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  • File : 1284079019.jpg-(469 KB, 800x1067, 0c92610550182783845f590abbb9fa20231a5cd9(...).jpg)
    469 KB VieraQuest II OP !!SHtmW8nGled 09/09/10(Thu)20:36 No.12021778  
    The world of Ivalice took a very different path in its iteration in VieraQuest. Much like our own world, magic (that is, any force perceived as true magic) is used only by the very powerful or the very deranged, and to flaunt it in public would be foolhardy at best. Technology has become the art of choice among the people, and life, from our relative position, has continued as normal, with a few exceptions. Alongside the realm of Man, the Humes, dwell four other races:

    The proud, reptilian Bangaa, warlords of the deserts and pirates of the high seas,
    The diminutive but crafty Moogles, traders to all and enemies of few,
    The sagacious Nu Mou, a nomadic and reclusive race thought by many to be only legend,
    And the lithe and enchanting Viera, forest folk who dwell both closest and most removed from Men.
    >> OP !!SHtmW8nGled 09/09/10(Thu)20:37 No.12021784
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    After s strange sequence of events and an encounter with a mysterious Voice, you find yourself stranded in an unfamiliar field, in unfamiliar clothes and no knowledge of how you arrived. Asleep in your arms is the youngest of your new Vieran friends, Nieve, who has likewise changed attire. Most concerning of all, you are aware of another moon hanging in the sky above you, strangely accompanying the bright morning sun. You have not lost your composure quite yet; after that dream it would take a little more to loosen your grasp on reality. You wonder for a moment if you should wake Nieve, unless this is in fact another dream, in which case you could simply go back to sleep. Your clothing is light and not uncomfortable, but something about the way you are both dressed concerns you.

    What do?
    >> Anonymous 09/09/10(Thu)20:39 No.12021815
    lol nigger elves
    >> OP !!SHtmW8nGled 09/09/10(Thu)20:42 No.12021842
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    >This may be a somewhat short session; several friends are being indecisive about plans for the night. I'm most likely going to stick around, but if I'm not able then I'd appreciate an archive of this thread so we can pick up again where we left off. The weekends are going to be my writing time, so expect some activity from me on Friday and Saturday evenings.
    >> Anonymous 09/09/10(Thu)20:43 No.12021851
    Where am I?

    Who am I?

    Look around, try to gain your bearings.
    >> Anonymous 09/09/10(Thu)20:45 No.12021870
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    yet another fucking quest
    >> Anonymous 09/09/10(Thu)20:47 No.12021911
    Wake her, obviously, and see if she knows what's going on. Even if it IS a dream there's no use wasting the opportunity by going back to sleep.
    >> OP !!SHtmW8nGled 09/09/10(Thu)20:47 No.12021915
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    You are in a field of what appears to be tall grass or short reeds; the dirt beneath you is pleasantly cool, as it is still somewhat early in the morning. Your outward appearance has not changed since the previous night, though you appear to have changed clothes.

    Speaking of, you decide to take a look at your clothes. You appear to be dressed in short, loose-fitting robes reminiscent of a martial artist or MONK, complete with wrappings on your fists and bare feet. You are wearing a light KENPO GI, with a POWER SASH tightly bound around your waist. You wonder momentarily how you got in these clothes, but your mind is still a bit foggy from all the drinking. It appears you have a hell of a hangover.
    >> Anonymous 09/09/10(Thu)20:53 No.12021977
    do we have any other equipment? also check Nieve's gear and equipment.
    >> OP !!SHtmW8nGled 09/09/10(Thu)20:57 No.12022027
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    >Wake Nieve

    You lightly jostle the young Viera's shoulder, looking concernedly into her peaceful face. After a moment, she stirs, and with some effort, opens her eyes, sleepily rising on one elbow. You say nothing, but watch as the realization slowly dawns on her. Quickly, she scoots into a kneeling position, her drowsy expression replaced with one of alarm. Her eyes dart nervously around, looking for anything familiar.

    "Wh... where are we? What are you... wearing?" Her eyes fall on your strange garb, and you feel a bit embarrassed. Quickly, though, she notices her own change of clothes, into a bright green but somewhat revealing ELEMENTALIST'S GARB complete with ELEMENTALIST'S BIKE SHORTS. Drawing her arms over her shoulders, she shivers.

    "How did we get out here? The last thing I remember was falling asleep and..." A blush spreads across her nose and cheeks, and she looks down quickly. You think that dwelling on the events of last night probably won't help anything. You should probably look for help, or at least try to discern where you are. There's also the small matter of that extra moon...

    >use eunan
    I don't want to do that!
    >> OP !!SHtmW8nGled 09/09/10(Thu)21:00 No.12022067
    >Current Inventory: You
    -Kenpo Gi
    -Power Sash
    -Pugilist's Bindings
    -Jug of Mistwyne (1/2)

    -Elementalist's Garb
    -Elementalist's Bike Shorts
    -Romance Novel (ripped)

    It suddenly dawns on you that you had your keys in your pockets the previous night! You rummage around the loose and drafty pants of your strange new uniform, but find no trace of your usual belongings. How are you going to get back into your apartment?!
    >> Anonymous 09/09/10(Thu)21:02 No.12022086
    Do moons come and go? I for one welcome our new lunar overlord.
    >> Anonymous 09/09/10(Thu)21:02 No.12022090
    am I skilled in any martial arts? examine skills?
    >> The DEE-VINE Kamina! !!XtVtC3ickAm 09/09/10(Thu)21:02 No.12022095

    We're gonna need a drawfag in here, like now.
    >> Anonymous 09/09/10(Thu)21:04 No.12022110
    Finding other intelligent life would seem a good place to start. Can we see anything in the surroundings beyond the field? If we can even see beyond the field that is.

    We should probably reassure Nieve a bit too.
    >> The DEE-VINE Kamina! !!XtVtC3ickAm 09/09/10(Thu)21:07 No.12022140
    More specifically, look for your other three neighbors.

    >slayeall lefs
    ...Let's save that for when negotiations with the lefs break down.
    >> OP !!SHtmW8nGled 09/09/10(Thu)21:07 No.12022151
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    >Examine SKILLS

    Strangely, you find that you are somehow innately aware of your physical abilities in relation to combat. Currently, you are in possession of the skillset FISTFIGHT, native to all who follow the way of the punch. You are currently unable to utilize anything other than a basic attack, due to your absence of weapons.

    Even stranger still, upon looking at Nieve you gain an insight into her innate combat abilities. You discover that she possesses ELEMENTAL MAGIC, able to cast the simple spell "Fire Whip."

