enough strength to put Illora down, but after that there isn't much I could do in terms of world changing, and the WWI would invariably happen.

    Essentially, it's do small good, and complete what I want (retribution for Illora), but after that it's take a backseat to history as the world moves on.

    At least I think...
    >> Disarmed Policeman Anonymous 11/14/10(Sun)14:05 No.12796022
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    - Nemo route; not only does this allow me to obtain such advanced tech as previously unseen, but it also allows me to travel pretty much anywhere. Assuming I can help Nemo with his problems in the South Pacific, it allows me to bring the world up to speed and increase technology everywhere. Entailing that, just by nature Illora will be progressively more and more left behind and fade away. If she chooses to react, a simple, protracted display of force against her would be enough, and though I'd probably take allot of fire from other nations, overtime it wouldn't much matter.

    In this way, there also may not be a war at all, given that technology wonders would be blooming everywhere, and basically everyone is going through a golden age. Plus, we'd have the means to intervene and stop a war. Essentially foster the world in a direction we want while bringing it up to speed.


    - Strange Magic route; by freeing the Outsider, we'd join her in her mission. The magics of the old world rebel against the new, and the world is cast into war. In this way the process is sped up, and turmoil is now.

    The only problem is, this makes us an enemy of most of the world, Nemo included. It could also give Illora a chance to unite Europe as a common force against us, with her at the lead.

    All that said though, even against an alliance of Europe, and Nemo and the inventors, they'd be hard-pressed to defeat us, and would need like some sort of miracle to triumph. Even if things went south, we could always retreat and build up power again.


    That's my take on how things might happen. Again, just speculation, but based on how things have been going, and how I expect DM's would allow things to happen.
    Also at some point or other, I still like the idea of stealing Illora's baby. If for no other reason than to raise it proper, but also because it would destroy her power base in Spain and cause her all sorts of trouble.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)14:08 No.12796044
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    We have two games a week, and it several months.

    As an aside though, this isn't the only game we play, and play solidly. But the option is there for me, if need be, to get two games in every week, to do whatever I need to do.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)14:09 No.12796049
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    That's RL time by the way. In-game it took a couple of years.
    >> Anonymous 11/14/10(Sun)14:14 No.12796100
    The obvious solution would be to figure out if or -why- magic is dying and stop it. I mean, the Outsider was certainly able to get a lot of magic wasn't she?
    If I have to wager a guess it won't be some tangible force or event. It'll be because all the magic-users are bound by tradition, unwilling to embrace a changing world. And as such, they're being left behind.
    You could teach them that the world is big enough for people to still honor the old ways while still moving forward. It's just that in order to do so, you can't have a bunch of imperialists actively stamping out tradition.
    >> Anonymous 11/14/10(Sun)14:18 No.12796136
    ...the way you say 'Strange Magic' and hint that it's something old magic would react harshly to, seems to hint that you might not want the Outsider's power.
    Also, my only complaint with Nemo is that you'd pretty much just be doing what he tells you to do (and you'd be right to).
    >> Anonymous 11/14/10(Sun)14:22 No.12796167
    To clarify, the reason you might not want the Outsider's power is because she might have gotten it from Cthulhu or other cosmic horrors.
    ...That's bad, by the way.
    >> Anonymous 11/14/10(Sun)14:28 No.12796221
    Hmmm... If those are your options I'd suggest the Magic Route. Be the hero, save as many as you can, in spite of all you've suffered. Make genuine allies and friends if possible, from numerous circles of life. If Illora threw her life, conscience, and soul, away for the price of seeing her vision of Europe prosper, you should do the opposite, enrich your life, learn to appreciate the hidden corners of the world (while they're still around) and all the peoples who dwell within.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)14:36 No.12796295
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    Well I simply mean that going that route is probably the most drastic.

    It entails going against most everything, with only nature on your side. Hence why during her reign of terror, besides her technology and magic strengths, legions of natural magic wielders and creatures (dryads, elementals, even just normal animals, bears and sharks and stuff) joined her fight.

    A sad story for them that once she was subdued, it only made the rest of the nations involved rally against them more. It used to be that you could go into a forest and meet fairies and tree spirits, and maybe see a unicorn or centaur go by.

