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  • File : 1289181262.jpg-(302 KB, 520x736, CommanderQuestPostOne.jpg)
    302 KB Anonymous 11/07/10(Sun)20:54 No.12718284  
    >Last time: http://suptg.thisisnotatrueending.com/archive/12681296/
    >back from the weekend!

    As the briefing is dismissed you make your way out of the Praetorians office deep in thought. There is alot of land to guard in the southwestern forest in the Halrian valley. If you hide in the woods and try to fight the Uurlanthians that way you feel positive that the imperial harvesting groups in the forest will surely be attacked, resulting in you failing the mission, you'll need a solid plan to deal with this portion of the campaign.

    Before you can get to planning, you are cut off by your friendly rival Cornelius Pontius, who is stnading next to your dwarven peer Kaelus Grentz. Both of them opposite Braeliush Nomz. "Justinian, help us settle this debate, would you? Kaelus and I cant seem to agree on what sort of man makes the best Regimental Lieutenants, and Braeliush here is of absolutely no help. What traits did you look for for yours?" Cornelius asks, not noticing the slight growl Braeliush made at him when the man slighted his opinion.
    >> CommanderQuest XX Pax !uGYNBMPzOs 11/07/10(Sun)20:55 No.12718294
    forgot to add my trip and the subject line, derp
    >> Anonymous 11/07/10(Sun)20:59 No.12718347

    Well let's hear their opinions first. No sense in walking into a conversation Blind, after all.
    >> girder 11/07/10(Sun)21:04 No.12718402

    That said, I suppose we should relate to them qualities we found promising in our own lieutenants.
    >> girder 11/07/10(Sun)21:06 No.12718431
    By whom I mean Sansa and Wulf in particular.
    >> Pax !uGYNBMPzOs 11/07/10(Sun)21:08 No.12718451
    "What are your opinions then?" you reply politely.

    "Well, after my battle against you Justinian I decided it was better to lead from behind, and that one needs captains who will show initiative and Lieutenants who will obey orders as precisely as possibble. Kaelus Agrees with me that a commander must remain to the rear to ensure that commands can be made properly, but the opposite of myself when if comes to captains and Lieutenants. Braeliush claims to lead from the front, so he abstained from most of our discussion, both responses baffle me. Now what of you?" Cornelius replies, looking genuinely curious.
    >> Anonymous 11/07/10(Sun)21:14 No.12718515
    "I agree that a good quality for a captain is showing their own initiative, but I also believe that Lieutenants should show some initiative as well. Because I lead from the front as well, I won't always have time to relay precise orders to each squad as to what they should be doing."
    >> Maximus 11/07/10(Sun)21:15 No.12718529
    Quick question Pax - I wasn't 100% sure if I read the map from last session correctly so can you re-post it but label on the map where each unit is supposed to be stationed?

    In regards to our captains and Lieutenants, we'd expect them to generally follow our orders but be smart enough to know when to take the initiative in a battle and adapt to the situation. Since we lead from the front, we can't be everywhere to direct things after all.
    >> Red Legion 11/07/10(Sun)21:18 No.12718572
    As all things in life. Balance.
    >> Anonymous 11/07/10(Sun)21:19 No.12718581
    We look for a good mix between initiative and ability to follow orders. We need lieutenants and captains to be able to adhere to our orders for our strategies to work, but also with enough initiative to take advantage of the changing course of battle.
    And we prefer to lead from the front, to better influence the flow of battle.
    >> girder 11/07/10(Sun)21:19 No.12718587
    "In addition, in my experience I've found it's best to have a mix of promising and qualified upstarts and experienced veterans among my officers. It allows for the new officers to learn from those with more experienced than them."
    >> Anonymous 11/07/10(Sun)21:19 No.12718592
    hasn't our playstyle so far been:
    -lead from the front
    -captains follow orders
    -lieutenants should have a certain degree of autonomy, but you have the final word.
    I think we should say something that hits these points
    >> Pax !uGYNBMPzOs 11/07/10(Sun)21:24 No.12718640
         File1289183072.jpg-(212 KB, 1230x1440, Halrian Valley deploy orders.jpg)
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    "Since I lead from the front as well, I believe that it is best for both captains and Leutinants to be able to show initiative and act on their own assessment of the situation, as well as knowing to follow my orders." you reply directly, the Kraleus and Cornelius scowl at your response, as you didnt support either of their views, most likely.

    Braeliush actually perks up at your response "What is your reason for leading from the front?" he asks you, fingering the blazing orange medallion that allows him to function this for from a fire in the cold Degnarian winter.
    >> Anonymous 11/07/10(Sun)21:25 No.12718651
    I agree, this sounds exactly like what we should say.
    >> Anonymous 11/07/10(Sun)21:26 No.12718672
    to go with what >>12718581 said,

    "It allows us to better direct the flow of the battle, breaking or shifting the battle lines when necessary are easier to judge when you're in the thick of it."
    >> Maximus 11/07/10(Sun)21:28 No.12718694
    Also that we prefer to be in the thick of things with the men. Lead and inspire by example so to speak I suppose.
    >> Anonymous 11/07/10(Sun)21:28 No.12718700
    Yes, this too.
    >> Anonymous 11/07/10(Sun)21:30 No.12718718
    "I lead from the front for several reasons. I show my soldiers that I take the same risks as any one of them, proving that I will not waste their lives unnecessarily.
    "By being in the fighting myself, I can see the flow of battle and either give orders quickly to my captains, or manipulate the flow myself."
    >> Anonymous 11/07/10(Sun)21:31 No.12718730
    A commander can best inspire his troops and deal with critical threats when in combat. Because I know that my captains and Lts will follow my orders exactly when I give them, yet also show initiative when I do not, I am free to either take a focused role eliminating dangerous foes or back away from the fight to issue orders. It allows me to remain flexible and deal with any tactical problems that might arise.

    This demands the utmost quality from your Lts, however. They must both be able to think quickly and strategically as well as follow any orders you give exactly when issued. I am fortunately blessed with such.

    The men are also quite inspired both on and off the field when their commander joins them in the fray.
    >> Anonymous 11/07/10(Sun)21:31 No.12718736
    "It emboldens the men when they see their commander fighting at their side. besides, I am a well trained soldier of the empire. I will not stand idle while my men do battle."
    >> Anonymous 11/07/10(Sun)21:33 No.12718758
    If we had a telescope and some kind of telepathy arcana that could give us instantaneous communication with our captains, then I would prefer we lead from the back to properly shape the battlefield. But since the battlefields in this kind of fighting are not going to be that large, and we likely may not have access to the requisite items, acting as the Duke of Parma is not as useful as it could be.
    >> girder 11/07/10(Sun)21:33 No.12718766
    That said, I feel we should mention that we've seen disadvantages to this style as well.

    Let's recall that it makes it particularly difficult to issue orders when the enemy's trying to bash our skull in.
    >> Pax !uGYNBMPzOs 11/07/10(Sun)21:35 No.12718783
    "I lead from the front to better lead and inspire my men, as well as having a more direct influence on the outcome of the battle, as well as gaining a better impression of how the battle is going." You reply

    >trait gained: Leads From the Front (the unit you lead within will not break so long as you do not fall)

    Braeliush makes a throaty noise before responding "I was not aware that it was a choice. The laws state that a member of the Degnarian Legion must fight to defend the Empire. Though I do agree that it is best to lead by example." the Lacertan replies, before walking down the hallway.

    "And what would happen should you fall in battle then?" Kaelius asks you, a look of superiority sliding across his face.
    >> Anonymous 11/07/10(Sun)21:38 No.12718843
    Fortunately I know my limits and can handle myself at the front. Some may not be suited for it, however.

    >> Maximus 11/07/10(Sun)21:39 No.12718857
    "That is why I expect my officers to be able to adapt to the situation. They won't fall apart if I fall in battle and can continue on. There are also potential candidates I've currently assessing for taking over in the event I am not around to command."
    >> Anonymous 11/07/10(Sun)21:40 No.12718871
    Then I would be glad that I had chosen captains and lieutenants who can act without my orders.
    >> Anonymous 11/07/10(Sun)21:40 No.12718875
    I wasn't aware we could advocate leading from the back, since they asked how we have been leading.

    I would greatly prefer to have gotten the lead from the back perk, because as we rise in rank we will conduct large operations where these small unit tactics perks aren't so useful anymore.
    >> Laurentius 11/07/10(Sun)21:41 No.12718890
    "Then I would hope either one of my aides or one of my senior captains would take over and lead as best they could"
    >> Anonymous 11/07/10(Sun)21:42 No.12718907
    fatalist, pragmatic justinian
    I like it
    >> Anonymous 11/07/10(Sun)21:44 No.12718922
    Seconding this.
    >> Maximus 11/07/10(Sun)21:44 No.12718932
    You may be right but I'm sure we can always find a reason to lead a unit. We might also be able to get improvements to the trait that'll give us more benefits to units we lead.
    >> Pax !uGYNBMPzOs 11/07/10(Sun)21:50 No.12718997
    >generic command perks will become available before that point as well, don't worry.

