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    51 KB AlchemyQuest 5 StonerDM !em3oEn8LAg 09/17/10(Fri)22:15 No.12129190  
    Archives- http://suptg.thisisnotatrueending.com/archive.html?tags=AlchemyQuest

    You are Bertram Gillivers, Court Alchemist in the service of his Majesty Emperor Lassivar IV. After several months at sea you landed on a lush tropical island, hoping to turn it into a prosperous imperial colony. It turns out that this island is extremely rich with arcane energies, probably due to its proximity to the skyward phenomenon known as the Second Sun. You quickly discovered, however, that you were not alone on this island. Murderous and savage beasts prowl the underbrush, having developed natural ways of utilizing arcane energy for offense or camouflage. In addition, two species of sentient(ish) natives have made contact: tribes of superstitious violent goblinoids that currently regard you somewhere between deities and food, and strange silent dryad-like creatures that seem to do nothing but observe the happenings around them.
    >> StonerDM !em3oEn8LAg 09/17/10(Fri)22:22 No.12129283
    Alchemical Formulae Known:
    -Sunsphere, defensive weapon
    -Dragon's Blood, offensive weapon
    -Smokebomb, defensive/utility
    -Shadowdust, utiliy
    -Arms and Ammunition, Apprentice-level
    -Medicine, Novitiate-level
    -Pepperpot Blunderbuss
    -Eagle Eyes, binocular/magnifying lenses
    -Phosphorescent Glove/Firestarter
    -Armor-plated Robe, Light

    After a day of fortifying yourselves on the island and attempting to negotiate with the nearby goblins, you witnessed several large dark shapes flying out of the Second Sun during a period of flaring activity. It was too dark to make out details, but they seemed to settle inland, near the mountain that dominates the center of the island. You made plans to investigate the next day with a contingent of men.

    You were also made aware that there may be an assassin among the crew plotting to kill you, as well as at least one government seditionist.

    >hopefully we can get a decent group going this evening, interest seemed waning last night.
    >> StonerDM !em3oEn8LAg 09/17/10(Fri)22:31 No.12129384
    You are already awake when Sebastian tentatively knocks on your chamber door. You admit him with a wordless vocalization, jeweler's eye squinted onto your face as you examine the roots of a native plant.
    "Good morning, Gillivers," he says as he enters. "Kept a bit of a watch on you last night; didn't see anything out of the ordinary."
    "Thank you," you say absently, entranced by what seems to be small crystalline formations in the root structure of the plants. Abruptly, you remember the winged shapes obscuring the stars with their passage, settling under the canopy, and open your mouth to speak as the lens pops free from your eye.
    "There's been no sign of anything out of the ordinary," Sebastian answers your question pre-emptively. "But I've selected six men willing to accompany us inland. Do you think that will be enough?"
    >> Anonymous 09/17/10(Fri)22:32 No.12129398
    Awesome, I was waiting for some more AlchemyQuest.
    >> StonerDM !em3oEn8LAg 09/17/10(Fri)22:38 No.12129460
    >Glad you're enjoying it
    >Is six men, yourself, and Sebastian significant? You can take more or less with you, and your personnel affects the pace of the work on habitations etc. for the day.
    >> Anonymous 09/17/10(Fri)22:40 No.12129471
    Six sounds fine, but ask Sebastian if he's sure of those six's loyalty.
    >> Anonymous 09/17/10(Fri)22:45 No.12129506
    6 guys isn't enough, but better to have 6 loyal guys than 6 loyal guys and 3 mercenaries who will kill you without a second thought.
    >> ArkhamArchivist !DiStrue33Q 09/17/10(Fri)22:49 No.12129554
    Seems like a sufficient group for now.
    >> StonerDM !em3oEn8LAg 09/17/10(Fri)22:54 No.12129599
    "Are you sure those six are loyal? Could you spare any more that you can trust?"
    Sebastian seems taken aback by your apparent paranoia. "Eminence, are you...what kind of danger do you think you're in, exactly?"
    You frown slightly, murmuring under your breath.
    "Hushblade. Somewhere on the expedition."
    Sebastian makes a silent "oh" with his mouth.
    "A real Hushblade assassination?"
    True assassinations are rare in the generally stable Imperium; work attributed to Hushblades usually took the form of blackmail, intimidation, or other more subtle works. The taking of a life is rare, and represents a significant fuck-up on someone's part.
    "Apparently," you rejoinder. "I have no idea who it might be."
    "Well...I've had no reason to distrust any of these men, and I',m sure I could drum up a pair more that I could vouch for."
    >> Anonymous 09/17/10(Fri)22:59 No.12129640
    Sebastian is working with the assassins. Kill him now, fast.
    >> Anonymous 09/17/10(Fri)22:59 No.12129644
    No, the six should be sufficient. We don't want too large of an entourage, it may attract unwanted attention.
    >> Anonymous 09/17/10(Fri)23:01 No.12129655
    Thank him and tell him to get ready to set off soon.
    What? No, we don't know that for sure it's the right guy.
    >> Anonymous 09/17/10(Fri)23:02 No.12129667
    We also don't know he isn't the right guy.
    >> Anonymous 09/17/10(Fri)23:03 No.12129683
    You do realize you sound crazy right? If we follow that logic we should just kill everyone.
    >> ArkhamArchivist !DiStrue33Q 09/17/10(Fri)23:05 No.12129692
    >Yes! Finally someone has a good idea!
    >> StonerDM !em3oEn8LAg 09/17/10(Fri)23:05 No.12129701
    Soon the eight of you stand on the shore. Sebastian has brought along both Porom and Bartleby, the only other soldiers whose names you know. The soldiers seem uneasy; no doubt wild rumors of what lies on the interior have spread among the men.
    "Sir, is it true? Dragons have landed near the mountain?"
    "We don't know yet," Sebastian says. "But we;re going to find out, and we're going to be careful about it."

    >What sort of equipment do you want to bring with you, if any?
    >> Anonymous 09/17/10(Fri)23:07 No.12129717
    He did call us paranoid in his head first. So we're justified.
    >> Anonymous 09/17/10(Fri)23:08 No.12129739
    Food, climbing supplies, winter gear, medical gear, any weapons capable of taking out those fookin' dragons you just casually mentioned....
    >> Anonymous 09/17/10(Fri)23:08 No.12129745
    All of our regular gear and as many potions and chemicals as we can carry.
    >> StonerDM !em3oEn8LAg 09/17/10(Fri)23:14 No.12129806
    Loaded up on alchemical supplies and with several lengths of rope among you, you set off into the underbrush. Dogging your group, you can see goblins darting about in the bushes behind and around you, drawn curiously to your band. You roughly backtrack the path you took to get out of the interior, wading through the bushes. Occasionally you spot the blurry shape of a camouflaged beast, but your number are large enough to ward off beast attacks.

    Several hours later, miles into the jungle, you are no closer to discovering the landing site of the shapes or beasts you saw, though the mountain peak looms promisingly, dominating the horizon. The men are tired and damp, and the crowd of goblins around you is disconcertingly large. They seem to be egging you on into the deeper jungle.

    >Roll Dice
    >> Anonymous 09/17/10(Fri)23:18 No.12129835
    rolled 62 = 62

    d100 work for you?
    >> Anonymous 09/17/10(Fri)23:19 No.12129857
    kill the goblins
    >> Anonymous 09/17/10(Fri)23:24 No.12129903
    Only kill them if they start getting aggressive.
    >> StonerDM !em3oEn8LAg 09/17/10(Fri)23:25 No.12129919
    >d100 is how we do

    You see movement in the trees above you, large humanoid shapes darting among the underbrush. They are larger than goblins but display a rapidity far outstripping the dryad-like watchers.

