/tg/ Thread Archive

Welcome to the /tg/ archive. Note: Please DO NOT SCRAPE THE ARCHIVES as my bandwidth is finite.

2015-01-15: I noticed there was a notice here that was out of date by like four years. Here's a new notice. NOTICE ME SEMPAI~. Also if something goes wrong with the archives, fastest contact is via irc.thisisnotatrueending.com.

2015-02-04: Due to overwhelming size, .pdf files are no longer supported.

2016-04-28: The shiny new archive for the trial board /qst/ is now available here.

2016-05-23: Searching tags or titles/descriptions now includes results from both /tg/ and /qst/ archives, which should make it easier for QMs to maintain continuity between boards.

Archived Threads

Key
Shit Thread (Under -4) Average Thread (-4 to +4) Good Thread (+5 to +9) Excellent Thread (+10 to +19) Epic Thread (+20 and above) Editor's Choice

ThreadTitleDescriptionTagsAddedScore
November 2011
17065352In the SwamplandsAnon wishes to know how a civilization based in marsh/bog areas would work. /tg/ reponds, and we soon get Cajun bayou-dwelling lizardmen spearhunters who wear armor made from gator leather and giant-swamp-beetle chitin.swamp, marsh, bog, lizardman, hunting, gators, spear-throwers2011-11-30 5 
June 2012
19568525Fortune: Evolution Game 6-2 (Swamps)The swamp regions become home to water-striding ticks, ant-like frogs, godfather crabs, snapping turtles, and the skies fill with flying fish of every kind. Welcome to the Bayou, now paddle faster, I hear banjos!Fortune Evolution, evolution, evo, game, swamps, bayou, bog2012-06-23 5 
May 2013
24762261Swamp Lizardmen Civilization Game #1Escaping from our dwarven captors, the tribe of lizardmen face further tyranny from their reptilian brothers and are forced to hide inside an old underground ruin.Generic, civilization game, civilization, game, swamp, lizardmen, lizardman, collective game2013-05-11 10 
August 2013
26562425Civ Quest: Murderous Zealous Swamp Dryads Edition/tg/ plays as a nation of human hating Dryads, forced out of their forest homes by (you guessed it) humans. They swear revenge, and then get attacked by warring Lizardmen. A druid gets injured, and a Dryad killed. Collective Game, Civ Quest, Swamp Dryads2013-08-11 0 
May 2017
53209134Lord Farquaad's Bounty OfficeLord Farquaad accepts bounties on all fairy-tale creatures.Farquaad, Shrek, Funny, Shillings, Schillings, Swamp2017-05-15 23 
March 2018
2298775Post Apoc Mutant Tribal Civ Quest 1Another Post Apocalyptic Game begins, run by Strelok with the system developed by GenieStrelok, Civ, Post Apocalyptic, Zombie, Mutant, Tribal, Bandit, Fungus, Swamp, Headhunter, Brewed Mother, Psionic. Hybrid2018-03-02 2 
2337270Post Apoc Mutant Tribal Civ Quest 2Nat 1 makes us black out for 5 turns and our giant serpent brain to leave, control all the zombies, and fight monsters from the deep caves.Strelok, Civ, Post Apocalyptic, Zombie, Mutant, Tribal, Bandit, Fungus, Swamp, Headhunter, Brewed Mother, Psionic. Hybrid2018-03-11 1 
April 2018
2393470Post Apoc Mutant Tribal Civ Quest 3As the Grave Tribe is returning to normalcy, we sense a target of opportunity and send our hunters, but things are never simpleStrelok, Civ, Post Apocalyptic, Zombie, Mutant, Tribal, Bandit, Fungus, Swamp, Headhunter, Brewed Mother, Psionic. Hybrid2018-04-03 1 
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About the Archive

This is my very simple attempt to come up with an archival program. Enter the thread number (/tg/ only) and a brief title and one-sentence description and hit Go!; it'll archive a copy of the page for future lulz. Archived threads are checked every two hours for updates until the thread 404s. (I never thought threads would last over two days but 1614919 proved me very wrong.) To refresh an existing archived thread, simply attempt to add it again, and it will be immediately refreshed.

Please do not navigate away from this page once you hit Go!; depending on the number of images, it may take a minute or more to complete. If you do navigate away, the update script should catch anything you miss, but the thread may display incorrectly or with 4chan.org hotlinking images until it is repaired.

Mods, if this script seems too spammy, I can up the checking interval, lower the time limit, or remove this altogether. Ideally, it should mean a simple 12 pageloads for a day per new thread, and it does not re-download images, so the load should be negligible.

 

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