    I have long held the belief that Elementalists do, in fact, wear bike shorts.
    >> Anonymous 09/09/10(Thu)21:10 No.12022182
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    I wonder how long it'll be until we can snag a WM.
    >> Anonymous 09/09/10(Thu)21:12 No.12022203
    >I have long held the belief that Elementalists do, in fact, wear bike shorts.
    And you have won over another to the side of BIKE SHORTS aka DELICIOUS SPATS.
    >> The DEE-VINE Kamina! !!XtVtC3ickAm 09/09/10(Thu)21:13 No.12022209
    Screw that, we'll just have one of the girls go RM. Don't need a healer when all threats get rendered into ash and/or a fine red mist before they can touch you.
    >> OP !!SHtmW8nGled 09/09/10(Thu)21:14 No.12022221
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    "I'm worried..." You are snapped out of your metatextual reverie by Nieve's voice. She looks pensive, and somewhat anxious, her dark eyes downcast. "I wonder where the others are... I hope they're okay. Maybe they're still at the apartment?" It's possible, of course, that you and Nieve were transported to whatever faraway locale you now occupy solely due to your closeness the previous night; it is also possible that the effect was less localized. Dusting off your knees, you rise, shading your eyes from the steadily climbing sun. The field you are in currently is not very large, and rimmed with trees. If things were going more predictably, you would say you were in an empty field behind your apartment complex, or off a rural road. The air is crisp, but not free from traces of civilization, and you can hear the extremely faint rush of cars somewhere in the distance. Nieve has also stood, frowning at the sash barely concealing her waist and legs. "Why do you get to wear pants?"
    >> Gaeth !!Kabya1rjynv 09/09/10(Thu)21:16 No.12022244
    Question: is this Ivalice based on FFTA's Ivalice?
    >> OP !!SHtmW8nGled 09/09/10(Thu)21:17 No.12022253
    >Answer: This is neither the Ivalice of the Tactics series nor the Ivalice of FFXII, but a new Ivalice created solely for the purpose of this quest.
    >> Anonymous 09/09/10(Thu)21:17 No.12022257
    "Your fault for not bringing spare clothing."
    >> Gaeth !!Kabya1rjynv 09/09/10(Thu)21:18 No.12022264

    Do Judges figure in this Ivalice in any way? If so, how?
    >> Anonymous 09/09/10(Thu)21:18 No.12022270
    "Because you have nicer legs?" ???
    >> OP !!SHtmW8nGled 09/09/10(Thu)21:19 No.12022278
    >I'm still thinking about that one. I've always liked the Judges, so they will factor in somehow, but they won't be the widespread omnipotent overseers that they were in the games.
    >> The DEE-VINE Kamina! !!XtVtC3ickAm 09/09/10(Thu)21:20 No.12022291
    They do look nice, but I never saw anything sarong with their normal outfit.
    >> Anonymous 09/09/10(Thu)21:21 No.12022307
    >"Why do you get to wear pants?"
    "Because I'd look hideous in that outfit?"

    We should get moving at any rate. Towards the sounds of civilization!
    >> Anonymous 09/09/10(Thu)21:23 No.12022323
    Go Mediator
    Learn Equip Gun
    Change job to White Mage
    Cure bros, cap hoes
    >> Anonymous 09/09/10(Thu)21:23 No.12022328
    Tell Nieve that we're not in Kansas anymore and we need to find out where we are.
    >> OP !!SHtmW8nGled 09/09/10(Thu)21:25 No.12022345
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    Nieve frowns, casting you a sidelong glance. "Well, I wasn't exactly prepared to wake up in the middle of a field with a guy I just met. Does this always happen when you drink?" Speaking of, you notice a sickeningly familiar jug dangling from your belt; it's the Mistwyne that probably got you into this whole mess. Curious, you pop the cork, examining the crystalline green contents inside. The jug is about half full, and the fumes coming out of the wide mouth are enough to make you blink and lift your head away. Returning the earthenware to its place at your belt, you examine the treeline, looking for anything familiar. To your inexperienced eyes, the trees look about the same as the ones around where you live, though you don't remember this many being anywhere around the apartment complex. You could be miles away from home. Placing a reassuring hand in Nieve's shoulder, you consider your options. You could easily plunge off into the trees in any direction, following the sound of what you hope are cars. You could look around for any of your stuff that might have become misplaced in the immediate area, if a wild, drunken romp did in fact take place in the preceding hours.
    >> Anonymous 09/09/10(Thu)21:29 No.12022398
    So I guess we head for the sounds of the cars while keeping on the look out for any of the others.
    >> Anonymous 09/09/10(Thu)21:29 No.12022411
    What is the PC? A hume?
    >> Anonymous 09/09/10(Thu)21:30 No.12022425
    >> Anonymous 09/09/10(Thu)21:30 No.12022429
    yeah, a college age male.
    >> OP !!SHtmW8nGled 09/09/10(Thu)21:33 No.12022471
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    >Follow sounds of civilization.

    It's often said that when lost, the best thing to do is to stay in one spot and await rescue. You've never been told that before, and if Elma discovers both you and Nieve missing, you're probably better off not found. Turning to Nieve, you see that she shares your concerns, at least about the "getting out of here" part. Both of you walk off towards the treeline, wading awkwardly through the waist-high grass. Nieve looks thoughtfully at the trees, and you wonder if she can tell them apart.

    Shortly, you realize that the foliage gets rather dense rather quickly. It's becoming somewhat difficult to navigate the still-dark brush, especially when leaves and branches keep hitting you in the face. Nieve appears to be having somewhat fewer troubles, though it is still slow going. The sounds of the road seem to be getting closer.

    Breaking the silence, Nieve attempts to strike up conversation. "So, uh... What exactly happened last night...? I mean, did we... um, after I fell asleep I had this weird dream and then when I woke up we were here. I could hear the Wood up until I woke up, it was really clear..."

    You consider detailing your strange dream, or perhaps it would be best to concentrate on not getting stabbed in the eye with a stick. What happened the previous night is still cloudy, and if you did anything you'll live to regret, you'd probably rather not know.
    >> Anonymous 09/09/10(Thu)21:34 No.12022472
    Quick area search - grids are pretty efficient - before heading off toward the car-like sounds.
    >> Anonymous 09/09/10(Thu)21:35 No.12022489
    Give her the gist of what we remember.
    >> Anonymous 09/09/10(Thu)21:36 No.12022499
    tell her everything that we remember about last night.
    >> Anonymous 09/09/10(Thu)21:37 No.12022504
    I'd give her the gist, if you know what I mean
    >> Anonymous 09/09/10(Thu)21:39 No.12022533
    Dat buzzin man. Ask about that.
    Is it still going on?
    >> Vaalintine 09/09/10(Thu)21:44 No.12022575
    I think we should tell her we had a freaky dream. She may have answers that we seek.
    >> Anonymous 09/09/10(Thu)21:44 No.12022584
    So you'd give her a quick & dirty?
    I prefer not to rush things myself but to each their own.
    >> OP !!SHtmW8nGled 09/09/10(Thu)21:48 No.12022627
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    >Try to remember the details, but just the important ones.