    >What do? Dice if appropriate
    >> Anonymous 09/17/10(Fri)23:27 No.12129939
    Call out and perhaps offer some food or some tool as a peace offering.
    >> Anonymous 09/17/10(Fri)23:28 No.12129951
    rolled 1 = 1

    Kill whatever the fuck that is and kill the goblins

    attack with acid or whatever
    >> Anonymous 09/17/10(Fri)23:29 No.12129963
    >> Anonymous 09/17/10(Fri)23:31 No.12129985
    I disagree because we have no reason to attack and waste what could be potential allies in these creature. Also that roll is terrible and would likely get us killed or serious injured.
    >> Anonymous 09/17/10(Fri)23:33 No.12130008
    stop being gay

    Goblins aren't human anyway, so how could they be allies?
    >> Anonymous 09/17/10(Fri)23:36 No.12130037
    Stop being stupid. I was referring to the creatures in the trees, but the goblins are also our allies. They get us food in exchange for simple tools and glassware.
    >> Anonymous 09/17/10(Fri)23:37 No.12130046
    >calling my reaction gay
    >Implying we aren't fucking dead because of that
    >> Anonymous 09/17/10(Fri)23:38 No.12130059
    >allying with xenos
    Yep, that's heresy!
    We don't even know what's in the trees. Better just to attack it and see what happens.
    >> Anonymous 09/17/10(Fri)23:39 No.12130064
    If we do end up getting in trouble because of this idiot's roll I hope our superpowers lowroller might have gotten kick in from like thread two.
    >> StonerDM !em3oEn8LAg 09/17/10(Fri)23:41 No.12130090
    >People seem to hate that other suggestion. Also, lawl, natural 1.

    "Hail!" You call out, raising an arm. Several of the goblins scatter in response to the noise.
    In response, several beams of light come lancing out of the underbrush. Porom is struck through the chest and falls to the ground with a sizzling hole through his torso. Two of the other soldiers are felled with nonfatal wounds. Several streams of searing light pass inches from your body, but you are unharmed in the first volley.

    >What do?
    >> Anonymous 09/17/10(Fri)23:43 No.12130104
    rolled 57 = 57

    I told them we were about to be attacked!

    Stay low, try for cover, and attack with whatever ranged shit we have!
    >> Anonymous 09/17/10(Fri)23:43 No.12130113
    rolled 24 = 24


    Move and duck for cover, draw the rifle. Fire a warning shot into the air and if the beams of light don't stop fire some shots into where they seem to originate.
    >> Anonymous 09/17/10(Fri)23:45 No.12130133
    What can't you understand? You rolled a one, no one wants to follow a plan that's not only stupid but doomed to fail spectacularly.
    >> Anonymous 09/17/10(Fri)23:46 No.12130141
    Hey, if I hadn't rolled a 1, my plan would have been solid.
    >> Anonymous 09/17/10(Fri)23:50 No.12130185
    It MIGHT have been solid, but it wasn't smart to try and get people to go on board with it when it was doomed to fail.
    >> Anonymous 09/17/10(Fri)23:51 No.12130199
    Well, I know even I would have shied away from a 1 roll....
    >> Anonymous 09/17/10(Fri)23:54 No.12130226
         File1284782051.png-(20 KB, 266x322, 1280731473720.png)
    20 KB
    I think this is appropriate.
    >> StonerDM !em3oEn8LAg 09/17/10(Fri)23:56 No.12130257
    You drop to the bushes, drawing your blunderbuss and firing a cluster of shots into the underbrush. If your shot is effective, you can't tell.
    A second volley of shots surges out of the underbrush, felling three more of your comrades. Sebastian ducks next to you, tugging on your arm.
    "We need to get the Hells out of here!"
    From the underbrush, several tall armored figures step out of the trees, hefting sleek, advanced-looking muskets with what appear to be telescopes inset along the barrel.
    "Why didn't -I- think of that?" you wonder aloud.

    >What do?
    >> Anonymous 09/17/10(Fri)23:59 No.12130280
    rolled 43 = 43

    >57 here
    Now that I have a target, I log an incendiary concoction(come on, we really should have one these) at those assholes.

    If we don't have 'grenades', I fire at my now clearly visible targets.
    >> Anonymous 09/18/10(Sat)00:01 No.12130319
    rolled 91 = 91

    Toss a smoke bomb around yourself so you can retreat a bit.
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)00:10 No.12130405
    You grab a pair of vials of dragon's blood, tossing them towards the attackers as you fall back. One is shot out of the air and creates a thick acidic mist, while the other shatters on a tree behind them, hemming them in with poisonous fog.
    You toss a smokebomb at your feet, and retreat swiftly under the cover of its billowing clouds of vapor. Goblins around you are panicked or dead, scattering into the trees. Several of the watchers are walking slowly towards the cloud of smoke and the heavily armored forces beyond. Their armor resembled an almost insectoid chitinous plating, with thickly tinted glass obscuring their faces.

    >what so?
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)00:10 No.12130414
    >What DO?

    Not even high.
    >> Anonymous 09/18/10(Sat)00:13 No.12130447
    rolled 28 = 28

    Toss more blood into the area and fire a couple shots while continuing to retreat.
    >> Anonymous 09/18/10(Sat)00:13 No.12130455
    rolled 70 = 70

    >43 here

    Poisonous fog is good enough, I guess. If they're far enough away that I'd feel safe throwing any sort of grenade or dragon's blood potion, I'll do that.

    If they're rapidly approaching and close to my cover spot, I'll blind fire a couple times and make like a tree and leave.
    >> Anonymous 09/18/10(Sat)00:14 No.12130467
    You should get high, things always get more interesting when you run these high.
    >> Anonymous 09/18/10(Sat)00:14 No.12130473
    Fucking future men with their laser guns.
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)00:27 No.12130641
    >I gots no weed, and I'm trying to find a job.
    You reload your blunderbuss as fast as possible as you retreat, tossing another vial of dragon's blood to lace the area of smoke with acid fog. You fire another shot blindly, but it probably missed.
    You make your way swiftly through the trees, taking a roundabout path to try and lose sight of any that might be pursuing. With a rush of wind, however, a great black shape darkens the sky overhead.
    Superficially it resembles a sailing ship, but with elegant-looking wings pulsing gently and catching the breeze. The entire construct is crisscrossed with blue veins of wisp energy; this entire ship must be powered by magic, a possibility that astounds and excites you even as you throw yourself behind a tree, terrified.
    "You! You there!" a strange voice calls out to you. Looking over, you can see a pair of armored humanoids standing in the mouth of one of the many shallow caves dotting the island's inland. They seem to be beckoning to you.
    "Quickly, before the others find you!" One calls out.

    >What do?
    >> Anonymous 09/18/10(Sat)00:30 No.12130661
    Fuck it, run to join them.,
    >> Anonymous 09/18/10(Sat)00:32 No.12130684
    join those dudes, of course

    But keep my hand on my weapon, ready to kill without hesitation(or provocation), because that's how I roll
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)00:41 No.12130755
    "What should we do, sir?" Sebastian says, eying the figures uneasily. You can hear the hiss of those burning beams being released behind you.
    "To the Abyss with it," you growl, keeping your head down and dashing towards the cave, with your bodyguard in pursuit. Behind you, you can hear one of the surviving soldiers being perforated with enemy fire. It is clear that you are hopelessly outmatched technologically. You wonder if their firearms too are magically powered.

    Once inside the cave, the two of you slump against the far wall, panting for breath. Several of your hairtips are singed and currently smoldering, and you put them out with the pat of your gloved hands.
    "We didn't think any of you had seen us coming in," one of them says, voice muffled by his helmet. They speak the common tongue with a very strange, heavy accent. These two appear to be unarmed.
    "Who...what?" Sebastian manages.
    One of them waves a hand across the cave mouth, flecks of wisp energy trailing from their arm. In response, the rock face glides silently shut, leaving you in the dark, illuminated only by the glowing veins in the walls.
    >What do?

    >I'll be back in like half an hour, sorry guys. You know I love you!
    >> Anonymous 09/18/10(Sat)00:44 No.12130779
    >> Anonymous 09/18/10(Sat)00:46 No.12130797
    rolled 72 = 72

    I aim shoot him the moment his arm starts glowing.

    If the other attacks with his power, I will be able to see the glow--I shoot him too.

    >Suffer not the witch to live
    >> Anonymous 09/18/10(Sat)00:51 No.12130845
    Don't do this. Thank them for saving you and ask them who they are and where they are from. Killing people for no reason doesn't help us and we don't even know where we are or how to get out. Chances are there are probably more of these guys too and killing these two will cause us to have another group of natives out for our blood.
    >> Anonymous 09/18/10(Sat)00:53 No.12130864
    I disagree.

    Killing them is great. We then light our lamps, plunder their corpses, and venture forth into the cave.
    >> Anonymous 09/18/10(Sat)00:56 No.12130892
    There's no reasoning with you is there? It's just herp derp slay the xenos and witches with no though to the consequences.
    >> Anonymous 09/18/10(Sat)01:00 No.12130944
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    41 KB
    Sorry, heretic.

