/tg/ Thread Archive

Welcome to the /tg/ archive. Note: Please DO NOT SCRAPE THE ARCHIVES as my bandwidth is finite.

2015-01-15: I noticed there was a notice here that was out of date by like four years. Here's a new notice. NOTICE ME SEMPAI~. Also if something goes wrong with the archives, fastest contact is via irc.thisisnotatrueending.com.

2015-02-04: Due to overwhelming size, .pdf files are no longer supported.

2016-04-28: The shiny new archive for the trial board /qst/ is now available here.

2016-05-23: Searching tags or titles/descriptions now includes results from both /tg/ and /qst/ archives, which should make it easier for QMs to maintain continuity between boards.

Archived Threads

Key
Shit Thread (Under -4) Average Thread (-4 to +4) Good Thread (+5 to +9) Excellent Thread (+10 to +19) Epic Thread (+20 and above) Editor's Choice

ThreadTitleDescriptionTagsAddedScore
July 2017
1666347Fleets of God Quest #1A boring patrol gets a little too exciting.Fleets Of God, PixelAnon, Sci-fi, collective game2017-07-14 8 
1689241Fleets of God Quest #2We return home, get an upgrade, and decide not to be rude. Fleets Of God, PixelAnon, Sci-fi, collective game, AI2017-07-21 6 
1715933Fleets of God Quest #3A world is defended and weapons tested. Fleets Of God, PixelAnon, Sci-fi, collective game, AI2017-07-29 4 
August 2017
1739870Fleets of God Quest #4In a slightly shorter thread the Odyssey is discovered and protected. Fleets Of God, PixelAnon, Sci-fi, collective game, AI2017-08-05 3 
1785032Fleets of God Quest #5After being relegated to picket duty and seeing a disturbingly large fleet, Dauntless makes an even more disturbing discovery. Fleets Of God, PixelAnon, Sci-fi, collective game, AI2017-08-19 2 
1806470Fleets of God Quest #6In another short thread, Dauntless begins the journey back home. Fleets Of God, PixelAnon, Sci-fi, collective game, AI 2017-08-26 2 
September 2017
1829662Fleets of God Quest #7The QM numbers the quest wrong, and Dauntless manages to get the vital intel to friendly forces, albeit at a cost. Fleets Of God, PixelAnon, Sci-fi, collective game, AI2017-09-02 3 
1888994Fleets of God Quest #8Dauntless awakes in friendly hands, but things are not what they seem.Fleets Of God, PixelAnon, Sci-fi, collective game, AI2017-09-24 3 
1913906Fleets of God Quest #9After being given another prototype ship, Dauntless embarks on a new mission.Fleets Of God, PixelAnon, Sci-fi, collective game, AI2017-09-30 3 
October 2017
1940293Fleets of God Quest #10Dauntless discovers and defends the stronghold system of a brother Order.Fleets Of God, PixelAnon, Sci-fi, collective game, AI2017-10-07 4 
1961524Fleets of God Quest #11After returning home, Dauntless receives their first upgrade and chooses a new mission.Fleets Of God, PixelAnon, Sci-fi, collective game, AI2017-10-14 3 
1988866Fleets of God Quest #12Despite the unveiling of enemy upgrades, Dauntless finishes their mission and captures an enemy battleship. Fleets Of God, PixelAnon, Sci-fi, collective game, AI2017-10-21 3 
November 2017
2036820Fleets of God Quest #13In this very short thread, Dauntless arrives home, and chooses their next mission. Fleets Of God, PixelAnon, Sci-fi, collective game, AI2017-11-03 2 
Newest — Next Page (Older)
 

About the Archive

This is my very simple attempt to come up with an archival program. Enter the thread number (/tg/ only) and a brief title and one-sentence description and hit Go!; it'll archive a copy of the page for future lulz. Archived threads are checked every two hours for updates until the thread 404s. (I never thought threads would last over two days but 1614919 proved me very wrong.) To refresh an existing archived thread, simply attempt to add it again, and it will be immediately refreshed.

Please do not navigate away from this page once you hit Go!; depending on the number of images, it may take a minute or more to complete. If you do navigate away, the update script should catch anything you miss, but the thread may display incorrectly or with 4chan.org hotlinking images until it is repaired.

Mods, if this script seems too spammy, I can up the checking interval, lower the time limit, or remove this altogether. Ideally, it should mean a simple 12 pageloads for a day per new thread, and it does not re-download images, so the load should be negligible.

 

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