    You think hard about the feverish dream of the previous night - that alcohol messed you up but good. You remember phantasmal shapes resembling monsters chasing you, circling you-- perhaps herding you towards something. You remember the all-consuming chorus of voices, and the dark, feminine shapes on the edge of your vision. Everything else is a blur, especially those last moments before succumbing to sleep; thankfully you don't recall anything getting too serious between the two of you. It would probably be a bad first impression. Nieve listens intently, her long ears twitching thoughtfully as she avoids another low-hanging patch of moss (you get some in your mouth, leaving you spluttering in frustration) and stepping over a fallen log. To you, she looks to be at one with the forest, the epitome of the fey folk you had heard only second-hand stories about. She looks at you suddenly, and you both stop. "That humming you were hearing last night after you drank the Mistwyne- it was the same one in your dream?" You nod, and Nieve's face becomes serious, almost solemn. "I believe that what you were hearing was the Green Word, the voice of the Forest and the Mist of this world."

    You're a bit shocked by this revelation, but it's a lot to wrap your brain around. The reasons for you new perceptive abilities probably have something to do with that new moon, or your strange relocation. The rushing sound is getting very close, now, and you both stop to look around. There doesn't seem to be any road nearby that you can see, though the forest floor has become less cluttered. The rushing sounds are coming from the west. You could follow it to its source, or continue on, hoping that if you just keep going in one direction you'll break through the woods eventually.
    >> Anonymous 09/09/10(Thu)21:52 No.12022684
    I say we follow it to its source and ask her if its unusual for non-Viera to hear the Green Word.
    >> Anonymous 09/09/10(Thu)21:53 No.12022706
    I say follow it to its source but...what does Nieve suggest?
    >> Anonymous 09/09/10(Thu)21:55 No.12022727
    this too
    >> Anonymous 09/09/10(Thu)21:56 No.12022735
    is right. We should ask about how common it is.
    >> Anonymous 09/09/10(Thu)21:56 No.12022743
    climb a tree scout from above... if dangerous don't go if docile press on.
    >> OP !!SHtmW8nGled 09/09/10(Thu)22:13 No.12022944
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    Unfortunately, the trees aren't quite sturdy enough to climb with any level of certainty - not to mention that Nieve isn't too keen on climbing in spats.

    >Ask about the situation.

    "Well, as far as I know, it's practically impossible for those who are mystically inept - no offense - to hear the voice of the Wood. Your ears are just... so short. It may just be temporary. As for that sound... I'm not sure. It doesn't sound very much like a car, but it could be something that would point us in the right direction. We might as well check it out."

    Well, that decides it. The two of you tromp through another section of underbrush, rounding a particularly gnarly tree. What greets you isn't a road, but a large rock - at least, that's what you think it is at first. What appears to be a moss-covered boulder is in fact a juvenile rocktoise! Despite its relatively small size, its legs are still slightly larger around than your head, and you're not too keen on getting stuck underneath it. What you had thought was the sound of cars on a highway was in fact the rocktoise scraping its shell against the bark of a tree. You've never seen a rocktoise before, and you're not sure how aggressive they are. It appears not to have noticed you yet, but if you continue crashing through the trees as you have been, that might change. Nieve is doing her best to remain as still as you are, and shoots you a panicked glance. It's probably best for you to get out of there as soon as possible. Of course, you could always try out your newfound skills...
    >> Anonymous 09/09/10(Thu)22:18 No.12023016
    lets back away very slowly and continue to try to make our way through the woods.
    >> Anonymous 09/09/10(Thu)22:19 No.12023040
    Nah. We gain nothing from diving into a fruitless fight.
    >> Anonymous 09/09/10(Thu)22:22 No.12023078
    Where there is a juvenile there is a momma! And if that baby is that big...I shudder to see how big the mom is. Back away slowly...
    >> Uriel !qfkCXKI77I 09/09/10(Thu)22:28 No.12023157
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    I completely agree.
    >> OP !!SHtmW8nGled 09/09/10(Thu)22:28 No.12023166
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    >Avoid combat, back away slowly.

    You're none too eager to get involved with a reptile the size of a playhouse that isn't buying you drinks and calling you a "'Umie," an Nieve seems to share your sentiment. As you back away, focusing on the Rocktoise, something dislodges from its shell, landing on the leaf-strewn forest floor with a leaden plunk. It seems to be a section of a large, curved claw or tooth, and even in the low light it gleams dully. The tip of the spike is apparently still embedded in the rocktoise's carapace, but the remaining haft is still easily as long as your hand. As soon as the sharp object is dislodged from its shell, the rocktoise, making a snuffling sound, proceeds to shake itself and tromp off away from you, marking off that direction from the list of ways to civilization. You are relieved, but the black shape on the forest floor disquiets you. You glance at Nieve, who seems to be transfixed on the object, a look of faint dread on her face. You consider snatching the tooth from the forest floor; of course, you could also just make a break in the direction you had been heading before and ignore what could be the baby tooth of an Elder Hell Wyrm.

    >Unfortunately for someone (I'm still not really sure who), several friends are seeking my company sometime tonight. As of such, I'm going to make this a mini-session; I know a good stopping point, but I doubt this thread will reach the length of the previous session. Luckily for you, though, I'm free all weekend.
    >> Anonymous 09/09/10(Thu)22:31 No.12023201
    Snatch the thing! Its shiny, and prolly worth something, it would help us if we DO find civilization, and help us if we dont (It is sharp right?)
    >> Anonymous 09/09/10(Thu)22:34 No.12023270
    SO when will the next one be? Saturday?
    >> Anonymous 09/09/10(Thu)22:37 No.12023314
    Also, see if you can snatch that tooth and dart out of there.
    >> Anonymous 09/09/10(Thu)22:46 No.12023477
    So we're done now?

