/tg/ Thread Archive

Welcome to the /tg/ archive. Note: Please DO NOT SCRAPE THE ARCHIVES as my bandwidth is finite.

2015-01-15: I noticed there was a notice here that was out of date by like four years. Here's a new notice. NOTICE ME SEMPAI~. Also if something goes wrong with the archives, fastest contact is via irc.thisisnotatrueending.com.

2015-02-04: Due to overwhelming size, .pdf files are no longer supported.

2016-04-28: The shiny new archive for the trial board /qst/ is now available here.

2016-05-23: Searching tags or titles/descriptions now includes results from both /tg/ and /qst/ archives, which should make it easier for QMs to maintain continuity between boards.

Archived Threads

Key
Shit Thread (Under -4) Average Thread (-4 to +4) Good Thread (+5 to +9) Excellent Thread (+10 to +19) Epic Thread (+20 and above) Editor's Choice

ThreadTitleDescriptionTagsAddedScore
April 2013
24116667Shadow Quest 1The quest begins. The shadow seeks lost memories and battles a mighty dragon.Collective Game,shadow,quest,1,dragon2013-04-08 73 
24135923Shadow Quest 2The shadow arrives in Jacob's Field and meets Abigail. The town is assaulted by undead.Collective Game,shadow,quest,2,Abigail,Donovan2013-04-09 36 
24155743Shadow Quest 3The shadow seeks out Sir Flint.Collective Game,shadow,quest,3,Flint,Abigail2013-04-09 35 
24195585Shadow Quest 4The shadow, Sir Flint, and Joey investigate the keep. Battle commences.Collective Game,shadow,quest,4,Flint,Joey,master2013-04-12 29 
24213045Shadow Quest 5With the Sun Key secure, Flint, Joey, and the Shadow continue to explore the keep...Collective Game,shadow,quest,5,Flint,Joey,master2013-04-13 26 
24244313Shadow Quest 6The adventure through the Old Forest Keep comes to a conclusion...Collective Game,shadow,quest,6,Flint,Joey,master2013-04-15 26 
24254030Shadow Quest 6 Part IIA brief continuation of thread 6.Collective Game,shadow,quest,6,part,2,Flint,Joey,master2013-04-15 25 
24284602Shadow Quest 7The shadow's return from the keep is darkened by events in town...Collective Game,shadow,quest,7,master2013-04-16 29 
24306058Shadow Quest 8The battle for Jacob's Field rages on.Collective Game,shadow,quest,8,master2013-04-18 25 
24327885Shadow Quest 9Shadow and Sir Flint reach Evinbrook and meet Lord Vellik.Collective Game,shadow,quest,9,master2013-04-19 25 
24366615Shadow Quest 10The Shadow plays a game of stones with Duke Vellik.Collective Game,shadow,quest,10,master2013-04-21 27 
24387908Shadow Quest 11Duke Vellik hears the Shadow's final word on his offer. But things don't go as planned...Collective Game,shadow,quest,11,master2013-04-22 56 
24422630Shadow Quest 12The airship makes a landing.Collective Game,shadow,quest,12,master2013-04-23 25 
24426897Shadow Quest 12 Part IISupersonic.Collective Game,shadow,quest,12,master,part,2,II2013-04-24 27 
24445057Shadow Quest 13The shadow arrives back in Jacob's Field.Collective Game,shadow,quest,13,master2013-04-25 26 
24498987Shadow Quest 14The battle for Evinbrook begins with restoring power to the failing Velarion.Collective Game,shadow,quest,14,master2013-04-28 27 
Newest — Next Page (Older)
 

About the Archive

This is my very simple attempt to come up with an archival program. Enter the thread number (/tg/ only) and a brief title and one-sentence description and hit Go!; it'll archive a copy of the page for future lulz. Archived threads are checked every two hours for updates until the thread 404s. (I never thought threads would last over two days but 1614919 proved me very wrong.) To refresh an existing archived thread, simply attempt to add it again, and it will be immediately refreshed.

Please do not navigate away from this page once you hit Go!; depending on the number of images, it may take a minute or more to complete. If you do navigate away, the update script should catch anything you miss, but the thread may display incorrectly or with 4chan.org hotlinking images until it is repaired.

Mods, if this script seems too spammy, I can up the checking interval, lower the time limit, or remove this altogether. Ideally, it should mean a simple 12 pageloads for a day per new thread, and it does not re-download images, so the load should be negligible.

 

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