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  • File : 1284799223.jpg-(259 KB, 1024x768, 1282852314011.jpg)
    259 KB Stalker Quest 2 Stalk Out of Here Getter 09/18/10(Sat)04:40 No.12133413  
    New thread due to autosage. Old thread:

    Last Post:
    VX is the most deadly nerve agent ever produced by human beings. It's a monster of a weapon that kills its victims in convulsing agony and suffocation. Slow to evaporate, that hardly matters - with a lethal dose in mere micrograms through skin contact.

    And you just threw a canister of it at Twitch.

    You're already pulling your mask on; it won't help at all, but it's something.

    "VX! Nerve gas! Kick your clothes off, don't touch them!" You're screaming, and it's easy to see who's military (or at least watched The Rock) based on the responses when you utter the name. The soldiers run - you've never seen men move so fast - and Damsel isn't far behind; Bird is the last of your crew.

    Twitch, God bless his bald little head, doesn't ask questions; running a ways from the canister, he gives a mighty kick of his leg and his boot comes arcing off; his drops his pants (and nearly his boxers) and literally jumps out of them - then he's off running.

    You are too, in fact; you're glad the day is still. You sprint as fast as you can, giving the station a wide pass as you try to catch up to the others. Now Twitch is frantically pouring his canteen and his bottle of vodka down his legs.

    "Did it touch you? Were you hit?" you're screaming at the top of you lungs, and Twitch's response comes out in a panicked jibber.

    "I-I don't know! I can't tell any more!'

    (New content to follow)
    >> Stalk Out of Here Getter 09/18/10(Sat)04:43 No.12133449
    Sorry, old thread: >>12133381

    Post follows shortly. Going with the fate points unless I get some serious objections.
    >> Anonymous 09/18/10(Sat)04:43 No.12133454
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    >> Anonymous 09/18/10(Sat)04:44 No.12133465
    Also suggest we use a fate point this time. I am NOT trusting tonight's rolls.
    >> Anonymous 09/18/10(Sat)04:44 No.12133467
    Hey, hey Stalk Out of Here Getter? Fuck you, man.
    >> Anonymous 09/18/10(Sat)04:45 No.12133474

    >> Anonymous 09/18/10(Sat)04:46 No.12133495
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    Yes. Fate points up in this!

    We totally should have thrown a bolt at the truck first.
    >> Anonymous 09/18/10(Sat)04:46 No.12133497
    >> Anonymous 09/18/10(Sat)04:46 No.12133503
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    Hey, a bit off topic here, but found quite a list of S.T.A.L.K.E.R. wallpapers here.


    Don't mind the Jap/chinese crap.
    >> Anonymous 09/18/10(Sat)04:47 No.12133511
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    and more.
    >> Anonymous 09/18/10(Sat)04:48 No.12133514

    Be quiet man! Next time, it's going to be a grenade bouquet right on our balls.
    >> Stanzig 09/18/10(Sat)04:48 No.12133523
    We've been yelling fate point since last thread. So we should go with the fate point OP.
    >> Anonymous 09/18/10(Sat)04:51 No.12133550

    >captcha: solantin BLANCHE:

    >> Anonymous 09/18/10(Sat)04:51 No.12133551

    Yeah. Fate point, please. Need Twitch alive; bugger's awesome.
    >> Anonymous 09/18/10(Sat)04:51 No.12133553
    VX has a half-life of a year at a neutral pH. Figure this stuff has been sitting here since around the Chernobyl accident. That's at a minimum 24 half-lifes, which means this can is at worst about 2 percent VX.

    It may be even less, since VX is sensitive to pH and has a much lower half-life the further from neutral pH it is. Plus, radiation would have made the half-life lower too, since it would have been degrading the organic molecules themselves

    Ld50 for VX for humans is .154 mg/kg, which means Twitch would need about 154 mg of pure VX to be in "pretty likely to die" territory.