    If not: grab tooth & question Nieve.
    >> OP !!SHtmW8nGled 09/09/10(Thu)22:49 No.12023526
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    Next to the now shredded tree lie not one but two curved fangs, both about the size of a banana and two or three times as thick. One of the fangs apparently left a couple inches embedded in the thick hide of the terrapin, but the other, though chipped, looks sharp enough to rend flesh. Hefting the two objects momentarily while crouch-running back to Nieve, you note that the fangs are slightly warm to the touch and surprisingly light, like volcanic rock. As you and Nieve do your best to get as far away as quietly as possible, you begin to hear a sound that is unmistakable; a honk, a screech, and the reverberating thrum of engines. You guess that you won't encounter any more aggressive fauna this close to civilization, so you and Nieve take a moment to catch your breath. Panting, Nieve looks at you, her expression a mixture of awe and annoyance. "What were you thinking?! What if whatever owned those was still around, or that thing decided to come back for another scratch? I'm not a hunter like Elma, I can't take down anything larger than a Dreamhare--" she stops suddenly, her eyes filling with regret, "... And I probably couldn't even do that." Straightening up again, she turns and begins to head towards the sounds, leaving you gasping for breath and hurridly stashing your finds in your belt. Catching up to the Viera, you hesitate, looking for something to say. It's obvious that combat isn't Nieve's strong suit, but you wonder what caused such a stigma. You can just now make out a break in the trees; hopefully your home awaits beyond them. It might be a good idea to set the record straight with Nieve before both of you get distracted trying to sort everything ELSE out, but she seems to be in a bit of a bad mood after all the excitement. Perhaps a hot shower and a good meal would soothe her better than you ever could out here.
    >> OP !!SHtmW8nGled 09/09/10(Thu)22:51 No.12023564
    >I hate getting interrupted when I'm doing something, so I'll try and continue as soon as possible. I'm not gonna be able to go as far as I would have liked in this session, but a good stopping point isn't hard to create. This is mostly preliminary stuff anyways-- we're not at the real meat of the quest yet. And I know how much /tg/ likes real meat.
    >> Anonymous 09/09/10(Thu)22:57 No.12023647
    Apologize for not thinking about her & promise to try to avoid repeating it.
    >> Vaalintine 09/09/10(Thu)23:02 No.12023722
    Lets continue on out of here. The sooner, the better.
    >> Vaalintine 09/09/10(Thu)23:04 No.12023745
    Also this.
    >> OP !!SHtmW8nGled 09/09/10(Thu)23:15 No.12023894
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    Soon, you realize you've come out of the woods behind the apartment complex, as you had previously guessed-- in fact, you can see your building from where you're standing. Nieve heaves a sigh of relief. "Oh, thank goodness. Hopefully no one's noticed that we've been gone." Nieve starts forward, but you gently grab her arm. She looks at you quizzically, obviously quite tired from the events of the day. You stammer out an apology, even though you're not quite sure of the situation. Nieve seems to get the gist, and smiles at you a bit sadly. "I know, I don't mean to make you feel at fault. It's okay now, though, Let's just hope Elma hasn't recovered yet. Perhaps we can change, too." You smile in relief and agreement, and the two of you head towards the complex. After helping Nieve over the chain link fence and reaching your building (thankfully, your car is still there, and nothing seems to be out of place), the two of you stand in silence. Nieve is the first to break it. "Well... I guess we should probably ignore what happened. We can pass it off as the alcohol, okay?" She smiles at you, but you can tell she doesn't mean what she says. You nod anyways, and hand her the jug of Mistwyne. After an awkward farewell, you part ways, and she heads back to her apartment.

    Sighing heavily, you reach your door. Tiredly, you place a hand on the latch and--
    Oh. That's right. Your keys disappeared. Great. You glance up at the sky, hoping to at least approximate the time; judging by the position of the sun, it's almost noon. That's odd, though; that strange moon is gone. You peek out from in front of your door to double check, and spy the odd sattelite cruising just above the horizon. It appears to be setting where the sun had risen, and is doing so abnormally quickly. Frowning, you return to your door, unsure of what to do next.
    >> Anonymous 09/09/10(Thu)23:15 No.12023895
    When possible, we should mount these giant fangs on a cap, creating horns.
    Or stabby gloves.
    >> Anonymous 09/09/10(Thu)23:18 No.12023944
    Necklace. Always a necklace.

    Don't you know your tropes?
    >> Anonymous 09/09/10(Thu)23:18 No.12023949
    Nothing to do but head up & see if our keys are at their place.
    Or shoes. Make with the kicking AND the stabbing.
    >> Anonymous 09/09/10(Thu)23:19 No.12023962
    go to the girls apartment, on the off chance you lost your clothes there.
    >> OP !!SHtmW8nGled 09/09/10(Thu)23:19 No.12023969
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    >And, I think that this will be my stopping point for tonight-- friends are getting restless. I hate to request this for such a woefully short thread, but if someone can't archive it, can we at least screencap it? I've saved the Interlude information from the last mini-thread, and would like to save this too, just in case. Feel free to discuss as much as you like, I can and will use questor-generated input as much as possible to influence plot and lore. Thanks very much for participating tonight, and I'll be back tomorrow, or at least very early tomorrow morning.
    >> Anonymous 09/09/10(Thu)23:21 No.12023992
    Shoe horn...
    We could always jimmy a window.
    >> Anonymous 09/09/10(Thu)23:23 No.12024008
    l2archive yourself, noob
    >> Anonymous 09/09/10(Thu)23:27 No.12024065
    I'm archiving it.

    >> Anonymous 09/09/10(Thu)23:28 No.12024079
    >> OP !!SHtmW8nGled 09/09/10(Thu)23:29 No.12024102
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    >Disregard this post, cocks have been sucked. Apparently I'm not going anywhere tonight. Hooray, NEET. This means that we can continue the quest! Huzzah!

    You stand outside your door for a few moments, contemplating your options. You don't have any identification on you, but there's a chance that the front office would recognize you and help you get into your apartment. You could always force the window, but that would look might suspicious-- and you're not even sure if these windows open. You could go back to the girls' apartment to see if you left your clothes there, but the thought of having to explain your empty ensemble mortifies you. Regardless, you should probably do something; standing around out here is just going to get you strange looks.

    >I've woodus
    Indeed, indeed.
    >> Anonymous 09/09/10(Thu)23:37 No.12024225
    We could always call the building super, but that would make us look like a punk.
    Why don't we go ask our newfriends if they can lend a hand?
    >> Anonymous 09/09/10(Thu)23:41 No.12024295
    Go looking for ID and keys in the bunny house. Maintain the maximum amount of confidence concerning our attire.
    >> Anonymous 09/09/10(Thu)23:44 No.12024332
    seconding this.
    >> Anonymous 09/09/10(Thu)23:46 No.12024356
    That's a big THIRD.
    >> Anonymous 09/09/10(Thu)23:49 No.12024375

    >> Anonymous 09/09/10(Thu)23:49 No.12024386
    If our clothes are still there that will just make things even more awkward.
    >> OP !!SHtmW8nGled 09/09/10(Thu)23:51 No.12024411
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    >Head back to the girls' apartment.

    Swallowing your pride, you knock on the door to Nieve and the others' apartment. Thankfully, Fyna answers the door, and she wastes no time in ribbing you. "Nice getup. You into cosplay too?" Biting back your pride, you slowly manage to ask if you have left any clothes on the premises. Fyna responds with a sly grin. "Now, why in the world would you take of your clothes in our house? And why would you end up who knows where after a night of heavy drinking with our dear Nieve? Hmmmm?"
    This is, as you predicted, mortifying. Every effort to attempt to explain the situation prompts a torrent of increasingly sarcasting and bemused "uh huh"s and "Oh, yeah?"s from Fyna. Finally, the Viera relents in her assault on your pride, and allows you to enter. "I'd be quiet if I were you. Elma's still not up, apparently you trashed her pretty good." A final wink and a nod and you retrieve your clothes, which had thankfully been intact with all of your possessions inside. You scurry back to your apartment without drawing too much attention, and collapse on the couch, practically delirious from all that's happened. You should probably change and clean yourself; sleeping in and hiking through the forest doesn't leave you smelling too great. Now that you're back in the relative quiet of your apartment, however, the strange humming has returned, only now it is much more coherent. You still can't make out any words, but it is definitely a voice. You wonder if the effects of the Mistwyne are as temporary as Nieve guessed.
    >> OP !!SHtmW8nGled 09/09/10(Thu)23:53 No.12024437
    >Oh, jeeze, I'm full of typos tonight. I apologize for my lack of proofreading.
    >> Anonymous 09/09/10(Thu)23:56 No.12024489
    Wait, does this mean Fyna likes cosplay?

