/tg/ Thread Archive

Welcome to the /tg/ archive. Note: Please DO NOT SCRAPE THE ARCHIVES as my bandwidth is finite.

2015-01-15: I noticed there was a notice here that was out of date by like four years. Here's a new notice. NOTICE ME SEMPAI~. Also if something goes wrong with the archives, fastest contact is via irc.thisisnotatrueending.com.

2015-02-04: Due to overwhelming size, .pdf files are no longer supported.

2016-04-28: The shiny new archive for the trial board /qst/ is now available here.

2016-05-23: Searching tags or titles/descriptions now includes results from both /tg/ and /qst/ archives, which should make it easier for QMs to maintain continuity between boards.

Archived Threads

Key
Shit Thread (Under -4) Average Thread (-4 to +4) Good Thread (+5 to +9) Excellent Thread (+10 to +19) Epic Thread (+20 and above) Editor's Choice

ThreadTitleDescriptionTagsAddedScore
September 2015
42536664a gothic setting plays at Call of cthullhuin the making of a horror campaign some interesting things are discussedInspiration, Gothic, Innistrad, Bloodborne, horror, Brainstorming, insight2015-09-22 3 
January 2016
44496286'Lost Source' setting worldbuilding thread #2/tg/ continues worldbuilding a post-singularity setting in the spiritual tradition of Demon's Souls, Dark Souls, and Bloodborne.engine heart, eclipse phase, demon's souls, dark souls, bloodborne, singularity, posthumans, transhumans, exhumans, cyborgs, robots, AI, worldbuilding, setting,2016-01-01 7 
44525340Lost Source 3#Lost Source gets fleshed out some more Still needs a skeleton AKA metaplot and system.Lost Source, homebrew, world building, bloodborne, dark souls,2016-01-04 5 
44651355Lost Source #4The metaplot and mechanics are worked on, mods and weapons are added.Lost Source, homebrew, world building, bloodborne, dark souls,.2016-01-10 4 
44732534Lost Source #5The crunch continues! Albeit slowly. Also, hopefully a plot or two.Lost Source, homebrew, world building, bloodborne, dark souls,2016-01-15 2 
44896570Lost Source #6. For Reals, this time.Our first documented playtest! Albeit it's a TPK. Darn bloopers.Lost Source, homebrew, world building, bloodborne, dark souls,playtest2016-01-21 4 
45007539Lost Source #7An alternative setting is proposed, and more enemies are statted.Lost Source, homebrew, world building, bloodborne, dark souls,2016-01-26 2 
February 2016
45160885Lost Source #8In which not a lot happened. Dam it, college...Lost Source, homebrew, world building, bloodborne, dark souls,2016-02-04 2 
October 2016
49762274Soulsborne RPG DiscussionDiscussion of RPGs in the Dark Souls and Bloodborne universes. Miniature game adaptation suggested. Wargame, Original Content, Souls, Bloodborn, Dark Souls, OC, Game Design, homebrews2016-10-16 5 
November 2016
50279880Soulsborne RPG Discussion 2Further development of existing /tg/ Souls rpg adaptations and new homebrews Original Content, Souls, Bloodborn, Dark Souls, OC, Game Design, homebrews, soulsborn, lost source2016-11-22 3 
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About the Archive

This is my very simple attempt to come up with an archival program. Enter the thread number (/tg/ only) and a brief title and one-sentence description and hit Go!; it'll archive a copy of the page for future lulz. Archived threads are checked every two hours for updates until the thread 404s. (I never thought threads would last over two days but 1614919 proved me very wrong.) To refresh an existing archived thread, simply attempt to add it again, and it will be immediately refreshed.

Please do not navigate away from this page once you hit Go!; depending on the number of images, it may take a minute or more to complete. If you do navigate away, the update script should catch anything you miss, but the thread may display incorrectly or with 4chan.org hotlinking images until it is repaired.

Mods, if this script seems too spammy, I can up the checking interval, lower the time limit, or remove this altogether. Ideally, it should mean a simple 12 pageloads for a day per new thread, and it does not re-download images, so the load should be negligible.

 

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