    I am really wondering why there are goblins and creepy woods. Why haven't the humans exterminated all these goblins, maybe by burning this forest down if it's this heavily infested with monsters/goblins/insects with laser guns.
    >> Anonymous 09/18/10(Sat)01:06 No.12130998
    Who are you?
    What are you?
    What in the Abyss is going on?
    >> Anonymous 09/18/10(Sat)01:09 No.12131029
    I have never hated 40k as much as I do now...

    >narsism character.
    indeed captcha
    >> Anonymous 09/18/10(Sat)01:14 No.12131093
    Just to clarify this is not the same guy who has been calling you an idiot all night, that's me.
    >> Anonymous 09/18/10(Sat)01:14 No.12131101
         File1284786894.jpg-(17 KB, 504x350, 1284515950520.jpg)
    17 KB
    come on, when you roleplay, you should really, you know, roleplay
    >> Anonymous 09/18/10(Sat)01:16 No.12131121
    You seem to have a stick up your anus a mile long. That can't possibly be healthy.
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)01:42 No.12131390
    >To clarify, the Imperium has no relation to 40k's Imperium of Man, nor do they have a particularly inflammatory stance on non-humans or technological innovation. There also seems to be some confusion about your firearm. The custom blunderbuss is easier to load than the other soldiers' muzzle-loaded firearms, but it is still a single-shot firearm not suited to semi-automatic fire.

    "Who -are- you?" You wonder aloud as one of the others waves a hand over the inside of the cave. The walls part like a door, revealing a descending tunnel lined with a spiral of glowing wisp-veins.
    "I understand your confusion, and we appreciate your trust," one of them says slowly and evenly in a feminine voice. "Please come this way and we'll explain everything."
    You and Sebastian exchange glances. He shrugs, and the two of you follow the two into the tunnel. Along the way the two converse with each other in a musical-sounding language completely unlike the Common tongue.
    "What the hells is going on?" Sebastian hisses in your ear. "Are we planning on shooting them in the back or what?"
    >> Anonymous 09/18/10(Sat)01:47 No.12131436
    "Hell yeah we are"
    >> Anonymous 09/18/10(Sat)01:50 No.12131469
    No, let them speak. They just saved our asses and the least we can do in return is not killing them now.
    >> Anonymous 09/18/10(Sat)01:51 No.12131484
         File1284789093.jpg-(64 KB, 839x609, 1268821430603.jpg)
    64 KB
    >I want to fuck a female xeno
    >> Anonymous 09/18/10(Sat)01:51 No.12131488
    "I want answers, We'll see after we get them, or we realize they are leading us into a trap whichever comes first."
    >> Anonymous 09/18/10(Sat)01:52 No.12131501
    I'm just going to ignore you after this and vote against your stupid ideas.
    >> Anonymous 09/18/10(Sat)01:55 No.12131519
         File1284789351.jpg-(69 KB, 450x738, 1284240226478.jpg)
    69 KB
    ...You do that.

    You're probably gonna get us killed.
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)02:00 No.12131552
    "I want answers, We'll see after we get them, or we realize they are leading us into a trap whichever comes first."
    Sebastian nods, his grip tightening on his musket.
    The hallway opens up into a subterranean chamber. Where the stone near the surface is occasionally dotted with blue flecks of energy, here entire swaths of runic light are carved out of the stone.
    "Is this...magic?" you ask breathlessly.
    The two figures exchange what you assume to be glances.
    "Yes, I suppose that is what you would call it," the female says, a hint of laughter in her voice.
    "Don't worry about the others," the male says, gesturing to the surface. "They won't think to use these tunnels yet, they're very distracted by your presence on the surface. We came through the Gate because one of the Watchers was destroyed, the Primarchate simply assumed the Trechlan were getting rambunctious again. We followed the military expedition through last night."
    "Stop, stop, you're confusing them," the female says. "I'm sure you have a great many questions. While we have a moment, perhaps we can clear some things up for you."
    >> Anonymous 09/18/10(Sat)02:02 No.12131569
    Why are you so uptight, dude? Chill the fuck out.
    >> Anonymous 09/18/10(Sat)02:04 No.12131594
    *drop trousers*

    "How about you clear this up for me?"
    >> Anonymous 09/18/10(Sat)02:05 No.12131614
         File1284789941.jpg-(209 KB, 1178x1000, 1284553254121.jpg)
    209 KB
    Fine. We get some answers, see about getting any good loot they have, and then we kill them( if we can).
    >> Anonymous 09/18/10(Sat)02:06 No.12131626
    Thanks, we've been quite curious about the goings on of this island. First, what are you and how do you know our language? Second, we came out into these woods to follow some strange flying creatures we believed to be dragons that passed over the sun yesterday, you wouldn't happen to know anything about them would you? Third, what are those creatures you call the watchers. We met several of them and were quite perplexed at their function, the little goblins you call the Trechlan seem to fear them greatly and started revering us after we moved the corpse of one back to the others of it's kind.
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)02:20 No.12131739
    "Thanks, we've been quite curious about the goings on of this island. First, what are you and how do you know our language? Second, we came out into these woods to follow some strange flying creatures we believed to be dragons that passed over the sun yesterday, you wouldn't happen to know anything about them would you? Third, what are those creatures you call the watchers. We met several of them and were quite perplexed at their function, the little goblins you call the Trechlan seem to fear them greatly and started revering us after we moved the corpse of one back to the others of it's kind."
    "My my, so inquisitive," the female says, reaching up to remove her helmet. The male does the same.
    They appear basically human, except that they are far more slender around the face, with very pronounced cheek and jawbones. Their ears must have been slotted into the streamlined extensions on their helmets, for they are at least six inches long and end in soft points. The female's left eye is a solid blue orb, but other than that these physical discrepancies they appear normal. The female points straight upwards through the ceiling.
    "We come from beyond that tear in your sky; another world altogether," she states slowly. "As you have probably noticed, the abundance of what you call wisp energy has gifted us with superior technology and capabilities. However, a...terrible accident tore open this rift between our worlds, and our magical saturation began seeping through the gap, like a sort of osmosis. This is the source of the wisps that power the pseudomagic you call alchemy. However, this power comes to your world at the expense of ours, and our civilization is slowly dwindling."
    >> Anonymous 09/18/10(Sat)02:23 No.12131773
    *Serves those xenos right*

    "That's horrible. What can we do to help, and perhaps stop those militaristic barbarians. I honestly feel there's much our two peace-loving peoples can learn from one another."
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)02:24 No.12131784
    "Several of the higher-ups within our government decided that your world would be best conquered pre-emptively, before the two worlds reached a magical equilibrium. However, the ruthless slaughter of your people did not sit well with all of us. Birand and I are part of a seditionist movement within the Primarchate; we, and they, have cells of individuals integrated into your society; it is through their intelligence gathering that we learned your tongue, and learned what the military did not know: that your Imperium had sent a human voyage to this island."
    "This island is a key, and a test. It is the engine by which a large-scale invasion of your world will be facilitated, and it is also a test, to see if our technology and biology could exist permanently beyond the Rift. The Watchers are biological constructs designed to oversee all aspects of this island and to report to us through the central hub. The Trechlan are domesticated as slaves in our world, but here several generations on their own have rendered them almost feral. One of the only bits of conditioning they still hold, most of the time at least, is that the Watchers are not to be harassed. This, combined with our physical similarities, would explain why they treated you as they did."
    From above there is a thunderous boom. The two look somewhat forlorn.
    "Unfortunately it does not seem likely that your compatriots will survive. We have had time to examine your technology, and while it is impressive that you have done what you have, given your paltry magical concentration, it pales in comparison with our own."