    Hrm, must remember to investigate further.
    >> Anonymous 09/10/10(Fri)00:01 No.12024563
    Do we have a job or are we going to make money selling our loot? Also, scrub up.
    >> Anonymous 09/10/10(Fri)00:05 No.12024618
    wait, fyna mentioned nothing about nieve getup? What about where the clothes were? I mean, were they just on the floor in the living room all strewn about?
    >> OP !!SHtmW8nGled 09/10/10(Fri)00:06 No.12024642
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    >There isn't much of a choice to be made here, so I'll just bridge to the next part.

    A couple of hours later, you have all but resumed normal activities, showering, shaving, eating and changing into something a little less gaudy. Your hands feel odd without the wrappings after having them on for most of the day, but you decide against indulging your impulses in favor of logic. Thankfully, your hangover has all but cleared up as well, thanks to a combination of the shower and the adrenaline of coming within spitting distance of an animal you had never seen before.
    It wasn't like spotting Bigfoot or the Loch Ness Monster - "monster" sightings are much more grounded in modern society. The few instances of urban legend sightings have been debunked as drunken bangaa scaring local children or the occasionall wyvern scare. Nonetheless, you were shocked to see a subset of the adamantoise family so close to where you live; perhaps that was why the apartment was so cheap.

    Your thoughts are interrupted by a pounding on the door. You snap to attention, looking for all the world like a deer about to get hit by a Mack truck. A pair of narrowed vieran eyes is staring through a slit in the blinds, straight at you. Apparently Elma's recovered.
    >> OP !!SHtmW8nGled 09/10/10(Fri)00:09 No.12024694
    >Fyna was referencing Nieve with the "cosplay" remark, and I didn't feel that the exact location of the discarded clothing was particularly important. I only have so much space to work with. Let's just say that Fyna is an early riser and took it upon herself to gather up your things.
    >> Anonymous 09/10/10(Fri)00:11 No.12024721
    Open door, cautiously, remember that she may use the old foot in the door gap trick like we did when we were in college, and ask
    "Is something wrong?"
    >> Anonymous 09/10/10(Fri)00:11 No.12024725
    Stare back through the same slit, wait for her to start.
    >> Anonymous 09/10/10(Fri)00:11 No.12024730

    No but since she is in a guildpact with you, she shouldn't do anything to hurt you, so let her in and see whats up
    >> Anonymous 09/10/10(Fri)00:16 No.12024803
    Show Elma the claws and tell her about last night.
    >> Anonymous 09/10/10(Fri)00:19 No.12024861
    This. We also need to remember to tell her not to worry about the guildpact thing. She was drunk when she made it & that's no condition to make life decisions in.
    >> Anonymous 09/10/10(Fri)00:19 No.12024863
    Bullshit line about the recent holiday of Terrasquemas?
    >> Anonymous 09/10/10(Fri)00:24 No.12024943
    Seconding this!

    Also, don't bring up the guildpact- oaths made in alcoholic hazes probably shouldn't count
    >> Anonymous 09/10/10(Fri)00:25 No.12024951
    What? no!
    >> OP !!SHtmW8nGled 09/10/10(Fri)00:26 No.12024975
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    You stare back at her for a few moments, silently willing yourself to be invisible or at least able to cast Blaster. Neither of these things happen, so you get up and wearily open the door. Before you can even utter a greeting, Elma helps herself, storming into the room and stalking furiously to and fro.

    "I cannot BELIEVE you! You come into our home, get us all drunk and then sleep with NIEVE?! On top of everything you make me sign into a Guildpact with you and--"

    Against your better judgement, you interrupt, stating that it was Elma who made the bet about the Guildpact as well as challenged you to a drinking contest, and, most importantly, that you didn't sleep with Nieve. At least, to the best of your knowledge, but you don't say that.
    Surprisingly, this seems to calm Elma down somewhat, and she plops down on your couch, her long legs stretching almost to your feet. She's still none too happy with you, obviously, but at least she's cooled off. "So, if you weren't sleeping with her, where did you two go last night? Fyna told me all about it, so don't try to deny anything. Nieve tells her everything." Silently you curse the Vieran grapevine. Your story takes significantly less time than you had thought, though you attempt to leave out anything that might make it look like you accidentally placed Nieve in danger. Elma nods thoughtfully, staring at the black shapes on your coffee table. "So you saw a rocktoise, huh? Their meat is pretty tasty. And these were in its back? Pretty nice find, boss." You facepalm inwardly. You consider abolishing the whole Guildpact nonsense entirely, though you also consider attempting to wrench some more information out of the viera, first. Neither seem particularly healthy things to do.
    >> Anonymous 09/10/10(Fri)00:30 No.12025033
    Just get it over with & tell her she's out of the 'pact for reasons stated here: >>12024861
    >> Anonymous 09/10/10(Fri)00:33 No.12025071
    Nah, lets keep her in the pact.
    I think she likes it.
    >> Anonymous 09/10/10(Fri)00:35 No.12025089
    Tell her she can be in a guildpact with us if she wants to be, not because of a drunken promise.

    If not offended, also ask if the thingies that fell off the rocktortise are valuable in anyway
    >> Anonymous 09/10/10(Fri)00:39 No.12025141
    Elma is a hunter. We should take her and maybe the others to hunt rocktoise
    >> Anonymous 09/10/10(Fri)00:40 No.12025149
    We should give her an out to take if she wants to. You try not to make enemies of your neighbors if possible. And she'll insist on staying in if she wants to.
    >> Anonymous 09/10/10(Fri)00:43 No.12025193
    do this, also ask her what her take on the whole incident was
    >> Anonymous 09/10/10(Fri)00:44 No.12025206
    Also, mention tarrasque is a traditional holdiay for our people, and in it we imbibe large quantities of alcohol and engage in foolhardy and daring ventures.
    >> Anonymous 09/10/10(Fri)00:45 No.12025222
    Its not making enemys until you do something douche baggy. until then its like a friendly dominance, that only plays into the equation if you want it to.
    >> OP !!SHtmW8nGled 09/10/10(Fri)00:46 No.12025240
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    You've had enough with this Guildpact business; you're not anybody's master, nor do you want to be. Elma cracks a wicked grin when you mention this rather noble notion.
    "Oh, yeah, that. Look, uh, I know you probably don't know anything about guilds or anything like that, since you live the cushy life of a civilized Hume," Elma twirls one of the claws in her fingers absentmindedly, resting her head on her free hand, "but the Guildpact doesn't really work that way. To initiate a Guildpact you have to be in possession of an aethyrite shard, kind of like this one." With that, Elma reaches down and pulls open the front of her dress just enough to expose a gleaming blue stone suspended from a cord around her neck. Sitting back again, she laughs, half-derisively. "So, technically, you're in MY guild, even if I was the one offering to be under you. Not like you'd like that or anything," she shoots you a teasing glance. "Even better, all my sisters are in the guild too-- it's part of the trifecta of magic-using, I guess you could say." Elma stops twirling the fang and stares gleefully at your slack-jawed expression. Your illusion of power shattered, you almost forget to ask about the items she's been playing with the whole time.

