/tg/ Thread Archive

Welcome to the /tg/ archive. Note: Please DO NOT SCRAPE THE ARCHIVES as my bandwidth is finite.

2015-01-15: I noticed there was a notice here that was out of date by like four years. Here's a new notice. NOTICE ME SEMPAI~. Also if something goes wrong with the archives, fastest contact is via irc.thisisnotatrueending.com.

2015-02-04: Due to overwhelming size, .pdf files are no longer supported.

2016-04-28: The shiny new archive for the trial board /qst/ is now available here.

2016-05-23: Searching tags or titles/descriptions now includes results from both /tg/ and /qst/ archives, which should make it easier for QMs to maintain continuity between boards.

Archived Threads

Key
Shit Thread (Under -4) Average Thread (-4 to +4) Good Thread (+5 to +9) Excellent Thread (+10 to +19) Epic Thread (+20 and above) Editor's Choice

ThreadTitleDescriptionTagsAddedScore
April 2017
52746652Warren's Folly PlanningFilling out the fluff and crunch of /tg/'s new setting, Warren's FollyWarren's Folly, game design2017-04-18 10 
52761617Warren's Folly Planning Part 2The sourcebook grows, flavor is fleshed out, stats exist now, and names are less stupidWarren's Folly, game design, collaborative setting2017-04-19 7 
52793104Warren's Folly ProgressStats are hammered out, combat is developed, and the first monster stat blocks appear. Yet more fluff, too.Warren's Folly, game design, collaborative setting2017-04-22 5 
52880283Warren's Folly ProgressWorld building, economic mechanics, ecology, and NPC automationWarren's Folly, game design, collaborative setting2017-04-26 2 
May 2017
53007473Warren's Folly pt. 6Combat: weaponry, maneuvers and knacks.Warren's Folly, setting, design, system2017-05-06 2 
53104428Warren's Folly pt. 7Continuation of the system and setting of Warren's Folly. Duress mechanics expanded.Warren's Folly, setting, design, system2017-05-13 2 
Newest — Next Page (Older)
 

About the Archive

This is my very simple attempt to come up with an archival program. Enter the thread number (/tg/ only) and a brief title and one-sentence description and hit Go!; it'll archive a copy of the page for future lulz. Archived threads are checked every two hours for updates until the thread 404s. (I never thought threads would last over two days but 1614919 proved me very wrong.) To refresh an existing archived thread, simply attempt to add it again, and it will be immediately refreshed.

Please do not navigate away from this page once you hit Go!; depending on the number of images, it may take a minute or more to complete. If you do navigate away, the update script should catch anything you miss, but the thread may display incorrectly or with 4chan.org hotlinking images until it is repaired.

Mods, if this script seems too spammy, I can up the checking interval, lower the time limit, or remove this altogether. Ideally, it should mean a simple 12 pageloads for a day per new thread, and it does not re-download images, so the load should be negligible.

 

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