    >What do?
    >> Anonymous 09/18/10(Sat)02:28 No.12131828
    Also, perhaps ask them for better gear/magick
    >> Anonymous 09/18/10(Sat)02:28 No.12131834
    "But hasn't your military factored in the cost of attempting to subdue an entrenched insurgency that will slowly attempt to replicate the very same weapons being used to oppress them?
    "What, exactly, does your seditionist organization plan to do? Will you attempt to move against your government?"
    >> Anonymous 09/18/10(Sat)02:30 No.12131847
    Inform the pair that the Trechlan have managed to kill a watcher in your presence. Also, see if there's any way to keep our shipmates from getting laser'd. If not, a speedy retreat would be prudent.
    >> Anonymous 09/18/10(Sat)02:31 No.12131858
    "Why are you here? Do you want to close the gap? What about the ones that attacked us up there?"
    >> Anonymous 09/18/10(Sat)02:35 No.12131902
    Exactly what kind of terrible accident could cause a rift to form between our worlds? Do you have any idea how to close it?
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)02:38 No.12131937
    "But hasn't your military factored in the cost of attempting to subdue an entrenched insurgency that will slowly attempt to replicate the very same weapons being used to oppress them?
    "There will be no entrenched insurgency unless something is done. When this island is activated, and now that they know you have come this far, that will be soon, the Rift will be spread to encompass the whole of our planar barrier. Our two worlds will be inseparable. Your unknowing civilization will find a thousand thousand ships bearing down on it from the sky. However, if you could get back to your Empire,and convince them of the threat, you could have the forewarning needed to properly entrench yourselves."
    "Can't you get us any of your technology? To help us fight?"
    "Our devices require a steady influx of magical energy. It would take all of your alchemists to operate one of our shipboard cannons. You will be more able to make use of our sort of technology, and we less so, once the planar overlay forces an equilibrium."

    "What, exactly, does your seditionist organization plan to do? Will you attempt to move against your government?"
    "We already are," the female says. "There are shamefully few of us who have a problem with genociding your whole race. You have developed with such a curious lack of magic, even I found it hard to believe you were as sentient as initial reports claimed. But those of us who would stand against our own kind are willing to take...extreme measures to ensure that this plan fails."
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)02:42 No.12131978
    "Exactly what kind of terrible accident could cause a rift to form between our worlds? Do you have any idea how to close it?"
    "According to the Ministry of Viziers, it was an attempt at creating a nearly limitless concentration of energy, a nexus that we could use to draw power from our world's burning core, energy that would usher in an age of limitless potential. Whether or not that is true is immaterial; whatever they were trying to do failed, and the catastrophe resulted in the Rift in our sky and in yours. It is apparently fairly easy to accidentally tear a hole between worlds. Sealing one up on purpose is...more difficult."
    >> Anonymous 09/18/10(Sat)02:47 No.12132035
    Good. It sounds like we will be able to commit genocide against this other world AND THEN kill these fucking xenos.

    "My god, I hope it never comes to such a bloody brawl, but we must make haste and warn our people."
    >> Anonymous 09/18/10(Sat)02:52 No.12132074
    Are there any of your people I can contact once I reach my people again? Some of the ones that infiltrated our government perhaps? More importantly will I be able to get back in time on my ship? Are my ship and crew even safe still?
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)03:02 No.12132167
    "Are there any of your people I can contact once I reach my people again? Some of the ones that infiltrated our government perhaps? More importantly will I be able to get back in time on my ship? Are my ship and crew even safe still?"

    "I..." the female pauses. "There are several of our agents embedded in your Imperial society, mostly as laborers, though we have a few posed as nobility. Their identities will be made known to you eventually, I'm sure, but for now, let some secrets remain between us. 'Twould be safer for us both. Your ship has most likely been scuttled at this point, and your crew slaughtered; one of us will have to carry you to the shores of your homeland."
    She looks at you sadly. "It is regrettable that violence must be the theater in which our races meet one another. We are a beautiful people, even if we do not appear so to you now."
    >> Anonymous 09/18/10(Sat)03:04 No.12132184
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    *is this ugly xeno bitch coming onto me?*

    "Let's do that, and it's okay to have secrets. You hardly know us."
    >> Anonymous 09/18/10(Sat)03:22 No.12132403
    If that's so than take me now, since all my men are dead there's nothing left for me here.
    >> TempDM !!GKvElBvNwF/ 09/18/10(Sat)03:23 No.12132418
    Shit, I'm finally on when AlchemyQuest is? Just a moment while I catch up. Hell yes.
    >> Anonymous 09/18/10(Sat)03:27 No.12132459
    You know, the 40kid stupidity was annoying, but the magitech elf's arrogance honestly has me starting to agree that these people need to be fucked up a little.
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)03:31 No.12132505
    >I was about to wrap it up, but I'll wait around a little longer if people are catching up.
    >> Anonymous 09/18/10(Sat)03:31 No.12132508
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    Good. We rally behind the God-Emperor.

    Really though, don't know why you guys are mad. You need at least one crusader/Spehs Marine/I am an uncompromising guy in a group.
    >> Anonymous 09/18/10(Sat)03:32 No.12132532
    No we don't. All of your suggestions have been completely out of character for Bertram Gillivers, Court Alchemist.
    And I'm not rallying behind your corpse god anyway. He smells.stala
    >> Anonymous 09/18/10(Sat)03:33 No.12132540
    >You need at least one guy roleplaying a 40k cliche

    W...we do?
    >> Anonymous 09/18/10(Sat)03:33 No.12132543
    Suddenly this quest took a turn into Mass Effect territory with the whole Paragon vs Renegade type debate going on the the new plot twist. I kind of like it.
    >> Anonymous 09/18/10(Sat)03:34 No.12132549
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    ...You couldn't be more heretical if you tried.
    >> Anonymous 09/18/10(Sat)03:35 No.12132568
    No, we don't. Really. You're just being an annoying That Guy, that every body secretly hates, and wishes that you would get horribly tortured to death by a serial killer, but won't admit to it because our hatred of you is overwhelmed by our pity.
    >> Anonymous 09/18/10(Sat)03:36 No.12132579
    If you were just uncompromising-guy, that'd be fine. It's the ridiculous 40k meme spamming that makes you an annoyance instead of a contributor.
    >> Anonymous 09/18/10(Sat)03:37 No.12132581
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    I have an eloquent rebuttal to your (still heretical) statements.
    >> Anonymous 09/18/10(Sat)03:38 No.12132594
    That is not an eloquent rebuttal; that is succinct. Do try to get it right.
    >> Anonymous 09/18/10(Sat)03:39 No.12132616
    I seem to have stumbled into your no fun zone.
    >> Anonymous 09/18/10(Sat)03:40 No.12132622
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    Again, remove the 40k since it's completely unrelated, and we see an immediate improvement.
    >> TempDM !!GKvElBvNwF/ 09/18/10(Sat)03:40 No.12132625
    Yeah caught up. Ready to rock.
    >> Anonymous 09/18/10(Sat)03:41 No.12132630
    I have a plan people, we ignore him and his shenanigans until he either goes away or stops acting like that guy.
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)03:41 No.12132639
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    >mfw the only person to say something in character for half an hour is a 40k borderline-troll
    >> Anonymous 09/18/10(Sat)03:42 No.12132640

    It's not like there aren't multiple 40k quests. Go spam your 40k memes in those, because they're completely unrelated to StonerDM's awesome quest.

    >implying that 40k is completely unrelated to awesome in general
    >> Anonymous 09/18/10(Sat)03:42 No.12132642
    I refuse to stop having fun because YOU don't like it.
    >> Anonymous 09/18/10(Sat)03:42 No.12132646
    Are we continuing then? If so, ask:
    "How will you carry me? Wouldn't the others on the island detect us?"
    >> TempDM !!GKvElBvNwF/ 09/18/10(Sat)03:43 No.12132660
    "Carry us? Do you have a vessel of your own, or can you fly yourselves? And how do you plan to avoid notice by the ones combing the woods for us?"
    >> Anonymous 09/18/10(Sat)03:44 No.12132665
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    >borderline troll
    Dammit, I chose to have fun and play a Spess Muhreen-esque character, in character, only to be labeled a troll.


    pic related, it's a space marine or something
    >> Anonymous 09/18/10(Sat)03:45 No.12132678
    Fine, but you could stop being a faggot when people are annoyed by it.

