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  • File : 1288056379.png-(305 KB, 1000x1000, Journal510cover.png)
    305 KB Zombie Quest 12 Journal !w68jcmPgR6 10/25/10(Mon)21:26 No.12571656  
    Chapter 6: The Time in Between- Part 2

    Griska approaches the troubled woman. Its not often that she gets up from her spot to intervene, much less do it walking. However, a bullet turned against a human would cause far more damage and bring that same old war back for everyone else: When Killing was based on hatred. When War was a word that involved brother against brother.

    Indeed no other bullet was suitable, and no other gun would fire the distance that she was going to fire. This shot had to have been flying the distance of a century or more to pierce this child's inner turmoil.

    Archives: http://suptg.thisisnotatrueending.com/archive.html?tags=zombie%20quest

    [note: So it would seem im incapable of dropping zombie quest in favor of doing an animation assignment. While I should still be doing said assignment, I can't seem to move forward without putting this on there. Bad move, I know. Diary is gonna be angry with me = _= ]
    >> Anonymous 10/25/10(Mon)21:36 No.12571779
    You don't live long as a sniper taking naps.
    >> weird 10/25/10(Mon)21:38 No.12571822
    You don't live long if you don't take naps. :D

    Go on, Journal.
    >> Anonymous 10/25/10(Mon)21:54 No.12571996
    Ah, what could Griska say to Stormy to talk her down...
    Sorry, Journal, but I'm drawing a blank for right now.
    >> Anonymous 10/25/10(Mon)21:57 No.12572026
    Same... If we assume Griska has been watching things from somewhere, she likely saw what happened between her and Dom. Start with that mayhaps? Though that might just set it off too...
    >> Journal !w68jcmPgR6 10/25/10(Mon)22:00 No.12572059
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    " So, what's the hold up ?"
    " You caught me, shoot me already or is your vision going out ? "
    >> Anonymous 10/25/10(Mon)22:03 No.12572083
    Why are you doing this? Do you really think this will make things better?
    >> Anonymous 10/25/10(Mon)22:04 No.12572089
    "I can see you just fine. Is it love? Or hate?"
    >> Journal !w68jcmPgR6 10/25/10(Mon)22:14 No.12572172
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    >> Anonymous 10/25/10(Mon)22:22 No.12572237
    And how are you so sure you know all the rules to this game?
    >> Anonymous 10/25/10(Mon)22:29 No.12572315
    About time we learned more about Griska.

    Here's hoping for Team Grandma
    >> Journal !w68jcmPgR6 10/25/10(Mon)22:33 No.12572361
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    7 years,
    7 years I've paid for the happiness that my sister enjoys
    and the love that she now solely owns.

    7 years is proof enough of the suffering I went through not only for her sake but for the investment of my own !
    >> Anonymous 10/25/10(Mon)22:36 No.12572386
    So you want to take what she has now?
    >> Anonymous 10/25/10(Mon)22:37 No.12572400
    "7 years, my child? 7 years of living in comfort in a modern jail, a Western prison no doubt.
    "You have no idea of what it means to suffer for the greater good."
    >> Journal !w68jcmPgR6 10/25/10(Mon)23:08 No.12572762
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    " Don't give me that nationalistic tripe !- Greater good doesn't mean anything anymore ! You think I was asked up here to risk my life to destroy people and embellish in wholesale violence for the sake of others !?"

    " Try again ! I can care less if this world gets destroyed. I couldn't give a micron of a fuck for my own safety ! I'm here as a mercenary - same as you ! To get paid and settle some unyielding score we've all had since the day we killed someone !"
    >> Anonymous 10/25/10(Mon)23:15 No.12572830
    Damnit guys, someone else follow this and help me out here. I have no clue what to say. Hmmm...

    You can't settle this score of yours if you go and get yourself and everyone killed. You won't get your due. Or is that how this game of yours is supposed to be played?
    >> Anonymous 10/25/10(Mon)23:16 No.12572848
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    "And how will you get paid if you are dead?
    "For a mercenary, there is only one rule in war: survive."

    Does Griska have a Makarov with her? Is she as good with a pistol as she is with a rifle? Can she shoot out the wires for the detonator switch?
    >> weird 10/25/10(Mon)23:29 No.12573000
    Neither do I. The only one with enough insight to the matter is GRainy, and her refusal to explain just makes it harder for Anon to decide what to do with Stormy.

    . . . Let's try to do with this?

    "This the thing you been talking about in chopper? As you modern kids like say now, 'Fuck the game, fuck the rules'. Do whatever you want. The Motherland I once loved, once fought for, blood and sweat and tears, and yes, pound of flesh, has changed. I would lay my life down for Her, for family, friends. But now they are dead, even great Mother Russia is pale thing compared to what She used to be." Pause. Look over the barricade.

    "I leave. Motherland need me no more. Fuck Motherland. I look for peace, no found it, I do not look for it anymore. I sell my skill, look for fulfillment somewhere else."

    "Fuck them, yes? Find fun, find... Happiness somewhere else."
    >> Journal !w68jcmPgR6 10/25/10(Mon)23:34 No.12573050
    ahhh paragraphs...

    now you're doing it >:3
    >> weird 10/25/10(Mon)23:42 No.12573112
    Eh, I just hope I'm doing the right 'it'...

    "Now, we have work to do. Just think this as just another job. Shitty job, yes? Like meeting ex-husband after bad divorce! But this just another job. You'll get through." Smile. Then smile more nastily.

    "Also, you do great work with explosives. East Europe can use someone like you. If no job there, I pay you, my own money. Blow some places, eh? What you say?"

    :D :D :D
    >> Anonymous 10/25/10(Mon)23:50 No.12573198

    Yes, yes, yes, yes, and of course, yes.

    Also throw in something like,

    "You've been given a free ticket to a sandbox with all the little toys and possibilities you've ever wanted and imagined. Nobody will stop you as you ply your trade - hell child, they'll commend you for it. I saw your face earlier, when you blew up that building, that feeling of raw ecstasy. Don't deny it - I'm a fucking sniper, I see all. Now tell me, you weren't happy."

    "And seven years? Seven years, working hard for your due, little girl? Well, I'd say this is it. And if you're looking for love, why don't you open your eyes and look around you? There are some nice boys around here, ya know. Ahh, if only I was a couple decades younger..."

    All characters need their quirks :D
    >> Journal !w68jcmPgR6 10/25/10(Mon)23:50 No.12573201
    rolled 2 = 2

    ignore this.
    >> Anonymous 10/25/10(Mon)23:56 No.12573274
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    >> Journal !w68jcmPgR6 10/26/10(Tue)00:35 No.12573690
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    rolled 5 = 5

    " ahahhh .. . . Alright babuska , you win. I'll settle this errant itch in me pants another way. And my cosmic will see to fullfilling our deal another way - cause there's no frakking way I'm gonna pass up blowing my load all over these blokes outside without someone to ride on "
    >> Journal !w68jcmPgR6 10/26/10(Tue)00:37 No.12573713
    >>And My cosmic sister
    >> Anonymous 10/26/10(Tue)00:38 No.12573730
    Awesome sniper is awesome.
    Now invite her too put down her high explosives and too come inside she could catch a cold.
    >> Anonymous 10/26/10(Tue)00:38 No.12573732
    I'm sure Rainy will share if they just sit down and have a nice chat about the past and the future. Heh.
    >> Anonymous 10/26/10(Tue)00:41 No.12573756

    I'm getting a kind of "crazy awesome grandma" vibe from her, ya know? One who's a complete hard ass, but will spoil you on occasion. With awesome war stories.

    Also, should invite her to have some pie. Everyone loves pie!
    >> Anonymous 10/26/10(Tue)00:47 No.12573819
    Awesome Russian sniper grandma is awesome.
    Hah, have her try to introduce Stormy to Igor, nephew of her friend Ivan Dolvich, from the Red Army.
    >> Journal !w68jcmPgR6 10/26/10(Tue)00:55 No.12573891
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    lightning strikes.
    >> Anonymous 10/26/10(Tue)00:56 No.12573901
    Knowing what we know of Stormy... That just fits so well in some ways.
    >> Anonymous 10/26/10(Tue)00:58 No.12573908
    Pull Makarov. Aim. Fire.
    There is no thought. There is no fear. There is only the gun and the target. The gun is now the bullet. The bullet and the target are now one.
    >> Anonymous 10/26/10(Tue)00:58 No.12573910

    Grisky is now very terrifying. Please tell me she's not somehow infected.
    >> Anonymous 10/26/10(Tue)00:58 No.12573912

    >> Anonymous 10/26/10(Tue)00:59 No.12573920
    Is that a psychic after-image, or is that a zombie with levels that sneaked in?
    >> weird 10/26/10(Tue)01:00 No.12573930
    Anon mentioned North Star previous thread. And there are lots of boys (and girls, if she swings both ways) if she wants to look.

    But if she specifically wants GRainy to either supply, recommend or hogtie one... That probably can be arranged, too. Though Dom is probably off-limits, depending on GR's mood.

    . . . I am too wishy-washy.
    >> Journal !w68jcmPgR6 10/26/10(Tue)01:02 No.12573948
    >> Anonymous 10/26/10(Tue)01:02 No.12573953

    Holy shit, I think you're right.

    >> Journal !w68jcmPgR6 10/26/10(Tue)01:03 No.12573959
    rolled 1 = 1

    >> weird 10/26/10(Tue)01:03 No.12573964
    What knife?! Where knife!!?

    Shoot or Auto-Protect! We (Griska) are old, the girl is still young!
    >> Anonymous 10/26/10(Tue)01:06 No.12573988

    Stormy is either dead or infected. :(
    >> Anonymous 10/26/10(Tue)01:18 No.12574135
    is that bad....
    >> Anonymous 10/26/10(Tue)01:19 No.12574143
    Yes, that's bad. That's very, very, very bad.
    >> Anonymous 10/26/10(Tue)01:26 No.12574193

    The only way it would be worse was if it was a d100, instead of a d10.
    >> Journal !w68jcmPgR6 10/26/10(Tue)01:30 No.12574218
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    " RETURN

    TO HELL ! !"
    >> Anonymous 10/26/10(Tue)01:32 No.12574246
    While it sucks that Griska just got stabbed in the face, is it bad that part of me is pleased Stormy is completely unharmed?
    >> Anonymous 10/26/10(Tue)01:33 No.12574259
    >> Anonymous 10/26/10(Tue)01:35 No.12574274


    Stormy, haul ass and carry Griska back to where the med guys are. Friggin' scream MEDIC all the way.
    >> Anonymous 10/26/10(Tue)01:37 No.12574288
    NOOO!!! GRISKA!!
    >> Rider !!Ylufk7p3Z1L 10/26/10(Tue)01:44 No.12574337
    Wait. What the fuck just happened?
    >> Journal !w68jcmPgR6 10/26/10(Tue)01:48 No.12574364
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    The misty assassin vanquished- a hysterical woman comes to grips with the forces that just went into play.

    "Did you see that child ? That was your so called bad luck coming for you- but worry no longer, I will take it with me whether you like it or not. But please-

    " from now on, make your own future "
    >> Anonymous 10/26/10(Tue)01:50 No.12574377
    She just got stabbed in her not-eye.


    I just

    >> Anonymous 10/26/10(Tue)01:52 No.12574397
    Griska is badass. I take back what I said earlier - feels bad man that Griska took that injury. Should probably check to see if she's infected even though it was a blade being used.
    >> Anonymous 10/26/10(Tue)01:54 No.12574423
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    Griska is fucking boss...No, wait.
    She's The Boss.
    >> Anonymous 10/26/10(Tue)01:55 No.12574427
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    Give her a keep sake too remember she has luck.
    Like the smallest doll from one of these
    >> Rider !!Ylufk7p3Z1L 10/26/10(Tue)01:55 No.12574432
    You're right...

