/tg/ Thread Archive

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Archived Threads

Key
Shit Thread (Under -4) Average Thread (-4 to +4) Good Thread (+5 to +9) Excellent Thread (+10 to +19) Epic Thread (+20 and above) Editor's Choice

ThreadTitleDescriptionTagsAddedScore
April 2011
14500694Sorcerer Quest 14We talk with a couple of ripouse, Rejek and Yumea, and Orpheus finishes spying for us. Next time, we will come face to face with Kresis, chief of the Sunsplitters.Sorcerer, Quest, Collective Game, Sorcerer Quest, Lizardman, Gnoll2011-04-07 5 
November 2011
17065352In the SwamplandsAnon wishes to know how a civilization based in marsh/bog areas would work. /tg/ reponds, and we soon get Cajun bayou-dwelling lizardmen spearhunters who wear armor made from gator leather and giant-swamp-beetle chitin.swamp, marsh, bog, lizardman, hunting, gators, spear-throwers2011-11-30 5 
May 2013
24762261Swamp Lizardmen Civilization Game #1Escaping from our dwarven captors, the tribe of lizardmen face further tyranny from their reptilian brothers and are forced to hide inside an old underground ruin.Generic, civilization game, civilization, game, swamp, lizardmen, lizardman, collective game2013-05-11 10 
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About the Archive

This is my very simple attempt to come up with an archival program. Enter the thread number (/tg/ only) and a brief title and one-sentence description and hit Go!; it'll archive a copy of the page for future lulz. Archived threads are checked every two hours for updates until the thread 404s. (I never thought threads would last over two days but 1614919 proved me very wrong.) To refresh an existing archived thread, simply attempt to add it again, and it will be immediately refreshed.

Please do not navigate away from this page once you hit Go!; depending on the number of images, it may take a minute or more to complete. If you do navigate away, the update script should catch anything you miss, but the thread may display incorrectly or with 4chan.org hotlinking images until it is repaired.

Mods, if this script seems too spammy, I can up the checking interval, lower the time limit, or remove this altogether. Ideally, it should mean a simple 12 pageloads for a day per new thread, and it does not re-download images, so the load should be negligible.

 

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