    Breathing the stuff is way worse. If the concentration of pure VX in the air is 30-50 mg/m^3 then you have about a minute before you've breathed in enough to take you to "gonna die" territory. This stuff isn't aerosolized, but it is volatile. Work fast.
    >> Anonymous 09/18/10(Sat)04:52 No.12133567
    listen to this man dammit

    its probably curdled into something mildly toxic by now!
    >> Anonymous 09/18/10(Sat)04:53 No.12133573
    But those figures are for VX in it's complete state, correct? Have you considered what the half-life of the two primary components are, before they are mixed to create VX?
    >> Anonymous 09/18/10(Sat)04:53 No.12133578
    woops mean to say...
    ^ listen to this guy
    >> Anonymous 09/18/10(Sat)04:53 No.12133580

    True. Plus radiation. But it's radiation, and the Zone... so let's play it safe and use a fate point. I mean, it's NERVE GAS. And the worse possible one out there. Additionally, we've been getting craptacular rolls tonight.
    >> Anonymous 09/18/10(Sat)04:54 No.12133587

    Primary consideration should be given to removal of the liquid agent from the skin before removal of the individual to an uncontaminated area or atmosphere. After removal from the contaminated area, the casualty will be decontaminated by washing the contaminated areas with household bleach and flushing with clean water. After decontamination, the contaminated clothing is removed and skin contamination washed away. If possible, decontamination is completed before the casualty is taken for further medical treatment.

    An individual who has received a known nerve-agent exposure or who exhibits definite signs or symptoms of nerve-agent exposure should immediately have the nerve agent antidote drugs atropine, pralidoxime (2-PAM), and diazepam injected. In several nations the nerve agent antidotes are issued for military personnel in the form of an autoinjector such as the United States military Mark I NAAK.[7]

    Atropine works by binding and blocking a subset of acetylcholine receptors (known as muscarinic acetylcholine receptor, mAchR), so that the build up of acetylcholine produced by loss of the acetylcholinesterase function can no longer affect their target. The injection of pralidoxime regenerates bound acetylcholinesterase.
    >> Stanzig 09/18/10(Sat)04:56 No.12133607
    Got to love that wiki article, everyone is getting all copypasta.
    >> Anonymous 09/18/10(Sat)04:56 No.12133610
    see this is the reason why we need to all invest in SEVA suits, and never ever ever take them off ever.
    >> Stalk Out of Here Getter 09/18/10(Sat)04:57 No.12133613
    You know the danger, but really, you don't care. You did this; you'll fix this. You're spilling your own water on his leg, working furiously with a bar of gritty soap. Yelling to the others, you advise they wash too, if you can call "screaming at the top of your lungs" advising someone. You yell to the soliders, asking them if they have any treatment agent; Kuznetsov yells back in a panic, "We don't have shit!"

    That's not a surprise. What's a surprise is a barrel full of nerve agent in a civilian gas station in the fucking Zone of Exclusion.

    Seconds drag on and you peer at your comrade, looking for the signs that would spell his death - eyes like pinpricks, drooling, crying, vomiting.


    "Am I going to die?" Twitch sounds bewildered.

    "I...I don't think so," you say.

    (Sorry, guys, but I can only stay a post or two longer; seriously late here.)
    >> Stanzig 09/18/10(Sat)04:59 No.12133639
    We need to chill for a little longer and make sure he's in the clear. Also shitty about the end of the night coming so soon. I'll archive now.
    >> Anonymous 09/18/10(Sat)04:59 No.12133640
    "Fucking Zone...now I know how Duty feels.
    "Doesn't look like any of us got a lethal dose. It might've been a binary VX weapon, like the American Bigeye rockets. Harmless as long as the two chemicals don't mix. Either that, or it's degraded enough for us to not all die.
    "Anyway, where are we now?"
    >> Anonymous 09/18/10(Sat)05:00 No.12133646

    Let's just... sit there for a bit. Of course, we're not going back for Twitch's pants and shoe. Not even going near that shit.

    Also, cue insane laughter from all members after long moment of silence.

    Then we play kick the can. We have some empty ones; if we don't, we can eat the tourist's delight stuff.
    >> Anonymous 09/18/10(Sat)05:00 No.12133648
    We didn't burn a fate point for that, did we?
    >> Anonymous 09/18/10(Sat)05:01 No.12133652
    now that the truck and the vx can is out of the way, maybe we should give walking it another go? maybe its collapsed the loop effect...
    >> Frosted Weasel !!dLUhj2yYgMt 09/18/10(Sat)05:01 No.12133654
    Thank you, sweet Jesus. And you, too, Getter. Anyway, finish, cleaning up Twitch's leg, then follow standard military procedure to figure out the all clear. Have the lowest ranking man take off his mask. (I shit you not, you have the most expendable person, usually a rifleman in a platoon, take off his mask to test the air.)
    >> Stalk Out of Here Getter 09/18/10(Sat)05:01 No.12133655
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    >> Anonymous 09/18/10(Sat)05:02 No.12133667
    yeah we did
    >> Anonymous 09/18/10(Sat)05:02 No.12133669
    I don't think we need to burn a fate point, guys. This is actually looking pretty promising.