    >> weird 10/26/10(Tue)01:58 No.12574456
    Stormy to run into Medic, hauling Griska, part hollering for help, part shrieking at the sniper to fight on.

    That knife could easily break the rather thin bone plate behind the eye socket, you know.

    . . .

    Cyber-eye and cyber-chompers for Griska if she survives!
    >> Anonymous 10/26/10(Tue)01:58 No.12574463

    That... would be so fitting.

    Or the shell from the gun we just fired.

    "Remember the bullet from this shell, which freed you from your bad luck. This, this is a reminder of the past, of what you left behind. You <little girl in Russian>, you are the bullet."

    Sounds like something Griska would say, no?
    >> Journal !w68jcmPgR6 10/26/10(Tue)02:09 No.12574573


    *takes deep breath.
    *starts again.
    >> Journal !w68jcmPgR6 10/26/10(Tue)02:36 No.12574815
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    A Matroiska Shell casing is passed on.

    A curse overpowered.

    A countdown started.

    Hal warns you that even though she's infected- using an anti virus- might be too much of a strain on her. The mutation needed to be immune to it requires the extended DNA strands that people possessed during their youth.

    The 2nd Gen would be no better either. However, a slight chance exists where she might-

    It was then that Griska reached out a pleading hand, and requested that she only be patched up. And placed back on her nest.

    In the silence of the ER, all Stormy could do was wait.
    >> Anonymous 10/26/10(Tue)02:41 No.12574862
    Acquiesce, then take Hal to the side.
    What alternatives can he propose?
    We aren't leaving anyone behind, whether they like it or not.
    >> Journal !w68jcmPgR6 10/26/10(Tue)02:42 No.12574864
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    It was after all, the first time she saw a sniper sleeping.

    >>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>>

    [time to sleep]
    >> Anonymous 10/26/10(Tue)02:47 No.12574913
    Hmmm. Does that mean Stormy's whole thing with Rainy is dealt with or is it just lessened and actually possibly to solve now?

    I also concur with letting her go up but finding out what Hal was going to say. Letting her zombify would be very, very bad. Especially if she becomes one of those zombies that remember their skills in real life.
    >> Journal !w68jcmPgR6 10/26/10(Tue)02:47 No.12574918
    Well that would be a topic of conversation now would it ?

    what would Hal do......
    >> Anonymous 10/26/10(Tue)02:48 No.12574923

    666, number of the beast, eh?

    She better tell some stories to us young "whipper-snappers." If not, then how else shall we know of her past, awesome deeds?
    >> Anonymous 10/26/10(Tue)02:50 No.12574944
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    AaaaaaaaaaaaTEN SHUN!


    To a true soldier. Lady Griska, we have known thee for too short a time, but long will you remain in our memory. May you take many Zeds with you on your way to Hell.

    >>captcha: atedsa prayer
    >> Anonymous 10/26/10(Tue)02:51 No.12574955
    ... Think she'll challenge Dom to a fight in an open field before she dies?
    >> Anonymous 10/26/10(Tue)03:02 No.12575056

    If so, my money's on Griska...

    Wait, how would she win without blowing his bloody head off?

    Scratch that; she'll challenge Stormy/Rainy/Dom to a kill count contest.
    >> Anonymous 10/26/10(Tue)03:17 No.12575183
    We should probably bring up the whole assassin zombie thing to the scientists at some point. I doubt there's only going to be one and we're going to need to keep our eyes open on where they're coming from.
    >> Anonymous 10/26/10(Tue)03:54 No.12575372
    That's true. We need to see if the virus is mutating even further, or if the zombies that are left are the stronger ones.
    Either way, if there are more of these zombies with levels in the horde that's going to attack at noon, we're going to have trouble.

    Also, Journal, could we get the question about the 2nd Gen. Cure's one-time use limitation answered?
    >> Fat Punk 10/26/10(Tue)05:03 No.12575827
    Man that was some truly epic moments there
    >> Anonymous 10/26/10(Tue)11:10 No.12577479

    And that is all I have to say about what just happened. Also FUCK YEAR ZOMBIE QUEST!!!
    >> Journal !w68jcmPgR6 10/26/10(Tue)11:11 No.12577481

    Hal's Log:

    The thing works like an antidote item in RPGs. works againt strains when they emerge. Potentially fatal if used while not sick.

    The effect is virtually instant since it will stop the progression of a virus as soon as it is introduced in the same system.

    2nd Gens are a derivative of a primal 1st gen. Meaning that should a 2nd gen fail to cure a strain, you would need to resort to the basic anti virus. For now, all the zeds share the same blood discoloration: Black- variations of Black and white- I can only imagine that a new strain would exist as a different color.
    >> Anonymous 10/26/10(Tue)11:53 No.12577729
    Thanks for the clarification.

    Now, about those alternative treatments for Griska...
    >> Journal !w68jcmPgR6 10/26/10(Tue)12:28 No.12577962
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    Well... if we use a weak enough dose, we can simply double the time she has left- and that doesn't require any kind of age pre requisite.

    Another idea that might work is... well... find someone who was naturally immune and see if blood transfusion is possible. But that kind of statistic is one in a million. And testing people that are like that would require quite a bit of work.
    >> Anonymous 10/26/10(Tue)12:40 No.12578059
    I take it that the weakened dose will not result in the debilitating fever?
    We need more time, and anything that can get us more should be investigated.

    Tell Griska when she wakes up that we're going to give her the smaller dosage, in order to keep her going through the noon-day assault. After that, we can try the transfusion idea. We can take a blood sample from Griska now, and begin comparing it to currently immunized blood samples to find a match.
    >> Journal !w68jcmPgR6 10/26/10(Tue)12:58 No.12578180
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    " Don't think I can't see or hear from 2 beds over, Hal- I watch you work and from the looks of it your hands are already full making batches of the cure. Fuck that up and we'll have more sobbing in the halls. And even I can't stand that shit

    Sorry to be a right bitch, but why not let her go ? She had a full life, and she wants a warrior's death, and from the sounds of it you'll be grasping at straws trying to save this one. Grasping when you could be saving dozens. "
    >> Journal !w68jcmPgR6 10/26/10(Tue)13:06 No.12578267
    brb going to bank.
    >> Anonymous 10/26/10(Tue)13:49 No.12578763

    Damn you and your sense Bea!!

    At the very least give her the smaller dosage for reason stated by >>12578059 That shouldn't be too hard or time intensive right? If Griska's still alive after the big battle we'll figure out what to do then.
    >> Journal !w68jcmPgR6 10/26/10(Tue)14:30 No.12579121
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    The delay serum is administered easily enough.
    The doom clock slows, it then corrects itself.

    The beast is told to wait.

    A few more hours is nothing to you, no ?
    >> Anonymous 10/26/10(Tue)14:36 No.12579155
    How is turning into a zombie a warriors death? Dying in battle fighting zombies I can concede but a virus making you into one of them? Is that how you'd want to go out?
    >> Anonymous 10/26/10(Tue)14:39 No.12579164
    Now that we have a non-lethal version of the Cure, we need to make a general purpose version that can work on any age group.

    We should ring up the President and see if he can air-lift in more volunteer bio-chemists and equipment who can help in producing more batches of the 2nd Gen. Cure, while air-lifting out samples for the outside scientific community to analyze.

    Also, Hal never let's a patient go without a fight.
    >> Anonymous 10/26/10(Tue)14:40 No.12579171

    This. If she wants to die fighting, she should die fighting the Z-virus every step of the way.
    >> Anonymous 10/26/10(Tue)14:41 No.12579177

    I believe the assumption is that she was going to shoot herself or take suicide pills ? She's in a sniper's nest, they'll likely have the foresight to do these things without much trouble.
    >> Anonymous 10/26/10(Tue)14:47 No.12579228
    Right, like taking suicide pills or eating a bullet is any more of a warrior's death.

    Besides, Griska is a sniper. They operate under a different warrior's code than other soldiers (speaking of soldiers, there is a fine line between professional and warrior, and I think Griska falls on the professional side).
    >> Anonymous 10/26/10(Tue)14:47 No.12579232
    I don't consider those a warriors death, although perhaps Griska and Bea do.
    >> Rider !!Ylufk7p3Z1L 10/26/10(Tue)14:50 No.12579260
    I'm with Bea. There is only one way this should end.

    >> Anonymous 10/26/10(Tue)14:54 No.12579298
    Can't the scientists find ways to prevent the virus from continuing its replication in the body? Some agent that would interfere in the viruses ability to replicate itself by messing up the replication machinery? Even if that doesn't cure it, it would buy a lot of time since it would limit the viruses ability to carry out its effects.
    >> Journal !w68jcmPgR6 10/26/10(Tue)14:56 No.12579323
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    Ah yes, it's about that time now isn't it ?

    A lone craft gently glides by above the storm clouds extracting not only blood samples and formulas, but letters addressed to others outside.
    >> Anonymous 10/26/10(Tue)15:00 No.12579352
    Griska doesn't seem to be the type to want to languish and die in a bed, even if we were trying to save her life. Probably return her to her nest so she can snipe as many zombies as possible, then have someone take the killshot on her before the timer runs down.

    For some reason I'm thinking of Stormy making a suicide vest with a deadman switch or something, so it'll blow the moment Griska turns.

    They rigged up a skyhook system? That's pretty awesome.
    >> Anonymous 10/26/10(Tue)15:13 No.12579487
    And with the creation of a non-lethal and effective (at least for young persons) cure to the zombie plague, this should get Russia and China to back down from the nuclear brink.
    Maybe we can get them to send us some more equipment then.
    >> Journal !w68jcmPgR6 10/26/10(Tue)15:32 No.12579661
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    "Alright is this thing on ? "

    "Good, first of all my patience is about running thin, all this time alone is making you kids think too much about stupid shit. It's making you sob, get all antsy and contemplative- there was a time for that an hour ago but now that time has passed. Someone just about nearly died from a sneaky motherfucking ninja zombie and that shit's a sign. A sign that we're still in war, and still fighting for out lives."

    " In the next 15 minutes I want everyone who isn't fucking, crying, or dying to meet me in the briefing room. Everyone else, drop your shit, pick up your weapon and get ready to peel the fuck out. "
    >> Anonymous 10/26/10(Tue)15:40 No.12579761

    We really need to put more points into Bea's inspiration ability.
    >> Journal !w68jcmPgR6 10/26/10(Tue)15:45 No.12579816
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    " That is all "
    >> Anonymous 10/26/10(Tue)15:46 No.12579825
    >> Anonymous 10/26/10(Tue)15:47 No.12579839
    >> Anonymous 10/26/10(Tue)15:52 No.12579906
    I assume that was Snake?

    Alright, so are we pulling out? Are we getting an airlift?
    Or are we going to fortify this place and ride out the hordes?
    >> Journal !w68jcmPgR6 10/26/10(Tue)15:53 No.12579916
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    Next Chapter Will begin in a few hours.