    Seriously, the next THAT GUY thread, I'm linking to your posts in the archive.
    >> Anonymous 09/18/10(Sat)03:46 No.12132687
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    I'm not saying NOFUNALLOWED, but you're affecting other people's fun. Can't you drop the 40k memespam and just be a regular poster?
    >mfw when I've been conversing with a troll

    Anyway, are continuing then?
    >> Anonymous 09/18/10(Sat)03:47 No.12132693

    >> StonerDM !em3oEn8LAg 09/18/10(Sat)03:47 No.12132698
    "How will you carry me? Wouldn't the others on the island detect us?"
    The woman smirks. "We slipped through the Rift after the main military ships in a smaller shuttle, a Falcon-class vessel we've hidden on the far side of the island. We can leave under cover of night and fly low to avoid detection. Birand will stay here and observe the military, as well as trying to find any other survivors from your crew. I will return to him after you have been delivered in safety to your homeland."
    >> Anonymous 09/18/10(Sat)03:48 No.12132709
    Why? Because
    >AlchemyQuest 5

    We've had 4 threads of decent, reasonable man of SCIENCE and you come in with "herf derf kill all go emprah". If this was the 1st thread, that'd be one thing, but your suggestions are completely out of place and therefore best ignored unless the rest of us want a quest that has no verisimilitude.
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)03:49 No.12132725
    >I play a Space Marine character, in character, in a setting where there are no Space Marines, and get labeled a troll.

    Yeah, I...that sounds about right.
    >> Anonymous 09/18/10(Sat)03:50 No.12132729
    >I chose to have fun and play a Spess Muhreen-esque character, in character
    But, as has been pointed out before, your comments AREN'T in character, given the personality and cultural upbringing of the protagonist.
    >> Anonymous 09/18/10(Sat)03:50 No.12132737
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    I considered reading through the first few threads, and I even considered reading the entire first post(not just the ending so I could choose what to do).

    But, as you said

    >go emprah

    I hope you didn't scare the DM away.
    >> Anonymous 09/18/10(Sat)03:50 No.12132740
    Do you think you could find a way to get my research papers and specimens back with me as well?
    >> Anonymous 09/18/10(Sat)03:52 No.12132760
    >Spess Muhreen-esque character

    I see you took that 30 minute break to get stoned :)

    Would this have gone down better if I had chosen an Imperial guard from Oblivion?
    >> TempDM !!GKvElBvNwF/ 09/18/10(Sat)03:52 No.12132765
    "Even with warning, I suspect our entrenching will be too little, too late. Perhaps you have some mechanical or magical methods for us to study and reproduce, that we may better our chances of avoiding genocide?"
    >> Anonymous 09/18/10(Sat)03:52 No.12132766
    >Spess Muhreen-esque character, in character
    >Bertram Gullivers, Court Alchemist, inventor and cool guy
    >no relation to any space marine-esque PURGEXENOS until you started memespamming

    Also, any way to check for survivors? I liked our crew even if we didn't know them that well, and the captain was cool.
    >> Anonymous 09/18/10(Sat)03:53 No.12132781
    "I assume that there will be room for Sebastian, as well?
    "Now, I understand that you wish for your plans to remain secret from me, in case I am captured by your government's men an forced to divulge all that I know.
    "Instead, could you brief me upon the weapons and capabilities of your military, their science and capabilities? Perhaps some of the more advanced concepts concerning wisp energy extraction and manipulation?"
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)03:54 No.12132795
    "Would there be a way to gather the specimens and data I've collected? It would be a shame to waste all that effort."
    The woman looks thoughtful.
    "These tunnels run throughout this entire island. If the military forces are occupied with your crew, we could slip ahead of them and get to your ship. We might even be able to reach anyone still on your ship before they are obliterated. Still, there is the risk of discovery..."

    >> Anonymous 09/18/10(Sat)03:55 No.12132798
    >> Anonymous 09/18/10(Sat)03:55 No.12132805
    >I considered reading through the first few threads, and I even considered reading the entire first post(not just the ending so I could choose what to do).

    And this is why you are THAT GUY. Because you didn't do this.
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)03:56 No.12132818
    I try really hard to be the Internet Nice Guy, but this would have gone down much better if you had decided to play as a non-faggot. I'm sorry, but come on.
    >> Anonymous 09/18/10(Sat)03:56 No.12132821
    daring rescue mission ho!
    >> TempDM !!GKvElBvNwF/ 09/18/10(Sat)03:56 No.12132828

    Our selfless reputation demands it.
    >> Anonymous 09/18/10(Sat)03:57 No.12132833
    We're SELFLESS, remember? Of course.
    >> Anonymous 09/18/10(Sat)03:57 No.12132836
    Come on Stoner, of course we're going to go on an awesome adventure in the name of SCIENCE and our crew.
    >> Anonymous 09/18/10(Sat)03:57 No.12132845
    HELL YES WE ARE. Because we're Bertram Gillivers, man of SCIENCE, and we don't leave our buddies behind.
    >> Anonymous 09/18/10(Sat)03:57 No.12132846
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    Informing our people of an imminent invasion is more important than the lives of those chumps we brought.
    I'm sure, given the choice, they would gladly die for their people.
    Any specimens and samples we could collect/retrieve could easily be procured from the xenos/taken from the xenos by force.
    >> Anonymous 09/18/10(Sat)03:57 No.12132847
    The protagonist of Alchemist Quest; Bertram Gullivers, Court Alchemist.
    What, you started posting without even understanding what was going on?
    >> Anonymous 09/18/10(Sat)03:58 No.12132855
    Of course we're going to attempt to rescue them!
    >> Anonymous 09/18/10(Sat)03:59 No.12132859

    Space Marines don't even have dicks..I think.
    >> Anonymous 09/18/10(Sat)04:01 No.12132887
    That should have been painfully obvious from my choices...like lobbing grenades and firing our blunderbuss automatically.

    I think it's worth noting that if we were, in fact, a Space Marine, a bolter would have ended this excursion early.
    >> Anonymous 09/18/10(Sat)04:02 No.12132907
    >I think it's worth noting that if we were, in fact, a Space Marine, a bolter would have ended this excursion early.
    No, that's not worth noting.
    >> Anonymous 09/18/10(Sat)04:03 No.12132918
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    Come on, we both know it would.
    >> Anonymous 09/18/10(Sat)04:04 No.12132928
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    Not only is that motivational shitty, they spelled awesome wrong. You're outvoted. We're rescuing the hell out of whoever we can. Besides, that way we can have the plot hook of potentially rescuing the assassin and creating even more problems for us to solve!

    Betcha these tunnels are gonna have some fun monsters in them.
    >> Anonymous 09/18/10(Sat)04:05 No.12132955
    And if we had an aircraft carrier instead of a small explorer ship, this wouldn't be a problem. Except that's ridiculous and unhelpful. LIke you.
    >> Anonymous 09/18/10(Sat)04:06 No.12132958
    After I posted, I kinda saw how outvoted I was.

    When all our friends and family die horrible deaths, I blame your lack of faith, especially.

    Is awesome really spelled wrong...my 40k folder does need updating..
    >> Anonymous 09/18/10(Sat)04:07 No.12132978
    I nominate that we have no further replies to any 40k-related posts in this thread (in this quest even). Auto-ignoring a THAT GUY is the best way to shut them down, once the initial tantrum is over.
    >> Anonymous 09/18/10(Sat)04:08 No.12132994
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    And if we had a cute brunette in a bikini riding a missile down onto their mother ship, we'd have one more not happening scenario that should be happening, and you will most likely make one more post telling me that the not happening scenario is not happening and that I should stop posting not happening scenarios because they are not happening.
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)04:09 No.12133011
    >a chorus of FUCK YES
    Where the hell have you people been all night?


    "Yes. Yes! If we can rescue even some of the crew, we have to try!"
    Sebastian hefts his musket, grinning broadly.
    "Abyss, but why not? It can't go worse than the rest of today has."
    The two exchange words in their native tongue; they seem impressed, or maybe just amused.
    "Your compassion for others of your species is remarkable, especially given your careless and widespread reproductive tendencies," the girl muses. "Oh...I'm sorry, that must have sounded so offensive..."
    Briefly you wonder if fauna have ever been offended by your observational notes.

    The tunnels beneath the island are indeed spacious and winding, a honeycomb labyrinth interspersed with naturalistic-looking emplacements of obvious high technology. You quickly lose all sense of direction, but the two...elves? faeries? Space Devils? seem to know the way. At several points they have to use their innate powers, or perhaps they are derived from their armor, to open hidden gateways set into the hallways. This entire island must have been painstakingly altered, or even constructed from the ground up.

    It is raining heavily when you finally slide open a doorway to reveal a shallow cave mouth. You are east of the beach, you think; you can see the winding stream nearby that has been providing drinking water. The two elves draw long, thin blades.
    "Unfortunately we were not able to procure Daemons for this excursion," the male says regretfully. "I believe many of your fellows have already felt their teeth."
    After a short walk you can see the beach, the ship, the smoldering embers of a campfire, and into the jungle, the lancing beams of Daemons taking lives.