    "Oh, these? Yeah, they're pretty nice. Not often you find an ash wyrm fang out in the boonies like this. That 'toise must have walked pretty far. Laya could probably make some pretty nice waghnaks with these things-- pow!" She feigns punching you, and you consider returning the gesture, if only for a moment.
    >> Anonymous 09/10/10(Fri)00:49 No.12025271
    >"So, technically, you're in MY guild, even if I was the one offering to be under you. Not like you'd like that or anything," she shoots you a teasing glance.

    So we get to take over the guild? Nice. If not; tell her to go and fuck off.
    >> Anonymous 09/10/10(Fri)00:51 No.12025305
    >even if I was the one offering to be under you. Not like you'd like that or anything,
    >even if I was the one offering to be under you

    Also, question what are waghnaks, and why do they need to be made out of claws?
    >> Anonymous 09/10/10(Fri)00:51 No.12025307
    Let's not act like a sperger so I take it that the buzzing stopped?
    >> Anonymous 09/10/10(Fri)00:52 No.12025317
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    >So, technically, you're in MY guild, even if I was the one offering to be under you.
    >mfw when she, apparently, cheated us
    >> Anonymous 09/10/10(Fri)00:52 No.12025325
    Don't tell her to fuck off this is awesome! we'd have a legitimate reason to be around them much more often than if we stayed casual. I think.
    >> Anonymous 09/10/10(Fri)00:53 No.12025344
    Thanks to >>12025305 we must make an off-hand remark about being sure being under her is a perfectly enjoyable position to be in.
    >> Anonymous 09/10/10(Fri)00:54 No.12025358
    Giantess fetish quest ends and not even a week later we bunny domination quest.
    Damn /tg/, I am disappoint.
    >> Anonymous 09/10/10(Fri)00:55 No.12025365
    So basically we are in a guild with 4 bunny girls? Who all potentially have the hots for us and are different stereotypical moe blobs?

    >> Anonymous 09/10/10(Fri)00:56 No.12025387
    >we must make an off-hand remark about being sure being under her is a perfectly enjoyable position to be in.

    I like this course of action!
    >> Anonymous 09/10/10(Fri)00:58 No.12025415
    this, say something like
    "well not that I particularly enjoy that rather clever fall back of yours regarding, the pact, I'm rather relieved to be the one under you. Anyway ,What do you make of all the events last night.
    >> Anonymous 09/10/10(Fri)01:03 No.12025489
    Didn't you say you aimed for something else than waifu anime plot? Seems like you really managed to succeed:

    >> OP !!SHtmW8nGled 09/10/10(Fri)01:05 No.12025511
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    >Waghnaks are like brass knuckles. Brass knuckles made out of dragon fangs look like this. Except probably better, but it was a very quick sketch.
    >> Anonymous 09/10/10(Fri)01:05 No.12025517
    Don't like the thread? Get out. No one's making you read it.
    >> Anonymous 09/10/10(Fri)01:05 No.12025519
    >particularly rare event that could hardly be replicated in real life
    >set up for a snide remark with a double entrendre
    >lol must be anime inspired, cause this would never happen in real life
    >> Anonymous 09/10/10(Fri)01:07 No.12025543
    We'll have to make a mental note to ask Laya about making them then.
    >> Anonymous 09/10/10(Fri)01:07 No.12025544

    What the GM attempts to do and what the players go for may be different goals.

    >APPLEGATE, bulers
    >> Anonymous 09/10/10(Fri)01:10 No.12025582
    That's cool. And i goes with our Fist skills too.
    >> Anonymous 09/10/10(Fri)01:17 No.12025681

    >9999, 9999, 9999
    >> OP !!SHtmW8nGled 09/10/10(Fri)01:17 No.12025682
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    >It's more of a voice now, just not an English voice. And yes, we got cheated. Drunk people are still capable of lying, or perhaps she just forgot the rules.

    >Ask about TRIFECTA OF MAGIC

    Elma returns your puzzled stare with one of impatience. "Geeze, I thought that Humes learned all about this stuff in schools. You honestly don't know?" You honestly don't. She could be talking about a hundred different things, and it's not like SHE can use magic. Right? "Magic has a few requirements to be met before you can go cast Firaga on something. First, you have to be mystically attuned. This is pretty rare unless you're in contact with Mist pretty much all your life-- like the Viera." You attempt to look interested and conceal the murderous rage and indignation (mostly indignation) bubbling just beneath the surface. Elma goes on, resuming her fiddling with the ashwyrm teeth, which makes you more than a little nervous. "Of course, just being around Mist isn't enough. You have to train your body, too, and be connected to an item-- something to channel the Mist out through you to where you want it to go. And finally - this is the most important, by the way - you need to be in a guild. I don't know if the old mages or whatever designed it that way or if it's just coincidence, but if you haven't made a Guildpact with someone who has a shard of aethyrite then you can't manifest magic. Pretty neat, huh?" You have to agree that it is, in such a way as is completely incomprehensible to you. Elma stops fiddling and looks at you, all traces of her former violent intent gone. She appears honestly curious. "So, do you wanna be in a guild with me or not? It's not like we go out and slay monsters and stuff, though we have before, so don't expect to be traveling around the world or anything. At least not in this economy."
    >> Anonymous 09/10/10(Fri)01:17 No.12025684
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    I am sorry, you made me see my error.
    Instead of generic waifu anime, your description make it read like a Rob Schneider movie.
    >> Anonymous 09/10/10(Fri)01:18 No.12025696
    thank you , thats what I was hoping for.
    >> Anonymous 09/10/10(Fri)01:20 No.12025728
    Yes to the guildpact and then spring the mist voice on her.
    >> Anonymous 09/10/10(Fri)01:20 No.12025729
    We should leave her hanging a bit. Tell her we'll consider her offer but would prefer to have a proper night's sleep over it. We might as well try to troll her a bit, regardless of our decision.
    >> Anonymous 09/10/10(Fri)01:21 No.12025730
    Make the pun about serving under her!

    >> Anonymous 09/10/10(Fri)01:21 No.12025732
    "As long as there aren't any dues that have to be paid."

    And then would be a good time to insert the entendre from before.
    >> Anonymous 09/10/10(Fri)01:22 No.12025754
    >Step 1. She makes a really bad pun
    >Step 2. We try to 1-up her in return
    >Step 3. ?
    >Step 4. Profit

    /tg/: gettin shit done.
    >> Anonymous 09/10/10(Fri)01:25 No.12025776
    Situations to actually use puns like this are rare, and therefore must at all costs be used to our advantage.

    Pun supported.
    >> Gaeth !!Kabya1rjynv 09/10/10(Fri)01:26 No.12025788
    Tell her that we'll think about it. I'd rather leave her hanging a bit so she doesn't feel so incredibly smug about it all.
    >> Anonymous 09/10/10(Fri)01:28 No.12025810
    Question about the setting.