    Ill open this up on how to open up the next assault.
    >> Anonymous 10/26/10(Tue)15:55 No.12579940
    It would help us a lot if the military could have dropped us some heavy machine guns, and maybe allow us to call in close air support with an AC-130.
    A couple of air-dropped Russian BMP-2 would have been nice.
    >> Journal !w68jcmPgR6 10/26/10(Tue)15:56 No.12579947

    Aerial evac not a possibility until it is verified that people on the island aren't vectors.
    >> Anonymous 10/26/10(Tue)16:01 No.12579997
    We still want to clear out the Stadium and the Gym first, right?
    Then, we can set up units on top of the garage and the East Wing of the dorms. That will provide a good killzone when the Gates collapse.
    We might want Stormy and the Molotov Krew setting the zombie hordes outside the campus on fire until the noon bell rings, to try to reduce their numbers.
    >> Anonymous 10/26/10(Tue)16:04 No.12580020

    So it's roughly ten now right? Two hours till the big assault. Is the stadium still making noise? I still think it needs to be cleared out before the assault, but considering how things went in the main building that might not be such a good idea. Perhaps just arrange the motorkrieg in a blockade to keep any zombies that wonder down off our back? They wont be much use during the assault anyway, the space is too confined. Unless of course the south gate gets overrun. They could cover a retreat then. Speaking of gates. We should fortify the back gate before the assault and place two or three guards there during the assault, just the keep an eye on it. We can't just block the back gate off like we did the others though, it's our escape route after all. So whatever we do to it it still needs to be able to open quickly. And no having Stormy rig it to blow isn't a good idea. That would just be asking for the gate to blow up at the worst possible time.
    >> Anonymous 10/26/10(Tue)16:12 No.12580073
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    Use the same strategy in the "Walking Dead" comic.

    Open up one door, barricade and block the others, line up everyone with a gun outside it (preferably with barricades/swat cops with shields)

    Destroy anything that comes out with concentrated overwhelming firepower.

    Have Bea there to use "Throw down" if the zombie boss rears his head.

    (pic related, we are sick of these fucking zombies)
    >> Journal !w68jcmPgR6 10/26/10(Tue)16:13 No.12580083
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    " So it would seem, that you're holding out for a few more hours. As promised we can drop in more volunteer personnel and supplies. Ensure the safety of your location, key positions around the island are also being supplied. "
    >> Anonymous 10/26/10(Tue)16:16 No.12580100
    >Key positions around the island

    Wait, does he mean places outside the infection zone, or are there other poor bastards here, stuck outside the walls
    >> Journal !w68jcmPgR6 10/26/10(Tue)16:18 No.12580120
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    " We're looking through other volunteer rosters sent to us, we'll send you updates in a few."
    >> Anonymous 10/26/10(Tue)16:18 No.12580121

    Alright! How many volunteers do we get? At the very least we need to get the nurse lady. We have enough ranged, melee and SCIENCE! but what we don't have is someone with real medical knowledge.
    >> Journal !w68jcmPgR6 10/26/10(Tue)16:24 No.12580164

    You only get two. The supplies coming in are of the heavy variety.
    >> Anonymous 10/26/10(Tue)16:24 No.12580166
    Given a choice I'd take the french nurse (large scale assault, injuries are likely) and the knight (HOLD THEM BACK, THIN RED LINE, RAAAAAAAAAAAAAAA-)
    >> Anonymous 10/26/10(Tue)16:28 No.12580205

    Let's wait and see who else want's to join us before we pick a second. Knight's not a bad choice though. I can see him holding that south gate with the riot police while the BCB pours in fire around them.
    >> Anonymous 10/26/10(Tue)16:37 No.12580264
    I'm definitely backing the call for a nurse.
    I'm torn between the knight and the IDF guy.
    The knight is good in melee and holding a line, but the IDF commando would be better at setting up machine gun nests and some mortars.
    >> Anonymous 10/26/10(Tue)16:59 No.12580441
    We've got plenty of melee, I'd second the IDF commando to help coordinate artillery and heavy weapon fire.
    >> Journal !w68jcmPgR6 10/26/10(Tue)17:09 No.12580541
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    New Recruits:
    Iron Snails : Machine/ Armor Pilot. Proficient around mobile weaponry. Constantly maintains and upgrades her "Bolo". Supply heavy.

    Skarsgard: Professional Larper/ Viking of the 5 Norths Clan. 15 confirmed kills. Great survivability. Ludicrous strength.

    Charles Smith: Business Intern. Has Eidetic memory. Will help maintain logistic concerns. Will streamline efficiency.
    >> Anonymous 10/26/10(Tue)17:10 No.12580552

    Plenty of melee, yes, but the only guys we got that can stand there hold a line are the riot cops. The SS just aren't built for that kind of thing. The only named character we have that can is Rana, everyone else needs to move around to much to avoid being hit.
    >> Anonymous 10/26/10(Tue)17:11 No.12580570

    >> Anonymous 10/26/10(Tue)17:16 No.12580607
    Does the tank girl come with tank?
    if not I vote the ninja.
    >> Rider !!Ylufk7p3Z1L 10/26/10(Tue)17:18 No.12580622
    I have been wanting a tank since chapter 2. Please pick tank girl!
    >> Journal !w68jcmPgR6 10/26/10(Tue)17:20 No.12580645
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    I have been wanting to post this since chapter 2 got ended prematurely
    >> Rider !!Ylufk7p3Z1L 10/26/10(Tue)17:22 No.12580669
    My theory has always been that that is the front yard of Charlie's parents house. We just haven't had an opportunity to find out.
    >> Journal !w68jcmPgR6 10/26/10(Tue)17:24 No.12580700
    gods i need to get something to eat but im fucking pooorrr
    >> Anonymous 10/26/10(Tue)17:24 No.12580704
    Nurse. I'll wait on my second until we get the new rosters.

    captcha: funding dishonat
    And now paranoia. Are we absolutely sure the government is doing all they can to help us?
    >> Journal !w68jcmPgR6 10/26/10(Tue)17:27 No.12580728

    I just uploaded them
    >> Anonymous 10/26/10(Tue)17:27 No.12580737
    Herp derp, ignore this. Need to refresh before I post.
    Also, nurse and tank girl.
    captcha: together comessis
    Captcha's being more positive now...
    >> Anonymous 10/26/10(Tue)17:36 No.12580809
    we would have a girl obsessed with explosions a girl obsessed with tanks. Anyone else smell lesbians.
    >> Journal !w68jcmPgR6 10/26/10(Tue)17:41 No.12580862
    w/ french nurse and her army of dogs.

    oh right, I didn't mention that bit did I ?
    >> Anonymous 10/26/10(Tue)17:43 No.12580880

    No, you did not. I have to go find my jaw now it seems to have fallen off.
    >> Anonymous 10/26/10(Tue)17:55 No.12581006

    You know what would be funny if the Nurse turned out to be Stormy and GRainy's adoptive mother.
    >> Anonymous 10/26/10(Tue)18:08 No.12581119

    What do we know about the area surrounding the college?

    And ask about a certain "Mister Miller"
    >> Journal !w68jcmPgR6 10/26/10(Tue)19:13 No.12581644
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    " Mr. Miller ? You mean our American history professor ? Now that I think about it... he kinda did take the day off yesterday. Man, yesterday feels like a dream now... "
    >> Anonymous 10/26/10(Tue)19:41 No.12581907
    Does the school records show where he lived? Would it be possible to get a team out to where he lives and bring back the tank?

    So everyone agrees we need the Nurse. And I guess Iron Snail, if she brings her own tank.
    >> Journal !w68jcmPgR6 10/26/10(Tue)20:01 No.12582140
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    Chapter 7: Ogre Battle

    10:03 Two heavy lift choppers descend, one on the garage, and the other on the tech building. At the roof of the garage, The welcoming crew gather to inspect the large industrial crate that landed with a severe clang.

    The hum of heavy machinery could be heard from within the box.
    >> Journal !w68jcmPgR6 10/26/10(Tue)20:02 No.12582150
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    You manage to pinpoint his location in the residential neighborhood: Shady Groves to the northern part of college town.
    >> Anonymous 10/26/10(Tue)20:14 No.12582274
    We should probably see how dangerous the way there might be before deciding who/what to dispatch...
    Anyway we can do that?
    >> Journal !w68jcmPgR6 10/26/10(Tue)20:15 No.12582291
    jesus... coming up with tank designs is difficult.
    >> Rider !!Ylufk7p3Z1L 10/26/10(Tue)20:18 No.12582320
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    yes yes yes yes yes yes!
    >> Anonymous 10/26/10(Tue)20:23 No.12582373
    What kind of tank are we talking here? Like an airborne light tank?
    >> Anonymous 10/26/10(Tue)20:23 No.12582375
    Bonaparte? Oh man, if Iron Snail has a crush on her tank as badly as Leona did...
    >> Anonymous 10/26/10(Tue)20:24 No.12582383
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    Barring that, this seems like a good choice too.
    >> Anonymous 10/26/10(Tue)20:26 No.12582410

    Unfortunately though it'll be too big to airlift.
    >> Rider !!Ylufk7p3Z1L 10/26/10(Tue)20:31 No.12582454
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    A FV101 Scorpion might work too
    >> Anonymous 10/26/10(Tue)20:33 No.12582471
    Well, no, it could be airlifted depending on the size of the cargo helicopter.
    Also, An-225 or C-5 cargo transports could also do it.
    >> Journal !w68jcmPgR6 10/26/10(Tue)20:40 No.12582528
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    Shelly Iron Snails announces her presences from within the custom personal tank. She seemed comfortable enough inside the thing.

    Silent tongues wag and paws step up in unison as Evelynn Dolittle commands her outfit like a cohesive unit
    >> Anonymous 10/26/10(Tue)20:46 No.12582592
    Alright, meet n' greet.
    I hope that we have enough fuel to be able to keep that tank running.
    Show Evelynn to our infirmary, and have Hal bring her up to speed on the Z-Virus, antiVirus, and the 1st and 2nd Gen. Cures.

    Snake, Dom, Bea, and Snail should plan to see about sending a scout/retrieval team to Shady Groves. I'm sure that students who took his class remember him talking about his tank, Mary, and the picture he had of it in his office.
    >> Anonymous 10/26/10(Tue)20:49 No.12582622
    Oh shit, does this mean Dolittle can communicate with animals?

    And does Shelley's tank need a crew, or does she have a way of running it by herself?
    >> Rider !!Ylufk7p3Z1L 10/26/10(Tue)20:57 No.12582709
    Put Shelly in charge of the Motor Krieg
    >> Anonymous 10/26/10(Tue)20:58 No.12582730
    Rana should have a obsession with dogs. For as a child he had a puppy name Paku and he was adorable, however when Rana's parents got separated his father got Paku and took him too a animal shelter. Leaving Rana with a broken heart, without a puppy.
    >> Journal !w68jcmPgR6 10/26/10(Tue)21:14 No.12582895
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    L- Like a normal tank, it can fit about 4 people. But just as the name "personal tank" implies. it is a COMPLETELY standalone job. WITH A 6 SHOT ANTI MATERIAL CANNON, AND TWIN 50mm VULCAN CONTROLLED BY MANUAL OR VOODOO INTERFACE IT IT ALLOWS ME, ITS OPERATOR THE ABILITY TO THINK, FEEL, OPERATE AND MOVE AS ONE !


    however... it is a bit of a shaky ride... and my body isn't nearly as strong you see... and during the spring i get seasonal allergies and so i always hide away inside Bolo but BUT THATS NOT ENTIRELY YOUR BUSINESS IS IT !

    SIR !
    >> Journal !w68jcmPgR6 10/26/10(Tue)21:14 No.12582898
    Im being called to help a friend on an assignment brb in an hour.
    >> Anonymous 10/26/10(Tue)21:22 No.12582987
    Rainy another woman is clearly making a move in your man remind him whose bitch he is.
    >> Rider !!Ylufk7p3Z1L 10/26/10(Tue)21:23 No.12583009
    Have ready look into upgrading the suspension if it's a shakey ride.
    >> Anonymous 10/26/10(Tue)21:31 No.12583101
    Well, it should be safe against the normal zombie hordes, but I'm a little worried when it comes to zombies with levels.