    >what's the plan?
    >> Anonymous 09/18/10(Sat)04:10 No.12133027
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    If you don't like my posts and suggestions, you really should ignore me.

    In fact...why didn't you?
    >> Anonymous 09/18/10(Sat)04:10 No.12133035
    The Council of Red Secrets had deemed ye a troll. Your punishment shall be banishment to a dark and vile place where you can scream for an eternity but be heard by none. We will now ignore you. The Council has spoken!
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)04:11 No.12133040
    What tactical advantage could putting a brunette on or near the warhead -possibly- provide?
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)04:11 No.12133051
    >ignore him
    >StonerDM does not ignore him

    What have I done??
    >> TempDM !!GKvElBvNwF/ 09/18/10(Sat)04:12 No.12133054
    Hmmm... how much of that Shadowdust do we have? Confirm with the elves/etc that their fellows don't have a means of immediately spotting the effort.
    >> Anonymous 09/18/10(Sat)04:14 No.12133085
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    >Space Devils

    My chaos alarm is tingling. Stick to the trees, scout. If the ship is under attack or destroyed, slink back into the tunnels and head home.
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)04:16 No.12133104
    >Enough to fully conceal two people
    "This should help," you say, producing the vials of Shadowdust.
    "Let me see that!" the woman says, peering at them in the darkness.
    "My my...how inventive. I shudder to think what you could come up with given our levels of wisp concentration. This provides concealment?"
    "To a degree. There is...room for improvement." You admit. Shadowdust will make you almost indiscernible in this chaotic and dark environ, but it is still a far cry from true invisibility.

    >Are you going under the shroud? If so, who are you taking with you?
    >> Anonymous 09/18/10(Sat)04:17 No.12133125
    Shadowdust, move up for a better view. If things are fucked, grab who we can and fall back, but we want to save as many as possible.
    Wait, wouldn't the two with us attacking reveal that they're here and sabotaging the invasion? They should probably stay back.
    Waste of a good brunette.
    >> Anonymous 09/18/10(Sat)04:18 No.12133127
    >wasting a limited concealment resource
    >during the night, in a forested island(wait, this is nighttime, right?)
    >> Anonymous 09/18/10(Sat)04:19 No.12133142
    Us and the lady Elf.

    Our bodyguard may be the Hushblade for all we know.

    Meta: More likely he is, seeing as most of the rest of our crew is dead or going to die soon, and to just pick up a plot point and drop it so fast doesn't make sense.

    So us and Elf Girl.
    >> Anonymous 09/18/10(Sat)04:20 No.12133154
    keep our heads down, work our way to the row boat if it's still there and try to find any survivors who can move with minimal help (I don't like to say it but we need to save the people most likely to survive long enough to escape this hell and leave the damned for the abyss).
    >> Anonymous 09/18/10(Sat)04:22 No.12133183
    I've been here all damn night dealing with him. It has not been a fun experience let me tell you.

    Space Elf Male because he's proven to be a little less annoying than his female counter part.
    >> Anonymous 09/18/10(Sat)04:22 No.12133186
    or in the event of a hushblades death another steps forward to take their place
    >> TempDM !!GKvElBvNwF/ 09/18/10(Sat)04:22 No.12133189
    We'll go. The question is if we take an elf/etc with a blade, or Sebastion. Will our less able firearms penetrate their armor, or only the swords? If the latter, we take an elf/etc. We'll lob some Sunspheres and smokebombs behind and to the left of the main body of the OpFor, and scoot forward invisibly while they're doing that.

    Alternatively, we invisible up the elves/etc, and go forward ourselves visibly while they slice 'n dice unseen from the rear. Again with the distraction devices lobbed, of course.

    OR, and we need to find this out, will the elves be immediately recognized as not with the OpFor? If they can pass off as friends, they can commandeer a Daemon or several from OpFor troops by approaching openly and stabbing. In which case Sebastion and ourselves would go invis.

    >> Anonymous 09/18/10(Sat)04:24 No.12133204
    He's had plenty of chances and I think a competent assassin would realize the hit should be rainchecked until imminent planetary invasion is bad. Still, leaving him would be smart, he could kill us, pretend it was enemy fire, and have the elves take him back to the mainland.

    I say we go alone.
    >> Anonymous 09/18/10(Sat)04:25 No.12133226
    We need to know if wiping out an enemy squad will give away our elves being on the island and hostile to the invasion.
    >> Anonymous 09/18/10(Sat)04:26 No.12133230
    Sebastian and ourselves, our new friends might be as members of the invading force in the chaos, the one thing that will give them away is the two locals with them.
    >> TempDM !!GKvElBvNwF/ 09/18/10(Sat)04:26 No.12133233
    Seems to be nighttime, but I expect these elves/etc are able to see in the dark well enough because they're shooting our guys. Hence concealment.
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)04:26 No.12133236
    "You two should stay near the shoreline. If you are discovered it could mean revealing your entire operation."
    The two seem absolutely flabbergasted that they have been given anything that could pass for an order.
    "I...I suppose that is a good point," Birand says slowly. "Fierna and I will stay back near the shore. Though if worst comes to worst we are ready to take our lives. They will believe us to be working alone, or at least they will have no proof."

    You coat Sebastian and yourself with the Shadowdust as you move towards the beach. You become like unto moving shadows, hazily transparent and blurry at the edges. You can hear sounds of combat all around you, and it doesn't sound like things are going well.
    Nearer to the beach you come into a small clearing. A pair of the centaur-like crab beasts are menacing one of the elven soldiers. Nearby, one of the crew lies face down on the ground. You cannot tell if he is alive.

    >What do?
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)04:27 No.12133251
    >I hate it when stuff like this happens, but I'm only human. If it seems like I ignored your perfectly good suggestion, it's because I started typing before you made it.
    >> Anonymous 09/18/10(Sat)04:28 No.12133266
    How close can we get before our shroud's protection means nothing? Close enough to check for breathing or a pulse maybe?
    >> Anonymous 09/18/10(Sat)04:28 No.12133270
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    No, they shot our guys because we trampling through the forest, talking and lighting everything up with fire.

    Maybe we should ask the xenos if they have nightvision, hmm.

    Alternatively, we could do pic related.
    >> TempDM !!GKvElBvNwF/ 09/18/10(Sat)04:30 No.12133292
    rolled 47 = 47

    Use this opportunity to move behind elf/etc and shoot them in the back where the armor is weak. Heck, have Sebastion haul the helmet off and shoot the unarmored brainpan if possible. We need that Daemon gun to give us a chance to rescue the rest. Then we check on the crewmember.
    >> Anonymous 09/18/10(Sat)04:31 No.12133301
    >They will believe us to be working alone, or at least they will have no proof

    This huge assumption and giant leap of logic in general confirms male xeno for retard, who endangers his entire resistance and our entire world.

    That said, looks like we got here too late to save our battle-brothers, tally ho back to the caves!
    >> Anonymous 09/18/10(Sat)04:31 No.12133307
    we wanna try to sneak attack the elf?
    >> Anonymous 09/18/10(Sat)04:32 No.12133318
    Yes! my not-fucking-the-entire-invasion-plan-by-revealing-yourselves-now idea is successful! Anyway, let's try sneaking up and checking the body while the other parties are distracted.
    >> Anonymous 09/18/10(Sat)04:33 No.12133333
    We've only seen one crewmemeber so far and just because he seems dead doesn't mean they all are. Even if they were we can't just go back to the caves now, we still need to grab our research.
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)04:34 No.12133351
    >I have 2 votes for stealthy vitals checking, 2 votes for sneak attack, and some other retarded crap. What do?
    >> Anonymous 09/18/10(Sat)04:35 No.12133355
    Agreed. Let's continue towards the ship, possibly after confirming the guy here isn't playing possum.
    >> Anonymous 09/18/10(Sat)04:35 No.12133362
    This seems good. We saw how it was removed, and we have surprise. It might only work once, so let's make it count.
    >> Anonymous 09/18/10(Sat)04:36 No.12133370
    rolled 8 = 8