    Is death permanent without any chance of revivification, or does it only happen in certain places (Kinda like FFTA and the Jagds)?
    >> Anonymous 09/10/10(Fri)01:28 No.12025817
    Enter the guildpact thing.
    The sooner we can punch things into dust, the better.
    >> Anonymous 09/10/10(Fri)01:29 No.12025824
    this isn't the handheld games rules, you die, you die for real.
    >> Anonymous 09/10/10(Fri)01:29 No.12025831
    question why they wont be fighting monsters. imply that she is an inferior hunter
    >> OP !!SHtmW8nGled 09/10/10(Fri)01:30 No.12025839
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    >Ohh, I keep forgetting to make double entendre. Not coming off as very witty, are we?

    >"I'll think about it, and I don't think being under you would be too bad."

    You deliver your best one-liner in a futile attempt to regain some ground, but Elma seems unfazed. "Hah, well, don't get too cocky. This doesn't change anything, so don't expect me to go taking any bullets for you. Anyways," Elma rises, the folds of her red sundress billowing dramatically for a moment, "I'd best be getting back. They think I came here to kill you, so they're probably worried. I'll just be taking these, for now." As you protest her theft of your newly acquired dragon teeth, Elma silences you. "Relax, I'm gonna let Laya take a look at 'em. There aren't many facilities around here for her to use, but I'm sure she could at least appraise 'em. You can come by tomorrow if you want to pick 'em up, and then you and Nieve can explain everything." You watch the tall Viera duck through the door and sashay up the stairs, before getting a profound feeling of deja vu. Well, looks like it's back to their apartment again. It's a wonder you managed to get anything unpacked at all.

    Speaking of, your TELEVISION is hooked up now. You could watch a bit of cartoons or something before turning in for the night.
    >> Anonymous 09/10/10(Fri)01:30 No.12025843
    She already said why. The economy makes hunting monsters hard, for some reason.
    >> Anonymous 09/10/10(Fri)01:31 No.12025856
    >"So, do you wanna be in a guild with me or not?

    I'm pretty sure this is her way of saying she's kinda into us.
    >> Anonymous 09/10/10(Fri)01:32 No.12025860
    Turn on TV
    Look for some sort of documentary on monsters or magic or some other shit related to the wacky hijinks that have happened today.
    >> Anonymous 09/10/10(Fri)01:33 No.12025870
    this, maybe for some reason we find a program that will actually teach us a ability? Like counter, counter would be an awesome ability to have.
    >> Anonymous 09/10/10(Fri)01:33 No.12025874
    We should make sure the political structure within the guild is sound before joining.
    >> Anonymous 09/10/10(Fri)01:33 No.12025878
    >Protag used Double Entendre
    >It's not very effective...
    Dammit all.

    Oh well. Channel surf & check da news before turning in.
    >> Anonymous 09/10/10(Fri)01:33 No.12025879

    Try and get more unpacking done. The way things have been going, any down-time needs to be utilized effectively or we'll never get shit done.

    >emialbo 264-65
    >> Anonymous 09/10/10(Fri)01:35 No.12025894
    I propose that we change jobs to Thief.

    Because fuck yes, Steal: Ability.

    And those teeth would also probably make some bitching knives.
    >> Anonymous 09/10/10(Fri)01:35 No.12025897
    Do a workout. We are going to wind up punching things eventually. Better be prepared.
    >> Anonymous 09/10/10(Fri)01:36 No.12025907
    >The economy makes hunting monsters hard, for some reason.
    Because you have to travel to the monsters to hunt them down and that takes money. This isn't Evangelion; you can't just wait for them to come to you.
    >> Anonymous 09/10/10(Fri)01:37 No.12025921
    Maybe the Discovery channel is running a documentary on magic and guilds that could clear some tings up for us.
    >> Anonymous 09/10/10(Fri)01:37 No.12025925
    The only person that "double entendre" would have worked on might be Shinji from NGE. Maybe.

    Sorry OP, I'm out of here. Today's crowd has been terrible, I hope the next time will be as enjoyable as the first.
    >> Anonymous 09/10/10(Fri)01:38 No.12025938
    We've already got a sweet setup from the discussion thread.

    Fusilier+Monk for shooty shenanigans
    >> Anonymous 09/10/10(Fri)01:38 No.12025948

    Prison workout, anyone?
    >> Anonymous 09/10/10(Fri)01:40 No.12025965
    We could counter by shooting people!

    Do we possess a COMPUTER? Maybe we could do some research on the INTERTUBES?
    >> Anonymous 09/10/10(Fri)01:42 No.12025985
    Captcha recommends that any authoritative work on the Mist be written by
    >DeHaan, J. Borhold
    Sounds like a pretty well-read guy.
    >> Anonymous 09/10/10(Fri)01:45 No.12026033
    He sounds respectable too.
    >> OP !!SHtmW8nGled 09/10/10(Fri)01:46 No.12026050
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    >Use your downtime effectively.

    You decide to make use of some time to yourself, and set about watching the television while doing some push-ups. Multitasking is always pretty efficient. Nothing particularly interesting is on; some car dealership ads featuring loud moogles, a program about prostitution rings in lower middle class neighborhoods, and some kind of infomercial about the Church of Ultima. Sighing, you turn off the television and resume your exercises, doing as much as you can before bed.

    >-1 Jug of Mistwyne (1/2)
    >-2 Ashwyrm Fang
    >+1 Novelty Bottle Opener Keychain
    >+1 Cell Phone
    >+1 Wallet

    Sleeping is no easier than it had been the previous night; your dreams are even more vivid than before, and this time you can see the shapes of your shifting assailants more clearly. Furthermore, the chorus in the back of your head has become a single voice, austere and graceful in its command: "Open your eyes, and see." While you traverse the twisted dream landscape, a mockery of the moon zips overhead, rising and setting several times in only a few minutes. You awake with plenty of questions, which you intend to have answered. It's time to go visit the viera and lay everything on the table.
    >> Anonymous 09/10/10(Fri)01:50 No.12026110
    >Moogles selling things on TV
    >> Anonymous 09/10/10(Fri)01:52 No.12026125
    >It's time to go visit the viera and lay everything on the table.
    INDEED. The voice is kind of creepy.
    >> Anonymous 09/10/10(Fri)01:54 No.12026146
    >> OP !!SHtmW8nGled 09/10/10(Fri)01:54 No.12026148
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    >And, now, I think this is a good stopping point for tonight. Any more and I risk breaking down the plot too much, and this was already somewhat of a slow segment. Since there will most likely be multiple threads this weekend, I'm going to take it one step at a time and continue to plan things out, mostly to strengthen the plot. Some things to think about: Has anyone other than us noticed the moon? What's up with that moon? Is it really a moon? Is the Green Word telling us the same thing as it's telling the Viera, if it's in fact the Green Word at all? When are we gonna start shooting/punching things? Will we just skip the whole process and create rocket fists? As always, user input is appreciated, and I hope you continue to enjoy my ramblings as much as I do. I'll stick around for a little while longer to snap up any interesting ideas before bed, and I'll definitely be re-reading the archived version in the morning. Signing off (for real this time).
    >> Anonymous 09/10/10(Fri)01:55 No.12026157
    >Open your eyes and see

    Your eyes are open
    Wear no disguise for me
    Come into the open

    When it's cold outside
    Am I here in vain?
    Hold on to the night
    There will be no shame

    I wanna be with you
    And make believe with you
    And live in harmony harmony oh love~
    >> OP !!SHtmW8nGled 09/10/10(Fri)01:57 No.12026194
    I'd imagine it would be something like this.

