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Jim: Okay, seriously, this is getting ridiculous.
GM: What do you mean?
Jim: Look, I understand that you wanted this Mekton campaign to increase in power level, but did you have to scale up every single mek we get? I mean, the first Mek was a 1/5 scale roadstriker, and I was fine with that, it worked out nicely. Adding the Combining Mecha ability with George's 1:1 scale worked out fine too. . .
George: I'm still pissed off you killed my character.
GM: George, for the last time, I rolled the dice in front of you. Quadruple die explosion to a piercing hit to the crew compartment on a 10 kill EMW equals death. You should be glad I at least let you finish up the scene.
Jim: Look, can we get back to the issue here? Like I was trying to say, I was just fine playing at 1:1 Mek scale, but then you moved it to 10x Corvette Scale. Even that was fine, even if the math got weird, but then you moved us to 100x ship scale, and now the math is just fucked up, man.
GM: Look, trust me, I've got a plan. Anyway, as the moon splits open, you find that the entire thing is a giant mecha. . . here are the stats.
Jim: What the. . . Excessive scale? Goddamn it, I thought I told you not to do this again!
Larry: Hey, what's my character doing!?
GM: Jesus, Larry, I'm trying to read a scene here!
Larry: Look, I just want to make sure that she looks hot. I spent good points to get that 10 in Appearance.
GM: Goddamn it, Larry, shut up about your stupid fap fantasy. . . anyway, yeah. The moon is a giant mecha, and your mech can plug into it. . .
Jim: This is retarded!
George: At least you can't go any bigger than Excessive scale. . .