/tg/ Thread Archive

Welcome to the /tg/ archive. Note: Please DO NOT SCRAPE THE ARCHIVES as my bandwidth is finite.

2015-01-15: I noticed there was a notice here that was out of date by like four years. Here's a new notice. NOTICE ME SEMPAI~. Also if something goes wrong with the archives, fastest contact is via irc.thisisnotatrueending.com.

2015-02-04: Due to overwhelming size, .pdf files are no longer supported.

2016-04-28: The shiny new archive for the trial board /qst/ is now available here.

2016-05-23: Searching tags or titles/descriptions now includes results from both /tg/ and /qst/ archives, which should make it easier for QMs to maintain continuity between boards.

Archived Threads

Key
Shit Thread (Under -4) Average Thread (-4 to +4) Good Thread (+5 to +9) Excellent Thread (+10 to +19) Epic Thread (+20 and above) Editor's Choice

ThreadTitleDescriptionTagsAddedScore
December 2008
3137124arthropocalypseAnd a game is bornbugs EPIC awesome2008-12-08 21 
April 2009
4260389The bugs are our friend.OP asks for ideas about a bug race that's allied to humanity but still weird, Anonymous delivers.bugs, science2009-04-12 16 
February 2010
7928760Sci-fi story/settingStory with bug aliens, a dude who sees electricity, detail on interstellar flight methods incorporated into tactical overviewScifi bugs writefag Technist story2010-02-04 0 
April 2010
9152579Arthropocalypse - Bug RPG More ideas, bugsbugs, Arthropocalypse2010-04-12 3 
July 2011
15633864Bug QuestWherein /tg/ creates a Hive of insects, evolves them, and wages war on some beetles nearby.bugs quest, collective game, evolution2011-07-19 10 
15638547Bug Colony QuestThis is the story of a hive of insects and how they grow adapt and mutate we are currently wasp ant things of doombugs quest, collective game, evolution2011-07-20 10 
15653048Bug Colony: III Conquest Beginswhere in teh rains come and go apone there end we first encounter the red menace?bugs quest, collective game, evolution2011-07-21 6 
15661208Bug Quest 4In which our Hive enters diplomacy, wages war, and espionages!Collective Game, bugs, mimic, science2011-07-22 7 
September 2011
16458695Starship Troopers: Medieval editionOP tells of his setting idea and ideas start getting thrown around.grimdark, Starship Troopers, medieval, weapons, bug, bugs, settings2011-09-28 6 
April 2014
31581725The Bugs are our BrosOP requests help in fleshing out a race of horrifying insectile monsters allied to humanity. /TG/ pulls through. Then writefags and drawfags show up with awesomly heartwarming results.Bugs, aliens, xeno, humanity, heartwarming, worldbuilding, fluff, writefags,2014-04-19 24 
August 2014
33893248Insect WorldBuildingA world-building thread becomes a crazy world of Insect races and awesomenessbugs, insects, worldbuilding2014-08-04 4 
33968704The World of Chitin and IchorA continuation of the bugworld worldbuilding that happened. Periwinkle's fate is revealed.bugs, insects, worldbuilding2014-08-08 1 
October 2014
35440468Governors Quest: A Tale of the Terran Commonwealth, Chapter ThreeWe spend way too long talking to some of our aliens about land grants, gradually figure out that they're actually sly sons of bitches, and FINALLY arrive at our planet and discover that it's absolutely crawling with Pirates, Slavers, and giant space bugs.Collective Game, Governors Quest, SciFi, Science Fiction, Space, Known Space, Piartes, Slavers, Bugs, Wall of text2014-10-11 7 
35512848Governors Quest: A Tale of the Terran Commonwealth, Chapter SevenWe spend the entire thread running over Space Bugs in our BOLO and laughing maniacally, until we get into a fight with some kind of coral...symbiote...thing. Also creepy foreshadowing ignored in favor of arguing about allegations of samefagging.Collective Game, Governors Quest, Governor Quest, SciFi, Science Fiction, Space, Known Space, Pirates, Slavers, Bugs, Wall of text, Starship Troopers, Transmetropolitan2014-10-14 6 
35596271Governer's Quest Chapter 10-1We deal with the remaining Yakuza, talk to newly awakened Bio Androids, and argue endlessly on politics and civics.Collective Game, Governors Quest, SciFi, Science Fiction, Space, Known Space, Piartes, Slavers, Bugs, Wall of text2014-10-18 5 
35601788Governer's Quest Chapter 10-2In which we build our colonial government, send out word to hire starship crews, and chat with our BOLO.Collective Game, Governors Quest, SciFi, Science Fiction, Space, Known Space, Piartes, Slavers, Bugs, Wall of text2014-10-18 6 
May 2015
39695411Insect/Bug RacesDevelopment of Hirudo, Miga, and Mothfolk is resumed simultaneously.homebrew, race, bugs, insects, mothfolk, miga, flies, hirudo, leeches2015-05-04 8 
39741879Insect/Bug Races Part 2Continuing development of /tg/'s bugs.homebrew, race, bugs, insects, mothfolk, miga, flies, hirudo, leeches2015-05-08 5 
November 2018
62900079Fireball Planet Creation Thread #2More work is done on "Fireball" the Death, Mining, Prison planet and more planets and moons are rolled up. The Akar and their creations toAkar, Fireball, 40K, Planets, Everything is on fire, Bugs, More Bugs, Roach Skaven2018-11-08 0 
63266622can a lack of humans work in a rpg setting?namefag asked some anons if such an act is possible. a lot of bug pics ensue.bugs, moths, no humans, humans, bugfolk, worldbuilding2018-11-30 2 
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About the Archive

This is my very simple attempt to come up with an archival program. Enter the thread number (/tg/ only) and a brief title and one-sentence description and hit Go!; it'll archive a copy of the page for future lulz. Archived threads are checked every two hours for updates until the thread 404s. (I never thought threads would last over two days but 1614919 proved me very wrong.) To refresh an existing archived thread, simply attempt to add it again, and it will be immediately refreshed.

Please do not navigate away from this page once you hit Go!; depending on the number of images, it may take a minute or more to complete. If you do navigate away, the update script should catch anything you miss, but the thread may display incorrectly or with 4chan.org hotlinking images until it is repaired.

Mods, if this script seems too spammy, I can up the checking interval, lower the time limit, or remove this altogether. Ideally, it should mean a simple 12 pageloads for a day per new thread, and it does not re-download images, so the load should be negligible.

 

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