    "Should I be incapacitated I will have both captains and Lieutenants who will be capable of seeing that the battle is won. My Maniple will not fall apart bereft of my leadership for the end of a battle... of course this would be an issue if the commander was not in the best form, and would fall to early in a battle." you reply quickly, knowing full well that your command staff is capable of doing exactly as you describe.

    Kraleus glances down to the floor, clears his throat and follows after Braeliush, obviously mulling something over in his head. "You Never cease to astound me Justinian" Cornelius replies. The slightly older man shakes your hand before leaving the hallway as well.

    >what do you guys want to do now? Your force marches in 3 days.
    >> Anonymous 11/07/10(Sun)21:52 No.12719022
    We're going to need maps of the area we'll be defending.
    Also, have Kyria and Degrian finished outfitting our rangers with repeating crossbows?
    >> Maximus 11/07/10(Sun)21:54 No.12719041
    Definitely get maps of the terrain. Let's hope there are hills or something to give us some terrain advantage... That's a lot of forest.

    I think it might be wise to take a look at the mercs as well. Maybe we should invest in some supplies for fortifications.
    >> Laurentius 11/07/10(Sun)21:55 No.12719050
    See if there are any pressing details to be dealt with before we have to leave. Also see if Jayne and her sister would be up for chaperoning a lunch between her sister and cornelius. We'd be willing to join her of course
    >> Laurentius 11/07/10(Sun)21:57 No.12719075
    oops, cut out that first "and her sister"
    This too
    >> Anonymous 11/07/10(Sun)21:59 No.12719110
    Weren't we going to talk to Laelith tonight? We should train elementalism in the evening to make up for the fact we will be chatting with her later on.
    >> Maximus 11/07/10(Sun)22:01 No.12719128
    We were going to talk to her. Good point. The maps will be critical though.
    >> Anonymous 11/07/10(Sun)22:01 No.12719131
    The wagon-turned-armored-battering ram we had in our previous campaign got me thinking; could we use some light wagons as mobile fortifications? As in, they're pushed into position, then pushed over to provide cover, with arrow slits built in?
    A light version might be good for the rangers, since their crossbows have less range than regular archers.
    >> girder 11/07/10(Sun)22:02 No.12719138
    Well know that we know our area of operations I suggest looking over more detailed maps of the area, as well as looking up the available mercenary units. We need to cook up a strategy for how we're gonna defend out area.

    I'm thinking we'll need to use rapid response cavalry and recon units warn us enemy movement so that we can be warned in advance of any enemy movement.

    That said, we should probably be stationed somewhere east of the forest to intercept the enemy before they can make it there. Let's coordinate with the maniples on our flanks to figure out where would be an optimal location (not too forward, not too far north or south of the other forces.

    Also, we ought to deal with personal matters as well. Might plan for that dinner with Jayne and her sister.

    >Rolify control

    You heard the captcha, let's roll out!
    >> Maximus 11/07/10(Sun)22:06 No.12719202
    For some reason, I'm under the impression that they were converted back to normal use after that. Let me go over old archives.
    >> Pax !uGYNBMPzOs 11/07/10(Sun)22:06 No.12719208
         File1289185595.png-(130 KB, 947x1137, Deployzone.png)
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    A quick stop by your High Commanders office garners you a more specific topographic map of the region you will be deployed in, you are pleased to see hills on the vast plains... the elevation shifts a bit more drastic than the rest of the plains thanks to the proximity to the Worlds Foot mountains almost directly to your south in duchy Territory (brown). You are also reminded that it is acceptable to use some of the lumber found in the forest if you feel that you have the time to harvest it yourself.

    >lighter shades of gray denote higher areas.

    after leaving the palace you make your way back to the Nobles Causway, once again asking around about mercenary bands.

    -Nebelhold Irregulars 150
    Leathers, combat axes and circleshields, javelins
    -Hastius Hammers 200 (Dwarf)
    Platemail, hammers
    -Dasius Following (Lacerta) 150
    -Besteroth Surefoots 200
    Shortblades, leathers
    -Klindok Assault Batallion (Dwarf) 150
    Combat Axes, chainmail and surecoat, circleshield
    -BlackBolt Raiders (Dwarf) 125
    Crossbows, broadswords, chainmail
    -Westhioni Hunters (Lacerta) 150
    Longbows, leathers, punchdaggers
    -Sunbow Regiment 150 (elf)
    Composite Bows, cloth
    -Borlan riders 75
    Horse, leather, bows
    -Kyrtosh RapidRiders 50 (elf)
    Velociprey, leathers, shortbows, longblades
    -Yalthius riders 60
    horse, Spears, shortbows, leathers
    -Niston Skywings 40
    Pegasi, polehammers, platemail

    is what you are able to search out as prospective hires who would be willing and able to deploy within three days.
    >> Anonymous 11/07/10(Sun)22:08 No.12719229
    If we are going to have dinner with Jayne and her sister, may I suggest again the thing I've been advocating for a while: Use our bet to have her cook it, personally.
    >> Pax !uGYNBMPzOs 11/07/10(Sun)22:09 No.12719246
    they were in fact converted back to normal, most of the meteorite was thrashed by Khalless' rockstorm as you beat him.
    >> Maximus 11/07/10(Sun)22:10 No.12719270
    Oh dear... Part of me is tempted to say we should grab the pegasi... How much money do we have left from our requisition?
    >> Pax !uGYNBMPzOs 11/07/10(Sun)22:13 No.12719303
    11750, you are able to barter and dip into your personal funds (40000 at the moment)
    >> Maximus 11/07/10(Sun)22:15 No.12719331
    Despite the fact I'm normally one of the ones who said we should save our money, I think the pegasi would be a brilliant investment for our mission. With the amount of terrain we have to protect, having the pegasi as scouts would be a huge advantage. Aerial recon is pretty cool.

    What do the rest of you think?
    >> Laurentius 11/07/10(Sun)22:16 No.12719343
    Im with you on the pegasi, even if they turn our to be shit in combat they'd be dead useful scouts
    >> Anonymous 11/07/10(Sun)22:18 No.12719366
    I know that the original wagons were already converted back; I'm suggesting that we build some of these once we enter our operational area.
    >> Maximus 11/07/10(Sun)22:18 No.12719370
    rolled 71 = 71

    Then unless others drastically oppose it... Rolling for barter...
    >> girder 11/07/10(Sun)22:19 No.12719392
    I suggest investing in some ambushers to say in the forest and take down any enemy units that get past our screen.

    The Irregulars seem to have a good track record.
    >> Pax !uGYNBMPzOs 11/07/10(Sun)22:19 No.12719395
    where do you want your payment to come from?
    >> girder 11/07/10(Sun)22:22 No.12719431
    I'm a bit opposed to it.

    As Pax mentioned, the Veliciprey cavalry can actually outrun fliers. So I think it would be better to invest in them as a recon and rapid response unit.
    >> Anonymous 11/07/10(Sun)22:22 No.12719439
    Considering that the remaining requisition money is only half of the price of the pegasi, use up the requisition and dip into our personal funds to make up the difference.

    I'd love to get the Irregulars, but our money is about spent, and we really need to save up our personal funds.
    We're going to need to bring some along for unforeseen expenses, after all.
    >> Maximus 11/07/10(Sun)22:23 No.12719449
    Pay it out of the requisition funds and than the rest out of our pockets I guess. I don't see a reason in saving the req funds since I don't think we get any benefits for giving it back.

    In regards to the map Pax, would you put +'s or -'s to denote where the terrain goes up, is level or is lower than normal? I just want to make sure I'm not misreading it since I'm having a little difficulty differentiating the heights.

    I'm hesitant against the ambushers because I'm assuming we'll stop them well before they get to the forest and we have the hunters to deal with anyone that gets in it already.
    >> Anonymous 11/07/10(Sun)22:24 No.12719457
    Really? I don't remember that. I'll have to go back through the archives; was it in the last session?
    >> Maximus 11/07/10(Sun)22:24 No.12719472
    They may be faster but the pegasi will have a huge view of the terrain compared to the velociprey. That's why I think they're better. Plus, if the enemy lacks archers, they could be used to harass units or pick off isolated scouts the enemy sends out.
    >> Anonymous 11/07/10(Sun)22:26 No.12719490
    Okay, yeah. Velociprey can actually outrun flyers.

    But ground units have to worry about terrain, while flyers don't.