    Not anymore though, mass genocides and the like happened.
    >> Titanium Man 11/14/10(Sun)14:38 No.12796310
    Hey, Policeman, can I get some descriptions of you and the girl? Comicfaggotry depends on it. I especially need to know where you're disabled.
    >> Anonymous 11/14/10(Sun)14:40 No.12796321
    Hm. It was reckless of her, to make things so 'all or nothing' wasn't it? Especially when she couldn't follow through.
    Such a shame that ironically she ultimately did far more harm to natural magic than she prevented (which was likely her original intention).
    No wonder other magic-users would seek to distance themselves from her. Unless you have some method of controlling or commanding the Outsider, I suggest not involving yourself with her, as it seems to be too much of a gamble.
    >> Anonymous 11/14/10(Sun)14:41 No.12796331
    Did you mention what system this is?
    I know you mentioned Fate points, which makes me think Spirit of the Century, but I'm not sure.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)14:44 No.12796356
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    Pic related is what was the girl used to describe her character. Just with a left robot arm, a robot eye, and a right robot leg. Although with the leg you can't really tell as she wears dresses all the time, like we didn't even know she had a robot leg until we saw her with her clothes off.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)14:48 No.12796386
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    Well she's not crazy, I just assume she was over-ambitious at the time given the new power. Given a second chance though, I'm doubtful she'd make the same mistakes again.

    Plus, I'm sure the DM's, if I made the effort to get out, would allow me work with her. A scary thought, she being the most powerful entity encountered in this game so far.
    >> Anonymous 11/14/10(Sun)14:57 No.12796454
    You make a good point, but I have to say that even if you freed her, it she's really that powerful (stronger than even what gods are left) there is no working "with" her, there's only working "for" her. It's pretty much the same situation that there is with Nemo... You could be her most loyal and trustworthy servant, her right-hand man, but you'll still be a servant nonetheless.
    Though now that I think about it, you're already being told what to do by... us, aren't you?
    >> Kruppfag 11/14/10(Sun)15:01 No.12796485
    Well DP, I think the reason people want WW1 to start is because it nicely fucks over all of Illora's plans for European prosperity, leaving America in the perfect position to become a Superpower. However, what needs to come first is the Spanish-American war, or something similar, so long as Spain loses its colonies.
    >> Titanium Man 11/14/10(Sun)15:06 No.12796544

    Much obligied. Now, if I can get an idea of what you look like, my drawfaggotry can come to fruition.
    >> Anonymous 11/14/10(Sun)15:07 No.12796550
    Nah, I don't really care about America, I'm more concerned with what America (theoretically) represents, freedom and democracy and all that. WWI was an important first step in ending the Age of Empires and loosening the grip on many of the colonies, paving the path towards independence.
    >> Kruppfag 11/14/10(Sun)15:28 No.12796732
    It's less about America, and more about Spain forcibly losing its colonies. Combined with a royal heir that is also a bastard, the Carlists should begin yet another Carlist War which will hopefully succeed, especially if Spain's army is weakened.
    >> Titanium Man 11/14/10(Sun)16:03 No.12797026
    Oh, wow, I forgot how much of a terrible drawfag I am :V My cool ideas, she cannot be translated by my hands! I'll do my best, of course, but don't expect too much.
    >> Titanium Man 11/14/10(Sun)16:34 No.12797328

    Anyway, Policeman, I know this thread will eventually die and I'd hate to wait until the next one to get this to you. It's still "watch me fail at drawing" but you seemed very receptive to the Stand idea so I figured I'd whip this thing up for you. Drop me a line if you're still around - I'm almost done.
    >> Anonymous 11/14/10(Sun)16:37 No.12797351
    Personally, I would ally myself with her. She seems to want to do good, and with some help, she could probably use her enormous power to help someone.

    Make yourself her confidant. Tell her outright that you're going to be her moral compass, and if she steps out of line, you will spend your entire life trying to take her down.

    That's what I would do. High risk, high reward.
    >> Titanium Man 11/14/10(Sun)16:49 No.12797470
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    Here we are - drawfaggotry of what I hope will be the optimum end of this campaign.
    >> Anonymous 11/14/10(Sun)16:49 No.12797475
    Oh hey, I see lots of doubt abound, and it's true I'm pretty stupid, at least compared to Illora's player. However I'm not incompetent, I can follow and enact plans just fine if I have enough to go by, which is what /tg/'s giving me.