    Should we try to get the tank before or after the big attack at noon?
    Are we still going to clear out the Stadium and the Gym? It's a lot of work, but if they attack our line at the Gates from behind, it could be a disaster.
    >> Anonymous 10/26/10(Tue)21:51 No.12583322
    Holy shite that's cool. I love your mechanical designs.
    >> Fat Punk 10/26/10(Tue)22:09 No.12583520

    I loled all the way through the start of this chapter/
    >> Anonymous 10/26/10(Tue)22:49 No.12583929
    I don't know; this is obviously Shelly's very PERSONAL tank. I don't think she'll take it too well to have another woman messing around with her tank.
    >> Journal !w68jcmPgR6 10/26/10(Tue)23:31 No.12584360
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    Greetings ! These are my boys they'll be your mobile medical search and rescue team- they can smell a survivor when they see one, isn't that right, Ben ? "

    "Ben ?"
    >> Journal !w68jcmPgR6 10/26/10(Tue)23:32 No.12584362
    Alright let's have a vote:

    Who wants to do a one hour away mission to Shady Groves ?
    Independent from that, do you want to clear the stadium ? I dont thnk I've hit you guys enough with levelled zeds so have at it >: )
    >> Anonymous 10/26/10(Tue)23:35 No.12584402
    I'm voting to get the tank from Shady Groves.
    2 tanks against the zombie hordes, 1 at each gate, sounds like it'll give us better odds than just 1.

    Also, we now have enough people that we should be able to perform multiple missions simultaneously.

    Also, it looks like the dogs don't like Z-Immune either.
    >> Anonymous 10/26/10(Tue)23:37 No.12584426
    Oh, wait. Postman Hat. Forgot about that.
    Dom, you gonna get dogged.
    >> Journal !w68jcmPgR6 10/26/10(Tue)23:47 No.12584517
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    Map Zooms out.
    >> Anonymous 10/26/10(Tue)23:55 No.12584580
    So Shelly and an armored van with engineers goes out to Shady Grove and picks up Prof. Miller and his tank, then comes back.
    The others quickly clean out the Stadium and the Gym, and everyone else continues fortifications and thinning out the zombie horde.

    Good basic plan?
    >> Journal !w68jcmPgR6 10/27/10(Wed)00:00 No.12584632
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    >> Anonymous 10/27/10(Wed)00:04 No.12584668
    Engineers in an undiscovered area might be a bad idea. I'd say just air drop 3 of the all star team into his front yard and then drive back with the tank cause that's a shitton of ROAD that you'd have to get to to go to shady groves.

    Should hell break out we wont be left too weak.
    >> Anonymous 10/27/10(Wed)00:11 No.12584723
    If we go with this plan, I'd send Dom, Rana, and North Star. Melee Power Trio plus they're all Z-Immune, so even if they get overrun they should still be able to deal with stuff.

    Whilst that happens, Bea, Charlie and Snake lead an attack on the...well I want to say the Stadium because of the amount of Zeds...but...
    >> Journal !w68jcmPgR6 10/27/10(Wed)00:12 No.12584736

    >> Anonymous 10/27/10(Wed)00:19 No.12584797
    We have no air assets. Any attempt to acquire air assets will result in termination with extreme prejudice.
    You have no plan.
    >> Rider !!Ylufk7p3Z1L 10/27/10(Wed)00:22 No.12584836
    >One of the dogs has my first name

    Does the stadium have a vehicle entrance that we can roll the tank through?
    >> Anonymous 10/27/10(Wed)00:25 No.12584867
    Now that I think about it, I wonder if the stadium is where the assassin zombie came from... It might be a good idea to clear the campus before we venture out.
    >> Journal !w68jcmPgR6 10/27/10(Wed)00:28 No.12584894
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    " Obviously in the next few hours we wont be able to spare the man-power if you end up needing help. In fact you should pretty much be BACK here in an hour or else Rainy won't be the only one that's gonna be unhappy with you. When the gates come crashing down. I just want you to realize that."
    >> Rider !!Ylufk7p3Z1L 10/27/10(Wed)00:29 No.12584901
    If not use it as transport to get a team of three to Mr. Miller's house.

    No way a 16ton tracked vehicle is getting bogged down in zombies like a car will.
    >> Anonymous 10/27/10(Wed)00:29 No.12584911
    Have Snake and Jinn been cleared for combat duty?

    Can Shelly and her Bolo enter the Stadium? If so, it might be a good idea to blitz the Stadium with her and infantry support before sending her to recover Mr. Miller and his tank.
    >> Anonymous 10/27/10(Wed)00:30 No.12584926
    I'm sure if Snake can strike up a deal to "jimmy" a one way ride as the cargo copter leaves we wont exactly be breaking any rules here.
    >> Anonymous 10/27/10(Wed)00:33 No.12584953
    ...the Gym is smaller, probably easier to takeover, but same logic says we can leave it for last.

    Okay how about this -

    Mission One: Operation - Hide and Seek

    Bea, Dolittle, Rainy, and half the SS hit the Gym. Make a quick search for Survivors with the dogs. If we don't find any, have Stormy rig the whole damn thing to go up like a firecracker on the Fourth of July. Perhaps have it so it explodes in the shape of the Russian flag - a dedication to Lady Griska.

    Mission Two: Operation - Teacher Tank

    Dom, Rana, and North Star mount up in El Red and head for Shady Groves. Locate Mr. Miller (shouldn't be too hard), recruit and return.

    Mission Three: Operation - Overtime

    Hit the Stadium with the big guns - all assault with Snake, Charlie, the BCB, the Riot Squad, the SS, and the Molotov Krew. Ready and Griska give fire support while the B Team regroups with them if they finish with the Gym. Bring in Iron Snails if there's an entrance big enough.
    >> Journal !w68jcmPgR6 10/27/10(Wed)00:35 No.12584976
    Stadium is vehichle accessible. It's been specified that her tank is about the size of civilian vehichles.

    As far as aerial assets go, yeah, planes are on complete lockdown due to their ability to leave the island. Pretty much anything that looks like it's gonna leave the island gets shot down. If you can exploit a grey area in this policy I'd be impressed, honestly.
    >> Anonymous 10/27/10(Wed)00:36 No.12584991
    Ah, you said LEAVING the island. We're trying to get to a point still ON the island!
    >> Journal !w68jcmPgR6 10/27/10(Wed)00:39 No.12585011
    fuck Im loving these plans >:3

    Are they gonna be implemented simultaneously?

    You only have 2 hours.
    >> Anonymous 10/27/10(Wed)00:39 No.12585024
    Well, if you're going to let us exploit a loophole...

    We're only trying to do an aerial insertion on another point on the island.
    The Blackhawk can be piloted by one of the Army's own crew, and the Air Force fighters and Army attack helicopters can keep a solid missile lock on the transport helicopter to shoot it down if it deviates from the prescribed flight path.
    >> Anonymous 10/27/10(Wed)00:41 No.12585037

    >Shelly Iron Snails
    >Iron Snails
    >Iron = Metal
    >Snails = Slug with shell

    Well, let's send the tank and at least Charlie and another military-oriented mind to get the good professor, along with a van or two of SS or the police guys.

    Let North Star in, just for melee balance.
    >> Anonymous 10/27/10(Wed)00:42 No.12585052
    Modification to Operation Hide and Seek:
    Gym is wired to blow like Guy Fawkes Night (Stormy's worked for the IRA, this will have better cultural significance).
    Also, add Jinn for heavy fire support in case they go up against a boss. See if Hal can whip up a respirator for Jinn's Protect Gear; we don't want a repeat of the last boss fight.
    >> Anonymous 10/27/10(Wed)00:42 No.12585053
    My problem with all these plans is, as Journal stated, we only have 2 hours. Even if we pull all of them off and succeed, we're going to likely have wounded and tired people. I imagine we'll want to be as fresh and strong as possible when the gates go down although I think hitting the stadium might be best, just in case they come out when the gates go down.
    >> Anonymous 10/27/10(Wed)00:47 No.12585102
    We need to hit both the Stadium and the Gym, though. According to Se7en's recon, they both contain zombies and boss fights. If the Main Building was any indication, there will also be leveled zombies, too.
    Being tired and wounded is unavoidable, unless we want to deal with a pincer attack from the zombies coming out of the two buildings.
    >> Anonymous 10/27/10(Wed)00:49 No.12585127
    Fair enough but I'm not sure if we should also aim for the tank now. That might be something we aim to do after the gates fall and we deal with that.
    >> Anonymous 10/27/10(Wed)00:52 No.12585160
    I disagree. The added firepower and ability to park one tank per Gate far outweighs the loss of three melee types in a fight where melee types would be overwhelmed by sheer mass.

    At least with a tank at each gate, they can act as decoys and bait, while the zombies that go after them (particularly leveled zombies) are picked off by the Book Club and Griska.
    >> Anonymous 10/27/10(Wed)00:54 No.12585172
    Melee types would be useful at taking out the leveled zombies and I'm just not sure if 2 hours is enough time to get the tank. Based on the map, it seemed kind of far and we shouldn't assume the trip will be peachy and without incident.
    >> Anonymous 10/27/10(Wed)01:00 No.12585235

    However, if we do pull it off, we can have the tiger tank rush the zombies from the outside. Zombie mass or no, I doubt a tank that's capable of going through a building will have a problem with a large mass of people.

    Anyway, we should combine the first and last mission. First both original groups move as one, then park themselves outside the stadium and mow down any zeds that come out. Secondary team moves off to pull survivors out from the gym, with the others acting as reserves and holding the exterior. Once survivors are extracted, they move on to complete what would have been mission three. Survivors should be held back with a small amount of reserves.
    >> Journal !w68jcmPgR6 10/27/10(Wed)01:03 No.12585258
    So it seems there's a lean towards a two prong operation to clear the last two buildings.

    But a trip to shady groves would be considered HARD MODE. With high REWARD potential. But potentially fatal consequences all the same.

    What'll it be....
    >> Anonymous 10/27/10(Wed)01:03 No.12585261
    I can go with that. Depending on the results of clearing the campus, we can see whether or not the tank is feasible.
    >> Anonymous 10/27/10(Wed)01:06 No.12585286
    If the Shady Groves operation is going to be HARD MODE, then Shelly should go with the El Red team to increase the chance of success.

    Go with the two-pronged offensive against the buildings.
    >> Anonymous 10/27/10(Wed)01:09 No.12585301
    I fucking love Iron Snails. She's like Jubblowski, only better.

    I could see the inside of that thing being done up like a house, with junk food and the like...she's just so awkward and awesome. I want to hug her. And then go rolling off into the sunset in her tank. You just wanna cuddle her.

    Also, now that Stormy's curse has been lifted...this could get interesting.
    >> Journal !w68jcmPgR6 10/27/10(Wed)01:27 No.12585512
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    The two prong operations have been agreed upon,
    The teams have been picked.

    All it would require now is a resounding yes.
    >> weird 10/27/10(Wed)01:27 No.12585513

    Ugh, steaks... +drools+
    Looks like dogs can sniff out infecteds or super soldiers. Sally can attempt recon with grape gum on Gym. Stadium is definitely an open fight, anyway.

    Do we send out Iron Snail and El Red out to recover Mr. Miller and his tank, keep one to help clear Stadium and guard the gates if the tank team comes late, or keep both in college town?