    Pax, by how much do velocipreys outpace pegasi, assuming a flat stretch of land like on the plains?
    >> Anonymous 11/07/10(Sun)22:27 No.12719506
    I'm opposed to the Pegasi. Remember, if they have elf archers then those things will be shot out of the sky.
    >> Anonymous 11/07/10(Sun)22:30 No.12719534
    Guys, we don't need to dip into our personal funds here. No no no. We have plenty of troops. Let's keep the 11k for expenses in the field like last time, remember how much that helped us?

    We seriously don't need to dip into our personal fortune to do this.
    >> girder 11/07/10(Sun)22:30 No.12719536
    Plus they've got bows, so they can act as a ranged unit as well.

    Thread no. 16:
    >> Pax !uGYNBMPzOs 11/07/10(Sun)22:30 No.12719537
    over a sprint, enough to avoid most sweeps, excluding EXTREMELY skilled mount/rider

    over a long distance, by about half a day, if you dont worry about the velocipreys well-being. a few hours worth of travel in a day if you do care
    >> Laurentius 11/07/10(Sun)22:30 No.12719538
    I'd say our funds.
    >> Anonymous 11/07/10(Sun)22:31 No.12719551

    We don't get to keep imperial money after the campaign, but the personal funds are ours forever. Always use imperial money first.
    >> Anonymous 11/07/10(Sun)22:33 No.12719565
    We have plenty of troops. No to more mercs. If we do get any I would say get the elf archers and take it out of our requisition money not private treasury.
    >> Anonymous 11/07/10(Sun)22:33 No.12719571
    That is a significant speed advantage, and the fact that the plains are the kind of terrain that the velocipreys can take advantage of that kind of speed, make me hesitant to back the pegasi.

    Pax, one more thing: how long can a pegasus loiter in the air at high altitude?
    >> Anonymous 11/07/10(Sun)22:36 No.12719598
    We have signal flare rings, but without telescopes and actual signal guns or lamps to communicate information from aerial scouts to ground command, aerial recon loses much of its advantage.

    Hey, Pax, are telescopes available in this setting, or have they not been invented yet?
    >> Pax !uGYNBMPzOs 11/07/10(Sun)22:38 No.12719617
    varries on the thermals, rider skill, and creatures endurance to weight ratio.

    Usually about an hour before they need to bleed some height for speed to keep airbourne. If they go high enough initially they can stay up all day. (Pegasi are the average aerial mounts, griffins are stronger/tougher but slower and cant stay up for as long as pegasi, valkyries are faster and stay up longer but aren't as tough as pegasi)
    >> girder 11/07/10(Sun)22:39 No.12719626
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    In any case, I suggest putting our base on a hill. Maybe slightly to the west of one to minimize detection with some sentries on the peak. This would allow us a commanding view of the terrain as well as a defensible position.

    Suggested location marked by yellow cross.
    >> Pax !uGYNBMPzOs 11/07/10(Sun)22:40 No.12719630
    rare as hell, and expensive to match. you know that your scouts share about 4 between them (rangers and scouts, that is). and you do have what you believe to be magical flare rings
    >> Anonymous 11/07/10(Sun)22:49 No.12719698
    I'm still gattin mixed signals on the pegasi riders, any other questions about them, or any of the other mercs?
    >> Pax !uGYNBMPzOs 11/07/10(Sun)22:50 No.12719705
    thats me, being unsure, in case it matters, and where did everyone go all of the sudden?
    >> Anonymous 11/07/10(Sun)22:52 No.12719718
    who knows? anyway, I am throwing my hat in with the "against pegasi" crowd. We have plenty of soldiers and should hold on to our money for now.
    >> girder 11/07/10(Sun)22:54 No.12719741
    We DO have a messenger bird.
    >> Maximus 11/07/10(Sun)22:54 No.12719745
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    Eh. No one seems like they'll budge so I will. Forget the pegasi then.

    Pax, have I read the map right? Each + means the terrain is higher. If so, I recommend we put our base where the X is since it'd give us a good view of the lower terrain.
    >> Anonymous 11/07/10(Sun)22:55 No.12719754
    I'd like to test the flare rings once we're on our way, to determine max range and visibility, both during day and night.

    We could try to create primitive heliographs and Morse code, but that might be taking things too far, trying to develop them ourselves.
    Ask Degrian if he can build us anything like that, though; his race and the gnomes seem to be already well on the way to steampunk devices; maybe light-signaling equipment will be easy for him to build.
    >> Anonymous 11/07/10(Sun)22:56 No.12719759
    also, see if our captains know anything about traps or other area-denial weapons. maybe we can make some funnels that lead strait to our new repeaters.

    I like the Nebelhold Irregulars (ambushers)
    we are in the forest, use this to our advantage
    >> Anonymous 11/07/10(Sun)22:57 No.12719769
    If I'm reading the topographical map right, your location would put us in a valley between 3 mountains.
    I am against your offered location.
    >> Anonymous 11/07/10(Sun)22:58 No.12719775
    We're not in the forest. Our orders are to prevent the enemy from reaching the forest, not wait for them there.
    >> Pax !uGYNBMPzOs 11/07/10(Sun)22:58 No.12719781
    you are correct.

    as we seem to be drifting away from the pegasi, did you want any other mercs, or get a move on with the plotline?
    (which right now is call in bet with Jayne for some sort of meal/date deal with (your) Cornelius and her sister, ask Degrian and Kyria about repeater upgrade, then get on the march?)
    >> Maximus 11/07/10(Sun)22:59 No.12719785
    I might be reading the map wrong but the more + I have on the map, the higher the terrain so the spot I suggested won't be the highest but it'd be higher than other parts.

    If I read it wrong, then yes. I would agree that is a terrible position.
    >> Anonymous 11/07/10(Sun)23:00 No.12719789
    getting a move on sounds good.
    >> girder 11/07/10(Sun)23:00 No.12719795
    I'll stick with my suggestion that we go for the Kyrtosh RapidRiders instead.

    Possibly the Nebelhold Irregulars as well.

    We'd be getting two quite useful units for around the same cost as the pegasi cavalry.
    >> Anonymous 11/07/10(Sun)23:01 No.12719797
    my bad.
    ignore the last half of what I said.
    but I think the first half is still good.
    >> Anonymous 11/07/10(Sun)23:03 No.12719812
    Yes, commander quest.

    How did Laelith's trail go or was it skipped over?

    I'd suggest we find her a lift elementalist to restore her face before we move out.

    I'd advise against the Pergusi. We have to remember that they're only as good as their rider's perception as scouts.

    If they can't see, they have to move closer and getting closer mean they'll be spotted faster.

    Velociprey can go to ground and get out fast.
    >> Maximus 11/07/10(Sun)23:03 No.12719814
    Ambushers can't ambush in the open and if the enemy gets into the forest, we've screwed up. No point having them sit in the forest and assume we'll screw up. Also, the Velociprey will cause us problems with our own cavalry (the horse cav we got) but they might be a decent idea... Anyone else up for them or no? Otherwise I don't think we should get more mercs although I wonder if 9 units in total will be enough to hold the line...
    >> Anonymous 11/07/10(Sun)23:05 No.12719831
    how about instead of ambushers we use:
    Klindok Assault Batallion (Dwarf) 150
    >> weird 11/07/10(Sun)23:11 No.12719896
    Suggesting Velociprey (shortbows!) and MAYBE another light-screening team.

    Later on, so much later, try getting a griffon heavy cavalry and a set of longbow-wielding pegasi riders.
    >> Pax !uGYNBMPzOs 11/07/10(Sun)23:12 No.12719904
    as the Uurlanthian military is organized by King>Major Lords>Minor Lords, that question depends entirely on how well off the Lord(s) coming at your position are. Hint, a Minor Lord usually holds about as many professional soldiers as an average Maniple, a Major Lord Bosses around 3 or 4 minor Lords, the King shits on all.
    >> Red Legion 11/07/10(Sun)23:14 No.12719930
    How many heavy units do we currently have?
    >> Maximus 11/07/10(Sun)23:16 No.12719947
    So we can assume a minor lord will likely have around 6 units... And we have no idea how many lords are hitting this area and if we get unlucky and they concentrate an attack in one area... Yeah, I think we should spend the rest of the req funds and get more troops guys. A maniple and a half sounds too risky...
    >> Anonymous 11/07/10(Sun)23:16 No.12719949

    Oh man, if we even see a single major lord we are already outnumbered.