    Now we have to figure out how to explore the gas station while there's a container of VX sitting right there, next to a radioactive slag pile and some contaminated pants. And now we have no water, Twitch has no pants or boots, and we're still stranded in a Space anomaly
    >> Anonymous 09/18/10(Sat)05:03 No.12133676
    You folks better find a doc to make sure.
    >> Anonymous 09/18/10(Sat)05:03 No.12133678
    If we're still stuck in the anomaly.

    Count the time from when we leave the gas station until we find it again. That will be the total time for us to travel the diameter of the anomaly, assuming it's circular, which being energy could make sense.

    Using that, we can travel for half the time to reach the 'Edge' of the anomaly as it were.

    Multiply the diameter by pi to get the circumference, which would be the total time needed to travel around the entire anomaly, which would be just about 3.14 times the time it would take to loop back to the gas station.

    So using that, we could circle the perimeter and look for the exit.
    >> Anonymous 09/18/10(Sat)05:03 No.12133680

    Great way to sum up our situation.

    Let's go back to playing kick the can.

    I mean, we'll find the exit EVENTUALLY.
    >> Anonymous 09/18/10(Sat)05:04 No.12133689

    This, plus kick the can method.
    >> Anonymous 09/18/10(Sat)05:04 No.12133692
    we burned a fate point to make it promising
    >> Anonymous 09/18/10(Sat)05:05 No.12133694
    we should wait till that guy dying in the gas station dies then take his pants and boots for Twitch
    >> Anonymous 09/18/10(Sat)05:05 No.12133697
    What if the exit isn't in the edge? What if it's right in the center, or two yards to the left? We'd never know it's there without some kind of detection device, and ours isn't doing anything. And now the space is filling with nerve gas
    >> Anonymous 09/18/10(Sat)05:06 No.12133710
    Since we're still in the space anomaly, I guess we don't need to get our bearings, since we'll just come back to the gas station again.
    Let's bandage up or otherwise cover Twitch's feet so that he can walk without getting his feet bloody, and start marking a trail.
    >> Anonymous 09/18/10(Sat)05:07 No.12133720
    throw bolts like motherfuckers

    its the only way
    >> Stalk Out of Here Getter 09/18/10(Sat)05:08 No.12133724
    Can you imagine Menkov's reaction when you go, "Yeah, I threw a canister of VX at Twitch and some splashed on him..."

    For several long minutes, none of you say anything; the seven of you simply stare. Bird is the first to start laughing, and soon, all of you are; it's nervous laughter; you're still shaking (thank God, not convulsing). Damsel gives Twitch a hug.

    "I swear, the Zone has a special grudge against you."

    You can't help but agree with her.

    "Well, now what?" Kuznetsov asks, "We have to get Lebedev out of the basement, VX sinks..."

    "Maybe it broke down," Vasilyev pipes up, "you know, from the age and radiation?"

    You considered that. Maybe it didn't mix at all; nerve agents are usually compartmentalized into component parts. That spray of amber flashes before your mind's eye; you're not going to go and find out.
    >> Stalk Out of Here Getter 09/18/10(Sat)05:10 No.12133735
    Twitch, for his part, pulls a pair of pants from his own bag and pulls them on. The boot, on the other hand...
    >> Stanzig 09/18/10(Sat)05:10 No.12133740
    Well if this is gonna be some of the last posts of the night someone else is going to have to archive this. I've already used up my archive for the hour.
    >> Anonymous 09/18/10(Sat)05:10 No.12133749

    All right, first, we play around with the kick the can method for a couple of hours. Might actually be fun. Mix in running version of hackey sack, but substitute a can in, might take our minds off nearly dying multiple times.

    After that, we find stuff to burn. Trees, tires, whatever will make a lot of smoke. I mean, if there's an exit, it must mean air is moving out through it, right? So we light them up, make some smoke, and simply follow it. And spread them around, of course, so we can find the exit faster.
    >> Anonymous 09/18/10(Sat)05:13 No.12133770
    See if have a spare shirt or something that we can use for cloth, to wrap Twitch's feet with.
    Then we need to get moving; we're likely still in the anomaly, so we'll get back to the gas station eventually.
    Once we find it, we avoid the truck and the VX like the nerve agents they are, and get to the basement and grab the wounded soldier. Check the gas station for anything usable while we're there.
    >> Anonymous 09/18/10(Sat)05:17 No.12133808
    Archived. Good night, SOoHG
    >> Stalk Out of Here Getter 09/18/10(Sat)05:19 No.12133821
    You go back for Lebedev, naturally - how could you leave someone to that fate - but first, you make your kick-the-can suggestion.