    stealth vitals then kill the elf
    >> Anonymous 09/18/10(Sat)04:36 No.12133372
    The research isn't as vital now that we have xeno allies. It's just better cut our losses and flee before something terrible happens.
    >> Anonymous 09/18/10(Sat)04:37 No.12133376
    Sneak attack with gun from melee range for maximum effect. Our dust and the current distraction should prove enough to let us get to that point.
    >> Anonymous 09/18/10(Sat)04:37 No.12133377
    No shoot, shoot bad.
    Violates rule of "crab-centaur things killing us instead of elf-things."
    >> Anonymous 09/18/10(Sat)04:37 No.12133386
    >> Anonymous 09/18/10(Sat)04:38 No.12133388
    It IS vital to show that we weren't fucking around the whole time and coming up with a bullshit excuse for accomplishing nothing.
    >> Anonymous 09/18/10(Sat)04:39 No.12133401
    The answer, gentlemen, is to ARM THE CENTAUR-CRAB BEASTS.
    >> Anonymous 09/18/10(Sat)04:39 No.12133405
    First we'd have to give them arms.
    >> Anonymous 09/18/10(Sat)04:39 No.12133408
    I really regret not getting any samples of the Trechlan and Watchers when we had the chance to.
    >> Anonymous 09/18/10(Sat)04:40 No.12133418
    By that I mean give them arms to hold the arms we give them.
    >> Anonymous 09/18/10(Sat)04:40 No.12133421
    I think carrying news of an invasion, possibly using whatever the transport they haul us home on as proof we aren't crazy, makes up for that. Still would be nice to try for the research, though.
    >> Anonymous 09/18/10(Sat)04:40 No.12133423
    You aren't using your brain.

    "Sir, though I lost my research and a few men in a surprise attack from an overwhelmingly powerful force, my Space Marine diplomacy skills got us allies, technologies, and knowledge of a spy netork within our very government. And we are about to be invaded and destroyed."

    No one is going to look at your research briefcase in this scenario.
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)04:41 No.12133428
    >Sneak attack, I think.

    You silently motion to Sebastian to follow before slowly creeping up behind the elf as he puts a beam of light through one of the crab beasts. Sebastian catches on, and as the elf is distracted by the other beast roaring at it, he slams the butt of his musket into the side of one of the elf's knees. It drops to its good knee, putting its head directly in the level of your blunderbuss. Six or seven quick concussive blasts tear through even its tough armor, as well as a fragile flesh within, and it falls to the ground. Sebastian puts his musket shot through the remaining crab beast, and you savor how well that went.

    Kneeling down, you examine the body of the crewman. His chest is riddled with terrible burns. He doesn't appear to be breathing.
    "Leave him," Sebastian says heavily. "There's nothing we can do."
    >> Anonymous 09/18/10(Sat)04:41 No.12133433
    So, arm them so we can arm them?
    >> Anonymous 09/18/10(Sat)04:42 No.12133441
    >Space Marine diplomacy
    >The Space Marine was arguing against diplomacy the whole time and would killed our allies and lost us the information on the coming invasion, the spy network, and pretty much everything else.
    >> Anonymous 09/18/10(Sat)04:43 No.12133450
    >But it would have been a sweet ride up until we died and/or we came upon our ruined civilization and died.

    One sweet ride...
    >> Anonymous 09/18/10(Sat)04:43 No.12133451
    Damn. Move on down the beach quickly before more show up to investigate.

    We didn't even know most of the crews' names.
    >> Anonymous 09/18/10(Sat)04:43 No.12133452
    take the light gun
    >> Anonymous 09/18/10(Sat)04:43 No.12133459
    1) We are believed (we won't be)
    2) We get to keep the transport (we won't, they need to get back)
    3) We have other tech as proof (they won't want that either I bet)
    4) That tech isn't considered as archaeological findings instead of invasion proof.
    >> Anonymous 09/18/10(Sat)04:44 No.12133461
    Did you forget? We aren't responding to him anymore. I know it's tempting, but leave him to rot in his own idiocy.
    >> Anonymous 09/18/10(Sat)04:44 No.12133462
    Well that went fairly well. Drag the bodies into some bushes, possibly make a mental note to come back for the space elf's corpse later so we can bring it back to the motherland with us and study it.
    >> Anonymous 09/18/10(Sat)04:44 No.12133469
    Pick up the weapon, and anything we can scavenge from the soldier. Utilities, tools, even a gauntlet would be useful for later metallurgical study.
    >> TempDM !!GKvElBvNwF/ 09/18/10(Sat)04:45 No.12133492
    Take the Daemon (give it to Sebastion if he's a better shot), continue our rescue. I suppose in the spirit of gaming we ought to see if the armor has pockets with other goodies? Nah...
    >> Anonymous 09/18/10(Sat)04:46 No.12133500
    I assumed the two elves would accompany us, and then later we would tell our leader(or whatever) about all the spies in private.
    >> Anonymous 09/18/10(Sat)04:48 No.12133515
    This is because you are an illiterate fool (by your own admission). Had you read, they will be returning after transporting us, not sticking around with us.
    >> Anonymous 09/18/10(Sat)04:48 No.12133521
    Archeological findings of working magitech far advanced to our own when there's been no mention of any ancient advanced civilization? And I meant have whichever elf drives us home in the shuttle explain what they told us to the Emperor in person before leaving, using the shuttle, lightguns, etc. as proof.
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)04:50 No.12133543
    You heft the Daemon rifle. It is heavy, and hums with wretched power. You think you grasp how the trigger mechanism works, a simple grasping handle and switch. You also remove the elf's gauntlet, tucking it into your belt with some difficulty. It will make for useful study later.

    You move off into the underbrush after Sebastian reloads his musket. You stop behind several trees as a large contingent of elves runs past, headed inland. All around you, goblins are scattering through the bushes, too curious to hide, but too panicked to do anything but dash about uselessly.
    You reach the beach and shove the rowboat into the water, rowing it swiftly to the main ship. Once aboard, you dash to your cabin, filling as many belt-pouches and satchels as you can, and trying to compile handfuls of notes scribbled on various loose sheets, cursing your lack of crisp organization.

    You shut the cabin door behind you and race up on deck...

    >Roll dice
    >> Anonymous 09/18/10(Sat)04:51 No.12133549
    Just because -I- know better doesn't mean our discreditors (and they are sure to be there) won't use that as a method to attack us. Best be ready.

    I'd bet you $20 the elf would refuse to stick around and see the leadership, even if they were allowed to by the people on our end.
    >> Anonymous 09/18/10(Sat)04:51 No.12133554
    Female Xeno says male xeno is sticking around. Without Captain Retard, we can convince her to meet our leader and convince him of the threat.

    Now we don't have to risk our lives and their resistance!
    >> TempDM !!GKvElBvNwF/ 09/18/10(Sat)04:51 No.12133562
    rolled 52 = 52

    >> Anonymous 09/18/10(Sat)04:52 No.12133570
    rolled 5 = 5

    by Odin I roll
    >> Anonymous 09/18/10(Sat)04:53 No.12133575
    rolled 57 = 57

    >goblins are weak and useless

    urge to purge, rusing
    >> Anonymous 09/18/10(Sat)04:54 No.12133588
    rolled 74 = 74

    I just can't get a break tonight.
    >> Anonymous 09/18/10(Sat)04:56 No.12133606
    Think that's bad? STalkerquest just had three d20s roll 1's.
    In a row.
    They get to play with VX nerve gas.
    >> Anonymous 09/18/10(Sat)04:59 No.12133631
    I don't think any quest has good luck. Hello Lord Quest had such bad luck the main character ended up falling off a ledge and I think Tau Quest had a fatality as a result of the dice too.
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)04:59 No.12133633
    You jump back as the oar swishes over your head, a few papers scattering from your person.
    "Wait! Wait! Stop that!"
    Two crewmen are here, one holding an oar, the other a belaying pin. They seem to be sailors, not soldiers, and have no muskets.
    "Y-your Eminence! We're sorry, we assumed you had been killed with the rest of the scouting party."
    "Who are you?"
    "Sire, I am Boatswain Hapsburg, and this is Thessilis, the er..."
    "The cabin boy, sire," Thessilis offers. "I am sorry that you do not find soldiers before you."
    >> Anonymous 09/18/10(Sat)05:01 No.12133657
    "Are any of the crew still aboard? What about the captain? We're leaving, and I don't intend to leave a man of the Empire behind if I can help it."
    >> Anonymous 09/18/10(Sat)05:04 No.12133687
    Shoot the snarky cabin boy. He's the assassin.
    Ask dude who's left, leave.
    >> Anonymous 09/18/10(Sat)05:04 No.12133691
    This, but also ask them to help us gather our stuff.
    >> TempDM !!GKvElBvNwF/ 09/18/10(Sat)05:05 No.12133701
    Have Sebastion hand his musket to whichever of them knows how to use it. Then hand our Pepperpot Blunderbuss to Sebastion.
    >> Anonymous 09/18/10(Sat)05:05 No.12133702
    "I'm just happy your still alive. Are you the only hands aboard the ship or are there others?"
    >> Anonymous 09/18/10(Sat)05:07 No.12133716
    Nonononono, we do not relinquish our personal modified weapon for any reason. It killed one of the elves just fine, it's good enough for us. I say give the Daemon to Sebastian.
    >> Anonymous 09/18/10(Sat)05:10 No.12133746
    Fine, just make sure we reload the Pepperpot Blunderbuss then. Sebastion reloaded his musket but I don't think the blunderbuss is loaded. This could be important.