    Not what I was saying at all, mate. Look at my post
    You're probably a very smart guy, but you don't seem to have the underhanded cunning that would be needed to Xanatos Gambit her.

    Before you enact any plan, the first question you need to ask is "How will she react?" and you need to KNOW the answer. Assume however you act, she will know.

    The true genius of being able to pull of a Xanatos gambit isn't that you've planned something well - any one can have a plan - it's that you've incorporated your enemy's movements into the plan.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)18:48 No.12798575
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    I'm back.


    Brb fappin like the wind.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)19:04 No.12798698
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    Yeah I guess /tg/ is my spiritual liege.


    That makes sense, but I don't want to screw over my own nation. And she and I are from the same country.

    I suppose a war in Germany's favor would be fine and dandy. Which... actually kind of sounds like WWI.


    Pic related is probably the closest thing to what I would imagine Markus to look like. Except more German-ish, I guess if that makes sense. Like blonde, albeit darker blonde hair.

    Also the whole deal with having one arm and being a cripple.
    >> Kruppfag 11/14/10(Sun)19:15 No.12798797
    Actually, if Germany loses WW1 as spectacularly as it did irl, it essentially delivers the killing blow to Illora's power by becoming a republic.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)19:20 No.12798837
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    Won't it eventually be that way regardless?

    I just don't want the place to be turned into a bombed out wasteland, with the people suffering and having to pay exorbitant reparations.
    >> Titanium Man 11/14/10(Sun)19:23 No.12798859

    Please don't jerk off to my fanart. :(
    >> Anonymous 11/14/10(Sun)19:25 No.12798872
    His rights as a wanker trump yours as an author.
    >> Kruppfag 11/14/10(Sun)19:33 No.12798927
    If Germany remains an empire, then her duchy will also remain, which means she will still have some political power, however small that will be. As long as she still has even the smallest bit of power, she can manipulate her way back to the top. That's why Germany needs to lose as well.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)19:46 No.12799035
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    I'm sad.

    IM SAD
    >> Kruppfag 11/14/10(Sun)19:52 No.12799073
    Although now that I think about it, if Germany became a republic there wouldn't be much to prevent her becoming elected President or Chancellor.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)19:56 No.12799106
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    Everyone loves her as well.

    >> Titanium Man 11/14/10(Sun)20:02 No.12799164

    She wasn't even DRAWN that good, don't tell me he's wacking off to The Police!

    In all seriousness, I hope you like it. I might draw more now that I know what Markus looks like. Still gotta tell me where he's disabled, though.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)20:06 No.12799206
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    It's already good art, and the fact that there is no other drawfagging available, makes it the best art for this in existence.


    He's a cripple in a wheelchair, and is missing his left arm about halfway up.
    >> Anonymous 11/14/10(Sun)20:09 No.12799251
    She becomes Prez, shifts the government to the National Socialist Party, consolidates political power, rallies the industrial base, and starts WW1.

    Heil Chancelor Illora!
    >> Titanium Man 11/14/10(Sun)20:11 No.12799272

    So busted legs and arm? Wow, I think you actually have the same injuries as the guy fighting in the wheelchair in that video, though his eye also got fucked up. My next picture will fix The Police accordingly.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)20:13 No.12799309
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    Mother of Deutschland! Mother of Freedom!

    Don't say such glorious things, lest I feel inclined to join her.

    And then she starts speaking out against the Jews...
    >> Disarmed Policeman Anonymous 11/14/10(Sun)20:16 No.12799343
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    Nah busted back, his legs are fine. And it's just the one arm.

    But relatively close.
    >> Anonymous 11/14/10(Sun)20:17 No.12799360
    my apologies...but it has to be, my friend.
    >> Titanium Man 11/14/10(Sun)20:25 No.12799480

    Duly noted. That still means The Police loses an arm - if your Stand is damaged, you are damaged as well. Vice versa also applies. Usually only Stands can hurt other Stands, but if you use The Police as a magic construct, then it might have to be vulnerable to other things.
    >> Kruppfag 11/14/10(Sun)20:33 No.12799596
    While I find that scenario highly unlikely, on the off chance that should happen, your best bet is to manipulate your way into the same position as Ernst Röhm.
    >> Anonymous 11/14/10(Sun)20:59 No.12799937
    You do known that Hitler killed Rohm, right? Anyway, if she doesn't become the Fascist Chancellor of post-war Germany, I definitely see her becoming the puppet master of National Socialism.
    >> Kruppfag 11/14/10(Sun)21:03 No.12800006
    Thats the point. She explicitly stated that should she ever kill DP, it will be the last thing she ever does before killing herself.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)21:04 No.12800014
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    Standing at an elevated podium at the head of rallies, proclaiming a message of new world order before legions of cyber warriors as crimson banners hang overhead.