    "Couldn't hurt at this point," Bird reasons, and so you find yourselves kicking around an empty energy drink can from Kuznetsov's pack. Arriving around the back of the station, it's Kuznetsov himself who offers to go forth and retrieve Lebedev; none of you protest.

    The six of you all sag when he reemerges with the unconscious stalker; perhaps you'll all make it out of this yet.

    You return to your game of kick-the-can while trying to come up with another idea. It occurs to you to perhaps start some major fires and follow the smoke, but that'd take a while. And what about the danger from the flames? To say nothing of the smoke inhalation...

    Roll a d20
    >> Stanzig 09/18/10(Sat)05:20 No.12133825
    I like the archive description.
    >> Anonymous 09/18/10(Sat)05:21 No.12133830
    not related to this thread but you serious? that's fucking harsh. At the very least, they confirm there's no cbrn threats nearby with some machine before making the poor guy take off his mask right?
    >> Stanzig 09/18/10(Sat)05:22 No.12133837
    rolled 20 = 20

    >> Anonymous 09/18/10(Sat)05:22 No.12133840

    Might as well.
    >> Anonymous 09/18/10(Sat)05:23 No.12133847

    >> Stanzig 09/18/10(Sat)05:23 No.12133848
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    Why the hell couldn't we get rolls like this earlier
    >> Frosted Weasel !!dLUhj2yYgMt 09/18/10(Sat)05:25 No.12133862
    This is for an immediate, you're in the middle of the shit, no NBC recon fuckers anywhere nearby, no chem-bio detectors, and we gotta go now situation. But, yeah, that's how it works. Thank god I've got some rank and experience. That, and I'm getting the fuck out.

    And Stanzig rolls from now on.
    >> Stanzig 09/18/10(Sat)05:27 No.12133878
    I dont know about me rolling all the time now. Last night I was throwing some shitty rolls.

    >>flesh ruccus
    >> Anonymous 09/18/10(Sat)05:27 No.12133879

    They usually use chem testing strips. If the strips turn red, yer dead! Well it depends on the sort of strip, but you get the idea.

    If you don't have those, then all you can do is risk the least needed person. Shit sux.
    >> Anonymous 09/18/10(Sat)05:31 No.12133909

    After that 20, the collective sighs of all on the Stalker threads could be heard...
    >> Stalk Out of Here Getter 09/18/10(Sat)05:37 No.12133947
    Kick. Kick. Kick.

    Skitter. Skitter.

    The can is gone. You all exchange glances. Of all the probabilities, of all the places the can could've bounced. Your reactions could conservatively be described as enthusiastic; Volkov actually gets on his knees in faux-prayer.

    Together, you step through the gap in space into a day that is suddenly both sunny and ten degrees warmer.

    (That's it for tonight guys; I should be able to go again tomorrow around 8. Sorry for the abrupt end. Fun rolls!)
    >> Anonymous 09/18/10(Sat)05:39 No.12133956
    Shouldn't we have marked the way out?...

    >> Anonymous 09/18/10(Sat)05:39 No.12133957

    Oh you.

    Anyway, somebody want to archive this thread?
    >> Anonymous 09/18/10(Sat)05:39 No.12133958
    THANK YOU. Goddamn, I think we earned that last 20.
    Awesome questing.
    >> Stalk Out of Here Getter 09/18/10(Sat)05:41 No.12133975
    Way in =! way out for a Space anomaly.

    So give that gas station a wide pass.
    >> Stanzig 09/18/10(Sat)05:41 No.12133978
    I believe this thread has been archived.
    >> Anonymous 09/18/10(Sat)05:42 No.12133984
    Mark it on our maps, and just in case we end up in it again somehow, note where the exit was (as well as we can recall).
    >> Frosted Weasel !!dLUhj2yYgMt 09/18/10(Sat)05:49 No.12134037
    Good shit as always, Getter. See you tomorrow night.
    >> Stanzig 09/18/10(Sat)05:50 No.12134040
    Night gents.

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