    Getting a hitch on the chopper to Shady Grove is also a good idea, if the pilot is willing to risk being quarantined later on when he returns to mainland.
    >> Rider !!Ylufk7p3Z1L 10/27/10(Wed)01:30 No.12585545
    You know. We have the Motor Krieg. We have enough vans to transport everyone. and now we have Napoleon "My name for the airborne tank."

    We could just have everyone abandon the college and make for Shady Groves.
    >> Anonymous 10/27/10(Wed)01:35 No.12585614

    You could. Good luck finding another defensible position capable of supporting 100+ people. We dont even know if that map shows ALL the infected sectors. I'd say make a stand here and clear the door step for visitors so that we can at least make a shot at resistance.
    >> Journal !w68jcmPgR6 10/27/10(Wed)01:36 No.12585628

    Going once, Going twice
    >> Anonymous 10/27/10(Wed)01:36 No.12585629

    Too foolish. We have no intel at all. I would mention my worst-case, but in the event that Journal decides to incorporate it...

    Suggest North Star and Riot guys go with the Stadium group as reserves.

    Griska and Rainy move to a suitable sniping location with several other shooters to have an "eye in the sky" kind of thing, if possible.

    Um, who would be left to defend the Garage/HQ?
    >> weird 10/27/10(Wed)01:38 No.12585656
    Send El Red (driver + passenger + backseat gunners + Dispenser?) together with Snails in her bolo to Stadium.

    Mmm, considering Sally is much more efficient in tracking survivors than Dollittle with her dogs, I suggest Sally going to Gym instead.

    Since we are trying to keep all or most of the immune Stars in reserve for these two fights, do we use the configuration there?
    >> weird 10/27/10(Wed)01:39 No.12585670
    WAIT! Still deliberating!
    >> Anonymous 10/27/10(Wed)01:41 No.12585690
    Send the Riot Squad into the Stadium.

    SS in the Gym are equipped with SMG's and Shotguns.

    Also, what about the 3 new SS with superpowers: Spider, Butterfly and Bullet Bill?
    >> Journal !w68jcmPgR6 10/27/10(Wed)01:43 No.12585715
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    Don't worry, Engineering got this covered. For now.

    Sentry System: Ready and Dexter create a system of radio controlled sentries that operates through the surveillance room by dexter.
    >> Anonymous 10/27/10(Wed)01:44 No.12585724
    If we don't send the team to Shady Groves now, will they not be able to make it back in time for the main attack?
    >> weird 10/27/10(Wed)01:45 No.12585736
    SS and Riot lead by Bea and Stig, with Charlie and Sally to go into Gym, psychically check for survivors, do surgical strikes instead of clear sweep.

    BCB and MK help clear out the Stadium, led by El Red and Bolo, Snake, Stormy, and Griska on El Red, Shelly on Bolo. Jinn and Dollittle go with MK to find survivors while main team make as much noise as possible and clear out the place.

    The rest keep as reserve.

    This good enough, guys?
    >> Anonymous 10/27/10(Wed)01:47 No.12585753

    We're going to have a "SENTRY DOWN" Situation, aren't we?

    Still vote for North to go to the stadium. Also, we need someone to cook up a gauntlet thing for him. Gauntlets that, upon punching people, cause small explosions. Or a shotgun built in each fist to fire.

    Also should send in the Riot guys to the Gym, just in case. And like the prior post noted, what about the other three named immune SS?
    >> weird 10/27/10(Wed)01:48 No.12585762
    Oh, right, there are the three new SSS.

    Do we send Riot to Gym or Stadium? They will definitely on the survivor saving team, anyway.

    Cooool stuff.
    >> Journal !w68jcmPgR6 10/27/10(Wed)01:49 No.12585783
    Spider gets Enchanced Parkour,
    Butterfly has Evasion 6,
    BulletBill has Accuracy+
    >> Anonymous 10/27/10(Wed)01:53 No.12585824

    Bullet Bill then needs to hang out with Griska, get some pointers from the master markswoman, no?

    Let the two named SS go on standby with Dom and the rest. They sound like they'd be good for interception/scouting. In which case, they'd probably be better for the tank retrieval mission.
    >> weird 10/27/10(Wed)01:54 No.12585837
    BulletBill to stay in reserve so that he can go with Tank Team. We need more ranged immunes.
    Spider and Butterfly to lead BCB and MK to Stadium.

    If Journal allows us to utilize that loophole, and let a team to hitch a ride to Shady Grove, that cuts the time almost in half. The problem is if Mr. Miller cannot be found, dead, or Mary is broken, leaving the team stranded without transportation back to college.

    >> Anonymous 10/27/10(Wed)01:54 No.12585841
    Perhaps send Bullet Bill to Griska as an understudy?
    Pistols for Butterfly, and SMG for Spider.
    >> weird 10/27/10(Wed)01:55 No.12585847
    Oh, that is good too.

    PS: Dom has that Bad Odds skill, right? That should help some in Tank Team. :D
    >> Anonymous 10/27/10(Wed)01:58 No.12585888
         File1288159132.jpg-(39 KB, 372x383, Sikorsky CYPHER.jpg)
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    If we can use the loophole, maybe they'll allow us another loophole to get more air assets: we can't leave the island, but can we get a Predator drone and video feed to fly over to Mr. Miller's to at least see if he's alive? Or if actual interaction is needed, if the Army could spare one of their Cypher drones to relay a radio to his place and ask if Mary can ride.
    >> Fat Punk 10/27/10(Wed)02:12 No.12586012

    I agree
    >> Journal !w68jcmPgR6 10/27/10(Wed)02:16 No.12586059
         File1288160164.png-(296 KB, 1000x1000, Journal538.png)
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    Gym Team:
    FrontLine forces lead by Bea, Stig, and Rainy backed up by the SSS and Jinn.

    Se7en on Search Mode with Stormy on Demolitions.

    Stadium Fight:
    Open up with motorized blitzkrieg with EL Red, BOLO, and MK.
    Riot Police, Northstar, The BCB and the MC will hold the line.
    >> Anonymous 10/27/10(Wed)02:17 No.12586067

    Sounds good to me, boss.
    >> Journal !w68jcmPgR6 10/27/10(Wed)02:19 No.12586087
         File1288160345.png-(302 KB, 1000x1000, Journal539.png)
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    SSS placed back on reserve status. Cause holy shit I am not gonna mess with partial teams.

    ALRIGHT Deciding time !
    >> Anonymous 10/27/10(Wed)02:20 No.12586097
    So quick question before we do this: Does clearing the buildings first preclude us getting to Mr. Miller? Or will we still have time to get a team up to him?

    Will we be able to ask for any aerial transport or air recon assets? Or do we have to provide more stuff to them, such as more samples of Z-Virus or more of the 2nd Gen. Cure?
    >> Anonymous 10/27/10(Wed)02:20 No.12586100
    Now draw your self riding a T-Rex charging into a hoard of roman soldiers to rescue your captured beloved.
    lovers delfixes
    >> Journal !w68jcmPgR6 10/27/10(Wed)02:25 No.12586136

    The safe and sane strategy is to see how this works out and if you guys get your asses kicked, the Tank mission is pretty much out of the question.

    if you pass this shit with flying entrails in a set time, the second tank is within reach.

    While you are doing this, Dex is hooking with the guv' for more intel on the area. It will be available to you once this OP is done.
    >> Anonymous 10/27/10(Wed)02:27 No.12586155
    Thank you. Both for running and drawing this quest for us, and for letting us get away with...well, it's not murder if it's a zombie, is it?

    Anyway, I think the teams are good. Have Dolittle ready to take on wounded from either of the two operation sites.
    Let's put down some zombies and get some XP.
    >> Anonymous 10/27/10(Wed)02:28 No.12586164

    Just saying it now: watch out for zombie dogs.

    There haven't been any zombie non-humans yet, have there?
    >> Anonymous 10/27/10(Wed)02:29 No.12586176
    Why the hell isn't Dom assigned to anything? He provides leadership bonuses, doesn't he?
    >> Anonymous 10/27/10(Wed)02:30 No.12586178
    Oh, have Rana don the mask of El Diablo, to take potshots with his Grenade Launcher.

    Unless other people want to see if El Rana with his mask of friendship attempt to unlock a Tag-Team technique with Snake, Charlie, and El Red.
    >> Anonymous 10/27/10(Wed)02:32 No.12586199

    He's on backup this time around. Someone needs to hold the fort while everyone else is off cavortin' and shit.
    >> Anonymous 10/27/10(Wed)02:32 No.12586203
    We originally wanted to keep him in reserve in case we go ahead with the tank retrieval mission.

    Bea already gives leadership bonuses, so the Gym doesn't need him.
    And Snake is a good tactical leader for the Stadium.
    Dom may be more useful with his leadership bonuses with the reserves, and using his Postman Cap teleport abilities to bring injured back to the Infirmary.
    >> weird 10/27/10(Wed)02:33 No.12586209
    We're reserving him. If these missions come up with no hitch, and there is no need for him to come into play, then he is fresh for Tank Mission.

    If it ever comes down to having to leave El Red, the El Gar mask will come into play, but for the time being, El Diablo mask.
    >> weird 10/27/10(Wed)02:35 No.12586231
    Also, Dom does not give Leadership bonus. He gives bonus when shit has hit the fan and the odds look bad.

    "Never tell me the odds!" "But you just asked me what the odds are!"

    >> Journal !w68jcmPgR6 10/27/10(Wed)02:38 No.12586256
         File1288161507.png-(96 KB, 500x500, dsfrgeg.png)
    96 KB



    >> Journal !w68jcmPgR6 10/27/10(Wed)02:41 No.12586293
         File1288161688.png-(18 KB, 500x500, Loadingplz.png)
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    Ok I'm gonna draw the op now. Loading map........
    >> Anonymous 10/27/10(Wed)02:46 No.12586344

    ... :D I love you more and more, Journal.

    Sadly, I require sleep, for without it, my simple engineering student mind shall EXPLODE INTO A MILLION PIECES.
    >> Rider !!Ylufk7p3Z1L 10/27/10(Wed)02:48 No.12586364
    Yes. I have no hope of learning histories both ancient and mysterious without enough rest.

    Good night friends, and god luck.
    >> Fat Punk 10/27/10(Wed)02:52 No.12586404

    Patiently awaits the tactical map upload...

    >> Anonymous 10/27/10(Wed)02:56 No.12586446
    I will be back in 5 hours, as I can't seem to stay awayke anymore. Don't get us all killed!
    >> weird 10/27/10(Wed)03:12 No.12586595
    . . . I am terribly jealous.
    >> Journal !w68jcmPgR6 10/27/10(Wed)03:18 No.12586652
         File1288163931.png-(338 KB, 1000x1000, MapGym.png)
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    I seem to be... fading myself. But at the very least I should try to get both the maps established

    Heres the GYM
    >> Fat Punk 10/27/10(Wed)03:25 No.12586717

    Sorry Weird...I actually went out to get pie just to try and get into the pie eating MONSTER mind set that is Fat Punk
    >> Fat Punk 10/27/10(Wed)03:26 No.12586733

    Blue be potential survivors right?
    >> weird 10/27/10(Wed)03:31 No.12586788
    Nice job, Sally.

    As usual. Barricade Pool entrance if possible.
    Riot prepare wall of shields, Stormy and Jinn to thin the pod of Zeds over to the left. Then Bea, Stig, and SS to sweep the remaining. Riot then move with GRainy to stave off any incoming Zeds from the upper rooms.