    The joke is, it's something I could totally see her doing, because of something similar she did in another game.
    >> Anonymous 11/14/10(Sun)21:05 No.12800036
    Best bit? It'll end up creating an alternate WWII in which Germany gets carpet bombed by America with the A-bomb.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)21:19 No.12800195
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    Or Germany gets the bomb, we (Europe) are the ones getting all the sweet tech. America is highly jelly.
    >> Titanium Man 11/14/10(Sun)21:31 No.12800341
    Even when I cartoon the girl I fucking hate her :V At least I'm having the most fun I've had in years drawing this stuff
    >> Kruppfag 11/14/10(Sun)21:33 No.12800355
    Likewise, I'm having a blast just thinking of various contingencies that could be used.
    >> Titanium Man 11/14/10(Sun)21:48 No.12800566

    It helps that I can draw her getting beaten up by The Police!
    >> Disarmed Policeman Anonymous 11/14/10(Sun)22:01 No.12800728
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    Or just snapping my character in half like a fortune cookie!
    >> Anonymous 11/14/10(Sun)22:04 No.12800763
    Then I guess it'll just be wave after wave of Soviet untermenschen who have to do the job...again.
    >> Titanium Man 11/14/10(Sun)22:06 No.12800808

    Like hell, with The Police you can royally fuck her shit. Most Stands can punch people A ZILLION TIMES PER MINUTE so it wouldn't be wise to tangle with The Police head on.

    Now, I might look like I'm assuming my suggestion is the one you'll go with. Make no mistake - this isn't my game, I can't influence your final decision, so do what you like best.

    But I DID draw you fanart.

    Just saiyan.
    >> Disarmed Policeman Anonymous 11/14/10(Sun)22:11 No.12800873
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    I said I'll definitely look into doing it.

    It probably won't be my main means of attack/defense, but definitely something to have.
    >> Titanium Man 11/14/10(Sun)22:17 No.12800938

    Very well. I'll just mention one last thing. If you do find the arrow in the campaign and you do use it to get a Stand, keep it. This way later on you can stab The Police with it and get a major upgrade if need be - the Requiem form! Of course, Requiem forms are super crazy broken, so save it for dramatic license if needed.
    >> Anonymous 11/14/10(Sun)22:53 No.12801400
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    I hate to sound like a broken record, but with the near extinction of magic, you becoming its champion is sounding more and more awesome. That seems like the most feasible path to revenge. Gypsies have always been associated with those forms of magic and you now have a greater "in" now that she told you she has a mole in the gypsies. With a good pact with the fey you could easily gain enough magic to get started on the path of becoming a great magician, reviving magic, or even getting some artifacts to help on your journey. If you are going that route you must do some research on what type of fey that is in your world. Some of there rules of edict can be deadly for the unprepared. My suggestion on were to start looking is the tomes you confiscated as a policeman.

    Also i was the one who asked if "that girl" was aware of these threads. Considering that the plan is to kill her, if she knew what we were talking about she would not have talked about "the cycle going on and on." So I would say with some confidence that she is not reading this thread.
    >> Anonymous 11/15/10(Mon)00:25 No.12802819
    Op you still here.
    >> Disarmed Policeman Anonymous 11/15/10(Mon)00:37 No.12802933
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    Of course. I'm always here.


    She never said she has a mole, we just assume she does or else she wouldn't have ways of knowing.

    And no, I don't think she knows about these threads. She doesn't know about 4chan even.
    >> Anonymous 11/15/10(Mon)04:31 No.12805300
    I gotta ask, OP, do YOU have a plan in mind, like perhaps some sort of goal you wish Markus to achieve that concerns Illora? Or perhaps some character goals in general that may coincide with doing such actions as "Joining with the outsider" or, less drastically, "reviving magic"? To me it doesn't seem like your goal concrening this game isn't to defeat Illora, so what is it? Also, I may have missed it while reading the tread, but what system are you playing ("Shadowrun", "GURPS")?
    >> Disarmed Policeman Anonymous 11/15/10(Mon)06:48 No.12806162
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    It's a homebrew game, setting. Some of the DM's have taken bits and pieces from other games to do things they needed, but mostly homebrew. We run our games mostly on talking and describing, and really only use character sheets and stuff to keep track of various things, and dice occasionally to determine roughly how well something is to happen, and play off of that.