    We need a combat engineer corps.
    >> Pax !uGYNBMPzOs 11/07/10(Sun)23:16 No.12719953
    3, your warlords and two Legionary battalions
    >> Pax !uGYNBMPzOs 11/07/10(Sun)23:17 No.12719967
    Intel is that the Breakwater Lords have been cleaning up in the south.
    >> girder 11/07/10(Sun)23:18 No.12719979
    Like I said before, the ambushers would be there to take down any enemy forces that make it past our screen. I think it'd better to be safe than sorry, especially with the among of ground we have to defend.
    >> Anonymous 11/07/10(Sun)23:18 No.12719982

    According to our latest knowledge, how many lords compromise this group?
    >> Anonymous 11/07/10(Sun)23:20 No.12720002
    rolled 12 = 12

    Hastius Hammers and Klindok Assault Battalion are both heavy units, and will use up the rest of our requisition.
    If we also incorporate my idea of using wagons as mobile fortications, they could quickly dig in wherever they are needed.
    >> girder 11/07/10(Sun)23:21 No.12720017
    Also, with regard to any potential problems with the velociprey and the horses: I suggest that on the march we have one of them take point while the other takes up the rear and the bear cavalry stays in between.

    We also need to make appropriate arrangements at our barracks before they move in.
    >> Anonymous 11/07/10(Sun)23:21 No.12720018
    Frankly, we need force multipliers. Getting more bodies would be good but will not likely be sufficient.

    Raiders, combat mages, engineers.

    Is it possible for Degrian to gather a specialist team of builders?
    >> Maximus 11/07/10(Sun)23:22 No.12720026
    Yeah, do we have any intel on that? Or at least what kind of units they've been fielding?
    >> Pax !uGYNBMPzOs 11/07/10(Sun)23:22 No.12720033
    these are their banners/names. map is available if you wish
    >> Pax !uGYNBMPzOs 11/07/10(Sun)23:23 No.12720041
         File1289190189.png-(169 KB, 952x1534, Breakwater Lords.png)
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    gah, forgot my pic
    >> girder 11/07/10(Sun)23:24 No.12720050
    Seconding this question. Also, where were they last spotted, and which direction were they going?
    >> Anonymous 11/07/10(Sun)23:25 No.12720066

    Based of this, I read 1 major lord and 3 minor lords.

    Does the major lord's forces compromise all 3 minor lords or those he have his own equivalent force? (Wasn't too clear on this. My understanding is that he leads his own equivalent of a maniple.)
    >> Maximus 11/07/10(Sun)23:25 No.12720068
    I'm guessing that means 3 minor lords and one lord. So one part of the line is going to get hit hard... I think we should spend the rest of our req. money on mercs to increase the chances we can take part in the counter-attack once we hold the line.
    >> Anonymous 11/07/10(Sun)23:28 No.12720101

    Map would be appreciated, or at least a summary of the geography of the Breakwater region.

    Based off this we can roughly have an idea of their unit types.

    I'm expecting more infantry as calvary would probably be not as useful in a region with lots of water.

    This also means... Marines... Goddammit...
    >> Anonymous 11/07/10(Sun)23:28 No.12720110
    Velociprey are super expensive, but with that 12 roll there we can probably afford them. But really, dipping into personal funds for the campaign will set a very very very bad precedent. I think no matter what, our money remains untouched. We can use it to recruit mercs after we make our maniple/cohort/legion our own private army. Viva la revolucion!

    I think we should send 2000 gold worth of supplies north to that Orc tribe to help them grow. With Orc cultural memory they will be our supporters for decades. It will also win the life goddess's support. If we can, we should use imperial funds for it. If we are out, however, we should use our own.
    >> girder 11/07/10(Sun)23:29 No.12720125
    >combat mages

    Given the background information on this setting, I'm pretty sure we're the only maniple with elementalists on our retinue (including ourself and Jayne, who's started down the path of Life).
    >> Pax !uGYNBMPzOs 11/07/10(Sun)23:30 No.12720136
    Major Lords have their own forces, usually about Legion-sized (normally larger, but the remainder is parted out to keep their minor lords going during particularly long campaigns.)

    Stant was spotted furthest south, Graos and Kairn back and forth north of that, and Lord Errist was making for the Degnarian Fort that will be the button on your Legions line.
    >> Anonymous 11/07/10(Sun)23:30 No.12720140
    We may possibly be dealing with an enemy that has air assets, if the Cloudreach is any indication.

    I wonder if Degrian and Kyria could develop some kind of Anti-Air Repeating Crossbow turret or mobile wagon that has 4 fire-linked repeating crossbows.
    It would have to be a crew operated weapon, though.
    >> Maximus 11/07/10(Sun)23:32 No.12720155
    So we're likely dealing with Stant eh? Honestly, I'm thinking we should hire a few more mercs now simply so we can sally out to them. If we can crush his army early or take him captive...
    >> Pax !uGYNBMPzOs 11/07/10(Sun)23:32 No.12720156
         File1289190779.jpg-(414 KB, 3500x2250, Uurlanth noble holdings and ci(...).jpg)
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    heres Uurlanth, spotted lines denote Major Lords holdings.
    >> Anonymous 11/07/10(Sun)23:36 No.12720217

    Speaking about the setting, has anyone hear read the Dragoncrown War Cycle by Micheal A. Stackpole?

    Theres a good number of tricks we can use from that. It does also mean we need to teach more people elementalism. If we can I'd suggest we introduct Wulf to water. Ever-adapting with the force to erode mountains, the perfect element for a strategist.

    Theres many many tricks we can pull if we can manipulate both earth and water.
    >> 風林火山 11/07/10(Sun)23:40 No.12720263

    So mountainous regions...

    Hardy infantry, don't expect to see lizard-folk.

    If we encounter calvary, it'll be flying or Uursans.
    >> Maximus 11/07/10(Sun)23:42 No.12720283
    So who else thinks we should get more mercs? We should decide soon because we've been thinking over this for awhile. Perhaps you should move on for now Pax, while we discuss it on the side of the story stuff we have going on.
    >> Pax !uGYNBMPzOs 11/07/10(Sun)23:43 No.12720291
    it would be possible to talk to degrian about getting more combat engineer types, but thats what your rangers do.

    any concensus on mercenaries?
    >> Anonymous 11/07/10(Sun)23:43 No.12720292
    I support this orc idea. We can start growing our powerbase before our second campaign even begins and get the favor of Nyetini.
    >> Anonymous 11/07/10(Sun)23:44 No.12720302
    I say no need for mercs. It is always good to have some backup funds for the field and I really don't think spending our personal money on empire business is smart.
    >> Anonymous 11/07/10(Sun)23:46 No.12720322
    Also the earth goddess Raynha who already likes us, because it would promote stability to have a strong loyal presence up there.
    >> Anonymous 11/07/10(Sun)23:49 No.12720343
    More mercs: Klindok Assault Battalion, because we may need more heavy infantry; funds to be drawn from our requisition, leaving us with 3000.

    Send 2000 gold worth of supplies north to the orcs, with money from our own funds. I'd rather not have to deal with an audit by the Degnarian Tax Collecters, asking about our expenditures.
    >> 風林火山 11/07/10(Sun)23:49 No.12720346

    I'd say we should get the velociprey.

    With the added mobility, our rangers can extend their range, setting traps and whittling down our enemies before they reach us.

    We'll also be able to sneak attacks on flanks and extended supply trains and keep them on their toes.

    Armies which get no rest and jump at shadows will self-destruct.
    >> Pax !uGYNBMPzOs 11/07/10(Sun)23:52 No.12720378
    Not sure on whether or not you want to hire any more help you make your way back to your Barracks complex, you do have a few more days to think it over. A brief check with Degrian and Kyria leaves you happy, the repeaters are ready, and if you can find able, willing, intelligent bodies, Degrian would be happy to train a unit of Engineers for you. (you would have to equip and pay these guys out of pocket of course).

    Next you make your way to find Laelith, who is currently chatting with Jayne, who smirks and takes her leave from the conversation when she sees you approaching. "Commander" the elf greets you "How can I help you?"

    "Well, Laelith, I was wondering about how you are faring of late." you reply amiably.

    "What do you mean by that?" Laelith asks, unsure of your intent.
    >> Maximus 11/07/10(Sun)23:55 No.12720404
    Screw it, I'm throwing my weight behind the velociprey. They sound like awesome skirmishers and if we CAN harass their supply train that'll be useful. Someone else make the barter roll. I think this campaign is too important for us to be cheap on. If we can do well in defending the empire, people at the capital will start to notice us. Spend whatever we need from our own personal cash.
    >> Maximus 11/07/10(Sun)23:57 No.12720432
    "I'm just wondering how you feel after the trial. In recent weeks, you haven't been in the best state of mind although seeing you chatting with Jayne today is a good sign. I'm just trying to see if settling things with Khalless has helped you put some things to rest."
    >> weird 11/07/10(Sun)23:58 No.12720434
    If only we can make the Velociprey permanent addition...
    The elves are a boon, too.
    >> Anonymous 11/07/10(Sun)23:58 No.12720435
    A few things. I was wondering how you have been since the trial, and also if my captains surpassed your rather fearful expectations of bloodshed and vengeance. Lastly, we will be setting out in three days... I was wondering if you had come to a decision regarding the healing of your scars.
    >> Pompieus the Butcher 11/07/10(Sun)23:59 No.12720441
    rolled 40 = 40

    rollin' for kickass dino-cav
    >> girder 11/08/10(Mon)00:00 No.12720455
    rolled 85 = 85

    I'm glad Pompieus would be glad to hear we got them. He was the one who suggested them originally.

