rolled 3, 4, 5 = 12
Your militia (in total) currently includes 448 men and women. All of them have been issued Kerberos armor (though some are stuck with slightly less-advanced versions, for the moment), sidearms, and repeating rifles, with special weapons or equipment, such as grenades, rocket launchers, or flamethrowers issued on a case-by-case basis. Twenty of these have been training in Iralan Close Combat Powered Armor since the construction of the suits. The Loyalists quartered at the Fleet Bases for ship duty (including those whose arrival is expected shortly) number 965. Your fleet is quite large, but incomplete, and listing all of the assets tied into it would be tedious.
Suffice it to say that you have one Efrius A-Class Frigate, the flagship of the fleet, requiring a basic crew of 292, including pilots for its 4 shuttles and 12 fighters. You have a good number of Corvettes, the largest of which requires a crew of 52, either complete or in various states of construction. A dozen were originally ordered but more are on the way, including an additional dozen picket craft and eight AWACS Corvettes.
In addition to this are the fighters, 32 of which were originally ordered (all complete), requiring crews of one, torpedo bombers, some automated, numbering over a dozen and requiring crews of two (for the piloted variants, of course). Finally, there are the dropships, requiring crews of 9, most to man weapons. You have ordered enough of those to drop all of your marines, with half the craft being decoys. Each dropship can carry 12 marines in full combat armor, plus a small support vehicle or squad of drones. With marines only, the tally comes to 22, though it would be cramped. If you used one of the dropships to transport unarmored humans, you could fit at least 60 in the central bay.
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