    It's a bit complicated to breach at first, but we've been doing it this way with most of our games, so we're all pretty set with it.

    Downside is if you can't talk out narratives or describe things in good detail, it can be pretty hard, but we're all fairly competent at it, some more than others.

    I do a much better job of explaining it in the first threads, this is just a summary.


    I figure my out of game goal is to make things interesting, if not fun for everyone. I could have given up and died in the forest way back when and rolled a new character, joined the group anew. However, everyone noted how things were similar to how Illora was left alone, and how I could run with it and do something cool. It's allot to expect, given that I've never been the best player or even DM'd a game, but they expect Markus to come back, possibly provide a threat. I want to give them a BBEG to theirs and Illora's goals.

    In game, I figure I want Markus to make a physical recovery, to have Germany do comparatively well in world events, and to have Illora face justice in some way, even if she truly does become a force for good in the world.

    Those are the basic goals. How he gets to completing those things is still up in the air, as is anything else that isn't specifically related to them but are worth achieving as well.

    Reviving magic, or starting a revolution, causing WWI or traveling the world? All these suggestions have been fantastic, I'll just see where things are in a few games, and from there I can start acting towards major long term goals.
    >> Titanium Man 11/15/10(Mon)08:26 No.12806576
    Can't believe this thread is still up. I suppose nothing unites /tg/ more than Bitches That Need To Die.
    >> Anonymous 11/15/10(Mon)09:10 No.12806714
    Ooh, glad I caught it before it 404'd. I've read up just yesterday, and this sounds awesome and a half.

    Unite magical peasants and start supernatural proletariat revolution sounds good, but if you can ever-so-gently nudge assorted casters toward thinking about that "old earth majjikque" or whichever, that may work as preparation to busting the Outsider out, but having a fairly strong hand when you do - you have an army to put behind her juggernaut, and that army would rather follow you. Why'd they bust out the Outsider in the first place? She has a proven history of buttfucking one of the main imperialistic powers. So why not give her a second shot, if she can live with not directly attacking your beggar's army.

    Unrelated, does Illora's player live anywhere near North Carolina? I only ask because I have this friend of a friend . . .

    Fuck it, I like head-games. I'll be in my bunk.
    >valued apeths
    Captcha knows the deal.
    >> Disarmed Policeman Anonymous 11/15/10(Mon)11:18 No.12807312
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    I figure very much pic related.


    Well as long as whoever it is, is involved with Natural magic, then yes, the Outsider wouldn't attack them. Druids and shit, Wicca and magic of the earth, creatures and dwellers of the old world are the staples of her "new world".

    As for Illora's player, she lives in your town, and is coming to fuck up your game next.
    >> Anonymous 11/15/10(Mon)12:56 No.12807911
    DP if nothing else, even if you don't travel the world learning the ways of magic you should get out of Germany. That Girl still has power there so it will be easier to track you there (and in Spain of course.) Where you go doesn't matter so much so long as That Girl doesn't have any power there.
    >> Anonymous 11/15/10(Mon)13:15 No.12808012

    >> Anonymous 11/15/10(Mon)13:43 No.12808203
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    Global huh? Well DP you must combine magic and technology (Join Nemo) to create a rocket to the moon and start your revenge scheme from there.
    >> Anonymous 11/15/10(Mon)17:01 No.12809890
    Was no one else convinced by her weepy reform?