    What's the big round thing on the matted room? Special Z?
    >> Journal !w68jcmPgR6 10/27/10(Wed)03:36 No.12586845
         File1288165015.png-(274 KB, 1600x1600, MapStadium.png)
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    The stadium is..... silent.
    >> Journal !w68jcmPgR6 10/27/10(Wed)03:39 No.12586867

    Riot Police is not participating in this op. Stadium they are.
    >> weird 10/27/10(Wed)03:41 No.12586878
    As expected, Sally is really a great tactical helper.

    El Red and Snail to go in, but they keep some distance to each other so that if one got struck/stuck, the other is still free. All those on feet, stay together and go a circuit around the benches with Dollittle's dogs on point to look for survivors. After they canvas the area, go to the rooms below, El Red can be left behind while Shelly remains in Snail.
    >> Anonymous 10/27/10(Wed)03:42 No.12586888
    Dom should be bait and walk into the center of the field waving at an invisible crowd, when enemies attempt surprise attack get off witty one liner. "My fans should stay in the stands." then commence ass kicking
    >> Anonymous 10/27/10(Wed)03:44 No.12586905
    Sorry not Dom
    Beatrice should do it.
    >> weird 10/27/10(Wed)03:45 No.12586915
    Ah. Then, SS do the dirty work, as always? And GRainy to join in on the cleaning. Sally to keep back, unless she has more peppermint gum to make cryo-grenade.

    . . .
    What gums she has anyway? We can weaponize Stormy's load not just to kill, but zany elemental effects too with Sally in tow.
    >> Journal !w68jcmPgR6 10/27/10(Wed)03:52 No.12586969
    Beatrice is in the Gym.
    Dom is in backup.

    In regards to the stadium. It would seem the south entrance is unlockable but hasn't been opened.
    >> Journal !w68jcmPgR6 10/27/10(Wed)03:56 No.12586990
    For Simplicity's sake. Sally has 2 of every flavor.

    >> Anonymous 10/27/10(Wed)03:56 No.12586993
    Have one person unlock it and a gun line pointing at the door. just in case the zombies are behind it.
    >> weird 10/27/10(Wed)04:03 No.12587046
    So that meant the vehicles have not entered the stadium? Open gate, prepare for vehicular zomslaughter?

    Preserve them for boss fight or mobs of zombies. Prep a cryosys grenade just in case Pool mob gets unruly.
    Clean up the Gym lobby first, then set up barricade to Pool.
    >> Journal !w68jcmPgR6 10/27/10(Wed)04:10 No.12587093
         File1288167017.png-(79 KB, 500x500, Journal540.png)
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    The doors open... still no enemy in sight. A strange tune plays from halls of the stadium.

    The star spangledbanner loops again for the 2,132nd time....
    >> weird 10/27/10(Wed)04:12 No.12587103
    Continue, Shelly in front in case of wave, El Red behind to break through after Snail goes past the second gate to the inner stage.
    >> Fat Punk 10/27/10(Wed)04:13 No.12587110

    >> Anonymous 10/27/10(Wed)04:28 No.12587238
    Send in the tank. Riot cops will hold the gate.
    >> Journal !w68jcmPgR6 10/27/10(Wed)04:32 No.12587263
         File1288168360.png-(395 KB, 1000x1000, Journal541.png)
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    The gates come crashing down on a party. A party that has been sitting on the same seats, has been standing up to the same anthem and observing the same mindless spectacle that is to befall upon them even after their death.

    And then- the song cuts out.


    >>>>>>>>>>>>>>>>>>>>>>> To be continued time to sleep you should too hooray !
    >> Fat Punk 10/27/10(Wed)05:07 No.12587469

    Ever get the feeling you've just fucking pissed off alot of undead American patriots?
    >> Anonymous 10/27/10(Wed)09:02 No.12588506
    Alright, for the GYM:
    Have Stormy throw in a grenade or two to get the zombies' attentions, then cut them down as they come, using the doors as chokepoints (well, a door is naturally a chokepoint, but you get the idea).
    Once the first room is clear, go in and close the north and east doors to prevent being flanked, and clear out the west room to get at the survivors.

    In the Stadium, are all of the seats filled with zombies? If so, that means that there could be zombies in the seats above the gate.
    Shelly and El Red need to get to the center of the field, where they can have room to maneuver.
    >> weird 10/27/10(Wed)09:48 No.12588677
    Nooo, try to keep cleaning the lobby melee-only. We don't want to attract attention too soon. After we clean the lobby, barricading the pool, then we toss a grenade (what element effect would nice?) at the throng of Zeds cornering the survivors to the left of the lobby.
    >> Anonymous 10/27/10(Wed)10:04 No.12588722
    And how are you planning to clear out the lobby?
    With only the door to go through, attempting to enter the lobby will only result in our units getting swarmed while the others can only wait outside.
    >> Anonymous 10/27/10(Wed)11:33 No.12589170

    Advance in wedge then have the point collapse into phalanx formation once in. If things get bad Jinn fires over the top.
    >> Anonymous 10/27/10(Wed)11:55 No.12589317
    This assumes that the zombies in the lobby will not begin to swarm as soon as the first person steps foot in the door, or that the sounds of fighting won't attract the zombies from the other rooms.
    Those double-doors to the pool are to the immediate right of the main doors. I am not confident in our team's ability to close and barricade those doors while being swarmed by the lobby horde.
    Have the lobby horde come out and be eliminated by the SS formed into a semi-circle around the main doors will produce less casualties.
    >> Journal !w68jcmPgR6 10/27/10(Wed)12:06 No.12589378
         File1288195590.png-(529 KB, 2000x500, BattleMenu.png)
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    rolled 10, 8, 6, 4, 4, 2, 7, 5, 1, 10 = 57


    Bea, Stig, and Rainy leads the charge with slash attacks.
    >> Anonymous 10/27/10(Wed)12:18 No.12589433

    That would be the point to moving in wedge formation. The point stabs into the horde and advances a set distance. To prevent the point person from being overrun the whole wedge collapses back into phalanx formation. At this point anything that comes at them will die. Admittedly this would work better if they had shields, but we could probably just bum rush and still be fine. Also melee of any kind has yet to draw horde attention from zombies at any distance other than immediate. Besides worse comes to worse we retreat and call in the reserves.
    >> Anonymous 10/27/10(Wed)12:27 No.12589514
    I want to cuddle Shelly Iron Snails. Indefinitely. She seems rather frail, hence hiding inside the big tank.

    I really want to bring her gifts and things and leave them on her tank. Badly. She's adorable.
    >> Anonymous 10/27/10(Wed)12:40 No.12589604
    Now we'll see if we can get enough people through the front doors for your idea to work, or if we get pushed out due to overwhelming mass.
    >> Journal !w68jcmPgR6 10/27/10(Wed)12:48 No.12589672
         File1288198103.png-(155 KB, 500x500, Journal542.png)
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    Half the lobby, cleared.

    The SS get into position to pha-

    >>>captcha: 201 herpican

    >> Anonymous 10/27/10(Wed)12:52 No.12589702

    I hate when he stops mid-sentence.

    Have some faith man!
    >> Anonymous 10/27/10(Wed)13:01 No.12589777
    The only faith I have is in Charlie's guns and the Russians' willingness to nuke their problems away.
    >> noko+dice+9d10 Journal !w68jcmPgR6 10/27/10(Wed)13:10 No.12589861
         File1288199459.png-(118 KB, 500x500, Journal543.png)
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    The SSS intercept them with their phallanx !
    >> Journal !w68jcmPgR6 10/27/10(Wed)13:11 No.12589871
    rolled 5, 3, 8, 8, 6, 2, 1, 7, 1 = 41

    woops derp field
    >> Anonymous 10/27/10(Wed)13:18 No.12589909

    Melee has played a very vital role in the whole game. Melee combatants have brought down every boss zombie we have faced till now. Not that I'm discounting ranged combat of course. The BCB wreaked havoc in the Cthulhu fight, once we shifted their focus from Cthulhu to the zombies that is. Ranged combat will also be what carries us through the battle at noon. My point is relying on only ranged or only melee will get us killed, we need both if we are to survive.

    Muscle zombies and I thought cheerleader zombies were bad.
    >> Journal !w68jcmPgR6 10/27/10(Wed)13:23 No.12589945
         File1288200238.png-(81 KB, 500x500, Journal544.png)
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    rolled 5, 2, 5, 3, 9, 6, 4, 10, 4 = 48

    THE SSS takes a beating and a biting but they hold the line !
    >> Journal !w68jcmPgR6 10/27/10(Wed)13:33 No.12590005
         File1288200818.png-(344 KB, 1000x1000, Journal545.png)
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    A map updates a dm gets cereal

    2nd edit: holy shit there is no milk and I have a full bowl here.
    >> Anonymous 10/27/10(Wed)13:33 No.12590010
    I'm not saying that a combined arms approach isn't bad, but you asked what I had faith in, not what I believed to be the best tactical approach to the current fight.
    >> Anonymous 10/27/10(Wed)13:35 No.12590027
    Jin needs to close and somehow blockade the main doors to the pool. We can't afford to have those zombies reinforce the lobby horde.
    >> Anonymous 10/27/10(Wed)13:40 No.12590057
    That is the most horrifying thing I've heard all day.

    Point taken.
    >> Fat Punk 10/27/10(Wed)13:46 No.12590099

    Matted room contains a bloated Gym teacher I'm believing.
    >> Anonymous 10/27/10(Wed)13:52 No.12590148

    Fucking boomers
    >> Journal !w68jcmPgR6 10/27/10(Wed)13:58 No.12590204
    rolled to see if i could get milk on the corner store.

    light rain started pouring, only came back with honey buns

    these better be the best honeybuns ive ever tasted.
    >> Fat Punk 10/27/10(Wed)13:59 No.12590208

    Might I suggest PIE?
    >> Journal !w68jcmPgR6 10/27/10(Wed)14:08 No.12590247
         File1288202891.png-(43 KB, 500x500, Journal546.png)
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    Jinn totally blocks that door

    your turn. wat do ?
    >> Journal !w68jcmPgR6 10/27/10(Wed)14:09 No.12590253

    no you can not.
    >> Anonymous 10/27/10(Wed)14:10 No.12590257

    Rest of the zombies in the lobby dead yet? Should totally make them dead if they're not. I mean dead again. since they're already dead being zombies and all. Or undead anyway.....
    >> Journal !w68jcmPgR6 10/27/10(Wed)14:11 No.12590272
    rolled 6, 5, 10, 6, 6, 10, 1, 6, 9, 1, 1, 1 = 62

    The SS takes a crack at them.

    12 vs 9 who will win !
    >> Journal !w68jcmPgR6 10/27/10(Wed)14:14 No.12590285

    [I have no idea what premium dice are]
    >> Anonymous 10/27/10(Wed)14:23 No.12590349
    Once the remaining lobby zombies are down, barricade the lobby's north door and the second door to the pool. Then set up a choke point with the west door and lure out the zombies so we can rescue the survivors.

    As for any SS wounded, have a Cleaner crew dedicated to medevac the critically injured back to the Infirmary for Dolittle to work on.
    >> Journal !w68jcmPgR6 10/27/10(Wed)14:31 No.12590395
         File1288204292.png-(133 KB, 500x500, Journal547.png)
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    The SS with the combined efforts of the Bea squad finish off the rest of muscle padded corpses. They seemed really tough to hit.