    Rolling for barter.
    >> girder 11/08/10(Mon)00:02 No.12720480
    Speak of the devil...

    Let's go with your roll.
    >> Maximus 11/08/10(Mon)00:02 No.12720487
    Let it be known I'm not super stubborn in my ways, heh. Part of me is thinking in the long-term too anyways - we're taking a hit now in our personal cash likely but if we're really successful in this, the nobles will be coming to us to join us in future campaigns. Plus, if we can rejoin the counter-attack after holding the line long enough, we should be able to get some nice loot.
    >> Pompieus the Butcher 11/08/10(Mon)00:02 No.12720488
    rolled 56 = 56

    im also seconding the klindok assault battalion because heavy troops have won the majority of our battles in the past

    rolling for their barter while im at it
    >> Pompieus the Butcher 11/08/10(Mon)00:05 No.12720507
    Pax, what is the empire's view on slavery?
    >> Pax !uGYNBMPzOs 11/08/10(Mon)00:07 No.12720532
    >you'll get them, I'll make the hire-post for them soon enough.

    "Well Laelith," you reply "I was wondering how you were feeling now that you seem to have begun to realize that my Command staff do not, in fact want to exact vengance upon you, and I was wondering how you were feeling now that you have had your... vengance."

    Laelith smirks a bit "It's nice to have people around that care again to be honest, Commander. I'm not sure if I'll ever be able to look all of your men in the eyes, but I do believe that they are helping me to forgive myself. As to Khalless, it was a bittersweet thing, my vengance. I doubt I will ever feel... Its good that I was the one to end him." she replies before saluting you and making rapidly for the command staffs barrack.

    You let her go, realizing that she needs time, and considering how all of your other attempts to drag information out of her after the interrogation went you doubt you will get any more on the topic out of her today. Making across the courtyard, you see Jayne standing between Sansa and Kyria, her face redder than the banners flying above the city walls.
    >> Anonymous 11/08/10(Mon)00:08 No.12720536
    No. NO.

    We are not spending ridiculous amounts of personal cash when we are already the most heavily armed maniple in history. The velocipreys are already making me cry for our wallet.
    >> 風林火山 11/08/10(Mon)00:08 No.12720539

    Being able to take part in the counter attack means that we must avoid pitched battles at all cost. 2-3 such will cost us dearly and deplete our maniple.

    Thus our tactics will be:
    - Misleading them
    - Entrapment
    - Harassment
    - Psychological
    - Biological

    They're in a foreign land. Time to introduce them to our germs.
    (Imagines flying cow carcasses.)
    >> Pax !uGYNBMPzOs 11/08/10(Mon)00:09 No.12720544
    bad; thats Uurlanthian shit. The Empire has indentured servitude, and thats about as close as it gets. And the courts keep that pretty rare.
    >> girder 11/08/10(Mon)00:09 No.12720546
    What? Are you thinking about enslaving some enemy nobles?

    Because I was just pondering that very idea half an hour ago.
    >> Anonymous 11/08/10(Mon)00:12 No.12720569
    Well hello Jayne. Something on your mind?
    >> Maximus 11/08/10(Mon)00:12 No.12720571
    Interesting. Let's see what our ladies are up to that would cause such a reaction in Jayne, heh.

    I agree. Any pitched battle we make should be on our terms if we can help it. We're going to need to find their scouting parties and take live individuals for intel.

    Seconded. We already have 10 units in our maniple. That's a maniple and a half. We're stronger than a minor lord that we're facing so unless we're unlucky and are facing the lord, we should be fine.
    >> Anonymous 11/08/10(Mon)00:12 No.12720578
    We really need to ask Laelith about healing her scars before we go. Don't forget guys.

    Also let's do dinner at Jayne's house. Bring Cornelius.
    >> Pompieus the Butcher 11/08/10(Mon)00:13 No.12720579

    to be honest, i was thinking of enslaving peasants if we ever go pillaging uurlanthian villages, ya know , to teach 'em a lesson and all that

    but enslaving one of their nobles is a much better idea

    but as of>>12720544
    i guess slaves are a no go

    can we do the prisoner deal like in mount and blade?
    >> Maximus 11/08/10(Mon)00:13 No.12720583
    Enslave their nobles? That's silly. We ransom them back to their lord/family, assuming that's acceptable in this setting.
    >> Laurentius 11/08/10(Mon)00:14 No.12720589
    one of the things we have on our side is the repeaters, if we mangage to draw them in close enough to put them to good use we can remove a large number of their troops with little to no losses on our side
    >> Pompieus the Butcher 11/08/10(Mon)00:14 No.12720595

    kind of late for that mang, the post of us hiring them is incoming
    >> Anonymous 11/08/10(Mon)00:15 No.12720605
    Also assuming they're not heavily armored. If I remember right, the repeaters lose some of their punch when compared to the regular crossbows.
    >> Maximus 11/08/10(Mon)00:15 No.12720611
    For the velociprey. Not for the extra dorfs.
    >> Anonymous 11/08/10(Mon)00:16 No.12720618
    Sounds like it's a no-go for the Klindok Assault Battalion, then.

    I second the motion of finding out what's going on with the ladies, and while we're on the subject of teaching elementalism, we should see what element Wulf is capable of using, and have him start training.
    >> girder 11/08/10(Mon)00:17 No.12720634
    Well now I'm curious. Find out what they're talking about.

    Dude, they're our neighbors across the valley, they're not aliens from another planet. And where the hell are we gonna find diseased cows? Or catapults for the matter?

    Well that get's rid of the option. Good to know.
    >> Maximus 11/08/10(Mon)00:17 No.12720641
    I don't think we should force him. Ask him if he wants to. He might be one of those individuals that is totally against this kind of stuff.
    >> Pompieus the Butcher 11/08/10(Mon)00:19 No.12720651
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    well, whatever

    as long as we get the velociprey, im happy
    >> Anonymous 11/08/10(Mon)00:19 No.12720655
    I don't think it's a good idea to go teaching elementalism all willy-nilly. Let's see the effects first. Down the line we might want a close attendant who doesn't know the stuff for whatever reason. Anti-magic zones that suck our life force or some shit.
    >> 風林火山 11/08/10(Mon)00:22 No.12720681

    Well the cows were the traditional method of doing things.

    Perhaps this will suffice, a scorched earth policy:

    Before we leave, collect cadavers of people who died of diseases from the city morgue.

    Leave them at likely points of approach or use them and/or slaughtered animals to poison water sources on the approach to our area of defence.

    They'll be more reliant on their supply train for fresh water.

    We just need to rain arrows on those trains.
    >> Pompieus the Butcher 11/08/10(Mon)00:25 No.12720713

    we want to capture the entirety of this valley and poisoning the fresh water sources is kinda counter-productive to that

    maybe having someone infiltrate their camps and poison or destroy the foodstuffs they brought with them, but not william tecumseh sherman shit
    >> Anonymous 11/08/10(Mon)00:25 No.12720714
    Actually the most traditional method was smearing shit on the arrowheads.
    >> Maximus 11/08/10(Mon)00:27 No.12720732
    Don't know if we should do that. This is our own territory after all and they're the ones going to be on the offense. It might also affect the villages in the area that are our/will be ours after we take them back. That won't win us many allies in this area of the empire.

    Aren't tactics like this more effective against the defender?
    >> Pax !uGYNBMPzOs 11/08/10(Mon)00:28 No.12720742
    >ransoming is a go

    You make your way over to the trio of ladies, and from the sounds of it, Sansa and Kyria are playfully harassing Jayne about your last few encounters with her; nothing malicious, but enough to make the poor girl blush rather intensely. Kyria giggles as she she teases "I knew that all three of us were interested in Justinian, but I never expected you to make the first attempt on him." there is no venom in it, just trying to get a rise out of Jayne, and find out the rest of her story.

    Jayne sighs "I wasnt making a pass at him, it was me trying to work off an adrenaline rush. I was covered and he was respectful of me. Had you been through what I just had been you would have done the same." she replies, trying her best to sound confident in her justification.

    "I still dont know why you started telling us the story" Sansa replies, draping her arm across Jaynes shoulder. "But are you really that afraid of being one of the concubines friend" Jayne cracks a smile at some inside joke, but before she can respond the trio all freeze, having finally noticed you.
    >> Anonymous 11/08/10(Mon)00:29 No.12720748
    >Before we leave, collect cadavers of people who died of diseases from the city morgue.