    I know she seems like one prone to betrayal, but she seemed pretty convincing to me.
    >> Anonymous 11/15/10(Mon)17:07 No.12809941

    Hell no.
    >> Anonymous 11/15/10(Mon)17:08 No.12809943
    Honestly, I'd say Illora's actions against Markus and the party were more or less completely logical and justified (as far as revenge goes). She spared Markus and his cleric friend in her first two attacks because they were nice to her, and only crippled Markus (in a deliberate callback to what happened to her) because he tried to kill her in her sleep. I do think that Illora (in-character) is being completely sincere.
    Ultimately though, it's irrelevant. She still raped and murdered a 14-year-old Prince, and even if she's sorry for the things she's done, she downright stated that she's perfectly willing to do them again for the sake of her goals.
    That's why even if Markus is able to (and in my opinion should) able to put what Illora did to him aside, he still needs to take her down for all the terrible things she has and probably will do to others.
    >> Anonymous 11/15/10(Mon)17:10 No.12809950

    She said she'd rather kill herself than descend any further though...
    >> Anonymous 11/15/10(Mon)17:18 No.12810027
    Nah, she just said she'd kill herself if she had to kill Markus. And that's only if she killed him if he prevented her trying to redeem herself.
    >> Anonymous 11/15/10(Mon)17:29 No.12810120
    Even if Illora is being sincere, that doesn't change anything. You can still do terrible things in the name of peace. In fact, I'm getting unpleasant reminders of the Operative from that Serenity film.
    >> Titanium Man 11/15/10(Mon)18:25 No.12810585
    One more post to get this to autosage. Good thread, though, and I'm looking forward to the next one! I'll work on some good art when the time comes.
    >> Disarmed Policeman Anonymous 11/15/10(Mon)19:26 No.12811248
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    The only reason I would consider believing/forgiving her, is that seeing her again like this, it seemed like she basically shed a facade, the evil self. Before this, after leaving her she'd always appeared resolute in her actions and convinced of her beliefs, however now she's admitted it was a face she put on to try and cope.

    Saying that everything going on, all of it is too much for her, and the way she acted was like seeing the old self again. To reiterate, she never used to be bad. She was just the groups lively and kind rogue who got us through allot of things with mostly optimism.

    Now it's revealed that the evil, world-changing self was just a guise she put on to get revenge. She finds revenge isn't what she wanted, but now the evil self is all she has left, and the only option to follow.

    Given the recent turn of events, it looks like she's still the same young girl I once knew, wrapped up in something too big for her, and desperate for what to do.
    Of course, that's assuming she wasn't lying. And regardless, she still has to pay for what she did. I'll see to that.
    >> Anonymous 11/15/10(Mon)19:31 No.12811305
    Pay for what she did to who? To you? Because... from what I've seen, Markus kind of got what was coming to him. I mean that shit was some downright ironic punishment.
    That's not to say that Illora hasn't done things worth punishing, and won't do bad things in the future, even if she feels guilty about it.
    I'm just saying that when you take her down for the final time... please don't let it be just for the sake of yourself.
    >> Disarmed Policeman Anonymous 11/15/10(Mon)19:36 No.12811354
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    It's not. It's for the others.
    >> Anonymous 11/15/10(Mon)19:49 No.12811527
    Good. Hmm.. For your next session, you still have the morning to deal with, which means you'll have to handle both Illora and the gypsies. There's a chance that Illora might do something stupid with all the layers of psychological armor you seemingly shattered... So that's fun.
    If she asks what your plans are, just tell her you're thinking of leaving Europe for a while, getting a chance to really appreciate the rest of the world, and maybe even help those in need. Play it off as a vacation, instead of a vengeance-fueled quest for arcane might and allies.
    Also ask her even if she really does feel bad about the things she's done, will that stop her from doing more bad things in the future? Or will she continue to do things that make her hate herself, to see her goals fulfilled.
    >> Disarmed Policeman Anonymous 11/15/10(Mon)19:56 No.12811618
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    I'll have my family leave in the morning, that's for sure.

    Whether or not Illora leaves is to be seen, I guess it depends whether or not she actually was telling the truth about her regrets.

    And yes, I suppose I will tell her that I'm going away. It's not suspicious, and it's probably true.
    >> Anonymous 11/15/10(Mon)20:14 No.12811827
    I'd be inclined to actually trust her, seeing as she doesn't have a reason to lie to you. I mean as it is, Markus is hardly a genuine threat is he? As it is, he's -nothing-, and Illora probably feels it's safe to let her guard down around him.
    >> Disarmed Policeman Anonymous 11/15/10(Mon)20:48 No.12812208
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    Yeah, I mean despite everything she's done, and everything that's happened, she hasn't really changed, in a way we're still friends.
    >> Anonymous 11/15/10(Mon)21:11 No.12812458
    And that's why, right before the final battle, you'll give her one chance to surrender.
    (That is of course assuming you'll be holding the advantage by that point)

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