    The doors come down to the west as an overpowering stench enters the room along with bulbous mutations
    >> Journal !w68jcmPgR6 10/27/10(Wed)14:36 No.12590437
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    These zombies are starting to have really staggering initiative...
    >> Anonymous 10/27/10(Wed)14:38 No.12590450
    All non-Immune fall back.
    The SS move to the sides of the door, giving Jinn a clear line of fire with his machine gun.
    It may be safer to switch to guns for these mold zombies.
    >> Fat Punk 10/27/10(Wed)14:39 No.12590463
    have two people behind the door striking at the zombies as they walk through, have one of the SS troops creating as much movement (not noise) as possible to draw the zombies attentions without getting close to their moldy asses.
    >> Anonymous 10/27/10(Wed)14:41 No.12590480
    Bea should close the northern lobby door to prevent a flanking maneuver from the zombies in the hall, and another SS goes to close the other door to the Pool.
    Stig and 2 other SS should go and provide melee support for Sally and Stormy.
    Provide a clear opening for Jinn to fire at the mold zombies, and Rainy with her ranged attacks.
    >> Journal !w68jcmPgR6 10/27/10(Wed)14:42 No.12590482
    rolled 7, 4 = 11

    Jinn spools up the machinegun
    >> Anonymous 10/27/10(Wed)14:48 No.12590530
    Are these mold zombies like the principle? Cause if they are we don't want to be shooting them. Cause that would just spread the zombie spores around at get everyone infected.

    Otherwise ya' shoot them, shoot them to your hearts content!
    >> Journal !w68jcmPgR6 10/27/10(Wed)14:48 No.12590531
    rolled 2 = 2

    Stormy cracks open an incidienary.
    >> Anonymous 10/27/10(Wed)14:57 No.12590597
    The problem with the Principal was that hitting him wasn't necessary to release the spores.

    But yes, Infected spores is a major concern, which is why I stipulated that non-Immune characters fall back to a safe distance.
    >> Fat Punk 10/27/10(Wed)15:01 No.12590626

    If they are like the principle...its already too late for the non-immune as the principle infected the others from a room away.

    If not then yeah I agree with the plan
    >> Journal !w68jcmPgR6 10/27/10(Wed)15:03 No.12590640
         File1288206236.png-(130 KB, 500x500, Journal549.png)
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    Jin clears the doorway of the fiends, but caution went to the winds as spores began spreading. However stormy's had twitches and she slips an incidienary through the doorway-

    The sweet smell of rot is overpowered by banana flavored napalm
    >> Anonymous 10/27/10(Wed)15:07 No.12590669
         File1288206453.jpg-(30 KB, 427x366, 1276087280560.jpg)
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    Ah, burning the spores away with napalm.
    I'm afraid for the survivors, though, and trying to get through the contaminated area. We might need some Cleaner teams with bleach.
    >> Anonymous 10/27/10(Wed)15:11 No.12590694

    This is what I was worried about.

    Thank god for the incendiary grenade.
    >> Journal !w68jcmPgR6 10/27/10(Wed)15:12 No.12590697
         File1288206724.png-(349 KB, 1000x1000, Journal550.png)
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    Map updates
    >Mold zombies from the west are still trickling through
    >Runners from the north have caught up to the sound of gunfire
    >And zombies from the POOL have been alerted of your presence !

    The team has consolidated their initiatives- What's the battle plan !
    >> Anonymous 10/27/10(Wed)15:14 No.12590706

    Eh the incendiary should have taken care of any contaminants. I am concerned for what this means about the rest of the gym though, should definitely move the non-immune to the back. Radioing the reinforcements about the presence of fungus zombies in the gym would be a good idea too.
    >> Anonymous 10/27/10(Wed)15:21 No.12590754
    >Runners from the north

    >> Fat Punk 10/27/10(Wed)15:21 No.12590755

    Push through to the west, we have to make it so that the zombies can attack us from only limited entry ways...as is they have too many...that and the survivors might aid us if they are armed
    >> Journal !w68jcmPgR6 10/27/10(Wed)15:23 No.12590776
    >> Anonymous 10/27/10(Wed)15:26 No.12590805
    Freeze the mold zombies. Shoot the runners, fall back to the WEST.
    >> Anonymous 10/27/10(Wed)15:26 No.12590806
    Swing Bea, Stig, and the spare SS to the north lobby door. They will make it so that the zombies can only come through 2 at a time. Jinn will continue with keeping the main pool door closed, while eliminating the last of the mold zombies.

    Using a break in Jinn's fire, Stormy and Sally will move up to the north entrance to the Pool.
    Since the zombies are all attracted to Jinn's machinegun fire, Stormy should be able to duck through the pool door and lob a grenade at the mob before ducking back out and closing the door.
    Use a napalm grenade with mint/Freeze power from Sally for a FrostFire grenade.
    The weaker explosive charge should allow the main doors to hold.
    >> Anonymous 10/27/10(Wed)15:28 No.12590817
    normally this would be a feasible plan if we didnt have 16 people with us
    >> Anonymous 10/27/10(Wed)15:30 No.12590839

    How about we just retreat out the front door? Then they're only coming from one direction and we can poor all the fire we want into them.
    >> Anonymous 10/27/10(Wed)15:33 No.12590867
    If these were slow zombies, I would agree with you. But, except for the mold zombies, these are runners. If we don't keep their attack limited by the bottleneck that the doors provide, they could overwhelm us.
    >> Journal !w68jcmPgR6 10/27/10(Wed)15:37 No.12590883
    rolled 1, 7, 3, 10, 1, 1, 1, 2, 3, 3, 9, 10, 7, 2, 10, 8, 6, 9 = 93


    The Beesting unit closes in the gap with the runners. With the help of a fresh SS squad .
    >> Journal !w68jcmPgR6 10/27/10(Wed)15:39 No.12590894
    rolled 5, 5 = 10

    Jinn fires at the moldy mob to the west.
    >> Journal !w68jcmPgR6 10/27/10(Wed)15:42 No.12590917
    rolled 8 = 8


    Sally unwraps a stick of peppermint gum. 1left
    Stormy breaks out another incidienary. 2left
    >> Anonymous 10/27/10(Wed)15:45 No.12590938

    So you'd rather have them coming at us from three directions instead of one? The front door will provide a better bottle neck than the three doorways we're trying to hold right now. You are right though I wasn't thinking about the runners. keeping them off us while we retreat would be difficult. Lob a grenade at them maybe?
    >> Anonymous 10/27/10(Wed)15:48 No.12590956
    Let's not retreat! We need to keep pushing and sweep with impunity. Remember, we're on a time limit here, if we take too long we miss out on getting the second tank!
    >> weird 10/27/10(Wed)15:52 No.12590979
    Beesting what? Special Zed?

    Cryosis a frag on pool, just behind the door in lieu of a real barricade, incendiary (are there fire-based gums?) the molds again.
    Melee team take care of incoming runners and beesting?

    Our survivors going to be mold-infected, I guess.
    >> Anonymous 10/27/10(Wed)15:56 No.12591004

    I'm not worried about the second tank. I'm worried about keeping these people alive. besides it's not like they'd be running from the fight, they'd be falling back to a more advantageous position so they can win the fight easier, and faster.

    I am of the opinion that going for the second tank is a bad idea though. I'll save that argument till after the gym and stadium are clear though.
    >> Journal !w68jcmPgR6 10/27/10(Wed)16:00 No.12591019
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    Jinn sends in the primary firepower,
    Rainy and 2 SS cleans up with supporting fire.
    Mold Zombies defeated.
    >> weird 10/27/10(Wed)16:02 No.12591033
    Also, are these Fit Zeds more physically able or something? Is every single one of them has the subtype (aside from any Special templates)?

    God, the Stadium team's going to meet the testosterone-pumped Football team. I hope the audience are more normal... Gotta send in a couple of Motorkriegers to aid vehicular zomslaughter perhaps.
    >> Anonymous 10/27/10(Wed)16:10 No.12591078
    Good. Have the two SS that were with Rainy move up to the West door to bottleneck any more zombies coming from that direction. Rainy keeps the door covered and headshots zombies that appear in her field of fire.

    Tell Jinn to brace the door and that there's "Fire in the hole!" from Stormy's direction.
    >> Journal !w68jcmPgR6 10/27/10(Wed)16:16 No.12591128
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    Bea and Stig holds them back. A steady stream of twos get smashed by Bea, Stig, and the SS respectively
    >> weird 10/27/10(Wed)16:18 No.12591139
    Uh, while tactically correct, I suggest sending Stig and SS to the West instead. GRainy is not immune yet and there must be spores there till we burn those bodies.

    Call for supplies of incendiary from the reserve. Or better yet, any flamethrower?
    >> weird 10/27/10(Wed)16:22 No.12591174
    Rainy to take Stig's position, while he take a number of SS beyond the mold corpses.

    Does Jinn have a respirator/gas mask/whatever now? If so, after Stormy and Sally iced the pool door, and most of the Zeds there, Jinn might want to follow to West.

    Watch out for that small pool door, though.
    >> Anonymous 10/27/10(Wed)16:22 No.12591177
    Well, I was intending for us to hold here in the lobby, but if you think Stig and the SS could get in fast enough to stop and hold any zombies coming in from the main hallway into the West Room, then he's welcome to try.
    >> Fat Punk 10/27/10(Wed)16:23 No.12591184

    Oh yeah...damn I had forgotten that we have yet to cure GRainy....

    Wait all the more reason for her to be fighting on the front line, she can't really be harmed by the spores any more.

    Whilst I'm sure Dom wouldnt approve of her being placed in harms way, I'm equally sure she'd give a rats ass as long as she got to frag some noob zombies
    >> Anonymous 10/27/10(Wed)16:24 No.12591195
    Uh, dude, she never got infected so was never exposed to the 1st Gen. Cure. She's not immune, so she could be infected by the Z-spores.
    >> Anonymous 10/27/10(Wed)16:26 No.12591222
    Stormy threw her grenade from the northern pool door, so if there's any ice, it would be on the Pool side of the doors that Jinn is keeping closed.
    Somebody should pop their head through that door to see if the zombies have been wiped out and the Pool secured, or if there are still some left that need to be put down.
    >> Journal !w68jcmPgR6 10/27/10(Wed)16:31 No.12591269
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    A pool goes silent.
    >> weird 10/27/10(Wed)16:32 No.12591270
    . . . images/1288212106072.png
    That door on the upper right corner of the building both terrifies and intrigues me...

    We still have bazookas right? +evil grin+
    >> Anonymous 10/27/10(Wed)16:35 No.12591296
    Get an SS to confirm that the Pool is secure, and if Jinn's armor now sports a respirator, he should go with Stig and some SS to secure the single door in the west room, allowing Cleaner crews to disinfect the area with industrial bleach and rescue the survivors.
    >> weird 10/27/10(Wed)16:36 No.12591311
    Oh, my bad. I missed that part in my 'ZOMBIE QUEST! FRAK YEAR!' mood.
    >> Anonymous 10/27/10(Wed)16:38 No.12591328
    Huh, I completely missed that.
    But yes, you're right, we should still have some LAWs left.
    You know what? Stormy should also have some claymore mines and a few other explosive traps in case the LAWs aren't enough.

    Should we have Stormy set that up?
    >> Journal !w68jcmPgR6 10/27/10(Wed)16:41 No.12591350
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    rolled 4, 10, 2 = 16

    A map updates.
    Team Beasting fights zeds on the door in the meanwhile.
    >> weird 10/27/10(Wed)16:45 No.12591378
    If the Zed mob from the east hall does not budge towards central hallway, we can close door stealthily and let Stormy rig claymores in that direction. Of course, only if she can disarm and collect them later if we need to move in that direction.

    I just hope we can get to survivors on the closet, get out, then clean out the rest by firepower. Please, no OH YEAH cutscene from the Zed boss. That could end tragically for the survivors stuck in the closet...