    You are retarded. We will be marching for weeks with diseased corpses in our baggage train. It will hurt us more than them. Stop with the biological warfare, we can do that when we siege a city or castle. It's stupid to do it in the open plains.
    >> Anonymous 11/08/10(Mon)00:30 No.12720758
    I have to go against this, simply because we're trying to capture the valley intact, not make it unusable. Besides, the only major sources of fresh water are a large lake that we couldn't hope to infect, and a smaller one that's our own water supply.
    >> 風林火山 11/08/10(Mon)00:32 No.12720777

    Well, its a thought exercise on the way to do it without heed for the consequences.

    Once you know the limits you can't breach, we can properly formulate the plan.

    A better way would be shit-smeared stake pit traps. Those meant to main instead of killing.
    >> Pompieus the Butcher 11/08/10(Mon)00:33 No.12720783

    well shit

    it seems they havent been as accepting of laelith as we thought

    " and who would this concubine be, sansa?"
    >> Maximus 11/08/10(Mon)00:33 No.12720785
    "Excuse me ladies - is there an issue you have about a member of my retinue?"

    Hmm. Looks like things with Laelith might not be as peachy as it looked.
    >> Laurentius 11/08/10(Mon)00:33 No.12720787
    okay so it seems they have made some sort of pact where one of them ends up married to us and the others become the concubines. Fuck it Im so okay with this its not even funny
    >> Pompieus the Butcher 11/08/10(Mon)00:35 No.12720805

    what is whit you guys and shit?

    traps devised by our clever kaskyana should do fine enough, i wont resort to using vietcong tactics
    >> Anonymous 11/08/10(Mon)00:35 No.12720808
    Ahem. Ladies.

    Jayne, I understand that Cornelius has been properly courting your sister. If it is not an imposition, would you mind if I chaperoned him to dinner at your estate tonight?

    Whatever her answer, as we walk away we should call back that Jayne got a head start, but none of them are out of the race yet.


    >Love tersed
    Indeed, capcha.
    >> Anonymous 11/08/10(Mon)00:37 No.12720832
    I'm all for viet-cong guerilla tactics, but only when the situation warrants. Remember, VC tactics did not take the survivability of the soldiers into consideration, only on inflicting the maximum amount of casualties on the enemy, maximizing the efficiency of their attacks.
    >> Pompieus the Butcher 11/08/10(Mon)00:38 No.12720839

    well then, "there's plenty of room in the harem bed for you jayne"
    >> Maximus 11/08/10(Mon)00:38 No.12720849
    Pax - I saw the post you deleted. Does that stand or did you change your mind?
    >> Pompieus the Butcher 11/08/10(Mon)00:39 No.12720867
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    you sound like you a commie

    you a commie, boy?
    >> Laurentius 11/08/10(Mon)00:41 No.12720880
    >> Pax !uGYNBMPzOs 11/08/10(Mon)00:41 No.12720881
    another typo in the o-shit-typo post, the post muddied things further.
    >"concubines, friend"
    is how it should have read. curse my sloppy typing habits!!!
    >> 風林火山 11/08/10(Mon)00:41 No.12720887

    Well I was taking into account that suggestion of shit on arrowheads.

    We're are facing a roughly equal foe who will likely outmanoeuvre the hell out of us with flying calv.

    We we want to remain viable in the later campaign, we need to inflict maximum casualties with a minimum of ours.
    >> Anonymous 11/08/10(Mon)00:42 No.12720893
    This is beautiful.
    >> Maximus 11/08/10(Mon)00:42 No.12720896
    Then I agree with this, although part of me thinks we should make Jayne do the cooking, heh. Or at least cook something.
    >> Anonymous 11/08/10(Mon)00:44 No.12720928
    I am insulted by your accusation that I am a communist, sir!

    I am a capitalist who believes that certain public works and utilities should be controlled by the state, rather than by private interests.

    I also believe in the creation of Re-Education Camps where citizens will be forced to endure High School level World History, National History, Economics, and Math.
    >> Anonymous 11/08/10(Mon)00:45 No.12720932
    We can say that too. Because of her bet, she has to cook. Add that on.
    >> 風林火山 11/08/10(Mon)00:45 No.12720934

    Do itttt...
    >> Pax !uGYNBMPzOs 11/08/10(Mon)00:50 No.12720993
    You clear your throat loudly "Ladies. Jayne, I understand that Cornelius has been properly dating your sister. I was thinking the two of us could chaperon a dinner for the two of them... you of course would be cooking, per our bet." you state offhandedly as you stop in front of the trio.

    Sansa and Kyrias faces show disbelief and jealousy, Jaynes smile deepens as she replies "But of course Justinian. when would this meal be?"

    >sooner or later, and do you want to rp it out?
    >> Pompieus the Butcher 11/08/10(Mon)00:51 No.12721005
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    than that makes you a commie parading around as a socialist
    >> Pompieus the Butcher 11/08/10(Mon)00:53 No.12721036

    sooner and sure why not?
    >> 風林火山 11/08/10(Mon)00:53 No.12721038

    "Tonight, I look forward to a pleasant evening."

    and watch her go ballistic.
    >> Laurentius 11/08/10(Mon)00:53 No.12721039
    I'd say sooner and yes to rp
    >> Anonymous 11/08/10(Mon)00:53 No.12721045
    "Well I am free this eve, if you are." I'm neutral on RPing it out.

    Don't forget the troll comment. We must troll them. Do eet.
    >> Anonymous 11/08/10(Mon)00:54 No.12721050
    I say later, and I'd rather not RP it out.
    >> Maximus 11/08/10(Mon)00:57 No.12721088
    Sooner and no on RPing. I myself do want to RP it since I'm interested in what kind of character her sister is but I'm pretty sure some people want to move on so I will ignore my curiosity at this time and hope we get another chance in the future.

    And yes, do end off the conversation with the troll comment.
    >> Anonymous 11/08/10(Mon)01:00 No.12721126
    I'm the guy who is neutral. I too am interested in her sister and would like to RP it out for that, but a summary might be able to tell us how it went and what she is like too so I would be fine with that as well.
    >> Anonymous 11/08/10(Mon)01:02 No.12721155
    Or it could just be a friendly joke. Just saying, people DO make jokes.
    >> Pax !uGYNBMPzOs 11/08/10(Mon)01:11 No.12721250
    "Tonight would be a good time." you reply mischievously. Jayne replies by darting off, a smile on her face. Laughing you head to the barracks complex you shout over your shoulder "Jayne may have taken a head start, but the race is by no means over." knowing that both Sansa and Kyria are still standing there, shocked, jealous and slightly dejected when you shout out.

    The night goes well, whatever issues Bela had before she and Cornelius became a couple seem to have been tempered by your captain. You can see the family resemblance, Bela's features softer and more inviting, compared to Jaynes sculpted features; both of course are quite beautiful in their own ways. Jayne isnt a horrible cook, by no means good, but you arent choking on the taste either. Both women seem to greatly enjoy the night, and Bela looks sad to see the three of you leave for your barracks complex.. Jayne attaches herself to your side shortly after you leave her house, not surprising considering that she chose a thin dress you would expect to see on her sister, and you doubt that her cloak is enough to ward off the winters cold.

    The next day you head out early to hire on the Kyrtosh Riders, and are able to haggle them down to 10000 Dragoons. You are feeling quite confident on your next campaign, you admit to yourself.

    >anything else you want to do before you march?
    >> girder 11/08/10(Mon)01:12 No.12721264
    >okay so it seems they have made some sort of pact where one of them ends up married to us and the others become the concubines.

    I'mokaywiththis.jpg (For some reason I can't upload my reaction image.)

    Likely, but the fact that they brought up the idea is pretty promising.
    >> Anonymous 11/08/10(Mon)01:13 No.12721271
    Seriously, we can't get Laelith's scars healed on the road by an amateur Life elementalist. We need to ask her today if she wants it done before we go, or to wait and see.
    >> 風林火山 11/08/10(Mon)01:14 No.12721278

    Laelith face?

    Anyone has thoughts on raising a dedicated combat engineers unit?
    >> Anonymous 11/08/10(Mon)01:14 No.12721279
    Well, we are going for polygamy end so hopefully they can be won over no matter what they believe.
    >> Anonymous 11/08/10(Mon)01:15 No.12721290
    I think the only thing left is to see if Wulf would be up to learning some elementalism, and checking out the capabilities of the signal flare rings while we march.