    >> Anonymous 09/10/10(Fri)02:00 No.12026228
    Honestly, I am a bit disappointed with the way this has been going after the first thread. Making the whole thing final fantasy quest makes it uninteresting to me. Normal world + bunny girls wtf? Sounded better.
    >> Anonymous 09/10/10(Fri)02:03 No.12026255
    The mental images are so very Kupo, sir.
    >> Anonymous 09/10/10(Fri)02:04 No.12026278
    Just a reminder: the thread's already archive & you need to vote it up if you want it to avoid deletion.

    >interesting ideas
    I find the idea of slapping the sissy out of Vaan interesting.
    >> Anonymous 09/10/10(Fri)02:05 No.12026284
    Same I liked love square quest. while I do enjoy Punching and or shooting helpless things with awesome wyvren teeth, it just seems both a little out of place and almost forced and random. How where we not aware of stuff like this before? How do we not know there are fucking flying reptiles of death. etc.
    >> Anonymous 09/10/10(Fri)02:12 No.12026378
    Dear god. I can see it. DAMN YOU I CAN SEE IT. DAMN YOU!!!
    >> Anonymous 09/10/10(Fri)02:14 No.12026402
    >How where we not aware of stuff like this before? How do we not know there are fucking flying reptiles of death. etc.

    We were. OP clearly stated he wasn't sure to what extent the settings would be merged in the first thread. That's why it was left somewhat ambiguous until now.
    >> Anonymous 09/10/10(Fri)02:15 No.12026411
    >> OP !!SHtmW8nGled 09/10/10(Fri)02:15 No.12026418
    I do agree that this thread seemed a bit slower/less interesting than the first, but I'm doing my best to make it more than just "You got the girl; YOU WIN!" Perhaps that's too ambitious for a first quest?
    The general idea I had for the setting is not that outlandish at its core: in civilization, things are pretty normal, but if you step outside the civilized world for even a moment, you can get pretty fucked up. The same principal applies in real life; you can be mauled by a goddamn bear in your own backyard. These bears just have the capacity to be 15+ feet tall and covered in poisonous or magical spines.
    >> Anonymous 09/10/10(Fri)02:18 No.12026453
    More like
    >> Anonymous 09/10/10(Fri)02:22 No.12026496
         File1284099730.jpg-(658 KB, 2560x1920, 2978dd3ea08977f2b4879ffd020806(...).jpg)
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    >make it more than just "YOU GOT THE GIRL"

    Well, how about instead of the usual <incredibly long lead-up followed by romance> we just bang Elma's lights out and then get into a horrible misunderstanding with the group that causes all sorts of hilarious hijinks, possibly sexual, possibly not.

    WHILE questing.
    >> Anonymous 09/10/10(Fri)02:23 No.12026516
    >I do agree that this thread seemed a bit slower/less interesting than the first
    Probably because nothing of any real consequence happened.

    It's probably, at least partially, my fault for suggesting we leave the turtle thing alone instead of testing out our ability to beat things via physics. My bad.
    >> Anonymous 09/10/10(Fri)02:24 No.12026529
    It's probably the OP's friends' fault for being interrupting bastardos.

    Or just shit luck.

    Really, all that went wrong here is lack of time.
    >> Anonymous 09/10/10(Fri)02:29 No.12026575
    We had the opportunity to do something like that with Nieve, and a drunken fling would have been easier to explain. We didn't for some reason.

    Personally I'd like it if we could sleep with each of them at least once, but without making us seem like a jerk.
    >> Anonymous 09/10/10(Fri)02:31 No.12026586
    I think /tg/ anon is a bit more reluctant to jump into SEXUAL HIJINKS in something like this, for whatever reason.

    I have no idea how the OP could possibly make it clear that tapping that delicious Viera ass won't result in HURPADURP

    Also taking advantage of Nieve might have been bad for our health.

    Also also: SPATS
    >> OP !!SHtmW8nGled 09/10/10(Fri)02:32 No.12026600
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    >> Anonymous 09/10/10(Fri)02:35 No.12026630
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    I don't know what Nieve was complaining about. Spats are totally a kind of pants.

    Nay. They are the BEST kind of pants.

    If she complains again, we should make her wear this. And then STARE at her ass CONSTANTLY
    >> Anonymous 09/10/10(Fri)02:37 No.12026647
    not sure if banging the 'little sister' wouldn't have gotten us murdered. I'm personally all for Elma and all of her tsundere admissibility. Besides the whole 'you got me into this mess' might lead to a 'you owe me' situation.

    >snuered exercise,
    >> Anonymous 09/10/10(Fri)02:43 No.12026685
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    >little sister
    I suddenly have this hilarious mental image of bright red Nieve trying to explain how she just managed to lose her virginity to a Hume while Elma teases her mercilessly and everyone gets embarrassed.

    And then Elma comes over for a 'taste test'.


    PS: this thread needs more Viera pictures.
    >> Anonymous 09/10/10(Fri)02:48 No.12026731
         File1284101335.jpg-(644 KB, 600x800, 9b5899635f6f4aee9ccfbb8d107999(...).jpg)
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    I'm just gonna post more Viera, okay?
    >> Anonymous 09/10/10(Fri)02:52 No.12026750
         File1284101553.jpg-(129 KB, 589x1200, 474d973211181c1ad61c1139728dc0(...).jpg)
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    I'm amazed there isn't some drawfagging already.
    >> Anonymous 09/10/10(Fri)02:58 No.12026791
         File1284101890.jpg-(57 KB, 500x500, 987e48ae9e1e2a0926a2b5edd06b75(...).jpg)
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    So should I just stop now or what?
    >> Anonymous 09/10/10(Fri)03:05 No.12026857
    Wrong song, I think.

    >Open your eyes

    Look up to the skies and see
    I'm just a poor Hume
    I need no Viera pity
    Because I'm easy come, easy go
    Little high, little low
    Any way the Mist blows
    Doesn't really matter to me

    To me...
    >> Anonymous 09/10/10(Fri)03:08 No.12026886
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    I'd say we need to get Nieve a hat (see image) but she's already got those fuckwin spats.

    Who out of the group would best fit SEXYHAT?
    >> Anonymous 09/10/10(Fri)06:02 No.12027901
    >Spats are totally a kind of pants.

    No, they're the things that go on your shoes (google it). You mean chaps. Chaps are the assless cowboy pants.

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