/tg/ Thread Archive

Welcome to the /tg/ archive. Note: Please DO NOT SCRAPE THE ARCHIVES as my bandwidth is finite.

2020-11-27: Nothing new to report, just decided to clear out those old status messages. It's probably a good thing that I haven't had to significantly modify the archive in so long that the 'updates' were from 2016. Here's to another... 13 years? Wow.

Archived Threads

Key
Shit Thread (Under -4) Average Thread (-4 to +4) Good Thread (+5 to +9) Excellent Thread (+10 to +19) Epic Thread (+20 and above) Editor's Choice

ThreadTitleDescriptionTagsAddedScore
November 2009
6569122Homebrew Part 1D&D 3.5 Homebrew Plot Pt.1 People have stated interest in reading this. Shitty spelling, silly pictures, serious plot."D&D 3.5" "Homebrew" "Silly Pictures" "Bad Grammar" "IAMGRATEDEE'EM"2009-11-04 2 
September 2010
11956946DM runs a D&D game for a biker gang.A brave DM shares a story of a D&D 3.5 session he ran for a biker gang. D&D 3.5 bikers dm kobolds2010-09-05 89 
May 2011
14769805What I Made, What the DM saw, What I Playedpeople post pics of what they set their characters out to be, how the DMs interpreted/misunderstood them, and what compromise they eventually reached. funny, cool, D&D 3.5 2011-05-01 2 
January 2013
22578223175 miles to the LAWWherein /tg/ decides that the strange alignment mechanics of the Outlands means you can turn a planar gate-town into a roving weapon of mass destruction if you only you can apply enough LAW.D&D 3.5e, Outlands, Planar Mechanics, Alignment, LAW, Speculah2013-01-14 13 
February 2013
23011737Tucker's Kobolds 2.0: The Critiquingso, /tg/, my FLGS is having a dungeon design contest, and I want to win that motherfucker. its any system, mid-level, judged on storyline, playability, and creativity (based on levels, traps, treasure, creatures, etc). I'm thinking of submitting a "Tucker's Kobolds"-esque idea I've been working on for a while, with a laundry list of nefarious (and surprisingly simple) traps, and a fuckload of Kobold legionnaires. System will be 3.5/PF. I've got about a week and a half, and most of my traps thought out. I would like to ask you, dear /tg/, to help me refine this idea into a gem worthy of a gamestore plaque and $25 gift card. TL;DR please help me critique and refine my kobold dungeon for a contest submission.Kobolds, Tucker's Kobolds, Dungeons, D&D 3.52013-02-06 11 
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About the Archive

This is my very simple attempt to come up with an archival program. Enter the thread number (/tg/ only) and a brief title and one-sentence description and hit Go!; it'll archive a copy of the page for future lulz. Archived threads are checked every two hours for updates until the thread 404s. (I never thought threads would last over two days but 1614919 proved me very wrong.) To refresh an existing archived thread, simply attempt to add it again, and it will be immediately refreshed.

Please do not navigate away from this page once you hit Go!; depending on the number of images, it may take a minute or more to complete. If you do navigate away, the update script should catch anything you miss, but the thread may display incorrectly or with 4chan.org hotlinking images until it is repaired.

Mods, if this script seems too spammy, I can up the checking interval, lower the time limit, or remove this altogether. Ideally, it should mean a simple 12 pageloads for a day per new thread, and it does not re-download images, so the load should be negligible.

 

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