    Also, some people wanted to send some supplies and such to our orc allies in the north. I'd still like to get that done, pulling money from our personal funds.
    >> Maximus 11/08/10(Mon)01:15 No.12721292
    Don't think we have the time to get a decent one but it might be worth taking a look at how much it'd cost. Otherwise I can't think of anything else that we'd need.
    >> Anonymous 11/08/10(Mon)01:16 No.12721302
    Since this is supposed to be a defensive operation, I think we should raise our own combat engineer unit. What're the estimates for that?
    >> Anonymous 11/08/10(Mon)01:17 No.12721312
    How about those supplies for the orcs, Pax?
    >> Anonymous 11/08/10(Mon)01:18 No.12721321
    No. No. FUCK spending more money on this campaign. If we don't crush them with what we have then we don't DESERVE to win.
    >> Pax !uGYNBMPzOs 11/08/10(Mon)01:19 No.12721334
    Upon arriving at your barracks, you find Laelith in one of the side buildings, meditating. Knocking as you enter, you decide to try a more forward approach "Laelith, I was curious if you had given any thought to the possibility to having your face's scarring... repaired."

    Laelith looks around, before quenching the candles and rising. "It would be nice to have most of them removed, but I would like to keep a few, as a reminder. Why do you ask?"
    >> 風林火山 11/08/10(Mon)01:19 No.12721339

    According to Pax earlier, we need to pay and outfit them ourselves.

    Their loadout should just be:
    Tools, leather & knife or maybe we can sneak them the left-over crossbows from the ranger unit. The old, non-repeating ones.

    They don't need to be heavily equipped since if they get into combat, we're probably so badly screwed, it won't matter.
    >> Anonymous 11/08/10(Mon)01:21 No.12721357
    You don't think your tattoos would be reminder enough? Either way, we will be departing soon and I am willing to escort you to a life elementalist while we are still here in the city should you wish.
    >> Maximus 11/08/10(Mon)01:21 No.12721361
    "Now would be the last chance to do that for awhile. If you wanted to get it done now, we best start searching."
    >> 風林火山 11/08/10(Mon)01:22 No.12721375

    One doesn't get spoils from a defensive campaign.

    Think of it this way, we're paying now for the opportunity to make back way more. Every loss we don't take means that we can take part in the counter attack and start looting.

    It won't do for us to get depleted and retired from the frontlines once we're done buying time.
    >> Pax !uGYNBMPzOs 11/08/10(Mon)01:24 No.12721399
    >remember, elementalists are rare as hell, its gonna take a long-ass time to find one, as they cant really advertise without being chased out as a crazy person
    >> Anonymous 11/08/10(Mon)01:29 No.12721458
    Good thing we have a couple days then, yes?
    >> Maximus 11/08/10(Mon)01:29 No.12721470
    Hmmm. Then maybe we should mention how Jayne is learning life elementalism. Perhaps Laelith can help her a bit with that.
    >> Pompieus the Butcher 11/08/10(Mon)01:30 No.12721478

    can we get jayne to do it?

    provided that she has advanced that far in life elementalism
    >> 風林火山 11/08/10(Mon)01:30 No.12721479

    We command a maniple.

    We could get Wulf to organise a going-off event, a scavenger hunt.
    >> Pax !uGYNBMPzOs 11/08/10(Mon)01:31 No.12721489
    that mentioned...

    "Then I will begin to search for someone who will be able to remove them from your face." you reply "I cnat promise that it will be soon, but I will see that it is done. We march on the morrow, so if there is anything else you need to do in the city I would suggest you do it sooner rather than later." Laelith nods in way of a response, and you make your way back out to the courtyard of your barracks. After further consulting with Degrian, you estimate that it will cost you 7500 Dragoons to equip a group of 50 men to serve as engineers, and take several months for Degrian to train them properly.

    >last call to get shit done before you march.
    >> 風林火山 11/08/10(Mon)01:33 No.12721518

    Pax, by the time we get to our staging area, will those men be of use or will they still be undertrained?
    >> Pax !uGYNBMPzOs 11/08/10(Mon)01:35 No.12721535
    undertrained, by just over 2 months
    >> Pompieus the Butcher 11/08/10(Mon)01:35 No.12721543

    i say yes to the combat engineers

    and we might as well see if everyone in our retinue can become elementalists

    we might even be able to summon captain planet
    >> Anonymous 11/08/10(Mon)01:37 No.12721559

    We will use the funds for our next campaign and the downtime between them to do it.
    >> 風林火山 11/08/10(Mon)01:38 No.12721577

    But I expect they will still be able to perform basic task?

    Also remind Wulf to bring his little puppies. We may have use of them.
    >> Pompieus the Butcher 11/08/10(Mon)01:38 No.12721580

    and give one of wulfe's puppies to laelith as a gift
    >> Anonymous 11/08/10(Mon)01:39 No.12721595
    she if she wants it first
    >> Pompieus the Butcher 11/08/10(Mon)01:42 No.12721639

    if we play our cards right, our next command will be immediately after this one, so having them ready by then would be better since we'd be on the offensive and most likely attacking fortifications or cities so having a corps of engineers capable of cracking open a citie's defences sounds pretty useful
    >> Pax !uGYNBMPzOs 11/08/10(Mon)01:43 No.12721642
    the rudiments, yes.
    >> Maximus 11/08/10(Mon)01:43 No.12721644
    I don't know why you're so anti-spending. It'll hurt now but it's an investment that will serve us in the long term and having dedicated engineers, even novice ones, now would be useful. Better to use the money to help us win this campaign and get more fame in the empire than keep it all sitting at home and not being used.
    >> Anonymous 11/08/10(Mon)01:45 No.12721671
    We don't NEED them right now, though. We've invested in ludicrous amounts of high quality troops already. Just say no.
    >> 風林火山 11/08/10(Mon)01:45 No.12721673

    We should get them then.

    We should also scourge up the old non-repeating crossbows and let them use it. Don't let the Quartermaster know.
    >> 風林火山 11/08/10(Mon)01:46 No.12721685

    High Quality troops that go away once the campaign is over.

    This one stays. Frankly its a bargain for their utility.
    >> Anonymous 11/08/10(Mon)01:48 No.12721694
    You have no way of knowing whether we will have enough time to properly train an engineering unit between the end of this campaign and the beginning of the next.
    Also, since we are to be engaging in a defensive campaign, the likelihood that we will need engineers, even under-trained ones, will be high.
    Furthermore, the amount can be considered and investment, as we will undoubtedly need them again in the future, considering that we have at our disposal tactics and strategies far in advance of what is commonly practiced (limited though they may be by technological and industrial shortcomings).
    Finally, you are outvoted on this issue. We're getting those engineers.
    >> Pompieus the Butcher 11/08/10(Mon)01:48 No.12721697

    the're not drugs man

    they are highly useful troops that can prove invaluable in siege and besides, the only time they would see combat is if we are tooth and nail desperate backed into a corner

    they can help degrian in making traps and shit for this campaign and when the counter-offensive rolls around, they will be fully trained and ready to fuck some castle's shit up
    >> Anonymous 11/08/10(Mon)01:50 No.12721713
    Why haven't you pushed for investing our money in real estate and other ventures that will return a profit, rather than saying that our money should simply collect dust? If you are so concerned with our finances, why haven't you pushed to find ways to invest our personal funds, instead of keeping them liquid?
    You would have our money do nothing, then?
    >> Pompieus the Butcher 11/08/10(Mon)01:52 No.12721732
    it's a nice change to have someone ELSE getting yelled at instead of me
    >> Pax !uGYNBMPzOs 11/08/10(Mon)01:52 No.12721741
    It takes a while, but with your command staff working on it you are able to get 20 able, young and intelligent volunteers for your engineer unit. They look daunted at the stack of tools they all get, and even more so once Degrian starts their first class, which is interrupted by Laelith chasing after one of Wulfs pups, a candle in its mouth.

    >I think this is as good a point as any to stop for the night. I'll be back monday at 9pm 4chan server time. someone archive please, I'll hang around for questions until then
    >> Anonymous 11/08/10(Mon)01:54 No.12721760
    I have been pushing for giving the Orcs money to build them up, and I would have been pushing for other things but guess what? Nobody wants to play the long game and the supplies still haven't been bought, nor does it seem that they will be. I throw up my hands. Be enormous wastrels if you want, splurging on one campaign and eating up 1/4 of our assets when we already outmuscle our likely foes by huge amounts.
    >> Anonymous 11/08/10(Mon)01:56 No.12721777
    Regardless of whether the purchasing of supplies for the orcs gained enough favor or not, you should still have put forward plans to invest our funds.
    If you don't post it, then there is no chance for people to support it or detract it. You have only yourself to blame for this failure.
    >> 風林火山 11/08/10(Mon)01:57 No.12721791

    Sending the orcs cash was a good suggestion with some other supporters. Shouldn't this have been acted on?