    But have Sebastion load it while we grab stuff. The sailors and we can chat while we grab.
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)05:13 No.12133766
    "Do either of you know how to shoot?"
    Hapsburg nods tentatively. "That is, your Eminence, I've shot a gun before, but I've no formal training."
    You take Sebastian's musket, handing him the Daemon.
    "Here," you say, thrusting the musket into Hapsburg's arms. "Where are the others? Where is Captain Speer?"
    Thessilis gestures towards the shore.
    "He took the rest of the soldiers ashore to try and find your party when you didn't return all day. He met those murderers along the way. He's probably dead, and everyone else with him," the cabin boy sniffs loudly and swallows hard.

    Several fires have started in the jungle. By their light you can see goblins skittering about, climbing up and down trees. Farther into the jungle you can see the advance of the main portion of the military force, probably four dozen strong all told. Minus at least one, you think with grim satisfaction.

    >Going to wrap up for tonight. I'm interested in feedback feedback feedback, what do you guys think of the direction the quest is taking? In just one session I think we've changed things up a bit from building houses and wandering around in the jungle.
    >> Anonymous 09/18/10(Sat)05:13 No.12133768
    Agreed. Where's everyone else? I'm assuming this is the anchor watch and the rest of the crew was on the island, but we should ask.
    >> Anonymous 09/18/10(Sat)05:15 No.12133785
    We're going to find the Captain. He was a good man.
    >> Anonymous 09/18/10(Sat)05:15 No.12133787
    >grim satisfaction

    should be primal joy

    If there really is assassin, why haven't we/you/protag just shot the three remaining people?
    >> Anonymous 09/18/10(Sat)05:15 No.12133789
    Veeeeeeery interesting quest twist. Assuming we wrap up and head back, I foresee POLITICS funtimes in a newbie Alchemist who pretty much got exiled trying to convince everyone to prepare for this invasion.
    Sucks that we probably lost the captain, I like the salty old-timer seadog type.
    >> Anonymous 09/18/10(Sat)05:16 No.12133794
    "Alright, so it's only you two, then?"
    Can we quickly mix up some more Shadowdust, enough for the four of us, and possibly our little boat, to sneak away from the ship?
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)05:17 No.12133810
    The dust takes a while to properly infuse, that would cost you valuable time.

    >Also, some day I'm going to run a quest where I just have the protag indulge in every bit of sociopathy and relentless paranoia that gets suggested and see what kind of character comes out.
    >> TempDM !!GKvElBvNwF/ 09/18/10(Sat)05:20 No.12133826
    Your GMing is at its usual quality, especially considering the plethora of subpar player suggestions in a large section of the thread. I'm not the most fond of the rapid change in direction to fighting supertech elves, but I suspect it will all be fine; I've seen it done poorly and this at least was them having a magic advantage more than a purely technical one. And it was based on stuff we saw in previous threads, no looses ends there.

    I note that you've created another quest with an internal countdown to completion.
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)05:21 No.12133831
    Posting my email for any newcomers to AQ. Shoot me a message if you want to yell at me about something, you have a question, or you want me to email you when I think I know when questing times are going to be.
    >> Anonymous 09/18/10(Sat)05:22 No.12133836
         File1284801723.jpg-(106 KB, 580x750, tehprotagonist.jpg)
    106 KB
    You should heed my suggestions.

    This is what the protagonist ended up being today.
    >> Anonymous 09/18/10(Sat)05:22 No.12133838
    I like the new direction and I feel it has some great potential to create an epic adventure, but I have a feeling that once we get back to the motherland we'll be a bit lost in the shuffle of a massive war effort.
    >> Anonymous 09/18/10(Sat)05:22 No.12133842
    Alright, I don't think we can waste time, then.
    If the military force is moving towards the ship, then the Captain, our soldiers, and the ship's crew are probably all dead.
    >> Anonymous 09/18/10(Sat)05:23 No.12133846
    When we get back to the mainland, we are making sure Elegy is safe. (Servant girl friend from thread 4)
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)05:26 No.12133870
    Man, where were you during Bloodquest. That would have been just -awesome.-
    >> Anonymous 09/18/10(Sat)05:26 No.12133871
    It's part of why we're risking our lives here trying to save what we can of the crew, after all.
    Hmm...I wonder if we have time to create 1 dose of shadowdust, so that we can do a quick run and attempt to find the fate of the captain.
    >> Anonymous 09/18/10(Sat)05:26 No.12133872
    Honestly. Meh.
    It's like if you were watching the movie "the ghost in the darkness" and after the lions are established the story suddenly becomes about the local Bigfoot analog playing the xylophone. I was hoping for a slow reveal of the mysteries of the island and what was going on there, with political intrigue with the homeland playing a role in the story (and maybe later on shifting to mostly politicking when we return to the mainland). But instead I got "check out the island, cool right? So there are these goblins and dryads and and assassin, and anti government agents, and fucking nutso monsters and magic, magic every where! Now BAM! extra dimensional space invasion... oh oh oh... by elves! and they have like laser guns! and the second sun is like a portal thing! and, and, and, ABORTED ARCS, ABORTED ARCS EVERY WHERE.
    >> Anonymous 09/18/10(Sat)05:27 No.12133876
    Captain and/or random survivors could have scattered when the elves attacked, that's how we survived. The dead beach guy seemed to indicate the elves split up to hunt survivors, they probably missed a few.
    Definitely need to get the hell off the ship, though.
    Agreed. I smell romance subplot! We could try romancing the elfchick, but the only point would be to annoy the 40kid.
    >> Anonymous 09/18/10(Sat)05:28 No.12133885
    I don't know. I will probably read the old threads and blend in next time, which means no more fun, no more spess.
    >> StonerDM !em3oEn8LAg 09/18/10(Sat)05:28 No.12133890
    >implying i aborted any story arcs
    I promise everything is intact. I've done more planning for this than I have for just about any other sort of campaign.
    >> Anonymous 09/18/10(Sat)05:30 No.12133903

    :) Just use Terra Condoms: The Emperor Protects, and be prepared to be ripped apart by a chaos daemon or something when you die
    >> Anonymous 09/18/10(Sat)05:30 No.12133906
    >I've done more planning for this than I have for just about any other sort of campaign.

    That does not inspire confidence StonerBro
    >> Anonymous 09/18/10(Sat)05:30 No.12133907
    >Also, some day I'm going to run a quest where I just have the protag indulge in every bit of sociopathy and relentless paranoia that gets suggested and see what kind of character comes out.

    Read these then. They are an example of a quest in which you play a psychotic character done right.

    >> Anonymous 09/18/10(Sat)05:32 No.12133917
    I just started reading during today's thread, and it seems to work together really well, with all of the story arcs available for later use, I.E. will the Freedom's Sons rebels rise up during an outside invasion or will they be forced to work with their oppressors? Will the assassin wait for safety or take his chance soon?
    Read through again now that the elf invasion was revealed, you'll see it all seems to fit together well.
    >> TempDM !!GKvElBvNwF/ 09/18/10(Sat)05:35 No.12133933
    It does for me.
    >> Anonymous 09/18/10(Sat)05:38 No.12133951
    Confidence in an epic story? Yes.
    Confidence that poor Bertram isn't totally screwed? No.
    >> Anonymous 09/18/10(Sat)06:03 No.12134104
    Still here StonerBro?

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