    PS: If we had El Gigas here, we could also have him OH YEAH from the outer walls to the survivors, then firebomb the place. :D
    >> Anonymous 10/27/10(Wed)16:47 No.12591393
    I've got an idea.
    The pool looks secure so Jinn should be free.
    Have Stormy give one of the more explosives-capable of the SS a claymore mine.
    Claymore-SS, another SS, Stig, and Jinn sneak through the west door.
    Claymore-SS sets up the claymore mine so the cone of ball-bearings is directed at the northern double-doors.
    When the preparation is set, Jinn pops out the north double doors and sends a long burst into the zombie horde and then retreats.
    The zombies will come towards the double doors and Jinn and the SS fire into them from behind the claymore.
    Once enough zombies are congregated, detonate the claymore to finish them off.
    If it looks like they might get overrun, they retreat back east to the lobby and use the door there as a chokepoint.
    >> weird 10/27/10(Wed)16:48 No.12591395
    Aw, too late. East hall mob has moved.
    >> Anonymous 10/27/10(Wed)16:50 No.12591411

    Looks like we have a pile up at the main door, that makes things easy. Just move everyone up to hold that door. Make sure they leave a nice hole for Jinn to poor fire into. Also, have someone shout to the survivors that they should make a run for the outside.
    >> Fat Punk 10/27/10(Wed)16:51 No.12591414
    I am really not one for tactical battles that do not involve potential funny moments :(

    Sadly this quest has gotten MASSIVELY tactical and hard on my little strategic mind...I cannot handle that weird so I leave that to you.

    I'll be waiting patiently for potential funny/singular events to throw ideas at.
    >> weird 10/27/10(Wed)16:52 No.12591425
    Or just wait till the rest of East hall mob arrive at lobby north door, and let Stormy give them a present or two.

    Then mob on basketball hall going to move... :P
    >> Journal !w68jcmPgR6 10/27/10(Wed)16:54 No.12591436
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    A misstep here, a masterful grab there
    and a fellow SSS gets dragged down the food chain !

    WHAT DO !?
    >> weird 10/27/10(Wed)16:55 No.12591450
    Do we clean pile up by choke point or let Stormy bomb them?
    Bombing is quicker, but might attract basketball mob.
    >> Anonymous 10/27/10(Wed)17:01 No.12591483

    Jinn shoot the zombies off him, Stig drag him back in!
    >> weird 10/27/10(Wed)17:03 No.12591498
    Nooo! If she is cannot be saved, Bea or GRainy do mercy-kill. But if she can... Wait, is that an arm through her belly?

    . . . Okay, I guess we cannot handle the pile-up. Stormy, give a live grenade to the girl. Those covering the choke point take cover, those immune move quickly to west door to flank.

    Prepare for movement from north hall.

    Grenade can be exchanged with full-auto from Jinn, if possible.
    >> Anonymous 10/27/10(Wed)17:06 No.12591515
    I think that's just a zombie in front of her. Also, scratch Jinn shooting zombies off her, EVERYONE shoot zombies off her.
    >> Journal !w68jcmPgR6 10/27/10(Wed)17:06 No.12591519
    On chokepoints where you get the advantage: I normally roll attack OP from all those capable. While I let the choked enemy only attack with their limited numbers.

    You'll be dealing with 3 attacks a turn while you murder through the choke.
    >> weird 10/27/10(Wed)17:08 No.12591535
    Bea need to roll up some inspiring speech!

    "Don't let her DIE in VAIN! Crush them! Lay them low! We are here to put them to REST from their fitness regime and save those still clean from this stinking sweaty GYMCLASS!" Or something.
    >> Journal !w68jcmPgR6 10/27/10(Wed)17:11 No.12591563
    rolled 4 = 4

    >> weird 10/27/10(Wed)17:12 No.12591578
    If she can still be saved, Stig to dive and pull her out! He's immune! Though, Bea and GRainy has to hit overdrive cutting through those arms first!
    >> weird 10/27/10(Wed)17:14 No.12591591
    PS: We forgot Helen again, didn't we? :|
    >> Anonymous 10/27/10(Wed)17:15 No.12591598

    That's why I keep saying shoot the zombies while Stig grabs her. If it works it's just as good as melee and if it doesn't it puts less people in danger.
    >> Anonymous 10/27/10(Wed)17:16 No.12591617

    She's in reserve, always has been. Don't go back and confirm that just believe me.
    >> Journal !w68jcmPgR6 10/27/10(Wed)17:17 No.12591622
    rolled 9 = 9

    >> Journal !w68jcmPgR6 10/27/10(Wed)17:19 No.12591641
    rolled 9, 4, 10, 1, 5, 1, 10, 7, 2, 2 = 51

    *guitar solo*
    >> weird 10/27/10(Wed)17:23 No.12591678
    I don't think we have ever been given her any symbol, either...

    Well, if she is on defense, she'll have lots of time practicing on high noon, anyway.
    >> Rider !!Ylufk7p3Z1L 10/27/10(Wed)17:25 No.12591688
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    Jiin is wearing an Air filtered mask right? Have him move through the room where the spores used to be and into that second door leading from the hall so He can mow them down from an alternate angle.
    >> weird 10/27/10(Wed)17:27 No.12591696
    Ow. Two 1s, two 2s, but also one 9 and two 10s.

    Hmm, I'm not sure how that goes with Bea's 9 roll.
    >> Anonymous 10/27/10(Wed)17:33 No.12591747
    Bea's nine...wasn't that a...No, no, I must have been seeing things.

    Don't think he does. Doesn't mean he can't hold his breath and run through. Trouble is he'd be all alone and exposed when that huge horde in the top left corner hears him firing. I do like the plan, just don't send him alone.
    >> Journal !w68jcmPgR6 10/27/10(Wed)17:36 No.12591769
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    >> weird 10/27/10(Wed)17:38 No.12591786

    > nextrage and
    Oh, Captcha, you know best.
    >> Journal !w68jcmPgR6 10/27/10(Wed)17:44 No.12591828

    augh shit link is shit

    >> Journal !w68jcmPgR6 10/27/10(Wed)17:53 No.12591894
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    >> Anonymous 10/27/10(Wed)17:57 No.12591927

    Once again Stig proves his fucking awesomeness!

    Now get her to Evelynn ASAP!
    >> Rider !!Ylufk7p3Z1L 10/27/10(Wed)17:59 No.12591948
    Stig took some hits though. I think we should call in the medic.
    >> Journal !w68jcmPgR6 10/27/10(Wed)18:00 No.12591955
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    Map updates.
    The runner crowd get mowed down. More approach, albeit slowly.
    >> weird 10/27/10(Wed)18:00 No.12591957
    One SS to rush her to Dolittle's medical care. Ouch about the arm, but if we have the time in between Chapters/Acts, we can get her a prosthetic.

    . . . Hell, Hal and Ready are not doing anything right now, aren't they?
    >> Anonymous 10/27/10(Wed)18:04 No.12591984

    Since we have the time it seems, get those other survivors out or recruit them into the fight if they're able. Setting up claymores, if Stormy has any, would be a good idea right now, other wise throw a grenade.
    >> Rider !!Ylufk7p3Z1L 10/27/10(Wed)18:06 No.12591996
    Save the grenade for the basketball court that horde is way bigger.
    >> Journal !w68jcmPgR6 10/27/10(Wed)18:07 No.12592010
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    ffff. I need to step out for a second to get eats.
    >> weird 10/27/10(Wed)18:09 No.12592036
    Hmm, remaining SS, led by Bea and GRainy to go to head off mob, with Jinn to clean up. Stig to be a bit more careful because he is low in health.

    Stormy to stealthily claymore West-most entrance to North hall. Sally to keep an eye on mob on North.

    Call in cleaner crew to disinfect mold corpse, and bring out survivors. Supply crew to bring... Resupply.
    >> Anonymous 10/27/10(Wed)18:11 No.12592055

    That would be the horde I was talking about throwing grenades at. I wasn't even paying attention to that horde to the right.

    New plan.

    If the big horde isn't moving ignore it, if it is throw grenades at it. Open fire on the horde to the right. Send someone to either evacuate the survivors or recruit them for the fighting.

    Enjoy the eats!
    >> weird 10/27/10(Wed)18:12 No.12592065
    > Hmm, remaining SS, led by Bea and GRainy to go to head off EAST mob, with Jinn to clean up.
    FTFM. :P
    >> weird 10/27/10(Wed)18:21 No.12592146
    Claymore both center and west doors? Or just center?
    Claymores are quite directional so it's good to bait the mob to the door for them to be destroyed.

    Of course this after we shut off East door first.
    >> Anonymous 10/27/10(Wed)18:23 No.12592164
    Might as well, as long as we have the claymores and time. Not that they take a lot of time to set up.
    >> weird 10/27/10(Wed)19:18 No.12592771
    I'm out. 7 AM.
    Keep them live, boys.
    >> Rider !!Ylufk7p3Z1L 10/27/10(Wed)19:40 No.12593066
    Will do friend anon
    >> Journal !w68jcmPgR6 10/27/10(Wed)19:44 No.12593098
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    Claymores are set at north facing doors.
    Survivors are being extracted from the locker rooms.
    >> Anonymous 10/27/10(Wed)20:01 No.12593269
    Once the survivors are all out of the locker rooms, I suggest setting up the SS with guns in a coordinated firing line in the lobby facing the north doors.
    Jinn pops out of the north doors in the hallway and fires a burst at the east horde to get their attention then retreats back to the firing line in the lobby.
    We let the horde get to the door and let their numbers pile up before detonating the claymore.
    Melee SS stick with the firing line in case any zombies break through.
    Once the east horde is clear, we can figure out how to defeat the basketball horde.
    >> Journal !w68jcmPgR6 10/27/10(Wed)20:13 No.12593406
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    After a bit of an incidienary cleaning. You access the was-spored hallways and negotiate the survivors inside to open the door.

    The Gymnastrix club and the Fight Club have been unlocked, surviving on bottled water and trail mix for some time now.
    >> Anonymous 10/27/10(Wed)20:25 No.12593536

    I don't know which club I find more exciting! What exactly can each do though?
    >> Anonymous 10/27/10(Wed)20:28 No.12593555
    Do we have any armor left for the Fight Club? I'm assuming they're a melee-oriented group, and so will need armor if they're going to keep up with the SS.
    As for the Gymnastrix Club, are they any good with pistols? Or with batons? I'm hoping that they'll be able to perform gun-kata.
    >> Journal !w68jcmPgR6 10/27/10(Wed)20:38 No.12593654

    FIGHTCLUB: High Counter Rating with High Stamina. Melee only.

    Gymnastics: High traversability, High Evasive Rating. Loww Health. Batons and Spears useable.
    >> Journal !w68jcmPgR6 10/27/10(Wed)20:39 No.12593663
    Oh , also good with throwables.
    >> Anonymous 10/27/10(Wed)20:41 No.12593689
    >Gymnastics: Spear useable.
    Maybe a squad for Helen to lead?
    >> Rider !!Ylufk7p3Z1L 10/27/10(Wed)20:44 No.12593723
    I was thinking the same thing.
    >> Journal !w68jcmPgR6 10/27/10(Wed)20:45 No.12593729
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    Hey guise, it's almost 9, and I can't hold off on homework much longer so Im gonna leave it on this silly note.

    Operations will begin again Thursday Night. Thanks for Playing/putting up with my laggy bullshit.
















    >> Journal !w68jcmPgR6 10/27/10(Wed)21:04 No.12593900
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    Ironically Homework involves the zombie quest comic remake........

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