    Didn't we also already set aside money for our campaign supplies?
    >> Anonymous 11/08/10(Mon)01:57 No.12721793
    Yes, because it's my fault nobody else wants to build up our personal assets rather than pouring money into what are still regarded as imperial troops who could be taken away at any time.
    >> Pompieus the Butcher 11/08/10(Mon)01:58 No.12721800

    do the velociprey require torches like lacertans?

    and what materials are available to us in the area we'll be defending?

    and can we get a rundown of the things degrian can build for us?

    and an up to date list of the units under our command and their morale?

    and is finian finally able to retake command of his unit?

    and how is scaly and fluffy's training going?
    >> Anonymous 11/08/10(Mon)02:00 No.12721813
    Since we need to not only fight off the attackers but also counterattack and loot their defeated remnants, having overwhelming military force is necessary.
    If we only use the minimum needed, then we will lack not only the military force to counterattack, but we also lose tactical and strategic flexibility. On top of that, we have no way to predict if the enemy will get reinforced by elements which we know to be operating in the area, possibly overwhelming our positions.
    >> Anonymous 11/08/10(Mon)02:01 No.12721829
    No, it's your fault for not bringing it up in the first place.
    Stop your incessant whining for things that you never even asked for.
    >> Anonymous 11/08/10(Mon)02:01 No.12721830
    It's like bringing a hand grenade to a game of catch. Yeah, we'll win, but it's stupid overkill.
    >> Maximus 11/08/10(Mon)02:01 No.12721836
    Supplies were bought. That was done even before we got the mercs. I made sure of that.

    Honestly, I wasn't sure how to invest the money for our own personal interests at this point. If you have ideas, I'm all for hearing them. And I will support sending money to the orcs.
    >> Pax !uGYNBMPzOs 11/08/10(Mon)02:02 No.12721846


    the trees around you, the meteorite you could salvage from your last campaign, and whatever else you can find/corpseloot/buy

    given time, any sort of building, basic automotons if ABSOLUTELY necesary, not likely to be combat capable, or very large, will take MONTHS IF NOT YEARS to finish due to the lack of skilled help

    196th Legionary
    Gaius Rex

    454th Legionary
    Cornelius Hoursch

    98th Warlords
    Uurist Titius

    99th Hunters
    Aurelius Caspius

    50th Dwarven Scouts
    Finian Gaurush

    65th Dwarven Rangers
    Kyria Esfelda
    -arm useable, but nowhere near full capacity

    House Garlian Uursan Cavalry
    Lady Jayne Garlian

    Esperitus Raiders
    Kurt Dorias
    Horse, spear, chainmail, javelins

    -Impetus Marauders (Elf)
    Aeristus Beztia
    Chainmail, twin combat axes

    -Cornwal Mercenaries
    Buckmoore Kystris
    Chainmail, spear and shield

    Kyrtosh RapidRiders (elf)
    Bastius Glenth
    Velociprey, leathers, shortbows, longblades

    they are now fully fledged attack aurachnospecs, and can be trusted in battle to do your bidding, and defend you should you fall.
    >> Maximus 11/08/10(Mon)02:03 No.12721849
    The problem is, we don't know for sure if it will remain overkill. Pax said the average minor lord has forces the size of a maniple. So the person we face could be as large as our maniple, smaller than it or even better. Furthermore, we don't know if he's being supplied with additional troops from his lord or if there will be a concentrated attack on the forest region. In a situation like this, it's better to be overprepared. Do remember as well that we already had reports that these lords have been rolling other legions assigned to fight them.
    >> 風林火山 11/08/10(Mon)02:04 No.12721854

    Buying Imperial War Bonds. :D

    But we need our cash liquid. We still haven't hit a point where we can afford to put cash aside to invest, I believe.
    >> Anonymous 11/08/10(Mon)02:04 No.12721864
    Again, you fail to see the strategic objectives we are going for.
    We not only need enough military force to repulse an attack, we also need enough to be able to pursue the attackers in a counterattack, while still leaving behind enough defenders to be able to fend off a follow-up attack from a second element while the our attack force is able to run down the first element.
    >> 風林火山 11/08/10(Mon)02:06 No.12721879

    Didn't we increase the size of Jaynes horde?

    How about that bird and Spike?

    Have we or Jayne made any improvements in elementalism? What can we do now with our powers?
    >> Maximus 11/08/10(Mon)02:06 No.12721883
    A question about our units Pax - are there going to be ways to further improve our maniple units? Similar to how the scouts became Rangers? Or can we just improve their gear in general to make them more effective? I think it might be better if we start investing in our maniple units rather than mercs as much in the future.
    >> Anonymous 11/08/10(Mon)02:06 No.12721889
    Wasn't Jayne increasing her unit numbers? Or is this the increased unit strength?
    >> Anonymous 11/08/10(Mon)02:07 No.12721896
    The counterattack is a strategic operation, which means we won't be conducting it alone. We will be part of a much larger force that will, no doubt, have engineers of its own. But fuck, it's already over and we've wasted the gold. Wonderful.
    >> Pax !uGYNBMPzOs 11/08/10(Mon)02:08 No.12721902
    I derped. it should be 75/75
    >> Maximus 11/08/10(Mon)02:09 No.12721919
    When I say counterattack, I mean strike out to hit their forces that are trying to take us out before the rest of our armies arrive. If we can knock out the guys attacking us early, we can assist the other maniples while leaving a small defence force. The more nobles we can capture, the more we can random back from them.
    >> Pompieus the Butcher 11/08/10(Mon)02:10 No.12721927

    i thought that we reinstated our contract with jayne and bolstered her wing's numbers to 75

    and now that Spite is barded can we join jaynes wing in battle?

    and can we get a rundown of the elementalist abilities available to us in battle as well as laelith's and jayne's?

    and in regards to degrian and and what he can build, given enough manpower, time, and resources, can he build a wall spanning the length of the valley?

    im not asking for the great wall of china here, just a pallisade equal to what caesar had at alesia
    >> Pax !uGYNBMPzOs 11/08/10(Mon)02:11 No.12721935
    which you would have to request, for temporary services. they wouldn't just be there for you at all times. YOu would need to ask for them... wait. have them do shit... wait while they do it. then they leave, and if you need more you need to ask again, and risk getting chewed out for hogging pooled resources. Remember these guys arent easy to train or cheap to outfit, you have a damned good one in your retinue, but he lacks the strength to preform many tasks, he does however have the skill to train more engineers in about an eighth of the time it would normally take.
    >> 風林火山 11/08/10(Mon)02:12 No.12721944

    Our order were to hold until the other legions could rebuild their strength. Should we then be still able to continue, we would have join the attack.

    We might very well find ourselves depleted due to a very close fight. We would then be retired from frontline duty to recuperate. By then we won't be earning anything.
    >> Anonymous 11/08/10(Mon)02:14 No.12721961
    In addition to what was said here >>12721919
    our role in the counteroffensive is dependent on the state of our maniple. If it is weakened, then we will continue to be used as a reserve force and have no opportunity to achieve glory on the battlefield or acquire battle salvage and spoils of war from taking part in the attacks into Uurlanth territory.
    >> Anonymous 11/08/10(Mon)02:15 No.12721975
    Session's been archived. Don't forget to vote!
    >> Pax !uGYNBMPzOs 11/08/10(Mon)02:17 No.12721986
    -you can get a 6 foot high spike, and can keep this up for aboput 2 hours nonstop before you are too tired to continue (combat capable skill)
    -you can rip a 2 foot wide by 6 long tear in the ground (combat capable, but draining)
    -minor terrakinesis (not applicable in combat)

    Laelith : if she has her torch, damn near anything, she may pass out after the bigger ones though (melting the stone bunker for example)

    Jayne: nothing of note.

    yes, you can join Jaynes unit now.

    Given time and manpower he could, but that would burn alot of the wood you are supposed to be holding for the whole of the valley/future push. (you can use the forest, but youd better not be wasteful with it)
    >> Anonymous 11/08/10(Mon)02:18 No.12722000
    someone bring up the ork idea next time we are back at the capital, we can do it then
    >> Pompieus the Butcher 11/08/10(Mon)02:21 No.12722020

    and what of siege engines?

    can he build ballistae or simple catapults?

    and what can he do with that gear of his?

    can he use it in combat like he did with the gnomes, or would that go against his morals?
    >> Maximus 11/08/10(Mon)02:24 No.12722055
    I assume lack of response to that means no. Unfortunate. Guess we'll have to rely on mercs until we get promoted.
    >> Pax !uGYNBMPzOs 11/08/10(Mon)02:27 No.12722083
    yea, there will be

    seige engines, yea, he will be VERY reluctant to make killy constructs, especially without a DAMN good reason

    at that I make my exit. g'night guys
    >> Maximus 11/08/10(Mon)02:32 No.12722112
    Hmmmm. If he can make constructs, maybe we should see if we can get him to build some to haul our supplies/heavy gear or do digging and such for us. I could see potential uses for both of those for us and they're not killy so he shouldn't have problems with em.
    >> girder 11/08/10(Mon)02:41 No.12722195
    I second this. He can start after he's done training the engineers.

    >whirmin camp.
    And I just got an idea for the name of our base camp.

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